Remember when you could unlock cosmetics and extra content by beating the game? Ubisoft would rather have you pay up.
Ubisoft is looking to become the new EA, drawing inspiration from its previous decades of monetization, with this latest mishap in gamer misunderstandings. Hot off the financial press, Ubisoft has come out with a bold claim that gamers have more fun when they can pay even more for the game they already bought!
I'm not one to put words in the mouth of others, so here's the statement directly from Ubisoft's financial report: "The adoption of monetization and engagement policies that respect the player experience and are sustainable in the long term. At Ubisoft, the golden rule when developing premium games is to allow players to enjoy the game in full without having to spend more."
Continuing, they make the boldest of claims, "Our monetization offer within premium games makes the player experience more fun by allowing them to personalize their avatars or progress more quickly; however, this is always optional."
Player's get maximum enjoyment when they buy this ~$40 skin.
(Image credit: Michael Hoglund)
I'm going to assume, for a mere moment, that they're right. Maybe I'm out of touch with what gamers want today; you all want to throw money at digital skins that will disappear once the developer shuts the game down
Now that I've spent a paragraph too long believing something so preposterous, it's time to come back to reality (am I so out of touch?)
Ubisoft is absolutely right about one thing, and that's the fact that people love the ability to customize their avatar. Since I was a kid, unlocking costumes for your character has always been part of my drive to continue playing a game.
Did you catch that part about unlocking? Does that sound the same as buying something? Not really.
- Mutton and Akaneharuka
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