You'll get sucked into these seven PC games right from the start.
I was recently thinking about how some PC games don’t ease you in, they grab you from the first second and don’t let go. So, I decided to round up seven of the most compelling intros I’ve ever played. See if your favorite made the list.
SPOILER WARNING: This page lightly details events that happen within the first two-ish hours of a game, including some initial spoilers.
Final Fantasy XVI
Final Fantasy XVI opens with a brotherly bond, betrayal, violence, and a fiery Phoenix.
(Image credit: Windows Central / Square Enix)
Few games have hooked me before the title screen like Final Fantasy XVI did. This RPG opens somewhat slowly, laying out the political conflicts and personal relationships within its world, then erupts into one of the most emotionally charged and visually stunning intros I’ve ever seen.
In the first hour, you learn about the complex relationship between two brothers, a frail younger brother who has the ability to morph into a god-like Phoenix and his protective older brother, who is looked down on for not having inherited this same power.
There's a surprising betrayal, violence, and combat that all build to a fiery, emotion-filled crescendo that leaves the protagonist wrapped in guilt and the need for revenge. If you haven't played the game or haven't at least watched this opening, I highly recommend you do.
Fallout 4
Fallout 4 gives you one of the most compelling reasons to leave the vault and go exploring.
I could write about every game in the Fallout series thanks to the masterful juxtaposition between 1950s idealism and a bleak nuclear wasteland, but Fallout 4 has a particularly engaging introduction.
Just minutes before nuclear bombs hit, you and your spouse take your baby and flee to a vault shelter. It might seem like you're safe, but while you're stuck in your vault pod, you watch as someone shows up, kills your spouse, and takes your child.
Eventually, you get out of the pod and stumble out of the vault, eager to find out what happened to your son while trying to survive a nuclear wasteland. It's a strong start that gives you a clear and powerful need to explore.
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