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Blender 2.47


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Open source software for 3D modeling, animation, rendering which also features a game engine

Blender is an open source software for 3D modeling, rendering, animation, post-production, interactive creation and playback.

Modeling

· A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)

· 'Smooth proxy' style catmull-clark subdivision surfaces

· Boolean mesh functions

· Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide, noise, smooth Soft selection editing tools for organic modeling

· Python scripting access for custom tools

Animation

· Armature (skeleton) deformation with forward/inverse kinematics, auto skinning and interactive 3D paint for vertex weighting

· Non-linear animation mixer with automated walkcycles along paths

· Constraint system

· Vertex key framing for morphing, with controlling sliders

· Character animation pose editor

· Animatable lattice deformation

· 'Ipo' system integrates both motion curve and traditional key-frame editing

· Audio playback, mixing and editing support for sound synchronisation

· Python scripting access for custom and procedural animation effects

Realtime 3D/game creation

· Graphical editor for defining interactive behavior without programming

· Collision detection and dynamics simulation

· Python scripting API for sophisticated control and AI, fully defined advanced game logic

· Supports all OpenGL lighting modes, including transparencies, Animated and reflection-mapped textures

· Playback of games and interactive 3D content without compiling or preprocessing

· Audio, using the fmod toolkit

· Multi-layering of Scenes for overlay interfaces

Rendering

· Very fast inbuilt raytracer

· Integral support for the famous Yafray render engine

· Oversampling, motion blur, post-production effects, fields, non-square pixels

· Environment maps, halos, lens flares, fog

· Various surface shaders such as Lambert, Phong, Oren-nayar, Blinn, Toon

· Edge rendering for toon shading

· Procedural Textures

· Ambient Occlusion

· Radiosity solver

· Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight

· UV texture editor with various mesh unwrap modes

Interface

· Flexible user configurable window layout

· Powerful object-oriented data system

· Anti-aliased fonts with international translation support

· Windows for animation curves/keys, schematic scene diagram, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management

· Inbuilt text editor for annotations and editing Python scripts

· Consistent interface across multiple platforms

Files

· Save all scene data in a single .blend file

· .blend format supports compression, digital signatures, encryption, forwards/backwards compatibility and can be used as a library to link to from other .blend files

· Read / Write TGA, JPG, PNG, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X)

· Native import and export for DXF, Inventor and VRML files, with python scripts available for many other 3D formats

· Create stand-alone executables containing interactive 3D content or play back with the 3d web browser plugin

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