KCD2 fans looking for a serious challenge will love this mode.
Following up on March's Patch 1.2 update that brought over 1,000 important fixes to Kingdom Come: Deliverance 2, developer Warhorse Studios is back with Patch 1.2.4 for its best-selling, critically acclaimed medieval RPG. The update was released on Tuesday morning, and is available to download and install now on Xbox Series X|S, Windows PC, and PlayStation 5.
This patch implemented some balance tweaks and bugfixes I'll list in the patch notes section below, but far, far more interesting is the addition of Hardcore Mode — a new way to play Kingdom Come: Deliverance 2 that spikes the difficulty significantly. At its core, Hardcore Mode hides your map position, removes direction indicators from the HUD compass, and gets rid of the option to fast travel, while also disabling the combat HUD (including perfect block and riposte indicators) and tuning enemy AI to be more aggressive when they outnumber you.
That alone makes Henry's journey through medieval Bohemia a lot tougher, but Hardcore Mode also makes you take at least three special negative perks (taking them all and beating the game will give you a prestigious achievement). These can permanently debuff you by slowing experience gains, making it difficult to stay clean (and subsequently affecting your reputation in the game world), reducing your carrying capacity, and more; a few of these perks have returned from the original Kingdom Come's Hardcore Mode, but Warhorse says most of them are entirely new.
Using big landmarks to orient yourself in Kingdom Come: Deliverance 2's world will be crucial without map markers or directional indicators.
(Image credit: Windows Central)
The developers also noted that while making the game harder is the main goal of Hardcore Mode, it's also intended to make the overall experience more immersive, too. To help you navigate around the map in it, you have the option of asking NPCs you encounter on the road for directions, with KCD2's reputation and presentation mechanics determining how much help you'll get (if any at all). You'll also be naturally driven to pay attention to things like identifiable landmarks out in the wilderness.
"We were really happy with how Hardcore Mode turned out in the first game, but we didn’t want to make it exactly the same. We only kept a couple of the first game’s perks, and then we made new ones to provide a completely new challenge. It’s not just about making the game harder either, it’s about making it more immersive, too," said Warhorse senior game designer Karel Kolmann in a blog post.
"In the first game’s Hardcore Mode, we did things like disabling your map position and removing the compass but we’ve gone further this time. We’ve added the option to ask different NPCs about your location in the world, which is something more immersive. You can run into travellers on the road and ask for directions."
In the event that you still want more of a challenge, though? You can take another perk that disables that roadside pleading entirely. And if you really want to suffer, Kolmann says you can pair it with the "Somnambulant" sleepwalking one to occasionally wake up in the middle of nowhere completely lost after a good night's sleep. Every bed, a teleporter.
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