Monster Hunter Wilds' redemption arc has come to an end as its latest update has brought significant performance improvements to Xbox and PC, along with new challenging and fun quests
Monster Hunter Wilds has just received its final major update for the base game titled Ver.1.041.00.00, and it's celebrating the game's 1st anniversary with a bang.
This update has brought more performance enhancements for both consoles and PC, an Arch-Tempered version of Arkveld to battle, new Event Quests to indulge in, and various other bug fixes for all platforms.
Seregios dive-bombing its prey. (Image credit: Capcom)
First off and most importantly, this patch will be bringing several more performance enhancements for PC, Xbox Series X|S, and PlayStation 5 versions, which include:
- Reduced CPU/GPU processing and made adjustments to lower the load on the game.
- Added internal Levels of Detail (LOD) for 3D models, adjusting them to display optimal quality based on the situation to reduce GPU load.
- Optimized monster and endemic life spawn-time processing to reduce CPU load.
- Added effect caching to decrease CPU load when generating duplicate effects.
- Optimized rendering processes to reduce CPU/GPU load.
- Performed other minor adjustments to lower the overall load.
While these performance boosts aren't as extensive as the last PC performance, these changes are receiving a very positive reception based on early impressions.
Recent Steam reviews have been 70% overwhelmingly positive in the past few hours, with many people claiming that the game is in a perfectly functional state.
However, Reddit user nreal_NeoX points out that the game still suffers from a CPU-bottleneck issue despite it's VRAM usage being reduced and improved 1% lows. Fortunately, the CPU bottleneck is nowhere near as bad as it was before, so gameplay performance shouldn't feel too strained anymore on PC.
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