nsane.forums Posted August 3, 2011 Share Posted August 3, 2011 A new study by researchers from Copenhagen Business School and the University of Waterloo explores the magnitude of game piracy on public BitTorrent trackers. The researchers tracked 173 new game releases over a three-month period and found that these were downloaded by 12.7 million unique peers. They further show that the number of downloads on BitTorrent can be predicted by the scores of game reviewers.Solid research on the scope and effects of BitTorrent downloads is rare. Reports sponsored by the entertainment industries are usually biased and some of the more academic studies contain major methodological flaws. It's not all bad though, a recent paper published by Copenhagen Business School researcher Anders Drachen and his colleagues is a good example. The researchers looked into the magnitude of game piracy on BitTorrent and they monitored the downloads (peers connected to the swarms) of 173 new game titles that were released late 2010, early 2011. During this period the researchers found that 127 of the 173 games were available on BitTorrent, and across the three months monitoring period these games were downloaded by 12.7 million unique peers in total. As can be seen from the table below, the most downloaded games are all major commercial titles. However, the researchers note that there are a few exceptions, such as Bejeweled 3 which was downloaded by more than 250,000 people. Combined, the 10 most downloaded games are good for over 5.3 million downloads, which equals 42% of the downloads recorded for all 127 games. Besides game budgets, which appears to be linked to the number of downloads on BitTorrent, the researchers found that game reviews are directly correlated with the interest of pirates. That is, higher reviews generally speaking result in more downloads.<table class="css hover" summary="Most downloaded movies on BitTorrent"> <caption>Most torrented games from late 2010 to early 2011 (3 months)</caption> <thead> <tr> <th width="45%" align="center"><strong>Game</strong></th> <th width="35%"><strong>Downloads</strong></th> <th><strong>Avg Review Score</strong></th> </tr> </thead> <tfoot> <tr> <td colspan="3">Drachen et al., 2011</td> </tr> </tfoot> <tbody> <tr> <td>Fallout: New Vegas</td> <td>962,793 </td> <td>83.7 </td> </tr> <tr> <td>Darksiders</td> <td>656,296</td> <td>82.7</td> </tr> <tr> <td>Need for Speed: Hot Pursuit </td> <td>656,243 </td> <td>88</td> </tr> <tr> <td>NBA 2k11</td> <td>545,559 </td> <td>86.7</td> </tr> <tr> <td>TRON Evolution </td> <td>496,349 </td> <td>59.5</td> </tr> <tr> <td>Call of Duty: Black Ops </td> <td>469,864 </td> <td>83.8</td> </tr> <tr> <td>Starcraft 2</td> <td>420,138 </td> <td>89.5</td> </tr> <tr> <td>Star Wars the Force Unleashed 2</td> <td>415,021</td> <td>61</td> </tr> <tr> <td>Two Worlds II</td> <td>388,236</td> <td>73.3</td> </tr> <tr> <td>The Sims 3: Late Night</td> <td>356,771 </td> <td>77.5</td> </tr> </tbody> </table>Although it sounds intuitive that review scores are correlated to interest in games (and other entertainment), this is certainly not always the case. To find out whether the number of game downloads on BitTorrent could be predicted by the average review score on Metacritic, the researchers correlated the two. "The result indicates a statistically significant positive relationship between the number of unique peers and aggregated review scores. Put differently, Metacritic Scores explain 10% of the variance in the unique peers per game on BitTorrent," the researchers write. The researchers further note that this correlation may be even higher for older games which don't have as many download spikes. The current research only looked at new releases. TorrentFreak spoke to Anders Drachen who told us that one of the main motivations for this research was curiosity about the 'true' scope of game piracy on BitTorrent. "There are a lot of numbers being pushed in the piracy debate but a lot of them are being critiqued from different sources, and not a lot of them are based on open methodologies – we were wondering what was actually happening," he said. The researchers will continue to look into other factors that influence game piracy and will publish this data in future articles. Overall the current paper gives a seemingly robust overview of the state of game piracy on BitTorrent. Although the results may not be all that surprising, it's certainly refreshing to see a decent report on BitTorrent statistics every now and then. View: Original Article Link to comment Share on other sites More sharing options...
#return 1337 Posted August 4, 2011 Share Posted August 4, 2011 How does that even come close to matching up?Tron got a 59 but it beat a game that got an 89.5. Link to comment Share on other sites More sharing options...
niharjhatn Posted August 4, 2011 Share Posted August 4, 2011 Meh, tell the game companies if they are worried about piracy to drop the price on games. Each game does not have to be $60+ dlc... a lot more people will buy it for less.Do gaming companies really deserve the huge profits they are making? Very few have been bringing REAL innovation. Link to comment Share on other sites More sharing options...
#return 1337 Posted August 6, 2011 Share Posted August 6, 2011 It's not like it only costs a couple grand to produce a game. It takes millions of dollars. Link to comment Share on other sites More sharing options...
niharjhatn Posted August 7, 2011 Share Posted August 7, 2011 It's not like it only costs a couple grand to produce a game. It takes millions of dollars.They spend huge amounts on advertising as well.Look, I am not saying that games should be free. If a game brings something new to the table - e.g. HL1 and HL2, Starcraft etc I am more than willing to pay $50-60 for it.But games today really lack - innovation <cough cough Call of Duty>, but still want to report record profits - they just do a small engine update, smack on some new skins, and sell it again! Modders do more, expecting nothing in return!If its not bad enough that these game companies want to continually set really high profit margins, they then charge $15 for DLC for a couple of maps...or worse - look at starcraft 2 - as soon as it was coming out, Blizzard virtually confirmed that you would need to buy its two expansion packs in order to continue to play multiplayer on it. Link to comment Share on other sites More sharing options...
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