To the disappointment of many, Open Weapons playlists will be at the core of Battlefield 6's content offerings at launch.
It's been nearly 10 years since we've had a truly beloved Battlefield game with 2016's Battlefield 1, as 2018's Battlefield V was met with a very mixed reception and 2021's Battlefield 2042 was highly contentious due to major gameplay changes to the series' core.
With Battlefield 6, however, Electronic Arts and developer DICE are looking to change that — and all signs point to a massive success in that endeavor. Following an incredible multiplayer reveal in late July, it ran two explosively popular Open Beta weekends in August that shattered a Call of Duty player count record and drove a tidal wave of excitement for Battlefield 6's October 10 release date and launch times.
Now, the game's arrival is only days away, and ahead of that launch, the Battlefield team has shared some interesting insights from Open Beta and closed Battlefield Labs testing along with tweaks changes it's making to Battlefield 6 for its release. Most of these are relatively minor (though still worth looking through), though there's one big decision from the developers that's getting a lot of attention. And it's not the good kind.
The decision in question is the choice to stick with Open Weapons — a setting that allows every infantry soldier class to use every type of weapon — over Closed Weapons that limit the firearm types available to each class (only Recon players can use sniper rifles, for example).
Many in the community have been vocal about their strong preference for Closed Weapons, arguing that with Open Weapons, the differences between classes don't feel meaningful enough, and that certain class/weapon combinations are too difficult to deal with through counterplay.
Large-scale vehicular maps like the remake of Battlefield 3's Operation Firestorm have been tested extensively
in Battlefield Labs in the weeks leading up to Battlefield 6's launch.
(Image credit: Electronic Arts)
DICE's justification for this decision is that during the Open Beta, most players spent the majority of their time in Open Weapons playlists, signaling to the Battlefield team that it's the preferred gameplay structure of the two options.
"Lastly, another key insight from the Open Beta was that the vast majority of players, after trying both playlist types, chose to stick with Open Weapons," DICE explained. "This reinforces our belief that Open Weapons is the right path forward for Battlefield 6."
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