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New Windows 10 20H1 Build Released with Plenty of Fixes


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New Windows 10 20H1 Build Released with Plenty of Fixes 

Microsoft has just released a new preview build of the upcoming Windows 10 20H1 update projected to go live for everyone in April 2020.

Microsoft has just released a new preview build of the upcoming Windows 10 20H1 update projected to go live for everyone in April 2020.

Windows 10 build 18865 doesn’t bring any new features, but this makes perfect sense since we’re still in the early development stages.

What Microsoft is currently focused on is paving the way for more substantial improvements, so expect new features to be implemented as we advance towards the public launch.

As for what’s new in this build, everything comes down mostly to bug fixes, and you can check out the full changelog in the box after the jump.What’s new in this build?The highlights, however, concern Task Manager and BitLocker improvements, with Microsoft explaining the following:

“We fixed an issue where, if your computer supported Wi-Fi and you had the Performance tab set as default in Task Manager, on Task Manager launch, the Wi-Fi section in the Performance tab would appear to be selected, but the details displayed would be for the CPU section. We fixed an issue resulting in some Insiders experiencing unexpected BitLocker prompts to encrypt certain drives, and then subsequently failing to encrypt.”

As it happens in every new build that is pushed to users as part of the Windows Insider program, this new release comes with several known issues, and all of them have been there since the previous versions. For example, some Creative X-Fi sound cards are still not working properly, and at the same time, launching games with anti-cheat software could lead to a fatal crash.

This is a bug that also exists in Windows 10 version 1903 (April 2019 Update) and which Microsoft is supposed to fix as soon as possible given that the public rollout is just around the corner.

Today’s build is exclusive to users in the Skip Ahead ring (where seats are limited).
 
 
 
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I'm using it as of writing this post.

It looks somewhat stable but still very buggy as it should be.

We have forwarded a few reports in the last fixes this regards and hope to get some more  new fixes soon, hopefully next week

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