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  1. 'Fallout 4' and other Bethesda games will get a frame rate boost on Xbox Five more Bethesda games are getting FPS Boost. Bethesda Microsoft launched the FPS Boost feature on the Xbox Series X and S in February to breathe new life into backwards-compatible Xbox One titles. At the the time, only five titles got the upgrade, which gives you a way to play the older games at higher frame rates without mods. Now, five more Bethesda games are getting FPS Boost support: Fallout 4, Fallout 76, Prey, The Elder Scrolls V: Skyrim Special Edition and Dishonored: Definitive Edition. The newly added entries to the list of games with FPS Boost were revealed during the latest episode of The Official Xbox Podcast with Xbox Live's Larry "Major Nelson" Hryb and Xbox senior communications manager Jeff Rubenstein. All five are available on Microsoft Game Pass, making them playable on both Xbox and PC. Some, like Fallout 4, were added shortly after Bethesda officially became part of Xbox following the completion of Microsoft's $7.5 billion deal to acquire ZeniMax Media and its video game publishers. Games that support the feature get their framerates doubled from 30 to 60FPS, though some can even be played at 120FPS on the new consoles. At the moment it's not entirely clear when the games are getting FPS Boost exactly. As Kotaku notes, the feature could arrive with the next major Xbox Series X and S update, which will add settings to toggle on HDR and FPS Boost for each individual game. Source: 'Fallout 4' and other Bethesda games will get a frame rate boost on Xbox
  2. Xbox’s CFO, Tim Stuart has stated that future Bethesda games (after Ghostwire Tokyo and Deathloop) will come to other platforms, such as PS5, but release first on Xbox and PC or be better on those platforms. Reporting from VGC confirms that Tim Stuart said that this would be the case at the Jefferies Interactive Entertainment conference, which took place last week. Stuart highlights that “What we’ll do in the long run is we don’t have intentions of just pulling all of Bethesda content out of Sony or Nintendo or otherwise. But what we want is we want that content, in the long run, to be either first or better or best or pick your differentiated experience, on our platforms. We will want Bethesda content to show up the best as — on our platforms.” He then goes on to say: “Yes. That’s not a point about being exclusive. That’s not a point about we’re being — adjusting timing or content or road map. But if you think about something like Game Pass, if it shows up best in Game Pass, that’s what we want to see, and we want to drive our Game Pass subscriber base through that Bethesda pipeline. So again, I’m not announcing pulling content from platforms one way or the other,” Stuart continued. “But I suspect you’ll continue to see us shift towards a first or better or best approach on our platforms.” This is great news for fans of Bethesda titles who are looking to play the game on PS5, but it does raise questions about how well these games will be optimised for Sony’s new console. For example, they might have fewer bugs and glitches, but the experience might also not be fine-tuned for the new console, and features like DualSense haptic feedback and adaptive triggers, which are prevalent in Deathloop, may not be implemented at all. However, we are still a while away from this becoming a reality, with Starfield likely set to be the first game released for Xbox or PC first. Source
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