Matsuda Posted October 1, 2013 Share Posted October 1, 2013 If you’ve been curious about how the developers at Infinity Ward and Treyarch came up with the exciting game modes for Call of Duty: Ghosts, then have I got a treat for you. Executive producer of Ghosts Mark Rubin sat down to go into detail about the strategy and process behind developing the new game modes. It sounds like a pretty interesting process, and certainly a great deal of work.Check the video out below. Call of Duty: Ghosts will be available in November. Source Link to comment Share on other sites More sharing options...
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