Gamers Nexus (2.53M subscribers)
November 13, 2025
Video length: 45m 18s
Valve today is announcing its Steam Machine, Steam Frame VR headset, and new Steam Controller. Alongside these announcements, the company is moving SteamOS to what is functionally a desktop platform while also adapting it to ARM for the Frame VR headset. The new Steam Controller makes some major iterations on the original, with a particular focus on TMR thumbsticks and connectivity. In this video, we run through the details of Valve's new hardware and interview many of the company's engineers working on the products. Engineering interviews and discussions talk about signal trace routing, power delivery, ESD protections, acoustics, thermals, and more.
00:00 - Valve Announces Steam Machine, Frame, and Controller
04:24 - Valve's First Attempt at Steam Machines
05:16 - Machine: Steam Machine Specs
08:54 - Machine: BIOS, Modularity, BGA Silicon, Power
13:20 - Machine: Airflow, Thermal Engineering
18:10 - Machine: Upgradeable System RAM, SSD
18:28 - Machine: Memory Trace Routing Technicals
21:14 - Frame: Valve Steam Frame Specs, Basics
23:47 - Frame: SteamOS on ARM, Native Compilations
26:46 - Frame: Foveated Streaming
32:20 - Frame: Thermal Design, Power
35:05 - Frame: Sound, Controllers
37:12 - New Steam Controller: Basics
38:10 - Controller: Puck, Antenna Design
41:08 - Controller: Repairability, Battery, Haptics
42:16 - Controller: TMR Thumbsticks, Gyro
43:21 - Conclusion
Hope you enjoyed this news post. Feedback welcome.
Posted Thursday 13 November 2025 at 1:53 pm AEST (my time).
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