<?xml version="1.0"?>
<rss version="2.0"><channel><title>News: Technology News</title><link>https://nsaneforums.com/news/technology-news/page/35/?d=2</link><description>News: Technology News</description><language>en</language><item><title>What to expect (and not expect) from yet another September Apple event</title><link>https://nsaneforums.com/news/technology-news/what-to-expect-and-not-expect-from-yet-another-september-apple-event-r31210/</link><description><![CDATA[<h3>
	An all-new iPhone variant, plus a long list of useful (if predictable) upgrades.
</h3>

<p>
	Apple's next product event is <a href="https://arstechnica.com/apple/2025/08/apples-next-iphone-event-is-happening-september-9-at-1-pm-eastern/" rel="external nofollow">happening on September 9</a>, and while the company hasn't <em>technically</em> dropped any hints about what's coming, anyone with a working memory and a sense of object permanence can tell you that an Apple event in the month of September means next-generation iPhones.
</p>

<p>
	 
</p>

<p>
	Apple's flagship phones have changed in mostly subtle ways since 2022's iPhone 14 Pro added the Dynamic Island and 2023's refreshes switched from Lightning to USB-C. Chips get gradually faster, cameras get gradually better, but Apple hasn't done a seismic iPhone X-style rethinking of its phones since, well, <a href="https://arstechnica.com/gadgets/2017/11/iphone-x-review-early-adopting-the-future/" rel="external nofollow">2017's iPhone X</a>.
</p>

<p>
	 
</p>

<p>
	The rumor mill thinks that Apple is working on a foldable iPhone—and such a device would certainly benefit from years of investment in the iPad—but if it's coming, it probably won't be this year. That doesn't mean Apple is totally done iterating on the iPhone X-style design, though. Let's run down what the most reliable rumors have said we're getting.
</p>

<h2>
	The iPhone 17
</h2>

<figure class="ars-wp-img-shortcode id-2048540 align-fullwidth">
	<div>
		<img alt="Screenshot-2024-09-09-at-13.14.37-980x61" class="ipsImage" decoding="async" height="720" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2024/09/Screenshot-2024-09-09-at-13.14.37-980x613.jpg">
	</div>

	<figcaption>
		<div class="caption font-impact dusk:text-gray-300 mb-4 mt-2 inline-flex flex-row items-stretch gap-1 text-base leading-tight text-gray-400 dark:text-gray-300">
			<div class="caption-content">
				<em>Last year's iPhone 16 Pro bumped the screen sizes from 6.1 and 6.7 inches to 6.3 and 6.9 inches. This year's </em>
			</div>

			<div class="caption-content">
				<em>iPhone 17 will allegedly get a 6.3-inch screen with a high-refresh-rate ProMotion panel, but the iPhone Plus </em>
			</div>

			<div class="caption-content">
				<em>is said to be going away. <span class="caption-credit mt-2 text-xs"><em> </em></span></em>
			</div>

			<div class="caption-content">
				<em><span class="caption-credit mt-2 text-xs"><em>Credit: Apple </em></span> </em>
			</div>
		</div>
	</figcaption>
</figure>

<p>
	Apple's vanilla one-size-fits-most iPhone is always the centerpiece of the lineup, and this year's iteration is expected to bring the typical batch of gradual iterative upgrades.
</p>

<p>
	 
</p>

<p>
	The screen will supposedly be the biggest beneficiary, upgrading from 6.1 inches to 6.3 inches (the same size as the current iPhone 16 Pro) and adding a high-refresh-rate ProMotion screen that has typically been reserved for the Pro phones. Apple is always careful not to add <em>too </em>many "Pro"-level features to the entry-level iPhones, but this one is probably overdue—even less-expensive Android phones like the Pixel 9a ship often ship with 90 Hz or 120 Hz screens at this point. It's not clear whether that will also enable the always-on display feature that has also historically been exclusive to the iPhone Pro, but the fluidity upgrade will be nice regardless.
</p>

<p>
	 
</p>

<p>
	Aside from that, there aren't many specific improvements we've seen reported on, but there are plenty we can comfortably guess at. Improved front- and rear-facing cameras and a new Apple A19-series chip with at least the 8GB of RAM needed to support Apple Intelligence are both pretty safe bets.
</p>

<p>
	 
</p>

<p>
	But there's one thing we supposedly <em>won't</em> get, which is a new large-sized iPhone Plus. That brings us to our next rumor.
</p>

<h2>
	The “iPhone Air”
</h2>

<p>
	For the last few years, every new iPhone launch has actually brought us <em>four</em> iPhones—a regular iPhone in two different sizes and an iPhone Pro with a better camera, better screen, faster chip, and other improvements in a regular size and a large size.
</p>

<p>
	 
</p>

<p>
	It's the second size of the regular iPhone that has apparently given Apple some trouble. It made a couple of generations of "iPhone mini," an attempt to address a small-but-vocal contingent of Phones Are Just Too Big These Days people that apparently didn't sell well enough to continue making. That was replaced by the iPhone Plus, aimed at people who wanted a bigger screen but who weren't ready to pay for an iPhone Pro Max.
</p>

<p>
	 
</p>

<p>
	The Plus phones at least gave the iPhone lineup a nice symmetry—two tiers of phone, with a regular one and a big one at each tier—but rumors suggest that the Plus phone is also going away this year. Like the iPhone mini before it, it apparently just wasn't selling well enough to be worth the continued effort.
</p>

<p>
	 
</p>

<p>
	That brings us to this year's fourth iPhone: Apple is supposedly planning to release an "iPhone Air," which will weigh less than the regular iPhone and is said to be 5.5 or 6 mm thick, depending on who you ask (the iPhone 16 is 7.8 mm).
</p>

<p>
	 
</p>

<p>
	A 6.3-inch ProMotion display and A19-series chip are also expected to be a part of the iPhone Air, but rather than try to squeeze every feature of the iPhone 17 into a thinner phone, it sounds like the iPhone 17 Air will cater to people who are willing to give a few things up in the interest of getting a thinner and lighter device. It will reportedly have worse battery life than the regular iPhone and just a single-lens camera setup (though the 48 MP sensors Apple has switched to in recent iPhones do make it easier to "fake" optical zoom features than it used to be).
</p>

<p>
	 
</p>

<p>
	We don't know anything about the pricing for any of these phones, but Bloomberg's Mark Gurman <a href="https://www.bloomberg.com/news/articles/2025-09-05/what-apple-is-planning-to-introduce-at-sept-9-awe-dropping-iphone-17-event" rel="external nofollow">suggests</a> that the iPhone Air will be positioned between the regular iPhone and the iPhone Pro—more like the iPad lineup, where the Air is the mid-tier choice, and less like the Mac, where the Air is the entry-level laptop.
</p>

<h2>
	iPhone 17 Pro
</h2>

<p>
	Apple's Pro iPhones are generally "the regular iPhone, but more," and sometimes they're "what all iPhones will look like in a couple of years, but available right now for people who will pay more for it." The new ones seem set to continue in that vein.
</p>

<p>
	 
</p>

<p>
	The most radical change will apparently be on the back—Apple is said to be switching to an even larger camera array that stretches across the entire top-rear section of the phone, an arrangement you'll occasionally see in some high-end Android phones (<a href="https://arstechnica.com/gadgets/2025/08/google-pixel-10-series-review-dont-call-it-an-android/" rel="external nofollow">Google's Pixel 10 is one</a>). That larger camera bump will likely enable a few upgrades, including a switch from a 12 MP sensor for the telephoto zoom lens to a 48 MP sensor. And it will also be part of a more comprehensive metal-and-glass body that's more of a departure from the glass-backed-slab design Apple has been using <a href="https://arstechnica.com/gadgets/2020/10/iphone-12-and-12-pro-double-review-playing-apples-greatest-hits/" rel="external nofollow">since the iPhone 12</a>.
</p>

<p>
	 
</p>

<p>
	A 48MP telephoto sensor could increase the amount of pseudo-optical zoom that the iPhone can offer. The main iPhones will condense a 48 MP photo down to 12 MP when you're in the regular shooting mode, binning pixels to improve image quality. For zoomed-in photos, it can just take a 12 MP section out of the middle of the 48 MP image—you lose the benefit of pixel binning, but you're still getting a "native resolution" photo without blurry digital zoom. With a better sensor, Apple could do exactly the same thing with the telephoto lens.
</p>

<p>
	 
</p>

<p>
	Apple reportedly isn't planning any changes to screen size this year—still 6.3 inches for the regular Pro and 6.9 inches for the Max. But they are said to be getting new "A19 Pro" series chips that are superior to the regular A19 processors (though in what way, exactly, we don't yet know). But it could <a href="https://www.macrumors.com/2025/09/05/iphone-17-pro-rumor-redesigned-dynamic-island/" rel="external nofollow">shrink the amount of screen space</a> dedicated to the Dynamic Island.
</p>

<h2>
	New Apple Watches
</h2>

<figure class="ars-wp-img-shortcode id-2048429 align-fullwidth">
	<div>
		<img alt="Apple Watch Series 10" class="ipsImage" decoding="async" height="720" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2024/09/Screenshot-2024-09-09-at-12.06.22-980x554.jpg">
	</div>

	<figcaption>
		<div class="caption font-impact dusk:text-gray-300 mb-4 mt-2 inline-flex flex-row items-stretch gap-1 text-base leading-tight text-gray-400 dark:text-gray-300">
			<div class="caption-content">
				<em>The Apple Watch Series 10 from 2024. <span class="caption-credit mt-2 text-xs"><em> </em></span></em>
			</div>

			<div class="caption-content">
				<em><span class="caption-credit mt-2 text-xs"><em>Credit: Apple </em></span> </em>
			</div>
		</div>
	</figcaption>
</figure>

<p>
	New iPhone announcements are usually paired with new Apple Watch announcements, though if anything, the Watch has changed even less than the iPhone has over the last few years.
</p>

<p>
	 
</p>

<p>
	The Apple Watch Series 11 won't be getting a screen size increase—the Series 10 bumped things up a smidge just last year, from 41 and 45 mm to 42 and 46 mm. But the screen will apparently have <a href="https://www.macrumors.com/2025/09/05/apple-watch-series-11-new-brighter-display-colors/" rel="external nofollow">a higher maximum brightness</a>—always useful for outdoor visibility—and there will be a modestly improved Apple S11 chip on the inside.
</p>

<p>
	 
</p>

<p>
	The entry-level Apple Watch SE is also apparently due for an upgrade. The current second-generation SE still uses an Apple S8 chip, and Apple Watch Series 4-era 40 and 44 mm screens that don't support always-on operation. In other words, there's plenty that Apple could upgrade here without cannibalizing sales of the mainstream Series 11 watch.
</p>

<p>
	 
</p>

<p>
	Finally, after missing out on an update last year, Apple also reportedly plans to deliver a new Apple Watch Ultra, with the larger 46 mm screen from the Series 10/11 watches and the same updated S11 chip as the regular Apple Watch. The current Apple Watch Ultra 2 already has a brighter screen than the Series 10—3,000 nits, up from 2,000—so it's not clear whether the Apple Watch Ultra 3's screen would <em>also</em> get brighter or if the Series 11's screen is just getting a brightness boost to match what the Ultra can do.
</p>

<h2>
	Smart home, TV, and audio
</h2>

<p>
	Though iPhones and Apple Watches are usually a lock for a September event, other products and accessory updates are also possible.
</p>

<p>
	 
</p>

<p>
	Of these, the most high-profile is probably a refresh for the Apple TV 4K streaming box, which would be its first update in three years. Rumors suggest that the main upgrade for a new model would be an Apple A17 Pro chip, introduced for the iPhone 15 Pro and also used in the iPad mini 7. The A17 Pro is paired with 8GB of RAM, which makes it Apple's smallest and cheapest chip that's capable of Apple Intelligence. Apple hasn't done anything with Apple Intelligence on the Apple TV directly, but to date, that has been partly because none of the hardware is capable of it.
</p>

<p>
	 
</p>

<p>
	Also in the "possible but not guaranteed" column: new high-end AirPods Pro, the first-ever internal update to 2020's HomePod Mini speaker, a new AirTag location tracker, and a <a href="https://arstechnica.com/gadgets/2025/07/report-apple-m4-more-comfortable-strap-will-headline-first-major-vision-pro-update/" rel="external nofollow">straightforward internals-only refresh</a> of the Vision Pro headset. Any, all, or none of these could break cover at the event next week, but Gurman <a href="https://www.bloomberg.com/news/articles/2025-09-05/what-apple-is-planning-to-introduce-at-sept-9-awe-dropping-iphone-17-event?embedded-checkout=true" rel="external nofollow">claims</a> they're all "coming soon."
</p>

<h2>
	New software updates
</h2>

<figure class="ars-wp-img-shortcode id-2102349 align-fullwidth">
	<div>
		<img alt="apple-os-beta-26-2025-1024x369.jpeg" class="ipsImage" decoding="async" height="720" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2025/06/apple-os-beta-26-2025-1024x369.jpeg">
	</div>

	<figcaption>
		<div class="caption font-impact dusk:text-gray-300 mb-4 mt-2 inline-flex flex-row items-stretch gap-1 text-base leading-tight text-gray-400 dark:text-gray-300">
			<div class="caption-content">
				<em>Devices running Apple's latest beta operating systems. <span class="caption-credit mt-2 text-xs"><em> </em></span></em>
			</div>

			<div class="caption-content">
				<em><span class="caption-credit mt-2 text-xs"><em>Credit: Apple </em></span> </em>
			</div>
		</div>
	</figcaption>
</figure>

<p>
	We know most of what there is to know about iOS 26, iPadOS 26, macOS 26, and Apple's other software updates this year, thanks to a three-month-old WWDC presentation and months of public beta testing. There might be a feature or two exclusive to the newest iPhones, but that sort of thing is usually camera-related and usually pretty minor.
</p>

<p>
	 
</p>

<p>
	The main thing to expect will be release dates for the final versions of all of the updates. Apple usually releases a near-final release candidate build on the day of the presentation, gives developers a week or so to finalize and submit their updated apps for App Review, and then releases the updates after that. Expect to see them rolled out to everyone sometime the week of September 15th (though an earlier release is always a possibility).
</p>

<h2>
	What’s probably not happening
</h2>

<p>
	We'd be surprised to see anything related to the Mac or the iPad at the event next week, even though several models are in a window where the timing is about right for an Apple M5 refresh.
</p>

<p>
	 
</p>

<p>
	Macs and iPads have shared the stage with the iPhone before, but in more recent years, Apple has held these refreshes back for another, smaller event later in October or November. If Apple has new MacBook Pro or iPad Pro models slated for 2025, we'd expect to see them in a month or two.
</p>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gadgets/2025/09/what-to-expect-and-not-expect-from-yet-another-september-apple-event/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Saturday 6 September 2025 at 1:18 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31210</guid><pubDate>Sat, 06 Sep 2025 03:19:48 +0000</pubDate></item><item><title>OpenAI links up with Broadcom to produce its own AI chips</title><link>https://nsaneforums.com/news/technology-news/openai-links-up-with-broadcom-to-produce-its-own-ai-chips-r31205/</link><description><![CDATA[<h3>
	Industry is moving towards custom solutions in wake of Nvidia's market domination.
</h3>

<p>
	OpenAI is set to produce its own artificial intelligence chip for the first time next year, as the ChatGPT maker attempts to address insatiable demand for computing power and reduce its reliance on chip giant Nvidia.
</p>

<p>
	 
</p>

<p>
	The chip, co-designed with US semiconductor giant Broadcom, would ship next year, according to multiple people familiar with the partnership.
</p>

<p>
	 
</p>

<p>
	Broadcom’s chief executive Hock Tan on Thursday referred to a mystery new customer committing to $10 billion in orders.
</p>

<p>
	 
</p>

<p>
	OpenAI’s move follows the strategy of tech giants such as Google, Amazon and Meta, which have designed their own specialised chips to run AI workloads. The industry has seen huge demand for the computing power to train and run AI models.
</p>

<p>
	 
</p>

<p>
	OpenAI planned to put the chip to use internally, according to one person close to the project, rather than make them available to external customers.
</p>

<p>
	 
</p>

<p>
	Last year it began an initial collaboration with Broadcom, according to reports at the time, but the timeline for mass production of a successful chip design had previously been unclear.
</p>

<p>
	 
</p>

<p>
	On a call with analysts, Tan announced that Broadcom had secured a fourth major customer for its custom AI chip business, as it reported earnings that topped Wall Street estimates.
</p>

<p>
	 
</p>

<p>
	Broadcom does not disclose the names of these customers, but people familiar with the matter confirmed OpenAI was the new client. Broadcom and OpenAI declined to comment.
</p>

<p>
	 
</p>

<p>
	Tan said the deal had lifted the company’s growth prospects by bringing “immediate and fairly substantial demand,” shipping chips for that customer “pretty strongly” from next year.
</p>

<p>
	 
</p>

<p>
	The prospect that custom AI chips will take a growing share of the booming AI infrastructure market has helped propel Broadcom’s shares more than 30 percent higher this year. They rallied almost 9 percent in pre-market trading in New York on Friday.
</p>

<p>
	 
</p>

<p>
	HSBC analysts have recently noted that they expect to see a much higher growth rate from Broadcom’s custom chip business compared with Nvidia’s chip business in 2026.
</p>

<p>
	 
</p>

<p>
	Nvidia continues to dominate the AI hardware space, with the Big Tech “hyperscalers” still representing a significant share of its customer base. But its growth has slowed relative to the astronomical figures it saw at the start of the AI investment boom.
</p>

<p>
	 
</p>

<p>
	OpenAI chief executive Sam Altman has been vocal about the demand for more computing power to serve the number of businesses and consumers using products such as ChatGPT, as well as to train and run AI models.
</p>

<p>
	 
</p>

<p>
	The company was one of the earliest customers for Nvidia’s AI chips and has since proven to be a voracious consumer of its hardware.
</p>

<p>
	 
</p>

<p>
	Last month, Altman said the company was prioritising compute “in light of the increased demand from [OpenAI’s latest model] GPT-5” and planned to double its compute fleet “over the next 5 months.”
</p>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/ai/2025/09/openai-links-up-with-broadcom-to-produce-its-own-ai-chips/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Saturday 6 September 2025 at 3:37 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31205</guid><pubDate>Fri, 05 Sep 2025 17:38:39 +0000</pubDate></item><item><title>All the Top New Gadgets We Saw at IFA Berlin 2025</title><link>https://nsaneforums.com/news/technology-news/all-the-top-new-gadgets-we-saw-at-ifa-berlin-2025-r31199/</link><description><![CDATA[<h3>
	A tennis-playing robot, TCL's gargantuan phone, and a whole bunch of new AI-powered wearables. Here are some of the best gadgets we saw at IFA 2025.
</h3>

<p>
	<span class="lead-in-text-callout">Every September, </span><a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://daily.ifa-berlin.com/daily/ifa-2024-attracts-more-than-215000-visitors-from-138-countries" href="https://daily.ifa-berlin.com/daily/ifa-2024-attracts-more-than-215000-visitors-from-138-countries" rel="external nofollow" target="_blank">hundreds of thousands of visitors</a> descend upon Berlin for IFA, one of the largest trade tech conferences in Europe. IFA heralds the unofficial start of Techtember, when companies launch products in anticipation of the holiday shopping season. For over 100 years, companies, financiers, and journalists have crossed the Spree and eaten cold liver sausage for breakfast, just to check out the latest innovations in consumer electronics.
</p>

<p>
	 
</p>

<p>
	This year, those attendees include me and Gear editor Verity Burns. Here are some of the new gadgets and trends, and the funniest things we’ve found.
</p>

<h3 class="AccordionItemContainerLabel-ioTxOM diANax">
	Table of Contents
</h3>

<div class="AccordionItemContainerContent-bPelIb leTzLN closing-animation">
	<div>
		<ul>
			<li>
				<a href="#samsungs-flagship-tablet-eyes-the-ipad-pro" rel=""><strong>Samsung's Flagship Tablet Eyes the iPad Pro</strong></a>
			</li>
			<li>
				<a href="#lenovos-twisty-laptop" rel=""><strong>Lenovo's Twisty Laptop</strong></a>
			</li>
			<li>
				<a href="#technics" rel=""><strong>Technics Unveils Its First Bluetooth Turntable</strong></a>
			</li>
			<li>
				<a href="#google-android" rel=""><strong>Fresh New Android Features</strong></a>
			</li>
			<li>
				<a href="#tcl-mobile" rel=""><strong>TCL's Gargantuan Phone Is Easy on the Eyes</strong></a>
			</li>
			<li>
				<a href="#the-vacuums-are-inside-and-out" rel=""><strong>The Vacuums Are Inside and Out</strong></a>
			</li>
			<li>
				<a href="#tvs" rel=""><strong>RGB LED TVs Are Getting Smaller</strong></a>
			</li>
			<li>
				<a href="#dolby" rel=""><strong>Dolby Vision 2 Arrives</strong></a>
			</li>
			<li>
				<a href="#ai-powered-wearables-are-here-to-stay" rel=""><strong>AI-Powered Wearables Are Here to Stay</strong></a>
			</li>
			<li>
				<a href="#philips-hue-partnered-with-sonos" rel=""><strong>Philips Hue Partnered With Sonos</strong></a>
			</li>
			<li>
				<a href="#ankernebula" rel=""><strong>Anker’s Merges a Projector and Party Speaker</strong></a>
			</li>
			<li>
				<a href="#anker" rel=""><strong>Anker Has a Crazy Docking Station</strong></a>
			</li>
			<li>
				<a href="#tado-and-panasonic-partner-to-help-people-switch-to-heat-pumps" rel=""><strong>Tado and Panasonic Help People Switch to Heat Pumps</strong></a>
			</li>
			<li>
				<a href="#scosche" rel=""><strong>Scosche Thinks You Lose Your Car Charger</strong></a>
			</li>
			<li>
				<a href="#reolink-uses-ai-to-find-red-cars-and-black-hoodies" rel=""><strong>Reolink Uses AI to Find Red Cars and Black Hoodies</strong></a>
			</li>
		</ul>
	</div>

	<div id="samsungs-flagship-tablet-eyes-the-ipad-pro" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Samsung's Flagship Tablet Eyes the iPad Pro
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="Samsung Galaxy Tab S11 Ultra" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba66855197bc893c068e6b/master/w_960,c_limit/Samsung%20Galaxy%20Tab%20S11%20Ultra%20SOURCE%20Julian%20Chokkattu.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<p>
			<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionText-brNLzD deqABF imSbFE hMBSFK caption__text">Samsung Galaxy Tab S11 Ultra</span></em>
		</p>

		<p>
			<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Julian Chokkattu</span></em>
		</p>

		<p>
			 
		</p>
	</div>

	<p>
		Don’t let your tablet dreams die—if you’re an Android user, there’s now <a href="https://www.wired.com/gallery/the-best-ipad/" rel="external nofollow">an iPad Pro</a> for you. At IFA 2025, Samsung launched the next-gen <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.samsung.com/us/tablets/galaxy-tab-s11/buy/" href="https://cna.st/affiliate-link/P5DkZRf1FvK8HTJz2dESgHNVSgibdvwAnPdptrpyeceBTHtALUAX8GoXT5vDcLntNABNe31yi5UTaZNUZJj4M1w1LBcfZSy6ThRXzDUdSjS7qXdt8X2FUDAZHoqtCtaKi3vNdR83bEndM9pZ5xPgiDkyquqxoHwDib761bg4GW4iAxQekucRg9sj6CMDFk3uydTdr6trF5ANMpLywgsR3WRyWRT9xnuogfHFZjezSJPhtEMaeMorUX2ifpV78t9HNrFSR91P9NAPLm7bjaJTHLax77iZBPimiqjY7TPSWAUJ7ph8f36AbP89AG6pRqdstgSSQbVJ7CGzFkmqv6hq4PBguopxFq1NCanqEha" rel="external nofollow" target="_blank"><strong>Galaxy Tab S11 and Tab S11 Ultra</strong></a>, which match Apple's iPad Pro in one regard: thinness. Both Apple and Samsung’s top-tier tablets are a mere 0.20 inches thick. That's sort of been the theme for 2025, especially with the upcoming iPhone 17 Air. The Tab S11 and S11 Ultra <a href="https://www.wired.com/story/android-16-features-release-date-how-to-download/" rel="external nofollow">Android 16</a> out of the box, have 120-Hz AMOLED displays, and can hit a peak brightness of 1,600 nits. The company also announced a fifth Galaxy S25 phone, the <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.samsung.com/us/smartphones/galaxy-s25-fe/buy/galaxy-s25-fe-256gb-unlocked-sku-sm-s731udbexaa/" href="https://cna.st/affiliate-link/6JJRoyFH2FdjkDBdpsqtKUfxY2RSq8qYcSwZpH5JZHf6XUGDHBDGvvupUZR5hqTowST3ZR1gqD8NKUdeV2Qf96bps37neDwxDrnVCJMKibG2hUAv6hRM7em6PHr19PiZvnp38pN861rAzu7ey5yYbBqEkBNA9yTJRfDUW6tn4XhZxdevoxjefgSefCEbV4HdXgt2S3BzUr26CvpnfoMcfwd9p7d2L8XKAUrEb8otmpGxF7SbTnjzws5VenWd3cfDE5vqYcbZdZK9ypzXfxJDpP9RgifZGLaA4HMUHtjJfyeFGEahM7i8HxFuNouX75p5MSPjiWfeJRYEWaUJg1F3qXwPWtQvvm6bQ4BM9XExSES2TWgYfedFSnSxhMYHeCZhhuPgtKyN9SpiWywC5sMjxYGSUPZ77aDfDfMh9RYKcuqYY" rel="external nofollow" target="_blank">Galaxy S25 FE</a>. This $650 Android phone offers similar specs to the Galaxy S25+, but cuts some corners here and there to bring the price down.
	</p>

	<p>
		 
	</p>

	<p>
		You can read more about Samsung’s <a href="https://www.wired.com/story/samsungs-galaxy-tab-s11-series-and-galaxy-s25-fe" rel="external nofollow">new tablets and phones here</a>. —<em>Adrienne So</em>
	</p>

	<div id="lenovos-twisty-laptop" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Lenovo's Twisty Laptop
		</h2>
	</div>

	<p>
		Lenovo debuted a concept laptop that can manually swivel from the standard landscape mode to portrait mode; it’s called the <a href="https://www.wired.com/story/lenovo-thinkbook-vertiflex-concept-laptop-can-switch-from-landscape-to-portrait" rel="external nofollow">ThinkBook VertiFlex,</a> and it’s perfect for when you need to switch from browsing the web in landscape mode to writing in a document or responding to coworkers in Slack in portrait mode. It’s not currently on sale, but it <em>could</em> be.
	</p>

	<p>
		 
	</p>

	<p>
		Lenovo had several announcements at IFA, like new Android tablets, fresh spec bumps and colors for existing laptops, and even a new gaming PC. But the most notable, outside of the twisty laptop, is pricing and availability news for the hyped up Legion Go 2. Originally teased at CES 2025, this Windows-powered <a href="https://www.wired.com/gallery/best-gaming-handhelds/" rel="external nofollow">gaming handheld</a> is larger than <a href="https://www.wired.com/review/lenovo-legion-go/" rel="external nofollow">its predecessor</a>, sports an OLED panel with a 144-Hz refresh rate, has a bigger battery, and <a href="https://www.wired.com/story/what-is-hall-effect/" rel="external nofollow">Hall effect</a> joysticks. It'll be available in October for $1,049, a $449 price bump from the original.
	</p>

	<div>
		 
	</div>

	<p>
		You can read more about <a href="https://www.wired.com/story/lenovo-thinkbook-vertiflex-concept-laptop-can-switch-from-landscape-to-portrait" rel="external nofollow">Lenovo’s IFA announcements here</a>. —<em>Julian Chokkattu</em>
	</p>

	<div id="technics" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Technics Unveils Its First Bluetooth Turntable
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f1a0aa7554e0bbec8c1/master/w_960,c_limit/Technics%20turntable%202%20source%20Verity%20Burns.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Verity Burns</span></em>
	</div>

	<p>
		 
	</p>

	<p>
		Technics has been <a href="https://www.wired.com/gallery/best-turntables/" rel="external nofollow">producing turntables</a> for decades, but it has generally catered them towards audiophiles and DJs. However, as the popularity of vinyl among a much broader audience shows no sign of stopping, the company has decided to incorporate convenience into its decks: The <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.technics.com/uk/products/premium-class/turntables/sl-40cbt.html" href="https://cna.st/affiliate-link/6zU1p8vmokUuYYWd28dQ8YmLKPuBVhjKENcFSTBjPjYz69LV4DrzFgAg85QJsQ5aULngHraZpLidyY3UCYetC2oNWKwAatjYdsn2FLtfr8hMJrZNbnimNX56WjE7E1WugGZ4T7Spn4DMiHudnqTgjr4MYPSoUtcDCnF5tW92PoxzQYM8ek9KfTq3YTAdRrpdwfyydu8FwsBravjFu4Szoh6UgT5YXqrVUMHtqqy8NuXdGTrjrc4WnEwiE3dvRDSXCGE4zsTAXQyTcCdDUKQSWqv7HzWP9mLsiD145d2aHD3Guf5znKRWeGiaE852Fh1JZ73vm286GaqJgnEvu54nDSWk5vvj2JtqYE2vVRj8PpVbCMoXfinsnrfGLifXLYeDGFSU" rel="external nofollow" target="_blank">SL-40CBT</a> is its first turntable with built-in Bluetooth.
	</p>

	<p>
		 
	</p>

	<p>
		Technics hasn't said what Bluetooth codec is supported in the turntable, but did acknowledge the compression that would take place by listening in this way. It's clearly not the <em>best</em> way to listen to your records, but it does add some flexibility to existing setups, or those with limited space to place speakers close to their turntable.
	</p>

	<p>
		 
	</p>

	<p>
		The SL-40CBT is also beginner-friendly thanks to a built-in phono stage, making it ready to connect with <a href="https://www.wired.com/category/gear/products/speakers/" rel="external nofollow">active speakers</a> right out of the box. This can be bypassed if you prefer, giving buyers an upgrade path to add a separate phono stage or use the one included in their amplifier. The new turntable features an S-shaped aluminum tone arm, Audio-Technica AT-VM95C cartridge, aluminum platter, and minimalistic MDF chassis. It'll launch this month in a choice of black, gray and terracotta for $899. <em>—Verity Burns</em>
	</p>

	<div id="google-android" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Fresh New Android Features
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba6379e0688d56380a228d/master/w_960,c_limit/Google%20Android%20News%20SOURCE%20Google.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Courtesy of Google</span></em>
	</div>

	<p>
		 
	</p>

	<p>
		Android users, you're getting a few new AI-powered features. First up is AI writing tools baked into Gboard, Google's default keyboard on many Android devices, including <a href="https://www.wired.com/story/best-google-pixel-phone/" rel="external nofollow">Pixel phones</a>. AI-assisted writing features are fairly common now, and now it's a button on your virtual keyboard, ready to revise your tone, improve your grammar, or proofread your copy before you hit send. Google says this data remains on device and is private.
	</p>

	<p>
		 
	</p>

	<p>
		Another cool addition is Audio Sharing, allowing you to pair two LE Audio devices, which use the next-gen <a href="https://www.wired.com/story/what-is-bluetooth/" rel="external nofollow">Bluetooth standard</a>, to your phone so you and a friend can listen to the same music (or watch the same movie) together via one screen. Sharing audio in general is going to be easier thanks to a new QR code system. You can create a private broadcast, and folks can join by scanning your code.
	</p>

	<p>
		 
	</p>

	<p>
		Google is also deploying its Material 3 Expressive user interface to Pixel 6 phones and newer, now that it's been available on the latest Pixel 10 phones for the past week. (You can <a href="https://www.wired.com/story/android-16-gemini-new-features/" rel="external nofollow">read more about it here</a>.) Finally, Google has a fun new tool called Androidify that lets you build your own Android robot by using a selfie and a prompt. It's powered by a mix of Gemini 2.5 Flash, Imagen, and Veo 3 to understand the prompt and caption the photo, generate the bot image, and animate it. Every Friday in September, Google will let you animate your bot into an 8-second video. You can use <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://androidify.com/" href="https://androidify.com/" rel="external nofollow" target="_blank">Androidify via the web</a> or an <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://play.google.com/store/apps/details?id=com.android.developers.androidify" href="https://cna.st/affiliate-link/gChDhNS3tFzYaHYucb1sNmjbsM1wPQCAaNGmLd3SizbddkXamFvCoYMJsvwCysrWanKyndVuZ3nmvG3U6gzJJtnmoSadh336Kn53DdNZKRtsKJSCDZHYeYdzDEh4CL4e18GqYcLw6PEjEduK12xdHWv7XnPMWPCpvokCjzWSW2m2kV9g8zozFjPmcQybXpQs4BV7ab8wDNBso9wyV7gF72HhHwq47MpTr5cHZqZ4vKjHFUYrdzArLQkm1EkMGtJUr9cQhTzf4EVuskGido6gjHxcvY8ergHLDFRmm7g5FimEyFpCr53DtcGvNFSAWcaN7uSsaVjdyZi5n2SHTemccCZurT3wUQ3AD6kUwmEukZUwiW9i6U1UsnQJBb228doXRWum2oVgp" rel="external nofollow" target="_blank">app</a>. —<em>Julian Chokkattu</em>
	</p>

	<div id="tcl-mobile" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			TCL's Gargantuan Phone Is Easy on the Eyes
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba637e0aa7554e0bbec8c3/master/w_960,c_limit/TCL%20Nxtpaper%2060%20Ultra%20SOURCE%20TCL.jpg"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Courtesy of TCL</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		The biggest phones today top out around 6.9 inches, but TCL thinks that's child's play. Its new <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.tcl.com/global/en/mobile/tcl-nxtpaper-60-ultra" href="https://cna.st/affiliate-link/3VSJpsdrTERLtDkfk1AXkgYPf2RqU7DtgE7qChmNxaybZrGXVwy1mX6kzRtbuzNjk8fq5z9W5TikS4URVvudWECQMBZsG65dtMSdL4jVDJVdLFnBdBSxG1QPwKBUk9oZEgeZVWRbBWvCEC6Ui7PDBhL7asR8zJkf6QTprxn69vKx3gWai2rwH65VFe2KAXUUC5mDPfqse6pQ5HoLpr1PuKFGyJdBAQxQELLrz2zFUiq41hHfTKUsSGikcsc5why3KbpWFaNH2J85QDmXsHQ95F7zuquQRAq6UqsPq7offQjUyDw8d8XCEABxbaYQwppiGJkMujZ8tPN7nehbKbdWZkEVzaKJ1NcXJ8YLTd1nGnRWk" rel="external nofollow" target="_blank">Nxtpaper 60 Ultra</a> smartphone has a gargantuan 7.2-inch display. Remember <a href="https://www.wired.com/2012/01/web-semantics-phablets/" rel="external nofollow">phablets</a>? Yeah, this is basically a phablet; it even comes with a stylus!
	</p>

	<p>
		 
	</p>

	<p>
		The highlight of this phone is TCL's Nxtpaper 4.0 technology. The company has been on a crusade for several years, prioritizing a display technology that's easier on the eyes. Nxtpaper screens are matte, anti-glare, and paper-like—I had a pleasant experience with the recent <a href="https://www.wired.com/review/tcl-60-xe-nxtpaper-5g/" rel="external nofollow">60 XE Nxtpaper 5G</a>. The 60 Ultra is the first deployment of Nxtpaper 4.0, and it ups the ante. The company claims that the light waves emitted from the phone rotate in a circular motion to mimic natural light, and it's anti-glare, doesn't show reflections, has zero flicker, and reduces blue light. The brightness of the screen can drop as low as 2 nits if it detects dim lighting, and the screen tone will shift to warmer hues as night arrives. All of this is meant to help reduce eye strain and potentially improve sleep.
	</p>

	<p>
		 
	</p>

	<p>
		The 60 Ultra costs €499 (around $582) and will eventually make its way to the US. It's an upper midrange phone, and one of the few at this price with a triple-camera system where one of the cameras is a 50-megapixel 3X zoom telephoto. Also a part of TCL Mobile's announcements was the Nxtpaper 5G Junior, a phone for teens that uses similar Nxtpaper display technology with a Digital Detox Mode to cut out distractions. It costs €249 and goes on sale in Europe this October. —<em>Julian Chokkattu</em>
	</p>

	<div id="the-vacuums-are-inside-and-out" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			The Vacuums Are Inside and Out
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f15c10bad6747a687c4/master/w_960,c_limit/Roborock%20QRevo%20Curv_SOURCE_Adrienne%20So.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Adrienne So</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		Roborock, makers of our favorite <a href="https://www.wired.com/gallery/best-robot-vacuums/" rel="external nofollow">robot vacuum</a>, launched a few new products under the theme “Rocking Life, Inside and Out.” Roborock’s craziest new robot vacuum, <a href="https://www.wired.com/review/roborock-saros-z70/" rel="external nofollow">the <strong>Saros Z70</strong></a> with an automated, extendable robotic arm, debuted earlier this year, but the latest is an iteration on one of my personal favorite robot vacuums in the QRevo line. The QRevo Curv 2 Pro's dock has a distinctive curved dome that belies its powerful 25,000 Pa suction, and the vac has a new lifting chassis that helps it get over small obstacles and adapt to different carpet pile heights. (I also appreciate that it’s one of the slimmest robot vacuums on the market.)
	</p>

	<p>
		 
	</p>

	<p>
		The new F25 Ultra is Roborock’s first handheld vacuum that features both steam and hot water cleaning modes, and the company also launched a line of new <a href="https://www.wired.com/gallery/best-robot-lawn-mowers/" rel="external nofollow">robotic lawn mowers</a>—the RockMow Z1, RockMow S1, and RockNeo Q1. All three navigate with Roborock’s AI-enabled Sentisphere system, which uses both real-time satellites as well as localized VSLAM (which takes into account relational navigational data, like how many times the wheels have spun) to get under trees and power lines when satellites fail. In my testing, I’ve found Roborock’s navigational systems to be top-tier, and I’m excited to see how they work in a more complicated environment involving trees, power lines, and pet toys. US pricing and availability are still unconfirmed as of the time of launch.
	</p>

	<p>
		 
	</p>

	<div class="videostyle">
		<video controls="" preload="metadata" data-controller="core.global.core.embeddedvideo">
			<source type="video/mp4" src="https://dcdcsl55x0411.cloudfront.net/68ba5c433ac4205bcf7f8b4c/animation.mp4">
		</source></video>
	</div>

	<p>
		 
	</p>

	<p>
		Eufy and Ecovacs, which also make some of WIRED’s favorite robot vacuums, also launched new models, but the most startling one is not currently available. Every year, we say there’s a new robot vacuum <a href="https://www.wired.com/story/all-the-top-new-gadgets-at-ifa-2024/" rel="external nofollow">that can climb stairs</a>, but the Eufy MarsWalker can actually do it. Well, it's not really a robot vacuum, more like a stairlift for your existing robot vac. Let's say you pair it with the new Eufy Omni S2 vacuum; when it's time to go upstairs, the Omni S2 climbs aboard the MarsWalker, which unfolds its skinny legs for balance and uses its wheels to motor up the stairs, like a mobile, miniature car ramp. We don't have many other details, but it's slated to arrive next year. Expect to learn more at CES 2026.
	</p>

	<p>
		 
	</p>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f1bf1ae86a68d26bdee/master/w_960,c_limit/Switchbot%20Tennis%20AceMate_SOURCE_ASo.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Adrienne So</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		Neither my colleague Simon Hill nor I have had very much luck with testing the Switchbot as <a href="https://www.wired.com/gallery/best-robot-vacuums/" rel="external nofollow">a robot vacuum</a>—Hill found that while the robot vacuum is compact and adorable, it flings itself downstairs, and my tester dragged dog poop all over my house—so it makes sense that the company would try to pivot into a positively bizarre set of product launches. In addition to a new, soft-bodied AI robot pet that recognizes your family members and shows emotions, it also announced the AceMate Tennis Robot. It uses dual cameras, advanced algorithms, and AI to simulate rally play and coach you with performance insights.
	</p>

	<p>
		 
	</p>

	<p>
		Finally, Sir James Dyson was at IFA to announce a new, updated Dyson lineup at IFA 2025. The <a href="https://www.wired.com/story/dyson-pencilvac-cordless-vacuum-2025/" rel="external nofollow">PencilVac</a> came out earlier this year, but for 2026, Dyson will also have the AI-powered Spot+Scrub robot vacuum that will also mop, a new air purifier, and updates to its flagship line of handheld stick vacuums. The new V16 Piston Animal can detect what type of flooring it is on and has a swappable wet roller head with a wipe-clean mechanism, similar to technologies that we’ve seen before in <a href="https://www.wired.com/review/review-dyson-washg1-floor-cleaner/" rel="external nofollow">the Wash G1</a> and the <a href="https://www.wired.com/gallery/best-dyson-vacuums/" rel="external nofollow">Dyson Submarine</a>. You can read more about <a href="https://www.wired.com/story/dyson-new-lineup-2026/" rel="external nofollow">Dyson's new launches here</a>. —<em>Adrienne So</em>
	</p>

	<div id="tvs" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			RGB LED TVs Are Getting Smaller
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f191417dd2896cd2498/master/w_960,c_limit/RGB%20LED%20TVs%20source%20Verity%20Burns.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Verity Burns</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		RGB LED, RGB Mini LED, even Micro RGB TV … whatever you call it, the <a href="https://www.wired.com/story/what-is-rgb-led-tv/" rel="external nofollow">latest TV tech</a> that was announced by numerous brands at CES has been very much the talk of IFA too, as it creeps closer to a more mainstream launch. In a behind-closed-doors demo, Sony showed us more of the impressive prototype that we got to see in Japan earlier this year. Once again, it showed off the huge proposed benefits—much higher peak brightness, a wider color gamut, reduced blooming, and improved viewing angles. We saw it up against W-OLED, QD-OLED, and Mini LED, and it certainly appeared to blow them out of the water.
	</p>

	<p>
		 
	</p>

	<p>
		While Sony wasn’t ready to talk numbers, sizes, or very much at all outside of a 2026 launch date, it was keen to highlight the scalability of the tech—and not just to the huge screen sizes we’ve seen demoed so far, but hopefully to something the majority of people can actually imagine having in our homes.
	</p>

	<p>
		 
	</p>

	<p>
		Hisense was ready to show off the start of that, with an 85-inch RGB LED TV on display—the smallest screen we’ve seen yet demoing the tech. We were told to expect a 2026 launch for that one, but if you can squeeze a 100-inch screen into your living room, that now has a release date of October and a price of $20,000, to complement the <a class="external-link" data-aps-asc-tag="w050b-20" data-aps-asin="B0FFKVPNTD" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.amazon.com/Hisense-116-Inch-RGB-MiniLED-Premium-116UX/dp/B0FFKVPNTD" href="https://cna.st/affiliate-link/gChDhNS3tFzYaHYucb1sNmjbsM1wPQCAaNGmLd3SizbddkXamFvCoYMJsvwWER6SwkMKpTpeVo7uTPHctqiGnubFMhU42otxpSyv5CLr2hCJ3r8ghguReozj6WNHZwjQGS8Wc7HbkXR5M3zscStxraiTAMsmQACUBqzWB3JiQvBgzymLJ1GXWrrnbM9RJhwRpDM4XtNNTWcSDLP4atDFuEfd2tTDvTqTrYd18iv8BQZurkFmY35rLcgqvCkeGy8zhCg1BiRvLdpenhihYijMkJm85Z1aJUBa4gvLLL3vPfmEVTqkNfvHTjUuQXHG7bf4sY867dR7m56B8ockh6kWnxX2w15pb45hLwLuz5qzWZsjxWQLSqSFN2MkWcLNpLUE4UbpcFS5A" rel="external nofollow" target="_blank">already available 116UX</a>.
	</p>

	<p>
		 
	</p>

	<p>
		Although <a href="https://www.wired.com/story/gear-news-of-the-week-a-new-privacy-phone-arrives-and-samsung-has-a-115-inch-micro-rgb-tv/" rel="external nofollow">announced a couple of weeks ago</a>, Samsung’s 115-inch Micro RGB screen officially launched at the show, and is set to join the current lineup of Samsung TVs before the year is out—just expect prices of around $30,000 when it does. Its big claim is to cover 100 percent of the BT.2020 color space, a huge claim and a world first if true. <em>—Verity Burns</em>
	</p>

	<div id="dolby" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Dolby Vision 2 Arrives
		</h2>
	</div>

	<p>
		<a href="https://www.wired.com/2016/01/what-is-hdr-tv/" rel="external nofollow">High Dynamic Range</a> (“HDR”) standards aren’t probably what you lie awake at night thinking of, but they have been important stepping stones to the ability for TVs, cell phones, and computer screens to display vivid modern <a href="https://www.wired.com/story/what-are-color-gamuts-and-why-do-they-matter/" rel="external nofollow">color gamuts</a> in a way that isn’t constantly wonky.
	</p>

	<p>
		 
	</p>

	<p>
		Dolby Vision has been a popular standard when it comes to helping TVs in particular (except Samsung models, which inexplicably never embraced it) look better than ever when showing premium content. Announced earlier this week, <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://news.dolby.com/en-WW/253671-dolby-unveils-dolby-vision-2-a-new-era-for-tv-picture-quality/" href="https://news.dolby.com/en-WW/253671-dolby-unveils-dolby-vision-2-a-new-era-for-tv-picture-quality/" rel="external nofollow" target="_blank">Dolby Vision 2</a> aims to also include motion handling in addition to color, as well as employ what Dolby calls “Content Intelligence” to tweak settings based on content. It can utilize ambient light detection sensors in supported TVs to, say, up the brightness when you’re watching dark shows in the daytime. Not to remind folks of a show they’ll probably never rewatch, but standards like this mean we may never have a “<em>Battle of Winterfell</em> is too dark” problem again. —<em>Parker Hall</em>
	</p>

	<div id="ai-powered-wearables-are-here-to-stay" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			AI-Powered Wearables Are Here to Stay
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f1bc10bad6747a687c6/master/w_960,c_limit/Withings%20Watches_SOURCE_Aso.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Adrienne So</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		Everyone in the wearables space is acutely aware that <a href="https://www.wired.com/story/everything-apple-announced-iphone-16-apple-watch-series-10-new-airpods/" rel="external nofollow">Apple’s hardware event</a> is in <a href="https://www.wired.com/story/gear-news-of-the-week-apples-iphone-event-gets-a-date-and-plaud-upgrades-its-ai-note-taker/" rel="external nofollow">just a few days</a>. There’s a palpable rush to launch new wearables before the next iteration of the category-defining <a href="https://www.wired.com/gallery/best-apple-watch/" rel="external nofollow">Apple Watch</a>. Earlier this week, Polar announced the <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.polar.com/en/loop" href="https://cna.st/affiliate-link/DRqZQmpTgrbg14BtEj7FqAfnvhrm3qSaLyp28Nqm4itk38Qv2jghR8RoiiYb166MEDPMj5jNXRMy6NLbTrjp8F8ApXBh3XF7segrcbL7JGHDeQW2tb85sNAVnxFrdP1LimfWRrYDFXGzc96GNQ6c9wwHMhFiTKvS547Hw6VZiVBisQheFasw1keybXg6XTHmLHZKDrFZu61XCAXTTQBGyyrd1SFaTL9i4MqFNZ7H7zaVgCHJgUSvm1gkiDKfDXAsfYUPvq19BJCSdiwwbNVXSX2DYZDEo7DqJ72WqsfBJomniZR6bZo53cbWshC6Td4T3P4n8" rel="external nofollow" target="_blank">Polar Loop</a>, a screen-free fitness tracker wearable that looks remarkably (and unfortunately) like the <a href="https://www.wired.com/review/whoop-mg/" rel="external nofollow">Whoop MG</a>. Unlike the Whoop, it doesn’t require a pricey monthly subscription, but the health metrics are quite limited (no Afib, no blood pressure monitoring). Garmin also announced the new <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.garmin.com/en-US/p/1723221/" href="https://cna.st/affiliate-link/45kUUMgYoCRNoajsU7gzS6x6RjJk4cVsjkwEHibCL8nn79FpVca8iJmpDrRUxFSSuY3LDq5f7ts5ZRNy11WyfySFRpBo39XgVRmex6StLpqfDdDE4c4TB941DoGaDhwnZVbNbjYwmrtQBZWkCAwuf5WndZMkiKFqC2ZL7EFGCS9xSaVEm97ZaBDdn4HF7wWPpukhGLuTLiNnLNKN9opqf6Dps4dy7pEzhDNuhfQGzjbmgzzbxauVXBAVqwspq1YQPJx4A79gmQMeAQ4hXiAhL8Pgy6peN19NRce2yHN1XtdvLaGhpobc8Rjqbir6stmCM7EicASnD2Zu5oH3GcU" rel="external nofollow" target="_blank">Fenix 8 Pro</a>, which is the first Garmin watch with satellite communication (that also costs a cool $2,000).
	</p>

	<p>
		 
	</p>

	<p>
		At IFA, Withings launched the next version of the <a href="https://www.wired.com/review/withings-scanwatch-2/" target="_blank" rel="external nofollow">ScanWatch 2</a>, a long-time WIRED favorite for its long battery life, classy analog good looks, and comprehensive health tracking. The upgraded ScanWatch 2 has a new operating system, HealthSense 4, with advanced algorithms that will use predictive AI to anticipate health events, like getting sick or when your period is coming. The best of these new features will be paywalled behind the monthly Withings+ subscription, which also includes the AI-powered, personalized Health Assistant and Cardio Checkup. Budget brand
	</p>

	<p>
		 
	</p>

	<p>
		Amazfit also announced a new <a href="https://www.wired.com/gallery/best-fitness-tracker/" rel="external nofollow">fitness tracker</a>, the T-Rex 3 Pro, which is now on sale for $399. The latest iteration of the company’s outdoor sports watch now has, in addition to dual-band GPS and a sapphire glass screen, a Garmin-like flashlight, and a built-in speaker and mic. —<em>Adrienne So</em>
	</p>

	<div id="philips-hue-partnered-with-sonos" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Philips Hue Partners With Sonos
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba637b40875684f5236156/master/w_960,c_limit/Philips%20Hue%20Bridge%20Pro_SOURCE_Philips.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Courtesy of Philips</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		<a href="https://www.wired.com/gallery/best-philips-hue-smart-lights/" rel="external nofollow">Philips Hue</a>, makers of some of our favorite smart lighting<a href="https://www.wired.com/gallery/best-philips-hue-smart-lights/" rel="external nofollow">,</a> had a host of announcements at IFA this year. The long-awaited <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.philips-hue.com/en-us/p/hue-bridge-pro/046677582111" href="https://cna.st/affiliate-link/2EvexLQGf2tBVT3UMMaJRgpxFKy5peL3MbjRinT3QRn516KGBjYqS17R28XiNwtvHjYPXQCipsG7JMoryN8ETwF63shts9ZB5PYxLUNGazSfXgCrw2gYak6i8p5spd1ecfw38LWJZKfk6YQjTivEzwL5tzUwGqqcVu7KrdMPUnJ6PaTMxyGpfe8UKUMypMxKMiXvSWw1zK83zfphAyk2aU9XxceP41bbLqWUkKxPeRVUXqT97QZiAvZzQyM8BLFVHrN3W3Rpph2J9ZByffpFAUj4N1n8cYARXLU3zWN2xU4oP5qWWR5J9jFcEmxKbA8aihno4epH2yA4dpJgde2TdVp1rGQusijP3aUXXGHeigqWzCMfYd6C" rel="external nofollow" target="_blank">Philips Hue Bridge Pro</a> has arrived to deliver faster performance, more device support, and Hue MotionAware to enable existing Hue lights (95 percent of the range) to work as motion sensors. (You need at least three lights for this feature to work.) The Bridge Pro supports Ethernet but can now operate over Wi-Fi, and you can migrate your existing devices and settings from an old bridge.
	</p>

	<p>
		 
	</p>

	<p>
		The new <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://hueessentials.com/" href="https://cna.st/affiliate-link/9PDXkxpg5or1rVwFFBbox7X27Cg2bSinvXnprsNq7rNf4E9rXmB3ZVCmUKg1JXSi1BjGUfZaPn6yZjvwkDd6qiiFKqmU7HJYBVFyDmqvHZurAnj3QvKA5Lp4GndQ3j5oB6jpGjmSm7jDFyM5aunvv3FbWykQDL3guaHN4HXC1adijr7KFPaUuw8nPbB3QtNr5gawoB7j2TYDfbqUqd1sbv9UsavbCNEfPNutoMj8k3BLMx6edH8EHzt8VFcjeRwi6aLSZTyVFrNmZQS8U5BvcdBFRHww6qWCJMXp1UGcyDfkrZruBHUnntadWiuEHekWp" rel="external nofollow" target="_blank">Philips Hue Essential</a> range is simpler and more affordable, and the refreshed Ambiance range includes A19 bulbs with Matter and Thread support (though Hue remains committed to Zigbee), several new lightstrips for indoors and outdoors, and the headlining <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.philips-hue.com/en-us/p/lightstrips-omniglow-strip-light-10ft/046677608170" href="https://cna.st/affiliate-link/7ZJg7i5XH42a3f7aqpezsto6XxSZw3fFmiLRxknwWRMnYLognC3Rh5cWnxeUpdmGFbbnWfJkiswpYUg6V8j96fo4jnU1GMLnY3BB6BHEdeafvsXoiCLvaGXHHNzoq2sVPjWg7shymNXaxnhVTrY2zAYPtGgP82tQqfF36LSJgRhjMk5DjSmoXyZVyB1ipZr1C8GijSTGqYvepafPmf9JbHQV9cdEedfqKzGEEL3E3LUZD9pf4BHoXDQQjWSgPpRXYvYPVE7UmdZohafmi4VFcGm64Jhn791aWSd3XM5MVdHd8rAkyHXN5nQMgDLkAHWBdwmgTc5RvMoZ6F6WXyHwJeDPu5hzmgqJd6AMZn3NNMuQrVUaTGvFJYbKjyfDyi1sBcpgv77CE5xts9sxNoW" rel="external nofollow" target="_blank">Philips Hue OmniGlow Strip Light</a>, which goes up to 900 lumens per meter and features a spot-free gradient with densely packed LEDs.
	</p>

	<p>
		 
	</p>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f186c1464a7de3c7b2b/master/w_960,c_limit/Philips%20Hue%20doorbell%20source%20Verity%20Burns.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Verity Burns</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		The Hue Secure range gets a new Hue Secure Video Doorbell, Smart Chime, and a new 2K wired camera. The <a href="https://www.wired.com/gallery/best-video-doorbells/" rel="external nofollow">doorbell</a> offers 2K video, can act as a motion sensor to trigger Hue lights, and has two-way audio. The Smart Chime plugs into any outlet and offers a siren to scare intruders away. Most significantly for <a href="https://www.wired.com/story/sonos-ceo-tom-conrad-interview/" rel="external nofollow">loyal Sonos fans</a>—and hot on the heels of Sonos parting ways with Ikea—Philips Hue announced a partnership with the home audio brand, so you can now use Sonos Voice Control to turn lights on and off and adjust brightness.
	</p>

	<p>
		 
	</p>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f1679c325f87a32d0e3/master/w_960,c_limit/Philips%20Hue%20camera%20source%20Verity%20Burns.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Verity Burns</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		Another favorite smart light maker, Govee, has recently launched a new line of outdoor smart lighting. The IP68-rated <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://us.govee.com/products/govee-permanent-outdoor-lights-prism" href="https://us.govee.com/products/govee-permanent-outdoor-lights-prism" rel="external nofollow" target="_blank">Govee Permanent Outdoor Lights Prism</a> is designed to be permanently fixed to your home, ideally under the eaves, and features three LEDs on each point, empowering you to light up your home with the exact color, gradient, or animated lighting effect you want. You can remote control them from the feature-packed Govee app on your phone, and they can be cut, spliced, and extended to cover your roofline precisely. We loved the original version of these, and they are <a href="https://www.wired.com/gallery/best-smart-christmas-lights/" rel="external nofollow">ideal for the holidays</a>, saving you from the peril of climbing that ladder to hang your Christmas or Halloween lighting. <em>—Simon Hill</em>
	</p>

	<div id="ankernebula" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Anker’s Merges a Projector and Party Speaker
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f16f1ae86a68d26bdea/master/w_960,c_limit/Anker%20Nebula%20X1%20Pro%20source%20Verity%20Burns.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Verity Burns</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		Anker’s <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.seenebula.com/soundcore-nebula-x1-pro-projector" href="https://cna.st/affiliate-link/BzWhgJVfGnESm5Hjzoj4joXYzqJcveTu68u9kevsvLxoZzTXcmcEPVrRAUrm6tEwfGp4rrYwdPEZhecqiv4mwnrRdMWWrS9LQTw9s44oSL5zn8FxPLYdp75Wcgh6AxPdTKyx5Yt1znRmvdTnNauKJsemJD2fygqAJvv2eTiqvAtK9HvUpiUV7rQXA6V9Zg6v3TTP47wNu41f16wsNhYg3VKoq74iJEZ5rrgJaBBE8b39D1dGidJmNVHTgUy8fg552e9zxCXC6zkQQvb43cDn3NVVHQv5QU3EwZGSdhWfM4sPZXcQQ9Fg3quRJQTeZxFNLEGuXpt9Xhyqh7EynBCtDi1RLGgqMRug7Zmg9teEErShfa" rel="external nofollow" target="_blank">Nebula X1 Pro</a> has to be one of the most fun things I've laid my eyes on at the show. It converts the superb portable <a href="https://www.wired.com/review/anker-nebula-x1-home-projector/" rel="external nofollow">Nebula X1 projector</a> into a 30-inch-tall party speaker, with removable surround sound speakers and a 160-watt subwoofer.
	</p>

	<p>
		 
	</p>

	<p>
		Those satellites come in two pairings—a pair of 80W speakers that fold out to the left and right of the speaker in a “soundbar” mode, but can also be removed and placed where you want around the room, while a pair of 40W speakers work as rears. The placement of these can all be configured and perfected in the Anker app, and when you’re done, they store away in the speaker itself—as does a remote and two karaoke mics.
	</p>

	<p>
		 
	</p>

	<p>
		The Nebula X1 Pro will launch on Kickstarter at the end of this month, with an expected launch date of March 2026. Prices haven't been confirmed, but expect it to cost around $5,000. <em>—Verity Burns</em>
	</p>

	<div id="anker" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Anker Has a Crazy Docking Station
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f160a668e4a20c31c9a/master/w_960,c_limit/Anker%20Docking%20Station_SOURCE_Aso(1).png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Adrienne So</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		Many of the <a href="https://www.wired.com/gallery/best-portable-chargers-power-banks/" rel="external nofollow">best power banks</a> are made by Anker, but the company is not resting on its laurels. The new <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.anker.com/anker-prime" href="https://cna.st/affiliate-link/2QKuUE9XrFFhyh4bkqf362Br7uQnmTwbKkS3pf3d9ZWtPKnr5CB3ppniRjyBhYYH4MJvrUW8VEjBxBQqtzPtjkD2RULW818o29jufds6nLExJndpeCuzxyuNXZAbagj8JyFhh4AvEcYgq8EGwVg5GZzpnkmc1vkXG4EWCant3qZaJGZvPpDQTisaPwzmex8afsaWkZnxcwoMQgUh2oYHLgx3bPjERxJvmEUL2yxd4kczG1jSGP5rtQHvDDMYtA7KFbwKroZjaeM4BNLbDy3kmZWsZoB6PK4WmWMwzttZBgSW9SBSSMaw6jtADkwRuWaWGgt6bHkqADA" rel="external nofollow" target="_blank">Prime Power Bank</a> offers a total maximum output of 300 watts, with a whopping 26,250-mAh capacity that brings it in just under the limit for flights. This power bank can also recharge fast with a dual port input, enabling it to hit 80 percent in just 35 minutes. There’s also a crazy Prime Docking Station that has 14 ports in one and can connect three displays at up to 8K, 4K, and 4K resolution. Anker also showed off a 160W charger that’s perfect for a MacBook, iPad, and iPhone, and a new 3-in-1 that supports Qi 2.2 for up to 25-watt wireless charging, and has spots for an Apple Watch and AirPods. —<em>Adrienne So</em>
	</p>

	<h2 class="paywall">
		Tado and Panasonic Help People Switch to Heat Pumps
	</h2>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba63786dee05b7ffd6785c/master/w_960,c_limit/Tado%20and%20Panasonic%20SOURCE%20Tado.jpg"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Courtesy of Tado</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		With many European governments pushing for a switch to <a href="https://www.wired.com/story/how-do-heat-pumps-work/" rel="external nofollow">heat pumps</a> instead of fossil fuel heating, anything that makes them easier to install, cheaper to run, and longer-lasting is a boon for adopters. Tado’s partnership with Panasonic aims to do exactly that by offering Panasonic Aquarea customers potential savings on their bills, room-by-room control, and a hydraulic balancing system that doesn’t require valve replacement or plumbing work.
	</p>

	<p>
		 
	</p>

	<p>
		Tado makes a heating control system that allows you to set schedules and heat individual rooms by fitting radiator thermostats and a central hub to heating systems. I tested its previous system, <a href="https://www.wired.com/review/tado-wireless-smart-thermostat-v3/" rel="external nofollow">Tado Wireless Smart Thermostat V3+,</a> with my gas central heating and found it very handy. The new and improved Tado X system brings more to the table.
	</p>

	<p>
		 
	</p>

	<p>
		The new optimization feature, Aquarea Sync, is free for Panasonic customers and allows for up to 10 percent reduction in flow temperatures, a decrease in short cycling, and the ability to boost heat in the rooms that need it. It’s available now for folks with a Tado Heat Pump Optimiser X connected to a Panasonic heat pump.
	</p>

	<p>
		 
	</p>

	<p>
		From November, Tado is also rolling out hydraulic balancing, which aims to ensure that heat reaches every room that requires it by dynamically adjusting radiator valves. Currently, many large heating systems have radiators that heat up quickly, and some at the end of the piping system that never get particularly warm because the water has already cooled down by the time it gets there. Hydraulic balancing combats this and is a mandatory requirement for folks to claim government subsidies in countries like Germany, though not in the UK. It will also be free for Panasonic Aquarea and Tado X customers and available as part of Tado’s Auto Assist subscription (£4 or 4 euros per month) for everyone else. <em>—Simon Hill</em>
	</p>

	<div id="scosche" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Scosche Thinks You Lose Your Car Charger
		</h2>
	</div>

	<p>
		Accessory maker Scosche had a few nifty releases. The new Scosche MagicMount supports the very latest <a href="https://www.wired.com/story/what-is-qi2-wireless-charging/" rel="external nofollow">Qi2.2 standard</a>, enabling phones like <a href="https://www.wired.com/review/google-pixel-10-pixel-10-pro-and-pixel-10-pro-xl/" rel="external nofollow">Google’s Pixel 10 Pro XL</a> to connect magnetically and charge wirelessly at a faster 25-watt rate (the previous limit was 15 watts), and the unlosable FoundIT Car Charger has built-in tracking functionality by supporting both Apple Find My and Google Find Hub. It plugs into your car charging port and sports a three-month battery, alongside USB-A (12W) and USB-C (20W) ports. <em>—Simon Hill</em>
	</p>

	<div id="reolink-uses-ai-to-find-red-cars-and-black-hoodies" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Reolink Uses AI to Find Red Cars and Black Hoodies
		</h2>
	</div>

	<p>
		Reolink makes some of the <a href="https://www.wired.com/gallery/best-outdoor-security-cameras/" rel="external nofollow">best outdoor security cameras</a>, and the Reolink TrackFlex Floodlight WiFi Camera packs tons of features. This is a pan-tilt-zoom (PTZ) camera that must be hardwired, and it boasts adjustable dual floodlights that can go up to 3,000 lumens, with a white light temperature of 3,000K to 6,000K.
	</p>

	<p>
		 
	</p>

	<p>
		The dual-lens camera combines a wide-angle lens that goes up to 4K with a telephoto lens offering 6X hybrid zoom. It can also track subjects 360 degrees and boasts a passive infrared (PIR) sensor with a 270-degree detection zone, enabling it to rotate to track any action even when it’s not in frame. You can insert a microSD card (up to 512 GB) for local recording, use Reolink’s NVR or Home Hub, or configure your own NAS server (RTSP and ONVIF are supported).
	</p>

	<p>
		 
	</p>

	<p>
		The company also unveiled new features for its recently announced ReoNeura AI engine, which enables AI video search for your recorded footage, so you can search terms like “man in black hoodie” or “red car,” potentially saving time. Smart detection can identify people, animals, vehicles, bikes, and parcels, and enables you to track deliveries. There’s also video captioning to offer natural-language summaries of your videos, so you don’t always have to watch them. —<em>Simon Hill</em>
	</p>

	<p>
		 
	</p>

	<p>
		<a href="https://www.wired.com/story/all-the-top-new-gadgets-we-saw-at-ifa-berlin-2025/" rel="external nofollow">Source</a>
	</p>

	<hr class="ipsHr">
	<p>
		<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
	</p>

	<p>
		<span style="font-size:12px;"><em>Posted Saturday 6 September 2025 at 3:16 am AEST (my time).</em></span>
	</p>

	<p>
		<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
	</p>

	<p>
		<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
	</p>
</div>
]]></description><guid isPermaLink="false">31199</guid><pubDate>Fri, 05 Sep 2025 17:26:45 +0000</pubDate></item><item><title>Borderlands 4 seems to recapture the series' signature chaotic charm &#x2014; a welcome return to its roots</title><link>https://nsaneforums.com/news/technology-news/borderlands-4-seems-to-recapture-the-series-signature-chaotic-charm-%E2%80%94-a-welcome-return-to-its-roots-r31184/</link><description><![CDATA[<h3>
	After tackling one of the early main missions in the game, I'm starting to think Gearbox has something special on its hands.
</h3>

<p id="b5d26d8b-3af3-4e5e-8a75-5178ea5facc0">
	I’ve been following the development of Borderlands since the series was revealed as a realistic-looking looter-shooter in Game Informer almost 20 years ago. Long before the cel-shaded look we’ve come to know and love. Needless to say, I’m a fanatic.
</p>

<p>
	 
</p>

<p>
	I absolutely love this franchise. So, imagine my surprise when I played <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/borderlands-3-reviews-are-i-still-have-questions" href="https://www.windowscentral.com/borderlands-3-reviews-are-i-still-have-questions" rel="external nofollow">Borderlands 3</a>; I felt a growing emptiness inside me the longer I played.
</p>

<p>
	 
</p>

<p id="b5d26d8b-3af3-4e5e-8a75-5178ea5facc0-2">
	I wouldn’t even say it started strong; it was more or less mid. The humor was overdone, the pace felt weird, and the mechanics didn’t evolve into something over anything I hadn’t seen before.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-04962061-bcbf-44c5-be22-49b4b707958e" rel=""></a>
</p>

<h2 id="enter-borderlands-4-3">
	Enter Borderlands 4
</h2>

<div>
	<div>
		<p>
			<img alt="Borderlands 4 screenshot of Sol with his back to the player." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/rwopcQ3eT8a6kD5RnwmbLZ-1024-80.jpg">
		</p>

		<p>
			<em><span>When you know someone spends way too much time in the gym, you think of this guy. </span></em>
		</p>

		<p>
			<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
		</p>

		<p>
			 
		</p>

		<p id="6becfa97-cd9a-464d-adc9-1decb35f22e0">
			Entering the preview area, I was nervous. Not because I thought the game looked rough in any way, shape, or form, but I wanted to chase that same feeling I had felt with the original Borderlands and <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/borderlands-2-assassins-creed-rogue-among-latest-batch-xbox-backward-compatible-games" href="https://www.windowscentral.com/borderlands-2-assassins-creed-rogue-among-latest-batch-xbox-backward-compatible-games" rel="external nofollow">Borderlands 2</a>.
		</p>

		<p>
			 
		</p>

		<p>
			The tone is set from the opening. Without giving too much away in terms of spoilers, I can say that you arrive in the Fadefields, where the player Vault Hunter has teamed up with the Crimson Resistance in their fight against Idolator Sol, one of the Timekeeper’s lieutenants. Now, the player is taking the fight to Sol’s fortress.
		</p>

		<p>
			 
		</p>

		<p>
			The preview begins at the aforementioned fortress. Take on Sol, save the Resistance of the Fadefields, it’s that simple.
		</p>

		<p>
			 
		</p>

		<p>
			I come in as Rafa, an exo-soldier turned Vault Hunter. My starting weapons are coveted from adventures unknown: a couple of legendary items cover my weaponry with a legendary shield and class mod. The combination will prove laughably deadly come boss time.
		</p>

		<p>
			 
		</p>

		<div id="slice-container-newsletterForm-articleInbodyContent-7292P42uxD7CuyhbNHMKcT">
			<div data-hydrate="true">
				<p>
					Once in, you’re given explicit instructions from some of the resistance members.
				</p>

				<p>
					 
				</p>

				<p>
					Kill.
				</p>

				<h2 id="this-is-my-boom-stick-3">
					This is my Boom Stick!
				</h2>

				<div>
					<div>
						<p>
							<img alt="Borderlands 4 screenshot of an enemy being eviscerated." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/2ssUQGd7gLRAQMYzwF3ntW-1024-80.jpg">
						</p>

						<p>
							<em><span>Oops, did I do that? Yes, yes I did. </span></em>
						</p>

						<p>
							<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
						</p>

						<p>
							 
						</p>

						<p id="52930443-ce7b-44e4-9e5d-d6208a729062">
							I’ll get right to it. If you’re playing Borderlands, you’re here for the guns. <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-everything-you-need-to-know" href="https://www.windowscentral.com/gaming/borderlands-4-everything-you-need-to-know" rel="external nofollow">Borderlands 4</a> does not, in any way, shape, or form, disappoint.
						</p>

						<p>
							 
						</p>

						<p>
							My assault rifle was shooting some form of mini saw blades that stay circulating enemy jugulars until they’re dead. The shotgun is some form of charged automatic monstrosity that melted whatever it touched, elemental damage be damned.
						</p>

						<p>
							 
						</p>

						<p>
							My ability, the Peacemaker Arms, soaked Synths and Armature enemies in a waterfall of crit-only bullets. Nothing was standing up to me, even in a downed state; my back-latched weapons would make quick work of a poor practice dummy, giving me a second chance at a revive.
						</p>

						<div>
							<div>
								<p>
									<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-320-80.jpg.webp 320w" type="image/webp"> </source></picture>
								</p>

								<p>
									 
								</p>

								<p>
									<img alt="Borderlands 4 screenshot of the lasso in action." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-1024-80.jpg">
								</p>

								<p>
									<em><span>You can whip yourself around on various surfaces using this electric lasso. You can also use it to pick up barrels and other objects. </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
								</p>

								<p>
									 
								</p>

								<p id="adbcce5c-644a-4695-a425-5ee7e3ad38ed">
									The weaponry, combined with the updated character movement, has made this the pinnacle of any Borderlands experience. Nothing touches this moment-to-moment combat, and I can safely say that after an hour of playing the preview.
								</p>

								<p>
									 
								</p>

								<p>
									Going back to <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tiny-tinas-wonderlands-review" href="https://www.windowscentral.com/tiny-tinas-wonderlands-review" rel="external nofollow">Tiny Tina’s Wonderlands</a> or my previous favorite Borderlands 2 would feel like an actual slog. Not that the movement has become something akin to Gen-Z <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/gaming/call-of-duty" data-before-rewrite-redirect="https://www.windowscentral.com/tag/call-duty" href="https://www.windowscentral.com/gaming/call-of-duty" rel="external nofollow">Call of Duty</a> Zoomer bait, but something that, once in motion, is absolutely beautiful to control.
								</p>

								<p>
									 
								</p>

								<p>
									Mastery of the system will have you sliding and jumping around like a skybound Rakk. Pillaging timekeeper suck-ups like the XP farm they truly are.
								</p>

								<div>
									<div>
										<p>
											<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-320-80.jpg.webp 320w" type="image/webp"> </source></picture>
										</p>

										<p>
											 
										</p>

										<p>
											<img alt="Borderlands 4 screenshot of ordnance being used." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-1024-80.jpg">
										</p>

										<p>
											<em><span>My screen looks like this because the guy in front of me is taking a lot of damage. </span></em>
										</p>

										<p>
											<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
										</p>

										<p>
											 
										</p>

										<p id="ac5787ab-5924-4519-a986-ed4f3d222cd8">
											The weapon system has also undergone some substantial changes. Remember when rockets took up a slot? Not anymore!
										</p>

										<p>
											 
										</p>

										<p>
											Instead, your grenade slot can be slotted by some form of grenade, throwing weapon, or ordnance. Ordnance comes in the form of rockets, freaking laser beams that would make Dr. Evil proud, and other booming blood soakers.
										</p>

										<p>
											 
										</p>

										<p>
											No more will you rely on finding ammo for your rockets or grenades, either. Instead, they’re treated on a cooldown. Ranging anywhere from 10 to 20 seconds or longer, players can use them in between ability uses, allowing an onslaught of damage output.
										</p>

										<p>
											 
										</p>

										<p>
											Can you tell I love the combat in this game? What about everything else?
										</p>

										<h2 id="atmosphere-done-right-3">
											Atmosphere done right
										</h2>

										<div>
											<div>
												<p>
													<img alt="Borderlands 4 screenshot of Sol&amp;#039;s getaway ship." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/ZwKzppC96mF3WRHUbrissW-1024-80.jpg">
												</p>

												<p>
													<em><span>That's Sol's getaway ship that you'll take down. Feels like being in Batman's cave. </span></em>
												</p>

												<p>
													<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
												</p>

												<p>
													 
												</p>

												<p id="b02f5a4b-c0dc-4fb6-9333-4bbafbcced88">
													There’s a thin line that <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/borderlands-3-early-impressions-more-same-thats-not-necessarily-bad-thing" href="https://www.windowscentral.com/borderlands-3-early-impressions-more-same-thats-not-necessarily-bad-thing" rel="external nofollow">Borderlands</a> has always walked when it comes to tone of humor and overall storytelling. A fan favorite, Handsome Jack once donned the realms of player minds as both equally hateful and humorous.
												</p>

												<p>
													 
												</p>

												<p>
													The twins of Borderlands 3 were the equivalent of that kid trying way too hard to be funny back in Junior High. While ever threatening, their attempt at the once humorous Handsome Jack fell flat, and those twins became the forgettable entry of your favorite book series.
												</p>

												<p>
													 
												</p>

												<p>
													That’s where the villains, thus far, come in at a different angle.
												</p>

												<p>
													 
												</p>

												<div>
													<div>
														<p>
															<img alt="Borderlands 4 screenshot of Sol" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/mBvPsxcvNQNgCdkVnBCD3R-1024-80.jpg">
														</p>

														<p>
															<em><span>He rules with a literal metal fist. </span></em>
														</p>

														<p>
															<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
														</p>

														<p>
															 
														</p>

														<p id="267138e9-c1a8-4d74-8554-e7a67f0884d3">
															Rather than taking any crack at humor, Sol is simply demanding of presence. A face that beacons hatred and calls the vault hunters weak with a simple glance your way.
														</p>

														<p>
															 
														</p>

														<p>
															There’s no joke or punchline, just pure hatred for anyone standing in his way.
														</p>

														<p>
															 
														</p>

														<p>
															Borderlands 4, as a result, it would seem, is aiming for a much darker tone when it comes to some of its villains. While it’s not certain what lies ahead or before, it’s clear the team at Gearbox isn’t taking humorous risks when it comes to some of the obstacles that will stand in your way.
														</p>

														<p>
															 
														</p>

														<div>
															<div>
																<p>
																	<img alt="Borderlands 4 screenshot of the player using a shotgun on an enemy." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/eFNNyDsTqDpSr6xeKhWyuW-1024-80.jpg">
																</p>

																<p>
																	<em><span>My shotgun goes <em>burrrrrr</em>. It also ran out of ammo as you can see in this shot! </span></em>
																</p>

																<p>
																	<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
																</p>

																<p>
																	 
																</p>

																<p id="1e341143-c95c-494c-901b-9f73201dbcf1">
																	A sense of urgency overtook me as I fought through the fortress. It was clear the Crimson Resistance needed me, or they and hundreds of others would face consequences as a result.
																</p>

																<p>
																	 
																</p>

																<p>
																	Don’t worry, though, that doesn’t mean the comical nature of Borderlands has ceased to exist. From one of my deaths, Rafa chimed in after spawning, “Where did I go wrong? That’s rhetoric; nobody answers that.” He said to an entirely empty room.
																</p>

																<p>
																	 
																</p>

																<p>
																	One stupid death after another, and the one-liners coming off were perfect. Nothing felt forced or overdone; instead, they felt like actual decent jokes. Humor that seems to have grown with its audience.
																</p>

																<h2 id="boss-and-loot-3">
																	Boss and loot
																</h2>

																<div>
																	<div>
																		<p>
																			<img alt="Borderlands 4 screenshot of Sol fighting the player." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/dWjrLpWc4N8rgStPHsKYtW-1024-80.jpg">
																		</p>

																		<p>
																			<em><span>He's a big ole' slug, but he packs a punch. </span></em>
																		</p>

																		<p>
																			<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
																		</p>

																		<p>
																			 
																		</p>

																		<p id="47b1a76c-bda5-47ac-ab4b-4a967dacc3f2">
																			First of all, I need to preface this a bit. I fought Sol twice, once on my original run, and then again using the already announced <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/the-borderlands-4-endgame-is-detailed-how-gearbox-plans-to-keep-vault-hunters-hooked" href="https://www.windowscentral.com/gaming/the-borderlands-4-endgame-is-detailed-how-gearbox-plans-to-keep-vault-hunters-hooked" rel="external nofollow">Mad Moxxi Encore system</a>.
																		</p>

																		<p>
																			 
																		</p>

																		<p>
																			Sol will come hard, using some form of invincibility that the player will need to combat using environmental items they can tether and launch back at him. His shields will drop, and he becomes vulnerable to all forms of damage.
																		</p>

																		<p>
																			 
																		</p>

																		<p>
																			I had to fight him twice because, like all Borderlands games before, there are builds that out-intention the developer's original idea. Basically, I accidentally one-shotted Sol.
																		</p>

																		<p>
																			 
																		</p>

																		<div>
																			<div>
																				<p>
																					<img alt="Borderlands 4 screenshot of a character build." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/hmKbHHYRRrpjMmdDoFgYH4-1024-80.jpg">
																				</p>

																				<p>
																					<em><span>Who would have thought I'd find a broken Borderlands build in a preview?! </span></em>
																				</p>

																				<p>
																					<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
																				</p>

																				<p>
																					 
																				</p>

																				<p id="fc720eae-8c19-4efc-bfd6-2888e7361cd2">
																					You see, a small combination of my class mod, which reset grenades on ability use, mixed with an ability modifier that reset my ability on each kill, created an infinite grenade situation.
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					My legendary homing grenades went from one to twelve, to however many my grenade key could punch while I wasn’t in a downed state. The grenade radius was killing everything, myself included, and it absolutely melted Sol like some of the best build guides out there.
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					I decided I’d rather find out what the fight actually was by running it again!
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					My second go round, limiting my use of grenades by refusing to touch them, was a lot more fun mechanics-wise.
																				</p>

																				<div>
																					<div>
																						<p>
																							<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-320-80.jpg.webp 320w" type="image/webp"> </source></picture>
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							<img alt="Borderlands 4 screenshot of the player fighting Sol while he casts a lightning attack." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-1024-80.jpg">
																						</p>

																						<p>
																							<em><span>Failure to dodge leads to failure to live. </span></em>
																						</p>

																						<p>
																							<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
																						</p>

																						<p>
																							 
																						</p>

																						<p id="67093560-35d8-4b00-9a54-d74485300346">
																							Almost like a mini-raid boss in <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/destiny-2" href="https://www.windowscentral.com/tag/destiny-2" rel="external nofollow">Destiny</a>, Sol had multiple stages that called for a mixture of movement and environmental use.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							Phase one saw him dash at my character while also tossing area-damaging rods on the ground. Picking up the last one, like I said previously, allowed him to take damage.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							The second phase saw similar attacks, but now mixed in with an electrical storm that I had to dodge by finding the electricity-free zones in the arena. Neglecting to move would be a near instant death. His attacks also killed his own men, meaning Second Wind was a no-go.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							A culmination of everything followed, and once mastered, so did the loot.
																						</p>

																						<p>
																							 
																						</p>

																						<div>
																							<div>
																								<p>
																									<img alt="Borderlands 4 screenshot of a legendary class mod." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/xv64jcgYYpZFu8T9vWvKtW-1024-80.jpg">
																								</p>

																								<p>
																									<em><span>Damn you alt-class loot, damn you! </span></em>
																								</p>

																								<p>
																									<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
																								</p>

																								<p>
																									 
																								</p>

																								<p id="a0902355-7ca0-4dfb-9eeb-3e6ae91a9f40">
																									You see, <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-new-dynamic-events-the-farming-mechanic-been-waiting-for" href="https://www.windowscentral.com/gaming/borderlands-4-new-dynamic-events-the-farming-mechanic-been-waiting-for" rel="external nofollow">Borderlands</a> is a game of colors. Seeing purple or even orange will send you on a beeline, no matter what else is happening around you.
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									While legendaries are supposedly far rarer compared to previous entries, I managed to get one to drop that sent my adrenaline spiking harder than the best Claptrap joke ever could. I live for these.
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									<em>It ended up being for a different freaking class!</em>
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									Given what I’ve seen so far, I'm not too worried. I think I could live with some disappointing loot drops in what seems to be the return of the looter-shooter king.
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									Just make sure you're a <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-ceo-says-if-youre-a-real-fan-youll-find-a-way-to-pay-usd80-for-their-game" href="https://www.windowscentral.com/gaming/borderlands-4-ceo-says-if-youre-a-real-fan-youll-find-a-way-to-pay-usd80-for-their-game" rel="external nofollow"><em>real fan!</em></a>
																								</p>

																								<div>
																									<div>
																										<p>
																											 
																										</p>

																										<p>
																											<a href="https://www.windowscentral.com/gaming/borderlands-4-seems-to-recapture-the-series-signature-chaotic-charm-a-welcome-return-to-its-roots" rel="external nofollow">Source</a>
																										</p>

																										<hr class="ipsHr">
																										<p>
																											<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
																										</p>

																										<p>
																											<span style="font-size:12px;"><em>Posted Friday 5 September 2025 at 3:25 am AEST (my time).</em></span>
																										</p>

																										<p>
																											<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
																										</p>

																										<p>
																											<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
																										</p>
																									</div>
																								</div>
																							</div>
																						</div>
																					</div>
																				</div>
																			</div>
																		</div>
																	</div>
																</div>
															</div>
														</div>
													</div>
												</div>
											</div>
										</div>
									</div>
								</div>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31184</guid><pubDate>Thu, 04 Sep 2025 17:28:04 +0000</pubDate></item><item><title>Google slapped with $425 million fine for violating user privacy</title><link>https://nsaneforums.com/news/technology-news/google-slapped-with-425-million-fine-for-violating-user-privacy-r31183/</link><description><![CDATA[<p>
	Google is no stranger to lawsuits. In the past few years, <a automate_uuid="401def71-8bac-4356-8519-b55f0268eda8" href="https://www.neowin.net/news/owners-of-faulty-nexus-6p-devices-can-get-up-to-400-for-their-troubles/" rel="external nofollow">it has paid up to $400 to each owner of the Nexus 6P</a>, <a automate_uuid="0474510f-8e38-4edf-86a9-9ca3efc4011c" href="https://www.neowin.net/news/class-action-lawsuit-filed-against-google-for-tracking-users-in-private-browsing-sessions/" rel="external nofollow">faced a $5 billion lawsuit for tracking user activity in incognito mode in Chrome</a>, <a automate_uuid="4fa800d9-ca81-4b4f-9980-79b85ec693bf" href="https://www.neowin.net/news/google-settles-case-with-a-terminated-employee-over-workplace-activism/" rel="external nofollow">settled cases with former employees</a>, and been <a automate_uuid="a9f67aec-7eda-4b27-a511-e457facbb612" href="https://www.neowin.net/news/google-slapped-with-60-million-fine-for-misleading-customers-about-data-collection/" rel="external nofollow">fined $60 million in Australia for misleading customers about data privacy</a>. Now, the federal court in San Francisco has ordered it to pay $425 million for violating user privacy.
</p>

<p>
	 
</p>

<p>
	<a automate_uuid="078b56f0-653b-4341-bb48-eb18d8e94513" href="https://www.reuters.com/sustainability/boards-policy-regulation/google-must-pay-425-million-class-action-over-privacy-jury-rules-2025-09-03/" rel="external nofollow">Reuters</a> reports that Google has been slapped with a $425 million fine in a class-action lawsuit that was opened back in 2020. Although the lawsuit covered 98 million people using 174 million Android devices, and was seeking $31 billion in damages, the fine is still a win for the plaintiffs of the class-action lawsuit. The reduced fine is due to the jury's verdict which indicated that Google had not intentionally acted maliciously.
</p>

<p>
	 
</p>

<p>
	The lawsuit alleged that Google collected data across third-party partner apps like Uber and Venmo for over eight years, even when customers had disabled the "Web &amp; App Activity" feature. Google's argument was that this data was "nonpersonal, pseudonymous, and stored in segregated, secured, and encrypted locations", and was primarily utilized for better and more personalized user experiences.
</p>

<p>
	 
</p>

<p>
	The jury clearly found this to be a weak defense, and found Google liable on two of the three counts presented in the lawsuit. Google is obviously not pleased with the verdict, with a spokesperson telling the media outlet that users knew what they were agreeing to and knowingly consented to have their data collected:
</p>

<blockquote class="QuoteNewsStyle">
	<p>
		This decision misunderstands how our products work. Our privacy tools give people control over their data, and when they turn off personalization, we honor that choice.
	</p>
</blockquote>

<p>
	A lawyer for the plaintiffs expressed their pleasure at the outcome, but Google plans to appeal the verdict at some point.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/google-slapped-with-425-million-fine-for-violating-user-privacy/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Friday 5 September 2025 at 3:23 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31183</guid><pubDate>Thu, 04 Sep 2025 17:23:36 +0000</pubDate></item><item><title>Borderlands 4's new "Dynamic Events" is the farming mechanic I've been waiting for &#x2014; "Variation is king" with unpredictable runs</title><link>https://nsaneforums.com/news/technology-news/borderlands-4s-new-dynamic-events-is-the-farming-mechanic-ive-been-waiting-for-%E2%80%94-variation-is-king-with-unpredictable-runs-r31170/</link><description><![CDATA[<h3>
	I spoke with Gearbox about looting in Borderlands, and how "Dynamic Events" will set the stage for an endless late-game.
</h3>

<p id="c30d0d96-f30d-4d13-b463-04d31b6b9000">
	Borderlands 4 is just around the corner, and there's been a wave of exciting new updates. Today, I want to share something especially cool: the inclusion of what <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/gearbox-software" data-before-rewrite-redirect="https://www.windowscentral.com/tag/gearbox" href="https://www.windowscentral.com/tag/gearbox-software" rel="external nofollow">Gearbox</a> is calling "Dynamic Events." I had the pleasure of sitting down with Associate Creative Director Grant Kao. In just half an hour, his enthusiasm for the feature was infectious, which only added to my own admiration for the team.
</p>

<p>
	 
</p>

<p>
	Adding to the excitement in the room, a newly minted edition of Game Informer's first new issue featured <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-everything-you-need-to-know" href="https://www.windowscentral.com/gaming/borderlands-4-everything-you-need-to-know" rel="external nofollow">Borderlands 4</a> on the cover. I made sure Grant could see it, reinforcing my fandom of the studio he represented. After numerous fan-driven off-topic questions that I'll cover later, I asked him if there was anything he was especially eager to share about the new system.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-seasonal" rel=""></a>
</p>

<aside class="hawk-base" data-block-type="embed" data-render-type="fte" data-result="missing" data-skip="dealsy" data-widget-id="745d4618-c49d-4d41-a6fe-978a9cf5076f" data-widget-type="seasonal">
	 
</aside>

<p id="c30d0d96-f30d-4d13-b463-04d31b6b9000-2" style="margin-left: 40px;">
	<em>"I love the dynamic events because it's a feature that helps augment all the things about the seamless world that we want, from storytelling to the reactive gameplay whenever a player does things to [Borderlands 4] and also just providing emergent things for players to do on the fly."</em>
</p>

<h2 id="in-borderlands-4-variety-will-matter-3">
	In Borderlands 4, variety will matter
</h2>

<div>
	<div>
		<p>
			<img alt="Borderlands 4 screenshot of enemies in a biome." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/dLwuY6e9rFtee6N43RAPJe-1024-80.jpg">
		</p>

		<p>
			<em><span>These guys will moist likely be part of the dynamic event pool in this particular biome. </span></em>
		</p>

		<p>
			<em><span itemprop="copyrightHolder">(Image credit: Gearbox—Take Two)</span></em>
		</p>

		<p>
			 
		</p>

		<p id="991bb2cf-27bb-4067-9258-c6d05cfe4957">
			Importantly, with dynamic events, the team at <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/gearbox-software" href="https://www.windowscentral.com/tag/gearbox-software" rel="external nofollow">Gearbox</a> isn’t trying to replace fan favorite side quests or main story moments with filler. Rather, they hope to provide a fresh batch of optional content that’s genuinely fun — whether you’re grinding for weapons, gear, or simply enjoying the adventure.
		</p>

		<p>
			 
		</p>

		<p>
			Building on this, Borderlands 4 aims to always give you something meaningful to do. Instead of repeating the same missions or mobs again and again for that perfect drop, you can dive into activities that are actually fun and keep things feeling fresh every time you play.
		</p>

		<p>
			 
		</p>

		<p>
			To further enhance gameplay, they’re rewarding a variety of builds. It won’t be all about solo clearing a boss with the best hypothetical one-shot class build.
		</p>

		<p>
			 
		</p>

		<p style="margin-left: 40px;">
			<em>“We know there are builds that will be for how quickly you can kill a boss. And now we have builds that can be, like, how fast do you mob? You know, how fast do you go through and just wipe out 10 plus enemies in an encounter?”</em>
		</p>

		<p>
			 
		</p>

		<div id="slice-container-newsletterForm-articleInbodyContent-LErQ3ZGtKWKnyn2dnAMFbX">
			<div data-hydrate="true">
				<div>
					<div>
						<p>
							<img alt="Borderlands 4 screenshot of a big dude!" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/Fr2Un3T4JXtcQm8iLS4u3D-1024-80.jpg">
						</p>

						<p>
							<em><span>Time Keeper Time Shmeeper, give me some legendaries! </span></em>
						</p>

						<p>
							<em><span itemprop="copyrightHolder">(Image credit: Gearbox)</span></em>
						</p>

						<p>
							 
						</p>

						<p id="0f9b9aa2-1c3b-4093-ab96-e7d623300c9e">
							I want to go real fast, Grant, real fast. Dynamic events stand out for their rare repetition within a single playthrough, offering consistently new experiences for players.
						</p>

						<p>
							 
						</p>

						<p>
							I asked, <em>“Will these dynamic events be set in stone in each place? If you pass the same place regularly, will the same dynamic event appear in that area, or are they random?”</em>
						</p>

						<p>
							 
						</p>

						<p>
							Grant answered, <em>"I wouldn't say they're truly random, because true randomness is actually very difficult to achieve. There is a set of parameters and conditions that basically read off a player's data in some form or fashion.</em>
						</p>

						<figure id="87bf7799-b4f7-4cd2-a57f-eb50caad61d9">
							<blockquote class="QuoteNewsStyle">
								<p>
									Even [an enemy] has six different variations (excluding enemy types), and talking to someone has multiple variations. Variation is king.
								</p>

								<p>
									 
								</p>

								<p>
									<em><cite>Grant Kao, Gearbox Associate Creative Director</cite></em>
								</p>
							</blockquote>
						</figure>

						<p id="9e12eef3-252b-4245-beb0-93008677e438">
							<em>"Then there's a set of conditions that determines different buckets of events that could happen. So, there are different variations. Even a kill enemy has six different variations (excluding enemy types), and talking to someone has multiple variations. Variation is king."</em>
						</p>

						<p>
							 
						</p>

						<p>
							He continued, <em>“And, if you've done that event more than once, we record that too, and then you might want a more dynamic experience out of it. We respect the fact that players have done this more than once, and players are here with more than one player, so what can we do and pull from that pool?”</em>
						</p>

						<p>
							 
						</p>

						<div>
							<div>
								<p>
									<img alt="The vault hunters from Borderlands 4" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/JqVNkbPfkKNhNaQd8KBPCf-1024-80.jpg">
								</p>

								<p>
									<em><span>Building won't cost an arm and a leg. A simple 10% cost of your current cash stack, or the cost of a death, and you'll get your points back. </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: Take-Two)</span></em>
								</p>

								<p>
									 
								</p>

								<p id="35e3ef12-9e04-44d1-9757-7c29610c8254">
									Playing with friends will also mean upping the ante across the board. There will be more enemies, greater health pools, and more explosions. Of course, there will also be more Claptrap screams: <em>“With dynamic events, I assume there's scaling?”</em>
								</p>

								<p>
									 
								</p>

								<p style="margin-left: 40px;">
									<em>“100 percent, yeah. There's more increased, sorry to cut you off (he was incredibly eager to answer this question). There's increased density, there's also increased differentiation in mob type, so sometimes you might have more elite or badass enemies."</em>
								</p>

								<p>
									 
								</p>

								<p>
									<em>"And those enemies, you know, require more coordination and target priority. So, yes, increased density and increased difficulty in some cases, for instance, due to world events,”</em> Grant clarified.
								</p>

								<p>
									 
								</p>

								<p>
									What’s even better is that the game will account for who’s played what and where, tracking accomplishments and ongoing objectives to tailor the experience. As a result, the dynamic events will react to you and your friends, providing living and breathing content tailored to what’s happened within your game worlds.
								</p>

								<p>
									 
								</p>

								<p>
									<em>“So, we will vary things up heavily, based on different sets of parameters,”</em> he said in short.
								</p>

								<p>
									 
								</p>

								<div>
									<div>
										<p>
											<img alt="Promotional screenshot of the Vault Hunters in Borderlands 4." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/zFj5CtdHLNNLZp7vDBJ4v6-1024-80.jpg">
										</p>

										<p>
											<em><span>Ominous is the word I'd use if I didn't already know one of my boneheaded best friends wasn't one of these people who will be playing with me. </span></em>
										</p>

										<p>
											<em><span itemprop="copyrightHolder">(Image credit: 2K)</span></em>
										</p>

										<p>
											 
										</p>

										<p id="243ba7b5-c7bf-4e3c-ab51-41cb132d2295">
											And, of course, I had to ask about loot: whether the increase in scaling would result in a larger pool of loot for the players involved.
										</p>

										<p>
											 
										</p>

										<p>
											As to whether adding more people to the chaos will generate more loot, Grant said, <em>“All loot is instanced to the player, in the way, so, there's no increase, through the content reward, but there is an increase in totality, because you have 4 players all getting their own loot. And then you can share it with your friends, if you get your loot.”</em>
										</p>

										<p>
											 
										</p>

										<p>
											Sounds like I need to get a group of willing friends who want to farm some legendaries to give myself the best chance of farming that beloved meta-level weapon for my build.
										</p>

										<figure id="6accb96a-42be-473b-8587-9b1fb8430b09">
											<blockquote class="QuoteNewsStyle">
												<p>
													You have 4 players all getting their own loot. And then you can share it with your friends, if you get your loot.
												</p>

												<p>
													 
												</p>

												<p>
													<em><cite>Grant Kao, Gearbox Associate Creative Director</cite></em>
												</p>
											</blockquote>
										</figure>

										<p id="fb063e9d-718f-4736-aacf-03edb5491729">
											Speaking of some legendaries, you can expect a wide array of them to be available through the dynamic event loot pool. While farming one specific item will come down to an array of levers and switches we’re likely never to figure out, we’ll still be drawing from an overall legendary pool for players.
										</p>

										<p>
											 
										</p>

										<p>
											“Dynamic events, being dynamic in nature, would have been hard for the core player to target one specific event with one specific dedicated loot pool. So we shied away from doing that,” Grant explained.
										</p>

										<p>
											 
										</p>

										<div>
											<div>
												<p>
													<img alt="Borderlands 4 screenshot showing a stylized character." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/W9zEbn9oimiAPKXxRMNhHe-1024-80.jpg">
												</p>

												<p>
													<em><span>Farming bosses is out — farming the whole galaxy is in. </span></em>
												</p>

												<p>
													<em><span itemprop="copyrightHolder">(Image credit: Gearbox | Take Two)</span></em>
												</p>

												<p>
													 
												</p>

												<p id="7dc8e4f3-8539-4845-957f-959932f1e284">
													Grant continued,<em> “Instead, what we did was we made sure that the loot pool inside any chest that you could acquire from a dynamic event could touch whatever legendary we wanted to touch. So, you know, there are three kinds of tiers to events.”</em>There are three tiers of dynamic events in Borderlands 4: ambient events, activity-driven events, and world events. Each tier offers different experiences and rewards throughout the game.
												</p>

												<p>
													 
												</p>

												<p>
													<em>“There are ambient events, where, like. We don't really want you to think this is an event. We want you to just look at it and think this is just a normal part of the world. You don't feel like you're engaging in this activity, but if you follow along, or if you are a very keen observer, you could, maybe, be rewarded for that,”</em> Grant said.
												</p>

												<p>
													 
												</p>

												<p>
													To me, that sounds like a level of paying attention that some gamers will surely pass by. However, I’m here for it. I’ll definitely take every advantage I can over the 9-5 gamers that will be grinding this game 24 hours a day.
												</p>

												<p>
													 
												</p>

												<div>
													<div>
														<p>
															<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-320-80.jpg.webp 320w" type="image/webp"> </source></picture>
														</p>

														<p>
															<img alt="Borderlands 4 screenshot of a character throwing a deployable device." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-1024-80.jpg">
														</p>

														<p>
															<em><span>I need some of those purple hues back in my life again. </span></em>
														</p>

														<p>
															<em><span itemprop="copyrightHolder">(Image credit: Gearbox—Take Two)</span></em>
														</p>

														<p>
															 
														</p>

														<p id="0ede5c6f-298d-422b-aca0-4dbbaa9085f3" style="margin-left: 40px;">
															<em>“Then there's the second tier, which is more activity-driven, asking the player to do multiple steps of things, or asking the player to go find a thing, or spend some time on this event. And that also can touch different, you know, legendary pools across it, mostly biome-related, loot in the world.”</em>
														</p>

														<p>
															 
														</p>

														<p>
															So, if you’re searching for specific items within a certain pool, these activity-driven spots will likely attract you most frequently. Still, nothing is guaranteed, and the cream of the crop will come from the highest-tier dynamic event in the game.
														</p>

														<figure id="d4f74ae6-52df-43bb-aa25-4e8f3be25d44">
															<blockquote class="QuoteNewsStyle">
																<p>
																	Finally, there's the world event, which is a very large spectacle-filled event that's unique per zone.
																</p>

																<p>
																	 
																</p>

																<p>
																	<em><cite>Grant Kao, Gearbox Associate Creative Director</cite></em>
																</p>
															</blockquote>
														</figure>

														<p id="8c787517-2754-436b-a13a-c37528682f88">
															These world events provide opportunities to earn the rarest legendaries and cosmetics across the game’s loot pool.
														</p>

														<p>
															 
														</p>

														<p>
															Dynamic events are exactly what I’ve been waiting for in <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/borderlands-4" href="https://www.windowscentral.com/tag/borderlands-4" rel="external nofollow">Borderlands 4</a>. They promise to keep the endgame fresh, ensure every farm run is unique, and reward attentive and skilled players. As a long-time fan, I’m excited to dive in and see just how much more engaging my favorite zones can become.
														</p>

														<p>
															 
														</p>

														<p>
															With less than two weeks before the game launches, I, along with millions of others are eagerly awaiting our chance to get our fingers into the world of <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/borderlands" href="https://www.windowscentral.com/tag/borderlands" rel="external nofollow">Borderlands</a> once more.
														</p>

														<div>
															<div>
																<p>
																	 
																</p>

																<p>
																	<a href="https://www.windowscentral.com/gaming/borderlands-4-new-dynamic-events-the-farming-mechanic-been-waiting-for" rel="external nofollow">Source</a>
																</p>

																<hr class="ipsHr">
																<p>
																	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
																</p>

																<p>
																	<span style="font-size:12px;"><em>Posted Thursday 4 September 2025 at 4:34 am AEST (my time).</em></span>
																</p>

																<p>
																	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
																</p>

																<p>
																	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
																</p>
															</div>
														</div>
													</div>
												</div>
											</div>
										</div>
									</div>
								</div>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31170</guid><pubDate>Wed, 03 Sep 2025 18:38:41 +0000</pubDate></item><item><title>Sins of a Solar Empire II's Reinforcements DLC launches later this month</title><link>https://nsaneforums.com/news/technology-news/sins-of-a-solar-empire-iis-reinforcements-dlc-launches-later-this-month-r31169/</link><description><![CDATA[<p>
	The hit sci-fi 4X experience <em>Sins of a Solar Empire II</em> from Stardock is set to receive its most major DLC pack yet soon. The previously announced Reinforcements DLC pack for the game has just received a September release date, as well as details on what exactly it will bring to fans.
</p>

<p>
	 
</p>

<p>
	This is only the second piece of DLC to hit the game since its launch last year, with the Paths to Power scenario pack landing in March. This upcoming release is focused on adding a brand-new command ship class, bringing one unique vessel for each faction available. At the same time, the DLC introduces faction-specific win conditions, offering players new options when they plan out their endgame scenarios.
</p>

<p>
	 
</p>

<p>
	The new ships are described by the developer below:
</p>

<p>
	 
</p>

<ul>
	<li>
		TEC Enclave – Takadaran Command Fortress: A massive support platform doubling as a mobile cruiser-scale shipyard, capable of producing TEC cruisers in the field.
	</li>
	<li>
		TEC Primacy – Khevarkov Modular Battleship: A high-speed strike vessel with customizable hardpoints for railguns, missiles, or hangar bays.
	</li>
	<li>
		Vasari Alliance – Sularkon Tyrant: A city-ship fortress with an integrated Phase Gate, designed to lock down entire sectors.
	</li>
	<li>
		Vasari Exodus – Anarkrul Wanderer: A colossal refugee-carrier turned warship, bristling with defenses and heavy strikecraft support.
	</li>
	<li>
		Advent Wrath – Oblivia Dreadnought: A heavily armored frontline warship wielding a devastating Super Heavy PsiKinetic Lance.
	</li>
	<li>
		Advent Reborn – Justicia Dreadnought: A vertical dreadnought that grows deadlier as allies fall, culminating in catastrophic retaliation.
	</li>
</ul>

<figure class="image image--expandable">
	<img alt="Sins of a Solar Empire II" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1756632760_sins2_reinforceann_ss01.webp">
</figure>

<p>
	"The Reinforcements DLC isn’t just about adding bigger ships—it’s about giving players entirely new ways to think about victory," said Brian Clair, Executive Producer at Stardock. "From unleashing faction-defining command ships to achieving lore-driven win conditions, every match can now end in a way that feels true to your chosen empire."
</p>

<p>
	 
</p>

<p>
	The new win condition for the Vasari has them building Arkships before escaping the sector through a star. The Advent can deploy a mass conversion wave using planetary structures to bring in more territory. Lastly, the Trader Emergency Coalition can build a Novalith cannon that can destroy planets to enforce peace throughout systems.
</p>

<p>
	 
</p>

<p>
	<em>Sins of a Solar Empire II</em> Reinforcements DLC launches on September 25 across <a automate_uuid="64a9720a-63a9-4917-b5c5-134dd04684bc" href="https://store.steampowered.com/app/3195280/Sins_of_a_Solar_Empire_II__Reinforcements/" rel="external nofollow">Steam </a>and <a automate_uuid="67aa75b9-e68d-49f8-a121-df21fa59d1b3" href="https://store.epicgames.com/en-US/p/sins-of-a-solar-empire-ii" rel="external nofollow">Epic Games Store</a> with a $14.99 standalone price tag. Owners of the game's Premium Edition or the Content Pass will gain access to the DLC for no extra charge. Following this, Stardock has the Harbinger and Times of War expansions planned for the title as well.
</p>

<p>
	 
</p>

<p style="font-size:small">
	<em>Disclaimer: <a automate_uuid="fdbd6942-d1bb-42bb-94ad-9d983b3b4c48" href="https://www.neowin.net/forum/topic/1065550-stardock-involvement-with-neowin-faq/" rel="external nofollow">Neowin's relationship to Stardock</a></em>
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/sins-of-a-solar-empire-iis-reinforcements-dlc-launches-later-this-month/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Thursday 4 September 2025 at 4:32 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31169</guid><pubDate>Wed, 03 Sep 2025 18:34:17 +0000</pubDate></item><item><title>Why 'Cronos: The New Dawn' is the most impressive survival horror debut on Xbox and PC in over a decade</title><link>https://nsaneforums.com/news/technology-news/why-cronos-the-new-dawn-is-the-most-impressive-survival-horror-debut-on-xbox-and-pc-in-over-a-decade-r31168/</link><description><![CDATA[<div>
	<div>
		<p id="d8bdf37f-103e-4a0a-bffd-d9895c444a52">
			I wrote previously how I owed Bloober Team an apology. When I heard the Observer, Layers of Fear developer was slated to tackle the <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/silent-hill-remake-konami-bloober-announcehttps://www.windowscentral.com/gaming/silent-hill-remake-konami-bloober-announce" href="https://www.windowscentral.com/gaming/silent-hill-remake-konami-bloober-announcehttps://www.windowscentral.com/gaming/silent-hill-remake-konami-bloober-announce" rel="external nofollow">Silent Hill 2 Remake</a>, I wasn't particularly enamoured with the idea.
		</p>

		<p>
			 
		</p>

		<p>
			Silent Hill 2 is a personal pillar game for me, and Bloober's previous titles, while sporting shades of brilliance, never really gave the impression they could tackle something as subversive as <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/silent-hill" href="https://www.windowscentral.com/tag/silent-hill" rel="external nofollow">Silent Hill</a>.
		</p>

		<aside class="hawk-base" data-block-type="embed" data-render-type="fte" data-result="missing" data-skip="dealsy" data-widget-id="e568ea27-2563-4999-979e-f3b4374c506b" data-widget-type="seasonal">
			 
		</aside>

		<p id="d8bdf37f-103e-4a0a-bffd-d9895c444a52-2">
			I was dead wrong.
		</p>

		<p>
			 
		</p>

		<p>
			Silent Hill 2 Remake is up there with the likes of the Resident Evil remakes for quality and faithfulness to the source material, but it remained true that Bloober effectively had a legendary blueprint to work from here ... is it enough proof that <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/bloober-team" href="https://www.windowscentral.com/tag/bloober-team" rel="external nofollow">Bloober Team</a> could hit a similar high bar with one of their own franchises?
		</p>

		<p>
			 
		</p>

		<p>
			Cronos: The New Dawn emphatically says "yes."
		</p>

		<p>
			 
		</p>
		<a data-hl-processed="none" data-url="" href="" id="elk-inbody" rel=""></a>

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					<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/HzBmlQuxB8k?feature=oembed" title="Cronos: The New Dawn | Gameplay Showcase" width="200"></iframe>
				</div>
			</div>

			<p>
				 
			</p>
		</aside>

		<p id="9bf74547-2b05-4285-86a2-bcda6a624d23">
			Bloober Team has well and truly ascended to "AAA" quality with its very own IP. Cronos: The New Dawn takes <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/cronos-the-new-dawn-from-creators-silent-hill-2-remake" href="https://www.windowscentral.com/gaming/cronos-the-new-dawn-from-creators-silent-hill-2-remake" rel="external nofollow">everything the studio has learned about curating seminal horror experiences</a> and pours it tenderly into an amalgamation that is as familiar and oddly nostalgic as it is fresh and bold.
		</p>

		<p>
			 
		</p>

		<p>
			The unnerving atmospherics, panic-inducing combat, and ambitious storytelling put Cronos: The New Dawn up there with the likes of Dead Space, Silent Hill, and, dare I say, Resident Evil itself as one of the best horror franchise debuts of all time.
		</p>

		<p>
			 
		</p>

		<p>
			Without spoilers, here's an overview of what you can expect from Cronos: The New Dawn, which launches on <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-series-x" href="https://www.windowscentral.com/tag/xbox-series-x" rel="external nofollow">Xbox Series X</a>|S (with Xbox Play Anywhere), <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/playstation-5" href="https://www.windowscentral.com/tag/playstation-5" rel="external nofollow">PS5</a>, and Windows PC on September 5, 2025.
		</p>

		<p>
			 
		</p>

		<div id="slice-container-freeText-E6g3RnFfWsNPn2Cn7aPk9f-9To5Em80yGfGd5uw88SC662T0m7ZS1N1">
			<div>
				<div style="margin-left: 40px;">
					<em><span>Disclaimer</span></em>
				</div>

				<p style="margin-left: 40px;">
					<em>This review was written with a code provided by Bloober Team, reviewed primarily on an Xbox Series X.</em>
				</p>

				<h2 id="section-cronos-the-new-dawn-visuals-and-sound">
					<span>Cronos: The New Dawn — Visuals and sound</span>
				</h2>

				<div>
					<div>
						<p>
							<img alt="Cronos: The New Dawn" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/9CSZrfw9gjqZ4pcDPaRXFU-1024-80.png">
						</p>

						<p>
							<em><span>Haunting vistas await in a world utterly broken. </span></em>
						</p>

						<p>
							<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
						</p>

						<p>
							 
						</p>

						<p id="f2746d44-23bc-43d5-bb4b-dbf54b130291">
							If there's one thing Bloober Team has always been able to nail, it's raw visuals and atmospherics. Cronos: The New Dawn is no different here, with a truly haunting collection of locales, and even timelines — more on that shortly.
						</p>

						<p>
							 
						</p>

						<p>
							In Cronos: The New Dawn, you play as the mysterious "Traveller," whose mission remains obscured in intrigue deep into the game. What is quite apparent from the outset is that something truly horrifying has happened to society, and possibly, the entire universe.
						</p>

						<p>
							 
						</p>

						<p>
							An unnamed virus has turned all biological entities into hideous lichen-like masses, mindlessly (and forcibly) merging themselves with other infected hosts to create even more glistening concoctions of bone and flesh, without even a hint of sanity.
						</p>

						<p>
							 
						</p>

						<p>
							You're here in the aftermath, as a sort of time traveller. The apocalypse has already happened, you're just a visitor, and that sense of loneliness punctuates across pockets of hideous and towering mounds of congealed body parts and flesh.
						</p>

						<p>
							 
						</p>

						<div>
							<div>
								<p>
									<img alt="Cronos: The New Dawn" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/rfJ5Y5vacPLe8kENS8pDDU-1024-80.png">
								</p>

								<p>
									<em><span>Cronos: The New Dawn has some of the best lighting I've seen in a game. </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
								</p>

								<p>
									 
								</p>

								<p id="be462804-04ff-4acf-bfde-69a6ec98ba5d">
									Set in Poland across multiple timelines, players navigate a variety of urban locations across a variety of points of decay and destruction. You'll encounter buildings that have been utterly twisted by the unnamed virus, making hallways look more akin to inner bowels, dripping and squelching underfoot.
								</p>

								<p>
									 
								</p>

								<p>
									On the flip side, time itself has also become fractured for reasons unknown. The sky is wreathed in an endless murk, choking visibility, and ramping up tension as you struggle to make out shadows in the fog. Bloober uses lighting absolutely masterfully here, with various segments shrouded in total darkness, save for the torch on your suit.
								</p>

								<p>
									 
								</p>

								<p>
									The warped flow of time has objects suspended in the air, with entire portions of the city twisted into the sky and floating in unknown space. The game flips seamlessly between sci-fi vistas and grotesque 80s-style body horror, with environs that bleed with lived-in details and palpitation-inducing sound treatment.
								</p>

								<p>
									 
								</p>

								<div>
									<div>
										<p>
											<img alt="Cronos: The New Dawn" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/G7wPPYvsw3WK37rYonaQEU-1024-80.png">
										</p>

										<p>
											<em><span>Sometimes you have to pause and take in what you're seeing. </span></em>
										</p>

										<p>
											<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
										</p>

										<p>
											 
										</p>

										<p id="553be75d-bedf-41a4-8d14-46261444c7e4">
											There were points during my run through Chronos: The New Dawn that I found myself stopping simply to admire the scenery. Bloober has always seemed savvy to how a player might behave in their games, and every time I felt like stopping to admire the view, the game's majestic soundtrack would kick in to accompany it in ways that felt dynamic and seamless.
										</p>

										<p>
											 
										</p>

										<p>
											The soundtrack in general is also just fantastic, generally leaning into nostalgic analogue 80s sci-fi tones, accentuated with a variety of creepy discordance as appropriate.
										</p>

										<figure id="55d620f3-3e79-4ccd-8b42-32770e8d9ac8">
											<blockquote class="QuoteNewsStyle">
												<p>
													Bloober Team really delivered when it comes to performance here, with no perceptible frame drops or graphical glitches throughout.
												</p>
											</blockquote>
										</figure>

										<p id="557b26f1-f76f-4120-8fb5-06b698eeecef">
											The game's dilapidated locations feel painstaking in their construction and detailing, and combined with stellar modelling work and fantastic dynamic lighting, Cronos: The New Dawn is as immersive as they come.
										</p>

										<p>
											 
										</p>

										<p>
											I played Cronos: The New Dawn primarily on <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-series-x" href="https://www.windowscentral.com/tag/xbox-series-x" rel="external nofollow">Xbox Series X</a> in quality mode at 30 FPS to get the full force of the game's lighting and murky inclemency, but it also has a 60 FPS mode for those who prefer the added frames. It's often the case that quality modes want for smoothness, but Bloober Team really delivered when it comes to performance here, with no perceptible frame drops or graphical glitches throughout my entire playthrough. I didn't encounter a single bug, crash, or game-breaking issue during play, which is a testament to Bloober's craft.
										</p>

										<h2 id="section-cronos-the-new-dawn-gameplay">
											<span>Cronos: The New Dawn — Gameplay</span>
										</h2>

										<div>
											<div>
												<p>
													<img alt="Cronos: The New Dawn" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/EtR5gBLG5Y6uJHSz5PZgBU-1024-80.png">
												</p>

												<p>
													<em><span>For Resident Evil, The Evil Within, and Dead Space veterans, Cronos: The New Dawn will feel familiar. </span></em>
												</p>

												<p>
													<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
												</p>

												<p>
													 
												</p>

												<p id="17b5ab39-3600-4c27-9da8-a26493bca8f5">
													If you've played games like <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/dead-space" href="https://www.windowscentral.com/tag/dead-space" rel="external nofollow">Dead Space</a> or <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/resident-evil" href="https://www.windowscentral.com/tag/resident-evil" rel="external nofollow">Resident Evil</a>, you'll know immediately what to expect here — but I suspect fans of <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/evil-within" href="https://www.windowscentral.com/tag/evil-within" rel="external nofollow">The Evil Within</a> might more immediately get to grips with what Cronos asks of you.
												</p>

												<p>
													 
												</p>

												<p>
													Cronos: The New Dawn, much like its in-game monsters, feels like an amalgamation of various horror stylings. It borrows the armor-clad, helmeted protagonist of Dead Space, complete with heavy movement and two separate "last resort" melee attacks. It follows the over-the-shoulder survival horror gunplay style of Resident Evil 4 onwards, and the map design of Silent Hill 2, with mist-shrouded linear segments connecting more complex, often punishingly dark interior locations.
												</p>

												<p>
													 
												</p>

												<p>
													I felt like it reminisced mostly of The Evil Within, though, with its quite aggressive insistence that you should approach combat thoughtfully, and wield the environment as a primary weapon.
												</p>

												<p>
													 
												</p>

												<div>
													<div>
														<p>
															<img alt="Cronos: The New Dawn" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/iaER2zrmkKVjLQ3uHbNMFK-1024-80.png">
														</p>

														<p>
															<em><span>Inventory management is a cornerstone of any good survival horror. </span></em>
														</p>

														<p>
															<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
														</p>

														<p>
															 
														</p>

														<p id="25f2bd3f-4d61-4f71-83bb-18cb02bc8709">
															In Cronos: The New Dawn, you are a futuristic explorer of sorts, endowed with H.R. Giger-inspired retro-tech pulled straight out of Prometheus. However, you do sport an archetypical handgun and shotgun from the outset, albeit with a twist.
														</p>

														<p>
															 
														</p>

														<p>
															You can charge every weapon up to boost their damage, and boost their damage, you will very much want to do — ammo in this game is incredibly scarce, with Bloober carefully managing how much you receive when compared to the encounters dotted throughout the game's sizeable campaign. Throwing in a melee kill to save a couple of bullets or using a strategically-placed gas cannister to ignite enemies can save precious resources, and you'll need all you can find to survive.
														</p>

														<figure id="e092c85f-467b-426e-8ef0-8bc38b66d836">
															<blockquote class="QuoteNewsStyle">
																<p>
																	Approaching combat carefully to prevent merging enemies forms a large basis of play.
																</p>
															</blockquote>
														</figure>

														<p id="53d6ab36-f359-45a7-8b2c-7f7939ea5012">
															Fire is also a very precious resource in the game, much like The Evil Within. The Traveller has a wrist-mounted flame thrower, Boba Fett style, that can be used to stun enemies and deal some modest damage over time. It can also be used to clear obstacles in the environment, but perhaps more crucially, it can be used to burn felled enemies into dust. Why is this important? Well, the nature of the virus compels the afflicted to literally merge together, forming huge clumps of hideous and violent biomass.
														</p>

														<p>
															 
														</p>

														<p>
															The more you allow enemies to merge, the more dangerous they become. They will sprout additional limbs, gain new abilities, and deal far more damage. Approaching combat carefully to prevent merging enemies forms a large basis of play, and it keeps combat encounters feeling as dynamic as they do frantic.
														</p>

														<p>
															 
														</p>

														<div>
															<div>
																<p>
																	<img alt="Cronos: The New Dawn" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/zTRGGNPgrSRvqE65svQAFK-1024-80.png">
																</p>

																<p>
																	<em><span>Torching enemy bodies can prevent them from merging later on ... you don't want them to merge. </span></em>
																</p>

																<p>
																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																</p>

																<p>
																	 
																</p>

																<p id="c7aa4662-bc1c-40f4-84c6-50cd84e28f22">
																	I was a bit disappointed when I noticed Cronos: The New Dawn clocked in at "only" 20GB, assuming that was indicative of the game's length. It isn't. Cronos is a very meaty game with a good variety of complex locales, easily topping 15+ hours for an average playthrough. Completionists hunting for every text and audio file, every secret, and every cat (yes, you can save cats in this game), may be looking at 18-20 hours on top.
																</p>

																<p>
																	 
																</p>

																<p>
																	I played the game quite slowly and methodically, checking every corner and managing ammunition carefully. The game is <em>creepy </em>first and foremost, but I would say it isn't quite as punishingly scary as something like Silent Hill or indeed The Evil Within. Cronos: The New Dawn doesn't lean on cheap jump scares or overly terrifying music to keep things tense, and its reassuring save room music is always a few corridors away to give you a welcoming reprieve.
																</p>

																<p>
																	 
																</p>

																<p>
																	The game's level designs, to that end, are very well done. Much like Resident Evil and similar games, Cronos has interior locations that require some puzzling and key hunting in order to progress. There is no map, but there is a compass that guides you in the general direction of your next objective. The level designs are varied enough to maintain a sense of direction despite the lack of an actual map, impressively. The hand-crafted details and landmarks help orient you, which is a testament to the game's thoughtful design.
																</p>

																<p>
																	 
																</p>

																<div>
																	<div>
																		<p>
																			<img alt="Cronos: The New Dawn" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/WRJNH2avhVH6xXqiZFxVFK-1024-80.png">
																		</p>

																		<p>
																			<em><span>Cronos: The New Dawn doesn't rely on jump scares to maintain the tension. </span></em>
																		</p>

																		<p>
																			<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																		</p>

																		<p>
																			 
																		</p>

																		<p id="8fe6cdea-d646-4ba6-b741-3f4b97d8b4c3">
																			Much like Dead Space and The Evil Within, you will have opportunities to upgrade your gear throughout. There are also tools and other items you'll unlock as you explore, helping you gain an edge over the game's various enemy types. Just as earlier enemy types start becoming trivial, the game throws new horrors into the mix to test you, however.
																		</p>

																		<p>
																			 
																		</p>

																		<p>
																			From the outset, your weapon sway can be quite aggressive, making landing shots tricky. The game does have quite aggressive aim-assist options, but I found them to be a little <em>too </em>aggressive at times, pulling your cursor away from enemy weak points and getting stubbornly locked onto resource crates and things like that. With a few upgrades to your accuracy, you won't have issues placing crucial headshots on enemies, however. A quick punch or flamethrower spray can also stun mobs, helping you line up shots more easily.
																		</p>

																		<p>
																			 
																		</p>

																		<p>
																			I found Cronos: The New Dawn to be fun and varied throughout my time with it. The diverse array of detailed locations, the environmental storytelling, the impressive vistas, and infectious combat made Cronos: The New Dawn one of the most fun action horror games I've played in years, but it's probably the game's maddeningly mysterious story that will hook you above all.
																		</p>

																		<h2 id="section-cronos-the-new-dawn-story-no-spoilers">
																			<span>Cronos: The New Dawn — Story (No spoilers)</span>
																		</h2>

																		<div>
																			<div>
																				<p>
																					<img alt="Cronos: The New Dawn" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/fxPLKYw4vNcuQ3PQxCBCEK-1024-80.png">
																				</p>

																				<p>
																					<em><span>You are The Traveller, and its your job to find out what went wrong. </span></em>
																				</p>

																				<p>
																					<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																				</p>

																				<p>
																					 
																				</p>

																				<p id="9bb7f68f-9229-4f5d-b7bc-8462f1a6424a">
																					It's always a bit tricky reviewing a game's story without hitting spoiler territory, and Cronos: The New Dawn makes it particularly tough given its format — making every moment a potential spoiler.
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					As noted, you play as the Traveller, in what will seem from the outset like a deliciously warped homage to <em>The Thing </em>and <em>12 Monkeys</em> in equal measure.
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					Much like 12 Monkeys, The Traveller hints that you have been sent from the future to gather information on the past, in an attempt to ascertain what caused the apocalypse. The virus has twisted and melted society into crazed cells of a deadly lichen-like slime mould, and if that wasn't bad enough, the laws of space and time also seem to be utterly broken.
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					The Traveller knows just about as much as you do going in, armed with only fragments of information on just <em>what the hell </em>went wrong. You will travel with them across different timelines, meeting key players during the events at the start of the outbreak, and exploring evidence about its concluding act.
																				</p>

																				<p>
																					 
																				</p>

																				<div>
																					<div>
																						<p>
																							<img alt="Cronos: The New Dawn" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/ijR78uziTQY2nf4qumrcGU-1024-80.png">
																						</p>

																						<p>
																							<em><span>The aftermath of the apocalypse haunts every corner. </span></em>
																						</p>

																						<p>
																							<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																						</p>

																						<p>
																							 
																						</p>

																						<p id="fd6665e7-9f41-4fcb-9d94-bcb3f56f5a56">
																							The Traveller itself is shrouded in mystery throughout much of the game. She wears a large suit that shields her from the virus and time anomalies outside, but she also speaks with a robotic, minimalistic tone at the start of the game. The Traveller is part of an organization known as The Collective, who speak in riddles and has peppered the apocalyptic landscape with retro-future tech, including resources, weapons, save room check points, and blockades.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							It seems, however, only one member of The Collective is allowed to actively search the wasteland at any one time. It gives Cronos: The New Dawn a uniquely lonely atmosphere, as you pick through the ruins of civilization and explore correspondence of various characters that may have been involved directly or indirectly with its downfall.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							The game is set in Soviet-era Poland, primarily before the fall of the USSR. The game explores real-world themes of political corruption and Marxist-Leninist socialism. The futuristic "Collective" and the amalgamate hivemind of infected slime mould doubtlessly represent themes of losing one's individuality. It's furthered by the Traveller's "vocation." It's quite literally your job to travel to the past and physically extract (violently) the psyche of individuals before their minds are lost to the virus.
																						</p>

																						<figure id="7ed5048c-d4ab-4477-87e0-fa6aacecee60">
																							<blockquote class="QuoteNewsStyle">
																								<p>
																									Cronos: The New Dawn's ambitious mis-mash of inspirations comes together in a glorious whole, and emerges as something utterly unique in its own right.
																								</p>
																							</blockquote>
																						</figure>

																						<p id="c0204699-edbb-40f6-9c5b-bd2002ceb138">
																							The more individuals you "extract" using your future tech serves to drive The Traveller down a winding road of warped sanity, with overlapping consciousnesses being absorbed directly into your suit's "Phylactery" computer. The information therein could help The Collective in its mission to ascertain what went wrong, but much like those who came before you, the risks get increasingly extreme as you plot your course through the wastes.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							The present might be utterly destroyed, but across various trips to the past, you'll meet a variety of characters who were at ground zero during the outbreak. The game offers various choices that will shape the game's multiple endings, giving you plenty of reasons to return and try different routes through the game's beefy campaign.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							Cronos: The New Dawn feels a bit like tumbling down a rabbit hole. Its unique blend of retro-futurism, high-concept time-travelling sci-fi, and traditional body horror feels like it shouldn't work on paper — but it inexplicably <em>does</em>. Cronos: The New Dawn's ambitious mish-mash of inspirations comes together in a glorious whole and emerges as something utterly unique in its own right.
																						</p>

																						<h2 id="section-cronos-the-new-dawn-conclusion">
																							<span>Cronos: The New Dawn — Conclusion</span>
																						</h2>

																						<div>
																							<div>
																								<p>
																									<img alt="Cronos: The New Dawn" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/tMseBmSPiJbCsqBA37ZUFU-1024-80.png">
																								</p>

																								<p>
																									<em><span>The most excited I've been about a new horror franchise in over a decade. </span></em>
																								</p>

																								<p>
																									<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																								</p>

																								<p>
																									 
																								</p>

																								<p id="0a9a3195-c30c-46f8-b508-d71a5cd83f16">
																									Cronos: The New Dawn is the most excited I've been about a new game in a very long time. Independent developers are increasingly stepping up and taking the role traditional publishers used to fill, as they go off and chase infinite service games and shareholder bait. The creativity, ambition, and raw passion inherent in games like Cronos: The New Dawn remind me what I love so much about gaming, and it represents the culmination of years of hard work, learning, and growth for Bloober Team.
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									Cronos: The New Dawn is an absolutely fantastic horror sci-fi experience. Its classic survival horror gameplay will be immediately familiar to vets, but its mind-warping story showcases Bloober's unique talent for making horrific and fantastical scenarios seem uncannily believable.
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									Cronos: The New Dawn's satisfying combat, evocative environments, stellar sound work, polished performance, and inexplicably ambitious story showcase Bloober at its absolute best, solidifying their place as one of the industry's most exciting independent studios in the world. September 2025 is absolutely stacked, but horror fans absolutely <em>must not</em> sleep on this game.
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									<em>Cronos: The New Dawn launches on Xbox Series X|S (Xbox Play Anywhere), PS5, and Windows PC on September 5, 2025. </em>
																								</p>

																								<p>
																									 
																								</p>
																								<a data-hl-processed="none" data-url="" href="" id="elk-6b8a98ab-c1aa-47e3-bfa3-26139eb77d53" rel=""></a>

																								<p>
																									<a href="https://www.windowscentral.com/gaming/cronos-the-new-dawn-review" rel="external nofollow">Source</a>
																								</p>

																								<hr class="ipsHr">
																								<p>
																									<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
																								</p>

																								<p>
																									<span style="font-size:12px;"><em>Posted Thursday 4 September 2025 at 4:26 am AEST (my time).</em></span>
																								</p>

																								<p>
																									<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
																								</p>

																								<p>
																									<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
																								</p>
																							</div>
																						</div>
																					</div>
																				</div>
																			</div>
																		</div>
																	</div>
																</div>
															</div>
														</div>
													</div>
												</div>
											</div>
										</div>
									</div>
								</div>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31168</guid><pubDate>Wed, 03 Sep 2025 18:31:31 +0000</pubDate></item><item><title>Google avoids Chrome breakup in antitrust case, but must end exclusive deals and share data</title><link>https://nsaneforums.com/news/technology-news/google-avoids-chrome-breakup-in-antitrust-case-but-must-end-exclusive-deals-and-share-data-r31159/</link><description><![CDATA[<p>
	Last year, the US Department of Justice (DOJ) made a court filing demanding that <a automate_uuid="f7aad7b6-330f-4748-9a6e-207a6a9de7bb" href="https://www.neowin.net/news/doj-google-must-sell-chrome-web-browser-and-open-search-index-for-rivals/" rel="external nofollow">Google divest Chrome</a> and even Android to end its anti-competitive practices. Today, United States District Court Judge Amit P. Mehta issued the final ruling based on the filings from the DOJ, Google, and others.
</p>

<p>
	 
</p>

<p>
	Here's the summary of the judgment:
</p>

<p>
	 
</p>

<ul>
	<li>
		DOJ wanted Google to be barred from signing exclusive contracts with Apple, OEMs, publishers, etc.
		<ul>
			<li>
				This request was granted in part. Google is barred from entering or maintaining any "exclusive" contracts relating to the distribution of Google Search, Chrome, Google Assistant, or the Gemini app. Also prohibited are agreements that:
				<ul>
					<li>
						Tie Play Store licensing to the distribution/placement of Search, Chrome, Assistant, or Gemini.
					</li>
					<li>
						Condition revenue-share payments for one app on distributing another.
					</li>
					<li>
						Condition revenue-share payments on keeping Search, Chrome, Assistant, or Gemini on devices for more than a year.
					</li>
					<li>
						Prevent partners from also distributing rival search engines, browsers, or GenAI products.
					</li>
				</ul>
			</li>
		</ul>
	</li>
	<li>
		DOJ wanted possible Android divestiture and mandatory Chrome divestiture.
		<ul>
			<li>
				The court ruled against the divestiture of Android or Chrome. The court found that Google did not use these assets unlawfully.
			</li>
		</ul>
	</li>
	<li>
		DOJ wanted Google to be barred from paying billions to Apple or OEMs to remain the default.
		<ul>
			<li>
				Google can continue payments for preloading/placement of Search, Chrome, or GenAI apps. The court said banning payments would harm distribution partners, related markets, and consumers. Mozilla, for example, cannot survive without its Google search deal.
			</li>
		</ul>
	</li>
	<li>
		DOJ wanted Google to share its search index, ranking signals, query understanding, ads data, and user/ad data for 10 years with rivals.
		<ul>
			<li>
				The court ruled that Google must share certain search index and user-interaction data with “Qualified Competitors.”
			</li>
			<li>
				Ads data need not be shared.
			</li>
		</ul>
	</li>
	<li>
		DOJ wanted Google to share data related to its ad business to enable rivals to compete.
		<ul>
			<li>
				The court ruled that Google must offer Qualified Competitors search and search-ads syndication services on commercial terms, consistent with its current practices.
			</li>
		</ul>
	</li>
	<li>
		DOJ wanted Google to be barred from acquiring or investing in companies working on search, ads, or AI.
		<ul>
			<li>
				The court ruled that no investment reporting or acquisition restrictions are required.
			</li>
		</ul>
	</li>
</ul>

<p>
	 
</p>

<p>
	You can read the complete judgment <a automate_uuid="c496bdb9-802f-48cb-aff1-1da662048261" href="https://storage.courtlistener.com/recap/gov.uscourts.dcd.223205/gov.uscourts.dcd.223205.1436.0.pdf" rel="external nofollow">here</a>. Overall, Google must be very happy with the ruling, as it does not change the status quo in any meaningful way. Google’s stock is already up 7% after hours because of this decision. Several rivals, such as DuckDuckGo, have publicly expressed their dissatisfaction with the outcome.
</p>

<blockquote class="QuoteNewsStyle">
	<p>
		A statement from our CEO on the US v Google remedies:<br>
		<br>
		"We do not believe the remedies ordered by the court will force the changes necessary to adequately address Google’s illegal behavior. Google will still be allowed to continue to use its monopoly to hold back competitors,…
	</p>

	<p>
		 
	</p>
	— DuckDuckGo (@DuckDuckGo) <a automate_uuid="2013f849-eb2e-4f6b-ae3a-6a9322ab749a" href="https://twitter.com/DuckDuckGo/status/1962989795971399787?ref_src=twsrc%5Etfw" rel="external nofollow">September 2, 2025</a>
</blockquote>

<p>
	While the decision prevents Google from locking partners into exclusive agreements, it still allows the company to pursue default placement deals. It remains to be seen whether the DOJ will appeal this judgment in the days ahead.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/google-avoids-chrome-breakup-in-antitrust-case-but-must-end-exclusive-deals-and-share-data/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Wednesday 3 September 2025 at 5:39 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31159</guid><pubDate>Wed, 03 Sep 2025 07:41:03 +0000</pubDate></item><item><title>Dying Light: The Beast system requirements arrive in both desktop and laptop flavors</title><link>https://nsaneforums.com/news/technology-news/dying-light-the-beast-system-requirements-arrive-in-both-desktop-and-laptop-flavors-r31158/</link><description><![CDATA[<p>
	The next entry in the <em>Dying Light</em> franchise is almost here, <a automate_uuid="fe4dc502-a48b-4213-9f52-088c60faed61" href="https://www.neowin.net/news/dying-light-the-beast-announced-brings-back-kyle-crane-from-the-original-game/" rel="external nofollow">bringing back Kyle Crane</a> as the protagonist for another survival horror action experience. Developer Techland has now detailed what sort of hardware it wants PC players to have before jumping into <em>Dying Light: The Beast</em>.
</p>

<p>
	 
</p>

<p>
	Interestingly, other than the usual split between minimum and ultra, the studio has <a automate_uuid="b23770a1-da33-4dce-b641-832c621d472b" href="https://x.com/DyingLightGame/status/1962893606529667203" rel="external nofollow">even offered</a> separate specifications for desktop and laptop players.
</p>

<p>
	 
</p>

<p>
	The desktop PC requirements come first, which want rather tame hardware for running the game at 1080p 30FPS:
</p>

<p>
	 
</p>

<table border="1" cellpadding="8" cellspacing="0" id="pc-specs">
	<thead>
		<tr>
			<th>
				 
			</th>
			<th>
				Minimum
			</th>
			<th>
				Recommended
			</th>
			<th>
				High
			</th>
			<th>
				Ultra
			</th>
		</tr>
	</thead>
	<tbody>
		<tr>
			<td>
				Performance
			</td>
			<td>
				1080p 30FPS
			</td>
			<td>
				1440p 60FPS
			</td>
			<td>
				4K 60FPS
			</td>
			<td>
				4K 60FPS
			</td>
		</tr>
		<tr>
			<td>
				Graphic Settings
			</td>
			<td>
				LOW
			</td>
			<td>
				MEDIUM
			</td>
			<td>
				HIGH
			</td>
			<td>
				ULTRA (RT w/ Frame Generation)
			</td>
		</tr>
		<tr>
			<td>
				GPU
			</td>
			<td>
				NVIDIA GeForce GTX 1060 / AMD Radeon RX 5500 XT / Intel Arc A750
			</td>
			<td>
				NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6750 XT / Intel Arc B580
			</td>
			<td>
				NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 GRE
			</td>
			<td>
				NVIDIA GeForce RTX 5070 / AMD Radeon RX 9070 / Intel Arc B580
			</td>
		</tr>
		<tr>
			<td>
				GPU Memory
			</td>
			<td>
				6GB
			</td>
			<td>
				8GB
			</td>
			<td>
				12GB
			</td>
			<td>
				12GB
			</td>
		</tr>
		<tr>
			<td>
				CPU
			</td>
			<td>
				Intel i5-13400F / AMD Ryzen 7 5800F
			</td>
			<td>
				Intel i5-13400F / AMD Ryzen 7 7700
			</td>
			<td>
				Intel i7-13700K / AMD Ryzen 7 7800X3D
			</td>
			<td>
				Intel i9-14900K / AMD Ryzen 9 7950X3D
			</td>
		</tr>
		<tr>
			<td>
				RAM
			</td>
			<td>
				16GB
			</td>
			<td>
				16GB
			</td>
			<td>
				32GB
			</td>
			<td>
				32GB
			</td>
		</tr>
		<tr>
			<td>
				OS
			</td>
			<td>
				Windows 10 or newer
			</td>
			<td>
				Windows 10 or newer
			</td>
			<td>
				Windows 10 or newer
			</td>
			<td>
				Windows 10 or newer
			</td>
		</tr>
		<tr>
			<td>
				Storage
			</td>
			<td>
				70 GB SSD
			</td>
			<td>
				70 GB SSD
			</td>
			<td>
				70 GB SSD
			</td>
			<td>
				70 GB SSD
			</td>
		</tr>
	</tbody>
</table>

<p>
	 
</p>

<p>
	Next lands the laptop PC requirements, which helpfully even detail the specific GPU wattage required to hit the minimum targets:
</p>

<p>
	 
</p>

<table border="1" cellpadding="8" cellspacing="0" id="laptop-specs">
	<thead>
		<tr>
			<th>
				 
			</th>
			<th>
				Minimum
			</th>
			<th>
				Recommended
			</th>
			<th>
				High
			</th>
		</tr>
	</thead>
	<tbody>
		<tr>
			<td>
				Performance
			</td>
			<td>
				1080p 30FPS
			</td>
			<td>
				1080p 60FPS
			</td>
			<td>
				1440p 60FPS
			</td>
		</tr>
		<tr>
			<td>
				Graphic Settings
			</td>
			<td>
				LOW
			</td>
			<td>
				MEDIUM
			</td>
			<td>
				HIGH
			</td>
		</tr>
		<tr>
			<td>
				GPU
			</td>
			<td>
				NVIDIA GeForce RTX 3050 80W+ Laptop / AMD Ryzen AI 7 350 or 360 / Intel Core Ultra 7 258V with Arc 140V
			</td>
			<td>
				NVIDIA GeForce RTX 3080 Laptop / AMD Ryzen AI 9 370
			</td>
			<td>
				NVIDIA GeForce RTX 4070 Laptop / AMD Ryzen AI Max+ 395
			</td>
		</tr>
		<tr>
			<td>
				GPU Memory
			</td>
			<td>
				6GB
			</td>
			<td>
				8GB
			</td>
			<td>
				8GB
			</td>
		</tr>
		<tr>
			<td>
				CPU
			</td>
			<td>
				Intel Core i5-12450H / AMD Ryzen 5 6600H / Intel Core Ultra 7 258V with Arc 140V
			</td>
			<td>
				Intel Core i7-12700H / AMD Ryzen 7 6800H
			</td>
			<td>
				Intel Core i7-14700HX / AMD Ryzen 9 8940HX
			</td>
		</tr>
		<tr>
			<td>
				RAM
			</td>
			<td>
				16GB
			</td>
			<td>
				16GB
			</td>
			<td>
				32GB
			</td>
		</tr>
		<tr>
			<td>
				OS
			</td>
			<td>
				Windows 10 or newer
			</td>
			<td>
				Windows 10 or newer
			</td>
			<td>
				Windows 10 or newer
			</td>
		</tr>
		<tr>
			<td>
				Storage
			</td>
			<td>
				70 GB SSD
			</td>
			<td>
				70 GB SSD
			</td>
			<td>
				70 GB SSD
			</td>
		</tr>
	</tbody>
</table>

<p>
	 
</p>

<p>
	Techland also confirmed that the PC version will ship with raytraced global illumination and reflections. Support for ultra-wide monitors, HDR, and dynamic resolution will be available too. Moreover, FSR 4, DLSS 4, and Intel XESS 2, all their frame generation options, as well as latency reduction tech like AMD Antilag 2, Nvidia Reflex 2, and Intel XE Low Latency, will be present as optimization features at launch.
</p>

<p>
	 
</p>

<p>
	<em>Dying Light: The Beast</em> launches across PC, Xbox Series X|S, and PlayStation 5 on September 19. An Xbox One and PlayStation 4 launch is also planned for later.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/dying-light-the-beast-system-requirements-arrive-in-both-desktop-and-laptop-flavors/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Wednesday 3 September 2025 at 5:36 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31158</guid><pubDate>Wed, 03 Sep 2025 07:38:21 +0000</pubDate></item><item><title>Dolby Vision 2 goes 'beyond HDR' with better colors and AI</title><link>https://nsaneforums.com/news/technology-news/dolby-vision-2-goes-beyond-hdr-with-better-colors-and-ai-r31146/</link><description><![CDATA[<p>
	Dolby Vision is a set of technologies that has become synonymous with high dynamic range (HDR) on TVs for over a decade at this point. In the past few years, we have talked about <a automate_uuid="84583a83-fbc4-47d4-80bd-5ff2eb88c20d" href="https://www.neowin.net/news/tags/dolby_vision/" rel="external nofollow">numerous products that support this technology</a>, and now, Dolby Laboratories has announced its next major upgrade, in the form of Dolby Vision 2.
</p>

<p>
	 
</p>

<p>
	Dolby Vision 2 builds upon HDR tech, and even goes beyond it, according to Dolby Laboratories. It features a revamped image engine which will make multimedia content that utilizes it on compatible displays look even better. Dolby has decided to throw its hat in the AI ring too, through a feature called Content Intelligence which contains various modes that dynamically fine-tune your viewing experience based on the content and your environment.
</p>

<p>
	 
</p>

<p>
	Precision Black will improve the clarity of images that are too dark, Light Sense will control quality through ambient light detection and "new reference lighting data", while Sport and Gaming Optimization sport white point adjustment and motion control. Dolby Vision 2 also takes advantage of bi-directional tone mapping which enables content creators to take advantage of higher brightness, sharper contrast, and deeply saturated colors.
</p>

<p>
	 
</p>

<p>
	Dolby Vision 2 introduces Authentic Motion too, which empowers creators to leverage motion control tools that make their content appear more authentic. John Couling, Senior Vice President, Entertainment at Dolby Laboratories, noted <a automate_uuid="5b642ed8-7fc9-408c-9b57-48d367d90b3c" href="https://news.dolby.com/en-WW/253671-dolby-unveils-dolby-vision-2-a-new-era-for-tv-picture-quality/" rel="external nofollow">that</a><span>:</span>
</p>

<blockquote class="QuoteNewsStyle">
	<p>
		We've reached an inflection point where TV technology has dramatically changed while artists continue to demand even more innovative toolsDolby Vision 2 redefines how we think of Dolby Vision to unleash the full capabilities of modern TVs while giving artists unprecedented opportunities to push their creative boundaries further than ever before.
	</p>
</blockquote>

<p>
	The new tech will be available in two variants: Dolby Vision 2 and Dolby Vision 2 Max. The standard version will be available for mainstream TVs and include Content Intelligence and the new image engine, while the "Max" variant will power high-end TV displays with "additional premium features" that have not been disclosed yet.
</p>

<p>
	 
</p>

<p>
	Hisense will be the first brand to integrate Dolby Vision 2 into their premium RGB-MiniLED TVs, with French media group CANAL+ being a content partner. However, details about timing and availability of this hardware are currently unknown.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/dolby-vision-2-goes-beyond-hdr-with-better-colors-and-ai/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Wednesday 3 September 2025 at 3:48 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31146</guid><pubDate>Tue, 02 Sep 2025 17:49:24 +0000</pubDate></item><item><title>The Voyagers update transforms No Man's Sky with fully walkable, customizable ships &#x2014; build it, crew it, and explore with friends</title><link>https://nsaneforums.com/news/technology-news/the-voyagers-update-transforms-no-mans-sky-with-fully-walkable-customizable-ships-%E2%80%94-build-it-crew-it-and-explore-with-friends-r31144/</link><description><![CDATA[<h3>
	Hello Games' Voyagers update brings buildable, walkable starships, a surge of players, and a glimpse at future tech from Light No Fire.
</h3>

<p id="2ca923cd-e8cc-4f8c-b322-ed3b378d3068">
	No Man’s Sky can’t seem to stop defying expectations. After its rocky 2016 launch on PlayStation 4 and PC, the game has pulled off what many call a miracle comeback.
</p>

<p>
	 
</p>

<p>
	Since then, it has received 35 named updates, steadily expanding into something far bigger than its original vision. Along the way, it arrived on Xbox and <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/nintendo-switch" href="https://www.windowscentral.com/tag/nintendo-switch" rel="external nofollow">Nintendo Switch</a>, and joined <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-game-pass" href="https://www.windowscentral.com/tag/xbox-game-pass" rel="external nofollow">Xbox Game Pass</a> in 2020, where it’s still available today.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-seasonal" rel=""></a>
</p>

<aside class="hawk-base" data-block-type="embed" data-render-type="fte" data-result="missing" data-skip="dealsy" data-widget-id="0e1bd4cd-352f-4555-99d9-7f46bca91ceb" data-widget-type="seasonal">
	 
</aside>

<p id="2ca923cd-e8cc-4f8c-b322-ed3b378d3068-2">
	Now, with the new <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.nomanssky.com/voyagers-update/" href="https://www.nomanssky.com/voyagers-update/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank">Voyagers update</a> live, there’s never been a better time to jump in.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-94fee336-f124-4cde-a8a9-f056b9023ee9" rel=""></a>
</p>

<h2 id="voyagers-introduces-buildable-corvettes-3">
	Voyagers introduces buildable Corvettes
</h2>

<div>
	<div>
		<p>
			<img alt="No Man&amp;#039;s Sky helmet" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/Gt8zsFJs9nye5PZXqmcFDB-1024-80.png">
		</p>

		<p>
			<em><span>No Man's Sky continues to thrive, incredible to see after a very rocky launch almost a decade ago. </span></em>
		</p>

		<p>
			<em><span itemprop="copyrightHolder">(Image credit: Hello Games)</span></em>
		</p>

		<p>
			 
		</p>

		<p id="8a59fc46-0dfd-4850-a10c-c7a9722703cf">
			I was going to start this piece with a bigger recap of just how rough No Man’s Sky launch was back in 2016. But at this point, it almost feels like a disservice. The game has grown so much since then, and in <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.ign.com/articles/no-mans-sky-dev-hello-games-hails-very-positive-steam-rating-8-years-after-overwhelmingly-negative-launch" href="https://www.ign.com/articles/no-mans-sky-dev-hello-games-hails-very-positive-steam-rating-8-years-after-overwhelmingly-negative-launch" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank">November 2024 it finally reached a Very Positive rating on Steam</a> — a clear sign of how far it has come and how well Hello Games has rebuilt trust. The focus now deserves to be on what’s happening today. So, let’s jump straight into Voyagers.
		</p>

		<p>
			 
		</p>

		<p>
			Voyagers introduces Corvettes, a brand-new class of customizable starship that you can build entirely to your liking. From the hull to the wings and engine, every part can be tailored, and fans have wasted no time showing off their creations. In just the first few days, I’ve seen everything from <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.reddit.com/r/NMSCoordinateExchange/comments/1n2oiii/halo_pelican_corvette/" href="https://www.reddit.com/r/NMSCoordinateExchange/comments/1n2oiii/halo_pelican_corvette/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank">Halo’s iconic Pelican</a> to <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://x.com/TeamTangent/status/1960817776081404296" href="https://x.com/TeamTangent/status/1960817776081404296" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank">Gundam’s</a> and original ships that look genuinely impressive.
		</p>

		<p>
			 
		</p>

		<p>
			Each Corvette comes with an interior that you can fully walk through, bringing a new sense of scale and immersion to the game. You can explore these spaces solo or with friends, really making No Man’s Sky that much more impressive. To help players dive in quickly, Voyagers also includes a new expedition that fast-tracks you to unlocking the shipyard and essential parts for your first build.
		</p>

		<h2 id="walkable-starships-and-shared-adventures-3">
			Walkable starships and shared adventures
		</h2>

		<div class="ipsEmbeddedVideo" contenteditable="false">
			<div>
				<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/qHZLz1MW0aE?feature=oembed" title="No Man's Sky Voyagers Trailer (Update 6.0)" width="200"></iframe>
			</div>
		</div>

		<p>
			 
		</p>

		<p id="53aec7f0-e676-4994-81a8-8390e435153c">
			Corvettes aren’t just ships. They’re fully explorable spaces with med-bays, sleeping quarters, mission radars, teleporters, war rooms, and more.
		</p>

		<p>
			 
		</p>

		<div id="slice-container-newsletterForm-articleInbodyContent-onJbNKYJ6PvL3QMxv8pu8E">
			<div data-hydrate="true">
				<p>
					You can crew them with friends, turning these vessels into a multiplayer hub where you can decorate, explore, and travel the universe together.
				</p>

				<p>
					 
				</p>

				<p>
					Voyagers also adds spacewalking, letting you step outside your ship in space or even skydive from one Corvette to another. It’s the kind of feature I never expected to see, especially nearly a decade after launch, but it instantly feels essential.
				</p>

				<p>
					 
				</p>

				<p>
					In practice, a Corvette functions like a mobile base that follows you everywhere. From planet to planet, it’s now a home you can always bring with you.
				</p>

				<h2 id="powered-by-light-no-fire-technology-3">
					Powered by Light no Fire technology
				</h2>

				<div>
					<div>
						<p>
							<img alt="Light No Fire" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/yPqs6mSe4DWaUSdTKfrC6V-1024-80.jpg">
						</p>

						<p>
							<em><span>Many of the systems used in the latest update are powered by the tech behind Hello Games' next release. </span></em>
						</p>

						<p>
							<em><span itemprop="copyrightHolder">(Image credit: Hello Games)</span></em>
						</p>

						<p>
							 
						</p>

						<p id="fc349805-f58a-4d68-8eb8-4705d321f708">
							Hello Games has shared that many of the systems introduced with Voyagers are powered by the <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.nomanssky.com/2025/08/no-mans-sky-voyagers/" href="https://www.nomanssky.com/2025/08/no-mans-sky-voyagers/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank">same technology behind its next project, Light No Fire.</a>
						</p>

						<p>
							 
						</p>

						<p>
							They also confirmed that almost every part of No Man’s Sky had to be reworked to accommodate the update, making it just that bit more impressive.
						</p>

						<p>
							 
						</p>

						<p>
							Light No Fire is pitched as an Earth-sized open world, complete with vast oceans and continents to explore. It’s easy to see how Corvettes in No Man’s Sky could translate into massive moving structures like ships at sea, offering a glimpse of what this new game might deliver.
						</p>

						<p>
							 
						</p>

						<p>
							<a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/hello-games-reveals-new-game-light-no-fire-at-the-game-awards" href="https://www.windowscentral.com/gaming/hello-games-reveals-new-game-light-no-fire-at-the-game-awards" rel="external nofollow">The studio first revealed Light No Fire in 2023</a>, and it has quickly become one of my most anticipated releases. After seeing what Voyagers can do, I can’t wait to learn more about their upcoming project.
						</p>

						<h2 id="player-surge-shows-just-how-real-the-hype-is-3">
							Player surge shows just how real the hype is
						</h2>

						<div>
							<div>
								<p>
									<img alt="Image showcasing no mans sky player count" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/kfK6Vxi8uyx45rBfb4Xhd9-1024-80.jpg">
								</p>

								<p>
									<em><span>No Man's Sky has seen a returning influx of players with the new update. </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: SteamDB)</span></em>
								</p>

								<p>
									 
								</p>

								<p id="1befee78-bd32-4968-a4c3-bfc36b51c249">
									Since the release of Voyagers, <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://x.com/beeblebum_go/status/1962170487087173768?s=46&amp;t=WcmJMpScpgmtxCcgu3RF7Q" href="https://x.com/beeblebum_go/status/1962170487087173768?s=46&amp;t=WcmJMpScpgmtxCcgu3RF7Q" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank">No Man’s Sky has seen a major surge in players</a>. On <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://steamdb.info/app/275850/charts/" href="https://steamdb.info/app/275850/charts/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank">Steam</a>, the game’s concurrent player count climbed past 97,000, its highest peak in years.
								</p>

								<p>
									 
								</p>

								<p>
									Social media has been full of players showing off their Corvettes and diving back into the game, creating a real sense of excitement around the update.
								</p>

								<p>
									 
								</p>

								<p>
									It has definitely piqued my interest too. Once I’ve finished <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox/helldivers-2s-xbox-release-spiked-player-counts-so-high-it-caused-server-crash-issues" href="https://www.windowscentral.com/gaming/xbox/helldivers-2s-xbox-release-spiked-player-counts-so-high-it-caused-server-crash-issues" rel="external nofollow">spreading democracy in Helldivers 2,</a> I plan on jumping back in.
								</p>

								<h2 id="can-there-possibly-be-even-more-in-store-for-no-man-s-sky-3">
									Can there possibly be even more in store for No Man’s Sky?
								</h2>

								<div>
									<div>
										<p>
											<img alt="Corvette landing in No Man&amp;#039;s Sky" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/MrW7ZxR7WTSxw8Q3BoDKGg-1024-80.jpg">
										</p>

										<p>
											<em><span>Corvettes are an impressive new addition to the game. </span></em>
										</p>

										<p>
											<em><span itemprop="copyrightHolder">(Image credit: Hello Games)</span></em>
										</p>

										<p>
											 
										</p>

										<p id="518f5f0f-7db1-4773-a30f-465dee3b2564">
											Every time a new update drops for No Man’s Sky, I catch myself thinking there can’t possibly be anything left to add. Yet Hello Games always finds a way to surprise both me and the wider community. With Light No Fire still in development, and its systems already feeding into No Man’s Sky, it feels like the possibilities are wide open.
										</p>

										<p>
											 
										</p>

										<p>
											Personally, I’d love to see more attention on the early game for newcomers. With so many ambitious systems layered on top of each other, starting fresh can feel overwhelming and daunting. I’m curious what other players would like to see added next, because if history has shown us anything, it’s that Hello Games isn’t done dreaming big.
										</p>

										<p>
											 
										</p>

										<p>
											<a href="https://www.windowscentral.com/gaming/the-voyagers-update-transforms-no-mans-sky-with-fully-walkable-customizable-ships-build-it-crew-it-and-explore-with-friends" rel="external nofollow">Source</a>
										</p>

										<hr class="ipsHr">
										<p>
											<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
										</p>

										<p>
											<span style="font-size:12px;"><em>Posted Wednesday 3 September 2025 at 3:42 am AEST (my time).</em></span>
										</p>

										<p>
											<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
										</p>

										<p>
											<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
										</p>
									</div>
								</div>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31144</guid><pubDate>Tue, 02 Sep 2025 17:44:27 +0000</pubDate></item><item><title>Anno 117: Pax Romana gets a free demo ahead of launch, but there's a time limit</title><link>https://nsaneforums.com/news/technology-news/anno-117-pax-romana-gets-a-free-demo-ahead-of-launch-but-theres-a-time-limit-r31143/</link><description><![CDATA[<p>
	Ubisoft is just a <a automate_uuid="974c7f29-2f8e-43cf-92d5-399773411da1" href="https://www.neowin.net/news/anno-117-pax-romana-gets-a-november-release-date-as-ubisoft-unveils-governors-edition/" rel="external nofollow">couple of months away from launching</a> <em>Anno 117: Pax Romana</em>, the next entry in its hit city-building and management franchise. Ahead of that, the company is giving fans a chance to try out the game, and unlike the recent beta, it's open to everyone. This is a brand-new demo that's available to PC players for the next two weeks.
</p>

<p>
	 
</p>

<p>
	The <em>Anno 117: Pax Romana </em>demo is available from September 2 through September 16. It is now live across <a automate_uuid="a11fb1f6-ac56-401f-82eb-78c994441ada" href="https://store.steampowered.com/app/3274580/Anno_117_Pax_Romana/" rel="external nofollow">Steam</a>, <a automate_uuid="05ba1b44-5d71-43ae-b01f-3b35e5c2d351" href="https://store.epicgames.com/en-US/p/anno-117-pax-romana--demo-edition" rel="external nofollow">Epic Games Store</a>, and <a automate_uuid="48b513d1-9aac-4cc1-9276-b65e8097561a" href="https://www.ubisoft.com/en-gb/ubisoft-connect" rel="external nofollow">Ubisoft Connect</a> platforms. However, the demo does use a time limit to stop players from advancing too far into the game, offering just enough gameplay to experience the first two population tiers in Latium and Albion in Sandbox Mode.
</p>

<p>
	 
</p>

<p>
	As for the time limit, every save game that players begin will only offer one hour of play. Players can restart with new saves as much as they want before September 16 comes around though.
</p>

<p>
	 
</p>

<p>
	"You will be able to settle new island, do research and build all the buildings of the available population tiers," says Ubisoft, explaining the limitations. "While you can meet and interact with NPCs, you will not be able to declare and wage war. The demo also features only a limited selection of items to use in your villa and ships."
</p>

<figure class="image image--expandable">
	<img alt="Anno 117" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/09/1756806396_ss_c4bfc98d95a34d06b77e9a58aa480.webp">
</figure>

<p>
	The difficulty and what NPCs will be present will be locked to one preset, with only the starting province being a custom option in this demo. Moreover, co-op and PVP play are not here, and saved games will also not carry over to the full game. As for good news, there isn't an NDA, so any new information and footage from the demo can be shared freely this time.
</p>

<p>
	 
</p>

<p>
	<em>Anno 117: Pax Romana</em> is slated to hit Steam, Ubisoft Connect, Epic Games Store, Xbox Series X|S, and PlayStation 5 on November 13, 2025. Ubisoft+ subscribers will also receive the title as a day-one drop.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/anno-117-pax-romana-gets-a-free-demo-ahead-of-launch-but-theres-a-time-limit/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Wednesday 3 September 2025 at 3:39 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31143</guid><pubDate>Tue, 02 Sep 2025 17:40:36 +0000</pubDate></item><item><title>A closer look at the 50th Anniversary Surface Laptop</title><link>https://nsaneforums.com/news/technology-news/a-closer-look-at-the-50th-anniversary-surface-laptop-r31136/</link><description><![CDATA[<p>
	Earlier this year, Microsoft began celebrating its 50th anniversary in various ways. It organized an employee-only anniversary celebration at its Redmond, Washington, campus and held a <a automate_uuid="caac0e15-7c0f-404f-9525-81502b818eec" href="https://www.neowin.net/news/microsoft-will-be-live-streaming-the-50th-anniversary-copilot-event/" rel="external nofollow">ress event</a> featuring Microsoft CEO Satya Nadella, Microsoft AI CEO Mustafa Suleyman, and several other past and present Microsoft leaders.
</p>

<p>
	 
</p>

<p>
	The Microsoft Surface team also joined the celebrations by giving away 50 special-edition Microsoft Surface Laptops created specifically for the anniversary. Microsoft recently sent us one of these laptops, which features several differences from the standard Surface Laptop currently available on the market. We’ll be posting our detailed hands-on soon, but here’s our first look at the device.
</p>

<p>
	 
</p>

<p>
	The special-edition Surface Laptop comes with a welcome card, a classic Microsoft logo on the keyboard palm rest, a <a automate_uuid="8dcf3843-329f-451c-85d5-6744d5b14bba" href="https://www.neowin.net/news/here-is-microsofts-exclusive-50th-anniversary-windows-11-wallpaper-in-high-resolution/" rel="external nofollow">50th anniversary wallpaper</a>, and a new anniversary logo in the boot menu. The device also features a gold-colored Microsoft logo on the lid and arrives in exclusive 50th anniversary packaging, which includes a short message printed on the back of the box.
</p>

<p>
	 
</p>

<p>
	Apart from these cosmetic differences, this is a standard Surface Laptop 7 with a 13.8-inch display, powered by the Qualcomm Snapdragon X Elite processor, 32GB of RAM, and 1TB of storage. The laptop features an all-aluminum chassis made with recycled alloy and rare-earth metals. It feels rigid and resists flex, offering a premium, minimalist aesthetic in its moody black finish.
</p>

<p>
	 
</p>

<p>
	Interestingly, during the first startup, the device experienced a blue screen error. However, it recovered automatically and has been running smoothly since then.
</p>

<p>
	 
</p>

<p>
	This special-edition Surface Laptop serves as a stylish collector's item, celebrating a significant milestone in Microsoft's history. It’s a testament to Microsoft's five-decade journey, blending modern hardware with a touch of nostalgia.
</p>

<div class="gallery">
	<h3 class="gallery-title">
		Gallery: Surface Laptop 50th Anniversary Edition
	</h3>

	<div class="gallery-thumbs" id="gallery-thumbs">
		<img alt="1756735796_5_new.webp" class="ipsImage" style="max-height: 720px; max-width: 720px;" src="https://cdn.neowin.com/news/images/galleries/5004/1756735796_5_new.webp">
		<p>
			 
		</p>
		<img alt="1756735800_3_new.webp" class="ipsImage" style="max-height: 720px; max-width: 720px;" src="https://cdn.neowin.com/news/images/galleries/5004/1756735800_3_new.webp">
		<p>
			 
		</p>
		<img alt="1756735805_6_new.webp" class="ipsImage" style="max-height: 720px; max-width: 720px;" src="https://cdn.neowin.com/news/images/galleries/5004/1756735805_6_new.webp">
		<p>
			 
		</p>
		<img alt="1756735809_7_new.webp" class="ipsImage" style="max-height: 720px; max-width: 720px;" src="https://cdn.neowin.com/news/images/galleries/5004/1756735809_7_new.webp">
		<p>
			 
		</p>
		<img alt="1756735814_10_new.webp" class="ipsImage" style="max-height: 720px; max-width: 720px;" src="https://cdn.neowin.com/news/images/galleries/5004/1756735814_10_new.webp">
		<p>
			 
		</p>
		<img alt="1756735819_11_new.webp" class="ipsImage" style="max-height: 720px; max-width: 720px;" src="https://cdn.neowin.com/news/images/galleries/5004/1756735819_11_new.webp">
		<p>
			 
		</p>
		<img alt="1756735824_1_new.webp" class="ipsImage" style="max-height: 720px; max-width: 720px;" src="https://cdn.neowin.com/news/images/galleries/5004/1756735824_1_new.webp">
		<p>
			 
		</p>
		<a automate_uuid="3c9408c8-443a-4ef2-acb7-1f1b1ebd167b" class="gallery-item" href="https://cdn.neowin.com/news/images/galleries/5004/1756735976_1_new.webp" title="1756735976_1_new.webp" rel="external nofollow"> </a> <a automate_uuid="393fb2b0-2afb-4e94-b141-6e9ccce14e9a" class="gallery-item" href="https://cdn.neowin.com/news/images/galleries/5004/1756735998_11_new.webp" title="1756735998_11_new.webp" rel="external nofollow"> </a>
	</div>
</div>

<p>
	Microsoft also released the following special content to celebrate its 50th anniversary:
</p>

<p>
	 
</p>

<ul>
	<li>
		<a automate_uuid="f0951c38-a836-4c89-826d-3b01417e841c" href="https://www.neowin.net/news/download-apple-macos-26-tahoe-ios-26-official-stock-wallpapers-in-high-quality/" rel="external nofollow">macOS 26 Tahoe stock wallpapers</a>
	</li>
	<li>
		<a automate_uuid="1ccd741e-1824-4483-a5ac-3b12a0edbf96" href="https://www.neowin.net/news/someone-recreated-the-windows-95-setup-wallpaper-in-4k-for-download/" rel="external nofollow">Windows 95 Setup wallpaper in 4K</a>
	</li>
	<li>
		<a automate_uuid="85080bae-2155-488a-9d2f-cd98b28eb7f6" href="https://www.neowin.net/news/celebrate-50-years-of-microsoft-with-these-beautiful-wallpapers/" rel="external nofollow">More 50th anniversary Microsoft wallpapers</a>
	</li>
	<li>
		<a automate_uuid="2bae3e97-2657-4dd3-b577-c0758714b991" href="https://www.neowin.net/news/microsoft-releases-new-immersive-hues-wallpaper-collection/" rel="external nofollow">Immersive Hues wallpaper collection</a>
	</li>
	<li>
		<a automate_uuid="f78d79e2-5110-4606-a9aa-e3cbf3f3d03f" href="https://www.neowin.net/news/microsoft-releases-new-fluid-textures-desktop-wallpapers/" rel="external nofollow">Fluid Textures wallpaper collection</a>
	</li>
	<li>
		<a automate_uuid="7137c699-bfba-4604-acd1-27f45e61a7d2" href="https://www.neowin.net/news/microsofts-new-mini-pc-for-windows-365-has-some-neat-wallpapers-here-they-are-in-4k/" rel="external nofollow">Exclusive Windows 365 Link wallpapers</a>
	</li>
	<li>
		<a automate_uuid="b54a75a4-b76f-4529-b6c5-cf44a191de2f" href="https://www.neowin.net/news/here-are-the-new-windows-365-wallpapers-from-microsoft/" rel="external nofollow">Windows 365 Wallpapers</a>
	</li>
</ul>

<p>
	 
	</p><p>
		<a href="https://www.neowin.net/unboxing/a-closer-look-at-the-50th-anniversary-surface-laptop/" rel="external nofollow">Source</a>
	</p>


<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Tuesday 2 September 2025 at 5:24 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31136</guid><pubDate>Tue, 02 Sep 2025 07:26:03 +0000</pubDate></item><item><title>The Borderlands 4 endgame is detailed &#x2014; how Gearbox plans to keep Vault Hunters hooked</title><link>https://nsaneforums.com/news/technology-news/the-borderlands-4-endgame-is-detailed-%E2%80%94-how-gearbox-plans-to-keep-vault-hunters-hooked-r31130/</link><description><![CDATA[<h3>
	Gearbox details Borderlands 4's endgame — from Ultimate Vault Hunter Mode to Firmware, Specializations, and returning Pearlescent loot
</h3>

<p id="7d5673f6-0795-4672-80ca-535de7875a9c">
	Borderlands 4 is set to launch on September 12, 2025, on <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-series-x" href="https://www.windowscentral.com/tag/xbox-series-x" rel="external nofollow">Xbox Series X</a>|S, <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/playstation-5" href="https://www.windowscentral.com/tag/playstation-5" rel="external nofollow">PS5</a>, Steam, and Epic Games Store. Gearbox Software, the studio behind the series, wants players to stick around long after the credits roll.
</p>

<p>
	 
</p>

<p>
	In a new blog post, it detailed the <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://borderlands.2k.com/borderlands-4/news/endgame-overview/" href="https://borderlands.2k.com/borderlands-4/news/endgame-overview/" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">game’s endgame systems</a>, giving fans a closer look at how Borderlands 4 plans to keep Vault Hunters busy well beyond the main campaign.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-seasonal" rel=""></a>
</p>

<aside class="hawk-base" data-block-type="embed" data-render-type="fte" data-result="missing" data-skip="dealsy" data-widget-id="fd7e421e-11b4-4113-99f2-4f7b3951e2ad" data-widget-type="seasonal">
	 
</aside>

<p id="7d5673f6-0795-4672-80ca-535de7875a9c-2">
	There’s a lot to look forward to once you’ve finished the story. They also showcased <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4s-post-launch-plans-are-stacked-and-yes-even-the-invincible-bosses-can-be-farmed" href="https://www.windowscentral.com/gaming/borderlands-4s-post-launch-plans-are-stacked-and-yes-even-the-invincible-bosses-can-be-farmed" rel="external nofollow">post-launch content plans</a> in another blog post, which is definitely worth checking out.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-cb7f8237-eed4-405c-a45c-29b69f258f95" rel=""></a>
</p>

<h2 id="ultimate-vault-hunter-mode-3">
	Ultimate Vault Hunter Mode
</h2>

<div>
	<div>
		<p>
			<img alt="Borderlands 4 screenshot of a character" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/UGBandQkpKWKzBf2ywBT7D-1024-80.jpg">
		</p>

		<p>
			<em><span>Borderlands 4 will follow tradition and introduce a number of new Vault Hunters. </span></em>
		</p>

		<p>
			<em><span itemprop="copyrightHolder">(Image credit: Gearbox)</span></em>
		</p>

		<p>
			 
		</p>

		<p id="45ae65d0-3b79-47f6-b85f-3e1af6a0aa64">
			Once you finish the campaign with your first character, you’ll unlock Ultimate Vault Hunter Mode. Enemies in this mode scale to your level, with tougher modifiers like higher damage, larger health pools, and elemental resistances.
		</p>

		<p>
			 
		</p>

		<p>
			It’s a pure risk-versus-reward system. The tougher the fighter, the better the loot. You’ll also earn more XP, plus extra Cash and Eridium for your efforts.
		</p>

		<p>
			 
		</p>

		<p>
			At launch, Ultimate Vault Hunter Mode will feature five difficulty levels. These unlock incrementally as you complete challenges across Kairos. Once you’ve cleared enough of these challenges, you’ll be thrown into a Wildcard mission — a replay of an existing mission filled with buffed enemies and new lethal traits.
		</p>

		<p>
			 
		</p>

		<p>
			Survive the chaos, and you’ll unlock the next difficulty tier. The good news is you can tackle these at challenges entirely at your own pace.
		</p>

		<div id="slice-container-newsletterForm-articleInbodyContent-t3jJJgErk3S2AFR8zCky6V">
			<div data-hydrate="true">
				<h2 id="farming-made-easier-with-moxxi-s-big-encore-machine-3">
					Farming made easier with Moxxi’s Big Encore Machine
				</h2>

				<div>
					<div>
						<p>
							<img alt="Borderlands 4 screenshot of" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/CFvM5f6c9d4jjmdEC7VZi3-1024-80.jpg">
						</p>

						<p>
							<em><span>Wouldn't be Borderlands without Moxxi, would it? </span></em>
						</p>

						<p>
							<em><span itemprop="copyrightHolder">(Image credit: Gearbox)</span></em>
						</p>

						<p>
							 
						</p>

						<p id="45106393-f47a-407b-9029-2473e7771a43">
							Loot farming has always been core to Borderlands, and Borderlands 4 is making it both more varied and more efficient. Instead of farming the same boss over and over, Borderlands 4 encourages you to explore Kairos and take on a wider range of enemies while chasing the specific loot you want.
						</p>

						<p>
							 
						</p>

						<p>
							Contracts give you extra reasons to hunt bosses, with rewards like Eridium that can be spent on endgame activities. One of those is Moxxi’s Big Encore Machine, which lets you refight bosses you’ve already beaten without having to reload saves or restart the game.
						</p>

						<p>
							 
						</p>

						<p>
							It’s a huge quality-of-life upgrade over previous titles, and it adds welcome replayability for anyone chasing that perfect piece of loot.
						</p>

						<h2 id="weekly-challenges-to-keep-the-chaos-fresh-3">
							Weekly challenges to keep the chaos fresh
						</h2>

						<div>
							<div>
								<p>
									<img alt="Borderlands 4 screenshot of" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/g4v4epTsiJXa3BmUuKo7Ud-1024-80.jpg">
								</p>

								<p>
									<em><span>This feels like the most live-service attempt at Borderlands to date. </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: Gearbox)</span></em>
								</p>

								<p>
									 
								</p>

								<p id="5a3fa0a3-4d29-4d84-b242-5b023f105a2d">
									Gearbox also plans to keep players engaged with weekly incentives, including a weekly Big Encore Boss and Wildcard Mission available to everyone. These challenges are shared across the community, encouraging players to swap strategies and compare approaches.
								</p>

								<p>
									 
								</p>

								<p>
									Maurice’s Black Market Machine will also appear in a new spot on Kairo’s each week. It offers highly coveted Legendary loot that can be purchased with in-game cash. The location is the same for everyone, but the inventory is unique to each player.
								</p>

								<p>
									 
								</p>

								<p>
									This adds a social incentive, since you can jump into a friend’s game to access their machine's loot, or perhaps prompt you to seek out someone who will let you use their machine to find the loot you’re after.
								</p>

								<h2 id="firmware-powerful-set-bonuses-for-your-build-3">
									Firmware: powerful set bonuses for your build
								</h2>

								<p id="93e9d05c-b746-41e8-a187-db2a6cf1d501">
									New to Borderlands 4, <strong>Firmware</strong> brings gear sets to the series for the first time. Each set offers three tiers of bonuses: Minor (one piece equipped) gives a flat stat boost like Action Skill cooldown or Ordnance damage, Major (two pieces) provides a stronger boost, and Full (three pieces) unlocks unique effects such as missile strikes or life steal when your health is low.
								</p>

								<p>
									 
								</p>

								<p>
									Firmware only applies to certain gear slots — Repkits, Ordnance, Class Mods, Shields, and Enhancements. You can equip up to five pieces of Firmware-enabled gear at once, forcing you to make some tough choices depending on how you want to shape your build. The <strong>Transfer Machine</strong> lets you move Firmware between items, but using it destroys the original donor item.
								</p>

								<p>
									 
								</p>

								<p>
									Firmware begins dropping at around level 25, with the most powerful sets reserved for Ultimate Vault Hunter Mode.
								</p>

								<h2 id="specializations-account-wide-progression-across-all-your-vault-hunters-3">
									Specializations: account-wide progression across all your Vault Hunters
								</h2>

								<div>
									<div>
										<p>
											<img alt="Promotional screenshot of Borderlands 4&amp;#039;s Vault Hunters" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/AJgqBMfyQmK5iSc2cKWzc9-1024-80.jpg">
										</p>

										<p>
											<em><span>Progression across all of your Vault Hunters is a welcome new feature. </span></em>
										</p>

										<p>
											<em><span itemprop="copyrightHolder">(Image credit: 2K)</span></em>
										</p>

										<p>
											 
										</p>

										<p id="ce93ea08-ff7f-461a-82f3-17256561b4e4">
											Specializations unlock after you finish the main campaign, working as an account-wide progression system that applies buffs across all characters. It’s similar to Borderlands 2’s Badass Ranks or Borderlands 3’s Guardian Ranks, with progress tracked through a specialization XP bar that can level up hundreds of times.
										</p>

										<p>
											 
										</p>

										<p>
											You’ll start by investing points into four basic nodes, which boost stats like Maximum Health, Shields, and Gun Damage. Levelling these up eventually unlocks passive Specialization Skills that you can slot into sockets. You begin with one socket, but can unlock up to four over time.
										</p>

										<p>
											 
										</p>

										<p>
											Prestige nodes provide even more powerful upgrades, but they require heavy investment across multiple basic nodes. And if you ever want to tweak your build, you can freely respec your Specialization points without penalty.
										</p>

										<h2 id="invincible-bosses-and-pearlescent-loot-3">
											Invincible bosses and Pearlescent loot
										</h2>

										<p id="bdcdef98-33a2-425b-b0ea-b08416553978">
											Invincible bosses will arrive a few months after launch as a free content update, designed to be the toughest endgame challenge. These bosses come with huge health pools, devastating damage, and unique modifiers that punish unprepared players. Defeating them will reward some of the best loot in the game. They aren’t literally invincible, but according to Gearbox, they’re close. The first invincible boss is set to release in Q4 2025.
										</p>

										<p>
											 
										</p>

										<p>
											Gearbox is also bringing back Pearlescent loot, which hasn’t been seen since Borderlands 2. Pearlescent is a new rarity tier above Legendary. It will be extremely rare and far harder to obtain, but its power should match the grind. This tier will be added in a free update alongside the Bounty Pack 2 in Q1 2026.
										</p>

										<h2 id="looking-ahead-to-launch-3">
											Looking ahead to launch
										</h2>

										<div>
											<div>
												<p>
													<img alt="Borderlands 4 key art" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/3aXKkgkSsyroK3EDmSuGUk-1024-80.png">
												</p>

												<p>
													<em><span>Borderlands 4 is almost here. </span></em>
												</p>

												<p>
													<em><span itemprop="copyrightHolder">(Image credit: Gearbox Software)</span></em>
												</p>

												<p>
													 
												</p>

												<p id="d0b95c09-7f3e-4451-85dc-086ad1108916">
													It’s not long now until Borderlands 4 launches on September 12, 2025, and I’m eager to see how it all comes together. Gearbox is clearly putting a lot of care into ensuring players stick around, whether through the post-launch content they have revealed or the deep endgame systems we’ve covered here.
												</p>

												<p>
													 
												</p>

												<p>
													It’s an exciting time to be a long-time fan of the series, like myself, or even someone jumping into the franchise for the first time.
												</p>

												<p>
													 
												</p>

												<p>
													<a href="https://www.windowscentral.com/gaming/the-borderlands-4-endgame-is-detailed-how-gearbox-plans-to-keep-vault-hunters-hooked" rel="external nofollow">Source</a>
												</p>

												<hr class="ipsHr">
												<p>
													<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
												</p>

												<p>
													<span style="font-size:12px;"><em>Posted Tuesday 2 September 2025 at 2:31 am AEST (my time).</em></span>
												</p>

												<p>
													<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
												</p>

												<p>
													<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
												</p>
											</div>
										</div>
									</div>
								</div>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31130</guid><pubDate>Mon, 01 Sep 2025 16:34:19 +0000</pubDate></item><item><title>Battlefield 6 won&#x2019;t support ray tracing &#x2014; here&#x2019;s why EA is prioritizing performance for all players</title><link>https://nsaneforums.com/news/technology-news/battlefield-6-won%E2%80%99t-support-ray-tracing-%E2%80%94-here%E2%80%99s-why-ea-is-prioritizing-performance-for-all-players-r31129/</link><description><![CDATA[<h3>
	Battlefield 6 developers are skipping ray tracing, focusing instead on smooth performance, lower specs, and accessibility across PC and consoles
</h3>

<p id="8c95d45f-b436-4217-9042-c9982846556a">
	Potentially disappointing for those with higher-spec PCs, <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.tomshardware.com/video-games/pc-gaming/battlefield-6-says-no-to-ray-tracing-now-and-in-the-near-future-dev-says-decision-made-to-focus-on-making-sure-it-was-performance-for-everyone-else" href="https://www.tomshardware.com/video-games/pc-gaming/battlefield-6-says-no-to-ray-tracing-now-and-in-the-near-future-dev-says-decision-made-to-focus-on-making-sure-it-was-performance-for-everyone-else" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">Battlefield 6 won’t include ray tracing at launch</a>. The decision may sound surprising to some, but the reasoning behind it makes sense once you hear it.
</p>

<p>
	 
</p>

<p>
	Battlefield 6 is set to release on October 10, 2025, following an extremely successful beta that ran across a couple of weekends. <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/battlefield-6-beta-menu-screens-draws-in-40-000-concurrent-days-before-beta-begins" href="https://www.windowscentral.com/gaming/battlefield-6-beta-menu-screens-draws-in-40-000-concurrent-days-before-beta-begins" rel="external nofollow">Thousands of players queued in the menus</a> waiting for the servers to go live, showing just how much anticipation there is for the series to make its return.
</p>

<p>
	 
</p>

<p id="8c95d45f-b436-4217-9042-c9982846556a-2">
	The developers have since explained why standout graphical features like ray tracing won’t be part of the experience.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-51cc4cd4-8021-4548-a828-94866994d961" rel=""></a>
</p>

<h2 id="why-battlefield-6-is-skipping-ray-tracing-3">
	Why Battlefield 6 is skipping ray tracing
</h2>

<div>
	<div>
		<p>
			<img alt="Image showcasing a tank in Battlefield 6" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/ej9QF6RQpuLqt93nsTTTeT-840-80.jpg">
		</p>

		<p>
			<em><span>Even without ray tracing, Battlefield 6 is a pretty good-looking game. </span></em>
		</p>

		<p>
			<em><span itemprop="copyrightHolder">(Image credit: Battlefield Studios)</span></em>
		</p>

		<p>
			 
		</p>

		<p id="a6398577-924c-4534-81b1-5226abc87b70">
			Developer Christian Buhl has confirmed that <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.reddit.com/r/Battlefield/comments/1n4ynm1/battlefield_6_says_no_to_ray_tracing_now_and_in/" href="https://www.reddit.com/r/Battlefield/comments/1n4ynm1/battlefield_6_says_no_to_ray_tracing_now_and_in/" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">Battlefield 6 won’t support ray tracing at launch, or at any point in the near future</a>. The decision was made early in development.
		</p>

		<figure id="dbb2aa47-ca1b-4914-841c-1b39a160699b">
			<blockquote class="QuoteNewsStyle">
				<p>
					No, we are not going to have ray-tracing when the game launches and we don’t have any plans in the near future for it either
				</p>

				<p>
					 
				</p>

				<p>
					<em><cite>Christian Buhl</cite></em>
				</p>
			</blockquote>
		</figure>

		<p id="881f895e-6148-4700-bc23-0b41dccb3fa4">
			The studio explained that it wanted to focus resources on performance and stability, making sure the game is accessible across all platforms. Adding ray tracing would have only benefited players with high-end PCs, leaving much of the audience behind.
		</p>

		<p>
			 
		</p>

		<p>
			While Battlefield 6 already looks visually impressive, the focus on <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/accessibility" href="https://www.windowscentral.com/tag/accessibility" rel="external nofollow">accessibility</a> is welcome. In a fast-paced multiplayer game, frame rate is far more important than flashy lighting effects, at least in my opinion.
		</p>

		<h2 id="making-the-game-accessible-on-lower-spec-pcs-3">
			Making the game accessible on lower-spec PCs
		</h2>

		<div>
			<div>
				<p>
					<img alt="The official updated PC system requirements for Battlefield 6." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/wBu5zrzxML89FUqFAN8wHg-1024-80.jpg">
				</p>

				<p>
					<em><span>Battlefield 6 is fairly light on its PC hardware requirements for a modern title. </span></em>
				</p>

				<p>
					<em><span itemprop="copyrightHolder">(Image credit: Electronic Arts)</span></em>
				</p>

				<p>
					 
				</p>

				<p id="efaab2c5-1c91-4885-a87a-fb9c8eff61d0">
					According to developers, <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.pcgamer.com/games/fps/min-spec-is-certainly-one-of-our-most-important-battlefield-6-dev-says-low-end-build-players-were-a-meaningful-percentage-of-the-beta-and-he-aims-to-keep-it-that-way/" href="https://www.pcgamer.com/games/fps/min-spec-is-certainly-one-of-our-most-important-battlefield-6-dev-says-low-end-build-players-were-a-meaningful-percentage-of-the-beta-and-he-aims-to-keep-it-that-way/" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">a sizeable number of players who joined the beta were running Battlefield 6 on minimum-spec hardware</a>, or even below minimum-spec hardware. This wasn’t a surprise for the studio, as they had anticipated this might be the case and made minimum-spec performance a priority during development.
				</p>

				<p>
					 
				</p>

				<div id="slice-container-newsletterForm-articleInbodyContent-RejfC4xkbVifGZYwSD4iDY">
					<div data-hydrate="true">
						<p>
							Whilst a different engine entirely to Battlefield 6’s, <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/epic-games-ceo-tim-sweeney-explains-unreal-engine-5-performance-problems" href="https://www.windowscentral.com/gaming/epic-games-ceo-tim-sweeney-explains-unreal-engine-5-performance-problems" rel="external nofollow">Epic CEO Tim Sweeney echoed a similar sentiment about Unreal Engine 5</a>, stressing that developers should build with lower-spec hardware in mind first. The thinking is simple: if a game runs well on modest hardware, it will scale up even better on high-end hardware.
						</p>

						<p>
							 
						</p>

						<p>
							For Battlefield 6, that meant adjusting maps, assets, and making engine optimizations to maintain performance across a wide range of PCs. The game also includes <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://comicbook.com/gaming/news/battlefield-6-pc-settings-600-customization-options/" href="https://comicbook.com/gaming/news/battlefield-6-pc-settings-600-customization-options/" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">more than 600 graphical and accessibility settings</a>, giving players fine control to squeeze the best performance out of their hardware.
						</p>

						<p>
							 
						</p>

						<p>
							<a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/the-updated-battlefield-6-pc-system-requirements-have-arrived-ahead-of-launch-with-new-ultra-specs" href="https://www.windowscentral.com/gaming/the-updated-battlefield-6-pc-system-requirements-have-arrived-ahead-of-launch-with-new-ultra-specs" rel="external nofollow">The system requirements are fairly modest</a> for a 2025 release too. The minimum GPU is an RTX 2060, which targets 1080p at 30fps. Recommended specs call for an RTX 3060 Ti to hit 60fps, a card that can be picked up for around $250 or less if you’re willing to go second-hand or look around for a good deal.
						</p>

						<h2 id="performance-on-consoles-and-player-feedback-3">
							Performance on consoles and player feedback
						</h2>

						<div>
							<div>
								<p>
									<img alt="Battlefield 6 screenshot of" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/AgTEp6UCFCfo3s5zGy2qVT-1024-80.jpg">
								</p>

								<p>
									<em><span>Battlefield 6 has been a pretty solid experience on PC and console in the recent betas. </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></em>
								</p>

								<p>
									 
								</p>

								<p id="dd23772d-7265-4751-91c4-b81d3a853ae2">
									In my experience, playing on <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-series-x" href="https://www.windowscentral.com/tag/xbox-series-x" rel="external nofollow">Xbox Series X</a>, performance was stable with no noticeable drops. Both Xbox Series X|S and <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/playstation-5" href="https://www.windowscentral.com/tag/playstation-5" rel="external nofollow">PlayStation 5</a> delivered a locked 60fps, even in demanding scenarios.
								</p>

								<p>
									 
								</p>

								<p>
									Current-gen consoles also offer a Performance Mode, which I used during the beta. With VRR support, this mode pushes frame rates above 60fps and creates a smoother experience. <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.neogaf.com/threads/digital-foundry-battlefield-6-open-beta-tested-performance-features-more-ps5-ps5-pro-xbox-series-x-s.1687209/" href="https://www.neogaf.com/threads/digital-foundry-battlefield-6-open-beta-tested-performance-features-more-ps5-ps5-pro-xbox-series-x-s.1687209/" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">The game has even received praise from outlets like Digital Foundry for its polish.</a>
								</p>

								<p>
									 
								</p>

								<p>
									Even when the franchises’ trademark destructible environments came into play, performance held up without issue. Player feedback from the beta has been overwhelmingly positive, with few reports of problems across platforms. It’s a clear improvement over <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.pcgamer.com/battlefield-2042-beta-reaction/" href="https://www.pcgamer.com/battlefield-2042-beta-reaction/" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">Battlefield 2042’s notoriously rough beta.</a>
								</p>

								<h2 id="is-call-of-duty-feeling-the-heat-3">
									Is Call of Duty feeling the heat?
								</h2>

								<div>
									<div>
										<p>
											<img alt="Image showcasing Battlefield 6 and Call of Duty Black Ops 7 key art" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/DsGAd6JYUThTsJ99smpDwH-1024-80.png">
										</p>

										<p>
											<em><span>We're getting two huge new FPS titles before the end of 2025. </span></em>
										</p>

										<p>
											<em><span itemprop="copyrightHolder">(Image credit: Xbox, Battlefield Studios)</span></em>
										</p>

										<p>
											 
										</p>

										<p id="2b94428f-3169-4c57-be53-a7c83d49d10a">
											<a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/gaming/call-of-duty" data-before-rewrite-redirect="https://www.windowscentral.com/tag/call-duty" href="https://www.windowscentral.com/gaming/call-of-duty" rel="external nofollow">Call of Duty</a>’s unified launcher, <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://opencritic.com/news/20710/call-of-duty-sheds-100gb-in-install-size-thanks-to-update" href="https://opencritic.com/news/20710/call-of-duty-sheds-100gb-in-install-size-thanks-to-update" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">CoD HQ, recently shed a huge chunk of storage on PS5, dropping from 126GB to just 25GB</a>. On Xbox, Modern Warfare II and III were decoupled from CoD HQ, cutting down the installation size there as well.
										</p>

										<p>
											 
										</p>

										<p>
											By comparison, Battlefield 6 ranges from 55GB to 80GB depending on the platform, which feels fairly modest by today’s standards. Both franchises seem to be responding to player demands, not only in storage but also in tone. Call of Duty has already confirmed that its <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox/as-battlefield-6-looms-call-of-duty-vows-to-avoid-goofy-skins-in-black-ops-7" href="https://www.windowscentral.com/gaming/xbox/as-battlefield-6-looms-call-of-duty-vows-to-avoid-goofy-skins-in-black-ops-7" rel="external nofollow">skins will no longer carry over from Black Ops 6 into Black Ops 7</a>, following player feedback for a more grounded experience, which CoD’s eccentric skins had taken away from.
										</p>

										<p>
											 
										</p>

										<p>
											With Battlefield 6 arriving a full month before Black Ops 7, it’s the game I’m more excited for, even as someone who loves CoD Zombies. The Call of Duty formula has started to feel a little stale for me, and even my nearly 60-year-old father — who has played through every CoD to date, has chosen Battlefield 6 over Black Ops 7 this year.
										</p>

										<p>
											 
										</p>

										<p>
											Only time will tell which franchise comes out on top, or perhaps they can both coexist peacefully, as Battlefield’s more grounded gameplay offerings might not appeal to those who like Call of Duty’s more arcade-like gameplay.
										</p>

										<p>
											 
										</p>

										<p>
											<a href="https://www.windowscentral.com/gaming/battlefield-6-wont-support-ray-tracing-heres-why-ea-is-prioritizing-performance-for-all-players" rel="external nofollow">Source</a>
										</p>

										<hr class="ipsHr">
										<p>
											<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
										</p>

										<p>
											<span style="font-size:12px;"><em>Posted Tuesday 2 September 2025 at 2:27 am AEST (my time).</em></span>
										</p>

										<p>
											<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
										</p>

										<p>
											<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
										</p>
									</div>
								</div>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31129</guid><pubDate>Mon, 01 Sep 2025 16:29:47 +0000</pubDate></item><item><title>Apple adds four more devices to its vintage and obsolete products list</title><link>https://nsaneforums.com/news/technology-news/apple-adds-four-more-devices-to-its-vintage-and-obsolete-products-list-r31128/</link><description><![CDATA[<p>
	Apple has updated its official list of vintage and obsolete products with four more products ahead of the <a automate_uuid="49738f57-d85d-40b0-b68a-6b21887568ce" href="https://www.neowin.net/news/apple-confirms-september-9-awe-dropping-iphone-17-event/" rel="external nofollow">iPhone 17 launch next week</a>. Three of these are Mac models headed to Apple's graveyard; meanwhile, the remaining one will receive some support from the iPhone-maker.
</p>

<p>
	 
</p>

<p>
	According to Apple's <a automate_uuid="33f2174b-4706-44e6-8bb2-983b0c10438e" href="https://support.apple.com/en-us/102772" rel="external nofollow">website</a>, these are the products that the company has marked vintage or obsolete:
</p>

<p>
	 
</p>

<ul>
	<li>
		MacBook Pro 15-inch (2017)
	</li>
	<li>
		MacBook Pro 13-inch (2017, Four Thunderbolt 3 Ports)
	</li>
	<li>
		MacBook Air 11-inch (Early 2015)
	</li>
	<li>
		iPhone 8 Plus (64GB, 256GB)
	</li>
</ul>

<p>
	 
</p>

<p>
	Apple labels a product as obsolete after seven years from when its sale was discontinued. It means that the company will no longer offer any hardware or software support for the specified product. A catch here is that a MacBook may be eligible for battery-only repairs for up to 10 years after its sale ended, subject to parts availability.
</p>

<p>
	 
</p>

<p>
	Apple introduced the 11-inch MacBook Air in 2010, featuring a tapered unibody design alongside its larger 13-inch sibling. It refreshed the tiny laptop almost every year with new specifications and upgrades until 2015, and discontinued it in the following year.
</p>

<p>
	 
</p>

<p>
	MacBook Pro models, which have gone obsolete, were a follow-up to the major redesign Apple introduced in 2016. <span open="" sans="">These MacBooks featured the </span><a automate_uuid="f1bbb9ad-c744-46bf-9421-f6d69ff1adc8" href="https://www.neowin.net/news/apple-has-finally-killed-the-macbook-pro-touchbar/" rel="external nofollow">now-defunct Touch Bar</a><span open="" sans="">, an OLED strip at the top of the keyboard to replace the function keys with digital controls.</span>
</p>

<p>
	 
</p>

<p>
	These obsolete MacBook Pro models also serve as a reminder of Apple's infamous Butterfly Keyboard controversy. It was <a automate_uuid="c9dcd37b-8a48-4d24-beba-bc971b0e4f6a" href="https://www.neowin.net/news/iapologize-6-times-apple-said-sorry-to-the-public/" rel="external nofollow">one of Apple's biggest tech failures</a>, resulting in a $50 million class-action lawsuit.
</p>

<p>
	 
</p>

<p>
	That said, Apple has added one of its smartphones to the vintage product list: the iPhone 8 Plus (64GB and 256GB). This happens after Apple stops selling a product for more than five years but less than seven years.
</p>

<p>
	 
</p>

<p>
	Vintage Apple products are still eligible for repairs at Apple Stores and Apple Authorized Service Providers, subject to parts availability. However, these devices stop getting new OS updates and features from the company.
</p>

<p>
	 
</p>

<p>
	Note that the Product Red versions of the iPhone 8/8 Plus, iPhone 8 (64GB, 128GB, 256GB), were already included in the vintage list. Apple launched the iPhone 8 series in 2017, but continued to sell the 64GB and 256GB models of the iPhone 8 Plus until the launch of the <a automate_uuid="7ac08976-5626-4b0c-b6d2-16c02e743c6b" href="http://neowin.net/news/apple-announces-the-47-inch-iphone-se-for-399/" target="_blank" rel="external nofollow">second-generation</a><a automate_uuid="37969a20-2d7d-411e-a2d3-5a82667d4d5f" href="http://neowin.net/news/apple-announces-the-47-inch-iphone-se-for-399/" rel="external nofollow"> iPhone SE</a> in 2020.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/apple-adds-four-more-devices-to-its-vintage-and-obsolete-products-list/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Tuesday 2 September 2025 at 2:26 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31128</guid><pubDate>Mon, 01 Sep 2025 16:27:07 +0000</pubDate></item><item><title>Hollow Knight: Silksong's full release times and price have been confirmed &#x2014; and it's a breath of fresh, inexpensive air in the face of AAA titles costing $70</title><link>https://nsaneforums.com/news/technology-news/hollow-knight-silksongs-full-release-times-and-price-have-been-confirmed-%E2%80%94-and-its-a-breath-of-fresh-inexpensive-air-in-the-face-of-aaa-titles-costing-70-r31127/</link><description><![CDATA[<h3>
	Team Cherry has finally revealed the full launch times and price tag for its highly anticipated Metroidvania adventure — Hollow Knight: Silksong
</h3>

<p id="f189f683-35e2-4259-a636-62e28436ff47">
	It's been a long time coming, but after its official reveal in 2019, <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/hollow-knight-silksong" href="https://www.windowscentral.com/tag/hollow-knight-silksong" rel="external nofollow" target="_blank">Hollow Knight: Silksong</a> is finally going to be released on <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox" href="https://www.windowscentral.com/gaming/xbox" rel="external nofollow" target="_blank">Xbox</a>, <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/playstation" href="https://www.windowscentral.com/tag/playstation" rel="external nofollow" target="_blank">PlayStation</a>, <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/nintendo-switch" href="https://www.windowscentral.com/tag/nintendo-switch" rel="external nofollow" target="_blank">Nintendo Switch</a>, and <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/pc" href="https://www.windowscentral.com/tag/pc" rel="external nofollow" target="_blank">PC </a>platforms later this week, on September 4, 2025.
</p>

<p>
	 
</p>

<p>
	To build up hype for this <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox/all-new-xbox-games-september-1-through-september-7-2025" href="https://www.windowscentral.com/gaming/xbox/all-new-xbox-games-september-1-through-september-7-2025" rel="external nofollow" target="_blank">hotly anticipated Xbox title coming this week</a>, Team Cherry has revealed new information on when exactly Hollow Knight: Silksong will release in multiple time zones and how much its retail price tag will be.
</p>

<div id="1962330350681735642">
	<div>
		 
		<aside class="hawk-base" data-block-type="embed" data-render-type="fte" data-result="missing" data-skip="dealsy" data-widget-id="d1c10445-0b71-420c-a56c-3e8ee65f9f9f" data-widget-type="seasonal">
			<div class="ipsEmbeddedOther" contenteditable="false">
				<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedid="embed2215736181" src="https://nsaneforums.com/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://twitter.com/TeamCherryGames/status/1962330350681735642" style="overflow: hidden; height: 951px;"></iframe>
			</div>
			According to Team Cherry's social media accounts, Hollow Knight: Silksong will release on September 4, 2025, at the following times: <em><strong>7:00 AM PT | 10:00 AM ET | 4:00 PM CEST | 11:00 PM JST</strong></em>.
		</aside>

		<p>
			 
		</p>

		<p id="3b2e842d-1344-4d7e-976b-a96dadd75b5e">
			As for Hollow Knight: Silksong's MSRP, it will be: <em><strong>$19.99 | €19.99 | ¥2300</strong></em>.
		</p>

		<h2 id="after-many-years-the-long-awaited-sequel-to-one-of-the-most-critically-acclaimed-metroidvania-titles-of-this-gaming-generation-will-finally-be-released-3">
			After many years, the long-awaited sequel to one of the most critically-acclaimed Metroidvania titles of this gaming generation, will finally be released
		</h2>

		<div data-nosnippet="" id="6XGeJwsUP9c">
			<div>
				<div class="ipsEmbeddedVideo" contenteditable="false">
					<div>
						<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/6XGeJwsUP9c?feature=oembed" title="Hollow Knight: Silksong - Release Trailer" width="200"></iframe>
					</div>
				</div>
			</div>

			<div>
				 
			</div>

			<div>
				If you've been around the indie gaming scene, you have probably heard of Hollow Knight: Silksong on numerous occasions. If you haven't, here's a quick refresher.
			</div>
		</div>

		<p>
			 
		</p>

		<p>
			Hollow Knight: Silksong is a sequel to 2017's Hollow Knight, a side-scrolling Metroidvania action game where you explore a macabre world filled with gothic insect-like humanoids.
		</p>

		<p>
			 
		</p>

		<p>
			The original game was praised by critics and fans for its <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/fromsoftware" href="https://www.windowscentral.com/tag/fromsoftware" rel="external nofollow" target="_blank">FromSoftware</a>-like environmental storytelling, beautiful 2D art design, engrossing exploration and combat, and nail-bitingly challenging boss fights.
		</p>

		<p>
			 
		</p>

		<div id="slice-container-newsletterForm-articleInbodyContent-5o3VEZnxGH5DcANYrmmC4U">
			<div data-hydrate="true">
				<p>
					Hollow Knight: Silksong hopes to improve upon its predecessor's winning formula with a bigger world to explore, new tools for traversal and combat, dozens of new tough bosses to fight, and more.
				</p>

				<div>
					<div>
						<p>
							<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/Mgwwk5Rfdat56ZSNRqcvzh-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/Mgwwk5Rfdat56ZSNRqcvzh-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/Mgwwk5Rfdat56ZSNRqcvzh-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/Mgwwk5Rfdat56ZSNRqcvzh-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/Mgwwk5Rfdat56ZSNRqcvzh-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/Mgwwk5Rfdat56ZSNRqcvzh-320-80.jpg.webp 320w" type="image/webp"> </source></picture>
						</p>

						<p>
							 
						</p>

						<p>
							<img alt="Hollow Knight: Silksong lava bug" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/Mgwwk5Rfdat56ZSNRqcvzh-1024-80.jpg">
						</p>

						<p>
							<em><span>Towering bosses await you in Hollow Knight: Silksong </span></em>
						</p>

						<p>
							<em><span itemprop="copyrightHolder">(Image credit: Team Cherry)</span></em>
						</p>

						<p>
							 
						</p>

						<p id="5d619a84-93a2-4f5b-9935-fd7d7fe2ea57">
							Unfortunately, fans had to wait over half a decade for Hollow Knight: Silksong to see the light of day, as it suffered many delays since its 2019 reveal.
						</p>

						<p>
							 
						</p>

						<p>
							It wouldn't be until <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/gamescom-2025" href="https://www.windowscentral.com/tag/gamescom-2025" rel="external nofollow" target="_blank">Gamescom 2025</a> that we would finally get a <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/hollow-knight-silksong-release-date" href="https://www.windowscentral.com/gaming/hollow-knight-silksong-release-date" rel="external nofollow" target="_blank">final, concrete release date for Hollow Knight: Silksong announced</a>.
						</p>

						<p>
							 
						</p>

						<p id="ae935c04-7762-4748-b31a-3ccad3ef91c7">
							I can certainly see why Team Cherry delayed Hollow Knight: Silksong for as long as it did because this time it's absolutely gorgeous to look at, and I say this as someone who never played the original Hollow Knight.
						</p>

						<p>
							 
						</p>

						<p>
							I admit this is sacrilegious of me to say as I grew up playing a bunch of Metroidvania titles like Nintendo's classic Metroid series, Castlevania: Symphony of the Night, Batman: Arkham Asylum, Shadow Complex, and Guacamelee! to name a few.
						</p>

						<p>
							 
						</p>

						<p>
							Thankfully, I don't need to play the original Hollow Knight to understand the plot of Silksong, as the sequel follows a completely different protagonist, Princess Hornet, on her own quest to restore her kingdom of Hallownest to its former glory.
						</p>

						<p>
							 
						</p>

						<div>
							<div>
								<p>
									<img alt="Hollow Knight: Silksong flowers" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/4BzxSK8oqZMRjC4LuabGjh-1024-80.jpg">
								</p>

								<p>
									<em><span>The deadliest foes aren't always giant monsters. </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: Team Cherry)</span></em>
								</p>

								<p>
									 
								</p>

								<p id="72124c55-9a7b-4b55-89b6-66cd9ebb34a8">
									What's even better is that Hollow Knight: Silksong will be extremely cheap to purchase, as it will cost $19.99 at retail, a stark contrast to big-budget AAA titles like <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox/microsoft-concedes-that-the-outer-worlds-2-retail-price-was-too-high" href="https://www.windowscentral.com/gaming/xbox/microsoft-concedes-that-the-outer-worlds-2-retail-price-was-too-high" rel="external nofollow" target="_blank">The Outer Worlds 2, trying (and ultimately backpedaling) to raise their price beyond $70</a>, or <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-just-revealed-its-price-its-not-all-good-news" href="https://www.windowscentral.com/gaming/borderlands-4-just-revealed-its-price-its-not-all-good-news" rel="external nofollow" target="_blank">Borderlands 4, trying to sell itself at $80 but settling on $70</a>.
								</p>

								<p>
									 
								</p>

								<p>
									Not to mention, Hollow Knight: Silksong will also be available to download for <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-game-pass-ultimate" href="https://www.windowscentral.com/tag/xbox-game-pass-ultimate" rel="external nofollow" target="_blank">Xbox Game Pass Ultimate</a> subscribers on the day it releases so I can try it out for free before committing to paying its refreshingly low retail price.
								</p>

								<p>
									 
								</p>

								<p id="e54adcda-24d7-458a-8fed-46e0542bee20">
									I have heard many stories about how awesome Hollow Knight is, and now I'll finally get to see for myself if this highly-wished-for sequel lives up to the hype when Hollow Knight: Silksong releases on September 4, 2025.
								</p>

								<p>
									 
								</p>

								<p>
									<em>Hollow Knight: Silksong is coming to </em><a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-series-x" href="https://www.windowscentral.com/tag/xbox-series-x" rel="external nofollow" target="_blank"><em>Xbox Series X</em></a><em>|</em><a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-series-s" href="https://www.windowscentral.com/tag/xbox-series-s" rel="external nofollow" target="_blank"><em>S</em></a><em>, Xbox One, PC via </em><a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/microsoft/windows" href="https://www.windowscentral.com/microsoft/windows" rel="external nofollow" target="_blank"><em>Windows </em></a><em>and </em><a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/steam" href="https://www.windowscentral.com/tag/steam" rel="external nofollow" target="_blank"><em>Steam</em></a><em>, </em><a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/playstation-5" href="https://www.windowscentral.com/tag/playstation-5" rel="external nofollow" target="_blank"><em>PlayStation 5</em></a><em>, PlayStation 4, </em><a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/nintendo-switch-2" href="https://www.windowscentral.com/tag/nintendo-switch-2" rel="external nofollow" target="_blank"><em>Nintendo Switch 2</em></a><em>, and <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/nintendo-switch" href="https://www.windowscentral.com/tag/nintendo-switch" rel="external nofollow">Nintendo Switch</a>. It'll also be available day one in <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-game-pass" href="https://www.windowscentral.com/tag/xbox-game-pass" rel="external nofollow">Xbox Game Pass</a> Ultimate and </em><a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/pc-game-pass" href="https://www.windowscentral.com/tag/pc-game-pass" rel="external nofollow" target="_blank"><em>PC Game Pass</em></a><em>.</em>
								</p>

								<p>
									 
								</p>

								<div>
									<div>
										<p>
											<a href="https://www.windowscentral.com/gaming/hollow-knight-silksongs-full-release-times-and-price-have-been-confirmed" rel="external nofollow">Source</a>
										</p>

										<hr class="ipsHr">
										<p>
											<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
										</p>

										<p>
											<span style="font-size:12px;"><em>Posted Tuesday 2 September 2025 at 2:23 am AEST (my time).</em></span>
										</p>

										<p>
											<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
										</p>

										<p>
											<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
										</p>
									</div>
								</div>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31127</guid><pubDate>Mon, 01 Sep 2025 16:25:28 +0000</pubDate></item><item><title>From authenticity to subscription: X redefines the once-coveted blue checkmark</title><link>https://nsaneforums.com/news/technology-news/from-authenticity-to-subscription-x-redefines-the-once-coveted-blue-checkmark-r31118/</link><description><![CDATA[<p>
	X (formerly Twitter) has officially retired its legacy verification program, replacing it with a model tied to its subscription service, X Premium. The shift, which began on 1 April 2023, means that the once-coveted blue checkmark is no longer reserved for "notable" figures, but is instead available to paying subscribers who meet specific eligibility requirements.
</p>

<p>
	 
</p>

<p>
	Under Twitter's previous rules, verification was granted to <a automate_uuid="8db66270-2cd5-4a05-b9fb-3b25cc70f774" href="https://help.x.com/en/managing-your-account/legacy-verification-policy" rel="external nofollow">accounts deemed active, authentic, and notable</a>. That programme has now been wound down. Unless legacy-verified users subscribe to X Premium, they no longer retain the badge.<a automate_uuid="10754ea1-e27f-46ea-b001-749778cec512" href="https://help.x.com/en/managing-your-account/about-x-verified-accounts" rel="external nofollow"> The new approach is part of X’s push to “democratise the platform,”</a> allowing any account with an <a automate_uuid="2ca9294f-c887-483f-aced-2a5e22291cfb" href="https://help.x.com/en/using-x/x-premium" rel="external nofollow">active Premium subscription</a> and that meets eligibility criteria to display the blue checkmark. Importantly, X stresses that the badge does not signal endorsement of a user’s views.
</p>

<p class="img-center">
	<img alt="Twitter Legacy Verification Program" class="ipsImage" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1756669960_twitter_legacy_verification_program.webp">
</p>

<p>
	To obtain (or keep) the badge, subscribers must pass X’s verification criteria. An account must be complete, meaning it has both a profile photo and a display name. It also needs to be active, with recent activity within the past 30 days, and secure, which requires a confirmed phone number. Finally, <a automate_uuid="555baa1a-1d55-4b48-81be-efc049165c4c" href="https://help.x.com/en/rules-and-policies/authenticity" rel="external nofollow">the account must not be deceptive</a>: there should be no recent changes to the profile name, photo, or @handle, nor any signs of misleading behaviour, spam, or platform manipulation. Once these conditions are met and reviewed by X, the checkmark will appear on the account.
</p>

<p>
	 
</p>

<p>
	The blue badge is not permanent. X may remove it at any time for breaches of its <a automate_uuid="eb501263-6392-4763-8fb8-998e2bdd91c0" href="https://x.com/en/tos" rel="external nofollow">Terms of Service</a> or X Rules. Temporary removal can also occur if users change their profile photo, display name, or @handle, until the account is revalidated. In more serious cases, accounts found to be deceptive, manipulative, or in violation of platform rules risk not only losing the checkmark but also suspension. Additionally, individuals restricted by international trade compliance laws are not permitted to purchase X Premium.
</p>

<p>
	 
</p>

<p>
	The blue checkmark has undergone a dramatic shift in meaning. Once a marker of authenticity reserved for public figures, officials, and notable voices, it can now be obtained by anyone willing to pay for X Premium. While the subscription model does make the badge more accessible, it risks blurring the line between verified authenticity and paid status. Even the European Commission raised concerns, noting that <a automate_uuid="10669fe4-c279-4024-9ed5-9821b02a54b4" href="https://www.neowin.net/news/the-eu-says-x-is-in-violation-of-its-digital-services-act-for-how-it-handles-verified-users/" rel="external nofollow">X’s approach risks deceiving users and enabling malicious actors to exploit the system</a>.
</p>

<p>
	 
</p>

<p>
	With the checkmark no longer serving as a guarantee of credibility, the potential for misleading accounts to masquerade as "authentic" has grown.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/from-authenticity-to-subscription-x-redefines-the-once-coveted-blue-checkmark/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Monday 1 September 2025 at 12:41 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31118</guid><pubDate>Mon, 01 Sep 2025 02:42:28 +0000</pubDate></item><item><title>Microsoft Weekly: Windows 11 25H2 release is close and Microsoft denies SSD issues</title><link>https://nsaneforums.com/news/technology-news/microsoft-weekly-windows-11-25h2-release-is-close-and-microsoft-denies-ssd-issues-r31116/</link><description><![CDATA[<p>
	This week's news recap is here with new details about broken SSDs, Windows 11 version 25H2 arriving for more testers, new preview builds with fresh features, new keyboard shortcuts for Windows 11, some game reviews, and more.
</p>

<p>
	 
</p>

<p>
	Quick links:
</p>

<p>
	 
</p>

<ol>
	<li>
		<a automate_uuid="71b5ddd0-a102-440d-af98-981e35bf92d1" href="#windows" rel="">Windows 10 and 11</a>
	</li>
	<li>
		<a automate_uuid="80f2e2fe-05fa-4b0d-a30f-b77f1bc839f1" href="#wip" rel="">Windows Insider Program</a>
	</li>
	<li>
		<a automate_uuid="3f4e1e39-9b48-48fa-9c2b-e0bafac47240" href="#updates" rel="">Updates are available</a>
	</li>
	<li>
		<a automate_uuid="e23b9eee-cce2-4bb9-be04-f43aca2fdeef" href="#reviews" rel="">Reviews are in</a>
	</li>
	<li>
		<a automate_uuid="50b6f856-a1cb-40cf-85d7-a113fa21dc03" href="#gaming" rel="">Gaming news</a>
	</li>
</ol>

<h3>
	<a automate_uuid="fd86d45b-90f3-48f2-b603-b9a9417d6584" id="windows" name="windows" rel=""></a>Windows 11 and Windows 10
</h3>

<p>
	<em>Here, we talk about everything happening around Microsoft's latest operating system in the Stable channel and preview builds: new features, removed features, controversies, bugs, interesting findings, and more. And, of course, you may find a word or two about older versions.</em>
</p>

<p>
	 
</p>

<p>
	Microsoft released this month's non-security updates for Windows 10 and Windows 11. Windows 10 received <a automate_uuid="77b4b77b-ebec-4968-8a5b-b5cc6ec4db6e" href="https://www.neowin.net/news/windows-10-gets-one-of-its-final-non-security-updates-under-kb5063842/" rel="external nofollow">KB5063842</a>, while Windows 11 version 23H2 received <a automate_uuid="f34d43af-63a1-4e08-9608-cb2fac90890f" href="https://www.neowin.net/news/kb5064080-microsoft-releases-windows-11-backup-app-to-everyone-and-more-with-new-update/" rel="external nofollow">KB5064080</a>. As for Windows 11 version 24H2, it received <a automate_uuid="a3007771-00fd-49eb-bc25-3c31e88a10f7" href="https://www.neowin.net/news/windows-11-gets-big-update-with-redesigned-windows-hello-improved-task-manager-and-more/" rel="external nofollow">KB5064081</a> with a redesigned Windows Hello, improved Task Manager, more modern Settings UI elements, and a lot of other changes. Additionally, Microsoft finally released <a automate_uuid="3dc8aefc-a7a8-472e-8633-2b4219d34767" href="https://www.neowin.net/news/microsoft-finally-releases-out-of-band-patch-for-windows-server-issue-open-since-2022/" rel="external nofollow">an out-of-band update for a Windows Server issue</a> that has been open since 2022. All these updates also patched <a automate_uuid="329bd3bc-87b2-4e2c-914c-cd148f61d2b6" href="https://www.neowin.net/news/microsoft-finally-releases-out-of-band-patch-for-windows-server-issue-open-since-2022/" rel="external nofollow">an annoying Event Viewer bug</a> that Microsoft previously told you to ignore.
</p>

<p class="img-center">
	<img alt="Windows 11 24h2 image" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2024/05/1715260473_1.jpg">
</p>

<p>
	Speaking of quality updates, Microsoft announced that Windows 11 can now <a automate_uuid="68e38e86-9838-4bed-a381-4c777e336689" href="https://www.neowin.net/news/windows-11-can-now-automatically-install-updates-for-some-customers-during-oobe/" rel="external nofollow">automatically install quality updates</a> for certain users during the initial setup or OOBE. The change applies to systems running Windows 11, version 22H2 or later on an Enterprise, Pro, Education, or SE SKU. It should be Entra-joined or Entra hybrid-joined, configured with Microsoft Intune, and have a Windows Autopilot Enrollment Status Page (ESP) profile.
</p>

<p>
	 
</p>

<p>
	Do you remember that Windows 11 bug corrupting users' SSDs? Phison <a automate_uuid="32be5b4c-077f-48fc-bac6-4c7dfeae56f2" href="https://www.neowin.net/news/phison-releases-test-report-on-windows-11-ssd-corruption-issue/" rel="external nofollow">issued a statement</a>, claiming that a 4,500-hour-long test showed no issues. The company could not reproduce the problem, and no partners or customers have reported that the issue affected their driver. Microsoft claimed the same in its statement, saying that <a automate_uuid="1f53698f-4f96-4bb4-ad9f-e41f814bf664" href="https://www.neowin.net/news/microsoft-no-windows-11-update-did-not-break-your-ssd/" rel="external nofollow">the August 2025 update has nothing to do with SSD issues</a>.
</p>

<figure class="image image--expandable">
	<img alt="Corsair MP600 SSD" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/03/1742308623_corsaid_ssd.jpg">
</figure>

<p>
	If you feel like Windows 11 is not doing a good job of playing audio over Bluetooth, Microsoft has some good news for you. The company promised to <a automate_uuid="451f65f5-0d98-4069-bb3b-645c4e1f3160" href="https://www.neowin.net/news/microsoft-is-promising-to-make-bluetooth-audio-much-better-in-windows-11/" rel="external nofollow">make Bluetooth audio much better</a> in future updates. Additionally, Microsoft wants OEMs to <a automate_uuid="0cdaa115-0128-43fc-9778-81e34f70b02e" href="https://www.neowin.net/news/microsoft-wants-oems-to-build-proper-usb-type-c-notification-support-in-windows-11/" rel="external nofollow">build proper USB Type-C notifications</a> in Windows 11 so that users better understand their hardware and its capabilities.
</p>

<p>
	 
</p>

<hr>
<p>
	 
</p>

<p>
	Microsoft is working on open-sourcing Windows 11's user interface framework, which is known as WinUI. While the company is quiet there, it <a automate_uuid="a355d113-259b-4de1-b1e7-785407c35b4c" href="https://www.neowin.net/news/microsoft-shares-new-details-about-open-sourcing-windows-11s-ui/" rel="external nofollow">shared details</a> about the first phase of the process, which involves posting more information on WinUI's GitHub repository.
</p>

<p class="img-center">
	<img alt="WinUI logo" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1754119789_winui.webp">
</p>

<p>
	If you have a PC that is not compatible with Windows 11 and you feel like bypassing the requirements, <a automate_uuid="e2604ed4-aa78-4436-852c-95f72d5dcd52" href="https://www.neowin.net/news/weekend-pc-game-deals-third-person-action-puzzle-bundles-and-sega-hits/" rel="external nofollow">the latest update for the Flyoobe app</a> offers a smarter way to remove bloat and an updated user interface.
</p>

<h3>
	<a automate_uuid="a82205e2-9381-4d27-abf6-5155280ad602" id="wip" name="wip" rel=""></a>Windows Insider Program
</h3>

<p>
	Here is what Microsoft released for Windows Insiders this week:
</p>

<p>
	 
</p>

<table border="1" cellpadding="1" cellspacing="1" style="width:100%">
	<thead>
		<tr>
			<th scope="col">
				 
			</th>
			<th colspan="3" scope="col">
				Builds
			</th>
		</tr>
	</thead>
	<tbody>
		<tr>
			<th scope="row">
				Canary Channel
			</th>
			<td colspan="3">
				<p>
					<strong><a automate_uuid="63dd44c1-3bff-4699-a42e-f569b06dd258" href="https://www.neowin.net/news/windows-11-gets-fixes-for-dwm-and-app-crashes-in-new-canary-build-27934/" rel="external nofollow">Build 27934</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					This build introduced fixes for DWM and app crashes, along with some minor improvements across the operating system.
				</p>
			</td>
		</tr>
		<tr>
			<th scope="row">
				Dev Channel
			</th>
			<td colspan="3">
				<p>
					<strong><a automate_uuid="c3a2a8ce-c624-4c2f-b049-cdcacbee1382" href="https://www.neowin.net/news/microsoft-working-on-new-m365-features-fixing-audio-issues-with-latest-windows-11-builds/" rel="external nofollow">Build 26220.5770</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					This build has new actions for Click to Do, on-screen Braille, improvements for the Windows Share user interface, taskbar fixes, and more.
				</p>
			</td>
		</tr>
		<tr>
			<th scope="row">
				Beta Channel
			</th>
			<td colspan="3" rowspan="1">
				<p>
					<strong><a automate_uuid="2722b4cd-b0fe-49b0-abc1-f0129872816f" href="https://www.neowin.net/news/microsoft-working-on-new-m365-features-fixing-audio-issues-with-latest-windows-11-builds/" rel="external nofollow">Build 26120.5770</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					This build is the same as the one Microsoft released in the Dev Channel
				</p>
			</td>
		</tr>
		<tr>
			<th scope="row">
				Release Preview Channel
			</th>
			<td>
				<p>
					<strong><a automate_uuid="e2e21fa7-e364-49af-ad2d-078847c98570" href="https://www.neowin.net/news/microsoft-rolls-out-windows-11-version-25h2-in-release-preview/" rel="external nofollow">Windows 11 version 25H2</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					Windows 11 version 25H2 is now available to Release Preview Insiders.
				</p>
			</td>
		</tr>
	</tbody>
</table>

<p>
	 
</p>

<p>
	The latest preview builds introduced <a automate_uuid="cc0e4326-96f6-4763-a4b6-4f04be0543a3" href="https://www.neowin.net/news/windows-11-is-getting-a-couple-of-new-useful-keyboard-shortcuts/" rel="external nofollow">a couple of neat keyboard shortcuts</a> that should make life easier for those who type a lot. Microsoft now lets you type the em dash and en dash using the Win + Minus shortcut.
</p>

<h3>
	<a automate_uuid="e7c83f1d-737c-4e64-b286-bf58c3874bfb" id="updates" name="updates" rel=""></a>Updates are available
</h3>

<p>
	<em>This section covers software, firmware, and other notable updates (released and coming soon) delivering new features, security fixes, improvements, patches, and more from Microsoft and third parties.</em>
</p>

<p>
	 
</p>

<p>
	<a automate_uuid="9f96147f-03b1-4e42-9dd4-094cd2d088db" href="https://www.neowin.net/news/ublock-origin-is-no-longer-available-in-edge-add-ons-store-but-you-can-still-install-it/" rel="external nofollow">An odd thing happened to uBlock Origin in the Microsoft Edge Add-ons store</a>. Users discovered that the original extension was replaced with the one based on Manifest V3. However, it turned out that that was an accident, and the original uBlock Origin was restored in no time.
</p>

<p class="img-center">
	<img alt="Microsoft Edge and uBlock Origin logos" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1756121070_ublock_origin_edge.webp">
</p>

<p>
	The next PowerToys update will bring <a automate_uuid="fb33fcfd-1fbe-4cdb-a2ee-320a8f00faf1" href="https://www.neowin.net/news/powertoys-is-missing-an-important-feature-and-a-future-update-might-finally-fix-it/" rel="external nofollow">an important feature with the next update</a>. The app is finally getting a proper search bar, allowing you to find features, modules, and various settings in the sea of available tools. According to GitHub, PowerToys search will arrive as part of the upcoming update version 0.94.
</p>

<p class="img-center">
	<img alt="A proposed search box in PowerToys" class="ipsImage" height="215" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1756116451_screenshot_2025-08-25_130506.webp">
</p>

<p>
	<a automate_uuid="f2fdc83d-cd8c-4a40-bbb7-828b5b48bc98" href="https://www.neowin.net/news/word-documents-created-on-windows-will-automatically-be-saved-to-the-cloud/" rel="external nofollow">Microsoft is changing how document saving works in Word</a>. The company announced that its word processor will start saving documents to the cloud by default. Microsoft says this approach offers a few benefits, including better security and compliance in enterprise environments, no fear of lost progress, flexible storage options like SharePoint and OneDrive, which also enable sync capabilities across other devices, and more online collaboration options.
</p>

<p>
	 
</p>

<p>
	August 2025 is over, which means Microsoft published recaps of everything it added to its Office apps, <a automate_uuid="8e6e3356-f6c3-4562-b1af-80b8acfb94a3" href="https://www.neowin.net/news/helldivers-2-is-taking-the-fight-to-terminid-caves-in-next-major-update/" rel="external nofollow">such as Excel</a>, <a automate_uuid="87fcc070-b0f2-44f2-b70b-8b9d94920c65" href="https://www.neowin.net/news/here-are-all-the-new-features-microsoft-added-to-teams-in-august-2025/" rel="external nofollow">Teams</a>, <a automate_uuid="9511f5f2-0460-4eda-a1b8-a931384033e3" href="https://www.neowin.net/news/here-are-all-the-new-features-added-to-microsoft-365-copilot-in-august-2025/" rel="external nofollow">Microsoft 365</a>, and more, so check out those recaps to stay in touch with all the changes coming to your favorite productivity apps.
</p>

<p>
	 
</p>

<hr>
<p>
	 
</p>

<p>
	Later this year, Microsoft will end Windows 10 support, and with it, Office 2016 and 2019 will go six feet under, forcing users to upgrade to newer versions. However, if you are not ready to leave those apps behind, you can opt for a third-party patching solution, 0patch. The company behind this product <a automate_uuid="b9321110-719b-4bf4-9919-240d4a5fa4f5" href="https://www.neowin.net/news/after-windows-10-0patch-adds-unofficial-support-for-office-2016-2019-with-new-paid-plans/" rel="external nofollow">revealed its plans</a> to provide paid security updates beyond what Microsoft offers.
</p>

<p>
	 
</p>

<p>
	If you have a Mac and you want to run Windows 11 on it, Parallels has a new solution for you. This week, <a automate_uuid="ebfd4c0c-259c-41e1-9f0d-d8c97b6d7661" href="https://www.neowin.net/news/parallels-desktop-26-is-out-with-windows-11-25h2-and-macos-26-support/" rel="external nofollow">the company launched Parallels Desktop 26</a>, which introduced official Windows 11 version 25H2 support (macOS 26 Tahoe is now supported as well) and a few new features, such as improved disk space reporting.
</p>

<figure class="image image--expandable">
	<img alt="Parallels Desktop 26 Running Windows 11" class="ipsImage" height="467" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1756186440_parallels_desktop_26_for_mac_-_multiple_windows_apps_shown_in_coherence_mode.webp">
</figure>

<p>
	Mozilla released <a automate_uuid="8a8d6311-ecff-46bf-97ed-985d293e6852" href="https://www.neowin.net/news/firefox-14201-is-out-with-a-few-fixes-for-browser-crashes-and-more/" rel="external nofollow">a small Firefox update under version 142.0.1</a>. It addressed several bugs with dragging multiple tabs, the text cursor appearing in the wrong locations, crashes when using a gamepad, and more.
</p>

<p>
	 
</p>

<p>
	Finally, this week's Copilot news includes <a automate_uuid="ebe061fb-4295-4c35-9fe5-7446121369ec" href="https://www.neowin.net/news/microsoft-brings-copilot-for-azure-to-visual-studio/" rel="external nofollow">Microsoft bringing Copilot for Azure to Visual Studio</a> and <a automate_uuid="25bdd3d4-f7d6-4f6a-83b2-424a57fca6be" href="https://www.neowin.net/news/microsoft-brings-copilot-to-samsung-tvs-and-smart-monitors/" rel="external nofollow">Samsung TVs</a>, for some reason, and <a automate_uuid="1031d16d-e1a6-4b10-aee7-d066ecbe5df2" href="https://www.neowin.net/news/microsoft-is-teaching-copilot-new-tricks/" rel="external nofollow">a bunch of new tricks that are coming soon</a>.
</p>

<p>
	 
</p>

<p>
	Here are other updates and releases you may find interesting:
</p>

<p>
	 
</p>

<ul>
	<li>
		<a automate_uuid="b3056df0-708f-4187-84c5-745528fcf2eb" href="https://www.neowin.net/news/unofficial-windows-11-requirements-bypass-tool-gets-a-bunch-of-new-features/" rel="external nofollow">A popular tool for skipping Windows 11 hardware requirements received a new update with a bunch of useful features</a>.
	</li>
	<li>
		<a automate_uuid="4e86a8dd-b607-476c-87ed-4b7aefe6ce65" href="https://www.neowin.net/news/unofficial-windows-11-requirements-bypass-tool-gets-a-bunch-of-new-features/" rel="external nofollow">Microsoft announced the VM Conversion tool</a>.
	</li>
	<li>
		<p>
			<a automate_uuid="6ae5d6b6-2af5-49a0-95df-30ed22bd340a" href="https://www.neowin.net/news/microsofts-documentdb-is-now-part-of-the-linux-foundation/" rel="external nofollow">Microsoft's DocumentDB is now part of the Linux Foundation</a>.
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="97411bc9-8edc-442a-bc95-0973a0e3412e" href="https://www.neowin.net/news/microsoft-the-future-of-work-is-desktop-as-a-service/" rel="external nofollow">Microsoft: The future of work is Desktop as a Service</a>.
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="a5363806-c96a-44e7-b60a-2927db505432" href="https://www.neowin.net/news/microsoft-rolls-out-surveys-agent-to-handle-survey-creation-from-start-to-finish/" rel="external nofollow">Microsoft rolls out Surveys Agent to handle survey creation from start to finish</a>.
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="67d0440e-726c-481a-8338-c264071c1f44" href="https://www.neowin.net/news/microsoft-reveals-two-in-house-ai-models-mai-voice-1-and-mai-1-preview/" rel="external nofollow">Microsoft revealed two in-house AI models: MAI-Voice-1 and MAI-1-preview</a>.
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="f9f7bf3d-265d-4162-aa4f-a855ddc54eb6" href="https://www.neowin.net/news/microsoft-is-retiring-some-graph-components/" rel="external nofollow">Microsoft is retiring some Graph components</a>.
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="2f7cc432-9697-4cbd-a413-64a31757124d" href="https://www.neowin.net/news/microsoft-is-ending-support-for-a-registry-key-in-windows-dcs-next-month/" rel="external nofollow">Microsoft is ending support for a registry key in Windows DCs next month</a>.
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="85478cfd-e68b-422c-abad-b5c922abe503" href="https://www.neowin.net/news/microsoft-is-killing-off-the-mobile-plans-app-in-windows/" rel="external nofollow">Microsoft is killing off the Mobile Plans app in Windows</a>.
		</p>

		<p>
			 
		</p>
	</li>
</ul>

<p>
	Here are the latest drivers and firmware updates released this week:
</p>

<p>
	 
</p>

<ul>
	<li>
		<a automate_uuid="6602a74b-ef13-48d8-a69e-d47980cc4ccc" href="https://www.neowin.net/news/intel-outs-new-driver-with-support-for-hell-is-us-and-metal-gear-solid-delta-snake-eater/" rel="external nofollow">Intel 32.0.101.7028 non-WHQL</a> with support for Hell in Us and Metal Gear Solid Delta: Snake Eater.
	</li>
	<li>
		<a automate_uuid="944bacc3-5008-4a68-9a79-4daf1d3516cb" href="https://www.neowin.net/news/nvidia-driver-58115-adds-indiana-jones-and-the-great-circle-the-order-of-giants-support/" rel="external nofollow">Nvidia 581.15 WHQL</a> with optimizations for <em>Indiana Jones and the Great Circle: The Order of Giants </em>and <em>Wuthering Waves.</em>
	</li>
</ul>

<h3>
	<a automate_uuid="29f8126a-fec8-4c78-a052-4bfab7f97b8f" id="reviews" name="reviews" rel=""></a>Reviews are in
</h3>

<p>
	<em>Here is the hardware and software we reviewed this week</em>
</p>

<p>
	 
</p>

<p>
	We had a bunch of gaming reviews this week. <a automate_uuid="dbf465e8-f2be-43ca-ae2b-fb1d7da57e04" href="https://www.neowin.net/reviews/gears-of-war-reloaded-pc-review-eye-candy-nostalgia-and-headaches/" rel="external nofollow">Pulasthi Ariyasinghe reviewed</a> <em>Gears of War: Reloaded</em> on PC, discovering its eye candy, nostalgia, and a whole lot of headaches, which contributed to a rather low score of 6.5.
</p>

<figure class="image image--expandable">
	<img alt="Gears of War Reloaded" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1756122131_20250816180706_1.webp">
</figure>

<p>
	Also, Pulasthi published <a automate_uuid="33c2c7bd-75e7-46db-bbfd-3509513e7bf6" href="https://www.neowin.net/editorials/the-outer-worlds-2-hands-on-preview-obsidians-next-rpg-looks-and-feels-phenomenal/" rel="external nofollow">a hands-on preview</a> of <em>The Outer Worlds 2, </em>Obsidian's next RPG, which promises fantastic looks and gameplay.
</p>

<figure class="image image--expandable">
	<img alt="The Outer Worlds 2" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1756230738_the_outer_worlds_2-hero.webp">
</figure>

<h3>
	<a automate_uuid="bab39a58-32d5-4b05-9504-64a155e379f5" id="gaming" name="gaming" rel=""></a>On the gaming side
</h3>

<p>
	<em>Learn about upcoming game releases, Xbox rumors, new hardware, software updates, freebies, deals, discounts, and more.</em>
</p>

<p>
	 
</p>

<p>
	Microsoft announced some <a automate_uuid="789ea28c-d1cb-4e13-abc9-9c08d13a115d" href="https://www.neowin.net/news/xbox-cloud-gaming-isnt-just-a-part-of-xbox-game-pass-ultimate-anymore/" rel="external nofollow">updates to its Xbox Cloud Gaming Service</a>. It is no longer a perk that is exclusive to Xbox Game Pass Ultimate Subscribers. Now, Xbox Game Pass Core and Standard subscribers can play games from the catalog in the cloud. For now, however, this perk is only available to Xbox Insiders, but it should not take too long to become publicly available.
</p>

<figure class="image image--expandable">
	<img alt="xbox cloud gaming" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2024/07/1720465367_xbox-cloud-gaming-1.jpg">
</figure>

<p>
	Microsoft also released <a automate_uuid="b0626023-7e22-42ac-91f2-2bccab7a6c75" href="https://www.neowin.net/news/xbox-august-update-carries-better-controls-for-pc-app-cross-device-play-history-and-more/" rel="external nofollow">the Xbox August 2025 Update</a>, which introduced improved controls for the Xbox app on PC, cross-device play history, and other useful changes.
</p>

<p>
	 
</p>

<p>
	If you live in the UK, Valve now has <a automate_uuid="7c262db2-a26a-43c1-9b6c-fb9600377325" href="https://www.neowin.net/news/steam-rolls-out-new-age-verification-system-for-pc-gamers-in-the-united-kingdom/" rel="external nofollow">a new age verification system</a>. Gamers in the UK now must verify their age first to access any game store page or a community hub with mature content.
</p>

<p>
	 
</p>

<p>
	Hello Games keeps on pumping new updates for <em>No Man's Sky. </em><a automate_uuid="c8f89077-3600-4d55-8ba6-af32dcdfce16" href="https://www.neowin.net/news/no-mans-sky-now-has-custom-made-multicrew-ships-and-spacewalking/" rel="external nofollow">The latest update, called Voyagers</a>, introduces custom-made multicrew ships, spacewalking, the new Corvette-class starship, DLSS 4 multi-frame generation on Nvidia's latest RTX graphics card, and PSSR on the PlayStation 5.
</p>

<p class="img-center">
	<img alt="No Mans Sky" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1756328589_maxresdefault_4.webp">
</p>

<p>
	Mojang announced the next <em>Minecraft </em>update. <a automate_uuid="e94d9ddf-b2db-49ca-abd8-485f45b2f72d" href="https://www.neowin.net/news/minecrafts-copper-focused-update-now-has-an-official-name/" rel="external nofollow">The Copper Age</a> will be available soon with plenty of content focused on copper. Look forward to copper tools, copper armor, copper chest, and even copper golems.
</p>

<p class="img-center">
	<img alt="Minecraft The Copper Age" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1756398485_4_mcv_fa25_july1_02_feature_ches.webp">
</p>

<p>
	<em>Battlefield 6 </em>is about a month away from its public release, and if you plan to buy this game, you better check your PC and its specs. EA published <a automate_uuid="370646ca-cdb7-42be-aa86-c641423cd3df" href="https://www.neowin.net/news/battlefield-6-pc-system-requirements-are-here-wants-at-least-an-rtx-2060-to-play-at-30fps/" rel="external nofollow">system requirements for its upcoming shooter game</a>, and, as expected, they are pretty heavy.
</p>

<p>
	 
</p>

<p>
	Nvidia announced <a automate_uuid="ca276de8-99df-4c7d-8a3c-94e9e096a1d1" href="https://www.neowin.net/news/gears-of-war-reloaded-and-six-more-games-gain-geforce-now-support-this-week/" rel="external nofollow">the next game drop</a> for its GeForce NOW cloud gaming. You can now play Gears of War: Reloaded, Among Us 3D, Knightica, Gatekeeper, Make Way, and other games that you already own.
</p>

<p class="img-center">
	<img alt="GeForce NOW" class="ipsImage" height="383" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1755783908_gfn-thursday-8-21-nv-blog-1280x6.webp">
</p>

<p>
	Finally, here is this week's <a automate_uuid="92f2654c-e57e-427e-955d-b2fb75fb3f8a" href="https://www.neowin.net/news/weekend-pc-game-deals-third-person-action-puzzle-bundles-and-sega-hits/" rel="external nofollow">Weekend PC Game Deals article</a> covering discounts across various game stores, <a automate_uuid="5d7a2110-4a3a-4b04-89a5-ebc7cdf187ae" href="https://www.neowin.net/news/machinarium-and-make-way-are-free-to-claim-on-the-epic-games-store/" rel="external nofollow">including two new freebies from the Epic Games Store</a>.
</p>

<p>
	 
</p>

<p>
	Other gaming news includes the following:
</p>

<p>
	 
</p>

<ul>
	<li>
		<p>
			<a automate_uuid="da585776-adb1-4b6e-aac4-dab73a9f1985" href="https://www.neowin.net/news/skate-early-access-lands-next-month-for-free-coming-15-years-after-last-entry/" rel="external nofollow"><em>Skate</em> Early Access is coming next month for free, 15 years after the original release</a>.
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="862c65fe-e5d2-4441-8a74-7d311519d626" href="https://www.neowin.net/news/helldivers-2-is-taking-the-fight-to-terminid-caves-in-next-major-update/" rel="external nofollow"><em>Helldivers 2</em> is taking the fight to Terminid caves in the next major update</a>.
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="c4e0ae8c-2c05-4d1f-9457-a33c2d755dac" href="https://www.neowin.net/news/bethesda-planning-a-starfield-space-gameplay-revamp-to-make-it-more-rewarding/" rel="external nofollow">Bethesda is planning a <em>Starfield</em> space gameplay revamp to make it more rewarding</a>.
		</p>
	</li>
</ul>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/microsoft-weekly-windows-11-25h2-release-is-close-and-microsoft-denies-ssd-issues/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Monday 1 September 2025 at 5:39 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31116</guid><pubDate>Sun, 31 Aug 2025 19:41:53 +0000</pubDate></item><item><title>I played The Outer Worlds 2 preview four times &#x2014; here&#x2019;s what I learned about its branching gameplay</title><link>https://nsaneforums.com/news/technology-news/i-played-the-outer-worlds-2-preview-four-times-%E2%80%94-here%E2%80%99s-what-i-learned-about-its-branching-gameplay-r31115/</link><description><![CDATA[<h3>
	The Outer Worlds 2 preview shows off improved movement, deeper choices, and sharper writing.
</h3>

<p id="1a30d5b2-cb29-4790-ae25-8be133b06383">
	<a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/obsidian-entertainment" href="https://www.windowscentral.com/tag/obsidian-entertainment" rel="external nofollow">Obsidian Entertainment</a> is determined to be the MVP of <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox" href="https://www.windowscentral.com/gaming/xbox" rel="external nofollow">Xbox</a> this year, with three high-profile releases on its plate. The third and arguably most important of the year is <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/the-outer-worlds-2" href="https://www.windowscentral.com/tag/the-outer-worlds-2" rel="external nofollow">The Outer Worlds 2</a>, coming in a few short months with some adequately ambitious promises for an open-world, sci-fi <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/rpg" href="https://www.windowscentral.com/tag/rpg" rel="external nofollow">RPG</a>. And it's coming to <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-game-pass" href="https://www.windowscentral.com/tag/xbox-game-pass" rel="external nofollow">Xbox Game Pass</a> at launch.
</p>

<p>
	 
</p>

<p>
	I leapt at the opportunity to preview <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/outer-worlds" href="https://www.windowscentral.com/tag/outer-worlds" rel="external nofollow">The Outer Worlds</a> 2 at home, and while I was disappointed by the scope of the preview build provided to me, I still got a good enough feel for this upcoming Xbox game to be properly excited about the full release. Obsidian rarely misses, and fate isn't set to be challenged by this sequel.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-seasonal" rel=""></a>
</p>

<aside class="hawk-base" data-block-type="embed" data-render-type="fte" data-result="missing" data-skip="dealsy" data-widget-id="f7f0fe76-aaa3-4176-9cdd-9c794a8b15b3" data-widget-type="seasonal">
	 
</aside>

<p id="1a30d5b2-cb29-4790-ae25-8be133b06383-2">
	If you're thinking to yourself, "I wasn't a big fan of the first game, I wonder if the second will win me over," though, then I still suggest some caution. Obsidian is sticking to its guns with <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/outer-worlds" href="https://www.windowscentral.com/tag/outer-worlds" rel="external nofollow">The Outer Worlds</a> 2 — I argue for the better, but certain RPG fans will claim it's for the worse.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-c7e5caa4-b181-40be-a098-ecdf877d5f96" rel=""></a>
</p>

<h2 id="one-area-four-characters-and-a-whole-lot-of-bodies-left-behind-3">
	One area, four characters, and a whole lot of bodies left behind
</h2>

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													<picture data-hydrate="true"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM-1200-80.jpg.webp 1200w" type="image/webp"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM-320-80.jpg 320w, https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM-480-80.jpg 480w, https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM-650-80.jpg 650w, https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM-970-80.jpg 970w, https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM-1024-80.jpg 1024w, https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM-1200-80.jpg 1200w" type="image/jpeg"><img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-normal="https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM.jpg" data-pin-nopin="true" data-slice-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/xCq4dDwfpsEKCjdGBauxFM-1024-80.jpg"></source></source></picture>
												</div>

												<p>
													<em><span>The opening cinematic looks pretty slick.</span></em>
												</p>

												<p>
													<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
												</p>

												<p>
													 
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												<div aria-hidden="true" data-swipeable="true">
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																			<picture data-hydrate="true"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M-1200-80.jpg.webp 1200w" type="image/webp"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M-320-80.jpg 320w, https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M-480-80.jpg 480w, https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M-650-80.jpg 650w, https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M-970-80.jpg 970w, https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M-1024-80.jpg 1024w, https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M-1200-80.jpg 1200w" type="image/jpeg"><img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-normal="https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M.jpg" data-pin-nopin="true" data-slice-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/a4E75HJCgxSTU8CKRJV46M-1024-80.jpg"></source></source></picture>
																		</div>

																		<p>
																			<em><span>You're an agent of an organization dedicated to fighting tyranny wherever it exists in The Outer Worlds 2.</span></em>
																		</p>

																		<p>
																			<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
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																		<p>
																			 
																		</p>

																		<div aria-hidden="true" data-swipeable="true">
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																									<picture data-hydrate="true"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M-1200-80.jpg.webp 1200w" type="image/webp"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M-320-80.jpg 320w, https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M-480-80.jpg 480w, https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M-650-80.jpg 650w, https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M-970-80.jpg 970w, https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M-1024-80.jpg 1024w, https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M-1200-80.jpg 1200w" type="image/jpeg"><img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-normal="https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M.jpg" data-pin-nopin="true" data-slice-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/opgtf26SuYae9oYqEfyc2M-1024-80.jpg"></source></source></picture>
																								</div>

																								<p>
																									<em><span>The beginning mission is your introduction — and the scope of my preview.</span></em>
																								</p>

																								<p>
																									<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																								</p>

																								<p>
																									 
																								</p>

																								<div aria-hidden="true" data-swipeable="true">
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																												<div>
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																															<picture data-hydrate="true"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL-1200-80.jpg.webp 1200w" type="image/webp"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL-320-80.jpg 320w, https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL-480-80.jpg 480w, https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL-650-80.jpg 650w, https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL-970-80.jpg 970w, https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL-1024-80.jpg 1024w, https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL-1200-80.jpg 1200w" type="image/jpeg"><img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-normal="https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL.jpg" data-pin-nopin="true" data-slice-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/mEo2tcc9cj6m9DysntKzoL-1024-80.jpg"></source></source></picture>
																														</div>

																														<p>
																															<em><span>This mission does a good job easing you into the world.</span></em>
																														</p>

																														<p>
																															<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																														</p>

																														<p>
																															 
																														</p>

																														<div aria-hidden="true" data-swipeable="true">
																															<div>
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																																					<picture data-hydrate="true"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL-1200-80.jpg.webp 1200w" type="image/webp"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL-320-80.jpg 320w, https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL-480-80.jpg 480w, https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL-650-80.jpg 650w, https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL-970-80.jpg 970w, https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL-1024-80.jpg 1024w, https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL-1200-80.jpg 1200w" type="image/jpeg"><img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-normal="https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL.jpg" data-pin-nopin="true" data-slice-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/MTLAvtLGAffxdMSJeTELhL-1024-80.jpg"></source></source></picture>
																																				</div>

																																				<p>
																																					<em><span>The area in which this mission takes part looks great, if pretty standard for The Outer Worlds.</span></em>
																																				</p>

																																				<p>
																																					<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																																				</p>

																																				<p>
																																					 
																																				</p>

																																				<div aria-hidden="true" data-swipeable="true">
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																																								<div>
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																																											<picture data-hydrate="true"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL-1200-80.jpg.webp 1200w" type="image/webp"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL-320-80.jpg 320w, https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL-480-80.jpg 480w, https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL-650-80.jpg 650w, https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL-970-80.jpg 970w, https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL-1024-80.jpg 1024w, https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL-1200-80.jpg 1200w" type="image/jpeg"><img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-normal="https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL.jpg" data-pin-nopin="true" data-slice-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/ydYiEkMBSovWAwYAPTUPjL-1024-80.jpg"></source></source></picture>
																																										</div>

																																										<p>
																																											<em><span>Full dismemberment is here in force. I was actually taken aback when this fine gentleman exploded.</span></em>
																																										</p>

																																										<p>
																																											<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																																										</p>

																																										<p>
																																											 
																																										</p>

																																										<div aria-hidden="true" data-swipeable="true">
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																																																	<picture data-hydrate="true"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL-1200-80.jpg.webp 1200w" type="image/webp"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL-320-80.jpg 320w, https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL-480-80.jpg 480w, https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL-650-80.jpg 650w, https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL-970-80.jpg 970w, https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL-1024-80.jpg 1024w, https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL-1200-80.jpg 1200w" type="image/jpeg"><img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-normal="https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL.jpg" data-pin-nopin="true" data-slice-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/XuwPvtaA5eJSpcACmq7YdL-1024-80.jpg"></source></source></picture>
																																																</div>

																																																<p>
																																																	<em><span>Environments are more detailed this time around, and there's a lot to see if you look for it.</span></em>
																																																</p>

																																																<p>
																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																																																</p>

																																																<p>
																																																	 
																																																</p>
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																																												<div aria-hidden="true" data-swipeable="true">
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																																																			<picture data-hydrate="true"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL-1200-80.jpg.webp 1200w" type="image/webp"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL-320-80.jpg 320w, https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL-480-80.jpg 480w, https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL-650-80.jpg 650w, https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL-970-80.jpg 970w, https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL-1024-80.jpg 1024w, https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL-1200-80.jpg 1200w" type="image/jpeg"><img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-normal="https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL.jpg" data-pin-nopin="true" data-slice-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/9y2jpxKXoG4ErPQZVXUsWL-1024-80.jpg"></source></source></picture>
																																																		</div>
																																																	</div>
																																																</div>

																																																<p>
																																																	<em><span>This game absolutely still rocks a cartoonish vibe, but it's more refined now.</span></em>
																																																</p>

																																																<p>
																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
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																																																<p>
																																																	 
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																																												<div aria-hidden="true" data-swipeable="true">
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																																																			<picture data-hydrate="true"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL-1200-80.jpg.webp 1200w" type="image/webp"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL-320-80.jpg 320w, https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL-480-80.jpg 480w, https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL-650-80.jpg 650w, https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL-970-80.jpg 970w, https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL-1024-80.jpg 1024w, https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL-1200-80.jpg 1200w" type="image/jpeg"><img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-normal="https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL.jpg" data-pin-nopin="true" data-slice-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/8ffR8fHNkJkPofrCrJjmKL-1024-80.jpg"></source></source></picture>
																																																		</div>
																																																	</div>
																																																</div>

																																																<p>
																																																	<em><span>Little animations for things like reloading weapons and interacting with machinery looks great, too.</span></em>
																																																</p>

																																																<p>
																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																																																</p>

																																																<p>
																																																	 
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																																												<div aria-hidden="true" data-swipeable="true">
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																																																			<picture data-hydrate="true"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL-1200-80.jpg.webp 1200w" type="image/webp"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL-320-80.jpg 320w, https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL-480-80.jpg 480w, https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL-650-80.jpg 650w, https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL-970-80.jpg 970w, https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL-1024-80.jpg 1024w, https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL-1200-80.jpg 1200w" type="image/jpeg"><img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-normal="https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL.jpg" data-pin-nopin="true" data-slice-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/Ki4rB8qz6HSkJLDpmpUUUL-1024-80.jpg"></source></source></picture>
																																																		</div>
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																																																<p>
																																																	<em><span>The sneak attack can get messy.</span></em>
																																																</p>

																																																<p>
																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																																																</p>

																																																<p>
																																																	 
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																																												<div aria-hidden="true" data-swipeable="true">
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																																																			<picture data-hydrate="true"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK-1200-80.jpg.webp 1200w" type="image/webp"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK-320-80.jpg 320w, https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK-480-80.jpg 480w, https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK-650-80.jpg 650w, https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK-970-80.jpg 970w, https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK-1024-80.jpg 1024w, https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK-1200-80.jpg 1200w" type="image/jpeg"><img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-normal="https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK.jpg" data-pin-nopin="true" data-slice-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/trzGH47kTJtozsLoRX3qkK-1024-80.jpg"></source></source></picture>
																																																		</div>
																																																	</div>
																																																</div>

																																																<p>
																																																	<em><span>Something may have blown up. Something big.</span></em>
																																																</p>

																																																<p>
																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																																																</p>

																																																<p>
																																																	 
																																																</p>
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																																												<div aria-hidden="true" data-swipeable="true">
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																																																			<picture data-hydrate="true"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL-1200-80.jpg.webp 1200w" type="image/webp"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL-320-80.jpg 320w, https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL-480-80.jpg 480w, https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL-650-80.jpg 650w, https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL-970-80.jpg 970w, https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL-1024-80.jpg 1024w, https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL-1200-80.jpg 1200w" type="image/jpeg"><img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-normal="https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL.jpg" data-pin-nopin="true" data-slice-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/2wiQjWouqKsvS8CLrWpzJL-1024-80.jpg"></source></source></picture>
																																																		</div>
																																																	</div>
																																																</div>

																																																<p>
																																																	<em><span>It may have been this thing.</span></em>
																																																</p>

																																																<p>
																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																																																</p>

																																																<p>
																																																	 
																																																</p>
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																																												<div aria-hidden="true" data-swipeable="true">
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																																																			<picture data-hydrate="true"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK-1200-80.jpg.webp 1200w" type="image/webp"><source class="image-wrapped__image image__image" data-normal="https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK.jpg" data-original-mos="https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK.jpg" data-pin-media="https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK.jpg" data-pin-nopin="true" data-slice-image="true" sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK-320-80.jpg 320w, https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK-480-80.jpg 480w, https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK-650-80.jpg 650w, https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK-970-80.jpg 970w, https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK-1024-80.jpg 1024w, https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK-1200-80.jpg 1200w" type="image/jpeg"><img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-normal="https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK.jpg" data-pin-nopin="true" data-slice-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/FJv23Neim53kPcW5J4wjZK-1024-80.jpg"></source></source></picture>
																																																		</div>
																																																	</div>
																																																</div>

																																																<p>
																																																	<em><span>This may be that thing after the explosion.</span></em>
																																																</p>

																																																<p>
																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
																																																</p>
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																																														<div>
																																															 
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																																								<p id="33ccddf2-204e-4d11-8330-676ee98bbba7">
																																									I had hoped my The Outer Worlds 2 preview would be similar to <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox/avowed-preview-nov-2024" href="https://www.windowscentral.com/gaming/xbox/avowed-preview-nov-2024" rel="external nofollow">my Avowed preview from late last year,</a> in that I’d be given mostly unrestricted access to the first major area of the game with a chunk of that area’s story.
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																																									Sadly, this preview was far more limited, only allowing me to play through the initial hour or so of the game — effectively the tutorial prologue. So, I decided to play through this singular mission four separate times to get a feel for TOW2’s branching gameplay options.
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																																											I really wish I had been given more of The Outer Worlds 2 to explore, but being able to replay the prologue level still gave me plenty of insight.
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																																									My first character was a snarky and sneaky renegade, able to stealthily dispatch all their foes with a sassy quip at their lips. Next, I played as a violent and reckless ex-convict, using their talent for brutality to pursue the most straightforward path forward — regardless of the consequences.
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																																									My third run was in the shoes of a sickly but intensely capable professor, whose intellect and versatile kit of abilities more than made up for their subpar combat skills. Finally — and even though this preview didn’t give me any opportunity to interact with companions — I played as a charismatic and well-spoken lawbringer, aiming to talk rather than shoot my way through every obstacle.
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																																									No matter which path I took, though, there were quite a few bodies; don't expect to play The Outer Worlds 2 without shedding blood, unless you're a fan of punishing yourself.
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																																																	<em><span>I created my first character more-or-less how I did in the first game.</span></em>
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																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
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																																																	<em><span>At this point, I didn't know how big the preview was.</span></em>
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																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
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																																																	<em><span>Once I did, I came back for repeat playthroughs using different backgrounds and traits.</span></em>
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																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
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																																																	<em><span>There are a lot of actions and paths you can only take if you have the right character build.</span></em>
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																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
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																																																<p>
																																																	<em><span>I like how many options there are, but it does leave you with a sense of "I can never do everything."</span></em>
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																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
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																																																<p>
																																																	<em><span>This path was interesting. The right ingredients of skills and interactions with my squad gave me the </span></em>
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																																																<p>
																																																	<em><span>ability and information to disable a security system.</span></em>
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																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
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																																																<p>
																																																	<em><span>The "Observation" skill can highlight hidden secrets you otherwise can't find, which is interesting.</span></em>
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																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
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																																																<p>
																																																	<em><span>I really did need a character with the right charisma and speech skills to get through to this paranoid guard.</span></em>
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																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
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																																																<p>
																																																	<em><span>There are four different ways to interact with doors, containers, and machines, each requiring different skills.</span></em>
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																																																	<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
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																																								<p id="a6b0cd7a-5825-4f8e-bdaa-9551e064e52c">
																																									Despite only being able to explore such a modest section of The Outer Worlds 2, I managed to get a good feel for the core gameplay loop and how much flexibility players will have in how they approach different missions and quests.
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																																									My initial run as a knife-wielding renegade is how I tend to play most RPGs — a lone wolf that sticks to the shadows. It also felt very familiar to my original The Outer Worlds playthrough, although it highlighted something crucial — how much better movement feels now.
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																																									Your character still has proper weight in the world and to their movements, but The Outer Worlds 2 feels more responsive and fluid overall, with upgraded traversal and smoother animations. I had fun stealth-ing my way through this branching area.
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																																								<figure id="8a16ac18-ce70-41d9-b103-9d17b8aee746">
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																																											Thanks to this preview, I know what my final character will look like: a crazy person who definitely hit the mad science books way more than the evil gym.
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																																								<p id="10d3c8e8-a307-4239-841d-08c2d2f15093">
																																									My fourth playthrough as a charismatic leader is how I initially believed I'd end up playing The Outer Worlds 2, but now I'm not so sure. On one hand, I was able to successfully talk my way through multiple obstacles — and that was incredibly satisfying. On the other hand, I never had a chance to actually play with any of the new companions, giving another playthrough a chance to impress me.
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																																									That would be the nerdiest of the bunch, whose varied skillset opened up a lot of avenues for me, including hacking the area's entire droid security system, rigging explosives to wipe out a squadron of enemies, and translating obfuscated research notes into usable information.
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																																								<p>
																																									 
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																																								<p>
																																									Being able to uncover so many new mysteries on my third go around more than made up for my diminished combat abilities, and I can already see how having a companion at my back would further bring out those positive qualities.
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																																								<h2 id="a-deeper-and-more-refined-rpg-but-still-the-outer-worlds-3">
																																									A deeper and more refined RPG, but still "The Outer Worlds"
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																																											<img alt="Screenshot of The Outer Worlds 2 preview running on Xbox Series X." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/eMWWpLjVMyaHrMxefb5WZL-1024-80.jpg">
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																																								<p>
																																									<em><span>I had a lot of fun with this basic combat, but I never got to play with the more advanced weaponry or abilities. </span></em>
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																																									<em><span itemprop="copyrightHolder">(Image credit: Windows Central)</span></em>
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																																								<p id="46396088-b20a-4da4-80d8-0cfe6df0ad0d">
																																									I was only able to sink a handful of hours into The Outer Worlds 2 (for now), but I'm decently confident Obsidian has another win on its hands here. Visually, the game retains the cartoonish artistic style of its predecessor but with superior cinematics, animations, and environmental details.
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																																									Story-wise, writing feels like it has gone up a notch, and I'm more intrigued by the blossoming narrative than I was with the first game. Gameplay is familiar but more polished, buttressed by improved movement, satisfying audio design, and even more dynamic environments.
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																																									I'm curious if the character creator I had access to is the complete version planned for launch, as it felt a <em>little </em>light on customization features for your character's appearance and traits. I'm also conscious of performance and stability in the final release, as I only played a small slice (and while I didn't encounter any bugs, I did notice some framerate drops and brief freezes at times).
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																																											The moral of the story, though, is that this is still The Outer Worlds.
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																																								<p id="1a607b67-b628-4218-a823-31c75d025d08">
																																									The moral of the story, though, is that this is still The Outer Worlds. It's a colorful concoction of morbid themes and goofy humor, with intentionally "heavy" gameplay where your player skill, character, companions, story decisions, and the world itself all play major roles. So far, The Outer Worlds 2 feels like more of the first game, but with years of refinement layered on top and the promise of a bigger, bolder universe and narrative.
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																																								<p>
																																									I can't tell you quite yet just how well The Outer Worlds 2 delivers on that promise, but I can say I'm very excited to play more. The Outer Worlds 2 officially releases on <strong>Oct. 29, 2025</strong> for |<a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-series-s" href="https://www.windowscentral.com/tag/xbox-series-s" rel="external nofollow">S</a>, <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/pc-gaming" href="https://www.windowscentral.com/gaming/pc-gaming" rel="external nofollow">Windows PC</a>, <a data-analytics-id="inline-link" href="https://windowscentral.com/tag/playstation-5" rel="external nofollow">PlayStation 5</a>, and <a data-analytics-id="inline-link" href="https://windowscentral.com/tag/xbox-game-pass" rel="external nofollow">Xbox Game Pass</a>, and you can expect a full review on Windows Central around that time.
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																																								<p>
																																									<a href="https://www.windowscentral.com/gaming/xbox/i-played-the-outer-worlds-2-preview-four-times-heres-what-i-learned-about-its-branching-gameplay" rel="external nofollow">Source</a>
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																																									<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
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																																								<p>
																																									<span style="font-size:12px;"><em>Posted Monday 1 September 2025 at 5:34 am AEST (my time).</em></span>
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																																									<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
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																																								<p>
																																									<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
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</div>
]]></description><guid isPermaLink="false">31115</guid><pubDate>Sun, 31 Aug 2025 19:38:48 +0000</pubDate></item><item><title>Paul's Tech News - AMD&#x2019;s Best Next-Gen GPU [Video]</title><link>https://nsaneforums.com/news/technology-news/pauls-tech-news-amd%E2%80%99s-best-next-gen-gpu-video-r31112/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/iKhhTVAhkVc?feature=oembed" title="AMD’s Best Next-Gen GPU" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/@paulshardware" rel="external nofollow" target="_blank">Paul's Hardware</a> (1.53M subscribers)
</p>

<p>
	 
</p>

<p>
	August 31, 2025
</p>

<p>
	 
</p>

<p>
	Video length: 11m 43s
</p>

<p>
	 
</p>

<p>
	AMD’s Best Next-Gen GPU - Tech News Aug 31
</p>

<p>
	 
</p>

<p>
	0:00 Welcome to Paul’s Tech News - Aug 31, 2025 
</p>

<p>
	1:32 Possible AMD RDNA5/UDNA GPU Configs - 96, 40, 24, 12 CU Dies 
</p>

<p>
	4:11 Intel Nova Lake-S CPU with 28 cores listed in shipping manifest 
</p>

<p>
	6:05 What comes after Nvidia Blackwell? 6 3nm Rubin Chips Now In Production 
</p>

<p>
	 
</p>

<p>
	TECH BRIEFS 
</p>

<p>
	 
</p>

<p>
	7:49 AMD’s CPU Roadmap revealed - Gator Range and Medusa Point 
</p>

<p>
	9:01 Next-Level Datacenter Water Cooling by Google 
</p>

<p>
	10:03 FADU’s PCIe6 SSD Controller: Up To 28.5 GB/s &amp; 512 TB Capacity
</p>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/watch?v=iKhhTVAhkVc" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Sunday 31 August 2025 at 6:15 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of July): 3,458</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31112</guid><pubDate>Sun, 31 Aug 2025 08:19:24 +0000</pubDate></item><item><title>Borderlands 4&#x2019;s post&#x2011;launch plans are stacked &#x2014; and yes, even the &#x201C;Invincible&#x201D; bosses can be farmed</title><link>https://nsaneforums.com/news/technology-news/borderlands-4%E2%80%99s-post%E2%80%91launch-plans-are-stacked-%E2%80%94-and-yes-even-the-%E2%80%9Cinvincible%E2%80%9D-bosses-can-be-farmed-r31103/</link><description><![CDATA[<h3>
	Here’s what’s coming to Borderlands 4 after launch — paid DLC, free events, and returning rarities
</h3>

<p id="35c083df-cb2e-42b0-bc61-630f2c80cd9a">
	Gearbox Software seems to be doing everything right with Borderlands 4. The studio has taken on board many of the complaints fans, myself included, had with Borderlands 3.
</p>

<p>
	 
</p>

<p>
	With Borderlands 4 set to launch on September 12, 2025, on <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-series-x" href="https://www.windowscentral.com/tag/xbox-series-x" rel="external nofollow">Xbox Series X</a>|S, <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/playstation-5" href="https://www.windowscentral.com/tag/playstation-5" rel="external nofollow">PS5</a>, Steam, and Epic Games Store, Gearbox has recently announced its post-launch plans. <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://borderlands.2k.com/borderlands-4/news/post-launch-roadmap/?linkId=856235028" href="https://borderlands.2k.com/borderlands-4/news/post-launch-roadmap/?linkId=856235028" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">From what’s been revealed, fans are in for a treat.</a>
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-d5d034f2-61e8-4f47-8a17-79ca4e43ff04" rel=""></a>
</p>

<h2 id="pre-order-bonus-the-gilded-glory-pack-3">
	Pre-Order Bonus: The Gilded Glory Pack
</h2>

<div>
	<div>
		<p>
			<img alt="Borderlands 4 Pre-Order bonus promo image showcasing what you get" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/YhCjwfCommv8iXBLrSmjRj-1024-80.jpg">
		</p>

		<p>
			<em><span>Borderlands 4 pre-order bonus promotional image </span></em>
		</p>

		<p>
			<em><span itemprop="copyrightHolder">(Image credit: Gearbox Software)</span></em>
		</p>

		<p>
			 
		</p>

		<p id="aa63f105-5db6-436b-ac59-6438bdd89155">
			For those eager enough to pre-order Borderlands 4, something I’m very tempted to do, you receive some cosmetics usable by all Vault Hunters:
		</p>

		<p>
			 
		</p>

		<ul id="4a89aeb6-a374-4783-8979-256486266137">
			<li>
				1 Vault Hunter skin
			</li>
			<li>
				2 Vault Hunter heads (including the new Ripper mask themed after Callis’ followers)
			</li>
			<li>
				1 weapon skin
			</li>
			<li>
				1 ECHO-4 drone skin
			</li>
		</ul>
		<a data-hl-processed="none" data-url="" href="" id="elk-seasonal" rel=""></a>

		<aside class="hawk-base" data-block-type="embed" data-render-type="fte" data-result="missing" data-skip="dealsy" data-widget-id="b8ecdc73-75b5-482c-908a-f155971e2cff" data-widget-type="seasonal">
			 
		</aside>

		<p id="468ccbf5-971b-47b4-8649-bb7809a3c17b-0">
			<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://borderlands.2k.com/borderlands-4/news/gilded-glory-pack/?linkId=856240485" href="https://borderlands.2k.com/borderlands-4/news/gilded-glory-pack/?linkId=856240485" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">The pre-order bonus</a> also includes four pieces of Legendary Gear, added later as an upgrade to the pack:
		</p>

		<p>
			 
		</p>

		<ul id="9f9c478b-eec1-4c0e-af0c-20197d768ccc">
			<li>
				Level 1 Legendary Maliwan SMG – Fires spiraling projectiles, which creates a cone of death
			</li>
			<li>
				Level 30 Legendary Ripper Grenade – Teleports through several enemies, damaging on each bounce
			</li>
			<li>
				Level 30 Legendary Torque Ordnance – Fires a volley of high-speed ricocheting rockets
			</li>
			<li>
				Max level Legendary Daedalus Assault Rifle – Guarantees critical hits on enemies with full health with crit chance decreasing as their health gets lower
			</li>
		</ul>

		<p>
			 
		</p>

		<p id="a5868ede-ba3a-4b4c-abe3-3b5d4b784b06">
			Everything is granted at launch for anyone who pre-orders the game, with the pack being sold separately post-launch.
		</p>

		<h2 id="paid-post-launch-content-in-borderlands-4-3">
			Paid Post-Launch Content in Borderlands 4
		</h2>

		<div>
			<div>
				<p>
					<img alt="Borderlands 4 post-launch roadmap" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/eeMuNjkmKQhJgJ8q9tNtQ9-1024-80.jpg">
				</p>

				<p>
					<em><span>Full promotional image showcasing post launch content for Borderlands 4 </span></em>
				</p>

				<p>
					<em><span itemprop="copyrightHolder">(Image credit: Gearbox Software)</span></em>
				</p>

				<p>
					 
				</p>

				<p id="a8601262-f9be-485e-a7e0-2af8ba197662">
					Borderlands 4 is set to receive<strong> two major expansions in 2026</strong>. Each story pack will introduce a <strong>brand-new Vault Hunter</strong>, complete with unique skill trees and action skills.
				</p>

				<p>
					 
				</p>

				<p>
					Alongside the new characters, players can expect fresh main story missions, side missions, and new Legendary gear to collect. Each pack also includes a bundle of cosmetics, such as:
				</p>

				<p>
					 
				</p>

				<div id="slice-container-newsletterForm-articleInbodyContent-Xvzvuq3Xg4Hj4kibQUQyVH">
					<div data-hydrate="true">
						<ul id="54dccd18-9225-4289-89ef-40019b1ad63b">
							<li>
								Vault Hunter heads and skins
							</li>
							<li>
								Weapon skins
							</li>
							<li>
								Vehicle skins
							</li>
							<li>
								ECHO-4 drone skins and attachments
							</li>
							<li>
								ECHO-4 frame
							</li>
						</ul>

						<p>
							 
						</p>

						<p id="65b77de9-4754-4002-8a9a-70b63639f264">
							The first of these story packs is Mad Ellie and the Vault of the Demand, planned for Q1 2026. Gearbox is keeping most of the story under wraps, but we know it will be themed around cosmic horror and star Ellie, the daughter of fan-favorite mechanic Moxxi.
						</p>

						<p>
							 
						</p>

						<p>
							Each story pack will be available separately, or bundled as part of the Super Deluxe Edition.
						</p>

						<p>
							 
						</p>

						<p>
							That’s not all fans can look forward to, provided you’re willing to spend a little extra. <strong>Bounty Packs</strong> are more minor DLC drops planned for Borderlands 4, each offering a mix of missions, loot, and cosmetics.
						</p>

						<p>
							 
						</p>

						<p>
							Every Bounty Pack includes new main missions, a boss encounter, a piece of Legendary gear, and a Vault Card packed with 24 cosmetics and four pieces of re-rollable gear. You’ll also get a Vault Hunter skin, an ECHO-4 drone skin, and a new vehicle.
						</p>

						<p>
							 
						</p>

						<p>
							The first Bounty Pack centers on Rush, leader of the Outbounders faction in the Fadefields. All four packs are included with the Deluxe and Super Deluxe Editions, or can be purchased individually.
						</p>

						<h2 id="free-content-updates-for-all-players-3">
							Free Content Updates for All Players
						</h2>

						<div>
							<div>
								<p>
									<img alt="Borderlands 4" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/BKMp2HGYPwZBXQdPkSqDo-1024-80.jpg">
								</p>

								<p>
									<em><span>Borderlands 4 Psycho mask </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: 2K Games)</span></em>
								</p>

								<p>
									 
								</p>

								<p id="079f5799-7437-45ae-a08e-4d44c7c12ca4">
									For those not wanting to spend extra, Borderlands 4 still has plenty of free content lined up. One of the biggest additions is <strong>Invincible bosses</strong> — raid-style encounters with massive health pools and unique mechanics. They’re not literally invincible, but they’re far tougher than standard bosses and drop some of the best loot in the game. The first Invincible boss arrives in Q4 2025.
								</p>

								<p>
									 
								</p>

								<p>
									Players will also be kept busy with rotating weekly content. <strong>Weekly Big Encore bosses</strong> are tougher variants of existing fights, accessed through Moxxi’s Big Encore Machine using Eridium, which can be earned in-game. <strong>Weekly Wildcard missions</strong> add community-wide challenges with enemy modifiers, and always include a guaranteed Legendary drop.
								</p>

								<p>
									 
								</p>

								<p>
									Elsewhere on Kairos, <strong>Maurice’s Black Market Machine </strong>will appear in a new location each week, selling high-value Legendary loot. The machine's location is the same for all players, but the inventory differs, giving extra incentive to team up with friends and share finds.
								</p>

								<p>
									 
								</p>

								<p>
									Arriving in October 2025, the first seasonal mini-event, <strong>Horrors of Kairos</strong>, brings spooky weather effects, new cosmetics, and new Legendary gear.
								</p>

								<p>
									 
								</p>

								<p>
									For long-time fans, <strong>Pearlescent rarity</strong> is finally making a return. More powerful than Legendary gear, Pearlescent loot will be added as a free update alongside Bounty Pack 2 in Q1 2026.
								</p>

								<p>
									 
								</p>

								<p>
									Finally, Gearbox is expanding Borderlands 4’s endgame with <strong>Ultimate Vault Hunter Mode</strong>, introducing new difficulty tiers you can unlock through gameplay, with the most formidable challenges offering the highest-tier rewards.
								</p>

								<h2 id="looking-ahead-to-launch-3">
									Looking ahead to launch
								</h2>

								<p id="b9f5b19c-fe05-4516-9b06-a8a04b9e2d75">
									<em>What do you make of Gearbox’s plans for Borderlands 4 post-launch?</em> Personally, I’m pretty excited. As a long-time fan who felt let down by Borderlands 3, this roadmap looks like a big step in the right direction. I might just take the plunge, pre-order, and jump in when the game launches on September 12, 2025.
								</p>

								<p>
									 
								</p>

								<p>
									<a href="https://www.windowscentral.com/gaming/borderlands-4s-post-launch-plans-are-stacked-and-yes-even-the-invincible-bosses-can-be-farmed" rel="external nofollow">Source</a>
								</p>

								<hr class="ipsHr">
								<p>
									<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
								</p>

								<p>
									<span style="font-size:12px;"><em>Posted Sunday 31 August 2025 at 6:44 am AEST (my time).</em></span>
								</p>

								<p>
									<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of July): 3,458</em></span>
								</p>

								<p>
									<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
								</p>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31103</guid><pubDate>Sat, 30 Aug 2025 20:45:37 +0000</pubDate></item><item><title><![CDATA[AM4 Lives: AMD Ryzen 5 5500X3D CPU Review & Benchmarks (Gamers Nexus) [Video]]]></title><link>https://nsaneforums.com/news/technology-news/am4-lives-amd-ryzen-5-5500x3d-cpu-review-benchmarks-gamers-nexus-video-r31095/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/NdpfV5IkUi0?feature=oembed" title="AM4 Lives: AMD Ryzen 5 5500X3D CPU Review &amp; Benchmarks" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/@GamersNexus" rel="external nofollow" target="_blank">Gamers Nexus</a> (2.5M subscribers)
</p>

<p>
	 
</p>

<p>
	AMD is still launching AM4 CPUs, which is awesome since the socket is now nearly 10 years old. The AMD Ryzen 5 5500X3D CPU is for the Latin America market and builds upon the AM4 X3D CPU lineage with a lower frequency 6-core, 12-thread part that has the same vertically stacked cache as the 5600X3D, 5700X3D, and 5800X3D style of CPUs, just on a lower-end part. The 5500X3D likely takes fallout from the manufacturing process and then respins it as a new model, allowing AMD to salvage silicon while theoretically dropping the price in specific markets. AMD has previously done this with the 5600X3D, which was a Micro Center exclusive in the US due to low intended volume.
</p>

<p>
	 
</p>

<p>
	00:00 - AMD R5 5500X3D CPU Review 
</p>

<p>
	01:40 - Basics 
</p>

<p>
	03:26 - CPU Price Update 
</p>

<p>
	05:34 - 5500X3D Specs vs 5600 and 5500 
</p>

<p>
	06:55 - Frequency Validation: All-Core 
</p>

<p>
	07:36 - Frequency Validation: Single-Core 
</p>

<p>
	08:39 - Stellaris Simulation Time Benchmarks 
</p>

<p>
	09:39 - Dragon's Dogma 2 Best CPUs 
</p>

<p>
	10:40 - Baldur's Gate 3 CPU Comparison 2025 
</p>

<p>
	11:22 - FFXIV Dawntrail Benchmark 1080p 
</p>

<p>
	12:20 - FFXIV Dawntrail Benchmark 1440p 
</p>

<p>
	12:37 - F1 24 R5 5500X3D vs 5800X3D 
</p>

<p>
	13:19 - Cyberpunk 2077 Phantom Liberty CPU Tests 
</p>

<p>
	14:13 - Starfield 5500X3D vs 9800X3D 
</p>

<p>
	14:51 - Production Blender Benchmarks 
</p>

<p>
	15:53 - File Compression Performance 
</p>

<p>
	16:34 - File Decompression Benchmarks 
</p>

<p>
	17:07 - Code Compile Best CPUs for Programming 
</p>

<p>
	17:34 - Adobe Photoshop, Premiere, DaVinci Resolve Benchmarks 
</p>

<p>
	18:18 - Conclusion
</p>

<p>
	 
</p>

<p>
	Video length: 23m 06s
</p>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/watch?v=NdpfV5IkUi0" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Saturday 30 August 2025 at 5:45 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of July): 3,458</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31095</guid><pubDate>Sat, 30 Aug 2025 07:48:32 +0000</pubDate></item><item><title>AMD investigating reports of Ryzen CPUs "frying" under intensive workload</title><link>https://nsaneforums.com/news/technology-news/amd-investigating-reports-of-ryzen-cpus-frying-under-intensive-workload-r31094/</link><description><![CDATA[<div class="img-center">
	<figure class="image image--expandable">
		<img alt="Photos of fried AMD Ryzen 9950X CPU with visible pin discoloration" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1756524976_1280x720-ghost-white-solid-color-background-fotor-2025083083415.webp">
		<figcaption>
			<em><a automate_uuid="ade1a30c-7962-4293-bf56-6eae5f3bf203" href="https://gmplib.org/gmp-zen5" rel="external nofollow">Photos via GMP</a></em>
		</figcaption>
	</figure>
</div>

<p>
	Although AMD Ryzen CPUs are fairly decent in terms of performance and <a automate_uuid="3d189443-72b0-461c-bcc1-6eec3e094785" href="https://www.neowin.net/news/amd-is-no-longer-making-its-best-budget-friendly-gaming-processor/" rel="external nofollow">bang for your buck</a>, even they can crumble under intensive workload. This is what Torbjörn Granlund, author of the GMP open-source library which offers "arithmetic without limitations", found out in these past few months while running extensive tests.
</p>

<p>
	 
</p>

<p>
	Apparently, the GMP author has "fried" two Ryzen 9950X CPUs in the past few months, one in February, and the other in August. While Granlund <a automate_uuid="04f9ae34-22f1-480c-8f6d-d4d63612e8af" href="https://gmplib.org/gmp-zen5" rel="external nofollow">admits</a> that the hardware setup wasn't ideal, it does seem like the CPUs got overworked while running intensive GMP tests. In both cases, the author observed discoloration covering around 25mm² on the pin side, also noting that the CPUs were running under maximum workload when they gave out.
</p>

<p>
	 
</p>

<p>
	Granlund says that the ambient room temperature was fairly low at 20°C (68°F), and he suspects that the compute-intensive MULX instruction running in a loop could be blamed too. It is important to note that none of the CPUs died suddenly, instead, they failed after months of high workload, which indicates that there was a gradual degradation until failure. Interestingly, the author's AMD Ryzen 7750X runs the same same load and is built with a similar configuration, but it seems to be running quite stable for a "long time" now.
</p>

<p>
	 
</p>

<p>
	In a statement to <a automate_uuid="7cd06d92-26b2-457f-83fd-435c62e07450" href="https://www.theregister.com/2025/08/29/amd_ryzen_twice_fails_in/" rel="external nofollow">The Register</a>, AMD confirmed that it is looking into these reports and have reached out to Granlund to get more information to aid their investigation process. AMD recently told media outlets that reports of AM5 socket burnouts are likely due to manufacturers not complying with the recommended specifications, but in this case, the company has not highlighted this as a potential cause. Seeing that GMP is a very compute-intensive library and the author was running maximum workloads on the AMD Ryzen CPU for months, it is unlikely that other customers with regular workloads will experience the same failure. That said, it is still good that AMD is investigating the matter out of abundance of caution.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/amd-investigating-reports-of-ryzen-cpus-frying-under-intensive-workload/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Saturday 30 August 2025 at 5:43 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of July): 3,458</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31094</guid><pubDate>Sat, 30 Aug 2025 07:44:34 +0000</pubDate></item></channel></rss>
