<?xml version="1.0"?>
<rss version="2.0"><channel><title>News: Technology News</title><link>https://nsaneforums.com/news/technology-news/page/58/?d=2</link><description>News: Technology News</description><language>en</language><item><title>AMD FSR 4 is finally here touting machine learning-powered upscaling</title><link>https://nsaneforums.com/news/technology-news/amd-fsr-4-is-finally-here-touting-machine-learning-powered-upscaling-r28054/</link><description><![CDATA[<p>
	FidelityFX Super Resolution, or FSR, the answer to Nvidia's DLSS upscaling tech from AMD, first landed in 2021 as a spatial upscaler. Over the years, the company has delivered temporal upscaling, frame generation, and more upgrades to the popular performance-enhancing technology. Now, right alongside the official reveal of its highly anticipated RX 9070 series graphics cards, the company has given a look at the next-generation of FSR that's incoming.
</p>

<p>
	 
</p>

<p>
	Aptly dubbed FSR 4, AMD says this delivers quality improvements to the technology across the board, using the benefits of machine learning much like Nvidia's offering. To achieve this, AMD has used custom ML models trained on AMD EPYC and Instinct accelerators to upgrade the AI upscaling algorithm of FSR 4.
</p>

<p>
	 
</p>

<p>
	Thanks to this, AMD is touting major image quality enhancements in FSR 4 compared to previous versions of the technology. Per the company's comparisons, it seems like FSR 4 can deliver better image fidelity in Performance Mode even over FSR 3.1's Balanced Mode at 4K.
</p>

<p>
	 
</p>

<p>
	On top of the frame rate gains seen just by using FSR 4, when AMD's own frame generation tech is applied to games, performance uplifts of up to 3.7 times could be seen as well. Check out the numbers that AMD showed off with several games below. To keep input lag at a minimum, AMD is once again using its Anti-Lag feature.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="AMD FSR 4" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740747650_953288d71c0a4574a57d862d859fe2d8a0jmalcgnaluvjkv-11.jpg">
</figure>

<p>
	However, it doesn't look like previous generation AMD graphics cards will get this version of FSR, with the company saying FSR 4 is developed for the RDNA 4 Radeon RX 9070 series.
</p>

<p>
	 
</p>

<p>
	At launch, AMD expects to have over 30 games supporting the FSR 4 suite for RX 9070 series owners, while more than 75 titles are slated to add the technology later this year. It looks like the company is expecting fast adoption thanks to an upgradable FSR 3.1 API being offered to developers.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="AMD FSR 4" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740747657_953288d71c0a4574a57d862d859fe2d8a0jmalcgnaluvjkv-12.jpg">
</figure>

<p>
	You can also find the entire coverage of our RDNA 4 (RX 9070 series) <a href="https://www.neowin.net/news/tags/amd_rdna_4_launch/" rel="external nofollow">at this link</a>.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/amd-fsr-4-is-finally-here-touting-machine-learning-powered-upscaling/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
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<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
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<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
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]]></description><guid isPermaLink="false">28054</guid><pubDate>Fri, 28 Feb 2025 18:26:01 +0000</pubDate></item><item><title>AMD details Windows 11 AI performance gains on RX 9070 XT vs 7900</title><link>https://nsaneforums.com/news/technology-news/amd-details-windows-11-ai-performance-gains-on-rx-9070-xt-vs-7900-r28053/</link><description><![CDATA[<p>
	AMD has announced its new RDNA 4-based RX 9070 series desktop graphics cards today. Aside from improvements related to gaming that we covered in this article, AMD has also incorporated major AI advancements this time.
</p>

<p>
	 
</p>

<p>
	AMD says that it has added new dedicated math pipelines for ML acceleration that are primed for better performance with narrower data types. The new GPUs also gain support for FP8 (8-bit floating point) including BF8 (Brain Float 8)/FP8 E4M3 and HF8 (half precision float)/FP8 E5M2 for improved inferencing.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="RDNA 4 Architecture" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740746893_4c963f90e26e481bbcd7dee38af4ed31wlsupms7lfcpuoy6-12.jpg">
</figure>

<p>
	To leverage these improvements, the WMMA instructions have been enhanced on the 9070 series cards. In case you don't remember, AMD had added support for Wave Matrix Multiply Accumulate (WaveMMA or WMMA) last time <a href="https://www.neowin.net/news/amd-changes-radeon-gpus-name-again-accepts-new-9070-xt-wont-beat-nvidia-rtx-5090/" rel="external nofollow">with RDNA 3</a>.
</p>

<p>
	 
</p>

<p>
	AMD is promising 2x the FP16 throughput on RDNA 4 vs RDNA 3 (RX 7000), and 4x in the case of INT8; and double those with Sparsity.
</p>

<p>
	 
</p>

<p>
	For Stable Diffusion AI image generation, the new RDNA 4 graphics are bringing AMD-optimized models with claims of much better performance thanks to corresponding memory usage improvements. The company also expects support for FLUX AI and LLMs in the future.
</p>

<p>
	 
</p>

<p>
	In real applications like Adobe Lightroom, Da Vinci Resolve, AMD is promising up to 34% better performance on 9070 XT vs 7900 GRE. Meanwhile, in the case of generative AI, the company expects the 9070 XT to be up to 70% faster than the 7900 GRE. These were measured on Windows 11.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="AMD AI performance on RDNA 4 vs RDNA 3" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740748713_rdna_4_ai_perf_vs_rdna_3.jpg">
</figure>

<p>
	They say with great power comes great responsibility, and AMD seems to be doing just that. Using all this AI firepower in its arsenal, the company is trying to further improve the stability of its display drivers with the new AMD AI Inspector feature.
</p>

<p>
	 
</p>

<p>
	The company is also finally bringing ML-based upscaling with FSR 4 and other frame-generation technologies
</p>

<p>
	 
</p>

<p>
	You can find the entire coverage of our RDNA 4 (RX 9070 series) <a href="https://www.neowin.net/news/tags/amd_rdna_4_launch/" rel="external nofollow">at this link</a>.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/amd-details-windows-11-ai-performance-gains-on-rx-9070-xt-vs-7900/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
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<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
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]]></description><guid isPermaLink="false">28053</guid><pubDate>Fri, 28 Feb 2025 18:25:19 +0000</pubDate></item><item><title>AMD 9070 XT brings higher quality encode, and video playback performance improvements</title><link>https://nsaneforums.com/news/technology-news/amd-9070-xt-brings-higher-quality-encode-and-video-playback-performance-improvements-r28052/</link><description><![CDATA[<p>
	While AMD has generally provided excellent value for money for gaming (especially in the case of rasterization), the company has typically struggled in other areas like productivity. One such case is the quality and fidelity of output images when encoding.
</p>

<p>
	 
</p>

<p>
	Typically, gamers and creators have preferred Nvidia's NVENC encoder as a result of this since it requires AMD's AMF encoder to have higher bitrates in order to match the fidelity. This ultimately means that it gets resource-heavy to do the encoding work on a Radeon GPU.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="RDNA 4 Architecture" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740746920_4c963f90e26e481bbcd7dee38af4ed31wlsupms7lfcpuoy6-3.jpg">
</figure>

<p>
	With the latest RNDA 4-based RX 9070 series graphics cards, AMD is promising some major enhancements in this area on its VCN (Video Core Next). For example, compared to the 7900 XTX, Team Red is showing off much better quality while encoding H.264 (AVC) at 1080p using 6 Mbps bitrate. Speaking of H.264, the new media engine also improves low-latency H.264 encoding at lower bitrates.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="AMD media engine H264 performance improvement" class="ipsImage" height="406" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740750102_rdna_4_media_engine_encode_perf.jpg">
</figure>

<p>
	In the case of HEVC (H.266), AMD claims an 11% encode quality improvement. AV1 is also seeing encoding efficiency improvements thanks to B Frames. Up to 8K 75 fps encoding is supported for HEVC and AV1, says AMD.
</p>

<p>
	 
</p>

<p>
	Aside from encoding improvements, decoding is also set to see some big gains. The company says the new VCN version brings low-power video playback with "more than 50% performance uplift for AV1 and VP9". This can be pretty significant since a lot of major web content is on VP9 or AV1. Not much is mentioned about H.264 and H.265 though. Perhaps the company feels there isn't much room for optimization for these codecs.
</p>

<p>
	 
</p>

<p>
	You can find the entire coverage of our RDNA 4 (RX 9070 series) <a href="https://www.neowin.net/news/tags/amd_rdna_4_launch/" rel="external nofollow">at this link</a>.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/amd-9070-xt-brings-higher-quality-encode-and-video-playback-performance-improvements/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
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]]></description><guid isPermaLink="false">28052</guid><pubDate>Fri, 28 Feb 2025 18:24:20 +0000</pubDate></item><item><title>AMD shares RX 9070 (XT) Windows 11 performance vs RTX 3090, 3080, RX 7900, 6900 XT, 6800 XT</title><link>https://nsaneforums.com/news/technology-news/amd-shares-rx-9070-xt-windows-11-performance-vs-rtx-3090-3080-rx-7900-6900-xt-6800-xt-r28051/</link><description><![CDATA[<p>
	AMD has finally launched its RX 9070 series desktop graphics cards today, and the company has shared performance figures of its new RDNA 4 GPUs. Broadly speaking, the company says that the new RX 9070 XT is 51% faster than the 6900 XT and 26% faster than Nvidia's RTX 3090 on average across 30+ games. AMD says that all testing was done on Windows 11 Pro, version 23H2.
</p>

<p>
	 
</p>

<p>
	Aside from the broad overview, the tech giant has also shared detailed performance numbers against the RX 7900 GRE. For those not familiar, the RX 7900 GRE sits between the 7800 XT and 7900 XT, and compared to Nvidia GPUs, the 7900 GRE is equivalent to the 4070 SUPER and 4070 Ti in raster, and about as good as a 4060 Ti in ray tracing.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="RX 9070 Series" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740747367_74877f38f8ef488ff1e05eead2b0f0d8pnsbqjynrsfnsfaj-12.jpg">
</figure>

<p>
	The data consists of both 4K and 1440p resolutions using ultra (highest) graphics settings. AMD claims the 9070 XT is 42% faster than the 7900 GRE at the higher resolution and 38% faster than the GRE at the lower resolution.
</p>

<figure class="image image--expandable">
	<img alt="RX 9070 Series" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740747401_74877f38f8ef488ff1e05eead2b0f0d8pnsbqjynrsfnsfaj-17.jpg">
</figure>

<p>
	At 4K (2160p), the new 9070 XT is said to be up to 28% faster at rasterization than the 7900 GRE with titles like <em>Cyberpunk 2077</em> and <em>Assassin's Creed Mirage</em> showing the biggest gains. Speaking of <em>Cyberpunk 2077</em>, the 9070 XT should also see a huge improvement at ray tracing here with a 33% boost. Overall, AMD expects up to 34% better ray tracing.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="RX 9070 Series" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740747408_74877f38f8ef488ff1e05eead2b0f0d8pnsbqjynrsfnsfaj-18.jpg">
</figure>

<p>
	Moving on to 1440p, the status quo alters slightly with more CPU-heavy titles like <em>Assassin's Creed Mirage</em> taking a back seat to games like <em>Dragon Age: Veilguard</em>, <em>God of War: Ragnarok</em>, and <em>Black Myth: Wukong</em>. Things don't change much on the ray tracing side though.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="RX 9070 Series" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740747381_74877f38f8ef488ff1e05eead2b0f0d8pnsbqjynrsfnsfaj-14.jpg">
</figure>

<p>
	Up next, AMD has also published numbers for the RX 9070 which has eight fewer CUs and much lower clocks. Similar to the XT, the company has compared the RX 9070 to the next best in line, the 6800 XT and the Nvidia RTX 3080, and promises to deliver 38% and 26% better performance at 4K max settings respectively across 30+ games.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="RX 9070 Series" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740747388_74877f38f8ef488ff1e05eead2b0f0d8pnsbqjynrsfnsfaj-15.jpg">
</figure>

<p>
	Detailed performance numbers of the RX 9070 have been shared again vs the 7900 GRE. AMD says that the 9070 is 21% and 20% faster than the GRE at 4K and 1440p respectively in overall performance across 30+ games.
</p>

<p>
	 
</p>

<p>
	Thus in a nutshell AMD expects some massive improvement per CU with RDNA 4. To learn more about how this level of performance was achieved, head over to <a href="https://www.neowin.net/news/amd-explains-in-detail-how-rdna-4-architecture-makes-9070-xt-gaming-performance-so-good/" rel="external nofollow">this dedicated piece</a> where the company has explained the underlying architectural enhancements.
</p>

<p>
	 
</p>

<p>
	As far as pricing goes, the RX 9070 XT is priced at $599 and the non-XT comes in at $549 SEP (Suggested Etail price). They will be available starting March 6th 2025.
</p>

<p>
	 
</p>

<p>
	You can also find the entire coverage of our RDNA 4 (RX 9070 series) <a href="https://www.neowin.net/news/tags/amd_rdna_4_launch/" rel="external nofollow">at this link</a>.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/amd-shares-rx-9070-xt-windows-11-performance-vs-rtx-3090-3080-rx-7900-6900-xt-6800-xt/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
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]]></description><guid isPermaLink="false">28051</guid><pubDate>Fri, 28 Feb 2025 18:23:22 +0000</pubDate></item><item><title>AMD explains in detail how RDNA 4 architecture makes 9070 XT gaming performance so good</title><link>https://nsaneforums.com/news/technology-news/amd-explains-in-detail-how-rdna-4-architecture-makes-9070-xt-gaming-performance-so-good-r28050/</link><description><![CDATA[<p>
	AMD today is announcing its new RDNA 4 GPU architecture that will be powering its new Radeon RX 9070 series desktop GPUs. The Santa Clara company has put up some fairly tall claims in terms of performance and if you are wondering how AMD managed to achieve it, the company says it is all thanks to its vision of making "an architecture built for gaming".
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="RDNA 4 Architecture" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740746905_4c963f90e26e481bbcd7dee38af4ed31wlsupms7lfcpuoy6-1.jpg">
</figure>

<p>
	The Radeon team says that the performance per Compute Unit (CU) per clock on RDNA 4 sees an uplift of nearly two times in rasterization compared to RDNA 2 (RX 6000 series) and by nearly 40% vs RDNA 3 (RX 7000 series).
</p>

<p>
	 
</p>

<p>
	Ray tracing sees an even bigger improvement as the 3rd Gen RDNA 4 ray accelerators claim to be about 2.4x or 140% faster than RDNA 2 and over 70% faster than RDNA 3. Thus, AMD is showing some impressive numbers here in terms of IPC (instructions per cycle).
</p>

<p>
	 
</p>

<p>
	However, AMD understands that raster and ray tracing are not everything in gaming these days as AI-based upscaling technology is also fairly common now. As such, Team Red's new GPUs are said to see the biggest gain in AI and ML processing. RDNA 4 promises up to four times faster FP16 dense matrix output vs RDNA 2, and against RDNA 3, it promises two times better performance.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="RDNA 4 Architecture" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740746912_4c963f90e26e481bbcd7dee38af4ed31wlsupms7lfcpuoy6-2.jpg">
</figure>

<p>
	AMD is <a href="https://www.neowin.net/news/amd-rdna-3-rx-7900-xtx-7900-xt-7800-xt-full-alleged-spec-details-die-shot-have-leaked/" rel="external nofollow">moving back to a monolithic design</a> with RDNA 4 as the new 9070 series cards are based on the TSMC 4nm process. There are in total 53.9 billion transistors across a die size of 356.5 sq.mm. area.
</p>

<p>
	 
</p>

<p>
	AMD has shared a high-level logical layout of the RX 9070 XT die which has 64 CUs in total arranged across four shader engines, where each shader engine comprises eight Workgroup processors. If you recall, each of AMD's RDNA Workgroup processors or <a href="https://www.neowin.net/news/amd-rdna-3-rx-7000-gpus-could-have-up-to-double-the-ipc-compared-to-rdna-2-rx-6000/" rel="external nofollow">WGP houses a couple of compute units</a>.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="RDNA 4 Architecture" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740746850_4c963f90e26e481bbcd7dee38af4ed31wlsupms7lfcpuoy6-5.jpg">
</figure>

<p>
	With its new 3rd Gen Ray (RT) accelerators, RDNA 4 brings improvements to both ray traversal as well as shading performance.
</p>

<p>
	 
</p>

<p>
	The RX 9070 series is said to pack double the ray intersection rate. For those unfamiliar, the intersection rate is the process of determining how fast rays meeting a surface or object can be calculated on a GPU.
</p>

<p>
	 
</p>

<p>
	The new architecture also features significant improvements to BVH (Bounding Volume Hierarchy) primitive node compression to reduce memory bandwidth requirements. Along with that, RDNA 4 moves from a BVH4 to BVH8 implementation and this has been done to complement the doubling intersection rate. If you are wondering, BVH is a technique used to accelerate ray tracing performance.
</p>

<p>
	 
</p>

<p>
	And it does not stop there as false-positive intersections are also culled thanks to Oriented Bounded Boxes (OBB). AMD says that this new technology helps to boost ray traversal performance by around 10%, though it also depends on the source geometry. Overall, AMD says ray traversal IPC is twice as good on RDNA 4 compared to RDNA 3.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="RDNA 4 Architecture" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740746864_4c963f90e26e481bbcd7dee38af4ed31wlsupms7lfcpuoy6-8.jpg">
</figure>

<p>
	Following ray traversal, AMD has also highlighted the shading enhancements on its new GPUs. First up, the latency of memory requests is significantly reduced with a new Out of Order Memory returns technology. The technique makes out-of-order shader executions possible even in the case of cache misses and consequent wave request delays.
</p>

<p>
	 
</p>

<p>
	The new design also brings dynamic vector general purpose register (VGPR) management and allocation thus improving ray occupancy by lowering the number of idle VGPRs. This should immensely help ray shading since it typically requires more registers than ray traversal.
</p>

<figure class="image image--expandable">
	<img alt="RDNA 4 Architecture" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740746872_4c963f90e26e481bbcd7dee38af4ed31wlsupms7lfcpuoy6-9.jpg">
</figure>

<p>
	For some reason, AMD has not provided any details about the rasterization advancements as the focus this time is clearly on ray tracing and AI. In general, though, it does note that its RDNA 4 CUs feature "enhanced memory subsystem and improved scalar units" as well as "much higher clock speeds."
</p>

<p>
	 
</p>

<p>
	You can find the entire coverage of our RDNA 4 (RX 9070 series) <a href="https://www.neowin.net/news/tags/amd_rdna_4_launch/" rel="external nofollow">at this link</a>.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/amd-explains-in-detail-how-rdna-4-architecture-makes-9070-xt-gaming-performance-so-good/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
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</p>
]]></description><guid isPermaLink="false">28050</guid><pubDate>Fri, 28 Feb 2025 18:21:53 +0000</pubDate></item><item><title>Forza Horizon 5 'Horizon Realms' update adds new content to the game alongside PS5 launch</title><link>https://nsaneforums.com/news/technology-news/forza-horizon-5-horizon-realms-update-adds-new-content-to-the-game-alongside-ps5-launch-r28041/</link><description><![CDATA[<p>
	In January 2025, when Playground Games announced <a href="https://www.neowin.net/news/forza-horizon-5-is-getting-its-likely-final-update-packed-with-new-content/" rel="external nofollow">the end of new playlists</a> in <em>Forza Horizon 5, </em>the studio promised more content for the game. Now, <a href="https://www.neowin.net/news/microsoft-announces-forza-horizon-5-for-playstation-5-lands-with-crossplay-later-this-year/" rel="external nofollow">with the launch on PlayStation 5</a> looming over the <em>horizon </em>(get it?), Playground Games published details about what is coming to the game in April.
</p>

<p>
	 
</p>

<p>
	The studio calls "Horizon Realms" one of the biggest updates for the game to date. New accolades, new vehicles, a new Stadium Track, Skill Mode, a fresh car pack, and more:
</p>

<p>
	 
</p>

<blockquote class="QuoteNewsStyle">
	<p>
		This April, the Horizon Festival evolves with Horizon Realms. This brand-new feature will let players dig into Forza Horizon 5’s history of Evolving World updates. Explore 12 fantastic Evolving World locations: 11 of the best previously limited-time locations and the premiering Stadium Track.
	</p>

	<p>
		 
	</p>

	<p>
		Collect new Horizon Realms-exclusive accolades to unlock four new-to-Horizon reward cars.  Revisit your favorite environments, or discover them for the first time!
	</p>
</blockquote>

<p>
	Horizon Realms will bring back some of the user-favorite locations from the previous updates. Look out for the following 11 spots on the map:
</p>

<p>
	 
</p>

<ul>
	<li>
		Stunt Park 
	</li>
	<li>
		Ice Rink 
	</li>
	<li>
		Oval Track 
	</li>
	<li>
		Summer Party 
	</li>
	<li>
		Neon Airstrip
	</li>
	<li>
		Día de Muertos 
	</li>
	<li>
		Winter Wonderland 
	</li>
	<li>
		Lunar Drift Arena 
	</li>
	<li>
		Retrowave Highway 
	</li>
	<li>
		Cars and Coffee 
	</li>
	<li>
		Stadium Maze
	</li>
</ul>

<p>
	 
</p>

<p>
	Each location will have five additional accolades to unlock (various tasks to complete in-game), which you will be able to track on the new Accolade tab. Also, the game will let you earn some of the accolades you might have previously missed.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="Forza Horizon Horizon Realms update" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740694478_forza_horizon_5_horizon_realms.jpg">
</figure>

<p>
	Another addition is the brand-new Stadium Track and the Horizon Stadium Circuit.
</p>

<p>
	 
</p>

<p>
	As for the new cars, everyone will get a chance to earn the following new-to-the-game vehicles:
</p>

<p>
	 
</p>

<ul>
	<li>
		2024 Lamborghini Revuelto
	</li>
	<li>
		2023 Lamborghini Huracan Sterrato
	</li>
	<li>
		2018 Lotus Exige Cup 430
	</li>
	<li>
		2022 Hennessey Mammoth 6x6
	</li>
</ul>

<figure class="image image--expandable">
	<img alt="Forza Horizon Horizon Realms update" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740694465_forza_horizon_5_horizon_realms_1.jpg">
</figure>

<p>
	Also, a new car pack will be available for purchase on April 25. It will offer gamers four retro Nissan vehicles: the 1989 Nissan Pao, 1991 Nissan Figaro, 1989 Nissan Scargo, and 1987 Nissan Be-1. The pack will cost $4.99 and be available for purchase on April 25.
</p>

<p>
	 
</p>

<p>
	Finally, <em>Forza Horizon 5 </em>now<em> </em>has a release date on PlayStation 5. You can preorder the game, which will be available on April 29. It will offer a 60 FPS Performance mode and a 30 FPS Quality mode. Owners of the PlayStation 5 Pro will benefit from better visual fidelity and ray-traced car reflections in Quality mode.
</p>

<p>
	 
</p>

<p>
	Those preordering Premium Edition will get to play the game four days earlier, on April 25. Every preorder, regardless of the edition, gets you the 2021 Mercedes-AMG ONE, 5,000 Forzathon Points, and 5 Backstage Passes for purchasing hard-to-find cars.
</p>

<p>
	 
</p>

<p>
	You can read more about Horizon Realms <a href="https://forza.net/news/forza-horizon-5-horizon-realms" rel="external nofollow">in a post</a> on the official <em>Forza </em>website.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/forza-horizon-5-horizon-realms-update-adds-new-content-to-the-game-alongside-ps5-launch/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

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</p>
]]></description><guid isPermaLink="false">28041</guid><pubDate>Fri, 28 Feb 2025 07:37:20 +0000</pubDate></item><item><title>Now the overclock-curious can buy a delidded AMD 9800X3D, with a warranty</title><link>https://nsaneforums.com/news/technology-news/now-the-overclock-curious-can-buy-a-delidded-amd-9800x3d-with-a-warranty-r28040/</link><description><![CDATA[<h3>
	CPUs ready to blast past their limits can be had with a warranty, for a premium.
</h3>

<p>
	The integrated heat spreaders put on CPUs at the factory are not the most thermally efficient material you could have on there, but what are you going to do—rip it off at the risk of killing your $500 chip with your clumsy hands?
</p>

<p>
	 
</p>

<p>
	Yes, that is precisely what enthusiastic overclockers have been doing for years, <a href="https://en.wikipedia.org/wiki/Decapping" rel="external nofollow">delidding</a>, or decapping (though the latter term is used less often in overclocking circles), chips through various DIY techniques, allowing them to replace AMD and Intel's common denominator shells with liquid metal or other advanced thermal interface materials.
</p>

<p>
	 
</p>

<p>
	As you might imagine, it can be nerve-wracking, and things can go wrong in just one second or one degree Celsius. In <a href="https://www.tomshardware.com/pc-components/cpus/extreme-overclocker-recommends-heating-arrow-lake-cpus-to-165-degrees-celsius-before-delidding-the-cpu-has-to-be-hot-enough-so-the-indium-melts-but-not-too-hot-to-not-damage-the-smds" rel="external nofollow">one overclocking forum thread</a>, a seasoned expert noted that Intel's Core Ultra 200S spreader (IHS) needs to be heated above 165° C for the indium (transfer material) to loosen. But then the glue holding the IHS is also loose at this temperature, and there is only 1.5–2 millimeters of space between IHS and surface-mounted components, so it's easy for that metal IHS to slide off and take out a vital component with it. It's quite the Saturday afternoon hobby.
</p>

<div class="ars-interlude-container in-content-interlude mx-auto max-w-xl my-5">
	 
</div>

<p>
	That is the typical overclocking bargain: You assume the risk, you void your warranty, but you remove one more barrier to peak performance. Now, though, Thermal Grizzly, led by that same previously mentioned expert, Roman "der8auer" Hartung, has a new bargain to present. His firm is delidding AMD's Ryzen 9800X3D CPUs with its own ovens and specialty tools, then <a href="https://www.thermal-grizzly.com/en/amd-tg-delidded-cpu/s-tg-del-cpu-001" rel="external nofollow">selling them with two-year warranties</a> that cover manufacturer's defects and "normal overclocking damage," but not mechanical damage.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/RYLUBvISa7I?feature=oembed" title="You can now buy Delidded AMD Ryzen 9800X3D with 2 Years Warranty" width="200"></iframe>
	</div>
</div>

<p>
	<em>der8auer explains his rather unique delidded CPU offering and shows you how it is made. </em>
</p>

<p>
	 
</p>

<p>
	In a video explaining this business for which almost no bank would ever provide capital, Hartung/der8auer makes it clear that "AMD has no clue what we're doing here" and that AMD will not help his business with anything. Thermal Grizzly is buying the CPUs from German store <a href="https://www.mindfactory.de/" rel="external nofollow">Mind Factory</a>, spending the labor time to delid, test, and verify each chip, then selling them at a markup. That markup will mostly cover returns, as Thermal Grizzly has to eat the more than 500 euro cost of any chips that come back under warranty.
</p>

<p>
	 
</p>

<figure class="ars-wp-img-shortcode id-2078738 align-fullwidth">
	<div>
		<div class="ars-lightbox">
			<div class="ars-lightbox-item">
				<img alt="3-tg-del-cpu-001-png_800x800.jpeg" class="ipsImage" decoding="async" height="720" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2025/02/3-tg-del-cpu-001-png_800x800.jpeg">
				<div class="pswp-caption-content" id="caption-2078738">
					<em>The package you get from Thermal Grizzly when ordering a delidded AMD Ryzen 9800X3D, minus the USB drive. </em>

					<div class="ars-gallery-caption-credit">
						<em><em>Credit: Thermal Grizzly </em></em>
					</div>
				</div>
			</div>
		</div>
	</div>
</figure>

<p>
	You can also see the process by which batches of chips are put into a precision oven and baked, first at 170° C to loosen the indium and glue, then again upside-down at 160° C to let the IHS fall off. "It smells like CPU barbecue in here a little bit," Hartung says, while what he describes as "$10,000 worth of CPUs is going to be melted." After that, the chips are cleaned up, slotted into a testing system, run through a Cinebench R23 test, and monitored for their temperatures. Each customer receives the chip, the IHS, a USB thumb drive with a detailed shot of their chip and its IHS lid, and a verification card stating the temperatures the chip reached during its testing.
</p>

<p>
	 
</p>

<p>
	Thermal Grizzly's delidded Ryzen 7 9800X3D chips are currently going for $712.95 in the US (VAT and shipping included) or about $230 over the official $479 suggested retail price. The chips are sold out as of this post's publication, but more will likely come available as they bake them. Hartung states in the announcement video that his firm may expand to other chips in the future, presumably after he finds out how many people like a slightly less risky kind of tinkering.
</p>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gadgets/2025/02/now-the-overclock-curious-can-buy-a-delidded-amd-9800x3d-with-a-warranty/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
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]]></description><guid isPermaLink="false">28040</guid><pubDate>Fri, 28 Feb 2025 07:36:31 +0000</pubDate></item><item><title>Amazon Web Services unveils new quantum computer chip called Ocelot</title><link>https://nsaneforums.com/news/technology-news/amazon-web-services-unveils-new-quantum-computer-chip-called-ocelot-r28031/</link><description><![CDATA[<p>
	February has been a hot month for quantum computing, the other week we had the unveiling of <a href="https://www.neowin.net/news/microsoft-predicts-practical-quantum-computers-by-2035-as-it-unveils-majorana-1-chip/" rel="external nofollow">Microsoft's Majorana 1</a>, which made breakthroughs in error resistance with topological qubits. Now, Amazon Web Services (AWS) <a href="https://www.aboutamazon.com/news/aws/quantum-computing-aws-ocelot-chip" rel="external nofollow">has announced</a> its own quantum computer chip, dubbed Ocelot. It uses something called cat qubits which also offer error resistance benefits.
</p>

<p>
	 
</p>

<p>
	What's notable about AWS' Ocelot, quantum computing chip is that it reduces the cost of implementing error correction by up to 90%. AWS has published its findings in <a href="https://www.nature.com/articles/s41586-025-08642-7#MOESM2" rel="external nofollow">a paper on Nature</a>. By reducing costs, and publishing findings, this development is a step towards democratizing access to quantum computing.
</p>

<p>
	 
</p>

<p>
	“With the recent advancements in quantum research, it is no longer a matter of if, but when practical, fault-tolerant quantum computers will be available for real-world applications. Ocelot is an important step on that journey,” said Oskar Painter, AWS director of Quantum Hardware. “In the future, quantum chips built according to the Ocelot architecture could cost as little as one-fifth of current approaches, due to the drastically reduced number of resources required for error correction. Concretely, we believe this will accelerate our timeline to a practical quantum computer by up to five years.”
</p>

<p>
	 
</p>

<p>
	According to AWS, Ocelot contains 14 core components. There are five data qubits (cat qubits), five buffer circuits to stabilize the data qubits, and four more qubits for detecting errors on the data qubits. For anyone who wants to get further into the nitty-gritty details, Amazon has published a <a href="https://www.amazon.science/blog/amazon-announces-ocelot-quantum-chip" rel="external nofollow">technical article</a> about Ocelot.
</p>

<p>
	 
</p>

<p>
	Quantum computing is a pretty confusing topic, but within the next decade, we are going to be hearing much more about quantum computing breakthroughs, so it's a good idea to get a basic grasp on the topic. To this end, Neowin published an editorial explaining the <a href="https://www.neowin.net/editorials/what-microsofts-majorana-1-means-for-the-future-of-quantum-computing/" rel="external nofollow">basics of quantum computers</a> and what they'll unlock.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/amazon-web-services-unveils-new-quantum-computer-chip-called-ocelot/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
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</p>
]]></description><guid isPermaLink="false">28031</guid><pubDate>Thu, 27 Feb 2025 18:12:40 +0000</pubDate></item><item><title>Nvidia releases DLSS 4 plugin for Unreal Engine 5, offering multi frame generation and more</title><link>https://nsaneforums.com/news/technology-news/nvidia-releases-dlss-4-plugin-for-unreal-engine-5-offering-multi-frame-generation-and-more-r28026/</link><description><![CDATA[<p>
	Nvidia released its newest generation RTX 50 series graphics cards in January, and alongside it, the company <a href="https://www.neowin.net/news/nvidia-57216-driver-lands-with-support-for-rtx-5090-5080-gpus-and-dlss-4" rel="external nofollow">brought the fourth edition</a> of its Deep Learning Super Sampling (DLSS) technology to its customers. The AI-driven tech touted improvements to almost all aspects of its feature set, including frame generation and a transformer-based model for enhancing image quality. Now, the company has confirmed the launch of DLSS 4 as a plugin for Unreal Engine 5.
</p>

<p>
	 
</p>

<p>
	The Nvidia hardware-exclusive feature set brings Multi Frame Generation, Frame Generation, Ray Reconstruction, Super Resolution, DLAA, Reflex Low Latency, and NVIDIA Image Scaling as a part of the DLSS suite.
</p>

<p>
	 
</p>

<p>
	Keep in mind that despite supporting graphics cards going back to the RTX 20 series, <a href="https://www.neowin.net/news/nvidias-new-dlss-4-even-supports-rtx-20-series-but-with-cutdown-features" rel="external nofollow">not all of DLSS 4's features are available to those generations</a>.
</p>

<p>
	 
</p>

<p>
	Here are the DLSS 4 technologies that are using neural rendering techniques, and what they do exactly:
</p>

<p>
	 
</p>

<blockquote class="QuoteNewsStyle">
	<ul>
		<li>
			<strong>DLSS Multi Frame Generation</strong> boosts frame rates by using AI to generate up to three frames per rendered frame, powered by GeForce RTX 50 Series and fifth-generation Tensor Cores.
		</li>
		<li>
			<strong>DLSS Frame Generation</strong> boosts performance by using AI to generate frames while maintaining great responsiveness with NVIDIA Reflex.
		</li>
		<li>
			<strong>DLSS Ray Reconstruction</strong> enhances image quality by using AI to generate additional pixels for intensive ray-traced scenes. DLSS replaces hand-tuned denoisers with an NVIDIA supercomputer-trained AI network that generates higher-quality pixels between sampled rays.
		</li>
		<li>
			<strong>DLSS Super Resolution</strong> boosts performance by using AI to output higher-resolution frames from a lower-resolution input. DLSS samples multiple lower-resolution images and uses motion data and feedback from prior frames to construct high-quality images..
		</li>
		<li>
			<strong>Deep Learning Anti-Aliasing</strong> provides higher image quality with an AI-based anti-aliasing technique. DLAA uses the same Super Resolution technology developed for DLSS, constructing a more realistic, high-quality image at native resolution.
		</li>
	</ul>
</blockquote>

<p>
	So far, games like <em><a href="https://www.neowin.net/news/cyberpunk-2077-update-delivers-dlss-4-support-with-multi-frame-generation-for-rtx-50-series/" rel="external nofollow">Cyberpunk 2077</a>, <a href="https://www.neowin.net/news/indiana-jones-and-the-great-circle-update-brings-dlss-4-fsr-frame-gen-and-more/" rel="external nofollow">Indiana Jones and the Great Circle</a>, Alan Wake 2, <a href="https://www.neowin.net/news/nvidia-57247-whql-driver-is-out-with-rtx-5070-ti-support-and-dlss-4-for-marvel-rivals/" rel="external nofollow">Marvel Rivals</a>, </em>and <em><a href="https://www.neowin.net/news/star-wars-outlaws-updated-with-dlss-4-multi-frame-gen-support-on-rtx-50-series-cards/" rel="external nofollow">Star Wars Outlaws</a> </em>have shipped updates with support for DLSS 4. With an official plugin now available for Unreal Engine 5 though, expect much more upcoming games to include the upscaling and frame generation features for gamers.
</p>

<p>
	 
</p>

<p>
	The DLSS 4 plugin for Unreal Engine 5 supports versions 5.5, 5.4, 5.3, and 5.2. Find the download and resources to learn about DLSS <a href="https://developer.nvidia.com/rtx/dlss" rel="external nofollow">and its implementations here</a>, Nvidia's dedicated developer portal.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/nvidia-releases-dlss-4-plugin-for-unreal-engine-5-offering-multi-frame-generation-and-more/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">28026</guid><pubDate>Thu, 27 Feb 2025 03:19:28 +0000</pubDate></item><item><title>What Microsoft's Majorana 1 means for the future of quantum computing</title><link>https://nsaneforums.com/news/technology-news/what-microsofts-majorana-1-means-for-the-future-of-quantum-computing-r28025/</link><description><![CDATA[<h3>
	Introduction
</h3>

<p>
	This week, Microsoft <a href="https://www.neowin.net/news/microsoft-predicts-practical-quantum-computers-by-2035-as-it-unveils-majorana-1-chip/" rel="external nofollow">unveiled a new brain</a> for quantum computers called Majorana 1. The chip, which fits in the palm of your hand, leverages what are known as topological qubits – it sounds very complicated, many people have pointed this out, but the main benefit of this type of qubit is its innate error resistance.
</p>

<p>
	 
</p>

<p>
	The Redmond giant explained that the chip currently holds 8 qubits but the design makes it possible to scale this to 1 million qubits in the coming years. With this breakthrough, practical quantum computers are no longer decades away, but years.
</p>

<p>
	 
</p>

<p>
	In this editorial, I will take a look at the benefits of quantum computing, the history of quantum computing, explain Majorana 1 and where it fits into Microsoft’s quantum computing roadmap, and speculate on how far away quantum computing is, according to industry leaders.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="Microsofts Majorana 1 chip" class="ipsImage" height="479" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1739959956_majorana_1-010_4000px.jpg">
</figure>

<h3>
	The benefits of quantum computers
</h3>

<p>
	We’ve all been hearing about quantum computers for a long time now, but most people, I would wager, find the topic quite dense and impenetrable. The key point around quantum computing, is that when these computers are built, and capable of practical workloads, they’ll be able to solve some problems much more quickly than classical computers.
</p>

<p>
	 
</p>

<p>
	In classical computers, the basic units of data are called bits. They are binary, meaning at any one time they can have a value of 0 or 1. Classical computers run calculations and process data based on these bits and use logical operations to manipulate them. These 0s and 1s are represented by the switch position of transistors on microchips – for reference, microchips in modern smartphones have over 10 billion transistors.
</p>

<p>
	 
</p>

<p>
	Leveraging transistors, we get logic gates, the building blocks of classical computing. They perform operations on bits such as AND, OR, and NOT to create more complex functions. The final basic point about classical computers to note here is that they perform instructions in order, one at a time, which limits their speed and efficiency in some tasks.
</p>

<p>
	 
</p>

<p>
	With quantum computers, the basic unit is called a qubit, they have different properties to bits in classical computing which can make quantum computers much more efficient in certain areas. Unlike the bit, the qubit can have a value of 0, 1, or both at the same time – this is a principle from quantum mechanics called superposition and allows for simultaneous processing.
</p>

<p>
	 
</p>

<p>
	Another important property of quantum computers is entanglement. This refers to the ability of qubits to become entangled with other qubits so that they affect each other's state, this connection between them allows for faster information processing and complex problem-solving.
</p>

<p>
	 
</p>

<p>
	The final fundamental concept in quantum computing that I want to mention is called interference. After a quantum computer has used superposition and entanglement to create a vast number of possible states, it uses a principle called interference to amplify and suppress states. This further boosts the efficiency of computations.
</p>

<p>
	 
</p>

<p>
	To unlock these unique abilities of qubits, quantum computers use quantum gates, in addition to logic gates found in classical computing. Quantum computers enable quantum algorithms such as Shor’s Algorithm and Grover’s Algorithm, which efficiently factors large numbers and speeds up unstructured search problems, respectively.
</p>

<p>
	 
</p>

<p>
	Put simply, quantum computers can solve some problems much faster, are capable of parallelism, and help humanity to tackle problems that are currently unsolvable with classical computers.
</p>

<p>
	 
</p>

<p>
	When quantum computers for practical tasks emerge, it is expected that they’ll have a significant impact on several fields including cryptography, drug discovery and materials science, artificial intelligence and machine learning, financial modeling, as well as climate modeling and weather forecasting.
</p>

<p>
	 
</p>

<p>
	In the field of cryptography, experts are concerned that quantum computers could <a href="https://www.scientificamerican.com/article/are-quantum-computers-about-to-break-online-privacy/" rel="external nofollow">possibly break today’s encryption methods</a>. However, this technology could also enable new forms of cryptography that’d be secure against quantum computers and classical computers.
</p>

<p>
	 
</p>

<p>
	Quantum computing’s ability to quicken drug discovery and materials science is one area where people would be impacted in their everyday lives for the better. Quantum computers can more accurately simulate molecular interactions, this could significantly speed up drug discovery processes and the development of new materials.
</p>

<p>
	 
</p>

<p>
	Quantum computers also hold potential in finance for creating better investment strategies and optimizing portfolios by analyzing difference scenarios and outcomes simultaneously.
</p>

<p>
	 
</p>

<p>
	Industries that stand to benefit from the development of practical quantum computing include healthcare, banking and finance, logistics and supply chain management, telecommunications, energy, AI, and manufacturing. The increased efficiency could also lead to cost reductions that could be passed onto consumers through the mechanism of competition between market participants.
</p>

<h3>
	A brief history of quantum computing
</h3>

<p>
	The idea of a quantum computer was proposed in the 1980s with no real consensus on who came up with it first. American physicist Paul Benioff described a quantum mechanical model of a computer that employed quantum mechanics in a 1980 paper, and Richard Feynman, the well-known American physicist, proposed the idea of using a quantum computer to simulate the behavior of physical systems. Feynman’s paper was released in 1982, he recognized that classical computers would struggle to simulate quantum systems and proposed a quantum computer to solve this.
</p>

<p>
	 
</p>

<p>
	Another significant contributor to the field of quantum computing is British physicist and computer scientist David Deutsch. He made some notable contributions including the concept of a quantum Turing machine, quantum parallelism, and quantum error correction.
</p>

<p>
	 
</p>

<p>
	In the 1990s, we got the creation of Shor’s Algorithm (1994) and Grover’s Algorithm (1996), which we mentioned earlier. Shor’s Algorithm allows for the factoring of large numbers while Grover’s Algorithm improves the efficiency of searching an unsorted database. This decade also saw the development of small-scale quantum computers from IBM and MIT, among others.
</p>

<p>
	 
</p>

<p>
	During the early 2000s, Microsoft began its research into topological quantum field theory, laying the foundations for its work with topological qubits, and ultimately, the development of the Majorana 1 chip.
</p>

<p>
	 
</p>

<p>
	In 2011, D-Wave, a Canadian company, made headlines with the <a href="https://www.hpcwire.com/2011/05/26/d-wave_sells_first_quantum_computer/" rel="external nofollow">D-Wave One</a>, which claimed to be the world’s first commercially-available quantum computer. Fast-forward to the end of the decade and Google has built a quantum computer called Sycamore which achieved quantum supremacy in 2019.
</p>

<p>
	 
</p>

<p>
	Quantum supremacy is the idea that a quantum computer solves a problem that no classical computer can in a reasonable amount of time. Google achieved this with the 53-qubit Sycamore in 2019 by solving a problem in just 200 seconds what it’s believed would have taken a classical computer 10,000 years.
</p>

<p>
	 
</p>

<p>
	In the 2020s, efforts have continued towards practical quantum computers with firms like IBM, Google, and Microsoft leading the way. Each of these three companies has outlined their goals for the coming years, with developments expected to culminate around 2035.
</p>

<p>
	 
</p>

<p>
	With the 2010s seeing quantum computers becoming commercially accessible, it also meant that developers needed tools to create software. We’ve seen the launch of quantum software frameworks and quantum programming languages. Within Microsoft’s quantum computing ecosystem, there is the <a href="https://learn.microsoft.com/en-us/azure/quantum/qsharp-overview" rel="external nofollow">Q# language</a>, which uses high-level syntax for writing quantum algorithms that run within Microsoft’s quantum platform.
</p>

<p>
	 
</p>

<p>
	IBM also has a quantum programming language called OpenQASM which can be used in addition to Python and Rust in the <a href="https://www.ibm.com/quantum/qiskit" rel="external nofollow">Qisket software development kit</a>. Meanwhile, Google has developed the Cirq framework where developers can use Python to create quantum circuits. Many of these tools allow developers to run the programs in a simulator before running it on a cloud-based quantum computer.
</p>

<h3>
	Microsoft’s quantum computing roadmap and Majorana 1
</h3>

<p>
	On Wednesday, February 19, 2025, Microsoft unveiled its Majorana 1 quantum computer chip that, right now, holds 8 topological qubits, but, over time, can be scaled up to 1 million qubits. Chips that use topological qubits are different to what Microsoft’s rivals are building and have the benefit of being more error resistant than other types of qubits.
</p>

<p>
	 
</p>

<p>
	Error resistance is very important in quantum computing because they’re inherently prone to errors due to the fragile nature of quantum states. As Microsoft scales up the number of qubits on its chip, the error resistant properties of topological qubits will start to shine and reduce the obstacles the Redmond giant faces in the future.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="Microsofts Majorana 1 chip" class="ipsImage" height="479" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1739959973_majorana_1-001_4000px.jpg">
</figure>

<p>
	Before discussing Microsoft’s roadmap, I want to quickly provide information about why the company called its chip Majorana 1, as some people online have questioned the choice of name.
</p>

<p>
	 
</p>

<p>
	Microsoft’s chip is named after the Italian physicist Ettore Majorana who came up with the concept of Majorana particles. These particles, or fermions, make up the building blocks of topological qubits. The error resistance in topological qubits comes from the fact that Majorana particles are their own antiparticles which allows them to encode data that’s more error resistant.
</p>

<p>
	 
</p>

<p>
	With the Majorana 1 chip, Microsoft has achieved the second stage of its six-stage roadmap towards practical quantum computers. The stages of the roadmap are as follows:
</p>

<p>
	 
</p>

<blockquote class="QuoteNewsStyle">
	<p>
		<strong>MILESTONE 01: Create &amp; control Majoranas </strong>
	</p>

	<p>
		 
	</p>

	<p>
		For the first time in history, Microsoft engineered devices allow us to induce and control the topological phase of matter bookended by Majorana Zero Modes. This breakthrough enables the engineering of a new type of qubit.
	</p>

	<p>
		 
	</p>

	<p>
		<strong>MILESTONE 02: Hardware Protected Qubit </strong>
	</p>

	<p>
		 
	</p>

	<p>
		Our protected qubit, with built-in error protection, extends our first breakthrough by changing qubit technology from analog to digital control.
	</p>

	<p>
		 
	</p>

	<p>
		<strong>MILESTONE 03: High Quality Hardware Protected Qubits </strong>
	</p>

	<p>
		 
	</p>

	<p>
		To scale operations and reduce errors, digitally controlled hardware-protected qubits can be entangled and braided with a series of quality advances.
	</p>

	<p>
		 
	</p>

	<p>
		<strong>MILESTONE 04: Multi-qubit System </strong>
	</p>

	<p>
		 
	</p>

	<p>
		A variety of quantum algorithms can be executed when multiple qubits operate together as a programmable Quantum Processing Unit (QPU) in a full stack Quantum Machine.
	</p>

	<p>
		 
	</p>

	<p>
		<strong>MILESTONE 05: Resilient Quantum System </strong>
	</p>

	<p>
		 
	</p>

	<p>
		A Quantum Machine, when operating on true logical qubits, demonstrates higher quality operations than the underlying physical qubits. This breakthrough enables the first reliable quantum operations and opens the gates to quantum supercomputing.
	</p>

	<p>
		 
	</p>

	<p>
		<strong>MILESTONE 06: Quantum Supercomputer </strong>
	</p>

	<p>
		 
	</p>

	<p>
		The Quantum Supercomputer solves scientific or commercial problems faster than classical computers, starting at 1 million reliable rQOPS/sec with an error rate below 1 in a trillion, scaling to 100 million rQOPS/sec for advanced chemistry and materials science challenges.
	</p>
</blockquote>

<p>
	To get from the first to the second stage of the roadmap, it took Microsoft 18 months. The company has stated that it’ll reach its goal in years rather than decades. This suggests that the latest date by which it will reach its goal will be around 2035, however, if we assume it takes 18 months to reach each goal, it could be completed by 2031.
</p>

<p>
	 
</p>

<p>
	The work Microsoft is doing with Majorana 1 has attracted the attention of the Defense Advanced Research Projects Agency (DARPA). Microsoft is one of just two companies in the final phase of DARPA’s Underexplored Systems for Utility-Scale Quantum Computing (US2QC) program. The program makes up part of the Quantum Benchmarking Initiative which aims to deliver “the industry’s first utility-scale fault-tolerant quantum computer”.
</p>

<h3>
	How far away are quantum computers?
</h3>

<p>
	Predicting the arrival of quantum computers is tricky, simply, we don’t know exactly when machines with a million stable qubits will arrive. Right now, there are machines in the low hundreds of qubits, but a million is still quite far off. Reducing the number of errors in quantum computers, and cooling, are also significant issues that need to be overcome.
</p>

<p>
	 
</p>

<p>
	Similarly to Microsoft, Google also has a six-stage timeline and so far, the first two milestones have been hit; the first was hit in 2019, and the second was in 2023. At the 2023 milestone, Google said its quantum computer has 100 physical qubits. The aim in milestone 3, 4, 5, and 6, respectively, is to have 1,000, 10,000, 100,000, and 1,000,000 physical qubits.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="Googles Sycamore chip" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740552870_google-ai.jpg">
	<figcaption>
		<p>
			<em>Google achieved its second milestone with the Sycamore chip. </em>
		</p>

		<p>
			<em>Credit: Google</em>
		</p>
	</figcaption>
</figure>

<p>
	If Google reaches subsequent milestones at the same rate it took to get from the first to the second milestone, then milestone 3 will be reached in 2027, M4 in 2031, M5 in 2035, and M6 in 2039. That’s not too far off what Microsoft is saying about quantum computers being years away, not decades.
</p>

<p>
	 
</p>

<p>
	IBM states in its roadmap that it will have a quantum computer around 2033 capable of running 1,000s of logical qubits. Logical qubits are actually encoded across lots of physical qubits in an attempt to reduce the number of errors. Google is taking this approach too, but Microsoft’s topological qubits are designed to be inherently stable, which could give the Windows maker the edge in this race.
</p>

<p>
	 
</p>

<p>
	Before we get there, a number of hurdles need to be overcome, chiefly error rates and decoherence. There is also the issue of scalability; the quantum computers around today only have small numbers of qubits and as companies try to add more, it will add to the complexity of systems.
</p>

<p>
	 
</p>

<p>
	On the hardware side of things, for practical quantum computers to become a reality, there will need to be new materials developed such as new semiconductors, better insulators, and topological insulators. These will need to be stable, cheap, and reproducible.
</p>

<p>
	 
</p>

<p>
	Quantum computers are also expensive to run due to the cooling they require, limiting their deployment to governments and big tech companies. To make them more accessible, there will need to be a miniaturization of setups, and new ways unlocked for them to operate at higher temperatures so they don’t have to be so intensively cooled.
</p>

<p>
	 
</p>

<p>
	Finally, there is the issue of standardization. As you may have gathered from this editorial, the big tech firms are all approaching the quantum computing problem from multiple angles making their systems incompatible with each other. In the long term, there will have to be some sort of convergence around common standards.
</p>

<h3>
	Conclusion
</h3>

<p>
	In this editorial, I have provided an outline of the benefits of quantum computers, a brief history of quantum computers, explained why Microsoft’s Majorana 1 is notable, and had a look at how far away we are from practical quantum computers.
</p>

<p>
	 
</p>

<p>
	The impetus for this editorial was the unveiling of Majorana 1. I think it’s a very worthwhile development, given the fact that Microsoft has shown off a new type of qubit that attempts to solve error issues, while offering a seemingly viable path for scaling to 1 million qubits. The Redmond giant’s prediction that quantum computers are no longer decades away suggests that optimistic timelines could turn out to be correct, which is an exciting development.
</p>

<p>
	 
</p>

<p>
	I think the potential that quantum computers hold is massive, with the anticipated improvements in healthcare, materials, and climate modeling. When I first tried ChatGPT in 2022, it felt like magic. I think that quantum computing, while it probably won’t be directly in our hands at first, will also lead to similar magnitude developments in the mentioned fields and beyond.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/editorials/what-microsofts-majorana-1-means-for-the-future-of-quantum-computing/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">28025</guid><pubDate>Thu, 27 Feb 2025 03:12:46 +0000</pubDate></item><item><title>Fresh leaks suggest Half-Life 3 development may be nearing completion</title><link>https://nsaneforums.com/news/technology-news/fresh-leaks-suggest-half-life-3-development-may-be-nearing-completion-r28024/</link><description><![CDATA[<h3>
	Datamined engine updates suggest long-awaited sequel is in "polish and optimization" phase.
</h3>

<p>
	 
</p>

<p>
	Early 2025 <a href="https://arstechnica.com/gaming/2025/01/is-2025-finally-the-real-year-of-half-life-3-confirmed/" rel="external nofollow">saw a bevy of newfound speculation</a> over signs that <a href="https://arstechnica.com/gaming/2016/05/celebrating-ten-years-of-half-life-2-episode-3-not-coming-out/" rel="external nofollow">the long, long wait for <em>Half-Life 3</em></a> might soon be over. Now, data contained in some new Valve game updates suggests that the project known in Valve engine code as "HLX"—and widely assumed to be <em>Half-Life 3</em>—might be reaching the final stages of production.
</p>

<p>
	 
</p>

<p>
	In <a href="https://www.youtube.com/watch?v=_lGdUBMdQ94" rel="external nofollow">a new video</a>, longtime Valve watcher Tyler McVicker goes into detail on <a href="https://docs.google.com/document/d/1_5MAtbJ0u_O7WxgBKVDnzHeOlUeiFS2EnVLZtF9Lf_M/edit?tab=t.0" rel="external nofollow">a bevy of new variables and strings</a> found after spending hours datamining the latest update to <em>Dota 2</em> (the first update for that game since mid-December). The strings suggest a wave of behind-the-scenes Source engine changes dealing with the kind of "optimization and polish" that "happen(s) at the end of a game's production cycle," McVicker says. "This is getting to the point where it does feel as if Valve is nearing completion of the production of HLX."
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/_lGdUBMdQ94?feature=oembed" title="The Final Stages of Production Are Here - HL3 Leaks Explained" width="200"></iframe>
	</div>
</div>

<p>
	<em>Tyler McVicker goes over all the new datamined evidence that "HLX" development is wrapping up. </em>
</p>

<p>
	 
</p>

<p>
	Those changes include a set of new code in <a href="https://github.com/SteamDatabase/GameTracking-Dota2/blob/master/game/core/ai_basenpc.fgd#L299" rel="external nofollow">a file called AI_baseNPC.fgd</a>, which is not actively used by <em>Dota 2</em> and which includes many circumstantial <em>Half-Life</em> references (e.g. "machinery," "alien blood"). The <a href="https://www.reddit.com/r/HalfLife/comments/1it7t3o/new_ai_optimization_for_hlx_link_explanation_in/" rel="external nofollow">specific code in this latest update</a> deals with letting the engine scale the level of an NPC's AI simulation based on its distance from the player, a refinement that McVicker says is "absolutely... optimization work" and an apparent sign that "Valve has hit the optimization and polish phase" on HLX.
</p>

<p>
	 
</p>

<p>
	McVicker also makes note of a February 25 update to <em>Deadlock</em> which <a href="https://www.reddit.com/r/HalfLife/comments/1iy7r6c/comment/mevhv5l/" rel="external nofollow">includes a new variable suggestively named "hlx_fsr3_min_reactiveness."</a> That's being taken as an apparent sign that <a href="https://arstechnica.com/gadgets/2024/03/amd-promises-big-upscaling-improvements-and-a-future-proof-api-in-fsr-3-1/" rel="external nofollow">AMD's AI-powered FidelityFX Super Resolution upscaling</a> is in use in a current HLX development build, which would be another sign that HLX "legitimately is nearing the end of development," as McVicker puts it. "You don't use FSR until you're nearly done with a game. Those AI post-processing systems are not supposed to be used for development."
</p>

<h2>
	Don’t you dare give me hope
</h2>

<p>
	The newly discovered engine updates are a particularly good sign for the HLX project after <a href="https://www.youtube.com/watch?v=yP9JgtJPzbI" rel="external nofollow">credible reports</a> that the game had gone into a friends and family playtesting phase at Valve near the end of 2024. While many Valve projects have seen major changes after that kind of testing, McVicker says that these new engine updates are "confirmation indeed that HLX survived the holiday break, does not seem to be going through any form of reboot, and [that] an announcement seems to be inching ever closer."
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/yP9JgtJPzbI?feature=oembed" title="Valve Playtests New HL3 - HLX News" width="200"></iframe>
	</div>
</div>

<p>
	<em>A December video from "Gabe Follower" suggesting that <em>Half-Life 3</em> had entered a friend and family testing phase. </em>
</p>

<p>
	 
</p>

<p>
	While McVicker doesn't go into detail on every single engine variable hinted at in the latest Valve game updates, he provides a summary version with informed speculation on what all those variables could mean for HLX. That includes signs of a "heavily evolved" physics engine from <em>Half-Life 2</em> that can seemingly track object traits such as buoyancy, flammability, deformation, as well as fluid simulation and dynamic sound properties based on an object's status.
</p>

<p>
	 
</p>

<p>
	Most intriguingly, McVicker talks up signs that HLX may include a new NPC "mood system," letting these AI-controlled characters react "verbally and non-verbally" to what they can see, hear, or even smell in the immediate area. The code also hints at "dynamically adjustable nav meshes" that will let NPCs navigate easily around destructible environmental hazards, and at a system for in-game objects to be placed semi-randomly during multiple playthroughs, a la <a href="https://arstechnica.com/gaming/2008/11/left-4-dead-review/" rel="external nofollow"><em>Left 4 Dead</em>'s director system</a>.
</p>

<p>
	 
</p>

<p>
	We know it's easy to be skeptical after <a href="https://arstechnica.com/gaming/2015/10/half-life-3-totally-absolutely-confirmed-by-hidden-dota-2-update-file/" rel="external nofollow">so</a> many <a href="https://arstechnica.com/gaming/2024/08/mysterious-black-mesa-website-says-its-not-secretly-working-on-half-life-3/" rel="external nofollow">years</a> of <a href="https://arstechnica.com/gaming/2020/03/valve-half-life-alyx-is-not-the-end-of-the-franchise/" rel="external nofollow">fruitless</a> <a href="https://arstechnica.com/gaming/2020/07/valve-secrets-spill-over-including-half-life-3-in-new-steam-documentary-app/" rel="external nofollow">speculation</a> regarding <em>Half-Life 3</em>. But when McVicker says that signs suggest that an actual <em>Half-Life 3</em> announcement could come this year, let's just say <a href="https://x-files.fandom.com/wiki/%22I_Want_to_Believe%22_poster" rel="external nofollow">we want to believe</a>.
</p>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gaming/2025/02/fresh-leaks-suggest-half-life-3-development-may-be-nearing-completion/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">28024</guid><pubDate>Thu, 27 Feb 2025 03:11:47 +0000</pubDate></item><item><title>AMD Ryzen 7 9800X3D Crashes: DOA reports spur ASRock BIOS update amid memory concerns</title><link>https://nsaneforums.com/news/technology-news/amd-ryzen-7-9800x3d-crashes-doa-reports-spur-asrock-bios-update-amid-memory-concerns-r28016/</link><description><![CDATA[<p>
	<span><span>AMD Ryzen 7 9800X3D CPUs have reportedly been experiencing widespread crashing and failure incidents, with numerous Redditors noting that the problem is particularly prevalent on ASRock motherboards, though it is not exclusive to them.</span></span>
</p>

<p>
	 
</p>

<p>
	<span><span>A <a href="https://www.reddit.com/r/ASRock/comments/1iui7lx/9800x3d_failuresdeaths_megathread/" rel="external nofollow">megathread on the ASRock subreddit</a> reveals that a significant number of these processors appear either dead on arrival (DOA) or fail after only a few hours, days, or weeks of use. Furthermore, moderators have confirmed that over 40 Ryzen 7 9800X3D units have reportedly been affected, with a few non-X3D processors also falling victim. This raises the possibility that similar issues may extend to other Zen 5 CPUs like the <a href="https://www.neowin.net/news/amd-shares-ryzen-9950x3d-windows-11-performance-vs-9800x3d-7950x3d--intel-285k/" rel="external nofollow">upcoming 9950X3D</a>, although this has yet to be verified.</span></span>
</p>

<p>
	 
</p>

<p>
	<span><span>The reliability issues are particularly troubling for gamers, who have eagerly awaited AMD’s X3D series amidst already tight supply. The emergence of these problems only adds to the frustration, as the performance potential of these CPUs is being overshadowed by inconsistent reliability.</span></span>
</p>

<p>
	 
</p>

<p>
	<span><span>In response to the mounting reports, ASRock has released a new BIOS update (version 3.20 Beta) for its AM5 series motherboards. This update is designed to address unexpected boot issues and error codes reported by users of AMD Ryzen 9000 series processors. Notably, the update’s accompanying <a href="https://www.asrock.com/news/index.asp?iD=5604" rel="external nofollow">blog post does not explicitly mention CPU failures</a>, suggesting that the focus is on boot-related issues rather than the DOA incidents reported with the Ryzen 7 9800X3D.</span></span>
</p>

<p>
	 
</p>

<p>
	<span><span>In addition, a statement from ASRock Japan has hinted that the CPU failures might be linked to memory compatibility issues like those related to <a href="https://www.neowin.net/news/after-fixing-ddr5-memory-training-and-speed-amd-ryzen-desktop-am5-apus-seem-ready-to-fly/" rel="external nofollow">memory training perhaps</a>, rather than a fundamental flaw in the processor architecture. However, Team Red has not yet provided an official comment on these reports, leaving the root cause somewhat uncertain.</span></span>
</p>

<p>
	 
</p>

<div class="ipsEmbeddedOther" contenteditable="false">
	<iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedid="embed5038666393" src="https://nsaneforums.com/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://twitter.com/AsrockJ/status/1894293467372949660?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1894293467372949660%257Ctwgr%255E4ff467b1d4c4b9eacf5ab818f04e8eebed1194ed%257Ctwcon%255Es1_%26ref_url=https://www.neowin.net/news/amd-ryzen-7-9800x3d-crashes-doa-reports-spur-asrock-bios-update-amid-memory-concerns/" style="overflow: hidden;"></iframe>
</div>

<p>
	Here's what ASRock Japan has said (Google-translated to English):
</p>

<p>
	 
</p>

<blockquote class="QuoteNewsStyle">
	<p>
		We will release an official release with more details later, but since there is a lot of misinformation being spread, here is a quick note! The bottom line is that it is not broken. It is just that some CPUs do not start due to memory compatibility issues. There are many reports of Ryzen 7 9800X3D suddenly breaking. At least 40 cases. Occurring mainly in ASRock motherboard environments
	</p>
</blockquote>

<p>
	<span><span>For the time being, users experiencing these issues are advised to update their motherboard BIOS as per the guidelines provided by their manufacturers. AMD has acknowledged the problem and is currently accepting RMA requests for affected units. As the situation develops, current and prospective buyers should continue to monitor updates from AMD and their motherboard vendors.</span></span>
</p>

<p>
	 
</p>

<p>
	<span><span>Stay tuned for further updates as more information becomes available.</span></span>
</p>

<p>
	 
</p>

<p>
	Via: <a href="https://wccftech.com/amd-ryzen-7-9800x3d-now-experiencing-widespread-cpu-failure-incidents/" rel="external nofollow">Wccftech</a>
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/amd-ryzen-7-9800x3d-crashes-doa-reports-spur-asrock-bios-update-amid-memory-concerns/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">28016</guid><pubDate>Wed, 26 Feb 2025 15:10:31 +0000</pubDate></item><item><title>Following user reports, Nvidia confirms some RTX 5080 have shipped with missing ROPs as well</title><link>https://nsaneforums.com/news/technology-news/following-user-reports-nvidia-confirms-some-rtx-5080-have-shipped-with-missing-rops-as-well-r28006/</link><description><![CDATA[<p>
	Nvidia's RTX 50 series graphics <a href="https://www.neowin.net/news/nvidia-tested-rtx-5090-with-four-16-pin-connectors-but-this-specific-bug-may-still-melt-it/" rel="external nofollow">cards have been in hot water</a> since their launch in January, and the controversies don't seem to be stopping anytime soon. Last week, it was found that the <a href="https://www.neowin.net/news/some-nvidia-rtx-5090s-may-be-defective-shipping-with-lower-rops-and-hobbling-performance/" rel="external nofollow">company had been shipping some defective RTX 5090 </a>units, which were missing the promised number of Raster Operations Pipelines (ROPs) and affecting performance.
</p>

<p>
	 
</p>

<p>
	While Nvidia later confirmed that<a href="https://www.neowin.net/news/nvidia-says-only-05-of-rtx-5090-and-5070-ti-affected-by-missing-rops-issue/" rel="external nofollow"> it had found a manufacturing issue</a> affecting the RTX 5090/5090D and 5070 Ti models, not even the RTX 5080 was found to be safe. User reports from <a href="https://www.neowin.net/news/nvidia-rtx-5080-is-also-suffering-from-missing-rops-similar-to-the-5090-and-5070-ti/" rel="external nofollow">earlier this week</a> found that this high-end can also be affected by the missing hardware problem and loss of raster performance.
</p>

<p>
	 
</p>

<p>
	Now, Nvidia has confirmed that the issue is indeed affecting some RTX 5080 GPUs.
</p>

<p>
	 
</p>

<p>
	In a <a href="https://www.theverge.com/news/618748/nvidia-admits-the-rtx-5080-is-affecte" rel="external nofollow">statement to The Verge</a>, Nvidia GeForce global PR director Ben Berraondo said, "Upon further investigation, we’ve identified that an early production build of GeForce RTX 5080 GPUs were also affected by the same issue. Affected consumers can contact the board manufacturer for a replacement."
</p>

<p>
	 
</p>

<p>
	Considering that this statement also arrived after reports by users and hardware publications and not preemptively by the company, The Verge had questioned if the missing ROPs issue can pop up in any other Nvidia GPUs. To this, Berraondo has added that "no other Nvidia GPUs have been affected" and that “the production anomaly has been corrected," specifically mentioning the upcoming RTX 5070.
</p>

<p>
	 
</p>

<p>
	According to Berraondo, Nvidia had not known about this hardware issue prior to the launch of the RTX 50 series.
</p>

<p>
	 
</p>

<p>
	Nvidia is asking users affected by the problem to contact their board manufacturers for a replacement. Considering the stock issues the RTX 50 series has been having, though, it's unclear how long the defective card owners will have to wait for a new GPU.
</p>

<p>
	 
</p>

<p>
	The easiest way to find out if your RTX 50 series card has missing ROPs is to use GPU-Z and look at the available ROPs section. This should read 176 on RTX 5090s, as listed in the specifications by Nvidia. On the RTX 5070 Ti, it should read 96 ROPs, while defective units will read 88 ROPs. Lastly, the RTX 5080 should ship with 112 ROPs, but defective units will read 104 instead.
</p>

<p>
	 
</p>

<p>
	The latest problem arrives to join several others, like <a href="https://www.neowin.net/news/nvidia-tested-rtx-5090-with-four-16-pin-connectors-but-this-specific-bug-may-still-melt-it/" rel="external nofollow">melting connectors</a> and <a href="https://www.neowin.net/news/nvidia-says-its-investigating-rtx-50-series-gpus-with-widespread-issues/" rel="external nofollow">black screen</a> issues, being faced by RTX 50 series owners. The company also <a href="https://www.neowin.net/news/nvidia-rtx-50-series-doesnt-support-gpu-physx-for-32-bit-games/" rel="external nofollow">stopped supporting 32-bit PhysX</a> with the latest generation cards, which had even prompted one user to <a href="https://www.neowin.net/news/this-reddit-user-bought-a-rtx-3050-to-pair-with-a-rtx-5090-and-uncripple-32-bit-physx-games/" rel="external nofollow">purchase and pair a whole other RTX 3050 graphics card</a> with an RTX 5090, Nvidia's most expensive and most powerful consumer offering, to just run the PhysX calculations on classic titles without losing massive performance.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/following-user-reports-nvidia-confirms-some-rtx-5080-have-shipped-with-missing-rops-as-well/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">28006</guid><pubDate>Tue, 25 Feb 2025 19:16:22 +0000</pubDate></item><item><title>Monster Hunter Wilds could be the franchise's biggest hit &#x2014; but I'm disappointed it still fumbles on one thing</title><link>https://nsaneforums.com/news/technology-news/monster-hunter-wilds-could-be-the-franchises-biggest-hit-%E2%80%94-but-im-disappointed-it-still-fumbles-on-one-thing-r28005/</link><description><![CDATA[<h3>
	I hoped for better co-op systems in Monster Hunter Wilds yet they seem more maddening than ever in a modern multiplayer title
</h3>

<p>
	We’re on the cusp of the release of my most anticipated game of the year, Monster Hunter Wilds. For years, I’ve been waiting for this follow-up to one of my favorite games. To give some context, I poured over 300 hours into <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/monster-hunter-world-0" href="https://www.windowscentral.com/tag/monster-hunter-world-0" target="_blank" rel="external nofollow">Monster Hunter World</a>.
</p>

<p>
	 
</p>

<p>
	With <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/monster-hunter-wilds-review-metacritic-roundup" href="https://www.windowscentral.com/gaming/monster-hunter-wilds-review-metacritic-roundup" target="_blank" rel="external nofollow">reviews now live</a>, Monster Hunter Wilds has garnered mostly positive reception. However, our own <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox/monster-hunter-wilds-review" href="https://www.windowscentral.com/gaming/xbox/monster-hunter-wilds-review" rel="external nofollow">Wilds review</a> here at Windows Central criticized the game’s lack of difficulty—something at odds with the premise of the franchise for many long-time fans. Having had the privilege of playing the game early, I wanted to share my own thoughts, particularly some counterpoints.
</p>

<p>
	 
</p>

<p>
	While I agree that the reduced difficulty might feel like a departure for veteran players, I see it as an overall positive. It makes the game more accessible to newcomers and casual fans, something that may lead to more mainstream success for the franchise than ever before. That said, I have my own major frustration with Wilds.
</p>

<p>
	 
</p>

<p>
	The multiplayer experience, which is my main way of playing this series, remains as convoluted and clunky as ever. In 2025, I have far less patience for these outdated systems than I did in 2018 when Monster Hunter World launched. As a result, I don’t see myself dedicating nearly as much time to Wilds, and that’s a real downer for a game I’ve been so excited about.
</p>

<h2 id="i-had-higher-hopes-for-the-co-op-experience-3">
	I had higher hopes for the co-op experience
</h2>

<div>
	<div>
		<p>
			<picture><source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/BDybMTKjDdwWzpKZbxDUDf-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/BDybMTKjDdwWzpKZbxDUDf-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/BDybMTKjDdwWzpKZbxDUDf-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/BDybMTKjDdwWzpKZbxDUDf-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/BDybMTKjDdwWzpKZbxDUDf-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/BDybMTKjDdwWzpKZbxDUDf-1200-80.jpg.webp 1200w" type="image/webp"></source></picture>
		</p>

		<p>
			<img alt="Monster Hunter Wilds" class="ipsImage" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/BDybMTKjDdwWzpKZbxDUDf-1024-80.jpg">
		</p>

		<p>
			<em><span>The monster reveals in Wilds are breathtaking and definitely worth the wait, I just wish the co-op experience was smoother. </span></em>
		</p>

		<p>
			<em><span itemprop="copyrightHolder">(Image credit: Windows Central | Alex Cope)</span></em>
		</p>

		<p>
			 
		</p>

		<p>
			I've been playing—well attempting to play—<a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/heres-exactly-when-you-can-play-monster-hunter-wilds-on-pc-and-console" href="https://www.windowscentral.com/gaming/heres-exactly-when-you-can-play-monster-hunter-wilds-on-pc-and-console" rel="external nofollow">Monster Hunter Wilds</a> with my partner, who also has early access. We’ve played previous games in the series together, and I had high hopes that the co-op experience in Wilds would be more streamlined. There are some improvements, like the game now automatically sending an invite to your 'link party' once you're done with a cutscene in campaign mode, eliminating the need to fumble with controls yourself. However, the experience as the invitee is far less intuitive.
		</p>

		<p>
			 
		</p>

		<p>
			For instance, when we both met a monster for the first time, we watched its cutscene separately (the monster reveals are still incredible, by the way). Once the cutscene ended, I was thrown into battle while waiting for my partner to join my game.
		</p>

		<p>
			 
		</p>

		<p>
			Meanwhile, they had to navigate the menus to accept the invite, all while the monster continued attacking them, potentially knocking them out of the process. As soon as they accepted, they were forced to leave their quest and be transported back to camp, then run back to rejoin me in<em> my</em> instance.
		</p>

		<p>
			 
		</p>

		<div id="slice-container-newsletterForm-articleInbodyContent-kCP8rjBM7ZuXdi2R6cn5kk">
			<div data-hydrate="true">
				<p>
					This process is frustrating, especially early in the game when fast travel points are limited. Why can’t we simply experience the story together in a shared instance? Why can’t we walk to the quest location and watch the cutscene side by side? Instead, we’ve spent more time sitting through cutscenes or fiddling with settings than actually fighting monsters together. While cutscenes are now skippable and auto-invites have been added, the process remains overly complicated and disjointed.
				</p>

				<p>
					 
				</p>

				<p>
					Here’s a tighter summary of how it plays out:
				</p>

				<p>
					 
				</p>

				<ul>
					<li>
						Party up.
					</li>
					<li>
						Start a mission.
					</li>
					<li>
						The game splits you and your partner into separate instances, though you remain in the same party.
					</li>
					<li>
						Each player finds the monster and watches the cutscene.
					</li>
					<li>
						Once the cutscene ends, an invite is automatically sent to party members.
					</li>
					<li>
						The invitee accepts and loads into the host's instance, starting from camp.
					</li>
					<li>
						Any progress made fighting the monster in separate instances is lost.
					</li>
					<li>
						Even worse, you can be interrupted by the monster while attempting to accept an invite.
					</li>
				</ul>

				<h2 id="multiplayer-monster-hunter-has-gone-backwards-3">
					Multiplayer Monster Hunter has gone backwards
				</h2>

				<div>
					<div>
						<p>
							<picture><source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/mNvNbtayJmTvuUsoBbDqp-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/mNvNbtayJmTvuUsoBbDqp-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/mNvNbtayJmTvuUsoBbDqp-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/mNvNbtayJmTvuUsoBbDqp-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/mNvNbtayJmTvuUsoBbDqp-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/mNvNbtayJmTvuUsoBbDqp-1200-80.jpg.webp 1200w" type="image/webp"></source></picture>
						</p>

						<p>
							<img alt="Promotional screenshot of Monster Hunter Rise" class="ipsImage" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/mNvNbtayJmTvuUsoBbDqp-1024-80.jpg">
						</p>

						<p>
							<em><span>Somehow, it was easier to play with friends in Monster Hunter: Rise which is available on <a data-before-rewrite-localise="https://www.windowscentral.com/xbox-game-pass-list" href="https://www.windowscentral.com/xbox-game-pass-list" rel="external nofollow">Xbox Game Pass</a> </span></em>
						</p>

						<p>
							<em><span itemprop="copyrightHolder">(Image credit: Capcom)</span></em>
						</p>

						<p>
							 
						</p>

						<p>
							What's most baffling to me, is that prior titles like <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/monster-hunter-rise-pc-demo-preview" href="https://www.windowscentral.com/monster-hunter-rise-pc-demo-preview" rel="external nofollow">Monster Hunter Rise</a> and Generations Ultimate handled co-op much better. In Generations, cutscenes integrated your party members into the action, avoiding these interruptions altogether.
						</p>

						<p>
							 
						</p>

						<p>
							It’s frustrating that Wilds seems to carry over the co-op system from World rather than taking cues from its handheld-focused titles, despite years of player feedback asking for improvements.
						</p>

						<p>
							 
						</p>

						<p>
							The World and Wilds entries admittedly have a sharper focus on "cinematic storytelling," which feels even more ambitious in Wilds. However, this focus feels misplaced in a franchise traditionally celebrated for its gameplay. I don’t want the multiplayer experience to suffer as a result of the storytelling.
						</p>

						<p>
							 
						</p>

						<p>
							It’s as if the portable team behind Rise has prioritized fun and accessibility, while the mainline team remains fixated on cinematic realism—which while admirable leads to unnecessary complexity in the gameplay systems.
						</p>

						<h2 id="departing-from-tradition-to-welcome-new-hunters-3">
							Departing from tradition to welcome new hunters
						</h2>

						<div>
							<div>
								<p>
									<picture><source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/zjpvHm5yag3UJvinm5FkvH-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/zjpvHm5yag3UJvinm5FkvH-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/zjpvHm5yag3UJvinm5FkvH-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/zjpvHm5yag3UJvinm5FkvH-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/zjpvHm5yag3UJvinm5FkvH-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/zjpvHm5yag3UJvinm5FkvH-1200-80.jpg.webp 1200w" type="image/webp"></source></picture>
								</p>

								<p>
									<img alt="Monster Hunter Wilds review" class="ipsImage" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/zjpvHm5yag3UJvinm5FkvH-1024-80.jpg">
								</p>

								<p>
									<em><span>Despite my concerns, I do think the positives outweigh the negative and this will be the most successful in the series </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: Windows Central | Alex Cope)</span></em>
								</p>

								<p>
									 
								</p>

								<p>
									On a positive note, while I agree with <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox/monster-hunter-wilds-review" href="https://www.windowscentral.com/gaming/xbox/monster-hunter-wilds-review" rel="external nofollow">our review</a> that the game is easier than World, it's undeniably fun and packed with jaw dropping moments. The shift in difficulty will likely bring many new players into the hunter ranks, which is a fantastic thing for the series. As a <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/my-least-favorite-weapon-in-monster-hunter-finally-sees-a-massive-rework" href="https://www.windowscentral.com/gaming/my-least-favorite-weapon-in-monster-hunter-finally-sees-a-massive-rework" target="_blank" rel="external nofollow">bow main</a>, I love the new focus mode and the ability to zero in on clearly marked monster injuries. These new elements make hunts more manageable, and I’ don't particularly mind a little bit of hand-holding—especially in a year packed with so many other exciting releases. Streamlined mechanics like focus mode abilities and less grind-heavy gear progression may make the game feel less challenging for veteran players, but they do serve a purpose in bringing more players into the fold at least at launch. These difficulty grumbles can easily be fixed too with some beefy DLC later on down the line. Despite my frustrations with multiplayer, I do genuinely believe Monster Hunter Wilds has the potential to surpass World’s popularity, thanks to its accessibility, at least from a solo gameplay perspective. Overall I’m excited to see more people pick this up as their first Monster Hunter experience and dive into the franchise.However, nothing kills that excitement faster than telling someone they can’t just jump into the game with their friends from the start. Instead, they have to navigate an endless set of menus and sit through cutscenes, before they can actually play together. This, to me, feels like the franchise's biggest stumbling block and I feel as fans we should be lobbying for better systems.
								</p>

								<p>
									 
								</p>

								<p>
									Monster Hunter World was the first break for series into mainstream appeal. Wilds feels like a step backward when all you want is a straightforward co-op experience from start to finish.
								</p>

								<p>
									 
								</p>

								<p>
									Maybe this will be addressed in future updates or DLC, but it’s frustrating that multiplayer accessibility isn’t already a higher priority, especially when the game is at its absolute best experienced with friends.
								</p>

								<p>
									 
								</p>

								<p>
									Monster Hunter Wilds makes an admirable attempt to strike a balance that welcomes new players into the fold, but the convoluted co-op system still has a long way to go. Because of this, I’m not sure I’ll be sinking the same amount of (wo)man hours into this title as I did with its predecessors.
								</p>

								<p>
									 
								</p>

								<p>
									<a href="https://www.windowscentral.com/gaming/monster-hunter-wilds-will-likely-be-the-most-successful-in-the-franchise-but-im-disappointed-it-fails-to-fix-its-biggest-issue" rel="external nofollow">Source</a>
								</p>

								<hr class="ipsHr">
								<p>
									<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
								</p>

								<p>
									<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
								</p>

								<p>
									<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
								</p>

								<p>
									<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
								</p>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">28005</guid><pubDate>Tue, 25 Feb 2025 19:12:03 +0000</pubDate></item><item><title>The RTX 50 Disaster (Gamers Nexus) [Video]</title><link>https://nsaneforums.com/news/technology-news/the-rtx-50-disaster-gamers-nexus-video-r27995/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/LvBtfqU6svo?feature=oembed" title="The RTX 50 Disaster" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/@GamersNexus" rel="external nofollow" target="_blank">Gamers Nexus</a> (2.4M subscribers)
</p>

<p>
	 
</p>

<p>
	February 25, 2025
</p>

<p>
	 
</p>

<p>
	Video length: 25m 21s
</p>

<p>
	 
</p>

<p>
	00:00 - The Worst GPU Launch
</p>

<p>
	04:37 - NVIDIA's Response
</p>

<p>
	07:10 - How This Might Have Happened (Speculation)
</p>

<p>
	12:31 - Rant: DISASTROUS LAUNCH
</p>

<p>
	18:36 - Our Theory's Problems: RTX 5080 Isn't Immune
</p>

<p>
	19:51 - Conclusion: AMD's Opportunity
</p>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/watch?v=LvBtfqU6svo" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">27995</guid><pubDate>Tue, 25 Feb 2025 04:23:19 +0000</pubDate></item><item><title>Nvidia RTX 5080 is also suffering from missing ROPs similar to the 5090 and 5070 Ti</title><link>https://nsaneforums.com/news/technology-news/nvidia-rtx-5080-is-also-suffering-from-missing-rops-similar-to-the-5090-and-5070-ti-r27994/</link><description><![CDATA[<p>
	Following the reports of <a href="https://www.neowin.net/news/some-nvidia-rtx-5090s-may-be-defective-shipping-with-lower-rops-and-hobbling-performance/" rel="external nofollow" target="_blank">Nvidia's GeForce RTX 5090 and RTX 5070 Ti graphics cards missing raster operating units</a> (ROPs), Nvidia's GeForce RTX 5080 has also been found to be affected by the same issue. According to a <a href="https://www.reddit.com/r/nvidia/comments/1iwi18d/rtx_5080_missing_rops/" rel="external nofollow" target="_blank">Reddit post</a>, RTX 5080 is missing 8 ROPs—104 instead of 112.
</p>

<p>
	 
</p>

<p>
	The GPU-Z screen capture below, shared by Reddit user gingeraffe90, clearly specifies the lower-than-intended ROP count. Instead of the regular 112 ROPs, the missing 8 ROPs are similar to those found on GeForce RTX 5090 and RTX 5070 Ti. Gingeraffe90 posted the screenshot using the latest version of GPU-Z.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="Missing ROPs in Nvidia RTX 5080" class="ipsImage" height="333" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740410863_rtx_5080_missing_rop.jpg">
	<figcaption>
		<em>Image source: u/Gingeraffe90</em>
	</figcaption>
</figure>

<p>
	The loss of eight ROPs constitutes around 7% of the degradation in the GPU's raster hardware capability. This means that scenarios where GPU is heavily dependent on operations like rendering high-resolution scenes will be impacted by a similar margin. However, it is important to note that gaming performance depends on varied factors, and the overall performance impact may differ from game to game.
</p>

<p>
	 
</p>

<p>
	The graphics card in the above scenario is Nvidia's Founders Edition, and the poster has performed GPU-Z validation after reinstalling drivers.
</p>

<p>
	 
</p>

<p>
	For reference, ROP is a hardware component and the final step in the rendering process of graphics cards, and it's not the first time the missing ROP issue has been reported. Nvidia has confirmed that it is <a href="https://www.neowin.net/news/nvidia-says-only-05-of-rtx-5090-and-5070-ti-affected-by-missing-rops-issue/" rel="external nofollow">a "rare issue" that affects GeForce RTX 5090/5090D and 5070 Ti cards,</a> and only 0.5% of those GPUs are influenced. However, the company hasn't explicitly mentioned that RTX 5080 is also prone to the same problem. Also, Nvidia never revealed the reason behind this nuisance.
</p>

<p>
	 
</p>

<p>
	Since the post has merely been online, it will take time for Nvidia to investigate the issue and furnish their comment. Therefore, it is too early to draw any conclusions.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/nvidia-rtx-5080-is-also-suffering-from-missing-rops-similar-to-the-5090-and-5070-ti/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">27994</guid><pubDate>Tue, 25 Feb 2025 04:18:30 +0000</pubDate></item><item><title>Satya Nadella admits Microsoft missed an opportunity as ChatGPT and Copilot gain popularity &#x2014; even OpenAI's Sam Altman "doesn't do Google searches anymore"</title><link>https://nsaneforums.com/news/technology-news/satya-nadella-admits-microsoft-missed-an-opportunity-as-chatgpt-and-copilot-gain-popularity-%E2%80%94-even-openais-sam-altman-doesnt-do-google-searches-anymore-r27986/</link><description><![CDATA[<h3>
	Users are reportedly ditching Google for AI-powered tools and apps like ChatGPT, citing better accuracy and relevance.
</h3>

<p>
	With the emergence of <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/artificial-intelligence" href="https://www.windowscentral.com/tag/artificial-intelligence" rel="external nofollow">generative AI</a>, AI-powered tools like <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/copilot" href="https://www.windowscentral.com/tag/copilot" rel="external nofollow">Copilot</a>, ChatGPT, and more are quickly gaining broad adoption.
</p>

<p>
	 
</p>

<p>
	As a result, there's been a dramatic shift, especially in how people interact with information on the Internet, thanks to the emergence of AI-powered tools like OpenAI's <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/software-apps/openais-new-google-killer-feature-is-sam-altmans-favorite-since-chatgpt-shipped-it-has-probably-doubled-my-usage-over-the-past-few-weeks" href="https://www.windowscentral.com/software-apps/openais-new-google-killer-feature-is-sam-altmans-favorite-since-chatgpt-shipped-it-has-probably-doubled-my-usage-over-the-past-few-weeks" rel="external nofollow">ChatGPT search</a>.
</p>

<p>
	 
</p>

<p>
	OpenAI CEO Sam Altman recently revealed that he's using ChatGPT more than ever as it seemingly evolves into a so-called 'Everything App.'
</p>

<p>
	 
</p>

<p>
	"<a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/software-apps/sam-altman-touts-chatgpt-search-as-oracular-system" href="https://www.windowscentral.com/software-apps/sam-altman-touts-chatgpt-search-as-oracular-system" rel="external nofollow">I don't do Google searches anymore</a>," added Altman.
</p>

<p>
	 
</p>

<p>
	A new study highlighted by our sister site, <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.tomsguide.com/ai/new-study-reveals-people-are-ditching-google-for-the-likes-of-chatgpt-search-heres-why" href="https://www.tomsguide.com/ai/new-study-reveals-people-are-ditching-google-for-the-likes-of-chatgpt-search-heres-why" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">Tom's Guide,</a> echoes the same sentiments. According to a survey featuring 510 participants in the US and an additional 518 in the UK conducted by our parent company, Future Publishing, approximately 27% of the US participants are heavily inclined to use AI-powered search tools like ChatGPT as conventional tools like Google seemingly fade away into the horizon.
</p>

<p>
	 
</p>

<p>
	AI specialist Amanda Caswell attributes the dramatic shift to well-curated, in-depth, and contextual answers delivered with a more human-like tone in a straightforward set of apps that save time, are easy to use, and offer personalization for added accuracy and relevance.
</p>

<p>
	 
</p>

<p>
	Interestingly, a separate <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.gartner.com/en/newsroom/press-releases/2024-02-19-gartner-predicts-search-engine-volume-will-drop-25-percent-by-2026-due-to-ai-chatbots-and-other-virtual-agents" href="https://www.gartner.com/en/newsroom/press-releases/2024-02-19-gartner-predicts-search-engine-volume-will-drop-25-percent-by-2026-due-to-ai-chatbots-and-other-virtual-agents" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">study by Gartner</a> seemingly corroborates Future's findings, citing that AI-powered tools like ChatGPT search will take over 30% of online search queries by 2026, potentially denting Google's longstanding search dominance.
</p>

<p>
	 
</p>

<p>
	It'll be interesting to see how companies at the forefront of the dramatic shift to AI tools for online search queries handle abound issues, including the rampant <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/software-apps/microsoft-copilot-struggles-to-discern-facts-from-opinions-bbc-study" href="https://www.windowscentral.com/software-apps/microsoft-copilot-struggles-to-discern-facts-from-opinions-bbc-study" rel="external nofollow">erroneous AI-generated summaries</a>.
</p>

<h2 id="satya-nadella-could-make-up-for-microsoft-s-google-transgressions-with-copilot-ai-3">
	Satya Nadella could make up for Microsoft's Google transgressions with Copilot AI
</h2>

<div>
	<div>
		<p>
			<picture><source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/qX3PBsEc5YX85KauL6VoHE-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/qX3PBsEc5YX85KauL6VoHE-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/qX3PBsEc5YX85KauL6VoHE-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/qX3PBsEc5YX85KauL6VoHE-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/qX3PBsEc5YX85KauL6VoHE-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/qX3PBsEc5YX85KauL6VoHE-1200-80.jpg.webp 1200w" type="image/webp"></source></picture>
		</p>

		<p>
			<img alt="Microsoft CEO Satya Nadella in front of the Microsoft Copilot AI logo." class="ipsImage" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/qX3PBsEc5YX85KauL6VoHE-1024-80.jpg">
		</p>

		<p>
			<em><span>Microsoft CEO Satya Nadella. </span></em>
		</p>

		<p>
			<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
		</p>

		<p>
			 
		</p>

		<p>
			<em>"We missed what turned out to be the biggest business model," </em>indicated Microsoft CEO Satya Nadella while speaking to Dwarkesh Patel during <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.dwarkeshpatel.com/p/satya-nadella" href="https://www.dwarkeshpatel.com/p/satya-nadella" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">a recent interview</a>.
		</p>

		<p>
			 
		</p>

		<p>
			The executive admitted that Microsoft underestimated search which ended up being one of the company's biggest mistakes.
		</p>

		<p>
			 
		</p>

		<p>
			Nadella admitted that the company's initial thoughts about search were that it would remain decentralized, but this wasn't the case, giving Google the ultimate opportunity to grasp dominance in the landscape with a significant lead and precision.
		</p>

		<p>
			 
		</p>

		<p>
			<em>"Who would have thought that search would be the biggest winner in organizing the web?"</em> he added. <em>"We obviously didn't see it, and Google saw it and executed it super well."</em>
		</p>

		<p>
			 
		</p>

		<p>
			As the next generation of web users seemingly takes on new trends like scouring the web with AI tools, Microsoft could attempt to crack Google's search dominance with Copilot.
		</p>

		<p>
			 
		</p>

		<p>
			Like OpenAI's ChatGPT, Microsoft's AI offerings ship with similar capabilities, allowing users to pull fast and intricate (if sometimes imperfect) responses to queries.
		</p>

		<p>
			 
		</p>

		<figure>
			<blockquote class="QuoteNewsStyle">
				<p>
					So that's one lesson learned for me: you have to really not only get the tech trend right, you also have to get where the value is going to be created with that trend. These business model shifts are probably tougher than tech trend changes.
				</p>

				<p>
					 
				</p>

				<p>
					<em><cite>Microsoft CEO, Satya Nadella</cite></em>
				</p>
			</blockquote>
		</figure>

		<p>
			However, the company may have to address multiple concerns raised by users following its <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/software-apps/the-new-copilot-ai-experience-makes-it-difficult-for-microsoft-to-state-its-case-against-openais-offering-until-they-bring-back-the-old-version-i-will-be-going-back-to-chatgpt" href="https://www.windowscentral.com/software-apps/the-new-copilot-ai-experience-makes-it-difficult-for-microsoft-to-state-its-case-against-openais-offering-until-they-bring-back-the-old-version-i-will-be-going-back-to-chatgpt" rel="external nofollow">recent massive Copilot overhaul</a>. Microsoft 'Insiders' cited that the upgrade shipped with <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/microsoft/microsoft-staffers-lament-copilots-update-a-step-backward" href="https://www.windowscentral.com/microsoft/microsoft-staffers-lament-copilots-update-a-step-backward" rel="external nofollow">a degraded user experience</a> and was "<a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/microsoft/microsoft-staffers-lament-copilots-update-a-step-backward" href="https://www.windowscentral.com/microsoft/microsoft-staffers-lament-copilots-update-a-step-backward" rel="external nofollow">a step backward</a>."
		</p>

		<p>
			 
		</p>

		<p>
			If Microsoft can address some of its most pressing issues quickly and thoroughly enough, it could have a standing chance to take on OpenAI's ChatGPT as users ditch Google for AI-powered tools.
		</p>

		<p>
			 
		</p>

		<p>
			<a href="https://www.windowscentral.com/software-apps/browsing/satya-nadella-microsoft-missed-opportunity-google-executed-well" rel="external nofollow">Source</a>
		</p>

		<hr class="ipsHr">
		<p>
			<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
		</p>

		<p>
			<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
		</p>

		<p>
			<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
		</p>

		<p>
			<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
		</p>
	</div>
</div>
]]></description><guid isPermaLink="false">27986</guid><pubDate>Mon, 24 Feb 2025 15:36:39 +0000</pubDate></item><item><title>Apple announces $500 billion mega investment into the US</title><link>https://nsaneforums.com/news/technology-news/apple-announces-500-billion-mega-investment-into-the-us-r27985/</link><description><![CDATA[<p>
	One of the wealthiest tech companies, Apple, announced it will invest $500 billion in the US over the next four years to support a range of initiatives focusing on artificial intelligence, silicon engineering, and skill development for students and workers.
</p>

<p>
	 
</p>

<p>
	The Cupertino giant said it will work with partners to manufacture servers in Houston, Texas, later this year. These servers, previously manufactured outside the US, will power Apple Intelligence and act as the foundation of Private Cloud Compute.
</p>

<p>
	 
</p>

<p>
	A 250,000-square-foot server manufacturing facility is planned to open in 2026. The company is all in <a href="https://www.neowin.net/news/you-can-reclaim-up-to-7gb-iphone-storage-by-disabling-apple-intelligence/" rel="external nofollow">on Apple Intelligence</a> and plans to expand its data center capacity in North Carolina, Iowa, Oregon, Arizona, and Nevada.
</p>

<p>
	 
</p>

<p>
	“We are bullish on the future of American innovation, and we’re proud to build on our long-standing U.S. investments with this $500 billion commitment to our country’s future,” Apple CEO Tim Cook said in a <a href="https://www.apple.com/newsroom/2025/02/apple-will-spend-more-than-500-billion-usd-in-the-us-over-the-next-four-years/" rel="external nofollow">press release</a>.
</p>

<p>
	 
</p>

<p>
	Apple will grow its R&amp;D investment in the US to support fields like silicon engineering. It will double its US Advanced Manufacturing Fund by increasing it from $5 billion to $10 billion. The fund was created in 2017 to support high-skilled manufacturing jobs in the country.
</p>

<p>
	 
</p>

<p>
	Apple is making a multibillion-dollar commitment to produce advanced silicon in TSMC’s Fab 21 facility in Arizona as part of the manufacturing fund's expansion, where Apple is the largest customer. The company notes its suppliers manufacture silicon in 24 factories spread across 12 US states, and the manufacturing fund has supported projects in 13 states.
</p>

<p>
	 
</p>

<p>
	Apple said it supports 2.9 million jobs in the US through direct employment, developer jobs in the iOS app economy, and work with US-based vendors. It plans to hire 20,000 more in the next four years, mostly in R&amp;D, silicon engineering, software development, and AI/machine learning.
</p>

<p>
	 
</p>

<p>
	Speaking of R&amp;D, Apple has already doubled its spending in the last five years. The <a href="https://www.neowin.net/news/specs-appeal-iphone-16-features-you-wont-find-on-iphone-16e/" rel="external nofollow">recently launched iPhone 16e</a> packs the first cellular modem designed by the company, called the Apple C1. Apple claims that the C1 is the most power-efficient modem ever in an iPhone.
</p>

<p>
	 
</p>

<p>
	While the modem may have contributed to the extended battery life, it lacks advanced 5G technologies such as mmWave. However, it's the first among the lot and Apple is working on a long-term strategy to fit in-house modems inside iPhones.
</p>

<p>
	 
</p>

<p>
	A new Apple Manufacturing Academy is also being setup in Detroit, offering free in-person and online courses to teach vital skills like project management and manufacturing process optimization.
</p>

<p>
	 
</p>

<p>
	It's not all geeky stuff; Apple's $500 billion massive package will fund Apple TV+ productions in 20 states. Apple's in-house production studio and streaming service have been <a href="https://www.neowin.net/news/apple-brings-apple-tv-to-over-100-countries-launches-apple-tv/" rel="external nofollow">around since 2019</a>, producing several award-winning titles.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/apple-announces-500-billion-mega-investment-into-the-us/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">27985</guid><pubDate>Mon, 24 Feb 2025 15:35:16 +0000</pubDate></item><item><title>Microsoft Weekly: super-fast file managers for Windows 11, faster Edge, new builds, and more</title><link>https://nsaneforums.com/news/technology-news/microsoft-weekly-super-fast-file-managers-for-windows-11-faster-edge-new-builds-and-more-r27981/</link><description><![CDATA[<p>
	In this episode of Microsoft Weekly, we look at some updates for Microsoft Edge that made it notably faster, super-snappy File Explorer alternatives on Windows 10 and 11, the end of Windows 95 support in a popular app, fresh Windows 11 preview builds, deals, and more.
</p>

<p>
	 
</p>

<p>
	Table of contents:
</p>

<p>
	 
</p>

<ol>
	<li>
		<a href="#windows11" rel="">Windows 10 and 11 news</a>
	</li>
	<li>
		<a href="#wip" rel="">Windows Insider Program</a>
	</li>
	<li>
		<a href="#updates" rel="">Updates are available</a>
	</li>
	<li>
		<a href="#reviews" rel="">Reviews are in</a>
	</li>
	<li>
		<a href="#gaming" rel="">Gaming news</a>
	</li>
</ol>

<h3>
	<a id="windows11" name="windows11" rel=""></a>Windows 11 and 10
</h3>

<blockquote class="QuoteNewsStyle">
	<p>
		Here we talk about everything happening around Microsoft's latest operating system in the Stable channel and preview builds: new features, removed features, controversies, bugs, interesting findings, and more. And of course, you may find a word or two about older but still supported versions.
	</p>
</blockquote>

<p>
	If you have a Copilot+ PC, you can check out <a href="https://www.neowin.net/news/microsoft-store-gets-improved-ai-hub-to-showcase-magical-ai-experiences/" rel="external nofollow">the updated version of AI Hub</a>. It is a dedicated storage page that now promotes various AI-powered experiences on your device, such as Windows Studio Effects, Live Captions, Paint Cocreator, and more. It also highlights applications with AI experiences. The updated AI Hub is now available to customers in the United States and a couple more countries.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="AI Hub in the Microsoft Store" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1739911986_ai_hub.jpg">
</figure>

<p>
	This week's Windows 10 and 11 section is pretty slim, so here is a useful guide from Paul Hil, who describes <a href="https://www.neowin.net/guides/how-to-write-windows-to-a-usb-device-using-linux/" rel="external nofollow">how to create a bootable Windows USB device</a> on a Linux-powered system.
</p>

<p>
	 
</p>

<p>
	<strong><a id="wip" name="wip" rel=""></a>Windows Insider Program</strong>
</p>

<p>
	 
</p>

<p>
	Here is what Microsoft Released this week for testing in the Windows Insider Program:
</p>

<p>
	 
</p>

<table border="1" cellpadding="1" cellspacing="1" style="width:100%">
	<thead>
		<tr>
			<th scope="col">
				 
			</th>
			<th scope="col">
				Windows 11
			</th>
			<th scope="col">
				Windows 10
			</th>
		</tr>
	</thead>
	<tbody>
		<tr>
			<th scope="row">
				Canary Channel
			</th>
			<td>
				-
			</td>
			<td>
				Not Applicable
			</td>
		</tr>
		<tr>
			<th scope="row">
				Dev Channel
			</th>
			<td>
				<a href="https://www.neowin.net/news/windows-11-dev-build-261203291-is-out-with-photos-support-in-windows-search-and-more/" rel="external nofollow">26120.3291</a>
			</td>
			<td>
				Not Applicable
			</td>
		</tr>
		<tr>
			<th scope="row">
				Beta Channel
			</th>
			<td>
				<a href="https://www.neowin.net/news/windows-11-kb5052078-beta-makes-start-menu-better-acknowledges-slow-file-explorer/" rel="external nofollow">22635.4950</a>
			</td>
			<td>
				Not Applicable
			</td>
		</tr>
		<tr>
			<th scope="row">
				Release Preview Channel
			</th>
			<td>
				<a href="https://www.neowin.net/news/windows-11-release-preview-build-261003321-is-out-with-improved-battery-indicator-and-more/" rel="external nofollow">26100.3321</a>
			</td>
			<td>
				-
			</td>
		</tr>
	</tbody>
</table>

<p>
	 
</p>

<p>
	In addition to three new builds, Microsoft announced <a href="https://www.neowin.net/news/snipping-tool-is-getting-a-handy-new-feature-for-screen-recording/" rel="external nofollow">a new update for the Snipping Tool app</a>. Version 11.2501.7.0, which is now available in preview for Windows Insiders, introduced a new cropping tool, which is handy for screen recordings—no more jumping to other apps just to crop out unnecessary parts of screenshots.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="Snipping Tool with the video trim feature" class="ipsImage" height="456" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740169000_snipping_tool.jpg">
</figure>

<p>
	As usual, enthusiasts took apart the latest Windows 11 preview builds and discovered some interesting tidbits about upcoming features. Microsoft is apparently working on a new file migration app to help you transfer files between PCs without using third-party software. No announcements have been made yet, but you can check out an early UI reconstruction <a href="https://www.neowin.net/news/microsoft-is-working-on-a-new-migration-app-for-seamless-data-transfer-between-pcs/" rel="external nofollow">here</a>.
</p>

<h3>
	<a id="updates" name="updates" rel=""></a>Updates are available
</h3>

<blockquote class="QuoteNewsStyle">
	<p>
		This section covers software, firmware, and other notable updates (released and coming soon) delivering new features, security fixes, improvements, patches, and more from Microsoft and third parties.
	</p>
</blockquote>

<p>
	Remember that story about Microsoft wanting to keep your Microsoft Account always signed in? As it turned out, <a href="https://www.neowin.net/news/microsoft-clarifies-it-will-not-keep-your-account-auto-signed-in-yet/" rel="external nofollow">that is not happening, at least yet</a>. The company removed the support document and clarified that it was published prematurely. The change is still coming; we just do not know when.
</p>

<p>
	 
</p>

<p>
	Microsoft Edge received several updates this week. For one, Microsoft revealed that version 132, which arrived in January, updated several parts of the user interface to WebUI 2.0. This change <a href="https://www.neowin.net/news/microsoft-makes-most-important-features-of-edge-significantly-faster/" rel="external nofollow">brought significant performance and UI responsiveness improvements</a>, especially on lower-end machines. Future updates will introduce WebUI 2.0 to more parts of the browser.
</p>

<p>
	 
</p>

<p>
	Microsoft also released <a href="https://www.neowin.net/news/microsoft-edge-dev-135031400-is-out-with-fixes-for-multiple-browser-crashes/" rel="external nofollow">a new feature update on the Dev Channel</a>. Version 135 is now available for testing, and it includes various fixes that could cause the browser to crash.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="A distorted Microsoft Edge logo" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2024/02/1708122724_microsoft_edge.jpg">
</figure>

<p>
	That is not all about Microsoft Edge. Users in the Stable Channel received <a href="https://www.neowin.net/news/microsoft-edge-get-three-security-patches-in-the-latest-update/" rel="external nofollow">a security update</a> that patched several high-severity vulnerabilities. Finally, Microsoft announced <a href="https://www.neowin.net/news/microsoft-rolls-out-revamped-edge-add-ons-website/" rel="external nofollow">the release of a revamped Edge Add-ons website</a> where you can download extensions for Microsoft Edge.
</p>

<p>
	 
</p>

<p>
	Mozilla released <a href="https://www.neowin.net/news/firefox-13501-is-out-with-fixes-for-non-working-drop-down-menus-and-more/" rel="external nofollow">a small bug-fixing update for Firefox 135</a> (released earlier this month). It fixes issues with non-working drop-down menus on certain pages, scrolling bugs, and more. By the way, Mozilla also announced that Firefox 115 ESR <a href="https://www.neowin.net/news/mozilla-once-again-extends-firefox-support-on-windows-7/" rel="external nofollow">will remain supported on Windows 7</a>, Windows 8, and Windows 8.1 for six more months.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/aida64-drops-windows-95-98-and-me-adds-radeon-rx-9000-series-support/" rel="external nofollow">Finalwire has some bad news</a> for Windows 98 users: the latest AIDA64 release no longer works on Windows 95, 98, and Me. Version 7.60, which arrived this week, dropped support for truly ancient Windows releases while also introducing support for AMD's upcoming graphics cards and other changes.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="Windows 95 and AIDA64 logos" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1739876266_aida64_windows_95.jpg">
</figure>

<p>
	Next, we have <a href="https://www.neowin.net/news/battery-flyout-for-windows-11-can-now-display-battery-health-charge-cycles-and-more/" rel="external nofollow">a new version of the Battery Flyout app</a>, a handy tool for tracking and managing your devices' batteries. With the latest release, Battery Flyout can generate battery reports with detailed information about health, number of charges, and more.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="The updated Battery Flyout app" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740226481_battery_flyout_1.jpg">
</figure>

<p>
	Also, those who are discontent with Windows 11's File Explorer <a href="https://www.neowin.net/news/file-pilot-for-windows-is-out-in-beta-puts-windows-11s-file-explorer-to-absolute-shame/" rel="external nofollow">can check out File Pilot</a>, a new third-party file manager with some seriously impressive performance. At just 1.8MB, File Pilot offers a massive list of features and crazy responsiveness. It is now available for free in beta, but the final release will be paid, so try it now while it is $0.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="File Pilot app" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1739977110_file_pilot.jpg">
</figure>

<p>
	Other notable updates include the following:
</p>

<p>
	 
</p>

<ul>
	<li>
		<a href="https://www.neowin.net/news/ventoy-1103-fixes-windows-11-0x80070001-install-issue-and-more/" rel="external nofollow">Ventoy has been updated to version 1.1.03 with fixes for Windows 11 installation issues</a>.
	</li>
	<li>
		<a href="https://www.neowin.net/news/copilot-in-excel-can-now-reference-files-from-word-powerpoint-and-more/" rel="external nofollow">Copilot in Excel can now reference files from Word, PowerPoint, and other applications</a>.
	</li>
	<li>
		<a href="https://www.neowin.net/news/microsoft-predicts-practical-quantum-computers-by-2035-as-it-unveils-majorana-1-chip/" rel="external nofollow">Microsoft announced the Majorana 1 chip, a breakthrough development in quantum computing</a>.
	</li>
</ul>

<p>
	 
</p>

<p>
	And here are the newest drivers and firmware released this week:
</p>

<p>
	 
</p>

<ul>
	<li>
		<a href="https://www.neowin.net/news/nvidia-57247-whql-driver-is-out-with-rtx-5070-ti-support-and-dlss-4-for-marvel-rivals/" rel="external nofollow">Nvidia 572.47 WHQL</a> with RTX 5070 Ti support and DLSS 4 for <em>Marvel Rivals.</em>
	</li>
	<li>
		<a href="https://www.neowin.net/news/microsoft-releases-new-firmware-for-several-surface-devices-to-address-security-issues/" rel="external nofollow">The Surface Laptop 5, Surface Go 3, and Surface Book 3</a> received new firmware with security patches.
	</li>
</ul>

<h3>
	<a id="reviews" name="reviews" rel=""></a>Reviews are in
</h3>

<blockquote class="QuoteNewsStyle">
	<p>
		Here is hardware and software we reviewed this week
	</p>
</blockquote>

<p>
	This week, Robbie Khan dropped <a href="https://www.neowin.net/reviews/review-this-is-the-worlds-first-inductive-switch-keyboard-for-gamers-and-typists-by-ducky/" rel="external nofollow">a review of the Ducky One X</a>, the world's first inductive switch keyboard tailored for typing and gaming. There is a lot to love about this keyboard, but it also has some cons you should consider before spending $179.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="Keycap" class="ipsImage" height="444" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1739892807_pc_astro-keycap_2.jpg">
</figure>

<h3>
	<a id="gaming" name="gaming" rel=""></a>On the gaming side
</h3>

<blockquote class="QuoteNewsStyle">
	<p>
		Learn about upcoming game releases, Xbox rumors, new hardware, software updates, freebies, deals, discounts and more.
	</p>
</blockquote>

<p>
	Microsoft unveiled a new pack of games for Xbox and PC Game Pass subscribers. In the second half of February 2025, <em>Avowed, EA Sports F1 24, Warhammer 40,000: Rogue Trader, </em>and <em>Watch Dogs: Legion will be available. </em>Some games are also leaving the service, so check out the full list <a href="https://www.neowin.net/news/watch-dogs-legion-ea-sports-f1-24-and-more-coming-to-game-pass/" rel="external nofollow">here</a>.
</p>

<p>
	 
</p>

<p>
	Rare unveiled Season 15 for <em>Sea of Thieves. </em><a href="https://www.neowin.net/news/sea-of-thieves-season-15-has-ancient-megalodons-with-powers-new-wildlife-and-more/" rel="external nofollow">The latest content drop</a> includes some seriously cool stuff, like ancient megalodons with superpowers, new wildlife, and a lot more. The update arrived on February 20 and is available on PC, Xbox consoles, and PlayStation 5.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="Sea of Thieves Season 15" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1739816556_maxresdefault_14.jpg">
</figure>

<p>
	<em>Indiana Jones and the Great Circle </em>received <a href="https://www.neowin.net/news/indiana-jones-and-the-great-circle-update-brings-dlss-4-fsr-frame-gen-and-more/" rel="external nofollow">a big update with a few important changes</a>. The recently launched title now supports DLSS 4, AMD's frame-generation tech, and an absolutely massive list of fixes for gameplay, story, and more.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="Indiana Jones and the great circle" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2024/12/1733263635_indianajones_largeherodash2_laun_neowin.jpg">
</figure>

<p>
	Rockstar is finally ready to deliver the long-promised <em>GTA V </em>console upgrade to PC. On March 4, the 12-year-old game will receive various changes, such as new vehicles and animals, improved career tracking, graphical updates, FSR 3 and DLSS 3 support, faster loading with DirectStorage, and more. Note that the update has its own hardware requirement, which you can check out <a href="https://www.neowin.net/news/gta-vs-console-upgrade-is-hitting-pc-soon-here-are-the-features-and-requirements/" rel="external nofollow">here</a>.
</p>

<p>
	 
</p>

<p>
	Xbox consoles received <a href="https://www.neowin.net/news/you-can-now-connect-external-drives-larger-than-16tb-to-your-xbox/" rel="external nofollow">a new software update</a>, which adds a rather unconventional feature. Now, Xbox users can connect absolutely massive hard drives to their systems. How massive? Think of larger than 16TB. Previously, 16TB was the maximum, but now, you can connect drives like the discounted <a href="https://www.neowin.net/deals/24tb-western-digital-wd-red-pro-nas-hard-drive-is-now-selling-at-its-lowest-price/" rel="external nofollow">WD Red Pro 24TB NAS HDD</a>.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="Xbox Series X and S" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2020/11/1605451608_xboxseries.jpg">
</figure>

<p>
	The GeForce NOW streaming service received <a href="https://www.neowin.net/news/geforce-now-gets-support-for-avowed-lost-records-warhammer-rogue-trader-more/" rel="external nofollow">a new load of games</a> that you can play in the cloud. They include <em>Awoved, Lost Records, Warhammer: Rogue Trader, HUMANITY</em>, and more. Overall, this week, Nvidia added six new titles to its cloud streaming service.
</p>

<p>
	 
</p>

<p>
	<strong>Deals and Freebies</strong>
</p>

<p>
	 
</p>

<p>
	This week's <a href="https://www.neowin.net/news/weekend-pc-game-deals-warhammer-specials-batman-hits-houses-to-flip-and-more/" rel="external nofollow">Weekend PC Game Deals</a> features several giveaways from the Epic Games Store on PC and mobile, plus a big drop of various discounts across stores like Steam, Humble Bundle, and more.
</p>

<p>
	 
</p>

<p>
	Other gaming news include the following:
</p>

<p>
	 
</p>

<ul>
	<li>
		<a href="https://www.neowin.net/news/sea-of-thieves-season-15-has-ancient-megalodons-with-powers-new-wildlife-and-more/" rel="external nofollow"><em>Kingdom Come: Deliverance 2</em> sold two million copies in just two weeks</a>.
	</li>
	<li>
		<a href="https://www.neowin.net/news/you-can-be-an-npc-in-the-elder-scrolls-6-by-winning-this-charity-auction/" rel="external nofollow">Bethesda announced a charity auction, and the winner will become an NPC in <em>The Elder Scrolls VI</em></a><em>.</em>
	</li>
	<li>
		<a href="https://www.neowin.net/news/rollercoaster-tycoon-3-announced-for-xbox-and-playstation-consoles/" rel="external nofollow"><em>Roller Coaster Tycoon 3</em> is finally coming to Xbox and PlayStation</a>.
	</li>
	<li>
		<p>
			<a href="https://www.neowin.net/news/black-ops-6-gains-a-tmnt-crossover-new-maps-weapons-and-more-soon/" rel="external nofollow"><em>Black Ops 6</em> gains a <em>TMNT</em> crossover, new maps, weapons, and more soon</a>.
		</p>
	</li>
	<li>
		<p>
			<a href="https://www.neowin.net/news/microsoft-unveils-muse-ai-model-for-game-prototyping-and-preservation/" rel="external nofollow">Microsoft unveils Muse AI model for game prototyping and preservation</a>.
		</p>
	</li>
</ul>

<h3>
	<a id="deals" name="deals" rel=""></a>
</h3>

<p>
	<a href="https://www.neowin.net/news/microsoft-weekly-super-fast-file-managers-for-windows-11-faster-edge-new-builds-and-more/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">27981</guid><pubDate>Sun, 23 Feb 2025 18:32:31 +0000</pubDate></item><item><title>The M4-powered MacBook Air reportedly arrives in March</title><link>https://nsaneforums.com/news/technology-news/the-m4-powered-macbook-air-reportedly-arrives-in-march-r27980/</link><description><![CDATA[<p>
	Apple's foray into 2025 started with the launch of the <a href="https://www.neowin.net/news/apple-unveils-iphone-16e-with-a18-chip-2-in-1-camera-and-a-599-price-tag/" rel="external nofollow">iPhone 16e</a>, which is poised to be a solid successor to the 2022 model with significant upgrades. However, Apple has more products in the pipeline for the first quarter of the year. One of the most awaited Apple products is the M4 MacBook Air, which has been making the headlines for quite some time now.
</p>

<p>
	 
</p>

<p>
	As reported by Mark Gurman in <a href="https://www.bloomberg.com/news/newsletters/2025-02-23/apple-abandons-budget-phones-inside-apple-s-modem-m4-macbook-air-launch-timing" rel="external nofollow">Bloomberg's Power On newsletter</a>, Apple is gearing up to unveil the 13-inch and 15-inch <a href="https://www.neowin.net/news/apple-readying-oxide-lcd-macbook-air-for-2027-release-amid-delays-in-oled-macbook-air-plans/" rel="external nofollow">MacBook Air</a> with M4 chips as soon as March. The company is reportedly preparing its marketing, sales, and retail teams for the product release.
</p>

<p>
	 
</p>

<p>
	Additionally, the inventory of older MacBook Air models is running low in the Apple Store, a subtle sign of Apple preparing to release a new product model.
</p>

<p>
	 
</p>

<blockquote class="QuoteNewsStyle">
	<p>
		"I'm told the company is now gearing up for a release in March and has started preparing its marketing, sales and retail teams for the debut. The current models are also seeing inventory being drawn down at stores — another sign the launch is nearing."
	</p>
</blockquote>

<p>
	The Apple M4 chip powers some of the company's best-selling products, including the new Mac mini, iPad Pro, iMac, and MacBook Pro. As for the MacBook Air with M4, the device has already <a href="https://browser.geekbench.com/v6/compute/3696772" rel="external nofollow">appeared in Geekbench</a> with 24GB of unified RAM and a base frequency of 4.41 GHz.
</p>

<p>
	 
</p>

<p>
	Geekbench Metal, which evaluates GPU performance, has awarded a score of 54,806 to the M4-powered MacBook Air. For comparison, the MacBook Air with M3 chips could score 41,045 in the same test.
</p>

<p>
	 
</p>

<p>
	But here comes the surprising part: the M4 MacBook Air's performance in Geekbench Metal is a mere 5 percent lower than the MacBook Pro M4, which boasts a Metal score of 57,603. Considering the price disparity between the two models, the M4-powered MacBook Air has done an impressive job on the GPU side.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/the-m4-powered-macbook-air-reportedly-arrives-in-march/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">27980</guid><pubDate>Sun, 23 Feb 2025 18:31:08 +0000</pubDate></item><item><title>This reddit user bought a RTX 3050 to pair with a RTX 5090 and uncripple 32-bit PhysX games</title><link>https://nsaneforums.com/news/technology-news/this-reddit-user-bought-a-rtx-3050-to-pair-with-a-rtx-5090-and-uncripple-32-bit-physx-games-r27979/</link><description><![CDATA[<p>
	With the release of the RTX 50 series GPUs, <a href="https://www.neowin.net/news/nvidia-rtx-50-series-doesnt-support-gpu-physx-for-32-bit-games/" rel="external nofollow">Nvidia officially ended support for 32-bit PhysX</a>. The real-time physics simulation engine acquired and developed by the company was used by some iconic games in the past to give players eye candy using various interactive and immersive elements. The retirement arrived as Nvidia dropped support for 32-bit CUDA applications.
</p>

<p>
	 
</p>

<p>
	However, there is a method to keep using PhysX on the newest hardware and not lose performance: pairing a previous generation Nvidia GPU to just run the PhysX elements. That's exactly what <a href="https://www.reddit.com/r/nvidia/comments/1iv2a4c/i_bought_a_3050_to_pair_with_my_5090_to_uncripple/" rel="external nofollow">Reddit user "jerubedo" has opted for</a>, letting an RTX 3050 run the proprietary physics effects while a 5090 runs the game.
</p>

<p>
	 
</p>

<p>
	The user posted on the Nvidia subreddit that they purchased the RTX 3050 for this use because they still play some classic games from time to time and clearly wanted the extra effects without the loss of performance.
</p>

<p>
	 
</p>

<p>
	Some useful benchmarks were provided by "jerubedo" from games running on this RTX 5090 and RTX 3050 machine too, featuring some massive jumps in performance on <em>Mafia II </em>classic, <em>Batman Arkham Asylum</em>, and others:
</p>

<p>
	 
</p>

<blockquote class="QuoteNewsStyle">
	<p>
		<strong>Mafia II Classic results:</strong>
	</p>

	<p>
		 
	</p>

	<ul>
		<li>
			Benchmark run without the 3050 and max settings: 28.8 FPS
		</li>
		<li>
			Benchmark run with the 3050 and max settings: 157.1 FPS
		</li>
	</ul>

	<p>
		 
	</p>

	<p>
		<strong>Batman Arkham Asylum results:</strong>
	</p>

	<p>
		 
	</p>

	<ul>
		<li>
			Benchmark run without the 3050 and max settings: 61 FPS (but with MANY of the scenes in the low 30s and 40s)
		</li>
		<li>
			Benchmark run with the 3050 and max settings: 390 FPS
		</li>
	</ul>

	<p>
		 
	</p>

	<p>
		<strong>Borderlands 2 results:</strong>
	</p>

	<p>
		 
	</p>

	<ul>
		<li>
			1 minute gameplay run in area with heavy PhysX without the 3050 and max settings: Could not enable PhysX at ALL. I tried everything including different legacy versions of PhysX and editing .ini files, all to no avail.
		</li>
		<li>
			1 minute gameplay run in area with heavy PhysX with the 3050 and max settings: 122 FPS
		</li>
	</ul>

	<p>
		 
	</p>

	<p>
		<strong>Assassin's Creed IV: Black Flag results:</strong>
	</p>

	<p>
		 
	</p>

	<ul>
		<li>
			Playthrough of intro without 3050 at max settings: 62 FPS (engine locked).
		</li>
		<li>
			Playthrough of intro with the 3050 at max settings: also 62 FPS (engine locked).
		</li>
		<li>
			It seemed PhysX wasn't dragging this title down when using the CPU for PhysX. I saw the effects working as pieces of the ship were splintering off into the air as it was being hit by cannon balls.
		</li>
	</ul>
</blockquote>

<figure class="image image--expandable">
	<img alt="Borderlands 2" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740254400_borderlands_2.jpg">
</figure>

<p>
	Jerubedo <a href="https://www.reddit.com/r/hardware/comments/1iv2x5h/i_bought_a_3050_to_pair_with_my_5090_to_uncripple/me74ps3/?context=10000" rel="external nofollow">added later</a> that the RTX 3050 usage stays around 40% to 50% while it's doing PhysX work, peaking at 60%, and expressed doubts about older cards being able to get the same level of performance.
</p>

<p>
	 
</p>

<p>
	For those who want to take the same route, the Nvidia Control Panel currently offers the option to set a card as the main PhysX processor. This setting can be found in the 3D Settings section of the panel, inside "Configure Surround, PhysX" category. Here, the PhysX settings box can be set to a specific GPU before ticking the "Dedicate to PhysX" box to complete the process.
</p>

<p>
	 
</p>

<figure class="image image--expandable">
	<img alt="physx setting" class="ipsImage" height="486" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/02/1740257483_22-02-2025_21.49.43.jpg">
</figure>

<p>
	While PhysX is still supported on Nvidia cards prior to the RTX 50 series, the RTX 3050 had been a good option for this use case because of its tiny form factor, depending on the variant. Some versions can run off the PCIe slot's power without external power cables as well, making it a low-profile option for those with extra PCIe slots.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/this-reddit-user-bought-a-rtx-3050-to-pair-with-a-rtx-5090-and-uncripple-32-bit-physx-games/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">27979</guid><pubDate>Sun, 23 Feb 2025 18:29:56 +0000</pubDate></item><item><title>Paul's Tech News - This 5090 Situation is Unbelievable [Video]</title><link>https://nsaneforums.com/news/technology-news/pauls-tech-news-this-5090-situation-is-unbelievable-video-r27976/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/w5aRE06EGCA?feature=oembed" title="This 5090 Situation is Unbelievable" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/@paulshardware" rel="external nofollow" target="_blank">Paul's Hardware</a> (1.51M subscribers)
</p>

<p>
	 
</p>

<p>
	February 23, 2025
</p>

<p>
	 
</p>

<p>
	Video length: 13m 31s
</p>

<p>
	 
</p>

<p>
	0:00 Welcome to Paul’s Tech News - Feb 23, 2025
</p>

<p>
	1:54 Some RTX 5090 GPUs Are Missing ROPs, Which Drops Performance
</p>

<p>
	4:04 Anti-melting 12VHPWR adapter has active cooling and temp monitoring
</p>

<p>
	5:13 NVIDIA now investigating black screen issues across RTX Series GPUs
</p>

<p>
	6:17 Radeon RX 9070 and RX 9070 XT Launch Approaches, No Ref Design, More Leaks
</p>

<p>
	8:43 5070 Ti launch: Almost OK, if it was actually $750
</p>

<p>
	 
</p>

<p>
	TECH BRIEFS
</p>

<p>
	 
</p>

<p>
	10:29 NVIDIA launches Verified Priority Access for GeForce RTX 5090 and 5080
</p>

<p>
	11:26 PC Hardware Prices Continue to Rise Due to Tariffs; 25% Chips Tariff Threatened
</p>

<p>
	12:17 Nvidia's Singapore GPU sales are 28% of its revenue, but only 1% go to the country
</p>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/watch?v=w5aRE06EGCA" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">27976</guid><pubDate>Sun, 23 Feb 2025 08:22:34 +0000</pubDate></item><item><title>Nvidia says only "0.5%" of RTX 5090 and 5070 Ti affected by missing ROPs issue</title><link>https://nsaneforums.com/news/technology-news/nvidia-says-only-05-of-rtx-5090-and-5070-ti-affected-by-missing-rops-issue-r27973/</link><description><![CDATA[<p>
	Hours after reports of some Nvidia RTX 50 series graphics <a href="https://www.neowin.net/news/some-nvidia-rtx-5090s-may-be-defective-shipping-with-lower-rops-and-hobbling-performance/" rel="external nofollow">shipping with missing Raster Operations Pipelines</a> (ROPs) and affecting performance, Nvidia has gone ahead and confirmed it. The hardware issue had originally been spotted on multiple versions of Nvidia's top-end RTX 5090 graphics card, but it seems it's not the only line in the RTX 50 series to be affected.
</p>

<p>
	 
</p>

<p>
	In a statement to <a href="https://www.theverge.com/news/617901/nvidia-confirms-rare-rtx-5090-and-5070-ti-manufacturing-issue" rel="external nofollow">The Verge</a>, Nvidia GeForce global PR director Ben Berraondo said that this is a "rare issue affecting less than 0.5%" of its manufactured GeForce RTX 5090/5090D and 5070 Ti cards and urged affected owners to contact the manufacturer for a replacement.
</p>

<p>
	 
</p>

<p>
	Here's the full statement:
</p>

<p>
	 
</p>

<blockquote class="QuoteNewsStyle">
	<p>
		We have identified a rare issue affecting less than 0.5% (half a percent) of GeForce RTX 5090 / 5090D and 5070 Ti GPUs which have one fewer ROP than specified. The average graphical performance impact is 4%, with no impact on AI and Compute workloads. Affected consumers can contact the board manufacturer for a replacement. The production anomaly has been corrected.
	</p>
</blockquote>

<p>
	First reported by <a href="https://www.techpowerup.com/332884/nvidia-geforce-rtx-5090-spotted-with-missing-rops-nvidia-confirms-the-issue-multiple-vendors-affected-rtx-5070-ti-too" rel="external nofollow">TechPowerUp</a>, the publication quickly found reports of the anomaly across Zotac, MSI, Manli, Gigabyte, Palit, and Inno3D. While the original report only found the issue on RTX 5090 and RTX 5090D cards, but Nvidia says that even the 5070 Ti is affected too. The performance hit from the missing eight ROPs can be varied, but on average it seems to make the cards perform around 4.5% slower.
</p>

<p>
	 
</p>

<p>
	Unfortunately, as this seems to be a manufacturing issue, those who are affected won't be able to fix it with a driver or BIOS update as previously hoped. Those who have RTX 5090s can check their cards for this discrepancy by booting up GPU-Z and looking at the available ROPs section, which should read 176, as listed in the specifications by Nvidia. On the RTX 5070 Ti, it should read 96 ROPs, while defective units will read 88 ROPs.
</p>

<p>
	 
</p>

<p>
	The latest debacle arrives as <a href="https://www.neowin.net/news/nvidia-rtx-5090-owners-report-melting-power-connectors/" rel="external nofollow">reports of melting</a> power connectors <a href="https://www.neowin.net/news/nvidia-tested-rtx-5090-with-four-16-pin-connectors-but-this-specific-bug-may-still-melt-it/" rel="external nofollow">continue to arrive</a> from those who've been lucky enough to grab an RTX 5090. This is in addition to issues like black screens and crashes <a href="https://www.neowin.net/news/nvidia-says-its-investigating-rtx-50-series-gpus-with-widespread-issues/" rel="external nofollow">being investigated by Nvidia</a>. Earlier today, a user on Reddit (<a href="https://www.reddit.com/r/nvidia/comments/1iv7277/my_5090_astral_caught_on_fire/" rel="external nofollow">Impossible-Weight485</a>) posted that his new Astral RTX 5090 "caught on fire," supposedly due to blown capacitors while simply browsing the web.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/nvidia-says-only-05-of-rtx-5090-and-5070-ti-affected-by-missing-rops-issue/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">27973</guid><pubDate>Sat, 22 Feb 2025 17:16:46 +0000</pubDate></item><item><title>Microsoft&#x2019;s New Majorana 1 Processor Could Transform Quantum Computing</title><link>https://nsaneforums.com/news/technology-news/microsoft%E2%80%99s-new-majorana-1-processor-could-transform-quantum-computing-r27972/</link><description><![CDATA[<h3>
	The processor uses qubits that can be measured without error and are resistant to outside interference, which the company says marks a “transformative leap toward practical quantum computing.”
</h3>

<p>
	Researchers at Microsoft have <a class="external-link" data-event-click='{"element":"ExternalLink","outgoingURL":"https://azure.microsoft.com/en-us/blog/quantum/2025/02/19/microsoft-unveils-majorana-1-the-worlds-first-quantum-processor-powered-by-topological-qubits/"}' data-offer-url="https://azure.microsoft.com/en-us/blog/quantum/2025/02/19/microsoft-unveils-majorana-1-the-worlds-first-quantum-processor-powered-by-topological-qubits/" href="https://azure.microsoft.com/en-us/blog/quantum/2025/02/19/microsoft-unveils-majorana-1-the-worlds-first-quantum-processor-powered-by-topological-qubits/" rel="external nofollow" target="_blank">announced</a> the creation of the first “topological qubits” in a device that stores information in an exotic state of matter, in what may be a significant breakthrough for quantum computing.
</p>

<p>
	 
</p>

<p>
	At the same time, the researchers also published <a href="https://www.nature.com/articles/s41586-024-08445-2" rel="external nofollow">a paper in Nature</a> and a “<a class="external-link" data-event-click='{"element":"ExternalLink","outgoingURL":"https://arxiv.org/abs/2502.12252"}' data-offer-url="https://arxiv.org/abs/2502.12252" href="https://arxiv.org/abs/2502.12252" rel="external nofollow" target="_blank">road map</a>” for further work. The design of the Majorana 1 processor is supposed to fit up to a million qubits, which may be enough to realize many significant goals of <a href="https://www.wired.com/story/wired-guide-to-quantum-computing/" rel="external nofollow">quantum computing</a>—such as cracking cryptographic codes and designing new drugs and materials faster.
</p>

<p>
	 
</p>

<p>
	If <a href="https://www.wired.com/tag/microsoft/" rel="external nofollow">Microsoft’s</a> claims pan out, the company may have leapfrogged competitors such as IBM and Google, who currently appear to be <a class="external-link" data-event-click='{"element":"ExternalLink","outgoingURL":"https://ia.acs.org.au/article/2024/google-unveils--mind-boggling--quantum-update.html"}' data-offer-url="https://ia.acs.org.au/article/2024/google-unveils--mind-boggling--quantum-update.html" href="https://ia.acs.org.au/article/2024/google-unveils--mind-boggling--quantum-update.html" rel="external nofollow" target="_blank">leading the race</a> to build a quantum computer.
</p>

<p>
	 
</p>

<p>
	However, the peer-reviewed Nature paper only shows part of what the researchers have claimed, and the road map still includes many hurdles to be overcome. While the Microsoft press release shows off something that is supposed to be quantum computing hardware, we don’t have any independent confirmation of what it can do. Nevertheless, the news from Microsoft is very promising.
</p>

<p>
	 
</p>

<p>
	By now you probably have some questions. What’s a topological qubit? What’s a qubit at all, for that matter? And why do people want quantum computers in the first place?
</p>

<h2 class="paywall">
	Quantum Bits Are Hard to Build
</h2>

<p>
	Quantum computers were first dreamed up in the 1980s. Where an ordinary computer stores information in bits, a quantum computer stores information in quantum bits—or qubits.
</p>

<p>
	 
</p>

<p>
	An ordinary bit can have a value of 0 or 1, but a quantum bit (thanks to the laws of quantum mechanics, which govern very small particles) can have a combination of both. If you imagine an ordinary bit as an arrow that can point either up or down, a qubit is an arrow that can point in any direction (or what is called a “superposition” of up and down).
</p>

<p>
	 
</p>

<div>
	<div aria-hidden="true" class="ConsumerMarketingUnitThemedWrapper-iUTMTf jssHut consumer-marketing-unit consumer-marketing-unit--article-mid-content" role="presentation">
		<div class="consumer-marketing-unit__slot consumer-marketing-unit__slot--article-mid-content consumer-marketing-unit__slot--in-content">
			 
		</div>

		<div class="journey-unit">
			 
		</div>
	</div>
</div>

<p>
	This means a quantum computer would be much faster than an ordinary computer for certain kinds of calculations—particularly some to do with unpicking codes and simulating natural systems.
</p>

<p>
	 
</p>

<div class="AdWrapper-dQtivb fZrssQ ad ad--in-content">
	<div class="ad__slot ad__slot--in-content" data-node-id="2wqgss">
		 
	</div>
</div>

<p>
	So far, so good. But it turns out that building real qubits and getting information in and out of them is extremely difficult, because interactions with the outside world can destroy the delicate quantum states inside.
</p>

<p>
	 
</p>

<p>
	Researchers have tried a lot of different technologies to make qubits, using things like atoms trapped in electric fields or eddies of current swirling in superconductors.
</p>

<h2 class="paywall">
	Tiny Wires and Exotic Particles
</h2>

<p>
	Microsoft has taken a very different approach to build its “topological qubits.” They have used what are called Majorana particles, first theorized in 1937 by Italian physicist Ettore Majorana.
</p>

<p>
	 
</p>

<p>
	Majoranas are not naturally occurring particles like electrons or protons. Instead, they only exist inside a rare kind of material called a topological superconductor (which requires advanced material design and must be cooled down to extremely low temperatures).
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/wSHmygPQukQ?feature=oembed" title="Majorana 1 Explained: The Path to a Million Qubits" width="200"></iframe>
	</div>
</div>

<div class="IframeEmbedContainer-hptgUZ ertnRV" data-testid="IframeEmbedContainer">
	<div class="CaptionWrapper-jSZdqE fJvQtP caption" data-testid="caption-wrapper">
		<p>
			<em><span class="BaseWrap-sc-gjQpdd BaseText-ewhhUZ CaptionText-bHjzlu iUEiRd kVUvEC iXWezO caption__text">A Microsoft explainer on the Majorana 1 processor.</span></em>
		</p>

		<p>
			<span class="BaseWrap-sc-gjQpdd BaseText-ewhhUZ CaptionText-bHjzlu iUEiRd kVUvEC iXWezO caption__text"> </span>
		</p>
	</div>
</div>

<p>
	Indeed, Majorana particles are so exotic they are usually only studied in universities—not used in practical applications.
</p>

<p>
	 
</p>

<p>
	The Microsoft team say they have used a pair of tiny wires, each with a Majorana particle trapped at either end, to act as a qubit. They measure the value of the qubit—expressed by means of whether an electron is in one wire or the other—using microwaves.
</p>

<h2 class="paywall">
	Braided Bits
</h2>

<p>
	Why has Microsoft put in all this effort? Because by swapping the positions of Majorana particles (or measuring them in a certain way), they can be “braided” so they can be measured without error and are resistant to outside interference. (This is the “topological” part of “topological qubits.”)
</p>

<p>
	 
</p>

<p>
	In theory, a quantum computer made using Majorana particles can be completely free of the qubit errors that plague other designs.
</p>

<p>
	 
</p>

<p>
	This is why Microsoft has chosen such a seemingly laborious approach. Other technologies are more prone to errors, and hundreds of physical qubits may need to be combined together to produce a single reliable “logical qubit.”
</p>

<p>
	 
</p>

<p>
	Microsoft has instead put its time and resources into developing Majorana-based qubits. While the company is <a class="external-link" data-event-click='{"element":"ExternalLink","outgoingURL":"https://theconversation.com/2025-will-see-huge-advances-in-quantum-computing-so-what-is-a-quantum-chip-and-how-does-it-work-246336"}' data-offer-url="https://theconversation.com/2025-will-see-huge-advances-in-quantum-computing-so-what-is-a-quantum-chip-and-how-does-it-work-246336" href="https://theconversation.com/2025-will-see-huge-advances-in-quantum-computing-so-what-is-a-quantum-chip-and-how-does-it-work-246336" rel="external nofollow" target="_blank">late to the quantum party</a>, it hopes to catch up quickly.
</p>

<h2 class="paywall">
	There’s Always a Catch
</h2>

<p>
	As always, if something sounds too good to be true, there is a catch. Even for a Majorana-based quantum computer, such as the one announced by Microsoft, one operation—known as T-gate—won’t be achievable without errors.
</p>

<p>
	 
</p>

<p>
	So the Majorana-based quantum chip is only “almost error-free.” However, correcting for T-gate errors is much simpler than the general error correction of other quantum platforms.
</p>

<p>
	 
</p>

<div class="AssetEmbedAssetContainer-eJxoAx dBHGoQ asset-embed__asset-container">
	<span class="SpanWrapper-umhxW jvZaPI responsive-asset AssetEmbedResponsiveAsset-cXBNxi eCxVQK asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cWuUZO dUOtEa AssetEmbedResponsiveAsset-cXBNxi eCxVQK asset-embed__responsive-asset responsive-image" style=""><img alt="Image may contain Page Text Chart and Plot" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/67b752b048c1e75920f2f8bc/master/w_960,c_limit/file-20250220-32-2l8sr.jpeg"></picture></span>
</div>

<div class="CaptionWrapper-jSZdqE fJvQtP caption AssetEmbedCaption-fNQBPI dDrfgT asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
	<p>
		<em><span class="BaseWrap-sc-gjQpdd BaseText-ewhhUZ CaptionText-bHjzlu iUEiRd kVUvEC iXWezO caption__text">Microsoft plans to scale up by grouping together more and more qubits.</span></em>
	</p>

	<p>
		<em><span class="BaseWrap-sc-gjQpdd BaseText-ewhhUZ CaptionCredit-ejegDm iUEiRd isTgyB fNaHcW caption__credit">Photograph: Microsoft</span></em>
	</p>

	<p>
		 
	</p>
</div>

<p>
	What now? Microsoft will try to move ahead with its road map, steadily building larger and larger collections of qubits.
</p>

<p>
	 
</p>

<p>
	The scientific community will closely watch how Microsoft’s quantum computing processors operate, and how they perform in comparison to the other already established quantum computing processors.
</p>

<p>
	 
</p>

<p>
	At the same time, research into the exotic and obscure behavior of Majorana particles will continue at universities around the globe.
</p>

<p>
	 
</p>

<div class="IframeEmbedContainer-hptgUZ ertnRV" data-testid="IframeEmbedContainer">
	<div class="IframeEmbedAspectRatioWrapper-hFVJps BKpgQ">
		<iframe allow="autoplay *; encrypted-media *; clipboard-write; autoplay; fullscreen; picture-in-picture" class="IframeEmbedContent-cMdiev csnuAY IframeEmbedContent lazy entered loading exited" data-ll-status="entered" data-src="https://counter.theconversation.com/content/250388/count.gif?distributor=republish-lightbox-advanced" height="1" i7nqhn9vx="" sandbox="allow-scripts" src="https://counter.theconversation.com/content/250388/count.gif?distributor=republish-lightbox-advanced" title="Embedded Frame" txpymb72r="" width="1"><br>
		</iframe>
	</div>
</div>

<p>
	<a href="https://www.wired.com/story/microsoft-just-claimed-a-quantum-breakthrough-a-quantum-physicist-explains-what-it-means/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
</p>
]]></description><guid isPermaLink="false">27972</guid><pubDate>Sat, 22 Feb 2025 17:14:38 +0000</pubDate></item><item><title>Windows Phone 'revived,' Windows 95 in the news, and Halo back on TV? Did someone invent a time machine?</title><link>https://nsaneforums.com/news/technology-news/windows-phone-revived-windows-95-in-the-news-and-halo-back-on-tv-did-someone-invent-a-time-machine-r27971/</link><description><![CDATA[<h3>
	This week gave us a rare opportunity to discuss Windows Phone, Windows 95, and the shifting Surface lineup from Microsoft.
</h3>

<p>
	When you cover tech news for over a decade, you notice news often comes in bunches. This past week, the collective tech world must have been feeling a bit nostalgic, because Windows Phone and Windows 95 were both in the headlines. We also saw the Halo TV series potentially get a second life through Netflix. And while not necessarily good news, our Senior Editor Zac Bowden broke down how Microsoft's Surface lineup has changed over the years.
</p>

<h3 class="article-body__section" id="section-surface-is-dead-kind-of">
	<span>Surface is dead... kind of</span>
</h3>

<div>
	<div>
		<p>
			<picture><source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/3vHuDXXvmkpcVLfJGrAgRf-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/3vHuDXXvmkpcVLfJGrAgRf-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/3vHuDXXvmkpcVLfJGrAgRf-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/3vHuDXXvmkpcVLfJGrAgRf-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/3vHuDXXvmkpcVLfJGrAgRf-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/3vHuDXXvmkpcVLfJGrAgRf-1200-80.jpg.webp 1200w" type="image/webp"></source></picture>
		</p>

		<p>
			<img alt="Surface Laptop 7" class="ipsImage" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/3vHuDXXvmkpcVLfJGrAgRf-1024-80.jpg">
		</p>

		<p>
			<em><span>Newer Surface devices focus on innovations such as NPUs and AI rather than experimental form factors. </span></em>
		</p>

		<p>
			<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
		</p>

		<p>
			 
		</p>

		<p>
			The Surface brand is not quite dead, but it's far from what it used to be. As we now sit 18 months from the <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/microsoft/surface-and-windows-lead-panos-panay-is-leaving-microsoft-in-major-shake-up" href="https://www.windowscentral.com/microsoft/surface-and-windows-lead-panos-panay-is-leaving-microsoft-in-major-shake-up" rel="external nofollow">departure of Panos Panay</a>, Microsoft has shown its new path for the Surface brand. Gone are the days of innovative form factors that may not be commercial successes.
		</p>

		<p>
			 
		</p>

		<p>
			"Unfortunately, that means the more extravagant Surface hardware of yesteryear no longer has a place in today’s Surface portfolio. Devices like the Surface Studio and <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/phones/the-surface-duo-is-dead-microsoft-pulls-plug-on-usd1-500-surface-duo-2-after-just-one-android-os-upgrade" href="https://www.windowscentral.com/phones/the-surface-duo-is-dead-microsoft-pulls-plug-on-usd1-500-surface-duo-2-after-just-one-android-os-upgrade" rel="external nofollow">Surface Duo</a> that appealed to niche markets have been given the boot, and the focus is now entirely on hardware that resonates with business customers and wider markets," <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/hardware/surface/the-surface-you-know-and-love-or-hate-is-dead-microsofts-windows-hardware-enters-a-new-era" href="https://www.windowscentral.com/hardware/surface/the-surface-you-know-and-love-or-hate-is-dead-microsofts-windows-hardware-enters-a-new-era" rel="external nofollow">said Bowden in an editorial this week</a>.
		</p>

		<p>
			 
		</p>

		<p>
			Boring isn't exactly bad, it's just... not exciting. Microsoft still innovates in the PC space, but in ways such as using NPUs and integrating AI.
		</p>

		<p>
			 
		</p>

		<p>
			Luckily, those who love <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/hardware/laptops/lenovo-thinkbook-plus-ces-2025" href="https://www.windowscentral.com/hardware/laptops/lenovo-thinkbook-plus-ces-2025" rel="external nofollow">PCs that push boundaries</a> can look Lenovo's way.
		</p>

		<h3 class="article-body__section" id="section-halo-tv-show-on-netflix">
			<span>Halo TV show on Netflix</span>
		</h3>

		<div>
			<div>
				<p>
					<picture><source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/uKesAFc4ymB3pKZPhLa7Ko-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/uKesAFc4ymB3pKZPhLa7Ko-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/uKesAFc4ymB3pKZPhLa7Ko-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/uKesAFc4ymB3pKZPhLa7Ko-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/uKesAFc4ymB3pKZPhLa7Ko-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/uKesAFc4ymB3pKZPhLa7Ko-1200-80.jpg.webp 1200w" type="image/webp"></source></picture>
				</p>

				<p>
					<img alt="Halo TV Series" class="ipsImage" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/uKesAFc4ymB3pKZPhLa7Ko-1024-80.jpg">
				</p>

				<p>
					<em><span>The Halo TV series will be available on Netflix in several regions. </span></em>
				</p>

				<p>
					<em><span itemprop="copyrightHolder">(Image credit: Microsoft / Paramount+)</span></em>
				</p>

				<p>
					 
				</p>

				<p>
					The Halo TV series did not receive the critical acclaim and viewership of Fallout. Those two shows are both based on Microsoft-owned video game franchises. While <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox/fallout-tv-series-season-2-faq-news-timeline-and-everything-you-need-to-know" href="https://www.windowscentral.com/gaming/xbox/fallout-tv-series-season-2-faq-news-timeline-and-everything-you-need-to-know" rel="external nofollow">Fallout is getting a second season</a>, Halo is hoping to get a second life.
				</p>

				<p>
					 
				</p>

				<p>
					The Halo TV show was a Paramount+ exclusive, which our Richard Devine compared to "Metallica playing their only show of the year in Greenland." You need viewers to keep a show going, and it doesn't seem Paramount+ is the right platform for Halo.
				</p>

				<p>
					 
				</p>

				<div id="slice-container-newsletterForm-articleInbodyContent-eFNpnJuzZpXD9vXPJFNqxm">
					<div data-hydrate="true">
						<p>
							Soon, the Halo TV show will be available on Netflix in several regions. Could that lead to a third season for the canceled Halo? Perhaps. But at minimum it will make the show more accessible.
						</p>

						<h3 class="article-body__section" id="section-windows-95">
							<span>Windows 95</span>
						</h3>

						<div>
							<div>
								<p>
									<picture><source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/wB3p4ESGaRCJYqX5FykaxN-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/wB3p4ESGaRCJYqX5FykaxN-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/wB3p4ESGaRCJYqX5FykaxN-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/wB3p4ESGaRCJYqX5FykaxN-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/wB3p4ESGaRCJYqX5FykaxN-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/wB3p4ESGaRCJYqX5FykaxN-1200-80.jpg.webp 1200w" type="image/webp"></source></picture>
								</p>

								<p>
									<img alt="Windows 95 virtual machine running Solitaire" class="ipsImage" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/wB3p4ESGaRCJYqX5FykaxN-1024-80.jpg">
								</p>

								<p>
									<em><span>The Windows 95 setup process went through three different operating systems. </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></em>
								</p>

								<p>
									 
								</p>

								<p>
									Windows 95's setup process was the virtual equivalent of three men in a trench coat. Upgrading to the operating system presented unique challenges for Microsoft over three decades ago, and the company's developers had to decide the best way to present the experience to users.
								</p>

								<p>
									 
								</p>

								<p>
									Raymond Chen, who has worked on Windows for over 30 years, shared a <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://devblogs.microsoft.com/oldnewthing/20241112-00/?p=110507" href="https://devblogs.microsoft.com/oldnewthing/20241112-00/?p=110507" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">blog post</a> last November that explained why the Windows 95 setup process used three operating systems.
								</p>

								<p>
									 
								</p>

								<p>
									The problem Microsoft had to solve was that people could upgrade to Windows 95 from MS-DOS, Windows 3.1, or Windows 95 (this last option was for repairing corrupted systems). One solution would be to use a text-based setup program that would work on all three operating systems, but that would not have been the best experience. The tech giant also could have made people install Windows 95 before setting it up, which would look better but was not an ideal solution either.
								</p>

								<p>
									 
								</p>

								<p>
									The final decision was to find a middle ground, as explained by Chen:
								</p>

								<p>
									 
								</p>

								<p>
									<em>"In the middle is the happy medium: You can have the MS-DOS setup program install a minimal version of Windows 3.1, just barely enough to support what the 16-bit GUI setup program needs. This tiny version is small enough to be copied and installed off a small number of floppy disks. Once that’s done, boot into the tiny version of Windows 3.1 and run the 16-bit GUI setup program."</em>
								</p>

								<p>
									 
								</p>

								<p>
									In a <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://devblogs.microsoft.com/oldnewthing/20250211-00/?p=110862" href="https://devblogs.microsoft.com/oldnewthing/20250211-00/?p=110862" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">follow up to that post</a>, Chen answered questions about why Microsoft did not just use graphics in the MS-DOS setup program. The long-in-short is that MS-DOS technically could have done graphics, but it would have required quite a bit of extra work.
								</p>

								<p>
									 
								</p>

								<p>
									<em>"So now you’re going to write all this code for your setup program, none of which is actually involved in setting up Windows 95, but is just the infrastructure needed to run the setup program at all! There’s a lot of stuff here, and you probably won’t be able to cram all of it into 640KB of memory,"</em> said Chen.
								</p>

								<p>
									 
								</p>

								<p>
									<em>"So now you need to write a protected mode manager (also known as an MS-DOS extender) so you can take advantage of the larger address space afforded by protected mode."</em>
								</p>

								<p>
									 
								</p>

								<p>
									Taking that approach would have essentially required Microsoft to make another operating system that was solely for the purpose of setting up Windows 95. With that context, it makes sense why Microsoft decided to go with a different approach.
								</p>

								<h3 class="article-body__section" id="section-windows-phone-revived">
									<span>Windows Phone revived?</span>
								</h3>

								<div>
									<div>
										<p>
											<picture><source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/37vXM9vE3g4u8mTYoeKDfd-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/37vXM9vE3g4u8mTYoeKDfd-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/37vXM9vE3g4u8mTYoeKDfd-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/37vXM9vE3g4u8mTYoeKDfd-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/37vXM9vE3g4u8mTYoeKDfd-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/37vXM9vE3g4u8mTYoeKDfd-1200-80.jpg.webp 1200w" type="image/webp"></source></picture>
										</p>

										<p>
											<img alt="Lumia 1020 case with an iPhone SE (Gen 3) inside" class="ipsImage" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/37vXM9vE3g4u8mTYoeKDfd-1024-80.jpg">
										</p>

										<p>
											<em><span>A tech enthusiast placed the parts of an iPhone SE (Gen3) inside the body of a Lumia 1020. </span></em>
										</p>

										<p>
											<em><span itemprop="copyrightHolder">(Image credit: <a data-hl-processed="none" data-url="https://www.reddit.com/r/hackintosh/comments/1ime6y2/hackintosh_but_on_a_phone_lumiphone_1020_se/#lightbox" href="https://www.reddit.com/r/hackintosh/comments/1ime6y2/hackintosh_but_on_a_phone_lumiphone_1020_se/#lightbox" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">OceanDepth95028 on Reddit</a>)</span></em>
										</p>

										<p>
											 
										</p>

										<p>
											Despite Windows Phone dying years ago, we look for any excuse to cover the operating system here. So, when I saw headlines about a Lumia being revived as a modern device, I got excited. No, those stories were not about the <a data-analytics-id="inline-link" data-google-interstitial="false" data-hl-processed="skimlinks" data-merchant-name="SkimLinks - hmd.com" data-merchant-network="SkimLinks" data-placeholder-url="https://go.redirectingat.com/?id=23432X820454&amp;xcust=hawk-custom-tracking&amp;xs=1&amp;url=https%3A%2F%2Fwww.hmd.com%2Fen_int%2Fhmd-skyline&amp;sref=https%3A%2F%2Fwww.windowscentral.com%2Fmicrosoft%2Fwindows-phone-revived-windows-95-in-the-news-and-halo-back-on-tv-did-someone-invent-a-time-machine" data-url="https://www.hmd.com/en_int/hmd-skyline" href="https://www.hmd.com/en_int/hmd-skyline" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank">HMD Skyline.</a> Instead, they focused on a project that saw the parts of an<a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/phones/windows-phone/windows-phone-revived-tech-enthusiast-upgrades-lumia-1020-with-full-fledged-ios" href="https://www.windowscentral.com/phones/windows-phone/windows-phone-revived-tech-enthusiast-upgrades-lumia-1020-with-full-fledged-ios" rel="external nofollow"> iPhone SE (Gen 3) placed inside the body of a Lumia 1020.</a>
										</p>

										<p>
											 
										</p>

										<p>
											Reddit user OceanDepth95028 made the device and dubbed it the "<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.reddit.com/r/hackintosh/comments/1ime6y2/hackintosh_but_on_a_phone_lumiphone_1020_se/#lightbox" href="https://www.reddit.com/r/hackintosh/comments/1ime6y2/hackintosh_but_on_a_phone_lumiphone_1020_se/#lightbox" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">NokiApple LumiPhone 1020 SE</a>." Since the phone is made with genuine iPhone parts, it is (almost) fully functional. Apple Pay and wireless charging do not work but the device runs the latest version of iOS and receives OTA updates.
										</p>

										<p>
											 
										</p>

										<p>
											It's rare to find Windows Phone fans in 2025. In fact, Windows Phone fans were even hard to come by when the OS was in its hay day. Daniel Vávra of Warhorse Studios fame said people at Microsoft headquarters were <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/phones/windows-phone/the-director-for-one-of-2025s-best-games-was-a-windows-phone-fan-says-microsoft-was-shocked-that-he-was-voluntarily-using-it-i-experienced-similar" href="https://www.windowscentral.com/phones/windows-phone/the-director-for-one-of-2025s-best-games-was-a-windows-phone-fan-says-microsoft-was-shocked-that-he-was-voluntarily-using-it-i-experienced-similar" rel="external nofollow">"shocked" when they saw Vávra use a Windows Phone</a>.
										</p>

										<p>
											 
										</p>

										<p>
											Don't worry Vávra, you were not alone. Many of us at Windows Central rocked Windows Phones back in the day.
										</p>

										<h3 class="article-body__section" id="section-windows-central-podcast">
											<span>Windows Central Podcast</span>
										</h3>

										<div data-nosnippet="">
											<div>
												<div class="ipsEmbeddedVideo" contenteditable="false">
													<div>
														<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/9HFho8BI7ic?feature=oembed" title="The Surface you know is dead | Windows Central Podcast LIVE | 02/21/2025" width="200"></iframe>
													</div>
												</div>

												<p>
													 
												</p>

												<p>
													Each week our Editor-in-Chief Daniel Rubino and Senior Editor Zac Bowden run through the biggest topics of the week. They also provide insight into industry trends and sometimes share exclusive information, so it's worth tuning in live. If you can't catch the show live, you can always catch up afterward through YouTube or your favorite podcast platform.
												</p>

												<p>
													 
												</p>

												<p>
													In the most recent episode, Bowden and Rubino discussed how the Surface brand has changed over the years as well as this week's biggest news.
												</p>

												<p>
													 
												</p>

												<ul>
													<li>
														Listen on <a data-hl-processed="none" data-url="https://open.spotify.com/show/3VeCyXeFa4ex441AKbq9Xg?si=WacYc98oQnu0tPJ_EPb9Eg" href="https://open.spotify.com/show/3VeCyXeFa4ex441AKbq9Xg?si=WacYc98oQnu0tPJ_EPb9Eg" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">Spotify</a>
													</li>
													<li>
														Listen on <a data-google-interstitial="false" data-hl-processed="hawklinks" data-placeholder-url="https://itunes.apple.com/us/podcast/windows-central-podcast/id1120948170?mt=8&amp;at=1001lnRX&amp;ct=hawk-custom-tracking" data-url="https://itunes.apple.com/us/podcast/windows-central-podcast/id1120948170?mt=8&amp;at=1001lnRX&amp;ct=wp-gb-9321245599336053367" href="https://itunes.apple.com/us/podcast/windows-central-podcast/id1120948170?mt=8&amp;at=1001lnRX&amp;ct=wp-gb-9290824468942624034" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank">Apple Podcasts</a>
													</li>
													<li>
														Listen on <a data-hl-processed="none" data-url="http://pcasts.in/windowscentral" href="http://pcasts.in/windowscentral" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">Pocket Casts</a>
													</li>
													<li>
														Subscribe via <a data-hl-processed="none" data-url="http://windowscentral.libsyn.com/rss" href="http://windowscentral.libsyn.com/rss" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">RSS</a>
													</li>
												</ul>

												<h3 class="article-body__section" id="section-reviews">
													<span>Reviews</span>
												</h3>

												<p>
													Our experts go hands-on with the latest gadgets, games, and more each week. Our latest reviews take a closer look at "Like a Dragon: Pirate Yakuza" and the refreshed Zenbook Duo. We've published a ton of reviews this month, so I've also included all of the most recent reviews.
												</p>

												<p>
													 
												</p>

												<p>
													The Zenbook Duo is the star of this week. It runs on an Intel Core Ultra "Arrow Lake" H-Series chip and has a pair of 3K OLED screens. That's not a typo, the PC has two screens, and they aren't little screens or an action bar.
												</p>

												<p>
													 
												</p>

												<p>
													The screens of the Zenbook Duo can be used in a variety of postures. The laptop has a built-in kickstand to improve its versatility.
												</p>

												<p>
													 
												</p>

												<p>
													While the Zenbook Duo stands out at first glance due to its screen, it's more than a unique form factor. The laptop earned perfect scores for its value, display, battery life, keyboard, and touchpad.
												</p>

												<p>
													 
												</p>

												<p>
													Our Cale Hunt concluded his review by saying:
												</p>

												<p>
													 
												</p>

												<p>
													<em>"Like the first Zenbook Duo (UX8406), the 2025 model is just plain fun to use. I have more ideas on how best to use this clever screen combination every few minutes, and so far, it's worked brilliantly on almost every occasion. If it's within your budget, you won't regret picking up this triumphant 2025 revision of the Zenbook Duo."</em>
												</p>

												<p>
													 
												</p>

												<p>
													<a href="https://www.windowscentral.com/microsoft/windows-phone-revived-windows-95-in-the-news-and-halo-back-on-tv-did-someone-invent-a-time-machine" rel="external nofollow">Source</a>
												</p>

												<hr class="ipsHr">
												<p>
													<span style="font-size:12px;"><em>Hope you enjoyed this news post.</em></span>
												</p>

												<p>
													<span style="font-size:12px;"><em>Thank you for appreciating my time and effort posting news every day for many years.</em></span>
												</p>

												<p>
													<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of January): 487</em></span>
												</p>

												<p>
													<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a> | Farewell my friend  </span></strong><img alt=":sadbye:" data-emoticon="true" loading="lazy" src="https://nsaneforums.com/uploads/emoticons/default/sadbye.gif" title=":sadbye:">
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]]></description><guid isPermaLink="false">27971</guid><pubDate>Sat, 22 Feb 2025 17:12:09 +0000</pubDate></item></channel></rss>
