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  1. The next round of Apple devices isn't expected to hit the market until September, but that means Apple has to finish up designing the chip and sorting out the orders for the companies that will produce and package the chips. A new report makes it sound like Apple may be attempting to bring the upcoming A8 closer to being a true "system-on-a-chip" (SoC). The A7 SoC included the CPU, GPU, cache, image processor, and "secure enclave" to store TouchID data, and moved the accelerometer, gyroscope, and compass processing to the M7 motion coprocessor. Presumably, there will be an M8 motion coprocessor, but word has it that in addition to everything you'd find on the A7, the A8 will also include the DRAM for the device. The same report from DigiTimes says that Apple has chosen Amkor Technology and STATS ChipPAC to each package 40% of the A8 orders with Advanced Semiconductor Engineering taking the last 20% of the packaging orders. Interestingly, the report closes by saying that "TSMC reportedly will start ramping up production using 20nm process technology for Apple's A8 chip in the second quarter of 2014." The interesting thing there is that the wording doesn't say that the A8 will begin production in Q2, but that TSMC will ramp up production using the same 20nm process. That could just be odd wording from DigiTimes, because it would make sense that the A8 ramps up production in Q2 so the devices can be built in time for a late Q3 release. Source
  2. News broke last month that Google was working on bringing Chrome web apps to mobile devices, with a plan to have something ready in beta form by January. Google has delivered; the company has today released a toolset for developers to port their apps to iOS and Android. As previously reported, Google has developed a compatibility layer using the open source Apache Cordova toolchain to allow programmers to wrap their apps in a native app shell and distribute the app on the App and Google Play stores. The tool also ports the necessary Chrome APIs the webapps would typically need on mobile, like notifications and access to local storage. The toolchain is currently an early preview, so improvements are surely on the way.Google announced plans to bring Chrome Apps to the desktop back in September, but only delivered on the promise last month in debuting apps for OS X. Windows users will still have to wait. Source
  3. The quality of photos captured using cameras in leading smartphones like Apple’s iPhone lineup has gotten very impressive over the past few years. As smartphones get thinner and pack more technology, however, there’s only so much vendors can do in that small amount of space. New technology Apple is currently developing will look to tackle the issue by moving some of the heavy lifting outside of the phone itself and into a series of lens attachments that could dramatically extend the iPhone camera’s capabilities. A pair of patent applications unearthed by AppleInsider on Tuesday combine to describe a mechanism that would allow the cameras on future iPhones (probably not the iPhone 6, unfortunately) and other portable Apple devices to be enhanced by a series of lens attachments. The add-on lenses would fix to Apple’s iPhone or iPad using a series of magnets and an “alignment ridge” that would help ensure proper placement. The patents covering the new system are patent No. 8,638,369, which describes a “back panel for a portable electronic device with different camera lens options.” and patent No. 8,639,106, which covers a “magnetic add-on lenses with alignment ridge.” There are already a number of third-party camera lens attachments for the iPhone that extend the handset’s imaging capabilities in a variety of ways. Most solutions are very bulky, however, and some even require a special case to which the new lens attachments are fixed. As seen below, Apple’s solution would be far less cumbersome. On the other hand, Apple’s solution would also require that the user remove any protective case that might be on the iPhone, unless it was specifically designed to leave space for Apple’s OEM lens attachments. Source
  4. Bluetooth, it is fair to say, isn’t too heavily lauded at consumer level. In fact, I’d hazard that many presume Bluetooth as a piece of technology that has remained the same since it first made its way to market – allowing us to wirelessly connect two, or multiple devices and or accessories to one another and beam content around at will. The fact is, Bluetooth is being improved and upgraded at arguably a faster rate than anything else, and with BLE (Bluetooth Low Energy) having offered better performance while sparing battery life with Bluetooth 4.0, the Bluetooth SIG (Special Interest Group) announced the forthcoming Bluetooth 4.1 standard, as well as some of the changes therein. Naturally, the jump from 4.0 to 4.1 implies that the improvements and enhancements are largely rudimentary, and this does indeed appear to be the case for the most part. With that said, there are a couple of very noteworthy changes in this latest revision, and once again, the mobile device market will be the main beneficiary. With the widespread use of LTE radios now commonplace thanks to the rise in adoption rates of 4G-enabled smartphones and services, the Bluetooth Special Interest group has strived to ensure that both Bluetooth and LTE radios can work alongside each other in a harmonious fashion, without any mutually detrimental interference. One of the most interesting new features of Bluetooth 4.1 is its ability to allow a device to function as a simultaneous hub and peripheral. This versatility could not only bring about a whole host of new products, but could also make those currently available a great deal more versatile. The new Bluetooth specification is also said to make things a little easier for vendors and developers to control and use the technology to its full capacity. It’s often the case, particularly with regards to mobile devices, that good technology is not sufficiently arranged, and compatibility issues can then often result in certain elements of both hardware and software essentially going to waste. By allowing OEMS to control reconnection and disconnect thresholds, for example, Bluetooth 4.1 should prove more efficient standards before it, and our much-loved smartphones, tablets, and other such gadgets, will also improve as a result. Source
  5. BlackBerry may find itself facing a whole myriad of troubles in the consumer and business smartphone market, but it seems they still have one extremely loyal and extremely influential user. U.S. President Barack Obama became extremely well-known for relying heavily on his BlackBerry handset during his initial 2008 presidency campaign, and it seems his trusty smartphone has stayed by his side ever since. Now into his second term as U.S. President, Obama has claimed that he would love to switch to an iPhone to handle his mobile needs but is unable to do so due to legitimate security concerns. Obama was recently speaking at The White House Youth Summit, with the intention of promoting his Affordable Care Act which exists to increase the quality and affordability of health insurance in the United States of America. When conversation took a slight deviation and focused on mobile technology, Obama let it slip that he was unable to use Apple’s iPhone due to “security reasons”. The president himself, and most of his administration for that matter, are extremely keen users of Apple’s iPad, but the fruit company’s smartphone isn’t fit for the president – yet. The president’s reliance on the powerful security and encryption capabilities of BlackBerry devices shouldn’t really come as a surprise. The two-term president has already been through the process of arguing with his own National Security Agency (NSA) to be allowed to keep his BlackBerry after declaring that the government would have to “pry it out of my hands”. That was back in 2009 when he was initially elected into power, and although times have moved on in the smartphone world, the BlackBerry hardware stills fulfills the president’s needs while keeping his data safe thanks to beefed up security on the device. Although the iPhone isn’t yet ready to be adopted by famous political leaders, it has been going through a process of change where security is concerned. The integration of Touch ID and additional software based security measures shows that Apple is serious about protecting the sensitive data of its users. Source
  6. Google is reportedly preparing a beta release of a toolkit that will help developers create native Chrome apps for iOS and Android. The move is said to be a part of a bigger initiative to bring based Chrome packaged desktop apps to mobile platforms. The news comes from a recently discovered GitHub repository called Mobile Chrome Apps, which was created by Google software developer Michal Mocny. A search on Google Groups confirms the project, which is slated to enter beta in Jan. 2014. The Next Web, who was first to spot the repo, reports: “Google is working on bringing Chrome packaged apps from the desktop to the mobile world. The company is currently building a toolkit to help developers create Chrome apps for Android and iOS, as well as port their existing Chrome apps to both mobile platforms. The toolkit will help developers create Android and iOS hybrid native apps with Chrome app polyfills, through Apache Cordova. The steps include modifying for mobile design, fixing bugs, working around limitations, and of course, testing.” And here’s a summary from the GitHub page’s description: You’re excited about Chrome Packaged App for Windows, OSX, Linux, and ChromeOS. Sweet!You’ve discovered this toolkit for creating Android & iOS hybrid native apps with chrome app polyfills.Follow our Guide (below) to Import your existing chrome app (or start fresh).???? (modify for mobile design, fix bugs, work-around limitations, and test)Publish to the Android Play Store or iOS App Store.Profit!Chrome Apps are typically written in web languages like HTML5 and JavaScript, but can act like native apps with the ability to run offline. They also get access to Chrome browser APIs and Google’s cloud services like search, voice recognition and Gmail. Right now it’s hard to imagine what these Chrome apps for iOS will look like, and how they’ll differ from native third-party apps. But at the very least the project is intriguing. Google hasn’t commented, but developers confirm a beta is coming in January. Source
  7. The iPad mini with Retina display was announced alongside the vastly revamped iPad Air, but while the reception to each new Apple slate has been one of general positivity, the talk of a larger iPad with 12.9-inch display has not slowed down one bit. It has been reported that there could be two different configurations of the bigger iPad, and a theory as to the reason behind this – as revealed by PadNews – is that one of the displays would be of a standard 2K variety, while the other, higher-end model would boast a 4K panel. Talk of 4K displays has been rife in general in recent times, with all kinds of devices and machines showing support of this higher definition standard. But while both the next-gen consoles offer 4K Ultra HD support to varying degrees, the new-found general interest from the consumer electronics industry doesn’t necessarily suggest that Apple is ready to take the plunge. The company is famous for going against the grain, and with LTE having only arrived last year, the Cupertino outfit won’t feel any pressure to conform. With that said, when it comes to display technology, Apple has been among the first to grasp the nettle, and you only have to look at its array of iOS devices and MacBooks to know that sharp displays are a top priority of Tim Cook’s men. In bumping up the size of the iPad to 12.9-inches – as a growing number of reports are suggesting – Apple will have to up the resolution somewhat to maintain that arbitrary Retina standard, so the suggestion of a 4K display isn’t completely preposterous. If there are to be two different variations of the augmented iPad, we’d expect that the second, 2K model would arrive with an iPad Air-like resolution of 2048 x 1536 or similar. Whether there’s a great deal of truth in these reports or not remains to be seen, but one thing is for sure – a 12.9-inch iPad with a 4K display would look superb. At around 400 pixels per inch, it would smoke anything else found on a mobile device, and with Apple’s iOS 7 already receiving the plaudits for its slick, crisp design, one can only imagine what it would look like at that kind of resolution. Source
  8. The Sonic the Hedgehog franchise is among SEGA's most successful game series ever. The spiky-haired critter has been the company's mascot for more than two decades and is one of the reasons for SEGA's success during the early era of video game consoles. Sonic is one of the most famous video game characters in the world. The second title of the series, Sonic the Hedgehog 2, which was released back in 1992, sold more than 6 million copies and became one of the most successful SEGA games ever. Yet, when an an iOS version of the game was released back in 2010, it wasn't very well accepted, because its visuals and controls weren't well-optimized for the touchscreen. Well, this wouldn't bother fans of the blue blur anymore. An updated and remastered version of Sonic the Hedgehog 2 has just been released for iOS. The classic title has been remastered by the same team of developers, who enhanced the iOS and Android versions of Sonic the Hedgehog 1 back in 2011. Christian Whitehead and Simon Thomley rebuilt Sonic the Hedgehog 2 from scratch with the aid of their custom-build Retro Engine. They have mostly focused on optimizing the touchscreen controls of the game, but it looks like the graphics of the title have been revamped as well. The familiar gameplay will still require you to collect golden rings and various bonuses while you endlessly jump and run. You'll have to prevent your archenemy, Dr. Robotnik, from completing his evil plans and taking over the world. Fans of the spiky-haired critter will be more than delighted to hear that the remastered version of Sonic the Hedgehog 2 will feature the Hidden Palace Zone. Although planned, the mythical level has never made it to any of the official releases of the game for the conventional gaming consoles. If you are sporting an iOS device and you've already bought the game, the remastered edition will be available as a free update. Otherwise, if you haven't bought the classic jump'n'run game, you can follow the link below and get it for $2.99. An Android version of the remastered game is expected promptly. Source
  9. Amid rumors that Apple is testing out iPhones with screen sizes of 4.7 inches and 5.7 inches, a photograph published on Wednesday allegedly shows off the metal housing for the Apple iPhone 6. With the 5.7 inch iPhone rumored to be part of a new line of Apple iPhone phablets to launch in May, we can assume that the metal part in the picture will house a 4.7 inch panel. The picture confirms a very thin design for the iPhone 6. According to the latest speculation, this device will be 6mm thin and will be named the Apple iPhone Air. This model would be launched in September, around the same time that the Apple iPhone 5 was released in 2012, and the Apple iPhone 5s and Apple iPhone 5c were released last year. Source
  10. Passwords keep getting more annoying but thankfully there are lots of different apps to help you securely manage them without writing them all down on a slip of paper that you store somewhere deep in a desk drawer. One of the best password management apps is 1Password, which lets you store all your passwords on one application and activate them simply through typing in one master password. Basically, then, your one 1Password password serves as the only password you’ll ever need to remember once you store all your other passwords on the app. Unfortunately for Android users, the full version 1Password has only been available for iOS, Windows and Mac users… but that’s about to change. El Android Libre notes that AgileBits is about to release a fresh beta for 1Password for Android, which suggests that a final version of the app can’t be too far off. Although Android users can have been able to use the 1Password Reader from AgileBits, that app is mostly an extension of the desktop app and doesn’t come close to offering all the features that the iOS version of the app offers. We don’t know for sure when the full version of 1Password will make its way to Google Play but we can bet that it will be a hot seller once it arrives. Some of El Android Libre’s screenshots for 1Password for Android follow below. Source
  11. It looks like Google is planning to invade the iOS App Store once again in the near future. A recent post in the Chromium open issues tracker reveals that the remote desktop management app Google is building for Android phones and tablets will also be made available for iOS devices. The app is referred to as “Chromoting,” and much like other remote desktop apps, it will allow users to access their computers from their phones and tablets. According to the post, the Android version of the app is much further along than its iOS counterpart. There is no release information, but the Android client is expected to launch before the iOS app. Source
  12. In case you hadn't heaird, Nintendo was recently forced to admit that the Wii U has been a failure. The company announced a projected 25 billion yen (~$240 million) annual loss because of low demand for its new hardware, and that has led Nintendo's president to make an even more surprising announcement that the company is "thinking about a new business structure" that could include making games for smartphones and tablets. Nintendo's revised projections led to a drastic cut in production of consoles and games; and, in a press conference in Osaka today, president Satoru Iwata said: Many would argue that it is actually "as simple as enabling Mario to move on a smartphone" since the company has been pressured by investors for years to release games on iOS and Android, but Nintendo obviously wants to be cautious with this pivot. SEGA had a bit of trouble when it first decided to abandon hardware and focus solely on software after the disappointment of the SEGA Dreamcast (sales disappointment that is, we still have our DC and play it regularly. Power Stone 2, Jet Set Radio, or Shenmue anyone?) Of course, it isn't even certain that Nintendo would become a software developer only. The company has been looking into building its own branded Android tablet for educational games, and the Nintendo 3DS/2DS are selling extremely well. So, building more mobile hardware isn't out of the question, but at the very least, Nintendo's future in your living room is uncertain. Source
  13. Apple is reportedly working on three iPad models for this year, Digitimes reports, with the company expected to ship 80 million to 90 million iOS tablets in total in 2014. According to unnamed market sources, apple is “likely” to launch a bigger, 12.9-inch “iPad Pro” by the end of the third quarter “at the earliest.” Apple is rumored to have already asked production partners and component suppliers “to develop new models of 7.9 - and 9.7-inch tablets,” the publication writes. In addition to iPads, the report also mentions Samsung tablets, with the South Korean Android device maker expected to ship 60-70 million tablet units in 2014. Apple and Samsung are going to remain the top two players in the tablet business this year. Many reports have suggested that Apple is working on a bigger iPad model, sometimes dubbed as the “iPad Pro,” in addition to bigger iPhone versions. However, some reports claimed the 12.9-inch tablet would be launched early this year, while others said it will hit stores in late 2014. Source
  14. Encrypted chat service Cryptocat has spent the past two years blocking outsiders from reading private conversations, and now it's facing a block of its own trying to get onto Apple's App Store. Developer Nadim Kobeissi took to Twitter today to blast the iPhone and iPad maker for unjustly rejecting Cryptocat for iPhone, software that was announced earlier this month. Kobeissi says he's under a non-disclosure agreement as part of the Apple developer program and cannot go into specifics, but claims that the reasons the company gave for its rejection were "illegitimate," and could threaten similar apps. "One of the reasons for Cryptocat for iPhone's rejection by Apple strongly implies that any other encrypted group chat app can be rejected," Kobeissi said in a follow-up tweet. Cryptocat made waves for offering a simple way to let two people chat while using end-to-end encryption. The service gained international attention (and some notoriety) in light of government eavesdropping, and its use in countries where free speech was limited. That's come with some costs: Kobeissi says he's gone through extra security screenings when traveling; and fearing intrusion from the Canadian government earlier this year, he moved Cryptocat's entire network to a Swedish nuclear bunker. One thing that makes all this curious is that Cryptocat's already available on Apple's App Store for OS X, which has similar content guideline requirements. Developers need to meet those rules before software can be distributed to users, though unlike on desktop machines, Apple does not allow users to buy or install software from elsewhere on iOS. Apple did not respond to a request for comment on the rejection, which Kobeissi says he might legally challenge. Source
  15. The United States Court of Appeals for the Federal Circuit in November greenlighted Apple’s appeal to a U.S. district court ruling which had originally rejected the company’s request to ban accused Samsung products from the U.S. market. Last month’s Appeals court ruling has prompted Judge Lucy Koh to reconsider her original decision and has opened door to a permanent sales ban on more than twenty different Samsung smartphones and tablets. Sure enough, Apple yesterday renewed its motion to permanently halt the sales of these devices in the United States, even though Samsung no longer offers none of the devices in question… Lawyers for Apple are requesting that a separate injunction trial be held on January 30, 2014 and separately from the already scheduled infringement retrial, reports patent expert Florian Müeller on his blog, FOSS Patents. Back in August 2012, Samsung’s Galaxy devices were found to violate Apple’s three utility software patents covering the iPhone’s Multi-Touch user interface: the famous rubber-banding invention that bounces back content when a user scrolls past screen edges, tap-to-zoom and perhaps the most famous of all patents – the pinch-to-zoom invention that early Android versions did not have (at Steve Jobs’ request). On the other hand, the U.S. Patent and Trademark Office tentatively invalidated Apple’s ‘915 patent for pinch-to-zoom functionality, prompting Apple to file a notice of appeal with the Patent Trial and Appeal Board. Judge Lucy Koh had rejected a Samsung ban within the United States during the original Apple v. Samsung trial in 2011 on the basis that Apple failed to present compelling evidence that it would suffer irreparable harm should Samsung be allowed to continue selling these products. However, now that Apple has successfully appealed her ruling, Judge Koh is forced to reconsider her decision. It is important to mention that none of the accused Samsung products – such as the Galaxy S II and the Galaxy Tab - are no longer relevant. Still, Apple wants to impose a sales ban in order to prevent the South Korean giant from selling them again in the future. Bloomberg has this excerpt from Apple’s filing: Samsung’s claim that it has discontinued selling the particular models found to infringe or design around Apple’s patents in no way diminishes Apple’s need for injunctive relief. Because Samsung frequently brings new products to market, an injunction is important to providing Apple the relief it needs to combat any future infringement by Samsung through products not more than colorably different from those already found to infringe. This is why Apple’s proposed injunction seeks to also cover “any other product not more than colorably different from an Infringing Product as to a feature found to infringe,” according to court documents. By the way, Bloomberg reminds us that the two frenemies so far spent “hundreds of millions of dollars” in legal fees on claims of copying each other’s features. Source
  16. Google has released a major update for the iOS version of the Google Search, which makes it a lot more useful. The app now shows notifications with the app running in the background for your appointments, flight and train timings. The app also lets you set reminders by speaking out instructions such as “Remind me to check out the fair this weekend” and then the app will show a notification at the right time. The app also includes new cards for things such as movie and concert tickets, boarding passes, reservation for car rentals, etc. There is also hands-free search mode. You can just say “OK Google” and speak your search query. This only works if the app is open, however, and on the iPhone 4s and above. Google has also updated the UI with a simplified homepage. -|download link|- itunes source: gsmarena
  17. Google’s Android operating system managed to grab exactly 81.0 percent smartphone share in the third quarter of 2013. Rounding out the top four smartphone operating systems were iOS at 12.9 percent, Windows Phone at 3.6 percent, and BlackBerry at 1.7 percent. The latest quarterly figures come from IDC, which summarized its findings in the following chart: IDC estimates total Android smartphone shipments worldwide reached 211.6 million units, letting Google’s mobile operating system power four out every five of the 261.1 million smartphones that shipped last quarter. The figure allowed Android to push past the 80 percent market share mark for the first time. IDC noted that while Android moved forward as a whole, the vast majority of its vendors still struggle to find meaningful market share. Samsung accounted for 39.9 percent of all Android shipments for the quarter, while the rest of the vendors either saw single-digit market share or even less than 1 percent (as was the case for the majority). Apple’s iOS saw its market share decline during the past quarter, despite reaching a new high for third quarter volumes. IDC naturally blamed the fact the world was waiting for the iPhone 5s and iPhone 5c, which will likely drive record volumes, market share, and year-over-year growth in the last quarter of the year. Windows Phone posted the largest year-over-year growth worldwide of any of the leading operating systems (up 156.0 percent), once again largely thanks to Nokia, which accounted for 93.2 percent of all the Windows Phone-powered smartphones shipped during the quarter. On the other hand, BlackBerry recorded the largest year-over-year decline among the leading operating systems during the quarter, due to softer demand for its new BB10 operating system and despite demand for its older BB7 devices within emerging markets. It’s worth noting that IDC’s estimates are quite close to those of Strategy Analytics’ figures for the quarter. The latter had slightly higher percentages for Android, iOS, and Windows Phone, but showed the same overall trend: Android up, iOS down, Windows Phone up, and BlackBerry down. Original Article
  18. Cutting ropes is a very wonderful thing, and iPhone gamers probably fall in love with Cut The Rope game that developed by Russia-based developer ZeptoLab. In September the company confirmed that they are working on the second part of the well known game Cut The Rope- a sequel to their popular physics-based puzzler, and the fourth title in the Cut the Rope series. It looks like that the second part of the game will named "Cut The Rope 2: Om Nom's Unexpected Adventure" And yesterday, the folks at ZeptoLab posted its first teaser: a 20-second clip starring Om Nom…The brief clip doesn’t really tell us much—it’s just Om Nom sailing through a blue sky, dangling from his iconic rope as pieces of candy float by. The hashtag ‘OmNomIsMissing’ at the end may be a clue though. Source
  19. Android tablets have been overtaking the market at a higher clip recently, and have been outselling Apple's tablets for a while now. But, as is Apple's aim, the iPad has continued to pull in more revenue than all of the Android tablets combined, until this last quarter. According to new data for Q3 of 2013, Android tablets generated more revenue than iOS tablets for the first time. Morgan Stanley's Katy Huberty said in a research note that for the first time, Android tablets earned 46.2% of the revenue share for Q3 2013, which bested Apple's revenue share of 45.6%. Of course, in order to beat Apple in revenue, Android manufacturers had to ship more than twice as many tablets. Android's share of units shipped grew to 66.7% for the quarter (up from 58.5% year-over-year); and, Apple saw a big drop from 40.2% in Q3 2012 to just 29.7% this year. The growth in the Android tablet market was said to be due to strong sales by Samsung and Lenovo. Q3 was expected to be a slower quarter for Apple since it had the new iPads ready for release in Q4, but that is still a precipitous drop from last year. It certainly looks like this may not be the last time that Android out-earns iOS in the tablet world. Source
  20. Apple iOS Apps & Games Pack November 2013 | 6.6 GB Apps and Games :Office2 HD v5.2.500iTeleport: Jaadu VNC v6.1.7IM+ 7Pro v8.0.1PDF Reader Premium Edition v4.3.1Adobe Photoshop Touch for phone v1.1.3Adobe Photoshop Touch v1.5.1MyPhoto Pro - Smart Photo Manager v3.7.4MyPhoto HD - Smart Photo Manager v1.1.5 Action Movie FX v2.7.1Color Splash for iPad v2.0.3Color Splash v2.1Hipstamatic v272Phoster v1.5.5Star Walk for iPad v7.0.1Star Walk v7.0.1 Baidu Maps HD v2.7.0Baidu Maps v6.2.0iThoughtsHD (mindmapping) v4.18Google Maps v2.4.3AccuWeather Platinum v6.0.5Monsters University v1.1.1LEGO® The Lord of the Rings™ v1.0INFINITY BLADE III: Soul Hunter v1.1.1RAGE HD v2.7Gang Lords v1.2.1Meltdown© v1.1Lunar Silver Star Story Touch v1.2.1 Striker Soccer 2 v1.0.1Despicable Me: Minion Rush v1.4.0Cytus v4.5.0Tiger Woods PGA TOUR® 12 v1.18.02Six-Guns v2.0.0 INTERCHANGEABLE LINKS !!!! :D DOWNLOAD HERE [ TUSFILES - 7 PART ] http://tny.cz/831c36aa MIRROR [ EMBEDLOAD - 7 PART ] http://pastebin.com/1tMkNpRh LINK PASSWORD : www.software182.netNote : Password is for the link, not the rar file !
  21. Wondershare MobileGo for iOS | 22.10 MB Manage Everything on Your iPhone, iPod & iPad. Do What iTunes can’t! Lost all the music because of a system reinstall, computer repair, iTunes crash, or unknown reasons? Want to move your playlists to a new computer? Not a problem anymore. Wondershare MobileGo for iOS lets you easily transfer music, video, playlists, Podcast, iTunes U from your iPod, iPhone and iPad back to iTunes and more data, like photos, contacts and SMS, to your computer. And it does even more! Features: Home page : http://www.wondershare.com DOWNLOAD HERE http://www.tusfiles.net/d8naqf3z9b9o
  22. The iOS platform has been remarkably resistant to malware infections over the years and attackers interested in mobile devices mainly have focused their efforts on Android. But the developer of a little-known bot that has the ability to run on Linux and Windows machines now has a version that can run on iOS as well. The Zorenium bot is not one of the brand-name bots that constantly make headlines. The bot is only a few months old and hasn’t yet gained the attention of many researchers. It has many of the same capabilities that other pieces of custom malware have, including from-grabbing, banker Trojan functionality, DDoS and even Bitcoin mining. But it’s Zorenium’s ability to run on recent version of iOS that sets it apart. “Recently our analysts have been monitoring the advancement of a new threat in the commercial malware theater – the Zorenium Bot. Zorenium a relatively new and unknown bot, which has been up for sale in the underground from January 2014 is getting new features in its March 18th update, including, also, ability to infect iOS devices (version 5-7), alongside its existing capabilities to run on Linux and Windows based machines. Also, in this update, the developers have updated the rootkit to TDL4 (This making it vulnerable to anti TDSS tools),” Tanya Koyfman and Assaf Keren of the SenseCy blog, run by Israeli company Terrogence, wrote in an analysis of the bot. Zorenium has been advertised on Pastebin and the first version of the bot was available for direct download via a link posted on Twitter in December. The Zorenium malware is related to the Betabot malware, which has been used in attacks against financial institutions and other sites since last year. The FBI issued a warning about Betabot on September, warning consumers that the malware will masquerade as a Windows security warning dialog box. “Cyber criminals use Beta Bot to target financial institutions, e-commerce sites, online payment platforms, and social networking sites to steal sensitive data such as log-in credentials and financial information. Beta Bot blocks computer users’ access to security websites and disables anti-virus programs, leaving computers vulnerable to compromise,” the FBI warning says. “Beta Bot infection vectors include an illegitimate but official looking Microsoft Windows message box named ‘User Account Control’ that requests a user’s permission to allow the ‘Windows Command Processor’ to modify the user’s computer settings. If the user complies with the request, the hackers are able to exfiltrate data from the computer. Beta Bot is also spread via USB thumb drives or online via Skype, where it redirects the user to compromised websites.” The security measures, vertical software development and installation model and exploit mitigations included in iOS have made the platform a difficult target for attackers. There have been a small string of code-execution vulnerabilities found in various versions of iOS, many of them discovered by members of the jailbreak community. Apple has patched those, but users who jailbreak their devices typically don’t update them, because that rolls back the jailbreak and restores the normal operating system. For Zorenium to run on an iOS device, it likely is running on jailbroken phones, unless the bot uses a previously unknown vulnerability in the operating system. Source
  23. Tokyo District Court Judge Koji Hasegawa ruled that Apple's iPhone 4S, 4, and iPad 2 did not infringe on a data communications patent held by Samsung. The Korean company had claimed that the Apple devices were violating its intellectual property. This is the latest in a string of patent litigations that have gone through courts around the world, with the latest ruling out of the US awarding Apple some $930 million in damages. A Samsung spokesman says the company is disappointed in the ruling out of Japan, but is yet to decide whether to appeal. Source
  24. It seems that we can’t go any longer than a few posts without professing our love for the jailbreaking scene. Maybe not always for some of the tweaks that it comes up with, after all, some can be pretty poor indeed, but rather for the kinds of things that it makes possible. For the doors that it opens, often far beyond the idea of simply being able to skin an iOS device to within an inch of its life. We’d have to say that the ultimate way of ‘sticking it to the man’ if you own an iPhone or iPad has to be the prospect of running Google’s Android on it. We’re big fans of iOS here, but that doesn’t mean that we’re not also partial to a spot of Android when the situation demands it. Being able to run it on hardware like that offered by Apple is a bonus indeed, and it looks like such a thing may be possible. Of course, running Android on an iOS device isn’t entirely new, because it’s been done before. Pre-Apple A4 devices were hacked to run Android just fine, but what if you want to use something a little more… recent? Hacker Winocm has recently posted a video via Twitter showing him dual-booting an iPad 2 with both iOS 5 and iOS 6, and then later triple booting iOS 5, iOS 6 and iOS 7 all on the same iPad. Initially that may not seem to help the quest to get Android onto such a device – the iPad 2 uses an A5 processor – but it seems there’s a little more to it. Taking to Twitter, equally renowned hacker iH8sn0w revealed that the way Winocm managed to work his magic may open the door to an Android port in future. It turns out that Winocm achieved his feat by "bootstrapping to iBoot from the kernal (userland)" according to iH8sn0w, which the pair agree could mean that there is now hope for getting Android to run on Apple A5-powered devices. Which, you know, is kind of nice. We’ll have to keep an eye on developments, but we wouldn’t expect to see Android running on an iPad 2 just yet. Apple only just dropped the aging tablet from its lineup, so we really weren’t all that far from Android being able to be run on a shipping Apple device. Now wouldn’t that have been cool? Source
  25. geeteam

    The iPhone 6 Concept [Images]

    We’ve seen an abundance of iPhone 6 concepts in recent months, and with the consensus being that Apple will go considerably larger with its next hardware upgrade, most designers have been experimenting with new form factors. There’s no denying that the iPhone’s aesthetic hasn’t changed a great deal from the iPhone 4, and as such, we’ve seen concepts based on the likes of the iPad Air, iPod touch, and even the iPhone 5c. Now, though, resident designer Martin Hajek has come up with an intriguing set of renders based upon the oft-forgotten iPod nano. Before the emergence of the iPhone in 2007, the iPod nano was quite a big deal. Much smaller and lighter than the full-size iPod, its flash memory meant that it could remain small while avoiding the dreaded clicks that signified hard drive failure. But since the iPhone, and subsequently, the iPod touch, the nano has looked like a bit of a lost product, taking on many different form factors while slipping into relative obscurity. But Hajek, who has designed many a great Apple concept before, has given the nano a mini-revival with this intriguing iPhone 6 concept. Like pretty much every concept we’ve been treated to lately, it packs a 4.7-inch display, which is what we expect of the smaller of two new iPhone models. The larger configuration, meanwhile, could pack a 5.5-inch panel, but both are expected to retain a similar form factor and almost identical technical specs. The display size not the most noteworthy feature here, though, with the nano-like shape and design obvious throughout. If anything, it looks very much like a Sony Xperia handset, and while it’s not the worst looking range of devices in the world, it would certainly represent a step back for Apple if it were to take the squared-off approach. That said, we’ve seen about enough curved-rear-panel iPhone 6 concepts to last us a lifetime, and it’s good to see something new brought to the table. Nevertheless, this rather generic finish takes away some of the charm and finesse that the iPhone has become synonymous with, and so while we do like certain aspects of the nano look, we also hope that Apple’s own plans are somewhat different to this. Source
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