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  1. geeteam

    Pangu 1.2 Jailbreak Released

    The Pangu 1.2 jailbreak tool is out, and is available for download right now for Windows and Mac. This version brings with it a bunch of crucial fixes and enhancements. More details and download links can be found right here. From the get-go, you’ll notice that Pangu enhances the overall jailbreak experience for the user by implementing a bunch of bug fixes. Issues such as the dreaded boot loop for iPhone 4 / 4s users have been fixed along with other niggling bugs. The complete changelog of today’s release is as follows: Fix boot loop bug for some iPhone4/4s. Fix sandbox log issue. afc2 is included now. Add patch for task_for_pid. Add notification if jailbreak fail. The latest Pangu release supports the same firmware as before, and can be utilized to jailbreak iOS 7.1 all the way to 7.1.2. Apart from that, Pangu supports a wide range of devices that can be jailbroken untethered, which includes Apple’s latest lineup of 64-bit devices, such as the iPhone 5s, iPhone Air and iPad mini with Retina display. It’s also worth mentioning that if you’re already jailbroken using Pangu and are facing no issues whatsoever, then there’s no need to re-jailbreak your device. You can download the latest version of Pangu for both Windows and Mac from the links which we’ve embedded below. When you’re done downloading, simply head over to the tutorial which we’ve linked above, and follow the steps as they are, except that you’ll be using the Pangu 1.2 tool to jailbreak that you just downloaded. Download Link Pangu 1.2 for Mac Pangu 1.2 for Windows Source
  2. According to veteran Apple pundit John Gruber, Apple’s smartwatch effort will bear fruit next month, the very same month in which the iPhone 6 is expected to be unveiled in a dedicated keynote. But the revelation does not spill the beans whether or not the iWatch will indeed be announced alongside the iPhone 6 or whether it would be announced separately. It looks like Motorola’s designers tried to draw as much attention as they could to the 360’s stupid flat-tire display shape. The only way this could get funnier would be if it doesn’t even ship until after Apple announces their wrist wearable thing next month. Gruber has had a solid track record when it comes to Apple based news and rumors, so it’s highly likely that the guy has got this one spot on. Source
  3. Apple has reportedly scheduled a media event for Tuesday, September 9, which we can only assume will be the unveiling of its new iPhone lineup expected this fall. Apple has scheduled a big media event for Tuesday, Sept. 9 — a date to which Apple numerologists will strain to attribute significance. As with September events past, the focal point of this one is to be Apple’s next-generation iPhones, which are expected to feature larger displays of 4.7 and 5.5 inches and run speedy new A8 processors. Apple declined comment. While an event in the second week of September would line up nicely with past iPhone unveilings, there is still no confirmation on what exactly we’ll be seeing at the event. It looks like Apple has put the wheels in motion for scheduling the event, but it doesn’t appear that press has received invites or any confirmation from Apple. There has been lots of speculation about how Apple will introduce the rumoured 4.7 and 5.5-inch models of the next-generation iPhone. Recent reports claimed that the 5.5-inch model could be delayed until after October, or possibly into 2015, but it’s unclear what that might mean for the device getting stage time alongside a smaller 4.7-inch model in September. Source
  4. The Unlocking Consumer Choice and Wireless Competition Act, passed by Congress late last week, was signed into law by President Obama on Friday, making it fully legal to unlock mobile phones in the United States. The new law undoes a decision made by the Library of Congress in 2012 to not renew an exemption in the Digital Millennium Copyright Act (DMCA), and thusly made it illegal for consumers to arbitrarily unlock mobile devices. Almost immediately, petitions and new bills started to get drafted and indeed, a bill was proposed over a year ago to “fix” the DMCA, but nothing happened despite broad bi-partisan support. Undaunted, a new bill, sponsored by Congressman Bob Goodlatte (R-VA) and Senator Patrick Leahy (D-VT), was written and it pretty much flew through both houses of Congress late last week. President Obama’s signature makes it the law of the land, although, arguably only temporarily, as the “unlocking” law does not remove the obligation or power of the Library of Congress to examine if the reinstatement of this legal exemption shall remain, well, legal. That next review will happen sometime in 2015 which means the Copyright Office could make it illegal, again. While it will not likely see any visibility during the current session of Congress, there are bills being prepared that would make the unlocking provision permanent. Expect this issue to make the news again in 2015. Source
  5. When shopping for a new smartphone, we tend to have our own ideas regarding what specific features and assets will lure us into making the purchase, and an interesting piece of research on smartphone buyers has shown that while, generally speaking, men and women look for the same kinds of features and functions, there are some notable differences. The survey, compiled by Nielsen, found that while, perhaps unsurprisingly, the male population sampled looked at things like processor speed, display size and operating system, female subjects were rather more considerate of finer details, such as contract terms and pricing. But even though, as cynical men and women would argue, it seems like the two genders are of different species at times, certain, staple features seem to unite smartphone purchasers of both the male and female variety. Battery life, for example, is a big deal, and although, as the Nielsen survey across more than 58 countries found, less than half of men and women considered battery performance to be essential, it was, behind price and features, still an important factor to assess when going out and buying a new smartphone. The fact that features – only by a slight margin – were of higher consideration than battery life, is telling of the times. Often, we’re so consumed by what a smartphone can offer us that we forget about the battery that needs to keep everything ticking over, and even though, with any new handset purchase, we spend that initial honeymoon period enjoying the great features packed therein, we normally pay the price for this immediate gratification with a waning, poor battery retention rate through the remainder of the contractual agreement. In other findings, it turns out that men and women are fairly united when it comes to the camera and carrier, although females seemingly pay more attention to the small-print of the contract. Despite what this research may tell us about men and women’s specific requirements when purchasing a smartphone, though, it’s clear that, for the most part, we all want the same things; a good runner that can hold its battery life, for a price that we can afford, and some of the latest and greatest features included. Source
  6. We’ve mulled other what seems like thousands of concepts pertaining to the so-called Apple iWatch, and even though designers and fans of the idea have been tripping over themselves to put a face to the name, we’re still none the wiser as to what the fruit company has in its plans. Today, designer Gábor Balogh has come through with a rather interesting take on the iWatch, which sticks with the recognized form factor of a normal wristwatch while cramming in all of the digital niceties that appease us tech fans. Check it out after the break! We know, or at least, we think we know that Apple will be coming through with its inaugural smartwatch at some point this year. The device, unofficially dubbed the ‘iWatch’ for obvious reasons, has been threatening to hit the market for a number of years according to some analysts, and with news of a dedicated team of staff working solely on its development, it is hoped that 2014 will finally see Apple take on the likes of Sony, Samsung and Pebble in the emerging ‘wearable tech’ game. Tim Cook has alluded to the idea of new product categories, which is promising in itself, but until we see or hear of some concrete evidence, it’s all speculation. Still, on a positive note, the uncertainty has drawn some quite magnificent concept designs, and Balogh’s vision of the iWatch is very appealing indeed. Sure, it’s probably a bit too much akin to a normal watch to serve as even a vague depiction of what Apple may eventually come through with, but with a large face ready to beam through info, notifications, apps and other necessary smartwatch goodies, it keeps both watch aficionados and geeks sufficiently amused. The creator clearly likes subtlety with regards to his tech products, and judging by some of the negative responses to the appearance of Google’s Glass, perhaps wearable technologies could do a lot worse than to try and adopt traditional aesthetics as they attempt to make their mark across the digital spectrum. Still, whatever Apple has in store for the iWatch, we’re definitely fans of Balogh’s effort, and if you are too, feel free to drool over some more concept images below: Source
  7. Apple is gearing to bring the first major update to its iOS 7 software any day now. John Gruber from Apple-centric blog Daring Fireball has learned that the update will include an app which will stream performances from the iTunes Festival. The latter, dubbed SXSW, kicks off in six days on March 11 in Austin, Texas, and the app which Gruber has heard about will apparently work only on iOS 7.1. This mean the app has just six days to make it to the App Store and the update should arrive before it. The festival's kick off date also suggests that Apple will seed iOS 7.1 any day now and right on the rumor track. The first-ever iTunes Festival will host performances such as Coldplay, Soundgarden, Kendrick Lamar and others so the app might come in pretty handy. Source
  8. The latest comScore numbers are out, giving us an idea of who’s gained and lost over last quarter. While the overall movement isn’t shocking, there were a few surprises. We’re starting to think a recent big transaction is having negative a impact some may not have anticipated. Apple still reigns supreme, commanding 41.6% of the smartphone market when compared t other OEMs. Samsung is second, naturally — they hold onto just over 1/4 of the market at 26.7%. LG ranks a distant third with 6.9%, which is just ahead of Motorola at 6.4%. HTC checks in as well, claiming 5.4% of the overall smartphone market. When it comes to platform, we all know what the answer is. Android is still king with a 51.7% market share, while iOS has 41.6. Blackberry is holding steady with 3.1%, closely related to Microsoft’s 3.2%. Symbian is still hanging on with 0.2%, bolstered by those emerging markets where other platforms are still finding their way. Two things stand out in this study: Apple and Motorola. Apple’s iPhone sales were up 1.0%, as was iOS. In terms of platform, iOs was the only one to pick up over last quarter — Android fell 0.5%. Motorola was also a loser, dropping 0.6% and out of third place for OEMs. We really hope the Lenovo purchase hasn’t hurt them. Source
  9. geeteam

    Samsung to pay Apple $930M

    Apple vs Samsung largest-scale patent lawsuit, taking place in the US, is now over. Apple was awarded just under $930 million in damages, but its request for judge Koh to ban the infringing products was denied. This means that Samsung is free to continue selling the infringing devices in the US. The first huge patent trial between Apple and Samsung started in 2012, and its first verdict was for Apple to receive $1.05 billion for the damages caused by its infringed patents. Samsung argued there were some discrepancies between the numbers the jury awarded Apple and after a new trial Samsung's fine was reduced to $929.8 million. Now this case is officially closed and while Apple has won $930 million its request for permanent sales ban against Samsung was denied. Apple has already started a new lawsuit against Samsung adding more relevant devices such as the Galaxy S III. Both sides failed to reach an agreement outside the courtroom, so the new trial will be starting in the end of this month. We are yet to see if Samsung has taken the necessary measures to side-step the infringing technologies or if it will be facing another huge fine. Source
  10. If you think poking fun at others is something we get over when we grow up, well, tech companies beg to disagree with you. Be it Apple, Samsung, Nokia, HTC, or any other OEM, these companies don’t miss a chance of making fun of competitors. The latest one being Nokia, which we thought was done for this month after pointing a finger at Samsung’s blurry images, but it has now taken on Android and iOS. In a new self-appraisal video, Nokia talks about the number of apps that Windows Phone has snagged in the last one year. While it acknowledges iOS and Android’s jam-packed app stores, at the same time it makes fun of the redundancy among their apps. “Do I really need a thousand apps to turn on my flashlight?” asks the video narrator. Over the last few years, Nokia has managed to bring about 200,000 apps to the Windows Store. While it isn’t close to what Android and iOS have to offer, it sure has a reasonably good amount of alternatives, if not the same apps that most people actually care about. http://www.youtube.com/watch?feature=player_embedded&v=iJbz1NZMCzI Now, for the big fail in its advert. Apparently, Nokia didn’t run a fact check before handing over the script to its over confident presenter. According to the video, you can’t tweak a PowerPoint presentation on Android and iOS. Well, actually you can, on iOS you have Apple Keynote that lets you create and edit PowerPoint files; whereas for Android, QuickOffice suffices such needs, though Office Mobile from Microsoft is also available, but requires a 365 subscription. Coming to the second part, Nokia thinks that Android and iOS users can’t control Xbox, when in fact they can. The irony is that Microsoft itself has developed an app for that, called Smartglass. Furthermore, while Nokia does have so many cool apps, Instagram isn't really well-made, Internet Explorer leaves a lot to be desired, and the time it takes for an app to reach the Windows Phone Store is ridiculous. While Nokia may have bragged a bit here and there, overall the advertisement is a win. Nokia and Windows Phone have grown pretty strong recently, and the video puts that point across quite brilliantly. Just to point out a few things, the video was found on the Nokia Canada channel, which isn't verified. Source
  11. Two consumer groups today filed a complaint with the Federal Trade Commission that asks the agency to investigate Facebook's pending acquisition of WhatsApp. According to the Electronic Privacy and Information Center (EPIC) and the Center for Digital Democracy (CDD), Facebook is likely to use WhatsApp user data to its advantage, which is not what WhatsApp users expected when they signed up for the messaging app. "Acting in reliance on WhatsApp representations, Internet users provided detailed personal information to the company, including private text to close friends," the complaint said. "Facebook routinely makes use of user information for advertising purposes and has made clear that it intends to incorporate the data of WhatsApp users into the use profiling business model." EPIC and CDD said the move violates WhatsApp users' understanding of their exposure to online advertising and constitutes an unfair and deceptive trade practice, which the FTC should investigate. Facebook disagreed. "Facebook's goal is to bring more connectivity and utility to the world by delivering core Internet services efficiently and affordably – this partnership will help make that happen," a Facebook spokeswoman said in a statement. "As we have said repeatedly, WhatsApp will operate as a separate company and will honor its commitments to privacy and security." Facebook announced plans to acquire WhatsApp for a stunning $16 billion last month, a deal that could be worth as much as $19 billion if certain targets are met. Facebook has said that WhatsApp will remain an independent company, like Instagram, which the social network also owns. But according to Facebook chief Mark Zuckerberg, WhatsApp is on its way to 1 billion users, and any Internet service that tops that milestone is extremely valuable, according to Zuckerberg. Going forward, WhatsApp will help Facebook toward its goal of connecting the world, he said. Source
  12. Apple may launch a new Mac mini next month, according to a Belgian electronics retailer that’s already listing two versions of the new computer. While Apple has not refreshed its Mac mini line since late October 2012, a Computerstore.be representative told a MacRumors reader that the data from its listing comes from “Apple or reliable sources,” and that the new computer will be released at some point by the end of February. The Belgian retailer is using old Mac mini images as placeholders, but the description for the new models includes specs and features not available in the late 2012 models such as a choice between Intel’s Haswell Core i5 or i7 processors, Iris integrated graphics and 802.11ac Wi-Fi support. The current Mac mini models are still in stock and available to purchase from the local Apple online store in Belgium, with prices starting at €649 for the base version. Computerstore.be is not offering pricing and a launch date for the new 2014 Mac mini models it has listed on its website. Source
  13. There has been plenty of back and forth regarding display size and other design elements that we can expect to see in Apple’s upcoming iPhone 6. While nothing is set in stone until Apple makes its highly anticipated announcements, obviously, several sources that have been reliable in the past have each painted a fairly similar picture. From the looks of things, we can expect two new iPhone models in 2014, an iPhone 6 and a new larger iPhone with a display that climbs into phablet territory. The exact size of each display had been debated by plugged-in industry watchers as Apple toyed with different designs, but a new report claims that the iPhone 6 design has now been finalized. We have heard from a number of different sources in recent months who have claimed to have inside knowledge of what size display Apple intends to use in the iPhone 6. DisplaySearch said it will measure 4.7 inches diagonally with a 1,600 x 900-pixel resolution while well-respected Apple analyst Peter Misek said it will measure 4.8 inches. KGI Securities analyst Ming-chi Kuo, who has the best track record in the business when it comes to Apple’s device plans, would only say that the iPhone 6′s screen will measure between 4.5 and 5 inches diagonally. Much of the mystery was attributed to the fact that Apple was testing iPhone 6 designs with a few different screen sizes, but now Cowen and Company analyst Timothy Arcuri says all that testing has been completed. In a note to clients on Wednesday picked up by AppleInsider, Arcuri stated that the iPhone 6′s design has been “locked down” and the phone will feature a 4.8-inch display. The analyst also says that Apple’s new iPhone will support faster 802.11ac Wi-Fi connectivity, and that Apple is planning ”key software innovations” in iOS 8 that will be a big focus on the new iPhone. That would certainly be fantastic news, considering iOS 7 was all about renovation rather than innovation. Apple is widely expected to launch the iPhone 6 this fall, though one recent report claimed that it will debut this summer at Apple’s annual WWDC conference instead. Source
  14. In the latest Apple vs. Samsung patent trial held in California's Northern District court, Judge Lucy Koh entered a summary judgment yesterday finding Samsung's Android-based devices as infringing on a specific patent held by Apple. Besides being found as infringing of the text autocomplete patent used in iOS, Judge Koh has also tossed Samsung's patent related to "multimedia synchronization method and device". Koh claims that the latter patent - purchased in September 2011 some 5 months after the start of patent disputes between the two companies - was only acquired by Samsung to use against Apple in court. The latest ruling increases Apple's likelihood of scoring a ruling in its favor once the multi-patent trial against Samsung begins on March 31 of this year. The summary judgment strengthens Apple's case for its patent related to the autocomplete function, not to mention the other four patents still in play. The dismissal of Samsung's patent leaves them with a total of four. Source
  15. A leaked photograph of some retail packaging appears to show a new case for the Apple iPhone that will be offered by AT&T. The case will feature a micro-NFC chip, which together with a free mobile app, will allow the iPhone to support the Isis mobile payment service. The Incipio Cashwrap will retail for $70 and is already in AT&T's inventory, according to published reports. At CES, a version of the case for both the Apple iPhone 4 and Apple iPhone 4s was revealed. The cases are expected to launch in March. While AT&T is involved in the release of the Cashwrap case, it is unknown whether the other two carriers involved in the Isis mobile payment service, T-Mobile and Verizon, will also offer the cases. By using the case and installing the Isis Mobile Wallet app, you can store credit cards and loyalty cards, using them to pay your bill by tapping the iPhone on an Isis Mobile Payment terminal. Source
  16. Developer Steven Troughton-Smith has posted a number of screenshots from Apple’s upcoming iOS in the Car release that show us how Apple is refining the user interface of its new car-centric mobile OS. For instance, notes that “the design shown in the images… show a user-interface that is strikingly different to the one shown at Apple’s Worldwide Developers Conference in 2013,” as “Apple is toying with moving the horizontal status bar into the vertical position,” thus giving it “more space on the already small car touchscreen consoles.” A beta version of iOS 7.1 released late last year contained references to iOS in the Car, so it’s likely that Apple will release the new iteration of its operating system soon. iOS in the Car will essentially let your iPhone take over your car dashboard console to display applications such as iOS Maps and iMessage. Additional screenshots of iOS in the Car follow below. Source
  17. Apple on Tuesday was awarded a new patent titled “Electronic device display module” that describes a MacBook laptop that would have solar charging abilities as well a secondary, touch-friendly display, AppleInsider reports. Interestingly, the secondary display would be placed on the rear side of the laptop’s main screen, and would offer users access to touch controls, while also housing the device’s solar panels and the company’s iconic logo found on all Mac models. The two-sided display may be built using a combination of materials including metal, ceramic, fiber composites and glass. Electrochromic glass may be used in order to allow light to pass through the rear display, but also to display a logo, a small LCD display and capacitive sensors for touch input. The display could include additional sensors including optical and acoustic, and the combined array would let the users perform various actions such as unlocking a magnetic latch mechanism, control media and other software on the laptop. The rear glass may be translucent or transparent, with the latter option allowing the light to pass through and reach photo voltaic cells that may be placed between the two screens for solar battery charging needs. While the existence of this patent doesn’t guarantee that future MacBook models will offer such features, it further proves Apple’s growing interest in solar power use. The company has many other patents describing ways of charging computers and mobile devices in such a manner, with an analyst expecting future iPhones to pack a sapphire glass display that would include photovoltaic cells. Furthermore, Apple has increased the battery life of its MacBook laptops from generation to generation by using less power-hungry components and optimizing the Mac’s operating system. Source
  18. Last week, app developer Steven Troughton-Smith shared a series of screenshots of what seemed to be Apple's "iOS in the Car" feature announced by Apple as "coming soon" to iOS 7 devices. The feature is intended to allow an iOS device to take over the in-dash display of a car, providing access to navigation, phone functions, messages, and music. Troughton-Smith has now posted a video showing iOS in the Car in action, via a barebones implementation that is actually present in the already released iOS 7.0.3 but not accessible by default. The video shows the feature being run in the iOS Simulator software for developers, with the in-dash display represented by a separate 800x480 window. http://www.youtube.com/watch?v=M5OZMu5u0yU In notes posted alongside the video, Troughton-Smith points out that the iOS in the Car feature supports multiple resolutions of external displays, touch input and hardware controls, and voice input. - Supports Multiple Resolutions - Supports touchscreens (presumably single-touch?), hardware buttons, wheels and touchpads - Does not support multitasking - car display will always show same current on-screen app as iPhone (which can be locked/asleep) - Whitelisted to specific Apple apps - no public API for developers [yet?] - Has no keyboard UI - voice recognition as input - UI clearly subject to change - Missing functionality in video is due to iOS Simulator not containing all the stock iOS apps Troughton-Smith does also point out that the user interface is subject to change, and while the demo shown in the video resembles the screenshots shown on Apple's site, his earlier screenshots and a Twitter response indicate that the overall look has indeed seen a redesign for iOS 7.1, bringing more of the blue text and overall feel of iOS 7 to the in-vehicle display. Source
  19. Apple has been recently rumored to run a trial production of iPhone models that have sapphire glass displays, but there may be another reason the company is interested in such panels for future devices, aside from increasing the durability of the screen. At a time when the competition is offering wireless charging batteries and developing new means to make the technology more user-friendly, Apple may be working on a totally different kind of wireless battery charging for the next iPhones. One analyst from Seeking Alpha believes he has found evidence that sapphire glass will actually include tiny solar panels that would help you charge iPhone batteries by simply using the power of the sun. Matt Margolis says the iPhone 6 and the 2014 iPod touch (if there will be one) may come with a display capable of increasing battery life. Margolis’ extensive analysis of Apple’s recent actions shows that the company has a variety of patents on solar charging capabilities for computer and mobile devices that have been discovered last year, describing ways of charging a laptop, smartphone or tablet battery through solar cells. The analysts also reminds us that Apple has recently posted job ads looking for a Thin Films Engineer with solar experience (in September 2013), as well as Manufacturing Design Engineers (in January 2014) who may help with building mobile device components, a job that may also include responsibilities such as using lasers to add solar cells in sapphire glass. Both positions are related to Apple’s mobile business. Furthermore, in early November 2013 the company revealed it signed a $578 million contract with GT Advanced Technologies for sapphire cover displays and announced later that month that it will spend $10.5 billion in capital during fiscal year 2014 for various technologies including cutting edge lasers that may be used to place those tiny solar cells in sapphire glass. The company is also believed to have placed a $68 million order with German company Manz AG for solar cell coating equipment – the German company announced the order on January 15, identifying the buyer as a “leading smartphones manufacturer,” a hint that Apple may be involved in the purchase of “innovative vacuum coating systems” and “laser process technology,” which would be needed for producing solar-charging sapphire glass. From a different point of view, Apple will use solar energy in its new headquarters in Cupertino, another piece of evidence that suggests the company is indeed exploring ways to make more use of solar power, including bringing the technology to some of its products. Obviously, there isn’t any confirmation from Apple regarding any sapphire-related plans for the iPhone 6 at this time. In an interview last week, Tim Cook did confirm that the Arizona investment is related to sapphire glass without expanding on the matter. Source
  20. By Ben Zigterman on Jan 27, 2014 at 7:15 PM Two months before Steve Jobs introduced the Macintosh to the world in 1984, Microsoft demoed an early version of Windows at COMDEX 1983. Much like the soon-to-be-announced Mac, it featured a graphical user interace with the desktop metaphor, including windows and icons. Users could open multiple windows and use Microsoft Word to edit and format a text document. Over 30 years later, Time uncovered video of this demo taken by Dan Bricklin, the co-creator of the first spreadsheet program. He carried his video camera and tape deck around the convention, and uploaded the video to YouTube two years ago. The video, beginning at 6:53, shows Microsoft Word, a clock, and an image editor all on screen at the same time. Instead of overlapping windows, the three programs snap into place to take up as much of the screen as possible. While Windows was announced before the Macintosh, it ended up not being released until November 1985. And it was not a complete operating system, acting instead as a front-end to MS-DOS. Windows 1.0 was also not as user-friendly and polished as the Macintosh, with clunky window-resizing and a confusing icon dock. http://bgr.com/2014/01/27/windows-1-0-video
  21. By Beth Pinsker Jan 23, 2014 11:18am EST Customers purchase the iPhone 5s at the Apple retail store on Fifth Avenue in Manhattan, New York September 20, 2013. Credit: Reuters/Adrees Latif (Reuters) - Apple Inc's Macintosh computer, which celebrates its 30th anniversary on Friday, has attracted many fans who have gone on to buy lots of other devices from the company. Over a few decades, the cumulative price tag of new iPods, iPhones and other Apple products can get very big, as some aficionados can attest. Dick Demenus, co-founder of New York-based technology consulting company Tekserve, which started as an Apple repair shop in 1987. First Mac: The original, bought upon release in 1984 at a Macy's store for $2,500. Demenus spent an additional $400 for a floppy drive and $600 for a memory upgrade, purchases he now regrets because the Mac would be more valuable as a collectible in its original state. The big list: Apple products became his livelihood so quickly that the list is not that long. His only additional personal purchase was around 1986, for a Mac XL for $3,500. The company discontinued this rebranded version of Steve Jobs' failed Lisa computer three months later. Total: $7,000 for out-of-pocket costs. Michael Rose, veteran editor at The Unofficial Apple Weblog (tuaw.com) First Mac: A Mac IIsi for $2,780, with a student discount. "It was ridiculously expensive," Rose says. "I don't think I bought another Mac for myself for quite a while." The big list: Employers have provided most of his desktops and laptops, but he has purchased a few, including a MacBook Air for his wife. Rose also bought a Newton ($600), several iPads, a selection of iPods and several iPhones. Total: Between $10,000 and $20,000 Laurie Duncan, owner of MacSamurai Consulting and founder of a fan site for owners of the short-lived Power Mac G4 Cube (cubeowner.com) First Mac: A used Mac Classic in 1991, from the classified section of a free paper, for $1,200, plus $1,100 to max out the memory. "It had considerably less memory than a phone has today," Duncan says. The big list: Duncan switched to a Mac Portable next. She then bought a series of PowerBooks, probably about a dozen over time. Now Duncan upgrades constantly and says she has averaged about $6,000 a year for the past decade. And yes, she knows that adds up to more than $60,000. "I had 12 iPods at one point." Her obsession with the G4 Cube, which Apple quickly discontinued, turned into a business that offers consulting services, custom cases, components and repairs. "It's a great machine," she says. "Was it Apple's best mistake? Worst mistake? I don't know." Total: At least $75,000 Josh Fruhlinger, technology writer and editor, currently head of digital at TMZ.com First Mac: He bought an Apple IIe with bar mitzvah money instead of going to Israel. "It was $2,500 used," he says. "New, they were $5,000 or $6,000." The big list: Fruhlinger moved on to a Mac SE, which he bought for about $2,000, with an additional hard drive for $600. Then he found a discontinued PowerBook 100 for under $1,000. Next was a black PowerBook G3 for about $2,000. From there, he bought an aluminum PowerBook G3, which he used for years, and then he moved to MacBook Pros. Fruhlinger owned every iteration of the iPhone since the first one, paying a $300 upgrade price each time. He also purchased two Time Capsule backup devices ($300 each) and two Airport Express wireless stations ($100 each). Fruhlinger also owned various iPods, and still uses a first-generation 60 gigabyte one in his car to power his stereo. Total: About $15,000 Christian Brady, dean of Pennsylvania State University's Schreyer Honors College and a vintage Apple collector First Mac: A Mac SE from 1989 or 1990. "I still have it my office, and it still works," Brady says. The big list: Brady switched to a PowerBook 140 for graduate school and spent $3,500 - an entire summer's salary - on it. He bought many others throughout the years, mostly with academic discounts or through university salvage programs. Brady has more than a dozen old models in his office, most of which still run. He has also bought two iMacs, a Power Mac, a MacBook Air, an iPad, an iPad mini, three iPhones, two Apple TVs, two wireless base stations and numerous music players. Total: At least $15,000 Mark Alvar Peck, founder and curator of the Apple Museum (theapplemuseum.org), a private collection in the Boston area not open to the public First Mac: Old ones. "I began collecting vintage Apple products, literature and other memorabilia in 2004 at age 14," Peck says. Most of the items came free, but he did invest in a Lisa and an original Macintosh for about $3,000 combined. The big list: Now 23 and a professional photographer, Peck has bought six high-end laptops and four iPhones. His hardware collection has more than 200 items. Total: $18,500 on new Apple products, about $5,000 on collectibles. http://www.reuters.com/article/2014/01/23/us-apple-anniversary-spending-idUSBREA0M1AS20140123
  22. Apple and Samsung once again top the ranks of smartphone sales, ending Q4 of 2013 with increased numbers from the previous year. Overall, Apple lifted themselves up by 7% from 2012, grabbing 42% of all US smartphone share in Q4 of 2013. Samsung had increased numbers as well, and grew their users by 4% from 2012, grabbing 26% of all US smartphone share in Q4 of 2013. While these numbers aren’t leaps and bounds over their previous year, increases are increases, and that’s more than can be said for other manufacturers. A report from The NPD Group shows the most recent figures from the fourth quarter of last year, and while Apple and Samsung had gained users of their popular handsets, those users had to come from somewhere, and it seems that they came from Motorola, HTC, and Blackberry. NPD notes that six out of ten cell phone users in the US owned a smartphone by the end of Q4 in 2013, making up 56% of all cell phone users in the US. That’s an overall lift from 52% in 2012. As smartphones offer us more and more tools to enhance our daily lives, more and more people are realizing the benefits that they can offer. Smartphone ownership wasn’t the only thing that increased over the last year though. With increased number of smartphone users came an increased amount of data usage, with more people taking advantage of the web connected apps and features that their devices offer them. In Q4 of 2012, smartphone users were racking up 5.5GB of data usage each month, while in Q4 of 2013 smartphone users had increased that amount to about 6.6GB each month. While lots of things on the smartphones of today offer web connected features, one of the biggest factors in the data usage increase can attributed to streaming music, with 52% of smartphone owners in Q4 of last year using a music app to stream their favorite tunes, as opposed to storing their own music locally on the device. By those numbers, it would seem that music streaming could be one of the highest data consumption features we use. Source
  23. Apple employees received a note from the man in charge, Tim Cook, that the company has settled with the US Federal Trade Commission over the issue with in-app purchases. The dispute came about when parents complained that it was too easy for children to click on in-app purchases and unknowingly spend money. In the email, Cook stressed that one of Apple's primary concerns is the security and privacy of customers who use the app store. He also pointed that Apple has gone out of its way to assist customers who have suffered from unintentional in-app purchases. Check out a snippet of his staff email below: Team,I want to let you know that Apple has entered into a consent decree with the U.S. Federal Trade Commission. We have been negotiating with the FTC for several months over disclosures about the in-app purchase feature of the App Store, because younger customers have sometimes been able to make purchases without their parents’ consent. I know this announcement will come as a surprise to many of you since Apple has led the industry by making the App Store a safe place for customers of all ages.From the very beginning, protecting children has been a top priority for the App Store team and everyone at Apple. The store is thoughtfully curated, and we hold app developers to Apple’s own high standards of security, privacy, usefulness and decency, among others. The parental controls in iOS are strong, intuitive and customizable, and we’ve continued to add ways for parents to protect their children. These controls go far beyond the features of other mobile device and OS makers, most of whom don’t even review the apps they sell to children. Source
  24. By Ben Zigterman on Jan 15, 2014 at 5:00 PM Two ex-Googlers just received $18 million from Accel and Google Ventures for a vague-yet-ambitious-sounding project called Nextbit that has something to do with mobile. Its basic website doesn’t reveal much more and only says that it is “looking to build something bigger” and that it is “building the groundbreaking technology that will take (mobile) to the next level.” Nextbit co-founder Tom Moss told Re/code that mobile computing so far as only advanced from the equivalent of the typewriter to the Apple IIe. “It’s just starting,” Moss explained. He also called the project a “moon shot,” using Google’s term for its most ambitious projects that have included self-driving cars and Google Glass. It sounds like Nextbit could be building anything from a fancy new app to an entirely new operating system. Whatever it is, Re/code says it “involves more than just Android.” Nextbit has an impressive team to build whatever it is building. Both co-founders worked on Android when it was in early development, and it has engineers from Google’s Android team, Apple’s iOS team, Dropbox, and Amazon’s AWS team. http://bgr.com/2014/01/15/nextbit-mobile-software-project-google
  25. 15 January 2014 Last updated at 18:18 GMT Parents whose children made in-app purchases without their knowledge will be refunded Apple will refund customers at least $32.5m (£19.9m) after a settlement with the US Federal Trade Commission (FTC). The refund agreement settles long-standing complaints over in-app purchases made by children without their parents' consent. Apple will also be required to change its billing procedures to make sure customers have given consent before they are charged for in-app purchases. The company said it had settled rather than take on a "long legal fight". "This settlement is a victory for consumers harmed by Apple's unfair billing, and a signal to the business community: whether you're doing business in the mobile arena or the mall down the street, fundamental consumer protections apply," said FTC Chairwoman Edith Ramirez in a statement. "You cannot charge consumers for purchases they did not authorize." 'Tens of thousands' The FTC's complaint alleged that Apple failed to inform parents that by entering a password they were approving a single in-app purchase and also 15 minutes of additional unlimited purchases their children could make without further consent. It also said that Apple often presented a password prompt screen for parents to enter their details without explaining that this would finalise any purchase made in the app. The FTC also noted that Apple received at "least tens of thousands of complaints" about unauthorised in-app purchases by children. One woman said her daughter had spent $2600 in one app. This refund settlement only covers customers who have made purchases through Apple's US app store but the BBC's technology editor Rory Cellan-Jones says Apple has previously almost always refunded parents in the UK who have complained about big bills from their children's in-app purchases. The changes to Apple's billing process, which means express consent must be obtained before in-app charges are made, must be in place by 31 March, said the FTC. In an internal email obtained by the website 9to5Mac, chief executive Tim Cook told Apple employees that the FTC's proposals were in line with the company's own intentions. "The consent decree the FTC proposed does not require us to do anything we weren't already going to do, so we decided to accept it rather that take on a long and distracting legal fight," he said. Promise He also explained that Apple began setting out a process to refund customers last year. "We wanted to reach every customer who might have been affected, so we sent emails to 28 million App Store customers - anyone who had made an in-app purchase in a game designed for kids. "When some emails bounced, we mailed the parents postcards. "In all, we received 37,000 claims and we will be reimbursing each one as promised." Apple's App Store offers many games for children, a large number of which allow in-app purchases to be made. These purchases can include virtual items or currency, and typically allow faster progression in the game. In-app purchases can range in cost - from 99 cents to just under $100. http://www.bbc.co.uk/news/technology-25748292
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