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  1. Due to the tragic fire in France of the famous Notre Dame building. Ubisoft is not only giving 500k euros to the restoration fund but for 1 week only they are giving away free copies for the Uplay platform. These copies have been confirmed to stay in your library after the event. As the smoke clears on the events that unfolded on Monday at the Notre-Dame de Paris, we stand in solidarité with our fellow Parisians and everyone around the world moved by the devastation the fire caused. Notre-Dame is an integral part of Paris, a city to which we are deeply connected. Seeing the monument in peril like this affected us all. In light of Monday's events, we will be donating €500,000 to help with the restoration and reconstruction of the Cathedral. We encourage all of you who are interested to donate as well. In addition, we want to give everyone the chance to experience the majesty and beauty of Notre-Dame the best way we know how. For one week, we will be giving Assassin's Creed Unity away free on PC, for anyone who wants to enjoy it. You can download it now for Uplay PC here: http://assassinscreed.com/unity-notredame/ or get it directly on the Ubisoft Store here: https://store.ubi.com/ When we created Assassin's Creed Unity, we developed an even closer connection with this incredible city and its landmarks – one of the most notable elements of the game was the extraordinary recreation of Notre-Dame. Video games can enable us to explore places in ways we never could have otherwise imagined. We hope, with this small gesture, we can provide everyone an opportunity to appreciate our virtual homage to this monumental piece of architecture.
  2. Grab The Uncertain: Last Quiet Day for free until June 9 The Uncertain is a story-driven adventure game set in a post-apocalyptic world. Experience the mysterious vibe of each of carefully explored locations, solve diverse puzzles, make fateful decisions and discuss intriguing matters to find out the whole truth being kept from you. It's good short point & click, Sci-fi game with easy puzzles, good graphics. Sequel, 'The Uncertain: Light At The End' coming soon. https://store.steampowered.com/app/406970/The_Uncertain_Last_Quiet_Day/
  3. These are the PS5 games that are coming to PC as well More than half of the 26 PS5 titles announced will also be available on PC (Image credit: Sony) More than half of the games announced for the PlayStation 5 will also be made available to PC gamers. While many of the 26 PS5 games announced at yesterday’s launch will be exclusive to the space age-looking console, including Marvel's Spider-Man: Miles Morales and Horizon sequel Horizon Forbidden West, more than half of the new titles will also be coming to PC. This bumper list includes Project Athia, which Square Enix originally said was "designed exclusively for the PS5". However, while no release date has yet been announce, the company has since confirmed that the otherworldly adventure game will also be available on PC. Hitman 3, the dramatic conclusion to IOI’s Hitman series, will also be available on PC when it's released in January next year, as will Capcom’s Resident Evil 8: Village. Below of the full list of PS5 games that will be released on PC: Bugsnax Deathloop Ghostwire: Tokyo GodFall Goodbye Volcano High Hitman III JETT: The Far Shore Kena: Bridge of Spirits Little Devil Inside Oddworld: Soulstorm Pragmata Project Athia Resident Evil VIII Solar Ash Stray While this is good news for those who prefer a custom gaming setup, along with those who think the PS5 looks more like a Wi-Fi router than a high-spec gaming console, not all of these games will be available on Steam. As reported by KitGuru Bugsnax, Solar Ash, Godfall, JETT: The Far Shore, Kena: Bridge of Spirits and Oddworld: Soulstorm will be, as it stands, available exclusively on the Epic Games Store. All the other titles however have been confirmed for Steam – except for Hitman 3 and Project Athia which have yet to confirm which PC stores they'll be coming to. As well as announcing showcasing 26 new game trailers during its PS5 reveal event on June 11, Sony also gave us our first official glimpse at its next-generation console, which will launch later this year in two variants: the standard PS5 and the PS5 Digital Edition. These are the PS5 games that are coming to PC as well
  4. Fortnite on PC is now over 60GB smaller, thanks to Epic optimization The file size was reduced from nearly 100GB down to under 30GB Image: Epic Games Fortnite on PC has shrunk considerably, down from over 90GB to just under 30GB, thanks to recent optimizations from developer Epic. The news, detailed yesterday in a Fortnite update note posted to the game’s service Twitter account, means the battle royale hit will now take up far less space on your computer’s drive. That gives you more room for other games — or some extra breathing room in the event you have the monstrous Call of Duty: Modern Warfare / Warzone installed. As the update note stresses, PC players will have to download a larger-than-normal patch before the overall file size reduction takes effect. But after that, the game should take up no more than a third of its prior size. The patch is also setting up the game for improved loading performance and smaller future patches down the line, speeding up the time it takes to update Fortnite and get back to playing. Fortnite on PC is now over 60GB smaller, thanks to Epic optimization
  5. Earlier this year, Microsoft added Project xCloud gaming streaming to Xbox Game Pass. That roll out came after a long alpha testing period, but even though game streaming is part of the Xbox Game Pass Ultimate package, it’s only available on Android devices. Given Apple’s rules regarding App Store distribution, it’s safe to say that game streaming won’t be coming to iOS anytime soon, but what about other platforms like Xbox One and PC? It’s a good question, because Microsoft has talked about platform-agnostic game streaming plenty of times in the past. As it turns out, this current focus on Android doesn’t necessarily mean that mobile streaming is going to be the only option from here on out. In fact, in a new tweet, Xbox chief Phil Spencer says that streaming to Xbox and PC is something that Microsoft wants to pursue in the future. “Yes, we want to do this,” Spencer said in reply to another poster who asked if streaming to consoles and PC could happen at some point. “It’s in the long list of cool things the xCloud team is working on, just a bit further down the list. But we want console and PC players to be able to browse as easily as mobile players, it’s a good gamepass feature.” Specifically, the user Spencer was replying to referenced a tweet from Ben Gilbert that suggested game streaming on consoles and PCs could be a good way to allow players to demo games before downloading them through Game Pass. On PC, game streaming could be particularly useful, because while there are a lot of PC gamers out there, there are many more people who own a computer that isn’t necessarily equipped to run console-quality games. It’s also worth remembering that Stadia – Microsoft’s chief competitor in the game streaming space – allows streaming to PCs and TVs by way of Chrome and Chromecasts, respectively. We’ll see what happens from here, but at some point in the future, we could very well see the game streaming component of Xbox Game Pass Ultimate come to consoles and PC. For now, though, game streaming through the service remains the sole domain of Android users. https://www.slashgear.com/microsoft-says-xcloud-game-streaming-for-console-and-pc-is-on-the-to-do-list-07641443/
  6. Priorities for business and consumer PC buyers are changing. Remote working may have caused many people to value their laptop and desktops a lot more, but the PC industry is likely to struggle as companies and consumers cut back on spending. PCs may have been viewed as yesterday's news thanks to the rise of smaller form factors like smartphones, tablets and wearables, but trusty laptops and desktops (and variations on them like Chromebooks and even Raspberry Pis) have proven their worth during lockdown for workers and kids doing home schooling. But that utility doesn't imply future sales: Canalys forecasts that global PC and tablet shipments will fall 7% from 396 million devices in 2019 to 368 million in 2020. According to the analyst firm, the global PC market will remain flat in 2021 and return to growth, at 2%, in 2022. Demand for notebooks has surged in the short term, leaving vendors scrambling, said Ishan Dutt, analyst at Canalys. This is likely to continue as businesses that have been forced into home working are now choosing to implement it on a larger scale, and are investing in devices to give them flexibility. Schools will also be switching to laptops as they invest in remote learning. But desktop refresh rates will suffer as businesses remain uncertain about the scope of their operations and their office space needs, Dutt said. The rush to remote working has emphasised the continuing importance of the PC. "Despite the progress that smartphones and tablets have made in recent years, the need for a high-performance mobile computing device has never been more pronounced", said Canalys research director Rushabh Doshi, who added that PC sales may actually creep up slightly next year. Canalys said that the PC market has been rattled by the impact of COVID-19 pandemic, and that the rest of the year will see further year-on-year shipment declines, although smaller than in the first quarter. That's largely down to the recovery of the supply chain and manufacturing base for PCs in China, which will allow manufacturers to service the pent-up demand for businesses looking to support remote working and education. Image: Canalys However, the analyst firm warned that the likely recessionary impact of the coronavirus will see consumers, businesses and governments focus on other spending ahead of PC refresh when times get tough. By region, Canalys forecasts that PC and tablet shipments will fall only 3% in 2020 and will post growth of 4% in 2021 in China, and fall 1% year on year in 2020 in Asia Pacific, where market recovery will start in 2021. Total PC and tablet shipments in North America will drop 6% year on year in 2020 and only start to recover in 2022, the analyst firm said. In Europe, with the bulk of commercial PC refresh having occurred last year, and businesses and consumers being forced to tighten their purse strings, the second half of 2020 will see sharp declines, with PC and tablet shipments to EMEA set to fall 10% in 2020 before posting growth of 1% in 2021. In Latin America, Canalys expects shipments to fall 16% year on year. Source
  7. If you ever walked into an arcade in the 80's, you will probably remember the game Gauntlet. This game is memorable because in a time when dual player on an arcade game was common, Gauntlet was the only game that let four people play at once. Each of the four joysticks controlled a different character and you could fight through dungeons with your friends. That classic arcade game is getting a makeover for the modern age and is coming to Steam for PC gamers this summer. Gauntlet will also support SteamOS and the range of Steam machines that are coming later this year. Gauntlet will be the lead launch in the WB Games Vault direct to digital game portfolio. The portfolio will bring a number of classic Warner Bros. and Midway games along with original titles to digital networks and game systems. Gauntlet will include emergent, local, and online four-player game play. Players will get to choose from four characters including the warrior, wizard, valkyrie and elf. Gamers will fight through dungeons killing evil creatures and completing challenges. The game has the same top down perspective old school gamers will remember from the arcade. Pricing and an exact launch date are unannounced. Source
  8. New Elder Scrolls Online video makes us dream of Skyrim multiplayer Few games have trodden such a rocky road to release as The Elder Scrolls Online, but the latest trailer does, at least, look rather enticing. It's the tale of a valiant band of developers - that's lead gameplay designer Nick Konkle, game director Paul Sage and dungeon lead Dan Crenshaw - who must valiantly strive to overcome evil in all its forms. Oh, and justify a monthly fee on top of your Xbox Gold subscription. As far as I'm concerned, they do a reasonable job. There's refreshingly little of the "set auto-attack, put kettle on"-style play that characterizes older breeds of MMO, and the environments look sumptuous. Your mileage may vary. Any observations to share? The Elder Scrolls Online launches for Xbox One and PS4 in June 2014. You can read more about the project's risks, rewards and compromises in our latest Elder Scrolls Online interview, also starring Bethesda PR boss Pete Hines. Source subscription? no thanks....
  9. broascadilie

    Mouse lag ONLY,in some games

    Hi guys.I realy need your help cause im busting my head here trying to find a solution for it.I bought Splinter Cell Blacklist and most of the times i have mouse lag.Dont know if i can say it mouse lag.It behaves wierd.When i look at right he mooves more then i mooved it. I have made a video here showing this :http://youtu.be/HdW6rlrKDnw I hope u can c the video,cause it's set as Unlisted.If u cant,il change it to Public. The funny thing is that except from that,the game runs just fine,no lag at all. This happends in some games only,few of them.Some say that my USB ports are broken (need to change my motherboard?) So if some1 know why is this happening,pls reply. Thanks !
  10. Folding screens and 5G probably aren't going to boost PC sales much in the short term. So what can? First, the good news for PC makers: the global PC market recorded its first full year of growth in eight years in 2019. Taking into account desktops, notebooks and workstations, just over 268 million devices were shipped. That's up a handy 2.7% on 2018. But even that limited growth in PCs is focused on the biggest manufacturers, who now account for two-thirds of all shipments. Lenovo is the biggest PC maker according to tech analyst Canalys, with nearly 65 million devices shipped; HP comes second with 63 million, with Dell in third. Fourth-placed Apple managed to grow its market share, although Acer, in fifth place, saw a decline from 2018. Despite an economic slowdown, Canalys said that the US remained a healthy market for PC shipments, growing 7% year-on-year to nearly 18 million devices. Shipments in Europe only grew about two percent, perhaps because UK businesses held back on spending due to worries over Brexit. Now, the bad news: even last year's modest uptick in PC sales is unlikely to be repeated any time soon. According to Canalys, PC sales are likely to decline for the next few years at least, and fellow tech analyst firm Gartner has made a similar prediction. Canalys pointed to broader macroeconomic factors that will impact the PC industry heavily, with key markets like the US, Japan and India expected to under-perform. On top of that, the boost to PC sales from businesses junking old Windows 7 machines and replacing them with new hardware running Windows 10 is coming to an end as those projects are completed. There is no monolithic 'Windows 11' due to arrive in a few years (Windows 10 will simply get rolling updates from now on), which means there isn't another big upgrade deadline ahead to prompt a big boost in PC sales. To make things even worse, the innovations that PC makers have been playing with, like 5G and folding screens, aren't likely to translate into serious demand -- at least not yet. 5G and foldable displays will bring some excitement, but both are still in an experimental phase, said the analyst firm. Ben Stanton, senior analyst at Canalys, told ZDNet: "Detachables have been around for many years, but the proportion of the total Windows device sales which are accounted for by detachables has stagnated. It is no longer growing as a proportion. "Several vendors have highlighted foldables as the next big thing in PCs, but from a volume perspective, we are not expecting these devices to make a significant impact in the coming years. Early implementations will likely be limited to ultra-high-end, and still lack a use case," he said. Likewise, 5G is still waiting on the broader ecosystem of services to arrive that would justify the extra cost, with the mainstream of both technologies still a good two to three years away. So what does this mean for PC users and the businesses that buy and support them? None of this is to say that the PC is 'dead': around 250 million new PCs every year is still a vast number of devices -- even if it is now dwarfed by smartphone sales, which are more like 1.2 billion per year. And there are somewhere around 1.2 billion PCs in use across the planet that are still in use. Part of the problem is that these PCs are now good enough that they just don't need to be replaced as often as before, especially when you throw in the free and regular Windows 10 updates. But it's also hard to spot an obvious way for PC makers to boost sales again. Smartphone makers, who are facing a similar problem, are increasingly turning to services and subscriptions (like music or TV or digital payments) to increase the loyalty of their users and encourage them to upgrade. None of these are obvious options for PC makers; most efforts in this direction have been dismissed as bloatware, while introducing ads to the Windows start menu has just annoyed people. But there is another services option for PC makers. "Services are actually an important part of the business model for PC OEMs, but it is not so much flashy consumer-facing services. Instead these companies are specializing in enterprise services," said Stanton. "They can consult on workforce transformation, help manage setup, data migration and deployment of new equipment, offer maintenance and helpline support, and even asset recovery and recycling at the end of a product lifecycle. Increasingly, these companies are packing together their different capabilities and offering a fully fledged 'PC-as-a-service' option to their enterprise customers," he said. Businesses (and to some extent gamers) will increasingly be the main constituency that PC makers will need to target. PCs are still the main tool of business -- just try writing a report or building a spreadsheet on a five-inch smartphone screen. Business users have some pretty straightforward demands. They want better battery life and more power (never an easy trade-off) in a lighter frame, with better screens -- the same but better, in other words. Beyond that it's hard to see where the next must-have feature is coming from. Improved ability to work across a PC and smartphone is one option, but that seems to be a relatively niche use case. Still, surely it's preferable for PC makers to do a good job for the business buyers that still care, rather than chase after consumers who care less and less. Source
  11. I'm not a crazy gamer, but for sure nicer as only watching something. These days my favorite is Red Dead Redemption 2 (on PC), great stuff! And what you prefer mostly nowadays? Please no PUBG Mobile answers, no browser and no retro stuff!! So let's say games after 2010 if possible.
  12. Enter the Gungeon sales top three million. Exit the Gungeon, the spin-off to Enter the Gungeon launched for Apple Arcade in September 2019, is coming to consoles and PC in early 2020, developer Dodge Roll Games announced. The developer also announced that Enter the Gungeon has sold over three million copies across PlayStation 4, Xbox One, Switch, PC, Mac, and Linux. Here is an overview of Exit the Gungeon, via its App Store page: Exit the Gungeon is a bullet hell dungeon climber immediately following the adventures of the misfit ‘Gungeoneers’ and their journey for personal absolution in Enter the Gungeon. The Gungeon has become a paradox and is collapsing! Armed with an ever-changing weapon, an insatiable need to loot, and the trusty dodge roll, each of our heroes must ascend and escape via their own unique route of increasingly perilous elevators. Battle against the last and most bitter of the Gundead at a frantic pace, slowing down just long enough to chat with some familiar faces… and a few new ones. Shifting rooms, enemies, bosses, bizarre weapons and items all combine to ensure that no two attempts to Exit the Gungeon are the same. Also, you can wear hats. Everybody loves hats, and spin-offs, which this game is… of Enter the Gungeon. Source
  13. PC shipments grew in 2019 — first time in seven years! According to a report from Gartner and IDC, PC sales grew in 2019 after being in the decline phase for the last seven years. A total of 70.6 million units of PCs have been shipped in the Q4 of 2019 — that’s a 2.3 percent increase from Q4 2018, according to Gartner. Comparing the total shipments in 2019 to shipments in 2018, it grew 0.6 percent in the last year — which translates to shipment of 261.2 million units in 2019. IDC data is a bit different from that of the Gartner. According to IDC, the Q4 shipments came in at 71.8 million units, which represents 4.8 percent growth. A total of 266.69 million PCs have been shipped which means — that’s 2.7 percent growth year-over-year. Gartner’s data is slightly different from that of the IDC because of their different methodologies in calculating the shipments. “Gartner’s data includes desk-based PCs, notebook PCs and ultramobile premiums (such as Microsoft Surface), but not Chromebooks or iPads. IDC counts desktops, notebooks (including Chromebooks) and workstations, but not tablets or x86 Servers,” ZDNet reported. “The PC market experienced growth for the first time since 2011, driven by vibrant business demand for Windows 10 upgrades, particularly in the U.S., EMEA, and Japan,” Mikako Kitagawa, senior principal analyst at Gartner, said in a statement. “We expect this growth to continue through this year even after Windows 7 support comes to an end this month, as many businesses in emerging regions such as China, Eurasia and the emerging Asia/Pacific have not yet upgraded.” Research firm IDC and Gartner believe that Intel’s CPU shortage is what had impacted the market in Q4 of 2019. Nevertheless, AMD was able to recover the damage that was caused by Intel’s CPU shortage. Talking about the market share of PC manufacturers, Lenovo tops the list with a shipment of 17, 832 units, which is followed by HP and Dell with the shipment of 17, 170 and 12, 463 units respectively in Q4 2019. Interestingly enough, Mac sales in Q4 declined 5.3 percent year-over-year, as per IDC. For the full year, Shipment volumes were down 2.2 percent. Source: PC shipments grew in 2019 — first time in seven years! (MSPoweruser)
  14. New games 2020: the biggest games coming to console and PC Looking for the best new games of 2020? Then you've come to the right place. This year is well underway and, while it's pretty quiet right now, there's a heap of fantastic new games on the way. 2020 is a biggie in gaming and will see us making the transition to next-generation consoles and new streaming services. That means that most games that are due to release this year are fair game to be cross-generation titles - even if we don't know it yet. Xbox Series X and the PS5 may not be releasing until the end of 2020, but there are plenty of fantastic games releasing in the run-up. But it can be hard to keep track of which games are releasing when, and for what platform, so we've put together this handy guide to all the games releasing in 2020 - and when we can expect them. January Monster Hunter World: Iceborne DLC – January 9 (PC) - OUT NOW Dragon Ball Z: Kakarot - January 17 (PC, Xbox One and PS4) - OUT NOW Kingdom Hearts 3: Re Mind DLC – January 23 (PS4) - OUT NOW DualShock 4 Back Button Attachment – January 23 (PS4/US) - OUT NOW Final Fantasy Crystal Chronicles Remastered Edition – January 23 (PS4/Switch) - OUT NOW Oddworld: Stranger's Wrath HD – January 23 (Switch) - OUT NOW Journey to the Savage Planet – January 28 (PS4, PC, Xbox One/US) - OUT NOW Pillars of Eternity 2: Deadfire – January 28 (PS4, Xbox One) - OUT NOW Warcraft 3: Reforged - January 29 (PC) - OUT NOW Journey to the Savage Planet – January 31 (PC, Xbox One and PS4/EU) - OUT NOW PUBG Season 6 – January 30 (PS4/Xbox One) - OUT NOW February The Dark Crystal: Age of Resistance Tactics – February 4 (PC, Xbox One, PS4, Switch) - OUT NOW Life is Strange 2 Collector's Edition – February 4 (PC, PS4 and Xbox One/US) - OUT NOW Monster Jam Steel Titans – February 4 (Switch) - OUT NOW Zombie Army 4: Dead War – February 4 (PC, PS4 and Xbox One) - OUT NOW Yakuza 5 (The Yakuza Remastered Collection) – February 11 (PS4) - OUT NOW The Yakuza Remastered Collection: Day One Edition – February 11 (PS4) - OUT NOW Darksiders Genesis – February 14 (PS4, Xbox One and Switch) - OUT NOW Dreams – February 14 (PS4) - OUT NOW DualShock 4 Back Button Attachment – February 14 (PS4/EU) - OUT NOW Bayonetta & Vanquish 10th Anniversary Bundle – February 18 (PS4, Xbox One) - OUT NOW Kingdom Hearts 3: Re Mind DLC – February 25 (Xbox One) - OUT NOW Two Point Hospital – February 25 (PS4, Xbox One, Switch) - OUT NOW Marvel’s Iron Man VR – February 28 (PSVR) - OUT NOW March Ori and the Will of the Wisps – March 11 (PC, Xbox One) My Hero One's Justice 2 – March 13 (PC, PS4, Xbox One and Switch) Nioh 2 – March 13 (PS4) Animal Crossing: New Horizons – March 20 (Switch) Doom Eternal – March 20 (PC, PS4, Xbox One and Stadia) Doom 64 – March 20 (PC, PS4, Xbox One and Switch) Bleeding Edge – March 24 (PC, Xbox One) Persona 5 Royal – March 31 (PS4) Half-Life: Alyx – March TBC (PC/VR) April Resident Evil 3 – April 3 (PC, PS4 and Xbox One) Final Fantasy 7 Remake – April 10 (PS4) Predator Hunting Grounds – April 24 (PS4) Trials of Mana – April 24 (PC, PS4 and Switch) Gears Tactics – April 28 (PC) Minecraft Dungeons – April TBC (PC, PS4, Xbox One and Switch) May The Last of Us: Part 2 – May 29 (PS4) Fast & Furious Crossroads – May TBC (PC, PS4 and Xbox One) June Pokémon Sword and Shield: Isle of Armor DLC - June TBC (Nintendo Switch) September Cyberpunk 2077 – September (PC, PS4, Xbox One and Stadia) Marvel's Avengers – September 4 (PC, PS4, Xbox One and Stadia) TBC new games 2020 Control: The Foundation DLC – Early 2020 ([PC, PS4, Xbox One) The Elder Scrolls: Blades – Early 2020 (Switch) Metro Exodus: Sam's Story DLC – Early 2020 (PC, PS4 and Xbox One) The Outer Worlds – Early 2020 (Switch) State of Decay 2 - Early 2020 (PC) What The Golf? – Early 2020 (Switch) Yakuza 0 – Early 2020 (Xbox One) Yakuza Kiwami – Early 2020 (Xbox One) Yakuza Kiwami 2 – Early 2020 (Xbox One) Fallout 76: Wastelanders – Q1 2020 (PC, PS4 and Xbox One) Dying Light 2 – Spring 2020 (PC, PS4 and Xbox One) Minecraft Dungeons – Spring 2020 (PC, PS4, Xbox One and Switch) Wasteland 3 – Spring 2020 (PC, PS4 and Xbox One) Moving Out – Q2 2020 (PC, PS4, Xbox One and Switch) Control: AWE DLC – Mid 2020 (PC, PS4 and Xbox One) Death Stranding – Summer 2020 (PC) Ghost of Tsushima – Summer 2020 (PS4) Outriders – Summer 2020 (PC, PS4 and Xbox One) Planet Coaster – Summer 2020 (PS4, Xbox One) Pokémon Sword and Shield: Crown Tundra DLC - Autumn 2020 (Nintendo Switch) Godfall – Holiday 2020 (PC, PS5) Halo Infinite – Holiday 2020 (PC, Xbox One and Xbox Series X) Hellblade 2: Senua's Saga – Holiday 2020 (Xbox Series X) PS5 – Holiday 2020 Xbox Series X – Holiday 2020 Cuphead: The Delicious Last Course DLC – TBC 2020 (PC, Xbox One and Switch) Destroy All Humans! Remake – TBC 2020 (PC, PS4, Xbox One and Stadia) Disco Elysium – TBC 2020 (PS4, Xbox One) Doom Eternal – TBC 2020 (Switch, Stadia) Final Fantasy 13 – TBC 2020 (Xbox One) Final Fantasy 13-2 – TBC 2020 (Xbox One) Lightning Returns: Final Fantasy 13 – TBC 2020 (Xbox One) Final Fantasy 14 – TBC 2020 (Xbox One) Gods & Monsters – TBC 2020 (PC, PS4, Xbox One, Switch and Stadia) Google Stadia Base – TBC 2020 Kerbal Space Program 2 – TBC 2020 (PC, PS4 and Xbox One) Kingdom Hearts HD 1.5 + 2.5 ReMix – TBC 2020 (Xbox One) Kingdom Hearts HD 2.8 Final Chapter Prologue – TBC 2020 (Xbox One) Lego Star Wars: The Skywalker Saga – TBC 2020 (PC, PS4, Xbox One and Switch) Little Nightmares 2 – TBC 2020 (PC, PS4, Xbox One and Switch) Microsoft Flight Simulator – TBC 2020 (PC, Xbox One) Oddworld: Soulstorm – TBC 2020 (PC, PS4 and Xbox One) Ooblets [PC, XBO] – TBC 2020 Orcs Must Die 3 – TBC 2020 (Stadia) Phantasy Star Online 2 – TBC 2020 (Xbox One) Psychonauts 2 – TBC 2020 (PC, PS4 and Xbox One) Rainbow Six Quarantine – TBC 2020 (PC, PS4 and Xbox One) Skull and Bones – TBC 2020 (PC, PS4 and Xbox One) Spelunky 2 – TBC 2020 (PC, PS4) Spiritfarer – TBC 2020 (PC, PS4, Xbox One and Switch) SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated – TBC 2020 (PC, PS4, Xbox One and Switch) The Stanley Parable: Ultra Deluxe – TBC 2020 (PC) Streets of Rage 4 – TBC 2020 (PC, PS4, Xbox One and Switch) Watch Dogs Legion – TBC 2020 (PC, PS4, Xbox One and Stadia) Yakuza: Like a Dragon – TBC 2020 (PS4) Source
  15. By Ed Bott for The Ed Bott Report 2010s: The Decade in Review Back on January 27, 2010, a very Big Thinker declared the PC dead. A decade later, the PC is very much alive, although a time traveler from 2010 might not recognize it. Here's how this endangered species evolved and survived. Not all that long ago, tech pundits were convinced that by 2020 the personal computer as we know it would be extinct. You can even mark the date and time of the PC's death: January 27, 2010, at 10:00 A.M. Pacific Time, when Steve Jobs stepped onto a San Francisco stage to unveil the iPad. The precise moment was documented by noted Big Thinker Nicholas Carr in The New Republic with this memorable headline: "The PC Officially Died Today." A few months later, CNN Money added their own obituary, complete with charts and graphs: "The end of the desktop PC (seriously)." Fast-forward to April 2013, when Forbes was still looking for a pulse: "The Death of the PC Has Not Been Exaggerated." At the midpoint of the decade Wired was using the same clichéd headline (based on the most famous thing Mark Twain never said) but qualifying it with a wobbly adverb: "The Death of the PC Has Not Been Greatly Exaggerated." And by 2017 The Inquirer, never one to shrink from a controversial topic, had conceded that the patient was apparently alive and well: "The PC still isn't dead and the market is 'stabilising'," they wrote. And so, here we are, a full decade after the PC's untimely death, and the industry is still selling more than a quarter-billion-with-a-B personal computers every year. Which is pretty good for an industry that has been living on borrowed time for ten years. Maybe the reason the PC industry hasn't suffered a mass extinction event yet is because they adapted, and because those competing platforms weren't able to take over every PC-centric task. So what's different as we approach 2020? To get a proper before-and-after picture, I climbed into the Wayback Machine and traveled back to 2010. The competitive landscape You didn't have to be a Big Thinker with a book contract to see the beginnings of a Pretty Big Trend in 2010. Increasingly powerful mobile devices made it possible for people to quickly complete a variety of tasks that used to require a PC. That tech transition drained away much of the demand for PCs from consumers, although it made only the slightest dent on business demand. The first casualty was the netbook, a category of cheap PCs that used underpowered Atom processors and smaller screens than you'd typically find on an entry-level laptop, on the theory that mere consumers wouldn't notice the difference. Spoiler: Consumers noticed the difference. Netbooks were slow and ugly and cheap, serving more as a reminder that you could get a real notebook for maybe $100 more. The category was gone almost before anyone noticed that it was fading. Meanwhile, PC makers realized that at least two groups of customers were willing to pay a premium for a PC: business buyers and gamers. And so, as we shall see, OEMs began investing heavily in those two categories. The hardware Desktop PC configurations (conventional towers and small form factor devices) haven't changed much in the past decade, but portable PCs sure have. For a quick refresher course on what the laptop market looked like back in 2010, you don't need to borrow my Wayback Machine. Just read this excellent round-up of the best notebooks of 2010, as selected by Laptop Magazine editor Mark Spoonauer. Here's what I noticed when I compared the class of 2010 to PC technology from a decade later. They're thinner and lighter. The device that every PC manufacturer has aimed to emulate over the past decade is, without question, Apple's MacBook Air. The Laptop crew, in fact, designated it as their "Breakthrough Device" for 2010, calling the 2.3-pound and 2.9-pound devices "ridiculously light." Today, most high-end Windows PCs can meet or beat those specs, with the physical limitations of the battery and keyboard preventing them from getting much smaller or lighter. At least they don't need optical drives anymore. The original MacBook Air defined the thin-and-light-laptop category. This 2019 model is no longer so distinctive. Touchscreens and 2-in-1s are common. Back in 2010, Microsoft was just beginning to show off its touch-enabled Windows 7 PCs, but they were quickly overshadowed by the iPad launch. By 2015, the category had solidified into a wide range of shape-shifting 2-in-1 devices. Today, touchscreens are common on Windows laptops but nonexistent on Apple's MacBook lines. Solid state storage is standard. Conventional spinning disk media were all the rage in 2010, with reviewers praising devices that offered fast 7200 RPM hard drives. SSDs became an expensive option over the next few years and have dropped in price dramatically since, to the point where it's difficult today to find a portable PC with a conventional hard disk. Battery life is better. Back in 2010, battery life benchmarks of 5-6 hours were considered good, and real world performance was always less impressive. Battery technology has improved since then, as have the ability of CPUs, chipsets, and system software to manage power usage. Modern PCs routinely get double the battery life of their ancestors from a decade ago. Ports have evolved. Looking back on those laptop designs from 2010, I was struck by just how clunky the port lineup was. Consider the Alienware M11x "gaming netbook," which promised "the graphics power of a 15-inch laptop in an 11-inch form factor." It was admittedly small, but the entire left side was taken up by ports, including separate VGA, HDMI, and DisplayPort connector, plus full-size Ethernet, USB, and IEEE 1394 ports. On today's PCs, those would be replaced by one or two USB Type-C connectors. The software and services A decade ago, most software was shrink-wrapped, and cloud storage was an interesting novelty. Office 365 wasn't introduced until 2011, and OneDrive was still called SkyDrive until 2014. Back in those days, average internet speeds weren't quite fast enough to make fully cloud-driven experiences practical. Thanks to ubiquitous wireless connectivity and dramatically faster speeds, the cloud is no longer a curiosity. Likewise, web-based services are systematically eliminating the last traces of boxed software. By mid-decade, that trend was accelerating for Microsoft, arguably the most important company in the PC industry. (See "Microsoft's transition from traditional software to the cloud is picking up steam," published in 2015.) The effect of that transformation on portable PCs is twofold. First, storage requirements have dropped significantly, with a 128 GB SSD sufficient for most midrange PCs. And second, wireless connectivity options have improved as Wi-Fi standards have evolved. And with ARM-based PCs and 5G mobile networks finally reaching the mainstream, we may see a rapid evolution in cellular connectivity soon. The other big trend in software was the transformation of operating system upgrades, which used to be an expensive option and are now free. As I noted in this 2016 post, Apple dropped paid OS X upgrades in 2013, and Microsoft followed suit with the release of Windows 10 in 2015. The upshot is that the useful life of a PC can extend well beyond the traditional three or four years that used to represent a major new release and a major upgrade cycle. In fact, one of the most interesting developments in the PC market is a logical extension of that trend: hardware subscriptions that replace PC ownership. Microsoft's version is called Surface All Access for Business; but Dell's PC as a Service (PCaaS) for Business is a much purer expression of the concept. Both plans allow you to lease a new PC with no upfront costs and one fixed monthly payment, then trade it for a new PC after 36 or 48 months. In Dell's case, they set everything up and securely remove data and recycle the PC at the end of the term. The OEMs At the beginning of the decade, just before the release of Apple's iPad, a PC was essential for consumers who wanted to do common online tasks like shopping or checking the news. But as I noted at the beginning of 2019, "the consumer market for PCs has essentially vanished" and three companies that focused primarily on business PCs took an increasingly larger share of sales and revenue: HP, Dell, and Lenovo. Companies like Toshiba and Fujitsu, which once had some of the most interesting designs around, exited the business. The one major addition to the lineup of PC OEMs in this decade was a surprise, and also a bit of a roller coaster ride. Microsoft's reveal of the original Surface RT and Surface Pro in 2012 was a bold move. The failure of Surface RT was an expensive embarrassment. But the company's persistence and eventual success with Surface, turning it into a billion-dollar brand, was only surprising to people who haven't seen Microsoft's tenacity in other fields. But of all the surprises the decade brought, the biggest was probably the change in Apple's fortunes. They started with the breakthrough device that defined the category, the MacBook Air. But somewhere along the line Cupertino seems to have taken its eye off the ball when it comes to the Mac. The hardware is underwhelming, the keyboards are defective, and the OS is buggy. Maybe it wasn't the PC that died a decade ago. Maybe it was the Mac. At any rate, place your predictions on what PCs will look like in another 10 years, because it doesn't look like they'll be dying off any time soon. Source
  16. Doom Eternal PC system requirements and unlock times revealed We'll guide you to the best current PC hardware to run Doom Eternal (Image credit: Bethesda) Just a day ago, we spotted some system requirements for Doom Eternal that were way higher than we expected. But they almost immediately got taken down, leading us to believe that they weren't quite right – and, it turns out, they weren't. Official Doom Eternal system requirements have now been revealed on Bethesda's blog, and they're much more reasonable than the brief requirements that surfaced earlier. That earlier post suggested that you would need an Nvidia GeForce GTX 1060 at the minimum, along with 8GB of RAM and an Intel Core i5 processor. But, luckily, you can get away with much more modest hardware. If you just want to run the game at 1080p and 60 fps, you can get away with an Nvidia GeForce GTX 1050 Ti or an AMD Radeon RX 470 – a much more accessible level of hardware. We listed out the full Doom Eternal system requirements below, but it's a relief to know that more people can go to Hell (if they want to). The only thing that really sticks out to us is the CPU requirements. For the recommended and the 'Ultra-Nightmare' settings, Bethesda and id Software give specific CPUs to aim for, which we'll dive into more below, but for the minimum just has a clock speed as a target. This may not be super helpful for people looking to see if their CPU meets the minimum requirements or not, as "Intel Core i5 @ 3.3GHz" could theoretically go all the way back to the Intel Core i5 2500K, if it has a nice little overclock on it. Either way, if you want to download the game early, you're in luck. You can preload the game up to 48 hours before the game launches on PC, and it will unlock at 12:00 AM in your local time zone. Minimum specs (1080p/60 fps/ low quality settings) CPU: Intel Core i5 @ 3.3GHz | AMD Ryzen 3 @ 3.1 GHz GPU: Nvidia GeForce GTX 1050 Ti, Nvidia GeForce GTX 1650 | AMD Radeon R9 280, AMD Radeon RX 470 Memory: 8GB HDD: 50GB OS: Windows 7/Windows 10 (64-bit) Recommended specs (1440p/60 fps/high quality settings) CPU: Intel Core i7-6700K | AMD Ryzen 7 1800X GPU: Nvidia GeForce RTX 2060, GTX 1080 | AMD Radeon RX Vega 56 Memory: 8GB HDD: 50GB Ultra-Nightmare specs (4K/60 fps/Ultra-Nightmare settings) CPU: Intel Core i9-9900K | AMD Ryzen 7 3700X GPU: Nvidia GeForce RTX 2080 Ti | AMD Radeon VII Memory: 16GB HDD: 50GB (Image credit: id Software) What kind of PC do you need to run Doom Eternal? The Doom Eternal system requirements are kind of all over the place, and it's hard to nail down the perfect system to play the game. Now, we obviously haven't got our hands to test performance like we have with Red Dead Redemption 2 or Halo: Reach – yet – but we can get a pretty good idea of the right kind of hardware to run the game. Because the game at a minimum requires an Intel Core i5 or AMD Ryzen 3 at 3.5 GHz or 3.1GHz, respectively, we can safely assume that the game isn't heavily threaded. For instance, the AMD Ryzen 3 1300X has a 3.5GHz base clock and just 4 single-threaded cores. That means that even old quad-core champs like the Intel Core i5-3570K should theoretically be fine. But, again, IPC (instructions per clock) performance has come a long way since either of these processors launched, so you can't be 100% sure. Things get a little more confusing when you go up to the Ultra-Nightmare specs. It calls for an Intel Core i9-9900K or an AMD Ryzen 7 3700X, which may both be 8-core, 16-thread processors, but perform very differently. Intel's processor has stronger single-core performance, thanks to its high 5 GHz boost clock, whereas the Zen 2-based 3700X smokes it in heavily threaded workloads (at a cheaper price). (Image credit: Future) The confusion continues when you look at the GPU requirements for this level, too, as it calls for either an Nvidia GeForce RTX 2080 Ti or an AMD Radeon VII – two GPUs that are definitely not on equal footing. At the end of the day, we won't actually know what performance will look like for Doom Eternal until we're able to actually run it through some testing ourselves, but for now we can help you make sure your system is up to date, using currently-available PC components. If you just want to play at 1080p with high settings, this is the system we recommend: CPU: AMD Ryzen 3 3200G or Intel Core i5-9400 GPU: AMD Radeon RX 5500 XT or Nvidia GeForce GTX 1660 Memory: 16GB HDD: 50GB SSD However, if you want to really embrace everything this game has to offer, soaking in the high-fidelity graphics, we recommend the following hardware: CPU: AMD Ryzen 7 3700X or Intel Core i7-9700K GPU: Nvidia GeForce RTX 2080 Super Memory: 16GB HDD: 50GB SSD You may notice that we recommended the Nvidia GeForce RTX 2080 Super instead of the RTX 2080 Ti, but that comes down to the fact that Bethesda is recommending the Radeon VII for the same level of performance. Because the RTX 2080 Ti is so much more expensive, it's hard to recommend if you're able to get a similar level of performance out of a card that costs nearly half as much. Then again, it's entirely possible that Doom Eternal is going to be a huge VRAM drain, necessitating the 11GB of GDDR6 on the RTX 2080 Ti or the 16GB of HBM2 on the Radeon VII – but we seriously doubt it. If you need to make an upgrade your hardware to play Doom Eternal when it hits the street, we went ahead and included convenient price comparison widgets down below so you can find the best price on admittedly expensive PC hardware. Via PC Gamer Source: Doom Eternal PC system requirements and unlock times revealed (TechRadar)
  17. Minecraft Dungeons for Xbox and PC announces its next DLC, 'Flames of the Nether,' and free update coming February 24 Minecraft Dungeons is heading to the Nether in what could be its biggest update yet. What you need to know Minecraft Dungeons is a co-op focused ARPG spin-off of Minecraft from Mojang Studios. The game continually adds more content through DLC expansions, with three already out. The fourth expansion will be the biggest yet and takes Minecraft Dungeons to the Nether alongside a free update. Six new missions, new gear, enemies, pets, cosmetics, end-game content, vendors, and more are all here. Source: Mojang Studios | Twitter Minecraft Dungeons is starting the week with a huge announcement: the next Minecraft Dungeons DLC is Flames of the Nether, and it's coming this month alongside a massive free update. After tons of speculation, teases from the Minecraft Dungeons team, and sneak peeks at Minecraft Live, it's finally official. Minecraft Dungeons is heading to the Nether. The Flames of the Nether DLC launches for Minecraft Dungeons on February 24, 2021. Heroes, things are heating up! Flames of the Nether DLC is being served hot on February 24 – we’ve also cooked up one of our biggest free updates ever! Learn more about Dungeons’ first interdimensional adventure ↣ https://t.co/3r5UBjzuN9 ↢ pic.twitter.com/rZv9nNuZdg — Minecraft Dungeons (@dungeonsgame) February 8, 2021 Flames of the Nether will include a ton of new content for Minecraft Dungeons and should be the biggest DLC we've seen yet. This means six new missions, instead of the usual three, featuring biomes from Minecraft's the Nether Update, weapons, artifacts, gear, mobs, cosmetic skins, and the Baby Ghast cosmetic pet. However, there will also be an equally ambitious free update launching alongside Flames of the Nether that adds Ancient Hunts, which are procedurally-generated end-game missions. These missions offer nearly infinite replayability for players in exchange for some of the most powerful gear and equipment in the game. You can also earn Gold from Ancient Hunts, which can be used at the new Piglin Merchant that will set up shop in Camp. Finally, Apocalypse Plus mode will be getting some new changes and additions. You'll probably be able to buy Flames of the Nether by itself, but it'll also be included in the already-available Season Pass, which includes the Howling Peaks DLC, Flames of the Nether DLC, and the next two DLCs after that, which will likely go underwater and to the End. We've been waiting for Minecraft Dungeons to go to the Nether ever since we found the remnants of a Nether Portal hidden in the Camp, and one of the biggest things Minecraft Dungeons was missing in comparison to other popular ARPG titles was the existence of true end-game content. Flames of the Nether should fix both of these problems. Fortunately, we truly don't have long to wait, as Flames of the Nether and its free update hit Xbox, PC, Switch, and PlayStation on February 24, 2021. To get the most out of Minecraft Dungeons and its co-op features, invest in one of the Best Headsets for Xbox Series X|S, with some of the best built-in mics and audio quality you can find. Source: Minecraft Dungeons for Xbox and PC announces its next DLC, 'Flames of the Nether,' and free update coming February 24
  18. majithia23

    What Tablet to get ?

    Hi guys ! Need some advice . Dad wants to get a new tablet. He wants an iPad and i am not entirely in harmony ! Of all the concerns the biggest one is -- WiFi or Cellular . He really does use the Whatts App messenger a lot . So, a Wifi IPad will not be truly capable of running the app, although i did read some ways to make it run . And more so, the App isnt officially available for the cellular model too ! This one also requires some hooks and crooks to make the Whats App run ! Similarly for the android tab too ! I like the Nexus 7, but again no Whats App for it inherently, but relying on out of the usual methods to make it run ! I dont use Whats App. and dad is not that of a geek. So if i make the app run on his machine, i dont want him to be running into any troubles later if the hack causes any troubles , coz he will be stuck ! So, if any of you people use a tablet with an IM app, what do you recommend ? Good if an IPad solution ! :) Or in general , i would appreciate if any tab owners can throw some light on the possible pros and cons !
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