nsane.forums Posted November 10, 2012 Share Posted November 10, 2012 A Microsoft employee has written that the company has no plans to bring DirectX11.1, released as part of Windows 8, to Windows 7, but a Microsoft spokesperson would not comment on the company's plans. When Windows 8 was released two weeks ago, one of the operating system's features was DirectX 11.1, the latest version of Microsoft's 3D graphics API. The company has listed all of DirectX 11.1's new features on its support page, Perhaps the highest profile difference between the new version and the older DirectX 11 is that DirectX 11.1 has native stereoscopic 3D support. That means any PC games or applications written with DirectX 11.1 will have support for viewing the content via stereoscopic 3D glasses out of the box. Previously, stereoscopic 3D support could only be added to a game or application if you were programming with a particular graphics card in mind, such as NVIDIA's GeForce cards which support its own 3D Vision software, or AMD's Radeon cards with its HD3D technology. There are still a lot of PC users out there with Windows 7 PCs who likely won't upgrade to Windows 8 but would still like to get DirectX 11.1. Unfortunately, it's looking like Microsoft is going to keep it as an exclusive for Windows 8, along with Windows RT and Windows Server 2012. In a recent post on the Microsoft Answers forum, Microsoft employee Daniel Moth stated, "DirectX 11.1 is part of Windows 8, just like DirectX 11 was part of Windows 7. DirectX 11 was made available for Vista .... but at this point there is no plan for DirectX 11.1 to be made available on Windows 7." We contacted Microsoft to get an official response but a spokesperson told us, " ... we have nothing further to share." View: Original Article Link to comment Share on other sites More sharing options...
Administrator DKT27 Posted November 10, 2012 Administrator Share Posted November 10, 2012 As per Wikipedia: DirectX 11.1 is included in Windows 8. It supports WDDM 1.2 for increased performance, features improved integration of Direct2D, Direct3D, and DirectCompute, and includes DirectXMath, XAudio2, and XInput libraries from the XNA framework. It also features stereoscopic 3D support for gaming and video. Seems rather silly from Microsoft if you ask me. Especially when, I'm guessing, half of the Windows world may not switch to Windows 8. Link to comment Share on other sites More sharing options...
Tweety.Abd Posted November 10, 2012 Share Posted November 10, 2012 They're trying to coerce the gamers to upgrade to Windows 8. I doubt if there will be any official support for DirectX 11.1 on Windows 7. Link to comment Share on other sites More sharing options...
ande Posted November 10, 2012 Share Posted November 10, 2012 Same thing happened with Visual Studio 2012, they didn't release free version for Windows XP.After some pressure by C++ committee members they released patch and Visual Studio 2012 Express for Windows XP. Link to comment Share on other sites More sharing options...
T0nyB Posted November 10, 2012 Share Posted November 10, 2012 Makes you wonder if Microsoft really is so desperate as to go to such lengths to win people to use Windows 8. Sure it's a good OS, but they seriously can't implement WDDM 1.2 to Windows 7? Just like with IE and WLM. First for Vista and 7 and now just for Windows 7? (Well that's reasonable, seeing as WIndows 7 is a great OS, :)). But still, a weird move... We'll see how it will affect Microsoft. Don't like one bit how Microsoft operates their business... Not to mention OEMing the newest OS to new computers. A lot of people don't even know they have a choice to pick an other OS... And that's what Microsoft is hoping for. Cheap, really cheap, if you ask me and sad... Link to comment Share on other sites More sharing options...
demoneye Posted November 10, 2012 Share Posted November 10, 2012 seems micosoft shift its gear up high , trying to trample anyone who think to avoid its win 8 :angry: Link to comment Share on other sites More sharing options...
Administrator DKT27 Posted November 10, 2012 Administrator Share Posted November 10, 2012 Some may wonder what's the big deal. It is a big deal if you ask me.Think about it. When devs make a game, they target all the platforms, and at the very least, all the Windows versions. XP is too old, so they can ignore if they want. But, Vista and Windows 7 still have a big marketshare, and will continue to have. So why will a dev, with all the modern tools with him, make a game in DirectX 11.1 that is exclusive to Windows 8?It won't kill Windows 7, but will rather kill DirectX 11.1. :mellow: Link to comment Share on other sites More sharing options...
Ganxxta Posted November 11, 2012 Share Posted November 11, 2012 The question is: what can DX 11.1 what 11.0 can't?If its just some minor unimportant stuff, then devs will not support it for a few years, then they will start to optionally support it along with DX11. Link to comment Share on other sites More sharing options...
Bizarre™ Posted November 11, 2012 Share Posted November 11, 2012 DirectX is overrated. OpenGL anyone? Link to comment Share on other sites More sharing options...
a2ms Posted November 11, 2012 Share Posted November 11, 2012 That is why many games still ship with DX 9, if they still want to be win XP compatible. Although most of them have optional DX10 features that are turned on if the system supports them.Also win7 isn't old at all, so I don't get why they do this. Specially after Steam threatens to port everything to Linux, which means replacing DX with OpenGL. Link to comment Share on other sites More sharing options...
Administrator DKT27 Posted November 11, 2012 Administrator Share Posted November 11, 2012 The question is: what can DX 11.1 what 11.0 can't? If its just some minor unimportant stuff, then devs will not support it for a few years, then they will start to optionally support it along with DX11. Take this as an example. Currently, all the DirectX 10 games I've played, all of them are based on DirectX 10.1. DirectX 10 is an exception where one can play 10.1 games in 10, but I don't think the same applies to 11 and 11.1. It's simple, devs will find it hard to adapt. Link to comment Share on other sites More sharing options...
Muhannad Posted November 11, 2012 Share Posted November 11, 2012 There are a lot of SUPER Gaming OS coming in the near FutureChrome, Mozilla, There is already good ones, MAC OSWe don't M$, they need us :) Link to comment Share on other sites More sharing options...
Administrator DKT27 Posted November 11, 2012 Administrator Share Posted November 11, 2012 There are a lot of SUPER Gaming OS coming in the near Future Chrome, Mozilla, There is already good ones, MAC OS We don't M$, they need us :) I'll bet more on Linux than Firefox OS (web apps based), Chrome OS (cloud based) and Mac OS (fanboy based). :P Linux has the best kernel out there, it has lot of potential, but is a bit boring and hipster. But Valve working on it can only make it better. And yea, I'm expecting OpenGL to improve further. Link to comment Share on other sites More sharing options...
SnakeMasteR Posted November 11, 2012 Share Posted November 11, 2012 I heard DirectX 10 wasn't in XP, everyone cried like little babies. They never made it for XP from the beginning.So no reason to complain about it. M$ wanted you to upgrade your Windows to have the experience of DX 10,why they should change their ways of forcing you to use another product?I have no use for DX 11.1, i don't care. Link to comment Share on other sites More sharing options...
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