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  • Paint.net 5.0 Image Editor is now available


    Karlston

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    • 479 views
    • 3 minutes

    Paint.net 5.0 has been released. The final version of the Windows image editor is a major release that features performance improvements, a new effect plugin system that supports GPU rendering, support for pressure sensitivity for pens and drawing tablets, and a lot more.

     

    paint.net-5.0-scaled.jpg

     

    The first alpha version of Paint.net 5 was released in November 2022. Paint.net 5.0 is the first major version that does not support older versions of Windows anymore.

     

    Paint.net 5.0 supports 64-bit versions of Windows 10 and 11 only. Older versions of Paint.net may still be installed on Windows 8.1 or Windows 7.

    Paint.net 5.0

    A blog post on the official Get Paint website provides detailed descriptions on the major changes in the new image editor version.

     

    Highlights include support for pressure sensitivity, which enables users to "draw beautiful, natural-looking brush strokes". The feature requires Windows Ink, which most drawing devices, such as the Surface Pen and drawing tablets by Wacom or UGEE support.

     

    Paint.net users who use the image editor for drawing benefit from path smoothing, which applies smooth to the brush stroke automatically, and a new spacing property, which allows for finer controls. Path smoothing is enabled by default, but may be disabled by switching to Unsmoothed path.

     

    The brush engine has been rewritten and supports all brush tools.

     

    Another major improvement over Paint.net 4.x is extended GPU support to improve the performance and reduce CPU usage. Several user interface components use the GPU now, including the Layers and History windows, the ruler, image list, and the user interface for Curves and Levels adjustments.

     

    Nearly all "adjustments and effects" use the GPU now as well, which improves performance. Bicubic and Anisotropic sampling options use GPU as well in the Move Selected Pixels tool to improve performance.

     

    Paint.net users who use mobile devices with hybrid graphics may notice large performance improvements, as Paint.net 5.0 will use the faster GPU now automatically for rendering. Previously, it picked the integrated GPU automatically for that, which limited performance. The user interface and canvas uses the default GPU, which "helps ensure better battery life" according to the developer.

     

    paint.net_.5.0-graphics.jpg

     

    Options to manage GPU-related settings are found under Settings > Graphics. There, Paint.net 5.0 users may enable or disable hardware acceleration for the UI and the canvas, and select the rendering device.

     

    Embedded colour profiles can now be applied by selecting Image > apply Embedded colour Profile. The developer hopes to introduce support for colour Management System (CMS) in a future update. This will "convert the image to the sRGB colour space and then remove the colour profile metadata, enabling you to make edits while seeing the image in the way that it was meant to be seen".

     

    The image resize option supports the two new resampling modes Adaptive and Lanczos. Super Sampling mode has been removed because of that, as Adaptive mode "produces superior quality" according to the developer.

     

    Paint.net 5.0 features even more improvements. There are new effects, e.g. Straighten and Drop Shadow, the already mentioned new Effect plugin system that uses hardware accelerated GPU rendering using Direct2D, and more.

     

    Now You: do you use Paint.net 5.0 or another image editor?

     

     

     

    Paint.net 5.0 Image Editor is now available

     


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