In recent financial meetings and reports, Ubisoft has doubled down on blaming others for its shortcomings.
Ubisoft is making a lot of headlines lately, and not for the right reasons. Right behind telling us that paying for progression is fun comes their latest take: they're now blaming everyone but themselves for their recent failures in the gaming market.
First, starting with Star Wars: Outlaws, Ubisoft has come out claiming the game failed to meet expectations because Star Wars itself isn't popular at the moment.
As reported by TheGamer, Ubisoft's CEO, Yves Guillemot, said, "Outlaws was released at a time when the brand that it belonged to was in a bit of choppy waters."
An average game is still decent, but in a storm of stellar games releasing lately, it's not enough to stand out amongst a crowded space.
(Image credit: Windows Central)
Not only does this fail to take into account the success of projects like The Mandalorian, a literal massive outlaw-style Star Wars franchise, but it also forgets to consider the reality that Outlaws itself may have been as mid as the Mid Rim.
Seriously, while we gave it a solid four out of five stars, the overall sentiment placed it in the 75 range on Metacritic. It launched to decent reviews, but came with a plethora of technical and performance issues, alongside gameplay mechanics like instant failed stealth missions that gamers absolutely loathe.
The likelihood that it's the general feeling toward Star Wars, considering programs like Andor, The Mandalorian, and Rogue One received massive praise from Star Wars fans, is akin to finding the droids you're looking for.
Not to mention, another Star Wars game has seen a monumental resurgence in recent months. You might have heard of it: Battlefront 2.
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