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  1. Following last month's release of Sony's PlayStation 4 in Japan, the company today revealed a whopping 6 million console sales worldwide. That figure includes the 370,000 sold in Japan since its Feb. 22 launch. "I am absolutely delighted that PS4 is off to such a great start in Japan," Sony CEO Andrew House said in a statement. "The responses we have received for the PS4 system's integrated social capabilities have been phenomenal, and I couldn't be more thrilled that gamers are utilizing these unique features to engage, share, play, and connect with users around the world." Software sales have been soaring as well, reaching almost 14 million copies of game titles and other software sold in retail stores globally and via digital downloads. According to a recent Sony blog post, more than 90 percent of U.S.-based PS4s are online, allowing gamers to connect and compete with each other. "It's truly humbling to see the rate at which gamers across the globe are choosing PS4 as their next-gen console of choice," John Koller, vice president of marketing, wrote in a blog entry. Video streaming platforms Twitch and Ustream have also enjoyed a boost in service, as more than 3.6 million live broadcasts have been shared via the PS4. Players have also embraced the Share button on the console's DualShock 4 Wireless Controller, sending more than 100 million shares to Facebook and Twitter. "And soon, you'll be able to share your greatness in new ways," Koller teased, saying that developers are taking advantage of the PS4's interactive live broadcasting features by adding new modes that turn broadcasted gameplay into an interactive sport for spectators. Sony Computer Entertainment "will continue to expand the world of PlayStation by growing its library of breakthrough games and bringing more innovative features and services only possible on PS4," House said. Sony unveiled its next-generation PlayStation 4 in February 2013. The PS4 launched in the United States and other markets last Nov. 15 with a new controller, user interface, and games—including Deep Down, Final Fantasy, and Diablo III. It didn't take long for the updated machine to amass record sales, reaching 2.1 million consoles sold worldwide within its first month on shelves. In January, the NPD Group revealed that Sony's console held a sales lead that nearly doubled Microsoft's Xbox One numbers. Just two weeks ago, Sony announced a whopping 5.3 million units sold around the world. "We love the enthusiasm that all of you have had for the PS4 since launch, and we can't wait to share more great games, experiences and features with you soon. Greatness awaits!" Koller wrote. Source
  2. Today, Sony submitted widget-like functionality for Firefox OS to be reviewed by the developer community that is Bugzilla. From there, it will be examined how to integrate the feature into the operating system. Called “Gadgets,” they will make it possible view app data just like widgets in Android devices. Interaction and adjusting the gadget is handled the same way too. Does this mean that Sony will be coming forth with a Firefox OS device of its own? Probably not in the near term, as Sony is “only doing a technical assessment of Firefox OS.” That technical evaluation is part of Sony’s game plan though. The company participates with the developer community to improve things even on platforms the company does not build anything for. The flip side of that of course is that the company can bow out of its evaluation at any time as well. As to the hardware Sony is testing Gadgets on, you cannot really tell, but it is pretty clear it is not a mainstream budget friendly Firefox OS device. For now, this is still being evaluated by the community. Making Gadgets a reality in Firefox OS will still take a bit of work, but it would lend a handy feature set to the platform, user experience and developer community. Source
  3. Whenever a new console hits the scene, it’s almost a given that teething issues and early bugs will arise. However, while both the PlayStation 4 and Xbox One launched late last year without too much incident, the former seems to be suffering save-game errors with certain titles. Those encountering the "CE-34878-0" error will be somewhat pleased to learn that Sony has identified this coded error as being problematic, and is currently launching an investigation in order to find a solution. Gaming is more than just about playing a game in many instances. To some, it is simply a way of life, and with many PlayStation users losing varying amounts of progress thanks to the save-game error, it’s no surprise that Sony has stepped out and tried to put minds at ease. Even if you’re not of the no-washing, nose-picking, never-up-from-the-couch variety, though, seeing progress completely removed can be demoralizing even for the casual user. When one considers that these very individuals have just forked a handsome sum for the privilege of owning the all-new PS4, the backlash could have turned into a full-blown storm if Sony had sat idly by, so it’s good to see that matters are being looked into so swiftly. The "CE-34878-0" error, aside from being quite a bit more widespread than Sony would be comfortable with, is affecting some of the most popular titles available for the Sony entertainment machine, including Battlefield 4, Call of Duty: Ghosts, FIFA 14, NBA 2K14 and Assassin’s Creed 4: Black Flag. A Sony official has sought to keep the situation from spilling over, by noting to Eurogamer that the company is "aware of the cases" and that it "appreciate your patience" while the investigation phase commences. It doesn’t look as though this error, or any similar such issue, is affecting any other console bar the PlayStation 4. After the PlayStation Network hacking fiasco midway through the PlayStation 3′s tenure, which put the PSN out for weeks, the Japanese company will be familiar with the wider impacts and lasting damage that can arise when gamers don’t get what they signed up for, and should hopefully deliver a quick remedial update. Source
  4. Russian blogger Eldar Murtazin said on Twitter that the Nexus line of devices will be discontinued in 2015, replaced instead with a new brand spawned from the current Play Edition family. Google has launched various Play Edition devices this year, including the HTC One, the Samsung Galaxy S4, the LG G Pad 8.3, the Sony Z Ultra and the Motorola Moto G. Essentially these devices run a pure version of Android, with no OEM user interface and bloatware on top. However, these devices aren’t updated directly by Google, but by OEMs, meaning that new Android OS versions first reach Nexus devices, and only later Google Play Edition devices. Murtazin has not detailed where he received his information from but said in following tweets that new Nexus devices are expected for this year. While the blogger has been accurate with mobile predictions in the past, he has also been wrong before. Interestingly though, Nexus smartphones and tablets may be on a name collision course for 2015, when a Nexus 7 (2015) tablet may be simultaneously launched with a Nexus 7 smartphone – that’s assuming Google’s current naming patterns for its Nexus smartphones and tablets would be kept in place, and that the company would continue to make 7-inch tablets of its own. In addition to talking about the death of the Nexus family life, Murtazin has tweeted several other bits of information, most of them related to the newly inked Google Samsung cross-licensing patent deal. The blogger said that Samsung will not only get patents for Google, but it will also secure hardware development, hinting that more Google Play Edition Samsung handsets may hit the Google Play Store in the future. Furthermore, he added that Samsung will stop developing Tizen for smartphones in the future, a decision that it has reportedly taken without being influenced by Google. The blogger also said that TouchWiz will evolve in extra features, that will “be an integral part of future Android versions,” which “others” will pay for – it’s not clear whether he meant that other OEMs will pay to use Samsung TouchWiz features or whether users will have to pay to access some of these features. Murtazin also said that Google will not be competing against Samsung or any other brand in hardware, and that the company is considering reprofiling Motorola in the future. Finally, Android will be somewhat restricted from use by some companies including Microsoft, which may mean that even if other companies will fork Android, they may not get access to Google’s apps including Google Play Store. Just like with the Nexus tweet, the blogger did not reveal where he got his information regarding the Google Samsung deal. Source
  5. Sony has just announced a new mid-range entry to its phablet portfolio, dubbed the Xperia T2 Ultra and T2 Ultra dual. With the exception of an extra SIM card slot in the case of the latter, both are virtually identical, specs-wise. The Xperia T2 Ultra's highlight is obviously that massive 6-inch Triluminos screen, with a pixel resolution of 720x1280. The thin, 7.6mm phablet is powered by a quad-core, 1.4GHz Qualcomm Snapdragon 400 processor, 1GB of RAM and 8GB of microSD-expandable (up to 32GB extra) native storage. Sony boasts that the T2 Ultra sports a best-in-class, 13-megapixel camera with an Exmor RS for mobile sensor, at least according to a study it carried out. Up at the front, there's a 1.1-megapixel front-facing shooter with an Exmor R sensor, which should prove decent for the occasional selfie. The T2 Ultra is shaping up to be a wonderfully-connected device, too, with NFC and LTE capabilities in tow. Powering the entire show is a beefy 3000mAh battery of the non-removable type, so still kind of impressive, seeing as the phablet is so slender. The Sony Xperia T2 Ultra is slated for a global roll out, and is expected to hit markets in China, Asia Pacific, and the Middle Eass and Africa. Unfortunately, exactly when it'll be made available for purchase remains unknown, as does its price tag. Luckily for us, however, Sony has stated that the T2 Ultra will carry a "mid-range price point", and its press release does hint at a tag of less than €400 ($546), though this hasn't been explicitly confirmed. In either case, the T2 Ultra sounds like an awesome addition to the ever-growing list of 6''-and-above devices, and we'll be definitely keeping an eye out for it. Source
  6. About a week ago, we have seen a Sony mysterious device codenamed 'Sirius' and now according to our sources, the 'Sirius' is the codename for the Sony Xperia Z1 successor Xperia Z2 and Sony will unveil the Xperia Z1 successor at the MWC as we all know that the Sony Sirius was tipped to launch at the MWC 2014 and the device is rumored to feature a 5.2 inches of display having resolution of 2560 x 1440 which is similar to the Xperia Z2 rumored display size. Not only this, all the rumored specs of the Sony Sirius are similar to the Xperia Z2 rumored specs and according to our sources, the Japanese manufacturer is working on the Xperia Z2 aka Sirius and we will see this device in the MWC (Mobile World Congress) 2014. The Sony Xperia Z2 aka Sirius will also feature a 20.7 megapixel of camera along with a 3700mAH of battery and the device will be the super slim and of course, the Z2 will also be water resistant, the Mobile Bravia Engine 3 with modified X-Reality for mobile also included in the specs of the Sony Xperia Z2 aka Sirius. Source
  7. It’s a tricky one as always with Android. Google claimed it has made huge optimizations to the platform and its core apps so even devices with 512MB of RAM (the overwhelming majority of Androids across the world are actually low-end devices with 512MB of RAM) can have a good, smooth Android experience. The new Android 4.4 KitKat however still seems to be coming first and only to the top-shelf devices.Here is a list of phones we know will get the update.We have added a timeframe for that update.The information comes straight from the manufacturer, so it is official. HTCHTC One (including carrier models) – By end-JanuaryHTC One mini - Within 90 daysHTC One max - Within 90 daysHTC One Google Play Edition – rolling out nowHTC Droid DNA - by end of Q1 2014 LGLG G2 - by end of Q1 2014 (*update is already seeding early for Korean LG G2)MotorolaDROID UltraDROID MaxxDROID MiniDROID RAZR M (including Dev Edition)DROID RAZR HD (including Dev Edition)DROID RAZR MAXX HDAtrix HDElectrify MMoto X - Update is now availableMoto G - will launch in the U.S. with Android 4.4 on board, update already rolling out for other versionsNexusNexus 4 – Update is now availableNexus 7 – Update is now available (arrived in early November)Nexus 10 – Update is now available (arrived in early November)SamsungGalaxy S4 Google Play Edition – *Update is now availableGalaxy S4 - January 2014*Galaxy Note 3 - rolling out now in select European countries (January 2014*)Galaxy S III - March/April 2014*Galaxy Note II - March/April 2014*SonySony Xperia Z1 / Z Ultra - end of January / early February (*rumoSony Xperia Z, ZL, Tablet Z - no timeframeSony Xperia SP - no timeframeSony Xperia ZR, Xperia T, Xperia TX and Xperia V - investigating update possibilitySource
  8. Sony surprised us earlier today with the introduction of two new Android devices: the very large 6-inch Xperia T2 Ultra (pictured above), and the 4-inch Xperia E1. The Japanese company did not say how much the handsets would cost, although it suggested that they’d be affordable. Until the two become available, Xperia Blog seems to have gotten hold of their prices for Europe. Reportedly, the recommended retail price for the entry-level Xperia E1 will be $174 (€129) in Belgium, going up to around $203 (€149) in Germany. Its dual SIM edition, properly named Xperia E1 Dual, might have similar prices. As for the quad-core Xperia T2 Ultra, this should cost about $545 (€399) across Europe. Like most of Sony’s recent smartphones, the Xperia T2 Ultra and Xperia E1 will be available in three color versions: black, white and purple. Both should be launched in the coming months, unfortunately running Android 4.3 Jelly Bean (although updates to 4.4 KitKat are likely going to be rolled out at some point). Sony didn’t confirm if the Xperia T2 Ultra and Xperia E1 are slated for a US release. But we’ll keep an eye on this and let you know if any of them arrives Stateside. Source
  9. Sony has just announced the Xperia Z1 Compact at CES 2014. Unlike most mini flagship variants, it features a specs sheet that doesn't compromise and has almost identical specs to the Xperia Z1 flagship. A closer look at the specs sheet, and you'll see Sony have managed to fit in the same CPU, camera, memory, and internal storage into a size that's truly compact:Dimensions: 127 x 64.9 x 9.5 mm, 137gDisplay: 4.3" Triluminous IPS display of 720p resolution, 341ppiChipset: Qualcomm Snapdragon 800; quad-core Krait 400 at 2.2GHz, Adreno 330 GPU, 2GB RAMOS: Android 4.3 Jelly Bean (planned upgrade to 4.4 KitKat shortly after launch)Camera: 20.7 MP, Carl Zeiss optics, optical image stabilization, autofocus, LED flash, 2MP front-facingVideo camera: 1080p @ 30fps video capture with both camerasStorage: 16GB built-in, microSD card slot with support of up to 64GBConnectivity: NFC, A-GPS+GLONASS, WLAN (2.4/5Ghz) a/b/g/n/ac, microUSB 2.0 (MHL), BlueTooth 4.0 LEBattery: 2,300 mAhMisc: FM Radio, built-in accelerometer, multi-touch input, proximity sensorColors: Black, White, Pink, Lime, YellowThe only thing that didn't make the cut is the display resolution, which has been cut down to 720p, and the battery, which has been reduced to 2300 mAh - the same as on the previous Xperia Z flagship. Luckily those seem to balance out just fine and the Xperia Z1 compact promises pretty good battery life. The Sony Xperia Z1 Compact is expected to hit markets next month. Its pricing wasn't specified, but Sony confirmed it will slide between the Sony Xperia Z1 flagship and its Xperia Z predecessor. check out our extensive first look at the Xperia Z1 Compact. Source
  10. According to industry sources, an earlier rumor that had Japanese manufacturer Sony producing a Windows Phone model this year is true. The aforementioned sources say that while Sony will be spending its R&D money on Android and Firefox OS, it will offer Windows Phone handsets through U.S. carriers and in Japan. Microsoft is hoping to increase sales in Sony's home country as a way to expand the global share of its mobile OS. Sony will partner with Taiwan based ODM Compal Communications for at least 1 to 2 Windows Phone models. The volume expected for those two units is only in the tens of thousands, and another 2-3 models are under discussion. The industry sources estimate that Nokia will account for 90% of the 50 million Windows Phone 8 units expected to be sold this year. Sony will be one of a group of handset manufacturers bundled together in a category called "other," that together will account for the remaining 10% of sales. Source
  11. We already heard about some of the codenames for upcoming Sony devices, and now this afternoon we’re hearing about some of the specs for the Sirius, which we believe will be announced at CES tomorrow. Sony’s press conference is set for 5pm PST on Monday. Which is 8pm EST and 1am GMT. We don’t know exactly what Sony has to show us tomorrow, but I’m really hoping the Sirius is one of them. The alleged specs for the Sony Sirius consists of the brand new Snapdragon 805 processor, which is a slight bump from the Snapdragon 800 which is a beast. It’s also featuring a 5.2-inch 2560×1440 resolution display, 3GB of RAM, a 20.7MP camera on the back, along with a 3500mAh battery inside powering it all. Not to mention it’s going to have Android 4.4 KitKat on board. Which would make this the first device from Sony to launch on the most up-to-date version of Android. Of course, this isn’t all Sony has up its sleeve for 2014. There’s another flagship that’s due out around May. This one is codenamed the Canopus, and there’s really no information on the specs for this one. But I’m sure it’s going to be just as amazing as Sirius appears to be. Sony’s presser kicks off at 5pm PST tomorrow from Las Vegas at CES 2014, we’ll be bringing you all the announcements from Sony’s event right here at Android Headlines. So make sure you stay tuned. The Sony Sirius appears to be a pretty good device, at least if these specs are true. This seems like a very fitting upgrade from the Xperia Z1. I’m really excited to check out this phone, especially the battery life. Sony has generally had pretty good battery life on their devices, but packing in a 3500mAh battery in this one should definitely give you great battery life, even with a 2560×1440 resolution display. Source
  12. Sony officially unveiled the hotly anticipated Xperia Z1 that has become well-known under the internal petname Honami. The Z1 brought friends on stage. The Z1 is undoubtedly the star of the show – measuring just 8.5mm in thickness, the Xperia Z1 houses a large 1/2.3" sensor – that's about 70% larger than the sensors on most phones and Sony achieved it without a hump on the back like most other handsets with large sensors. The camera uses all-Sony tech – an F/2.0 Sony G Lens, a Sony Exmor RS sensor and a Sony BIONZ image processor. The camera shoots 20.7MP stills and records 1080p video (sorry, no 4K). Sony has developed a custom camera app that offers manual controls and impressive augmented reality features. Third-party devs will be able to use the advanced features of the camera to make their own apps as well. The Xperia Z1 justifies its name by borrowing the best features of the Xperia Z – slim, water resistant body with OmniBalance design, a sharp 5" 1080p screen and powerful Snapdragon chipset. However, the Z1 is certified to go deeper underwater, it has a new, higher-quality screen and it packs the latest Snapdragon 800 chipset running a Sony-customized version of Android 4.3. And the battery capacity has been bumped up to 3,000mAh. The new flagship has 4G LTE connectivity, along with Wi-Fi a/b/g/n and NFC, which are used to connect with the next couple of gadgets. The Sony Xperia Z1 will be available this month in Black, White and Purple. Sony Xperia Z1 - Full phone specifications Source
  13. The Sony Xperia Z1 f is the first true super mini – it has the same specs as its 5" counterpart (Xperia Z1), but has a 4.3" 720p screen and a more compact body. It sports a Snapdragon 800 chipset, a 20.7MP camera and is water-resistant. Unfortunately, it's exclusive to NTT DoCoMo in Japan. The device in the photo looks similar to the leaked render of the Xperia Z1S, except for an element below the screen (it looks similar to the mouthpiece of the Xperia Z). The device is relatively small too, judging by the headphones. The Sony Xperia Z1S should be unveiled on November 12 at an event in Shanghai according to rumors. alongside It we should see an affordable 6" phablet powered by an octa-core MediaTek chipset. With the holidays approaching fast, we're likely to see a quick launch of both of these devices. source
  14. Next month, Sony will be releasing a new kind of USB flash drive that is designed to fit all your file transferring needs, literally. This 2-in-1 USB drive has connectors that fit both micro and regular USB ports. And it’s made to be Android-friendly to boot. There isn’t really a lack of portable file storage solutions, but the varying ports found on devices do make it more difficult to settle on a single one. A majority of smartphones and tablets have micro USB ports, but desktops and laptops mostly only have regular-sized USB slots. At the very least, some sort of cable, connector, or adapter will be required. Not exactly convenient when one needs to quickly transfer some files from one device to another. Sony has a fix that is even smaller than a USB thumb drive. On one end, this dual USB flash drive sports a regular USB connector. But take off the cover of the other end and you will be greeted by a micro USB connector as well. The USB was made to be compatible with devices running Android 4.0.3 and higher but said devices should also offer USB On-The-Go (OTG) functionality. Sony recommends using a certain File Manager app available for free from Google Play Store for best results. The Sony 2-in-1 USB flash drives will be available from Sony retail stores starting January next year. The drives will be priced at $19.99 for 8 GB capacity, $29.99 for 16 GB, and $62.99 for 32 GB of data storage. Source
  15. Good news for PlayStation 4 early adopters as Sony is releasing a new patch later on today. While this is a minor update it’s supposed to address some of the stability issues that users have been reporting so it’s, no doubt, a very welcome update. Eric Lempel, VP of Sony Network Entertainment, explained on the PlayStation Blog that this update brings stability improvements as well as a few UI refinements which now clearly indicates when a user downloads a game and a game patch at the same time. Depending on your geographic region, your PS4 may download the update automatically even when in standby mode so it’s going to be ready for installation when you boot up your console. If you’re not in North America you might have to manually check for the update. PS4 users will surely welcome this news and here’s hoping Sony keeps this up and addresses all the bugs that have crept up since the launch of the console a few days ago. source
  16. Microsoft has announced that more than one million Xbox One consoles have been sold in 24 hours, making it the biggest launch in Xbox history. While the company has only sold three consoles in the Xbox history, regardless of that fact, the Xbox One holds the crown for the most successful launch for the company. This is obviously a tremendous achievement for the company on two fronts, one being that there was considerable demand for the console upfront despite some initial negative feedback and two, that they were able to produce one million units for the launch of the device. Microsoft said that the Xbox One is sold out at most retailers and that they are working quickly to replenish stock. Naturally, no other information was given about when next shipments would go out, so if you are hoping to get your hands on a console before the holidays arrives, it's likely best to check with your local retailer. “We are humbled and grateful for the excitement of Xbox fans around the world,” said Yusuf Mehdi, Corporate Vice President of Marketing and Strategy, Xbox. “Seeing thousands of excited fans lined up to get their Xbox One and their love for gaming was truly a special moment for everyone on the Xbox team. We are working hard to create more Xbox One consoles and look forward to fulfilling holiday gift wishes this season.” - Microsoft To put all that gaming into perspective, Microsoft tossed out a few facts about several of that launch titles that consumers have been playing: Over 60 million zombies have been killed in “Dead Rising 3” Over 3.6 million miles driven in “Forza Motorsport 5" Over 7.1 million combos in “Killer Instinct” Over 8.5 million enemies defeated in “Ryse: Son of Rome” Sony, who launched its console last week, also stated that they sold over 1 million consoles in North America in the first 24 hours. While Microsoft did not break down its sales figures to specifically say North America, it looks like both companies had a fantastic first day of sales. So there you have it, the Xbox One sold more than one million consoles on the day it was released (this includes pre-orders) and this is only the beginning for the next generation console from the folks in Redmond. With the holiday shopping season kicking off next week, it looks like Microsoft should be able to add to that one million number rather quickly as consumers look to put an Xbox One under the Christmas tree. Source
  17. geeteam

    New Sony Xperia Z1S leaks

    The Sony Xperia Z1S leak-fest continues with some new shots and info coming from China. The diminutive flagship is shown running Android 4.3 Jelly Bean (14.2.A.0.205 firmware), which is presumably the software it will launch with. Speaking of launch, according to the new info the phone will launch in the first quarter of next year (could be announced as soon as today) and will cost CNY 3,600 in China which translates to $590 / €440. For comparison, the full-sized Xperia Z1 costs CNY 3,820 ($630). Anyway, the price and launch target are unconfirmed, but aside from the smaller screen (4.3" 720p vs. 5" 1080p) and a smaller battery (2,300mAh vs. 3,000mAh), the Sony Xperia Z1S will have the same hardware as the big Z1. That includes the powerful Snapdragon 800 chipset, 20MP camera with Sony G Lens (which you can see in the photo) and the IP58 water-resistance certification. Source
  18. Sony is dumping its PC business, and while that may appear like it will be repudiating its relationship with Microsoft, it may not be the case, after all. Sony CEO, Kazuo Hirai has hinted at something we saw coming already, Sony’s inclination towards making a Windows Phone. Let's address the elephant in the room first. It didn't come as a huge surprise when Sony pulled out of the PC business, as it had become a black hole for the company's money. Losing one of its biggest OEM partners wasn't something Nadella would have wanted to happen in his first week as CEO. To make matters worse, Hirai confirmed that the Japanese giant isn't coming back into the business any time soon. Now the good news, as Pierre Perron previously noted, is that Sony wants to expand its smartphone portfolio and is definitely considering Windows Phone. Hirai, in a press-conference told reporters that while it has left the PC business, Sony can venture into the smartphone area with Windows Phone. "Microsoft has various OSs, including mobile. So, as Sony, we will consider new product development going forward." Sony will now be concentrating all its resources on the TV and Mobile businesses. And it will be unwise for it to only focus on Google's Android, which its competitor Samsung dominates. Hence, Sony is in talks with Microsoft to work out an arrangement. And the thing with CEOs is they don't go around saying anything, unless they are really on to something. Sony and Windows Phone aren't new to each other. Back in the day, Sony had released its Xperia X1 on Windows Phone, which due to a weaker ecosystem, didn't do well. But things have changed a lot since then. Would you like Sony to re-enter the Windows Phone ecosystem again?
  19. Sony has begun updating its support pages for the Xperia smartphones released in the year 2012. All of those pages list Android 4.0, Ice Cream Sandwich or Android 4.1 Jelly Bean as the smartphones "latest and final version". There are only three droids from this lineup, which fate is still uncertain - Xperia T, Xperia TX and Xperia V. Sony says their KitKat update is "under investigation". So there is still hope for those three, but given the fate of their siblings chances aren't too great. The 2012 Xperia phones to be left stuck forever on Ice Cream Sandwich are: Xperia U, Xperia tipo (tipo dual), Xperia sola, Xperia miro, and Xperia arc S. Android 4.1 Jelly Bean will be the last for Xperia SL, Xperia ion, Xperia acro S, Xperia J, Xperia GO, Xperia S, and Xperia P. We'll be keeping our fingers crossed for all Xperia T, TX and V owners. NB :- Still worried about the news, sad your devices will be getting the latest update of the Android OS. Dont be, great news for you guys, just head over to the xda-developers website and look for you devices - there is something great for you to enjoy. thumps up if i made you happy. Source
  20. Confirming reports from earlier in the week, Sony has announced plans to sell off its VAIO computer division to a Japanese investment fund. Japan Industrial Partners (JIP) will take control of the operation for an undisclosed fee, and Sony will "cease planning, design and development of PC products." For a variety of reasons "including the drastic changes in the global PC industry," Sony says "the optimal solution is to concentrate its mobile product lineup on smartphones and tablets and to transfer its PC business to a new company." The deal is expected to be completed by the end of July, and JIP's new company will initially focus on selling VAIO-branded computers in Japan; it plans to hire between 250 and 300 Sony employees for the venture. Sony is investing 5 percent of the new company's capital. VAIO, a brand which has variously stood for Video Audio Integrated Operation and Visual Audio Intelligent Organizer, was introduced in 1996 with the PCV desktop line. Sony has expanded it through the years to encompass wild designs like the tiny VAIO P and entries in the ill-fated UMPC category, as well as more recent products like the VAIO Pro ultrabook and VAIO Tap hybrid. Although the unit had been losing money amid a wider slump in the PC market, VAIO has always been associated with high-end design, and the line counted Steve Jobs among its admirers. A major manufacturer selling off its Windows PC business the week of Satya Nadella's unveiling as Microsoft CEO serves as a worrying indictment of the industry's health. Source
  21. According to analysts at Gartner, smartphones sales have exceeded featurephone sales for the first time in 2013. Smartphones accounted for 53.6% of sales in 2013, but in the fourth quarter alone they had a 57.6% share, showing their numbers are still growing. Samsung remains the biggest smartphone vendor and even managed to gain some more market share in 2013, though the final quarter of a year marked a small decline for the company. The Gartner analysts believe Samsung needs to push its technology leadership in the high-end and better bang for the buck in the mid-range to maintain its leading position. Worldwide Smartphone Sales to End Users by Vendor in 2013 (Thousands of Units) Apple, declined several percentage points in 2013 and in the final quarter, even though at the end of the year the company added both NTT DoCoMo and China Mobile to its roster (the biggest carriers in Japan and China, respectively). Worldwide Smartphone Sales to End Users by Vendor in 4Q13 (Thousands of Units) Huawei maintained the third spot, but will face increased competition from Number 4, Lenovo, which just bought Motorola from Google. Lenovo's smartphone sales in 2013 doubled and Motorola will help the company expand its overseas presence and enter the US market. The breakdown by smartphone OSes shows Android keeps growing, Windows Phone managed nearly double the sales but it still has a tiny share of the market. It did surpass BlackBerry OS though, which is quickly becoming extinct. Worldwide Smartphone Sales to End Users by Operating System in 2013 (Thousands of Units) Worldwide phones sales were 1.8 billion, of which nearly 1 billion was smartphones. Nokia still holds the second position behind Samsung in total phone sales, but it's quickly declining. Worldwide Mobile Phone Sales to End Users by Vendor in 2013 (Thousands of Units) Featurephones are declining in general, but smartphones have problems too – they've practically hit the saturation point in developed markets. Still, emerging markets are showing huge growth. India, for example, posted a 166.8% growth in smartphone sales during the final quarter. Source
  22. The next big thing in tech is to change the very nature of the way you experience reality, as Facebook's acquisition of Oculus VR suggests. Does the dystopia start here? Science fiction has always presaged the advent of actual technology, and taught us how to think about it before it comes. A century before the Apollo Space Program, Jules Verne had flown a rocketship to the moon; 40 years before the iPad, Stanley Kubrick's 2001: A Space Odyssey imagined touch-screen tablets in every bag and briefcase. Now, the next big war in tech is coming, and it has once again been predicted by science fiction: the curious subgenre of the 1980s known as cyberpunk, which deals with the technological blurring of the lines between individuals, machines, and mega-corporations. With Google Glass, Sony's recent announcement of a virtual reality headset, and Facebook's $2 billion purchase yesterday of the company that makes the VR headset Oculus Rift, it's clear that the cyberpunk era is now here, three decades after it was first predicted by novels like Neuromancer and Snow Crash. A cyberpunk tech war is coming. Not for your pocket, desktop or living room, but for how you experience reality. Last night, Facebook announced that it was purchasing Oculus VR, makers of the virtual reality gaming headset Oculus Rift. In a statement on the purchase, Mark Zuckerberg said that Facebook was getting ready for "the platform of tomorrow" where "you can share unbounded spaces." "Imagine enjoying a court-side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face--just by putting on goggles in your home," he wrote. Readers of cyberpunk know the platform Zuckerberg is proposing well. It's the Metaverse, the virtual reality Internet first proposed in Neal Stephenson's cyberpunk masterpiece Snow Crash. The similarity is no accident: John Carmack (Oculus's CTO and the creator of some of the world's most advanced 3-D gaming engines over the last 10 years, from Doom to Rage) has stated in the past that Snow Crash and other cyberpunk novels have inspired much of his life's work. He says that Facebook's expertise will "avoid several embarrassing scaling [crises]" in bringing a Metaverse of millions of simultaneously connected users to life. But Facebook is not the only company betting big on cyberpunk. Last week, Sony unveiled Project Morpheus, a prototype headset for the PlayStation 4 that would allow players to fully immerse themselves in 360-degree virtual worlds. The Matrix allusion in the codename is surely no accident. Inspired by the Oculus Rift, Project Morpheus would allow PlayStation 4 owners to explore their video games just by physically moving their head; thanks to integration with Sony's PlayStation camera, Project Morpheus would also potentially allow players to interact with in-game objects just by reaching out and trying to touch them. In other words, it's The Lawnmower Man: virtual reality. Yet even as Facebook and Oculus are behind the first serious push to make virtual reality viable since the early 1990s (when virtual reality was briefly promised as the next big thing, then fizzled out), Google has taken inspiration from another killer tech from cyberpunk: augmented reality, which in novels like Snow Crash turns hackers into techy "gargoyles" perpetually jacked into the Internet who can access information on people or things just by looking them. The result is Google Glass. Sony's Project Morpheus virtual reality headset. These products might seem very different, but in a way, the distinction between augmented and virtual reality matters less than you might think. They are both challenging our core perspective on the world. While Sony focuses on allowing people to escape their reality to virtual realms to battle orcs or pilot starfighters in far-off space battles, and Oculus tries to build Facebook out into a Metaverse, Google is concentrating on making sure that the real world is always seen through the lens of its services. Android Wear, Google's other alternate reality play, also falls under this umbrella: the only distinction between it and Glass is how literal the lens is. Consider, for example, the Android Wear preview video. It seems cheery and modern, nothing like the clunky, cathode-ray aesthetic predicted by cyberpunk writers, but in functionality, Android Wear is straight out of Neuromancer. It shows people deciding when to leave for work, jump off the train, or swim in the ocean, all because their watch--controlled by an AI in the belly of some distant corporation--told them to. You're the interface, and Google is now your user. The tables have turned. Asked about the future of wearable tech at Fast Company's 2013 Innovation By Design Conference, Jawbone's Yves Béhar said that "the interface of the future is invisible." What he meant was that wearable technology would seamlessly integrate itself into our lives in such a way that it would invisibly augment us. What the cybernetic implant represented to cyberpunk authors in 1989, the iWatch is in 2014. No wonder everyone from Apple to Samsung to Jawbone is gearing up to integrate their technology, their software and their services into the very fabric of our lives. For readers of cyberpunk, there's something slightly alarming about all of this, because cyberpunk is inherently dystopian. The fundamental theme of cyberpunk is about how the siren call of technology can blur the line between software and humanity and ultimately cause us to subvert our own sense of agency. This is perhaps why Markus "Notch" Peterson, creator of Minecraft, immediately canceled the Oculus port of the game upon hearing about the Facebook acquisition. Any reader of cyberpunk knows to be cautious when mega-corporations start investing heavily in virtual reality. Yet for others, the prospect of a Facebook-controlled Metaverse is arguably less insidious than Google's more subliminal tampering with the way we perceive the world. Facebook wants to put you in a video game, but you can always jack out. Google wants to put you in a Philip K. Dick novel, and make you uncertain about when you jacked in in the first place. The coming of the cyberpunk age doesn't have to be a bad thing. The reason it seems so dystopian in novels and films is because we're seeing it from the outside. Cyberpunk novels describe virtual cyborgs who are essentially inseparable from the technology until it penetrates them down to the very synapses stringing their consciousness together. But ask anyone who has ever worn a Google Glass or an Oculus Rift, and they'll tell you that that's not what the experience is. From the outside-in, it seems alien; from the inside-out, it's empowering. In Snow Crash, the hero of the novel spends most of his time delivering pizza or curled up in the corner of a storage unit, wearing VR goggles, but when he takes them off, he's the world's greatest swordfighter, because he's spent endless hours in the Metaverse honing his skills. At the end of the day, science fiction is almost always cautionary in nature. It's a way for us to come to terms with the technology of tomorrow, and train us how to think about what it will bring, decades before it actually comes. Thanks to cyberpunk, we've been preparing ourselves for decades on how to think about technology that integrates itself so seamlessly into our lives that it is inseparable from reality. What seemed scary to think about 30 years ago, perhaps we're now ready to embrace. Maybe we're all ready to be console cowboys now. We'll just call ourselves Glassholes instead. Source
  23. Sony announced its latest flagship tablet, the Xperia Z2 at this year’s Mobile World Congress. Back at its press conference, Sony did mention that the device would hit the shelves in March, but there was no official word on how much it would cost. Well, the pricing details are no longer a mystery as the Xperia Z2 Tablet has gone on sale in the United Kingdom. For now, the slate is available only on Sony’s online store, but the slate is expected to hit the brick and motor stores in the coming days. The 16GB Wi-Fi variant of the Sony Xperia Z2 Tablet is priced at £399, while the 32GB Wi-Fi option will set you back £499. If you want to pick up the 16GB LTE version you will have to shell out £499. Sony is also offering an optional 3-year warranty for just one penny if you buy the tablet directly from the company. If you missed the official announcement of the tablet or if you are wondering what the Xperia Z2 Tablet has to offer, feel free check our hands-on article from the MWC floor. Source
  24. Sony announced a special version of the international Xperia Z1, called the Xperia Z1S for T-Mobile in US. While on the surface, the two phones seem nearly identical, except for minor differences such as 32GB of storage space instead of 16GB, turns out there is one more important change under the hood that you won't see on a spec sheet. According to various sources, the Xperia Z1S comes with a locked bootloader. While that itself is not a big deal, the bootloader on the Z1S cannot be unlocked. The international Z1, on the other hand, lets you unlock the bootloader in a few simple steps. The request to make the bootloader unlockable was apparently at T-Mobile's request. This is rather unfortunate as it will make flashing custom ROMs rather difficult. If that's something you want, you should consider getting your hands on the international model. Source
  25. Backward compatibility is a big deal in the gaming world, and when Sony announced its PS4 console, much of the talk was about the lack of any ability to play those back catalogues of games that everyone had spent the last few years accumulating. Sony has since sought to rectify that by announcing PlayStation Now, the game streaming service that will see PS3 games streamed over the Internet, but there is no local support being added to consoles. While this is all well and good for PS3 titles, what about those classic PS2 and PlayStation games that enthusiasts love so much? If the original Tomb Raider is your bag, then being able to play Lara’s first outing on your PS4 is something you’d enjoy, and it seems Sony is getting ready to accommodate just that. A source inside Sony’s streaming service team has said that while PS3 games will only be streamable via PlayStation Now, older PlayStation and PS2 games will actually be able to run locally using hardware emulation, something Sony hasn’t done since the early PS3 days. Software emulation via PSN has since been the order of the day for Sony’s PlayStation brand, but the idea of hardware support returning to the brand will please hardcore gamers. Part of that hardware emulation is Sony’s aim to try and get enhanced HD visuals into the mix. Many of the past generations’ biggest hits have had HD remixes over the years, and improved HD support across the board for PlayStation and PS2 titles would most definitely be a welcome addition. While hardware support is great news though, we can’t help but be much more interested in PlayStation Now. From a purely technical standpoint, streaming HD games over the Internet without having the video and input lag that plagued startups like Onlive is no mean feat, though with Sony’s clout and tactical business purchases of late, we wouldn’t put it past them. Early indications have been roundly positive, so we may not need hardware support after all! But it would’ve been great that such things were cleared up at the announcement of the PS4 itself. After all, adding bits and pieces after the launch somewhat lays most of the excitement to rest. What are your thoughts? Source
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