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  1. Coming out as AMD's first graphics driver launch of the year is the Radeon Software Adrenalin 22.1.1 release. The driver is bringing support for two soon-launching PC ports of rather huge games: Sony Santa Monica Studio's God of War and Capcom's Monster Hunter Rise. AMD doesn't go into detail on the Monster Hunter Rise improvements, but does detail impressive gains on God of War. With the latest driver, AMD saw up to a 7% increase in performance in its testing compared to the previous driver 21.12.1. The test systems were using RX 6900 XT, 6800 XT, and RX 6700 XT graphics cards and a Ryzen 9 5900X CPU, with the game running at 4K using the Ultra preset. Monster Hunter Rise launches later today, January 12, while God of War has a January 14 launch attached to it. This driver is a recommended install for both games. Meanwhile, several bugs have been squashed in this driver release too: Connecting multiple monitors with high display bandwidths and differences in vertical intervals to a system may lead to high idle memory clock values being experienced by some users. After upgrading to the latest Radeon™ Software, the Power Tuning component of a saved tuning profile may not load correctly when a user imports a previously saved tuning profile. When some users zoom-in during Halo Infinite™ gameplay, they may experience visual corruption on some AMD Graphics Products such as Radeon® RX 5600 XT Graphics. Flickering may be observed when playing Fortnite™ on some AMD Graphics Products such as Radeon® RX 6800 XT Graphics using DirectX® 12 with Radeon™ Boost enabled. Here are the known issues: Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround. Radeon performance metrics and logging features may intermittently report extremely high and incorrect memory clock values. While playing Borderlands 3™ using DirectX® 12 with Radeon™ Boost enabled, longer than expected load times may be observed on some AMD Graphics Products such as Radeon® RX 6800 XT Graphics. The Radeon Software Adrenalin 22.1.1 driver is available for Windows 10 and Windows 11, and can be found on the Radeon Settings app in the Optional section. A standalone download link is listed on the official release notes page here. AMD Radeon 22.1.1 driver has God of War and Monster Hunter Rise improvements
  2. AMD Radeon 20.2.1 driver delivers hefty optimizations for The Medium AMD graphics users now have another driver waiting for them, as the red teaming came out with the Radeon Software Adrenalin 2020 Edition 21.2.1 suite today. Just like the AMD driver from last month, this one still sports the 'Adrenalin 2020' name tag. It's unclear when will the yearly feature revamp and name refresh come through this time. There is only one major change listed for this driver, which is the optimization of The Medium, Bloober Team's latest psychological horror game. According to AMD's testing, today's 21.2.1 driver can improve performance by a whopping 9% compared to machines using the previous driver. The testing had been done on an RX 6800XT GPU with the game running at 4K high settings. The dual-reality title released on January 28, so any AMD graphics users facing performance issues will want to jump on this driver to see how it fares. AMD has also fixed several issues with this release, them being: Display flicker or corruption may be experienced when two displays are connected to Radeon RX Vega series graphics products with at least one display set to a high refresh rate. Screen flickering might be observed when using MSI Afterburner. Radeon™ recording and streaming features may fail to enable on AMD Radeon™ HD 7800 series graphics products. Some models may fail to render or may render incorrectly when using SketchUp™ on Radeon RDNA graphics products. Some Samsung™ CRG9 series displays may experience a black screen when waking from sleep. Metro Exodus™ may experience intermittent application crashes with DirectX® Raytracing enabled. Video playback on secondary displays may experience stutter while playing Doom Eternal™ on the primary display. The known issues are the following: Hitman 3™ may experience an application crash in the Apex Predator mission on Radeon RX 6000 series graphics products. Radeon FreeSync may fail to enable in Forza Horizon 4™. AMD is currently investigating end user reports that Radeon Software may sometimes have higher than expected CPU utilization, even when a system is at idle. Users who are experiencing this issue are encouraged to file a bug report in Radeon Software. Brightness flickering may intermittently occur in some games or applications when Radeon™ FreeSync is enabled, and the game is set to use borderless fullscreen. Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround. The Radeon Software Adrenalin 2020 Edition 21.2.1 optional driver can now be downloaded via the Radeon Settings app on Windows or via the links on the official release notes page. Source: AMD Radeon 20.2.1 driver delivers hefty optimizations for The Medium
  3. AMD Radeon 21.2.2 Adrenalin driver lands with a handful of bug fixes It is time for another AMD graphics driver update. The red team's driver suite received an update today that bumped it up to version number 21.2.2 of the Radeon Software Adrenalin 2020 (still) Edition series of releases. AMD did not detail any game optimizations that may be present in the driver this time. This release seems to be solely focused on fixing a few specific issues related to Blender, Quake III Arena, and AMD Smart Access Memory. Here are the handful of bug fixes included in this driver: Objects may fail to render correctly when using EEVEE render in Blender™ on Radeon RX 400 and Radeon RX 500 series graphics products. Quake III Arena™ may experience corruption during loading or gameplay. Performance may be lower than expected in Wolfenstein: Youngblood™ when a system is AMD Smart Access Memory enabled. The known issues are as follows: A system hang or crash may be experienced when upgrading Radeon Software while an Oculus™ VR headset is connected to your system on Radeon GCN graphics products. A temporary workaround is to disconnect the headset before install. Some resolutions may be unavailable or unlisted in the resolution settings drop down menu for Counter-Strike: Global Offensive™ when using 4:3 aspect ratio. Radeon FreeSync may fail to enable in Forza Horizon 4™. AMD is currently investigating end user reports that Radeon Software may sometimes have higher than expected CPU utilization, even when a system is at idle. Users who are experiencing this issue are encouraged to file a bug report in Radeon Software. Brightness flickering may intermittently occur in some games or applications when Radeon™ FreeSync is enabled, and the game is set to use borderless fullscreen. Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround. The new Radeon Software Adrenalin 2020 Edition 21.2.2 optional driver is now available for download via the Radeon Settings app on Windows and the links on the official release notes page over here. The reason these drivers still sport 2020 in their names is due to AMD's yearly driver revamp not coming through last year. However, recent reports indicate that the 2021 edition is on the way and that AMD is aiming for a spring launch with an enhanced Radeon Boost implementation. Source: AMD Radeon 21.2.2 Adrenalin driver lands with a handful of bug fixes
  4. AMD Radeon 21.3.1 driver adds support for RX 6700 XT, Boost and Anti-lag on DX12, plus more Almost a month after its previous graphics driver release, AMD is back today with a brand new version of its Adrenalin suite. Radeon Software 21.3.1 driver is adding support for the red team's latest Radeon RX 6700 XT graphics launch, the new Doom Eternal expansion, and Radeon Boost and Anti-Lag on DirectX12, and more. Those who are keen on jumping into id Software's DOOM Eternal: The Ancient Gods - Part Two expansion later today will want to install this driver for the best experience, though AMD didn't elaborate on what exactly are the benefits this time. Two existing software technologies of AMD - Anti-Lag and Radeon Boost (with Variable Rate Shading for select titles) - have also received updates with this driver to support DirectX 12 for lower latency and higher frame rates in games using the graphics API. Moreover, the driver now carries a built-in stress test for easier performance tuning. There is also support for several new Vulkan extensions, with more details available on the release notes page here. The fixed issues are as follows: Radeon Software may sometimes have higher than expected CPU utilization, even when a system is at idle. A system hang or crash may be experienced when upgrading Radeon Software while an Oculus VR headset is connected to your system on Radeon GCN graphics products. Minecraft DXR may exhibit corrupted or missing textures when ray tracing is enabled on Radeon RX 6000 series graphics products. An application crash may occur in Call of Duty: Modern Warfare when ray tracing is enabled on Radeon RX 6000 series graphics products. Lighting fails to render correctly on Radeon RX 6800 series graphics products in Star Citizen. A black screen may occur when enabling and disabling Enhanced Sync while vsync is enabled in some Vulkan API games. A black screen or system hang may occur on Hybrid Graphics systems for some Vulkan API games when Enhanced Sync is enabled. Bethesda launcher may experience an application crash on startup when launching some games. Users may be unable to create a new scene in the Radeon Software Streaming tab on first launch or after a settings factory reset. Game specific performance tuning profiles may fail to load when a global performance tuning profile has been created or set. Disabling HDCP support and performing a factory reset and/or system restart may sometimes trigger a system crash or hang on boot. Epic Games social overlay or launcher may exhibit color corruption. Xuan-Yuan Sword VII may experience an application crash with DirectX®12 ray tracing enabled on Radeon RX 6000 series graphics. Color corruption may be experienced in Cyberpunk 2077 when Radeon Boost is enabled. Display flicker or corruption may occur on high refresh rate/resolution multi-monitor system configurations on Radeon RX Vega series graphics. Audio loss or cutout may intermittently occur on some TV displays when Windows audio is set to use 5.1 or 7.1 speaker configurations. Here are the known issues: The start and cancel buttons in the performance tuning stress test may disappear when Radeon Software is resized to be small. On a limited number of displays, the preferred desktop resolution in Windows may change when the display is power cycled. Enabling vsync in Rocket League and setting the game to use borderless fullscreen may cause stuttering or ghosting. Radeon RX 400 and 500 series graphics products may experience a TDR during extended periods of video playback. Brightness flickering may intermittently occur in some games or applications when Radeon FreeSync is enabled, and the game is set to use borderless fullscreen. Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround. The Radeon Software Adrenalin 2020 Edition 21.3.1 driver is now available for download in the optional section in the Radeon Software app on Windows. Download links can also be found on the aforementioned release notes page. Source: AMD Radeon 21.3.1 driver adds support for RX 6700 XT, Boost and Anti-lag on DX12, plus more
  5. AMD 21.2.3 driver adds support for Dirt 5's new Energy Content pack, fixes HDMI issues AMD has rolled out a new Radeon non-WHQL display driver version 21.2.3 Adrenalin 2020 Edition. The new driver adds support for Dirt 5's new Energy Content Pack DLC. And while it hasn't been stated separately, the new driver likely also brings support for the new game Update 3.00 that it received yesterday. The Energy Content pack can be purchased separately from various digital stores, provided you have the base game; and it's free to owners of the Amplified Edition and Year One Upgrade versions. The pack contains: Four new cars (playable in all game modes): Porsche Taycan Turbo S Chevrolet Silverado 1500 Alpine A110 Sports X GMC Sierra Pre-runner 25 new Career events New sponsors New liveries New customization options A list of all the new additions and optimizations made via the game's free Update 3.00 can be viewed here. Moving on, AMD's new 21.2.3 driver also has several fixes for previous bugs, some of which are related to HDMI. They have been listed below: HDMI Audio Devices may fail to install on Radeon RX 400 and Radeon RX 500 series graphics products. Hot plugging HDMI TV displays in multi monitor system configurations may sometimes cause a system crash or hang. An application crash or hang may occur in Substance Painter™ on Radeon RX 6000 series graphics products. A system crash or hang may occur on the HP Reverb G2™ when connected to Radeon RX 6900 series graphics products. Radeon Software may sometimes fail to gather the latest available Radeon Software versions when performing or checking for updates. Some other issues still remain unresolved, which are: A system hang or crash may be experienced when upgrading Radeon Software while an Oculus™ VR headset is connected to your system on Radeon GCN graphics products. A temporary workaround is to disconnect the headset before install. AMD is currently investigating end user reports that Radeon Software may sometimes have higher than expected CPU utilization, even when a system is at idle. Users who are experiencing this issue are encouraged to file a bug report in Radeon Software. Brightness flickering may intermittently occur in some games or applications when Radeon™ FreeSync is enabled, and the game is set to use borderless fullscreen. Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround. The AMD Radeon Adrenalin 21.2.3 driver can be downloaded through the links provided in the driver's release notes page, or through the Radeon settings app by enabling the "Recommended+Optional" choice. The driver is compatible with all GPUs dating back to the GCN 1.0-based HD 7000 series cards both on desktops and laptops. AMD Radeon enthusiasts will also likely be looking forward to the new Radeon Boost upgrade that's rumored to be coming out soon as part of AMD's yearly graphics driver overhaul. Source: AMD 21.2.3 driver adds support for Dirt 5's new Energy Content pack, fixes HDMI issues
  6. AMD Radeon RX 6700 XT to launch on March 18th According to a tweet from Cowcotland, AMD is set to launch its next graphics card on March 18th. AMD Radeon RX 6700 series were already rumored to launch in March. We have only heard that the launch would happen in mid-March, but now it seems that the date has already been confirmed by Cowcotland. AMD would launch its next graphics card based on RDNA2 architecture on March 18th (Thursday). This means that the graphics card will still fit into Q1 2021 launch window that was speculated for a long time. #AMD #Radeon RX 6700 XT will be landing 18th March — Cowcotland (@cowcotland) February 18, 2021 AMD Radeon RX 6700 XT graphics card will be the manufacturer’s first to feature Navi 22 GPU. This is an upper mid-range processor that will also be offered in gaming laptops. The full GPU is expected to have 40 Compute Units, which equals 2560 Stream Processors. The RX 6700 XT is expected to feature this configuration, leaving a cut-down variant for RX 6700 non-XT. At this moment we only know that the RX 6700XT will have 12GB GDDR6 memory across a 192-bit memory bus. This model will likely compete with NVIDIA GeForce RTX 3060 12GB which is now expected to launch on February 25th. There have been no leaks on performance or pricing yet. According to Cowcotland sources, RX 6700 XT will be ‘very limited’ at launch. AMD Radeon RX 6700 XT Reference Design RUMORED AMD Radeon RX 6000 Series Specifications VideoCardz Radeon RX 6900XT Radeon RX 6800XT Radeon RX 6800 Radeon RX 6700XT Radeon RX 6700 GPU Navi 21 XTX Navi 21 XT Navi 21 XL Navi 22 XT Navi 22 XL Compute Units 80 72 60 40 TBC Cores 5120 4608 3840 2560 TBC Boost Clock 2250MHz 2250 MHz 2105 MHz TBC TBC Memory 16GB G6 16GB G6 16GB G6 12GB G6 6GB G6 Memory Bus 256-bit 256-bit 256-bit 192-bit 192-bit Memory Speed 16 Gbps 16 Gbps 16 Gbps TBC TBC TGP 300W 300W 250W 211-186W 156-146W Launch Date December 2020 November 2020 November 2020 March 2021 TBC Source: Cowcotland Source: AMD Radeon RX 6700 XT to launch on March 18th
  7. AMD's Radeon RX 5950 XT might arrive sooner than expected Big Navi could be nearly here as AMD’s next-gen GPUs pass RAA certification (Image credit: Future) We may see the AMD Radeon RX 5950 XT, or “the Nvidia killer,” sooner than we thought. While it’s been speculated that AMD might hold off on Big Navi for now, it looks like Christmas might just come early for gamers. As Wccftech reports, a family of AMD GPUs has just passed RRA certification on February 19, 2020, including one called AMD ATI-102-D32310 GPU. This could be the AMD Radeon RX 5950 XT we’ve been anticipating. (Image credit: RRA) Every consumer application-specific integrated circuit (ASICs) has to pass RRA certification in South Korea before it hits the market. But, more importantly to those of you who’ve been itching to get your hands on the Big Navi, passing RRA certifications is usually a good indication of when products will get released. In the past, AMD’s Radeon RX 5700, RX 5700 XT, RX 5500 XT and RX 5600 XT were each released a month after passing their own certifications. This means that we could see a fresh batch of AMD Radeon graphics cards before the end of March, the Radeon RX 5950 XT front and center. If we’re lucky, AMD might even showcase its prowess at its Financial Analyst Day on March 5. It’s the perfect opportunity to show off its fabled “Nvidia killer.” But is this really the Big Navi? Of course, we’re not 100% sure that one of these GPUs is the RX 5950 XT. They could very well be the more powerful refresh to the existing Navi series, just not Big Navi. Plus, AMD could be saving its big release for Computex 2020 in June. However, it’s more likely possible that the RX 5950 XT family will be AMD’s big next release. The Radeon RX 5950 XT was already spotted in an EEC filing, which mentions three other GPUs alongside it: Radeon RX 5950, Radeon RX5900 and the Radeon RX 5800. In addition, its patent number, D32310, is similar to the ones previous Navi cards got. The Radeon RX 5700 and Radeon RX 5700 XT were codenamed D16302 and D18206, respectively, while the Radeon RX 5500 XT was registered D18902. Finally, AMD’s latest release, the Radeon RX 5600 XT, had the codename D32501. If it is the AMD Radeon RX 5950 XT, then we might have our hands on the first RDNA2-based full Navi die to support ray tracing – and finally beat Nvidia at its own game. Source: AMD's Radeon RX 5950 XT might arrive sooner than expected (TechRadar)
  8. AMD Radeon graphics cards could soon get much-wanted integer scaling feature To pep up pixel art games like Hotline Miami (Image credit: Future) AMD is getting ready to add support for integer scaling to its Radeon graphics driver, at least going by references uncovered in Linux driver patches. As PC GamesN reports, there have been multiple references in such patches for Linux throughout October, most recently on October 31, with a reference to “guarantee integer scaling ratio for all scaling modes”. Integer scaling, for the uninitiated, is a method of implementing sharper upscaling for pixel art games such as Hotline Miami and Terarria. The problem with these kind of games is that their pixel art graphics can look offputtingly blurry on higher-resolution monitors, but what integer scaling does is ensure they still look crisp – hopefully incredibly crisp – on these kind of screens. Most-wanted feature It’s something of a niche feature, then, but it will make a huge difference to these kind of games. And in actual fact, it’s the single most popular requested feature going by AMD’s own survey which seeks to determine the favorite features that should be introduced with the big Adrenalin driver update due in December (it just beats the expansion of Radeon Image Sharpening to more GPUs beyond those currently supported). Anecdotally, we’ve also seen quite a lot of clamor for integer scaling online, and Nvidia already introduced the feature for Turing graphics card back in August. So in a way it’s a necessary introduction to keep up with the Joneses, as it were. And it does indeed look to be AMD’s plan to implement this given not just the obvious demand, but the amount of reoccurring references in those aforementioned patches for Linux drivers. Source: AMD Radeon graphics cards could soon get much-wanted integer scaling feature (TechRadar)
  9. AMD's Radeon RX 5600 XT may not be far behind the RX 5700 ASRock had mistakenly listed one of the versions of the upcoming Radeon RX 5600 XT GPU on its official website, and while the page is no longer available, its information has been saved. The variant in question here is the ASRock Radeon RX 5600 XT Challenger D 6G OC card. This is one of the several 5600 variants that the AIB vendor had previously filed for registration in the EEC about three weeks ago. Rather surprisingly, the RX 5600 XT appears to have the same number of Stream Processors(SPs) as that of the 5700, though AMD seems to have cut down the memory configuration of the 5600 XT quite significantly. Going by these numbers, the 5600 XT has a bandwidth of 288GB/s which is 36% lesser than that of the 5700. The core clocks also appear to be not as high. So, in bandwidth heavy scenarios, the RX 5700 should still be a good bit faster. The approach is similar to what Nvidia took with its GTX 1660 SUPER as both the 1660 cards had the same CUDA Core count, despite the SUPER having much faster memory. The cut-down memory configuration also means that the 5600 XT should come in cheaper than the RX 5700's $349 MSRP. We could expect to hear more from AMD at CES 2020. Source: Reddit Source: AMD's Radeon RX 5600 XT may not be far behind the RX 5700 (Neowin)
  10. AMD’s Radeon Boost could be a secret weapon to take down Nvidia’s budget graphics cards RX 5500 cards to be launched with a frame rate boost on the software side? (Image credit: AMD) We know AMD has a major driver update planned for its Radeon products in December – rumors have even indicated official ray tracing support could be part of this, but whether that’s true or not, there might also be a seriously smart sounding new feature coming to ramp up frame rates. And this could be particularly useful for less powerful GPUs – with AMD about to launch new budget models, as it happens… AMD’s Radeon Boost is the feature in question, and it was mentioned in grabs that look like marketing materials which were leaked online (posted on Reddit and Twitter, as spotted by Videocardz). According to the marketing spiel, this feature will ‘turbocharge your game’, so given that and also the name, it’s clearly some kind of performance boosting mode. As you can see above, another image was uncovered introducing the Radeon Software Adrenalin 2020 Edition, stating that the new package is available for download ‘today’, indicating that this is all part of the aforementioned big December driver launch coming later this month. So what is AMD Radeon Boost exactly? Obviously we can’t say for sure going by the tiny amount of info gleaned here, which points to little more than the existence of the boost mode. However, AMD bought a firm called HiAlgo back in 2016, which had developed two major technologies – HiAlgo Chill and HiAlgo Boost. And AMD’s Radeon Chill was introduced at the end of 2016, so it’s a fair guess that Radeon Boost could be the second part of HiAlgo’s technology finally coming to fruition for AMD (albeit with a lot more development and tinkering, evidently). Adaptive resolution If this is the case, HiAlgo Boost is essentially a process involving dynamically adjusting the resolution of the game on the fly, otherwise known as adaptive resolution. In more detail, HiAlgo itself explains that: “Boost intercepts and on the fly modifies commands sent from the game to the graphics card, optimizing performance frame by frame. When you are in action and the camera moves, Boost decreases the resolution to boost the framerate. When camera stops, it restores full resolution. This provides optimal responsiveness and smoothness for the game, even with weak graphics card.” So, in short, when you’re static, and for example looking around at a pretty landscape scene, the full resolution and detail is present. But when you’re moving, or indeed in the thick of the action – and not likely to notice any finer details anyway – the resolution is dropped to keep the frame rate smoother. Of course, we don’t know for sure that AMD’s new feature is HiAlgo Boost, by any means – or how much it might have changed down the line since the acquisition of HiAlgo a few years back – but it certainly makes a good deal of sense. Whatever the case, it certainly seems like AMD has some frame rate boost tech up its sleeve with its incoming graphics driver. If this does indeed turn out to be the case, a lot will depend on exactly how AMD has implemented this, and whether the sacrifice in image quality used to boost frame rates is at all noticeable. This is likely designed with more wallet-friendly cards in mind, to enable them to better deal with more demanding games, as the prospect of sacrificing any visual fidelity at all probably doesn’t appeal so much to the sort of enthusiasts who buy higher-end cards. Indeed, there are already concerns being aired about how HiAlgo Boost – if that is the implementation used – detects when the camera stops moving, and whether there might be any issues involved in that process. As ever in these sort of situations, any gremlins in the works may be noticeable to those with sharper eyes, and not a problem at all for others. In other words, it will be a pretty subjective thing, and may depend on how sensitive you are to these sort of visual details (just as with TVs – some folks notice the ‘soap opera’ effect and think it’s hideous, others don’t even bat an eyelid). At any rate, we know that AMD is currently pushing with its budget Navi offerings – with RX 5500 and 5500 XT launches reportedly imminent – so bringing Radeon Boost in at the same time to make these wallet-friendly offerings perform better, and compete more ably against Nvidia’s GTX 16-series, also makes sense. Source: AMD’s Radeon Boost could be a secret weapon to take down Nvidia’s budget graphics cards (TechRadar)
  11. Intel announced this week that it's discontinuing its Kaby Lake-G chips. The last ones will ship at the end of July next year, and Intel has various dates marked between now and then to phase out the product family. Kaby Lake-G was a somewhat unique product, as the CPU was bundled with AMD Radeon RX Vega discrete graphics on the die. The CPU portion of the chip was similar to Intel's seventh-generation 'Kaby Lake H' family, so the main difference is that it was bundled with dedicated graphics, rather than OEMs having to include a separate GPU. That allowed for slimmer and lighter form factors, even with a TDP between 65W and 100W. Kaby Lake-G was only found in a select few products though, with the initial launch devices being the Dell XPS 15 2-in-1 and the HP Spectre x360 15. It's unclear if Intel plans to refresh the product, although it seems unlikely, at least with AMD Radeon graphics. Intel has been promoting its latest Gen11 graphics that are included in its new 10nm Ice Lake processors, although Ice Lake, in its current form, doesn't fit the same use case as Kaby Lake-G did. The company is working on its own discrete graphics, so it's possible that someday, we'll see a similar product with dedicated Intel graphics. Source: Intel is discontinuing its Kaby Lake-G chips with AMD Radeon graphics (via Neowin)
  12. AMD Radeon 21.5.1 driver has Resident Evil Village and Metro Exodus Enhanced support AMD today brought forth another driver update for its Radeon graphics cards lineup, and this is the first release to arrive after the much-delayed feature overhaul that landed last month. The new Radeon Software Adrenalin 21.5.1 driver is what graphics card owners on the red team will want to install if they are keen on playing Metro Exodus Enhanced Edition or Resident Evil Village. The PC exclusive enhanced edition of Metro Exodus is aimed solely at ray-tracing capable graphics cards, and it is now available as a free update to all owners of the post-apocalyptic title. However, while AMD is working on a DLSS competitor, FidelityFX Super Resolution, Metro developer 4A Games has confirmed that the FidelityFX technology will not be utilized in its game. As for Capcom's Resident Evil Village - the survival horror title releasing on May 7 - AMD promises up to 13% better performance with the latest 21.5.1 driver compared to the 21.4.1 release. The tests were performed on an RX 6800XT graphics card while the game was running at 4K resolution on maximum settings. Here are the resolved problems of this release, which include a fix for a Disco Elysium issue, game detection support for some Xbox Game Pass titles, and more: Disco Elysium™ may experience texture flickering on trees with Radeon RX 6000 series graphics products. Performance metrics may incorrectly report temperatures on Ryzen™ 5 1600 series processors. Lower than expected performance may be experienced at 4K resolutions on Radeon RX 6000 series graphics products in some Payday 2™ missions. Moonlight Blade™ may experience an application crash when entering a game with ray tracing enabled. Green corruption may be observed in some video previews on the Radeon Software media pages or thumbnails. Radeon Software hotkeys using the numpad may sometimes fail to correctly save or work after upgrading to a newer Radeon Software version. Radeon Software recording and media files may intermittently fail to detect and tag Rainbow Six Siege™ screenshots, replays, or recordings. Added Radeon Software game detection for some recently added Xbox Game Pass games. The larger than usual known issue list follows: Uninstalling or upgrading Radeon Software using the factory reset option may delete AMD chipset driver folders if they are stored in the same directory as the Radeon Software installation. Users who wish to perform a factory reset are recommended to use the AMD cleanup utility instead. Resident Evil Village™ may experience an intermittent application hang or TDR on AMD Radeon VII graphics products in the first mission of the game. Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround. Connecting two displays with large differences in resolution/refresh rates may cause flickering on Radeon RX Vega series graphics products. Radeon performance metrics and logging features may intermittently report extremely high and incorrect memory clock values. Radeon Software may experience a crash when Record & Stream tab is in use and a display is hot plugged. Radeon FreeSync™ may intermittently become locked while on desktop after performing task switching between extended and primary displays upon closing a game, causing poor performance or stuttering. A system restart is a potential workaround if this is experienced. Cyberpunk 2077™ may experience shadow corruption on Radeon RX 6000 series graphics when ray tracing is enabled. The download or launch Ryzen Master buttons in Radeon Software may intermittently disappear or may fail to initialize Ryzen Master. If Ryzen Master is not detected in Adrenalin software after installation, a system restart may be required. DOTA®2 may experience flickering and corruption on RyzenTM Mobile 5000 series. FPS logging may log incorrectly or fail to log on RyzenTM Mobile 4000 series and RyzenTM Mobile 5000 series. The Radeon Software Adrenalin 2020 Edition 21.5.1 driver is now available for download via the optional section in the Radeon Software app on Windows. Standalone download links can be found on AMD's official release notes portal here. Source: AMD Radeon 21.5.1 driver has Resident Evil Village and Metro Exodus Enhanced support
  13. AMD 21.5.2 driver adds support for Microsoft Agility SDK and Days Gone AMD has released its latest Radeon Software Adrenalin 21.5.2 non-WHQL display driver today. The new driver brings support for Microsoft's Agility SDK, a new tool to help improve the adoption rate of DirectX 12 by making it backwards compatible with much older OS versions. Support for HLSL Shader Model 6.6 has also been added with this driver. You can read more about DirectX 12 Agility SDK and Shader Model 6.6 here. It is noteworthy here that AMD has gone back and also added these optimizations to its 21.4.1 mega driver update, the company's last WHQL-signed driver. In terms of game support, the 21.5.2 driver brings performance optimizations for the PC version of Days Gone that's landing today. However, performance numbers and such haven't been specified. As is usually the case, the new driver has in it several bug fixes and they have been listed below: Uninstalling or upgrading Radeon Software using the factory reset option may delete AMD chipset driver folders if they are stored in the same directory as the Radeon Software installation. Users who wish to perform a factory reset are recommended to use the latest AMD cleanup utility instead. Cyberpunk 2077™ may experience shadow corruption on Radeon RX 6000 series graphics when ray tracing is enabled. Intermittent loss of signal during AMD Link’s Stream Optimization if HEVC is used on Radeon RX 5000 series graphics products or later. The download or launch Ryzen Master buttons in Radeon Software may intermittently disappear or may fail to initialize Ryzen Master. FPS logging may log incorrectly or fail to log on Ryzen Mobile 4000 series and Ryzen Mobile 5000 series. Radeon Software may experience a crash when Record & Stream tab is in use and a display is hot plugged. A long list of known issues that are still being worked on has also been given: Radeon™ Software might not get updated on Windows 7 platforms when updating from 21.4.1 or 21.5.2 to this release, if factory reset is enabled. As a workaround, users who wish to perform a factory reset are recommended to use the latest AMD cleanup utility instead. Resident Evil Village™ may experience an intermittent application hang or TDR on AMD Radeon VII graphics products in the first mission of the game. Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround. Connecting two displays with large differences in resolution/refresh rates may cause flickering on Radeon RX Vega series graphics products. Radeon performance metrics and logging features may intermittently report extremely high and incorrect memory clock values. Radeon FreeSync™ may intermittently become locked while on desktop after performing task switching between extended and primary displays upon closing a game, causing poor performance or stuttering. A system restart is a potential workaround if this is experienced. If Ryzen Master is not detected in Adrenalin software after installation, a system restart may be required. If Blue or Black screen is observed in mobile systems, temporarily disable Enhanced sign-in. A problem related to the AMD Link for Windows is also present in the list of unresolved issues: Intermittent grey frame corruption might be observed when streaming with HEVC on certain configurations via an Internet connection. A workaround is to use the AVC encoding setting instead. The Radeon Software Adrenalin 21.5.2 driver is compatible with all AMD GPUs as well as iGPs starting from the GCN 1.0 or HD 7000 series up to the latest RDNA 2-based RX 6000 series products. If you wish to install the driver, you can do so by heading over to the official release notes page here. Source: AMD 21.5.2 driver adds support for Microsoft Agility SDK and Days Gone
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