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<rss version="2.0"><channel><title>News: Technology News</title><link>https://nsaneforums.com/news/technology-news/page/34/?d=2</link><description>News: Technology News</description><language>en</language><item><title>Borderlands 4 CEO: "Code your own engine and show us how it's done please" &#x2014; as performance woes hit the game's Steam review score.</title><link>https://nsaneforums.com/news/technology-news/borderlands-4-ceo-code-your-own-engine-and-show-us-how-its-done-please-%E2%80%94-as-performance-woes-hit-the-games-steam-review-score-r31350/</link><description><![CDATA[<h3>
	Gearbox CEO Randy Pitchford issues a barrage of posts on X over the game's performance criticisms, as Steam reviews hit "Mixed."
</h3>

<p id="1c510e4a-5c19-4498-ba5f-43e16d708da8">
	Borderlands 4 is here, and it's pretty great! That is, unless you're looking for great performance.
</p>

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</p>

<p>
	I'm always slightly suspicious when games restrict reviews to a single platform, and it emerged a little telling when <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-review" href="https://www.windowscentral.com/gaming/borderlands-4-review" rel="external nofollow">Borderlands 4's review</a> program was only offering PC code. The game runs decently enough on <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-series-x" href="https://www.windowscentral.com/tag/xbox-series-x" rel="external nofollow">Xbox Series X</a>, but its claustrophobic field of view and awful stutter-prone quality mode leave a lot to be desired. But the problems run deeper on PC.
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	<a data-hl-processed="none" data-url="" href="" id="elk-seasonal" rel=""></a>
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<p id="1c510e4a-5c19-4498-ba5f-43e16d708da8-2">
	Crashes and middling performance, even on 1-2 year old hardware, despite its "cartoony" appearance, haven't ingratiated the game with its core audience. <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-falls-to-mixed-steam-rating-at-launch-as-reviews-hammer-poor-pc-performance" href="https://www.windowscentral.com/gaming/borderlands-4-falls-to-mixed-steam-rating-at-launch-as-reviews-hammer-poor-pc-performance" rel="external nofollow">PC gamers have rewarded Borderlands 4 with a "mixed" review score</a> as a result, but Gearbox CEO Randy Pitchford seems to think the criticisms aren't warranted.
</p>

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</p>

<p>
	In a barrage of posts on X, Randy Pitchford responded to one user saying <em>"code your own engine and show us how it's done please," </em>while <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://x.com/DuvalMagic/status/1967344224728400187" href="https://x.com/DuvalMagic/status/1967344224728400187" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">claiming</a> less than 0.01% of <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-everything-you-need-to-know" href="https://www.windowscentral.com/gaming/borderlands-4-everything-you-need-to-know" rel="external nofollow">Borderlands 4</a> users are reporting "legitimate" performance issues.
</p>

<p>
	 
</p>

<p>
	<em>"Code your own engine and show us how it’s done, please," </em>Pitchford <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://x.com/DuvalMagic/status/1966953086448185650" href="https://x.com/DuvalMagic/status/1966953086448185650" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">said</a> in response to a user criticising the game's <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/artificial-intelligence" data-before-rewrite-redirect="https://www.windowscentral.com/tag/artificial-intelligence" href="https://www.windowscentral.com/artificial-intelligence" rel="external nofollow">AI</a> upscaling recommendation. <em>"We will be your customer when you pull it off. The people doing it now are clearly dumb and don’t know what they’re doing and all the support and recommendations and code and architecture from the world’s greatest hardware companies and tech companies working with the world’s greatest real time graphics engine coders don’t know what you seem to know. /sarcasm"</em>
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		<p id="2417919a-569c-43aa-90e6-11aa45dd832c">
			Pitchford has become notorious for his X / Twitter use over the years, exacerbating criticisms rather than quelling them. He shared a <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://x.com/DuvalMagic/status/1966949950857900089" href="https://x.com/DuvalMagic/status/1966949950857900089" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">range</a> of recommendations on the platform, asking users to lower various features such as volumetric fog in order to boost performance. Other users <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://x.com/Kirby0Louise/status/1967051041318293881" href="https://x.com/Kirby0Louise/status/1967051041318293881" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">pointed out</a> that some of the recommendations contradict Borderlands 4's previously shared official guidelines for performance, however.
		</p>

		<p>
			 
		</p>

		<p>
			<em>"We had come CS work prove that through settings tweaks only being able to climb up to 120fps + on PC in BL4 with three and four year old hardware,"</em> Pitchford said. <em>"Your mileage may vary, but please consider using the tools available to you to tune your own balance between FPS, resolution and graphics features."</em>
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					<p id="fa2e2f92-4df8-489d-9cf8-a8ca6e802842">
						Pitchford rounded off many of the threads, thanking users for their passion and feedback, noting that players' voices were heard. Although in the same breath, he said that adding a FOV slider to consoles would <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://x.com/DuvalMagic/status/1966626024235434322" href="https://x.com/DuvalMagic/status/1966626024235434322" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">impact "fairness,"</a> despite the fact that the PC version has a FOV slider and also supports cross-play.
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					<p>
						 
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					<p>
						It's hard to say what Gearbox's priorities will be regarding performance and technical improvements across both PC and console, but it's clear that performance in general has become a hot topic in gaming as of late.
					</p>

					<h2 id="the-plurality-of-hardware-configurations-out-there-is-certainly-a-challenge-for-optimization-3">
						The plurality of hardware configurations out there is certainly a challenge for optimization
					</h2>

					<div>
						<div>
							<p>
								<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/7dq8F6AcgkmfTrA3nyVX3M-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/7dq8F6AcgkmfTrA3nyVX3M-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/7dq8F6AcgkmfTrA3nyVX3M-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/7dq8F6AcgkmfTrA3nyVX3M-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/7dq8F6AcgkmfTrA3nyVX3M-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/7dq8F6AcgkmfTrA3nyVX3M-320-80.jpg.webp 320w" type="image/webp"> <img alt="An official screenshot of Borderlands 4." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/7dq8F6AcgkmfTrA3nyVX3M-1024-80.jpg"> </source></picture>
							</p>

							<p>
								<em><span>Borderlands 4 is a looter-shooter where teams of up to 4 can take on a variety of sci-fi threats. </span></em>
							</p>

							<p>
								<em><span itemprop="copyrightHolder">(Image credit: 2K)</span></em>
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							<p id="5b831403-b6ec-4e46-9394-8f9887155dbd">
								There's no doubt that the vast variety of PC configurations out there is exacerbating performance issues. Unreal Engine 5 has become something of a notorious signal for potential performance issues, fair or not, but <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/epic-games-ceo-tim-sweeney-explains-unreal-engine-5-performance-problems" href="https://www.windowscentral.com/gaming/epic-games-ceo-tim-sweeney-explains-unreal-engine-5-performance-problems" rel="external nofollow">Epic Games CEO Tim Sweeney previously laid blame at developers</a> for this — noting the tendency to build games for the high-end first, and optimize for the low-end second.
							</p>

							<p>
								 
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							<p>
								What is pretty much known <em>not </em>to help is attacking customers for their concerns. I'm sure the vast majority of Borderlands 4 players aren't even aware of the social media back-and-forths taking place on Pitchford's X account, but it's not exactly a good look for the game — particularly when it contradicts previous performance guidance.
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									<p id="bdc7c191-aabf-4eb8-97d9-5c36433c2692">
										Like many games, I'm sure Borderlands 4 will eventually climb up the optimization ladder over time. <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox/starfields-next-update-adds-new-gameplay-options-improved-maps-60-fps-support-on-xbox-series-x-and-more" href="https://www.windowscentral.com/gaming/xbox/starfields-next-update-adds-new-gameplay-options-improved-maps-60-fps-support-on-xbox-series-x-and-more" rel="external nofollow">Starfield gained a 60 FPS mode</a> post-launch on Xbox Series X as a recent top-of-mind example. However, more and more developers are following Tim Sweeney's advice and are optimizing for the low end first.
									</p>

									<p>
										 
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									<p>
										Developers who optimize for the <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox/kingdom-come-deliverance-2-xbox-series-s-helped-other-platforms" href="https://www.windowscentral.com/gaming/xbox/kingdom-come-deliverance-2-xbox-series-s-helped-other-platforms" rel="external nofollow">Xbox Series S <em>first </em>instead of after the fact, repeatedly hail the system</a> as helping optimization across the board. Black Myth Wukong has been a pretty notorious example of a game <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/black-myth-wukong-developers-say-optimizing-for-the-xbox-series-s-would-take-years-begging-the-question-if-the-blockbuster-action-game-will-ever-come-to-xbox" href="https://www.windowscentral.com/gaming/black-myth-wukong-developers-say-optimizing-for-the-xbox-series-s-would-take-years-begging-the-question-if-the-blockbuster-action-game-will-ever-come-to-xbox" rel="external nofollow">that ignored the Xbox Series S</a> until after the fact, and thus, reportedly found it difficult to retroactively optimize for the system. The same can be true for lower-end PC graphics cards in essence, and particularly handhelds like the <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/steam-deck" href="https://www.windowscentral.com/tag/steam-deck" rel="external nofollow">Steam Deck</a> or upcoming Xbox Ally.
									</p>

									<p>
										 
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									<p>
										In a world where games are living and dying based on how many platforms they can access, it would probably behove developers to focus on fun, performance, and visuals in that order — but they might have telemetry that suggests otherwise. Previous conventional wisdom suggests that gamers want everything to look cutting edge, but the tide of opinion may be shifting as users rein in spending and try to get more use out of their existing hardware setups.
									</p>

									<p>
										 
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									<p>
										What probably <em>isn't </em>helping is Randy Pitchford's social media style, which is most likely simply serving to further frustrate users who feel the game isn't performing to spec.
									</p>

									<p>
										 
									</p>

									<p>
										<a href="https://www.windowscentral.com/gaming/borderlands-4-ceo-code-your-own-engine" rel="external nofollow">Source</a>
									</p>

									<hr class="ipsHr">
									<p>
										<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
									</p>

									<p>
										<span style="font-size:12px;"><em>Posted Tuesday 16 September 2025 at 2:44 am AEST (my time).</em></span>
									</p>

									<p>
										<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
									</p>

									<p>
										<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
									</p>
								</div>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31350</guid><pubDate>Mon, 15 Sep 2025 16:48:12 +0000</pubDate></item><item><title>"Use DLSS" says Gearbox boss after facing Borderlands 4 performance backlash</title><link>https://nsaneforums.com/news/technology-news/use-dlss-says-gearbox-boss-after-facing-borderlands-4-performance-backlash-r31349/</link><description><![CDATA[<p>
	Gearbox's <em>Borderlands 4</em> saw a gigantic launch on PC last week, but as evident by its user review scores on Steam, <a automate_uuid="2773ee81-e584-4f98-b44a-ef89ef8fd745" href="https://www.neowin.net/news/borderlands-4-breaks-franchise-records-on-steam-but-negative-user-reviews-pile-up/" rel="external nofollow">performance has been a major sour point amongst PC gamers</a>. The title currently stands with a 67% 'Mixed' rating, with most of the negative reviews calling it an unoptimized, messy experience even when using cutting-edge hardware.
</p>

<p>
	 
</p>

<p>
	Over the weekend, Gearbox Software CEO Randy Pitchford made several comments about this performance backlash, and most of it involved him calling out complainers, <a automate_uuid="563e2a68-7633-457f-ae01-3283554f6a45" href="https://x.com/DuvalMagic/status/1967424828975255865" rel="external nofollow">saying that</a> "the game is pretty damn optimal."
</p>

<p>
	 
</p>

<p>
	"Every PC gamer must accept the reality of the relationship between their hardware and what the software they are running is doing," said Pitchford in his latest string of social media posts. "For a campaign shooter looter, it is absolutely reasonable for developers to focus on default settings achieving 30fps on minimum specification and 60fps on recommended specification."
</p>

<p>
	 
</p>

<p>
	The CEO asked players to either lower graphics to get more performance or simply enjoy the eye candy, saying the title has the tools to make those tradeoffs happen. "There are a few real issues, but they are affecting a very, very small percentage of users," he said.
</p>

<p>
	 
</p>

<p>
	Per Pitchford's customer service reports data for <em>Borderlands 4,</em> about 0.04% of PC customers have been sending complaints about performance issues to the company, and only 0.009% had been deemed as valid reports. "This reality is dramatically different than what you would expect if your only sources of information were, say, certain internet threads," explained the Gearbox CEO.
</p>

<p>
	 
</p>

<p>
	"Use DLSS. It’s great," <a automate_uuid="b8085023-47d9-4fe9-97d8-8f3541347a73" href="https://x.com/DuvalMagic/status/1967424849653236055" rel="external nofollow">adds Pitchford</a>. "The game was built to take advantage of it. This is not a competitive FPS. And, I have been led to believe that in a blind test that humans cannot detect any input lag. In my own demonstrates and experiments, I believe this is true."
</p>

<p>
	 
</p>

<p>
	Earlier, a user had also asked Pitchford to make the game look good "without relying on AI upscale," and to that, <a automate_uuid="48a2fa13-3e80-46fd-abec-c95b5df21f7a" href="https://x.com/DuvalMagic/status/1966953086448185650" rel="external nofollow">he replied</a>, "Code your own engine and show us how it’s done, please."
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/jaFfHMZmXV4?feature=oembed" title="Borderlands 4 | DLSS 4 Reveal" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	As expected, the fan reactions to these social media posts haven't been very positive. The CEO went on to confirm that the development team is still doing "significant work" on improving PC performance and thanked the community for its passion surrounding the game.
</p>

<p>
	 
</p>

<p>
	<em>Borderlands 4</em> is now available across PC (Steam and Epic Games Store), Xbox Series X|S, and PlayStation 5 with a $69.99 price tag for the standard edition, with $99.99 and $129.99 versions also available.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/use-dlss-says-gearbox-boss-after-facing-borderlands-4-performance-backlash/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Tuesday 16 September 2025 at 2:40 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31349</guid><pubDate>Mon, 15 Sep 2025 16:41:56 +0000</pubDate></item><item><title>Microsoft Weekly: new Windows 11 updates with new features, 25H2 ISOs are here, and more</title><link>https://nsaneforums.com/news/technology-news/microsoft-weekly-new-windows-11-updates-with-new-features-25h2-isos-are-here-and-more-r31337/</link><description><![CDATA[<p>
	This week's news recap is here, with a lot of Windows 11 preview builds with some interesting features, Patch Tuesday updates with fixed bugs, reviews, gaming news, and more.
</p>

<p>
	 
</p>

<p>
	Quick links:
</p>

<p>
	 
</p>

<ol>
	<li>
		<a automate_uuid="70257e13-efbb-4b73-9804-2ec8b2020ec1" href="#windows" rel="">Windows 10 and 11</a>
	</li>
	<li>
		<a automate_uuid="df93e735-c952-4a59-a898-33d8be36bfab" href="#wip" rel="">Windows Insider Program</a>
	</li>
	<li>
		<a automate_uuid="290d7f5e-4ab9-4ecb-9e22-f592c6d47060" href="#updates" rel="">Updates are available</a>
	</li>
	<li>
		<a automate_uuid="041b6480-0418-4f0c-bd0e-20be40068796" href="#reviews" rel="">Reviews are in</a>
	</li>
	<li>
		<a automate_uuid="19527a15-cee9-438e-92f4-1c0d93d97642" href="#gaming" rel="">Gaming news</a>
	</li>
</ol>

<h3>
	<a automate_uuid="a62468ee-b553-4e2d-9cc1-1af38ac89f03" id="windows" name="windows" rel=""></a>Windows 11 and Windows 10
</h3>

<p>
	<em>Here, we talk about everything happening around Microsoft's latest operating system in the Stable channel and preview builds: new features, removed features, controversies, bugs, interesting findings, and more. And, of course, you may find a word or two about older versions.</em>
</p>

<p>
	 
</p>

<p>
	The September 2025 Patch Tuesday updates are now available. Windows 10 received <a automate_uuid="460e4862-9b55-43d6-9678-831b008928fd" href="https://www.neowin.net/news/windows-10-kb5065429--kb5065428--kb5065427--kb5065430-september-2025-patch-tuesday-out/" rel="external nofollow">KB5065429</a>, while Windows 11 received <a automate_uuid="daebe865-131f-4212-8371-9f0c17cfcc8a" href="https://www.neowin.net/news/windows-11-kb5065426-kb5065431-september-2025-patch-tuesday-out/" rel="external nofollow">KB5065426</a> for version 24H2 and KB5065431 for versions 22H2 and 23H2. This month's Patch Tuesday updates brought back a long-requested feature that lets you have a clock in the calendar flyout, and <a automate_uuid="943cb3e1-3fe3-4a15-a13e-8172e917025e" href="https://www.neowin.net/editorials/microsoft-is-finally-returning-a-windows-10-feature-to-windows-11-and-i-couldnt-be-happier/" rel="external nofollow">many users are very happy</a> to get this feature back. They also <a automate_uuid="ad8845ef-c59c-468b-b803-d0096d6c9c33" href="https://www.neowin.net/news/nvidia-58129-driver-adds-support-for-borderlands-4-and-dying-light-the-beast/" rel="external nofollow">fixed the bug</a> impacting NDI streaming performance and app installs.
</p>

<figure class="image image--expandable">
	<img alt="Windows 11 Patch Tuesday Update" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/07/1752239499_5.webp">
</figure>

<p>
	Additionally, Microsoft announced that <a automate_uuid="7b40e1f4-d809-4939-af00-fa04a07c203d" href="http://Legacy%20Web%20View,%20Windows%208/8.1/UWP%20HTML/JavaScript%20apps%20(also%20known%20as%20Hosted%20Web%20Applications%20and%20Windows%20Web%20Applications,%20Legacy%20Progressive%20Web%20Apps%20(PWA),%20and%20Legacy%20Microsoft%20Edge%20(EdgeHTML)%20DevTools." rel="external nofollow">legacy web components are being discontinued</a>. Those include Legacy Web View, Windows 8/8.1/UWP HTML/JavaScript apps (also known as Hosted Web Applications and Windows Web Applications, Legacy Progressive Web Apps (PWA), and Legacy Microsoft Edge (EdgeHTML) DevTools. Besides that, Microsoft is phasing out VBScript, and to help you move, the company published details about <a automate_uuid="733ad5b0-faa0-44b5-93f5-fed2e42bffbc" href="https://www.neowin.net/news/vbscript-on-windows-is-on-the-way-out-here-is-what-to-do-with-your-legacy-vba-projects/" rel="external nofollow">what you should do with your legacy VBA projects</a>.
</p>

<p>
	 
</p>

<p>
	Finally, Microsoft lifted an upgrade block preventing users from installing Windows 11 version 24H2 due to <a automate_uuid="97d61707-200e-4f3f-ba11-5eb6f7a515d7" href="https://www.neowin.net/news/microsoft-finally-removes-windows-11-24h2-download--install-block-for-many-users/" rel="external nofollow">bugs with Dirac Audio</a>.
</p>

<p>
	 
</p>

<p>
	The saga about broken SSDs continues, and we have <a automate_uuid="c578b902-2612-4fb8-b2e2-ea4763ac81b5" href="https://www.neowin.net/news/phison-confirms-potential-real-reason-for-windows-11-ssd-killing-and-corruption-bug/" rel="external nofollow">more information</a> about what is going on. Phison revealed that troubles were caused by the preview firmware, and systems with consumer firmware were not affected by the problem.
</p>

<figure class="image image--expandable">
	<img alt="Corsair MP600 SSD" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/03/1742308623_corsaid_ssd.jpg">
</figure>

<p>
	If you want to install Windows 11 on an unsupported PC, check out the updated hardware requirement bypass app, <a automate_uuid="77b0a2b4-a4a3-4d6a-9c2c-3b143501a238" href="https://www.neowin.net/news/microsoft-tests-new-windows-11-file-explorer-features-popular-clock-feature-in-build-27938/" rel="external nofollow">Flyoobe</a>, which received a big update with better AI blocks, new extensions, and more. Interestingly, the app briefly disappeared from GitHub after that update, but then it was brought back with <a automate_uuid="6117ae6a-c3de-4505-9481-19b0cf12bedd" href="https://www.neowin.net/news/popular-windows-11-hardware-requirement-bypass-tool-flyoobe-gets-new-initial-setup-ui-more/" rel="external nofollow">a new version</a> and additional improvements.
</p>

<p>
	 
</p>

<p>
	Speaking of unsupported PCs, there is a new tool for debloating Windows 11 to some extreme levels. <a automate_uuid="f4f5bd66-614c-4c7d-815b-eca47ed2c132" href="https://www.neowin.net/news/this-script-shrinks-windows-11-install-down-to-less-than-3gb-of-disk-space/" rel="external nofollow">A new version of nano11 is out</a>, and this thing can get you a Windows 11 installation that takes less than 3GB of disk space.
</p>

<p>
	 
</p>

<p>
	On the trivia side, check out <a automate_uuid="fe467e54-cbf5-46a8-89a6-b666e101785c" href="https://www.neowin.net/news/microsoft-veteran-explains-why-windows-95-didnt-implement-an-instruction-to-save-pc-power/" rel="external nofollow">an interesting story</a> by a Microsoft veteran, Raymond Chen, that detailed why Windows 95 did not have instructions for energy saving back in the day.
</p>

<h3>
	<a automate_uuid="18db29b8-e28f-4436-9f64-369827a8ee04" id="wip" name="wip" rel=""></a>Windows Insider Program
</h3>

<p>
	Here is what Microsoft released for Windows Insiders this week:
</p>

<p>
	 
</p>

<table border="1" cellpadding="1" cellspacing="1" style="width:100%">
	<thead>
		<tr>
			<th scope="col">
				 
			</th>
			<th colspan="3" scope="col">
				Builds
			</th>
		</tr>
	</thead>
	<tbody>
		<tr>
			<th scope="row">
				Canary Channel
			</th>
			<td colspan="3">
				<p>
					<strong><a automate_uuid="3401830d-8ea1-45e9-adde-5f06ebf4681d" href="https://www.neowin.net/news/microsoft-tests-new-windows-11-file-explorer-features-popular-clock-feature-in-build-27938/" rel="external nofollow">Build 27038</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					This build, released on Monday, has a bunch of new features for File Explorer, the ability to enable a clock for the calendar flyout, and more.
				</p>

				<p>
					 
				</p>

				<p>
					<strong><a automate_uuid="44181b91-cf4d-4db6-ab28-00825d58a0f7" href="https://www.neowin.net/news/kb5065790-microsoft-fixes-windows-11-sign-in-issues-and-more-with-build-226315982/" rel="external nofollow">Build 27943</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					The second Canary build of this week brought fixes for stuck temporary file scanning, taskbar bugs, HDR issues, and other problems in the operating system.
				</p>
			</td>
		</tr>
		<tr>
			<th scope="row">
				Dev Channel
			</th>
			<td colspan="3">
				<p>
					<strong><a automate_uuid="04db4173-a45a-4a83-8134-2a1c3455f415" href="https://www.neowin.net/news/windows-11-25h2-gets-emoji-16-accessibility-improvements-and-more-in-build-262206682/" rel="external nofollow">Build 26220.6682</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					Emoji 16.0, new accessibility features for Copilot+ PCs, Click to Do improvements, Copilot recommendations in the Start menu, full-screen Microsoft 365 ads, and more.
				</p>
			</td>
		</tr>
		<tr>
			<th scope="row">
				Beta Channel
			</th>
			<td colspan="3" rowspan="1">
				<p>
					<strong><a automate_uuid="08ab1e86-02b1-4ae6-a738-b278157aeb98" href="https://www.neowin.net/news/windows-11-25h2-gets-emoji-16-accessibility-improvements-and-more-in-build-262206682/" rel="external nofollow">Build 26120.6682</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					This build is identical to 26220.6682 from the Dev Channel
				</p>
			</td>
		</tr>
		<tr>
			<th scope="row">
				Release Preview Channel
			</th>
			<td>
				<p>
					<strong><a automate_uuid="bfbeb126-16d7-427e-96bc-5f9bb0fa467e" href="https://www.neowin.net/news/new-windows-11-release-preview-builds-let-you-change-where-hardware-indicators-appear-more/" rel="external nofollow">Build 26200.6713</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					This build has plenty of interesting changes and fixes, such as new features for Click to Do, the ability to change where hardware indicators appear, File Explorer improvements and more.
				</p>

				<p>
					 
				</p>

				<p>
					<strong><a automate_uuid="e9bac3e0-fd1b-4f00-8d7f-f7b2f262b5d8" href="https://www.neowin.net/news/new-windows-11-release-preview-builds-let-you-change-where-hardware-indicators-appear-more/" rel="external nofollow">Build 26100.6713</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					This build has the same changelog as 26200.6713.
				</p>

				<p>
					 
				</p>

				<p>
					<strong><a automate_uuid="86596501-ea84-4939-9ae1-ea54eddbdf14" href="https://www.neowin.net/news/kb5065790-microsoft-fixes-windows-11-sign-in-issues-and-more-with-build-226315982/" rel="external nofollow">Build 22631.5982</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					This build fixes sign-in issues, input bugs, printing problems, and other instabilities ahead of this month's non-security updates.
				</p>
			</td>
			<td colspan="2" rowspan="1">
				<p>
					<strong><a automate_uuid="da6c5e73-e560-42a7-9e51-f9ac72974dfa" href="http://This%20update%20includes%20a%20small%20set%20of%20general%20improvements%20and%20fixes%20that%20improve%20the%20overall%20experience%20for%20customers%20and%20their%20devices%20on%20Windows%2010." rel="external nofollow">Build 19045.6388</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					This update includes a small set of general improvements and fixes that improve the overall experience for customers and their devices on Windows 10.
				</p>
			</td>
		</tr>
	</tbody>
</table>

<p>
	 
</p>

<p>
	If you have a Copilot+ PC with an external camera, you will soon be able to <a automate_uuid="f6e9ae96-657d-4707-815d-70a9b062d97b" href="https://www.neowin.net/news/windows-11-is-getting-new-ai-features-for-your-webcams/" rel="external nofollow">apply Windows Studio Effects to it</a>. Microsoft is testing a new feature in the latest preview builds, which allows Windows Studio Effects on rear-facing cameras and USB webcams in Windows 11. Keep in mind that Windows Studio Effects are still exclusive to Copilot+ PCs with Intel, AMD, and Qualcomm processors.
</p>

<p class="img-center">
	<img alt="Windows Studio Effects settings on Copilot PC" class="ipsImage" height="539" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/09/1757093532_studio-effects-usb-cameras-1024x767.webp">
</p>

<p>
	Additionally, Microsoft is <a automate_uuid="eaee1dd5-c5a6-4d17-9b75-5e9ee7d8ec66" href="https://www.neowin.net/news/microsoft-is-fixing-windows-11-copypaste-dialogs/" rel="external nofollow">further improving copy/paste dialogs in Windows 11</a>. In addition to giving them the long-requested dark mode support, Microsoft dropped the green status bar in favor of a more fitting blue one. <a automate_uuid="d14422f8-0a48-45c6-846c-d2215092b6f9" href="http://Microsoft%20commits%20to%20European%20interoperability%20in%20a%20groundbreaking%20agreement" rel="external nofollow">Improvements are also coming to the taskbar</a>, which should be more reliable and display smoother animations. As for not-so-welcome changes, the Start menu will soon display Copilot recommendations, and the operating system itself will show you <a automate_uuid="a08fb434-a00d-42a2-8313-2e4a4c6a446a" href="https://www.neowin.net/news/microsoft-is-testing-full-screen-microsoft-365-ads-in-windows-11-for-expired-subscriptions/" rel="external nofollow">full-screen Microsoft 365 ads</a>.
</p>

<p>
	 
</p>

<p>
	<a automate_uuid="d594eec6-98f6-47e0-b87e-82da6607b18e" href="https://www.neowin.net/news/windows-11-25h2-gets-emoji-16-accessibility-improvements-and-more-in-build-262206682/" rel="external nofollow">A new Microsoft Store update</a> is also available for Windows Insiders, offering them an easier way to launch downloaded apps and an overview of available Microsoft 365 Copilot agents in the AI Hub.
</p>

<p>
	 
</p>

<p>
	Finally, <a automate_uuid="95713910-c779-4dd1-a16a-94e39fae4f96" href="https://www.neowin.net/news/vbscript-on-windows-is-on-the-way-out-here-is-what-to-do-with-your-legacy-vba-projects/" rel="external nofollow">Microsoft released the long-promised ISOs for Windows 11 version 25H2</a>.
</p>

<h3>
	<a automate_uuid="60cd178e-d38c-42c3-ab9c-d815677b22e7" id="updates" name="updates" rel=""></a>Updates are available
</h3>

<p>
	<em>This section covers software, firmware, and other notable updates (released and coming soon) delivering new features, security fixes, improvements, patches, and more from Microsoft and third parties.</em>
</p>

<p>
	 
</p>

<p>
	Google recently released Chrome 140, and with it, the company made it harder to install Manifest V2-based extensions, such as the popular content blocker uBlock Origin. However, it is still possible to make the beloved extension run, so <a automate_uuid="3eb138a1-946d-4044-9ff5-632a1a08c7ca" href="https://www.neowin.net/news/chrome-140-make-is-it-harder-to-install-ublock-origin-but-it-is-still-possible/" rel="external nofollow">check out this guide</a> if you are not ready to bid it adieu.
</p>

<p>
	 
</p>

<p>
	Microsoft is making it easier to <a automate_uuid="39575275-3338-4147-8f35-b15f5c148fc4" href="https://www.neowin.net/news/writing-formulas-in-microsoft-excel-just-got-a-whole-lot-easier-with-ai/" rel="external nofollow">write formulas in Excel using AI</a>. Copilot no longer uses state-of-the-art models to complete your formulas, suggest improvements, and auto-fill formulas as soon as you type =.
</p>

<p>
	 
</p>

<p>
	For Word Online, <a automate_uuid="c0de8799-c39e-4d2b-90a1-b536d2aed53d" href="https://www.neowin.net/news/word-online-users-can-now-save-time-by-skipping-manual-tedious-edits-with-copilot/" rel="external nofollow">Microsoft is introducing new grammar features</a>. You can now ask Copilot to fix all grammar and spelling mistakes in one click. Simply highlight some text that you want to proofread and press Alt + I.
</p>

<p class="img-center">
	<img alt="Microsoft Word" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2024/02/1708622562_microsoft_word.jpg">
</p>

<p>
	The Microsoft Store received a few important updates this week. For one, individual developers <a automate_uuid="e94489f1-30f3-48b4-beae-e8f229811cea" href="https://www.neowin.net/news/microsoft-store-now-lets-individual-developers-join-for-free/" rel="external nofollow">can finally submit apps without paying Microsoft a $19 fee</a>. Also, Microsoft <a automate_uuid="3b52ea4b-ed10-4679-985b-86164b5cc1aa" href="https://www.neowin.net/news/microsoft-store-policies-updated-with-new-rules-on-generative-ai-child-safety-and-more/" rel="external nofollow">updated the Store policies</a> to clarify important topics, such as child safety and generative AI use.
</p>

<p>
	 
</p>

<p>
	Here are other updates and releases you may find interesting:
</p>

<p>
	 
</p>

<ul>
	<li>
		<a automate_uuid="f2325111-6750-406c-8b22-18587a90c8cd" href="https://www.neowin.net/news/virtualbox-722-fixes-tpm-windows-on-arm-issues-and-more/" rel="external nofollow">VirtualBox 7.2.2 arrived with fixes for TPM, Windows on ARM, and more</a>
	</li>
	<li>
		<a automate_uuid="16864ad3-33eb-4447-9558-9eafe1b6ff86" href="https://www.neowin.net/news/rufus-confirms-windows-11-25h2-iso-support-as-it-launches-a-new-update/" rel="external nofollow">Rufus 4.10 beta is out with dark mode and Windows 11 25H2 support</a>
	</li>
	<li>
		<a automate_uuid="d0f1e996-b635-4c8b-aa50-56528a506bb3" href="https://www.neowin.net/news/senator-blames-microsoft-for-weak-security-in-windows-despite-having-enterprise-monopoly/" rel="external nofollow">Senator blames Microsoft for weak security in Windows despite having an enterprise monopoly</a>
	</li>
	<li>
		<p>
			<a automate_uuid="f6b730a9-13f4-4604-90a2-6ca9ab9a11ec" href="https://www.neowin.net/news/microsoft-is-simplifying-its-copilot-offerings-with-reduced-prices/" rel="external nofollow">Microsoft is simplifying its Copilot offerings with reduced prices</a>
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="12737254-a25f-4da6-8082-18e6172316be" href="http://Microsoft%20unveils%20breakthrough%20Live%20Interpreter%20API%20for%20instant,%20multilingual%20communication" rel="external nofollow">Microsoft unveiled the breakthrough Live Interpreter API for instant, multilingual communication</a>
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="999b1cbf-e79e-4505-a358-925905fe131f" href="http://Microsoft%20commits%20to%20European%20interoperability%20in%20a%20groundbreaking%20agreement" rel="external nofollow">Microsoft committed to European interoperability in a groundbreaking agreement</a>
		</p>

		<p>
			 
		</p>
	</li>
</ul>

<p>
	Here are the latest drivers and firmware updates released this week:
</p>

<p>
	 
</p>

<ul>
	<li>
		<a automate_uuid="fca5fed8-5d6a-4409-aef7-6f7ba6243f54" href="https://www.neowin.net/news/amd-2591-driver-targets-fsr-4-adding-support-for-over-85-more-games/" rel="external nofollow">AMD Radeon Software 25.9.1 with FSR 4 support for over 85 games</a>
	</li>
	<li>
		<a automate_uuid="b47c9453-509b-4f2b-b4c8-b8720667b8db" href="https://www.neowin.net/news/nvidia-58129-driver-adds-support-for-borderlands-4-and-dying-light-the-beast/" rel="external nofollow">Nvidia 581.29 with optimizations for <em>Borderlands 4</em> and <em>Dying Light: The Beast</em></a>
	</li>
	<li>
		<a automate_uuid="b0f687f0-b0bd-4424-a673-4246982e1e4d" href="https://www.neowin.net/news/intel-releases-new-graphics-driver-with-optimizations-for-borderlands-4-fc-26-and-more/" rel="external nofollow">Intel 32.0.101.7029 non-WHQL with optimizations for <em>Borderlands 4, Dying Light: The Beast, FC 26</em>, <em>Hollow Knight: Silksong</em>, and more</a>
	</li>
</ul>

<h3>
	<a automate_uuid="9fc6630d-d0c3-42d7-95c4-9fbec2306f48" id="reviews" name="reviews" rel=""></a>Reviews are in
</h3>

<p>
	<em>Here is the hardware and software we reviewed this week</em>
</p>

<p>
	 
</p>

<p>
	Steven Parker <a automate_uuid="1be748a1-5b30-4fa5-aba0-78641f8ae403" href="https://www.neowin.net/reviews/geekom-a9-max-review-a-fully-qualified-copilot-ai-mini-pc-for-under-1000-yep/" rel="external nofollow">reviewed the GEEKOM A9 Max</a>, a mini PC with an affordable price tag, which also qualifies as a Copilot+ PC, thanks to having the AMD Ryzen AI 9 HX 370 processor. It is a fantastic compact computer with only a couple of minor issues, such as the lack of front-facing USB-C ports and a more challenging way to get to the memory and SSD ports.
</p>

<figure class="image image--expandable">
	<img alt="geekom a9 max" class="ipsImage" height="539" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/09/1757237936_20250907_112147.webp">
</figure>

<h3>
	<a automate_uuid="b822d721-1466-4c45-9e0e-756b86e5848e" id="gaming" name="gaming" rel=""></a>On the gaming side
</h3>

<p>
	<em>Learn about upcoming game releases, Xbox rumors, new hardware, software updates, freebies, deals, discounts, and more.</em>
</p>

<p>
	 
</p>

<p>
	Microsoft is <a automate_uuid="2d03b570-455c-4ce9-8b2e-5747fa4e2366" href="https://www.neowin.net/news/microsoft-changes-how-xbox-gamepad-button-works-on-windows-11/" rel="external nofollow">changing how the Xbox button on controllers works</a> on Windows 11. The company is introducing a new long-press that lets you open Task View. Now, the button supports three features: single press to open Game Bar, long press to open Task View (should be handy on handhelds), and press-and-hold to turn off the controller.
</p>

<figure class="image image--expandable">
	<img alt="Xbox Wireless Controller Astral Purple" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2023/09/1694528647_xbox-wireless-controller---astral-purple-d00ad373f7e2a3513918.jpg">
</figure>

<p>
	Xbox Cloud Gaming is coming to more devices. This week, Microsoft announced <a automate_uuid="7224ab94-2595-4eb1-835f-a650b9e615c7" href="https://www.neowin.net/news/microsoft-and-lg-are-bringing-xbox-cloud-gaming-to-cars/" rel="external nofollow">a new partnership with LG</a>, which will bring cloud streaming to cars so that your passengers can play Xbox games on rear seats.
</p>

<p>
	 
</p>

<p>
	Nvidia GeForce NOW received <a automate_uuid="1a9ea00b-267e-43fd-bd62-ae95c63de082" href="https://www.neowin.net/news/nvidia-rolls-out-rtx-5080-class-geforce-now-servers-calls-it-the-biggest-cloud-upgrade-ever/" rel="external nofollow">a big update this week</a>. Nvidia started rolling out RTX 5080-class servers, giving users access to much more powerful cloud PCs. However, this caused a tidal wave of users who wanted to try it out, resulting in the service going down big time.
</p>

<p class="img-center">
	<img alt="geforce now" class="ipsImage" height="360" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/09/1757604073_gfn_thursday-rtx_5080_upgrade-96.webp">
</p>

<p>
	<strong>Deals and freebies</strong>
</p>

<p>
	 
</p>

<p>
	The Epic Games Store is <a automate_uuid="f3ca13f4-e515-4435-8dad-385a8f3f4cae" href="https://www.neowin.net/news/ghostrunner-2-and-two-more-games-are-free-to-claim-on-the-epic-games-store/" rel="external nofollow">giving away three games this week</a>. They include <em>Ghostrunner, Monument Valley 2, </em>and <em>The Battle of Polytopia. </em>All three games are available for free until next Thursday. You can always find more deals and specials in our <a automate_uuid="d2c4235c-c5cc-4e65-9d56-943d3a070928" href="https://www.neowin.net/news/weekend-pc-game-deals-bundled-soulslikes-classic-collections-triple-freebies-and-more/" rel="external nofollow">Weekend PC Game Deals article</a>.
</p>

<p>
	 
</p>

<p>
	Other gaming news includes the following:
</p>

<p>
	 
</p>

<ul>
	<li>
		<p>
			<a automate_uuid="417f21d2-b146-4c32-ae7d-6e02a5022835" href="https://www.neowin.net/news/machinegames-isnt-done-with-wolfenstein-just-yet/" rel="external nofollow">MachineGames isn't done with <em>Wolfenstein</em> just yet</a>
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="b45b63ff-2f2f-4313-856b-1d212393ea6f" href="https://www.neowin.net/news/valve-updates-steam-client-with-better-performance-new-customization-tab-and-more/" rel="external nofollow">Valve updated the Steam client with better performance, a new customization tab, and more</a>
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="d39f7441-c5bd-4872-8407-67fd91fe9862" href="https://www.neowin.net/news/ara-history-untold-v20-update-will-introduce-culture-and-influence-systems-to-the-4x-game/" rel="external nofollow"><em>Ara: History Untold v2.0 </em>update will introduce culture and influence systems to the 4X game</a>
		</p>

		<p>
			<a automate_uuid="8d3330b3-fb7b-462d-bf1e-4b41194702ee" id="deals" name="deals" rel=""></a>
		</p>
	</li>
</ul>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/microsoft-weekly-new-windows-11-updates-with-new-features-25h2-isos-are-here-and-more/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Monday 15 September 2025 at 4:23 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31337</guid><pubDate>Sun, 14 Sep 2025 18:25:37 +0000</pubDate></item><item><title>Paul's Tech News - Disappearing RTX 50 GPUs&#x2026; [Video]</title><link>https://nsaneforums.com/news/technology-news/pauls-tech-news-disappearing-rtx-50-gpus%E2%80%A6-video-r31335/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/HyMQCYSc9mQ?feature=oembed" title="Disappearing RTX 50 GPUs…" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/@paulshardware" rel="external nofollow" target="_blank">Paul's Hardware</a> (1.53M subscribers)
</p>

<p>
	 
</p>

<p>
	Disappearing RTX 50 GPUs
</p>

<p>
	 
</p>

<p>
	September 14, 2025
</p>

<p>
	 
</p>

<p>
	Video length: 11m 26s
</p>

<p>
	 
</p>

<p>
	0:00 Welcome to Paul’s Tech News - Sept 14, 2025 
</p>

<p>
	1:18 NVIDIA GeForce RTX 50 SUPER “delayed” - launch unlikely before CES 2026 
</p>

<p>
	2:35 The 128GB RTX 5090 “Prototype” 
</p>

<p>
	4:19 Intel Arc B770 soon? Shipping Manifests discovered 
</p>

<p>
	5:40 Intel Launches 14nm LGA 1200 CPU in 2025 
</p>

<p>
	 
</p>

<p>
	TECH BRIEFS 
</p>

<p>
	 
</p>

<p>
	7:01 AMD’s latest driver enables FSR4 for most FSR 3.1 games 
</p>

<p>
	7:55 Borderlands 4 'mostly negative' launch reviews on Steam; poor performance and crashes 
</p>

<p>
	9:08 Hyte warns Thicc Q80 Trio customers should uninstall AIO immediately 
</p>

<p>
	9:49 Turns out a Windows 11 Update wasn’t what killed all those SSDs
</p>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/watch?v=HyMQCYSc9mQ" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Sunday 14 September 2025 at 5:49 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31335</guid><pubDate>Sun, 14 Sep 2025 07:53:07 +0000</pubDate></item><item><title>Surprise! Dying Light: The Beast releases early &#x2014; here's exactly when you can play at its new launch time and parkour across Techland's latest zombie game</title><link>https://nsaneforums.com/news/technology-news/surprise-dying-light-the-beast-releases-early-%E2%80%94-heres-exactly-when-you-can-play-at-its-new-launch-time-and-parkour-across-techlands-latest-zombie-game-r31322/</link><description><![CDATA[<h3>
	In celebration of one million preorders, Techland is launching Dying Light: The Beast early.
</h3>

<p id="078f000e-f897-4732-8acf-c95b35341ffc">
	New high-quality zombie games tend to come few and far between these days, which is why their arrivals are looked forward to passionately by fans of the genre — especially if they're major AAA releases that bring hours and hours of gameplay content.
</p>

<p>
	 
</p>

<p>
	Such is why excitement is high for <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/dying-light-the-beast" href="https://www.windowscentral.com/tag/dying-light-the-beast" target="_blank" rel="external nofollow">Dying Light: The Beast</a>, the third entry in Techland's long-running, fan-favorite <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/dying-light" href="https://www.windowscentral.com/tag/dying-light" target="_blank" rel="external nofollow">Dying Light</a> franchise, a follow-up to 2022's <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/dying-light-2-stay-human" href="https://www.windowscentral.com/tag/dying-light-2-stay-human" target="_blank" rel="external nofollow">Dying Light 2: Stay Human</a>, and a direct sequel to the original 2015 title. It puts players back in the shoes of the first game's protagonist Kyle Crane 13 years later as he hungers for revenge against the Baron, a scientist that experimented on him for years with the Harran Virus.
</p>

<p>
	 
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-seasonal" rel=""></a>
</p>

<p id="078f000e-f897-4732-8acf-c95b35341ffc-2">
	The new game is now just a week away from its scheduled release, and unsurprisingly, the hype surrounding it has reached a fever pitch. And as a result of that, tons of fans are curious about when specifically they'll be able to jump into its ultra-violent zombie carnage on <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-series-x" href="https://www.windowscentral.com/tag/xbox-series-x" rel="external nofollow">Xbox Series X</a>|S, Windows PC, and <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/playstation-5" href="https://www.windowscentral.com/tag/playstation-5" rel="external nofollow">PS5</a> (and on Xbox One and PS4, when the last-gen versions of the game come out later in 2025).
</p>

<p>
	 
</p>

<p>
	Luckily, the developers have announced <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/dying-light" href="https://www.windowscentral.com/tag/dying-light" rel="external nofollow">Dying Light</a>: The Beast's exact release dates and launch times well ahead of its arrival — and surprisingly, Techland is actually releasing it a day early to celebrate one million preorders. Officially, <strong>Dying Light: The Beast is scheduled to launch on September 18, 9:00 a.m. PT / 12:00 p.m. ET</strong>, instead of on September 19 as it was originally going to.
</p>

<p>
	 
</p>

<p>
	The graphic and table below both list all of the game's global release times across various time zones; if you don't see yours, you can use <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://everytimezone.com/" href="https://everytimezone.com/" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">this converter</a> to determine when it will unlock in your region. Note that Dying Light: The Beast's launch times are the same across all of its platforms, also.
</p>

<div>
	<div>
		<p>
			<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/3gSUGGiBdLLNtyqQsJaw85-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/3gSUGGiBdLLNtyqQsJaw85-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/3gSUGGiBdLLNtyqQsJaw85-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/3gSUGGiBdLLNtyqQsJaw85-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/3gSUGGiBdLLNtyqQsJaw85-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/3gSUGGiBdLLNtyqQsJaw85-320-80.jpg.webp 320w" type="image/webp"> </source></picture>
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="The official launch times for Dying Light: The Beast." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/3gSUGGiBdLLNtyqQsJaw85-1024-80.jpg">
		</p>

		<p>
			<em><span>Here are the official global launch times for Dying Light: The Beast across all of its platforms. </span></em>
		</p>

		<p>
			<em><span itemprop="copyrightHolder">(Image credit: Techland)</span></em>
		</p>

		<p>
			 
		</p>

		<div id="slice-container-table-xt9tNA9e4rVzNkTS7D37FR-aANlaaNJCzWoqg6iyya6drDLBJDAcQgt">
			<div>
				<table border="1px solid black;">
					<thead class="table__head">
						<tr class="table__head__row">
							<th class="table__head__heading table__head__heading--left" colspan="1">
								<p>
									Time zone
								</p>
							</th>
							<th class="table__head__heading table__head__heading--left" colspan="1">
								<p>
									Launch time
								</p>
							</th>
						</tr>
					</thead>
					<tbody class="table__body">
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									PDT
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 18, 9:00 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									CST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 18, 10:00 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									CDT
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 18, 11:00 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									COT
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 18, 11:00 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									EDT
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 18, 12:00 p.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									BRT
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 18, 1:00 p.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									BST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 18, 5:00 p.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									CEST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 18, 6:00 p.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									SAST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 18, 6:00 p.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									EEST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 18, 7:00 p.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									GST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 18, 8:00 p.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									SGT
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 19, midnight
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									CST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 19, midnight
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									KST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 19, 1:00 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									JST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 19, 1:00 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									AEST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 19, 2:00 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									NZST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 19, 4:00 a.m.
								</p>
							</td>
						</tr>
					</tbody>
				</table>

				<p>
					 
				</p>

				<p id="7c5ba397-c51d-4978-8d5d-593cc56ea6df">
					While Dying Light: The Beast's encroaching launch has been somewhat overshadowed by juggernaut releases like <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/hollow-knight-silksong" href="https://www.windowscentral.com/tag/hollow-knight-silksong" target="_blank" rel="external nofollow">Hollow Knight: Silksong</a> and <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/borderlands-4" href="https://www.windowscentral.com/tag/borderlands-4" target="_blank" rel="external nofollow">Borderlands 4</a>, it nevertheless looks to be one of 2025's most exciting releases for anyone who's into zombie games, action titles, and open-world experiences.
				</p>

				<p>
					 
				</p>

				<p>
					Notably, compared to the previous two Dying Light games that were largely set within urban areas, The Beast is mixing things up with Castor Woods — a heavily forested region in which developed areas are broken up by swathes of woodland.
				</p>

				<div id="slice-container-newsletterForm-articleInbodyContent-xt9tNA9e4rVzNkTS7D37FR">
					<div data-hydrate="true">
						<figure id="38e57fd0-5e23-4872-b52d-6659e6dd4a48">
							<blockquote class="QuoteNewsStyle">
								<p>
									While Dying Light: The Beast's encroaching launch has been somewhat overshadowed by juggernaut releases like Hollow Knight: Silksong and Borderlands 4, it nevertheless looks to be one of 2025's most exciting releases for anyone who's into zombie games, action titles, and open-world experiences.
								</p>
							</blockquote>
						</figure>

						<p id="d8a7d48b-fb0b-4ab8-a43b-e3973dcb47e4">
							Given that fluid parkour movement is core to Dying Light's formula, it's making a return in the new title, though you'll also be able to travel on the ground quickly as well thanks to speedy vehicles. The franchise's central "explore and scavenge during the day, run and hide at night" gameplay loop is back, too.
						</p>

						<p>
							 
						</p>

						<p>
							As for Kyle Crane himself, the experiments performed on him have given him beastly powers reminiscent of fearsome Volatile zombies that will manifest as brutal abilities and attacks you can use in combat. Like the game's marketing highlights, he's "half survivor, half beast," with each half supporting a different playstyle.
						</p>

						<p>
							 
						</p>

						<div>
							<div>
								<p>
									<img alt="An official gameplay screenshot of Dying Light: The Beast." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/YghfXCi27RkLywzdcGv9Bm-1024-80.jpg">
								</p>

								<p>
									<em><span>Whenever you're not ripping zombies to shreds with your brutish powers in Dying Light: The Beast, you can </span></em>
								</p>

								<p>
									<em><span>opt to take them out from afar with firearms or hack them to pieces with deadly melee weapons. </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: Techland)</span></em>
								</p>

								<p>
									 
								</p>

								<p id="8c19f9f7-c28d-4704-9d40-44042c66ef57">
									Ultimately, what was originally just going to be a DLC for Dying Light 2 looks to be quite an impressive game in its own right, and definitely one to keep an eye on as reviews and its launch come next week (check out <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox/interview-preview-dying-light-the-beast" href="https://www.windowscentral.com/gaming/xbox/interview-preview-dying-light-the-beast" target="_blank" rel="external nofollow">our hands-on preview</a>). Personally, I've always preferred the more grounded feel of something like <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/dead-island-2" href="https://www.windowscentral.com/tag/dead-island-2" target="_blank" rel="external nofollow">Dead Island 2</a> over Dying Light's parkour-driven gameplay, but I'll probably still check out The Beast eventually.
								</p>

								<p>
									 
								</p>

								<p>
									Note that if you're interested in preordering Dying Light: The Beast, you can pick up your copy now for $59.99 on the <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.xbox.com/en-US/games/store/dying-light-the-beast/9P4TCLWXW9K3?page_index=usps011010&amp;utm_medium=usps011010" href="https://www.xbox.com/en-US/games/store/dying-light-the-beast/9P4TCLWXW9K3?page_index=usps011010&amp;utm_medium=usps011010" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">Xbox store</a>, Windows PC (<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/3008130/Dying_Light_The_Beast/" href="https://store.steampowered.com/app/3008130/Dying_Light_The_Beast/" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">Steam</a> and the <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.epicgames.com/en-US/p/dying-light-the-beast-60a36c?page_index=usps011010&amp;utm_medium=usps011010" href="https://store.epicgames.com/en-US/p/dying-light-the-beast-60a36c?page_index=usps011010&amp;utm_medium=usps011010" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">Epic Games Store</a>), and the <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.playstation.com/en-us/concept/10011468/?page_index=usps011010&amp;utm_medium=usps011010" href="https://store.playstation.com/en-us/concept/10011468/?page_index=usps011010&amp;utm_medium=usps011010" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">PlayStation Store</a>.
								</p>

								<p>
									 
								</p>

								<p>
									<a href="https://www.windowscentral.com/gaming/dying-light-the-beast-releases-early-heres-exactly-when-you-can-play-at-its-new-launch-time" rel="external nofollow">Source</a>
								</p>

								<hr class="ipsHr">
								<p>
									<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
								</p>

								<p>
									<span style="font-size:12px;"><em>Posted Saturday 13 September 2025 at 2:05 pm AEST (my time).</em></span>
								</p>

								<p>
									<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
								</p>

								<p>
									<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
								</p>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31322</guid><pubDate>Sat, 13 Sep 2025 04:08:19 +0000</pubDate></item><item><title>Borderlands 4 breaks franchise records on Steam, but negative user reviews pile up</title><link>https://nsaneforums.com/news/technology-news/borderlands-4-breaks-franchise-records-on-steam-but-negative-user-reviews-pile-up-r31317/</link><description><![CDATA[<p>
	The fourth entry in the Gearbox Software-developed looter shooter series <em>Borderlands </em>released yesterday and immediately broke all player records for the franchise on Steam. Just an hour into launch, <em>Borderlands 4</em> had 150,000 concurrent players enjoying the latest Vault Hunters and the "billions" of weapons. Prior to this, Borderlands 2 held the record at 124,678 concurrent players.
</p>

<p>
	 
</p>

<p>
	Before the day was over, the new entry's concurrent peak had already passed 200,000 players, and it's not even the weekend yet.
</p>

<p>
	 
</p>

<p>
	Despite the massive success on the platform, the <a automate_uuid="26071daf-9629-40bc-9fcb-73b450e2fdf7" href="https://store.steampowered.com/app/1285190/Borderlands_4/" rel="external nofollow">Steam user review score</a> has been continuously trending downward, with it sitting at 62% 'Mixed' at the time of writing this.
</p>

<p>
	 
</p>

<p>
	Almost all the negative reviews seem to be stemming from the horrendous performance that players are experiencing in <em>Borderlands 4</em>. It looks like even users with high-end cards are struggling to reach 60FPS using upscaling, with many reviewers going on to blame Unreal Engine 5 for the mess.
</p>

<p>
	 
</p>

<p>
	Per the developer, the minimum <a automate_uuid="022fbf06-956e-4a24-bde3-2abb676f5a16" href="https://borderlands.2k.com/borderlands-4/news/pc-specs-and-features/" rel="external nofollow">system requirements</a> were aiming for 1080p at 30FPS gameplay, while the recommended set was targeting 1440p at 60FPS.
</p>

<p>
	 
</p>

<p>
	Gearbox has also published an <a automate_uuid="e58f2b6a-d24d-4fd7-85f2-1d0734f6cece" href="https://store.steampowered.com/news/app/1285190/view/679602429802577921" rel="external nofollow">Nvidia-specific settings guide</a> for players to look over when tweaking the game's graphics options. Even with the 1080p optimization guide for the RTX 5090, the studio recommends using Very High settings and DLSS to play at "60+ FPS". Installing the latest graphics driver from <a automate_uuid="f04e8fc3-8caa-433a-abcf-8831ac09e050" href="https://www.neowin.net/news/nvidia-58129-driver-adds-support-for-borderlands-4-and-dying-light-the-beast/" rel="external nofollow">Nvidia</a>, <a automate_uuid="8f063389-3ef8-430c-adbb-34d3e70cc63c" href="https://www.neowin.net/news/amd-2591-driver-targets-fsr-4-adding-support-for-over-85-more-games/" rel="external nofollow">AMD</a>, or <a automate_uuid="1c4e837a-9201-4518-bfa0-f82f4ece020d" href="https://www.neowin.net/news/intel-releases-new-graphics-driver-with-optimizations-for-borderlands-4-fc-26-and-more/" rel="external nofollow">Intel</a>, depending on what hardware is present, is recommended.
</p>

<p>
	 
</p>

<p>
	"It's a big, bold, new, seamless world and I'm sorry to say that older hardware may not provide buttery smooth performance for the latest gen AAA games, as has always been the case since the dawn of PC gaming," said Gearbox chief Randy Pitchford in a <a automate_uuid="cc525637-316d-43a1-91ab-183c53814473" href="https://x.com/DuvalMagic/status/1964424122861064640" rel="external nofollow">social media post</a> a few days ago.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/NtSRtcXcCnk?feature=oembed" title="Borderlands 4 - Official Cinematic Launch Trailer" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	<em>Borderlands 4 </em>is now available across PC (Steam and Epic Games Store), Xbox Series X|S, and PlayStation 5. A Nintendo Switch 2 release is also planned to land later in 2025.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/borderlands-4-breaks-franchise-records-on-steam-but-negative-user-reviews-pile-up/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Saturday 13 September 2025 at 3:16 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31317</guid><pubDate>Fri, 12 Sep 2025 17:17:37 +0000</pubDate></item><item><title>Is Hollow Knight: Silksong too hard? Well, it depends on what you mean by &#x201C;hard.&#x201D;</title><link>https://nsaneforums.com/news/technology-news/is-hollow-knight-silksong-too-hard-well-it-depends-on-what-you-mean-by-%E2%80%9Chard%E2%80%9D-r31310/</link><description><![CDATA[<h3>
	The Ars Difficulty Matrix™ helps us analyze the many dimensions of Silksong's challenges.
</h3>

<p>
	For seven years, the discussion around <em>Hollow Knight: Silksong</em> focused on <a href="https://arstechnica.com/gaming/2025/08/explaining-the-internets-obsession-with-silksong-which-finally-comes-out-sept-4/" rel="external nofollow">the cult-like levels of devotion among fans patiently waiting for the sequel</a>. Now that <em>Silksong</em> has been available for about a week, though, that discussion has turned decisively toward <a href="https://www.ign.com/articles/criticism-isnt-hate-hollow-knight-silksong-sparks-debate-about-difficulty-runbacks-and-the-dreaded-git-gud-comments" rel="external nofollow">seemingly endless takes</a> on <a href="https://www.thegamer.com/hollow-knight-silksong-more-difficult-player-complaints/" rel="external nofollow">the game's</a> relative <a href="https://www.nintendolife.com/features/talking-point-is-hollow-knight-silksong-too-difficult" rel="external nofollow">difficulty</a> (or lack thereof). The discussion has gotten so loud that the developers at Team Cherry have vowed to implement a "slight difficulty reduction in early game bosses Moorwing and Sister Splinter" <a href="https://steamcommunity.com/app/1030300/discussions/0/595159519774039622/" rel="external nofollow">in a coming patch</a>.
</p>

<p>
	 
</p>

<p>
	So is <em>Silksong</em> too difficult for its own good? Or do players just have to "get good" and stop whining?
</p>

<p>
	 
</p>

<p>
	To help answer those questions, we felt it was a good time to bust out the Ars Difficulty Matrix (ADM™), which we <a href="https://arstechnica.com/gaming/2022/03/is-elden-ring-really-that-hard-well-it-depends-what-you-mean-by-hard/" rel="external nofollow">first used to analyze <em>Elden Ring</em>'s difficulty in 2022</a>. By breaking down the various ways a game can be "difficult," the ADM™ can more precisely critique the ways <em>Silksong</em> is and is not designed to challenge players, both for good and for ill.
</p>

<p>
	 
</p>

<p>
	Each section of the ADM™ starts with a broad definition of the specific questions we're attempting to answer, followed by an analysis of how <em>Silksong</em> fits into that paradigm of the long history of video game difficulty.
</p>

<p>
	 
</p>

<p>
	<em>Note: The remainder of this piece has very minor spoilers for some of the earlier portions of Silksong.</em>
</p>

<h2>
	Mechanical difficulty
</h2>

<p>
	<em>Does the game require players to hit a specific sequence of buttons in a certain tight timing window to succeed? Also sometimes referred to as a "reflex test."</em>
</p>

<p>
	 
</p>

<p>
	<em>Hollow Knight Silksong</em> requires pretty good gaming reflexes. There's no way around it.
</p>

<p>
	 
</p>

<p>
	This is especially true when facing the game's many bosses, who often only briefly telegraph their intentions before unleashing attacks that can fill a huge portion of the screen. Players need to keep a careful eye on the sometimes small animation cues that presage an attack, move quickly and precisely to avoid that specific attack, and then dart back in during a quick counterattack window to do some damage before starting the cycle over again.
</p>

<p>
	 
</p>

<p>
	Unlike many <em>Souls</em>-like games, <em>Silksong</em> doesn't have a spammable dodge button that offers the player brief invulnerability to almost every attack, regardless of location. That means players must actually carefully plan and execute quick movements to a safe region of the screen, which can be exceedingly difficult in tight timing windows.
</p>

<figure class="ars-wp-img-shortcode id-2116477 align-fullwidth">
	<div>
		<div class="ars-lightbox">
			<div class="ars-lightbox-item">
				<img alt="silksong3-1024x576.jpg" class="ipsImage" decoding="async" height="720" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2025/09/silksong3-1024x576.jpg">
				<div class="pswp-caption-content" id="caption-2116477">
					<em>The diagonal downward slash makes some of the early game platforming challenges all the more difficult. </em>

					<div class="ars-gallery-caption-credit">
						<em><em>Credit: Team Cherry </em></em>
					</div>
				</div>
			</div>
		</div>
	</div>
</figure>

<p>
	Bosses aside, <em>Silksong</em>'s platforming often requires players to bounce off of aerial enemies or objects using a series of mid-air downward attacks. These precisely timed bounces are especially difficult early in the game, when the downward attack launches diagonally forward in an arc that can be challenging to aim precisely.
</p>

<p>
	 
</p>

<p>
	Later upgrades that allow you to float and/or dash in mid-air help reduce the challenge of these multi-bounce strings, as do optional upgrades that straighten out your downward slash. Even so, <em>Silksong</em>'s platforming challenges will likely trip up a lot of players without extensive run-and-jump gaming experience.
</p>

<h2>
	Punishing difficulty
</h2>

<p>
	<em>How much of a penalty does the game extract for mistakes? How many mistakes can you make before "dying"? And when you do die, how much progress do you lose?</em>
</p>

<p>
	 
</p>

<p>
	On the plus side, <em>Silksong</em> never extracts the ultimate punishment by sending you all the way back to the start of the game. You have effectively infinite lives, and death never pushes back farther than your last save point.
</p>

<p>
	 
</p>

<p>
	On the downside, those save points are often spaced quite far apart, meaning death can require a good deal of backtracking through treacherous areas to get back to where you were (and to recover the crucial rosaries you collected in your previous life). This can be especially punishing when you reach a new region of the game and are forced to search for a convenient save point without the aid of a map, which makes retracing your steps all the more fraught and confounding.
</p>

<figure class="ars-wp-img-shortcode id-2116478 align-fullwidth">
	<div>
		<div class="ars-lightbox">
			<div class="ars-lightbox-item">
				<img alt="silksong2-1024x576.jpg" class="ipsImage" decoding="async" height="720" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2025/09/silksong2-1024x576.jpg">
				<div class="pswp-caption-content" id="caption-2116478">
					<em>It might be a while until you find the next resting place to save your game in <em>Silksong.</em> </em>

					<div class="ars-gallery-caption-credit">
						<em><em>Credit: Team Cherry </em></em>
					</div>
				</div>
			</div>
		</div>
	</div>
</figure>

<p>
	The individual enemies in <em>Silksong</em> aren't very forgiving, either—just a few false moves can allow even random scrubs to get in enough damage to lead to a premature death. Bosses can do even more damage with a single attack and can also absorb a lot more damage than your poor avatar. Getting in five or 10 hits against a boss might be relatively simple, but getting in 50 or so before dying yourself often requires near-perfect levels of focus and execution across multiple challenging attack phases.
</p>

<p>
	 
</p>

<p>
	Like its predecessor, <em>Silksong</em> allows players to refill some of their health after gathering enough silk by hitting enemies. But even this nod to forgiveness is relatively punishing, since the health refill freezes your character in a defenseless pose for a few seconds. There's nothing quite so deflating as seeing an attempted health recharge get thwarted by an enemy lunging in for an inopportune attack.
</p>

<h2>
	Arcane difficulty
</h2>

<p>
	<em>How well does the game explain its inner workings? Are there detailed tutorials explaining the basic controls and deeper strategies? Or do you have to figure it all out on your own? Are there signposts showing you what to do next?</em>
</p>

<p>
	 
</p>

<p>
	The most difficult part of <em>Silksong</em>, for me, is often figuring out where I should be going. Before I find a map in a new region, I often find myself flummoxed trying to remember which paths I've already explored and which I still need to work through. And even with an in-game map in hand, it's difficult for me to remember which previously inaccessible corners might now be opened thanks to a new ability.
</p>

<figure class="ars-wp-img-shortcode id-2116482 align-fullwidth">
	<div>
		<div class="ars-lightbox">
			<div class="ars-lightbox-item">
				<img alt="silksong6-1024x576.jpg" class="ipsImage" decoding="async" height="720" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2025/09/silksong6-1024x576.jpg">
				<div class="pswp-caption-content" id="caption-2116482">
					<em>Even buying maps from Shakra won't help you find all of <em>Silksong</em>'s secrets. </em>

					<div class="ars-gallery-caption-credit">
						<em><em>Credit: Team Cherry </em></em>
					</div>
				</div>
			</div>
		</div>
	</div>
</figure>

<p>
	I'm willing to allow that this might be a personal problem with my sense of direction. Still, I'd imagine I'm not the only one who finds navigating <em>Silksong</em>'s labyrinthine halls to be unexpectedly difficult.
</p>

<p>
	 
</p>

<p>
	The in-game map also purposefully obscures some of the game's secret nooks and crannies, which can only be found with careful observation (or a handy walkthrough). Many players could miss some of the game's most useful abilities if they're not observant. And while the game gives some basic tutorials for new abilities, a few mechanics seem intentionally obscured. I didn't know until <a href="https://www.youtube.com/watch?v=Rn5pOXujszQ" rel="external nofollow">hearing about the move in a YouTube video</a> that you could dash downward to quickly reach the ground, for instance.
</p>

<h2>
	Grindable difficulty
</h2>

<p>
	<em>Does the game give a patient player enough additional power, upgrades, tools, or knowledge to defeat difficult challenges? Or are you pretty much stuck with the techniques and abilities given to you at the outset?</em>
</p>

<p>
	 
</p>

<p>
	For players willing to do a little optional exploring, <em>Silksong</em> can actually be pretty generous with the power upgrades. Hidden paths and missions can often lead directly to improvements for your health, weaponry, and move set that can pay huge dividends for later challenges in the game. And the required upgrades that you receive after certain bosses (see "Gated Difficulty," below) can often make earlier challenges in the game that much simpler if and when you backtrack a bit.
</p>

<figure class="ars-wp-img-shortcode id-2116484 align-fullwidth">
	<div>
		<div class="ars-lightbox">
			<div class="ars-lightbox-item">
				<img alt="silksong7-1024x576.png" class="ipsImage" decoding="async" height="720" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2025/09/silksong7-1024x576.png">
				<div class="pswp-caption-content" id="caption-2116484">
					<em>Some of the many obtainable items that can make <em>Silksong</em> a little easier. </em>

					<div class="ars-gallery-caption-credit">
						<em><em>Credit: Team Cherry </em></em>
					</div>
				</div>
			</div>
		</div>
	</div>
</figure>

<p>
	That said, there are limits to how much this additional power can help <em>Silksong</em> players. This isn't like some old-school RPGs where dozens of hours of grinding can lead to a Level 99 character that can take out the final boss in a single attack. Even with all the extra upgrades you can muster, you still have to struggle through the same basic dodge-and-counterattack repetition to get through some extremely difficult and unavoidable bosses.
</p>

<h2>
	Gated difficulty
</h2>

<p>
	<em>Are large portions of the game hidden behind in-game challenges that need to be bested before you can move on? Or does the game offer alternative options for getting around what might be impassable progression walls?</em>
</p>

<p>
	 
</p>

<p>
	Like any <a href="https://www.reddit.com/r/metroidvania/" rel="external nofollow">Metroidvania</a> worth the genre name, large portions of <em>Silksong</em> require finding and unlocking new movement or attack capabilities. And in <em>Silksong</em>, those required abilities are usually gated behind major bosses that you'll need to take down before accessing massive chunks of the expansive in-game map.
</p>

<p>
	 
</p>

<p>
	If and when you do get stuck on one of these bosses, you're not necessarily trapped. You'll usually be able to backtrack a bit to explore a few optional side paths and missions, which can offer power boosts that can make the boss a bit easier (see "Grindable Difficulty" above). Speedrunners have also found some arcane sequence skips to get around certain bosses or methods for putting off some boss fights until later than the developers intended.
</p>

<figure class="ars-wp-img-shortcode id-2116481 align-fullwidth">
	<div>
		<div class="ars-lightbox">
			<div class="ars-lightbox-item">
				<img alt="silksong5-1024x572.jpg" class="ipsImage" decoding="async" height="720" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2025/09/silksong5-1024x572.jpg">
				<div class="pswp-caption-content" id="caption-2116481">
					<em>If you don't obtain the ability to open this door, your <em>Silksong</em> journey may end before you want it to. </em>

					<div class="ars-gallery-caption-credit">
						<em><em>Credit: Team Cherry </em></em>
					</div>
				</div>
			</div>
		</div>
	</div>
</figure>

<p>
	These will be of little use to many casual players, though, who may well give up on <em>Silksong</em> after banging their head against a progress-blocking boss for an hour or two.
</p>

<h2>
	Tunable difficulty
</h2>

<p>
	<em>Does the game offer explicit options for players to change the difficulty level or make the game generally more accessible? If not, does the game tune its difficulty automatically based on a player's performance?</em>
</p>

<p>
	 
</p>

<p>
	The lack of any difficulty-tuning options seems like a major omission for a modern title like <em>Silksong</em>. The game's options menu includes toggles for screen shake and HUD size, but nothing in the way of difficulty adjustments.
</p>

<figure class="ars-wp-img-shortcode id-2116480 align-fullwidth">
	<div>
		<div class="ars-lightbox">
			<div class="ars-lightbox-item">
				<img alt="celeste.jpg" class="ipsImage" decoding="async" height="720" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2025/09/celeste.jpg">
				<div class="pswp-caption-content" id="caption-2116480">
					<em><em>Celeste</em> was designed to be difficult, but it also gave the player options to make it easier. </em>

					<div class="ars-gallery-caption-credit">
						<em><em>Credit: Maddy Makes Games </em></em>
					</div>
				</div>
			</div>
		</div>
	</div>
</figure>

<p>
	Here, the developers at Team Cherry would have done well to take a few lessons from <em>Celeste</em>. While the default <em>Celeste</em> experience requires extremely precise jumps and split-second reflexes, designer Maddy Thorson also felt it was important to offer an extremely forgiving "Assist Mode" for players who want or need a little boost.
</p>

<p>
	 
</p>

<p>
	“From my perspective as the game’s designer, Assist Mode breaks the game,” <em>Celeste</em>'s Thorson said <a href="https://www.vice.com/en/article/celeste-difficulty-assist-mode/" rel="external nofollow">in an interview with Vice</a>. "I spent many hours fine-tuning the difficulty of <em>Celeste</em>, so it’s easy for me to feel precious about my designs. But ultimately, we want to empower the player and give them a good experience, and sometimes that means letting go.”
</p>

<p>
	 
</p>

<p>
	A similar Assist Mode in <em>Silksong</em> would be easy for "serious" players to ignore while still allowing all players to at least have some access to the full breadth of <em>Silksong</em>'s intriguing world. Even a <a href="https://www.mariowiki.com/Invincibility_Leaf" rel="external nofollow">Nintendo-style "invincibility" mode</a> that appears after a couple-dozen failed boss encounters could give frustrated players an option to unstick themselves from the game's toughest sticking points.
</p>

<h2>
	ADM™ roundup
</h2>

<p>
	From a holistic point of view, <em>Silksong</em> is definitely on the tougher side of most dimensions on the Ars Difficulty Matrix™. The game requires good reflexes—especially for bosses and platform challenges—that can punish even small mistakes with relatively large penalties and hides large chunks of the game behind difficulty gates with no tuning options that might offer some relief. Plenty of players are going to be forced to give up long before they fight their way through some of the game's most difficult bits, <a href="https://arstechnica.com/gaming/2019/09/every-game-should-copy-death-strandings-very-easy-mode/" rel="external nofollow">and that's a shame</a>.
</p>

<p>
	 
</p>

<p>
	But I think the passage of time has obscured just how much most of these critiques also applied to the original (and beloved) <em>Hollow Knight</em>. While <em>Silksong</em>'s bosses might be a little tougher, and its jumping challenges a little more precise, its predecessor was also often unforgiving and gated in almost the exact same ways (though some of this difficulty was <a href="https://hollowknight.fandom.com/wiki/Voidheart_Edition" rel="external nofollow">eventually rebalanced</a>). Only 22 percent of <em>Hollow Knight</em>'s Steam players have <a href="https://steamcommunity.com/stats/367520/achievements" rel="external nofollow">obtained the "Hollow Knight" achievement</a> for reaching the first of the game's multiple endings, and I'm willing to bet most of the remainder gave up out of frustration rather than boredom [the original version of this story cited the incorrect Achievement. Ars regrets the error].
</p>

<p>
	 
</p>

<p>
	There's definitely room in the world of popular gaming for titles like <em>Silksong </em>that push even experienced players to their limits. But it's still a shame that this extreme level of challenge is going to prevent a large portion of the player base from ever directly experiencing everything <em>Silksong</em> has to offer.
</p>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gaming/2025/09/is-hollow-knight-silksong-too-hard-well-it-depends-on-what-you-mean-by-hard/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Friday 12 September 2025 at 6:41 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31310</guid><pubDate>Fri, 12 Sep 2025 08:42:19 +0000</pubDate></item><item><title>Borderlands 4 is the best Borderlands game I've ever played &#x2014; but with a small hitch</title><link>https://nsaneforums.com/news/technology-news/borderlands-4-is-the-best-borderlands-game-ive-ever-played-%E2%80%94-but-with-a-small-hitch-r31302/</link><description><![CDATA[<h2>
	This is peak Borderlands. The story, humor, gameplay, and everything that make the series are here. My only gripe is with the performance.
</h2>

<p style="margin-left: 40px;">
	<strong>Verdict 4 / 5</strong>
</p>

<p style="margin-left: 40px;">
	 
</p>

<p style="margin-left: 40px;">
	Borderlands 4 delivers the ultimate Vault Hunter experience, a dazzling gem where every system from gunplay to movement to loot shines with obsessive care. I’m struggling to find faults beyond some lackluster performance hiccups that don't really dampen the chaos. Honestly, writing this review pulls me away from blasting Slitters and chasing legendaries, and I’m dying to dive back into Kairos.
</p>

<p style="margin-left: 40px;">
	 
</p>

<p style="margin-left: 40px;">
	<strong>Pros</strong>
</p>

<p style="margin-left: 40px;">
	 
</p>

<p style="margin-left: 40px;">
	<span>+ </span>Combat has never felt better 
</p>

<p style="margin-left: 40px;">
	<span>+ </span>An endgame that will keep even dedicated players occupied.
</p>

<p style="margin-left: 40px;">
	<span>+ </span>Open world done right
</p>

<p style="margin-left: 40px;">
	 
</p>

<p style="margin-left: 40px;">
	<strong>Cons</strong>
</p>

<p style="margin-left: 40px;">
	 
</p>

<p style="margin-left: 40px;">
	<span>- </span>Performance is not what I'd expect from a AAA game.
</p>

<p>
	 
</p>

<p id="d8a54350-3196-4d94-b4b9-d88c3511a3c0">
	After years of waiting, the long-awaited sequel, Borderlands 4, is here. Hundreds, if not thousands, of hours have been spent toiling away at a controller. Starting back in the <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-360" href="https://www.windowscentral.com/tag/xbox-360" rel="external nofollow">Xbox 360</a> days, I'd grind General Knoxx over and over again, never stopping for a moment until Borderlands 2 dropped.
</p>

<p>
	 
</p>

<p>
	I'm a Psycho when it comes to Borderlands (thanks for the joke, Kevin). While I don't necessarily obsess over min-maxing the best traits on every weapon, I definitely follow guides while also tinkering with my own builds here and there.
</p>

<p>
	 
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-seasonal" rel=""></a>
</p>

<p id="d8a54350-3196-4d94-b4b9-d88c3511a3c0-2">
	Every legendary drop leads to the question, "Does this fit my build?" If it doesn't, I ask, "Can I make a build for this weapon?"
</p>

<p style="margin-left: 40px;">
	 
</p>

<p style="margin-left: 40px;">
	<a data-hl-processed="none" data-url="" href="" id="elk-inbody" rel=""></a>
</p>

<div id="slice-container-freeText-ZqV8j8pLvhqYreNH6aZzsR-Aw83k8augVxOMxlsVXDOh8TidnDYXoo9">
	<div>
		<div style="margin-left: 40px;">
			<span>Disclaimer</span>
		</div>

		<div style="margin-left: 40px;">
			 
		</div>

		<p style="margin-left: 40px;">
			This review was made possible thanks to a review code provided by 2K. The company did not see the contents of this review before publishing.
		</p>

		<h2 id="section-guns-and-loot-combat-redefined">
			<span>Guns and loot: Combat redefined</span>
		</h2>

		<div>
			<div>
				<p>
					<img alt="Borderlands 4 screenshot of an enemy exploding." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/kDMaf8eG5tQJdBFkuzKqy7-1024-80.jpg">
				</p>

				<p>
					<em><span>The true Borderlands experience. </span></em>
				</p>

				<p>
					<em><span itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></em>
				</p>

				<p>
					 
				</p>

				<p id="a9465322-ee60-4bf9-8364-4776d6a39e8e">
					Look, Borderlands is known for multiple things, but we all know what the series is <em>most</em> known for, and that’s the weaponry. The shooty things that go boom in the Face (McShooty) of the enemy. The insane, adrenaline-fueled pump of blood we get from cranking bullet after bullet into the flesh, bone, and metal of enemies. Death be damned, they all go to meet their maker by the shine of your chosen weapon.
				</p>

				<p>
					 
				</p>

				<p>
					The guns in Borderlands 4 are an absolute blast, delivering that wild, trigger-happy chaos fans crave with zero letdown.
				</p>

				<p>
					 
				</p>

				<p>
					Tediore weapons, forever the bane of my existence, finally feel good in what might just be the greatest Borderlands yet. Those "chuck it and curse" guns, think a Little League right fielder with a noodle arm, have somehow become shockingly useful in this latest vault-hunting romp.
				</p>

				<p>
					 
				</p>

				<p>
					As I mentioned in <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-seems-to-recapture-the-series-signature-chaotic-charm-a-welcome-return-to-its-roots" href="https://www.windowscentral.com/gaming/borderlands-4-seems-to-recapture-the-series-signature-chaotic-charm-a-welcome-return-to-its-roots" rel="external nofollow">my Borderlands 4 preview</a>, players will no longer be carrying around dedicated grenades and rocket launchers. Instead, they now have access to the Ordnance slot. This acts as a cooldown ability, which can be slotted with items such as grenades, throwing knives, laser beams, rockets, and other similar items.
				</p>

				<h2 id="legendary-weaponry-3">
					Legendary weaponry
				</h2>

				<div>
					<div>
						<p>
							<img alt="Borderlands 4 screenshot of a king me legendary" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/YpeTJU4uvgmKpzotEU5at7-1024-80.jpg">
						</p>

						<p>
							<em><span>Sorry for the crop, didn't want you to see any spoilers! </span></em>
						</p>

						<p>
							<em><span itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></em>
						</p>

						<p>
							 
						</p>

						<p id="4556dbb7-5328-4ca5-8c4b-bb754d19685c">
							Legendary weapons sit atop the Borderlands 4 arsenal, the shimmering reason we Vault Hunters live and breathe. That iconic chime when one drops? It’s pure magic, sparking Psycho-level screams from players, even those who can barely hear it, as we scramble for that golden or orange loot.
						</p>

						<p>
							 
						</p>

						<p>
							<em>This really depends on your brightness and saturation levels.</em>
						</p>

						<p>
							 
						</p>

						<p>
							So far, legendaries are just as good, if not even better than they’ve been in the past. While I’ve only managed to obtain a handful, what I’ve obtained has been <em>mostly </em>chef’s kiss.
						</p>

						<figure id="f4bcbf90-c261-439d-aaee-5e47cee1bc1c">
							<blockquote class="QuoteNewsStyle">
								<p>
									Psycho-level screams from players, even those who can barely hear it, as we scramble for that golden or orange loot.
								</p>
							</blockquote>
						</figure>

						<p id="ef8afc89-2f8b-47d8-8ab5-cb913c771053">
							One assault rifle dropped that also ran an underbarrel shotgun secondary. A kill with either would refill the other while granting 100% bonus damage on the swapped weapon. I’d charge in close, unloading buckshot into enemy faces, then quick-swap to my rifle for slick takedowns. Rinse, repeat, revel in the carnage. With damage galore and no reloads needed (unless I goofed and ran out of targets), the gunplay’s an absolute riot.
						</p>

						<p>
							 
						</p>

						<p>
							Only a few times was I left scratching my head, wondering what in the world that specific legendary did. Like one odd shotgun that shot snail-speed prismatic energy balls. Until I find the time to experiment more (and don’t have to sit down and write a damn review), I’ll be left wondering if it deserved a slot on my weapon wheel or not.
						</p>

						<h2 id="get-ready-to-move-3">
							Get ready to move
						</h2>

						<div>
							<div>
								<p>
									<img alt="Borderlands 4 screenshot of the player in the sky" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/7Kx26EsW7jchXZcVNoyz38-1024-80.jpg">
								</p>

								<p>
									<em><span>You'll reach all new heights with the new movement system. </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></em>
								</p>

								<p>
									 
								</p>

								<p id="34053aac-1fe8-42a2-84c1-509109afdaa6">
									Combat has also undergone a significant overhaul, largely due to its association with the new movement system. Sliding is back, but mixed with double-jump and default hovering, combat is as up and down as it is left to right.
								</p>

								<p>
									 
								</p>

								<p>
									I felt like an unhinged Tony Stark, soaring through battlegrounds, raining destruction on enemies with an arsenal of mayhem. Without any doubt, this movement system is the new standard for Borderlands—fluid, frantic, and absolutely joyful.
								</p>

								<p>
									 
								</p>

								<p>
									I don’t think I could ever go back!
								</p>

								<p>
									 
								</p>

								<p>
									The open world, though, has definitely screwed up some respawning mechanics. I don't know what it is, but there is a severe lack of checkpoints to be found in the game. While instanced zones are fine, other areas have a severe lack of respawn areas. I had multiple deaths where the run back to the action was a minute or more.
								</p>

								<p>
									 
								</p>

								<p>
									That's right, I died, then had to run well over a minute to get back to shooting the guys who killed me. This is exacerbated in the beginning when you don't have a vehicle, as legging it feels like a marathon to complete.
								</p>

								<h2 id="section-story-and-humor-at-appropriate-levels">
									<span>Story and humor: At appropriate levels</span>
								</h2>

								<div>
									<div>
										<p>
											<img alt="Borderlands 4 screenshot of of Mad Moxxi" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/835gmVqckpmyrbGdCVfYn7-1024-80.jpg">
										</p>

										<p>
											<em><span>I didn't see any gambling in her establishment, at least, not yet. </span></em>
										</p>

										<p>
											<em><span itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></em>
										</p>

										<p>
											 
										</p>

										<p id="dbebf6e5-b966-4b87-ae84-ccaa7d75ed71">
											I won’t dive into any story-related spoilers. I think speaking of anything outside of what’s already public knowledge would be a massive disservice to the writing team at Gearbox. So, I’ll keep it simple.
										</p>

										<p>
											 
										</p>

										<p>
											Vault Hunters find themselves on Kairos, a planet ruled by an overlord named the Timekeeper. The planet was previously unseen, but thanks to the teleportation of the moon Elpis in Borderlands 3, the once-hidden rock was exposed, and now everyone can, in fact, see it.
										</p>

										<p>
											 
										</p>

										<p>
											You’re there to lead the resistance against the Timekeeper and restore the planet to the people. And maybe, just maybe, unlock a vault or four.
										</p>

										<p>
											 
										</p>

										<p>
											So, how’s the writing?
										</p>

										<h2 id="the-writing-is-so-much-better-3">
											The writing is so much better
										</h2>

										<div>
											<div>
												<p>
													<img alt="Borderlands 4 screenshot of a grandmother." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/dFzC7ArBSPRqkZnDsCH9q7-1024-80.jpg">
												</p>

												<p>
													<em><span>No more cringey stories! </span></em>
												</p>

												<p>
													<em><span itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></em>
												</p>

												<p>
													 
												</p>

												<p id="4e5b5fb2-7fbc-4d25-a68b-fac8d57f3d5e">
													Borderlands 3, for all intents and purposes, was fairly cringe. I think a fair number of people share that sentiment. Dare I say, the majority even.
												</p>

												<p>
													 
												</p>

												<p>
													There were moments of grandeur, laughter, and outright awesomeness, but there was an overabundance of what felt like fart-level jokes. Like the kid who tried too hard at the lunch table, Borderlands 3 was the kid you spoke to because he had awesome toys to play with.
												</p>

												<p>
													 
												</p>

												<p>
													Borderlands 4, from everything I’ve touched so far, took that widely shared opinion to heart. At times, I found myself waiting for the bad punchline that would ruin an epic moment, or a joke that would go on for way too long, but it didn’t happen.
												</p>

												<p>
													 
												</p>

												<div>
													<div>
														<p>
															<img alt="Borderlands 4 screenshot of Elpis entering orbit." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/Z8Syjqs6R9DDjHzHNQSKw7-1024-80.jpg">
														</p>

														<p>
															<em><span>The story is darker in tone, but the humor still hits when it happens. Especially in side missions. </span></em>
														</p>

														<p>
															<em><span itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></em>
														</p>

														<p>
															 
														</p>

														<p id="a6e7cedf-486d-4e7d-ba5b-f210400357fc">
															Instead, the writers at Gearbox have created a story that felt rather dark, but spattered with the humor we’ve come to love from the Borderlands series. Familiar characters you’ve fallen in love with over the years make their return in fashion that’s both sensibly awesome and humorous.
														</p>

														<p>
															 
														</p>

														<p>
															Sure, there are probably some jokes that people won’t find funny, or pivotal story points that others will find dull, but that goes for everything. Borderlands 4, it seems, has completely rewritten the script on what to expect from the series going forward.
														</p>

														<p>
															 
														</p>

														<p>
															The story isn't groundbreaking, nor was it forgettable, but it's one that felt right and was a natural progression of the narrative players have followed over the last 16 years of games.
														</p>

														<p>
															 
														</p>

														<p>
															I guess I'm trying to say, thanks for not messing up this time, guys!
														</p>

														<h2 id="section-open-world-done-right">
															<span>Open world: Done right</span>
														</h2>

														<div>
															<div>
																<p>
																	<img alt="Borderlands 4 screenshot of a psyhco." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/VeMFLTPxoA8cqhevnUL778-1024-80.jpg">
																</p>

																<p>
																	<em><span>This game is huge, like way bigger than this guy stretching his arms huge. </span></em>
																</p>

																<p>
																	<em><span itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></em>
																</p>

																<p>
																	 
																</p>

																<p id="bb8ddd19-d539-4875-b62c-224f2fd7fde1">
																	You hear games becoming open-world and think, “Wow, so cool, so fresh, yay!” Every game and its remastered sequels are becoming one form or another of an open world. Some become soulless creations of what once was, tightly knit games that have unraveled due to being shoehorned into an open-world schematic. I’m looking at you, <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/halo-infinite" href="https://www.windowscentral.com/tag/halo-infinite" rel="external nofollow">Halo Infinite</a>.
																</p>

																<p>
																	 
																</p>

																<p>
																	Borderlands has always been a semi-open-world experience. Separated by zones, Borderlands games have continuously become larger-scaled levels with each passing sequel.
																</p>

																<figure id="56cdd85d-3c88-4d96-aa4e-6760ac4fc5ec">
																	<blockquote class="QuoteNewsStyle">
																		<p>
																			Nothing is senseless, and everything feeds toward the progression of your character.
																		</p>
																	</blockquote>
																</figure>

																<p id="9ddf49cd-da80-49b3-9fa0-94df3400e2a0">
																	Now, for the first time, we have a truly open world. Well, if you don’t count zone instances like Vaults, fortresses, and some other story-related areas. The main hub is now absolutely astonishingly massive, like, really massive. I spent the first 20 hours doing side missions and other content within the Fadefields and felt like that in itself was a decently sized area — it's the smallest of the three main zones!
																</p>

																<p>
																	 
																</p>

																<p>
																	The lush green clover of Fadefield is replaced by the grimacing hot desert-like Carcadia Burn. If you feel the need to cool off, you can head over to the Terminus Range, which sports an Ice-Age equivalent tundra.
																</p>

																<div>
																	<div>
																		<p>
																			<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/giyqrDBYHW6m6hEq6ovzQP-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/giyqrDBYHW6m6hEq6ovzQP-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/giyqrDBYHW6m6hEq6ovzQP-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/giyqrDBYHW6m6hEq6ovzQP-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/giyqrDBYHW6m6hEq6ovzQP-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/giyqrDBYHW6m6hEq6ovzQP-320-80.jpg.webp 320w" type="image/webp"> </source></picture>
																		</p>

																		<p>
																			 
																		</p>

																		<p>
																			<img alt="Borderlands 4 screenshot of the snow biome." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/giyqrDBYHW6m6hEq6ovzQP-1024-80.jpg">
																		</p>

																		<p>
																			<em><span>Dynamic events are awesome, and I hope they continue to add to the list. </span></em>
																		</p>

																		<p>
																			<em><span itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></em>
																		</p>

																		<p>
																			 
																		</p>

																		<p id="fd33a320-d8d7-4603-bf3a-d3485d76c6e0">
																			All three main areas are, in themselves, places you can spend quite a bit of time working on not only the main story, but side missions, secret zones, and more. Within these ginormous maps are an equal number of activities to complete.
																		</p>

																		<p>
																			 
																		</p>

																		<p>
																			Players will be constantly rewarded wherever they choose to spend their time playing. Nothing is senseless, and everything feeds toward the progression of your character.
																		</p>

																		<p>
																			 
																		</p>

																		<p>
																			The first time I remembered hearing that you’d be rewarded for exploring areas you’d never think to otherwise go, I was greeted with a little collectible statue of the fan favorite Marcus Kincaid. Easy money.
																		</p>

																		<p>
																			 
																		</p>

																		<p>
																			This small attention to detail left me with a sense that the development team really tried to extend something, no matter where you look. Whether it was replayable activities that could land legendary loot, dynamic events, or some other item up for grabs, there’s a reason to check every corner, and with enthusiasm, too.
																		</p>

																		<p>
																			 
																		</p>

																		<p>
																			What comes as a result of this open world is something players may find troublesome
																		</p>

																		<h2 id="section-performance-drops-not-the-legendary-kind">
																			<span>Performance drops: Not the legendary kind</span>
																		</h2>

																		<div>
																			<div>
																				<p>
																					<img alt="Borderlands 4 performance screenshots showing FPS." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/RA7E7ibHbwhnSHycRPpwUm-1024-80.jpg">
																				</p>

																				<p>
																					<em><span>This is the worst performance issue I ran into, as some landing ships caused massive dips. </span></em>
																				</p>

																				<p>
																					<em><span itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></em>
																				</p>

																				<p>
																					 
																				</p>

																				<p id="3f6a17a0-c45c-482d-a954-87f39a38b3dd">
																					I was ready to lambast Borderlands 4 for some of the <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4s-randy-pitchford-warns-of-unplayable-performance-if-you-dont-meet-the-pc-system-requirements" href="https://www.windowscentral.com/gaming/borderlands-4s-randy-pitchford-warns-of-unplayable-performance-if-you-dont-meet-the-pc-system-requirements" rel="external nofollow">worst performance</a> I’ve seen from a AAA game. When I initially started reviewing it, the game was a choppy mess, especially in the open world.
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					Driving from one side of a zone to another was an abysmal, choppy experience as Unreal Engine 5 loaded the next area of the zone into memory (or whatever it was trying to do). At least, that was until the latest patch I and other reviewers received a couple of days ago.
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					I suspect the embargo time for the review is so close to launch that reviewers and content creators alike had time to test the patch. Maybe they should have kept the original launch date if that's the case. For the record, I conducted the entire review on Steam using specifications that almost mirror the recommended PC requirements outlined by Gearbox.
																				</p>

																				<p>
																					 
																				</p>

																				<ul id="7c728193-e0aa-48df-93d5-ffe7940fa80c">
																					<li>
																						GPU: Nvidia RTX 3080
																					</li>
																					<li>
																						CPU: 5900X
																					</li>
																					<li>
																						RAM: 32GB DDR4
																					</li>
																					<li>
																						SSD: NVME 2.0
																					</li>
																				</ul>

																				<p>
																					 
																				</p>

																				<p id="e2c8e7f7-93e0-437c-bfab-59ad2446fb8e">
																					I’m <em>one tier above</em> the recommended 5800X CPU. So, I guess I’m the nearly perfect candidate for this ongoing performance debate. With the latest patch, which doesn’t include some of the other performance fixes coming with the day one update, I’ve had better results.
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					I still see some intermittent zone loading when riding across the open landscape, but it’s no longer hitching my computer to the point that I think the game is about to crash. I know that doesn’t sound like the pleasant benchmark to be going off of, but you don’t understand just how bad performance was in the beginning.
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					Needless to say, it's nothing that will cause chaos, agony, or pain to those running at recommended or higher specs. With my setup, I ran the entire game at 1440p with medium settings and DLSS set to performance. I could also use balanced mode, but often I found myself uncomfortably dipping below 50 frames per second.
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					With performance mode, I only saw dips below 60 during massive open-world segments or expansive cities. Borderlands seems to suffer from the same incredibly low performance drops that <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/dragons-dogma-2-review" href="https://www.windowscentral.com/gaming/dragons-dogma-2-review" rel="external nofollow">Dragon's Dogma 2</a> had in its population zones.
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					While it’s not nearly as bad, if you look in the wrong direction, like the middle of a city, I was dropping well below 50 frames per second again. That’s not ideal, but it’s something that has progressively improved since my review began.
																				</p>

																				<p>
																					 
																				</p>

																				<div>
																					<div>
																						<p>
																							<img alt="Borderlands 4 performance screenshots showing FPS." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/9pTuCUeMD7m4kEBGtcCnXm-1024-80.jpg">
																						</p>

																						<p>
																							<em><span>Post patch performance generally stayed at, or above, 60 frames per second. </span></em>
																						</p>

																						<p>
																							<em><span itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></em>
																						</p>

																						<p>
																							 
																						</p>

																						<p id="a2dcfb43-2b82-49ce-97e1-a6b8c9c3a496">
																							What I fear for are the gamers trying to enter the space running on a 3060 or below. Those who haven’t upgraded for quite a few years. While the 3000 series came out in 2020, and the minimum GPU is a 2070, I can’t help but think players will need to push 1080p low if they hope to keep a stable 60 fps experience.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							How that will be received by the general public is almost universally <em>bad</em>, and rightfully so. Even recommended specifications, which only achieve 60 fps at medium with DLSS performance mode, are cause for concern.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							While Borderlands 4 looks leaps and bounds better than previous entries, you have to wonder if the cost of beauty and open world was perhaps too great. With that said, my performance metric has always been, “Am I having any less fun because of this?” It’s a simple question that surprisingly resonates with my otherwise performance-seeking ego.
																						</p>

																						<figure id="f3e3a97f-5f1d-40ac-ba42-031e5b983424">
																							<blockquote class="QuoteNewsStyle">
																								<p>
																									How that will be received by the general public is almost universally bad, and rightfully so.
																								</p>
																							</blockquote>
																						</figure>

																						<p id="02f5a81a-60cf-403a-a91f-fbaec53315bc">
																							With the latest patch, I can say I am still having a ton of fun playing. If I’m squinting my eyes at certain things, I can see DLSS performance mode creating some weird jagged edges, especially for any form of glint.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							Other than that, I’m maintaining a steady frame rate and dropping body after body while grinning ear to ear over how awesome this game plays otherwise.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							If you’re a performance fanatic, you may want to wait. However, if you’re okay with playing at medium 1440p resolution at the recommended specs. Borderlands 4 is a ton of fun and a pleasure to play through.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							<em>I'd also like to issue a warning, as it appears that no console codes were sent to reviews or content creators. When that's the case, it doesn't spell doom, but it's also not a great sign for what's to come to Xbox and PlayStation.</em>
																						</p>

																						<h2 id="section-endgame-the-grind-of-borderlands">
																							<span>Endgame: The grind of Borderlands</span>
																						</h2>

																						<div>
																							<div>
																								<p>
																									<img alt="Borderlands 4 screenshot of Mad Moxxi&amp;#039;s Encore" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/kkpiw9bvxbPqbjbmKV3j88-1024-80.jpg">
																								</p>

																								<p>
																									<em><span>Mad Moxxi's Encore is my new favorite edition to the game, no more save scumming. </span></em>
																								</p>

																								<p>
																									<em><span itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></em>
																								</p>

																								<p>
																									 
																								</p>

																								<p id="ef8e3654-5279-4aed-bada-ebf4b0e67fdd">
																									So, how’s the grind?
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									Well, I’ll start off with the fact that I haven’t played through the entire endgame. I’ve only had the game for a little over a week. I’m not a psycho. <em>I would be, but I have a wife, guys, alright?</em>
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									What I have touched is brilliant. <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4s-post-launch-plans-are-stacked-and-yes-even-the-invincible-bosses-can-be-farmed" href="https://www.windowscentral.com/gaming/borderlands-4s-post-launch-plans-are-stacked-and-yes-even-the-invincible-bosses-can-be-farmed" rel="external nofollow">Borderlands 4</a> brings back the fan-favorite Ultimate Vault Hunter, spread out with extra layers thanks to the addition of challenges. Players can tackle these challenges to raise their difficulty, which in turn leads to better loot and more challenges.
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									Sprinkled across that are numerous Vaults, Mad Moxxi’s Encore mechanic, and a ton of activities to grind through. Not to mention the addition of weekly challenges that players can tackle as Gearbox releases them. This is the ultimate endgame of the entire series. I remember that when I finished Borderlands 3, I spent days one-shooting the same Vault boss over and over. Grinding away for the perfect loot.
																								</p>

																								<figure id="b1c521ad-42a3-48c0-a25b-9e45a332933a">
																									<blockquote class="QuoteNewsStyle">
																										<p>
																											This is the ultimate endgame of the entire series.
																										</p>
																									</blockquote>
																								</figure>

																								<p id="283fe473-059f-4503-a692-b08b95931a4d">
																									With the sequel, there are way more things you can do that will fill that legendary grinding role. It’s actually astonishing just how much there is at launch for players to tackle. Every boss and activity you face can be redone through the Moxxi mechanic. Each entry will be equal to your level, so loot dropping will always be of value.
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									The cost of doing so is measly initially, as the value of the loot that drops will far exceed the cost to get in. Eridium becomes a premium currency as you enter Ultimate Vault Hunter mode. Players will need this to do the harder versions of these battles, but will be granted far better loot odds as a result.
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									On top of the promised free updates, weekly events, and more, players will spend far more time wondering what to grind next than they will be waiting for more content to come out. That’s a problem I haven’t had with Borderlands in a long time!
																								</p>

																								<h2 id="section-borderlands-4-should-you-buy-it">
																									<span>Borderlands 4: Should you buy it?</span>
																								</h2>

																								<div>
																									<div>
																										<p>
																											<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/ZkackPWLpiQejzwRQnQNx7-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/ZkackPWLpiQejzwRQnQNx7-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/ZkackPWLpiQejzwRQnQNx7-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/ZkackPWLpiQejzwRQnQNx7-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/ZkackPWLpiQejzwRQnQNx7-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/ZkackPWLpiQejzwRQnQNx7-320-80.jpg.webp 320w" type="image/webp"> <img alt="Borderlands 4 screenshot of" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/ZkackPWLpiQejzwRQnQNx7-1024-80.jpg"> </source></picture>
																										</p>

																										<p>
																											<em><span itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></em>
																										</p>

																										<p>
																											 
																										</p>
																										<a data-hl-processed="none" data-url="" href="" id="elk-cf1f3809-204b-43d4-976c-74aff25b96ee" rel=""></a>

																										<h2 id="you-should-buy-this-if-3">
																											<span class="ipsEmoji">✅</span> You should buy this if...
																										</h2>

																										<ul id="a0ccb1b7-ca06-419e-820c-f6fb8b32a0bb">
																											<li>
																												<strong>You like Borderlands at all</strong>

																												<ul>
																													<li>
																														This is the definitive Borderlands experience. You won't be disappointed by the gameplay, nor the gameplay.
																													</li>
																												</ul>
																											</li>
																											<li>
																												<strong>You love endgame grinding</strong>
																												<ul>
																													<li>
																														Borderlands 4 promises to keep players occupied for weeks, if not months between DLC releases.
																													</li>
																												</ul>
																											</li>
																										</ul>
																										<a data-hl-processed="none" data-url="" href="" id="elk-2eb703af-a6b1-47b8-ab3f-0ad516342972" rel=""></a>

																										<h2 id="you-should-not-buy-this-if-3">
																											<span class="ipsEmoji">❌</span> You should not buy this if...
																										</h2>

																										<ul id="7cbea339-eb82-458c-975d-578c4e874c2a">
																											<li>
																												<strong>You're a stickler for performance</strong>
																											</li>
																										</ul>

																										<p>
																											 
																										</p>

																										<hr>
																										<p>
																											 
																										</p>

																										<p id="6e1ccacc-a11f-43f4-b930-a0b9a3646432">
																											Borderlands 4 is the ultimate Vault Hunter playground, the gold standard for the series moving forward. Sure, performance can stifle the experience, and I’d kill for a Naughty Dog caliber story, but this game has me rabid for the grind, chasing bigger DPS numbers, perfecting min-max builds, and hyper-grinding.
																										</p>

																										<p>
																											 
																										</p>

																										<p>
																											Writing this review ate up precious time, leaving me bummed I’ll be half-zombie when I join my crew at launch. It’s just that damn good. I’m obsessed, and Borderlands fans will be blown away, assuming their rig can keep up.
																										</p>

																										<p>
																											 
																										</p>

																										<p id="56b4366c-fcfc-4577-b1a6-9c46a7048109">
																											<em>Borderlands 4 releases on September 11, 2025 for <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-series-x" href="https://www.windowscentral.com/tag/xbox-series-x" rel="external nofollow">Xbox Series X</a>|S, Windows PC, and <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/playstation-5" href="https://www.windowscentral.com/tag/playstation-5" rel="external nofollow">PlayStation 5</a>.</em>
																										</p>

																										<div>
																											<div>
																												<p>
																													 
																												</p>

																												<p>
																													<a href="https://www.windowscentral.com/gaming/borderlands-4-review" rel="external nofollow">Source</a>
																												</p>

																												<hr class="ipsHr">
																												<p>
																													<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
																												</p>

																												<p>
																													<span style="font-size:12px;"><em>Posted Friday 12 September 2025 at 3:10 am AEST (my time).</em></span>
																												</p>

																												<p>
																													<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
																												</p>

																												<p>
																													<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
																												</p>
																											</div>
																										</div>
																									</div>
																								</div>
																							</div>
																						</div>
																					</div>
																				</div>
																			</div>
																		</div>
																	</div>
																</div>
															</div>
														</div>
													</div>
												</div>
											</div>
										</div>
									</div>
								</div>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31302</guid><pubDate>Thu, 11 Sep 2025 17:23:38 +0000</pubDate></item><item><title>New iPhones use Apple N1 wireless chip&#x2014;and we&#x2019;ll probably start seeing it everywhere</title><link>https://nsaneforums.com/news/technology-news/new-iphones-use-apple-n1-wireless-chip%E2%80%94and-we%E2%80%99ll-probably-start-seeing-it-everywhere-r31274/</link><description><![CDATA[<h3>
	Not Apple's first custom Wi-Fi and Bluetooth chip, but the first in an iPhone.
</h3>

<p>
	Apple's most famous chips are the A- and M-series processors that power its iPhones, iPads, and Macs, but this year, its effort to build its own wireless chips is starting to bear fruit. Earlier this spring, the iPhone 16e included Apple's C1 modem, furthering Apple's ambitions to shed its dependence on Qualcomm, and today's iPhone Air brought a faster Apple C1X variant, plus something new: the Apple N1, a chip that provides Wi-Fi 7, Bluetooth 6, and Thread support for all of today's new iPhones.
</p>

<p>
	 
</p>

<p>
	Apple didn't dive deep into the capabilities of the N1, or why it had switched from using third-party suppliers (historically, Apple has mostly leaned on Broadcom for Wi-Fi and Bluetooth). However, the company's press releases say that it should make Continuity features like Personal Hotspot and AirDrop more reliable—these features use Bluetooth for initial communication and then Wi-Fi to establish a high-speed local link between two devices. Other features that use a similar combination of wireless technologies, like using an iPad as an extended Mac display, should also benefit.
</p>

<p>
	 
</p>

<p>
	These aren't Apple's first chips to integrate Wi-Fi or Bluetooth technology. The Apple Watches rely on W-series chips to provide their Bluetooth and Wi-Fi connectivity; the Apple H1 and H2 chips also provide Bluetooth connectivity for many of Apple's wireless headphones. But this is the first time that Apple has switched to its own Wi-Fi and Bluetooth chip in one of its iPhones, suggesting that the chips have matured enough to provide higher connectivity speeds for more demanding devices.
</p>

<p>
	 
</p>

<p>
	Apple will likely expand the use of the N1 (and other N-series chips) beyond the iPhone soon enough. Macs and iPads are obvious candidates, but the presence of Thread support also suggests that we'll see it in new smart home devices like the Apple TV or HomePod.
</p>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gadgets/2025/09/apples-n1-chip-extends-its-custom-silicon-into-wi-fi-bluetooth-and-thread/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Wednesday 10 September 2025 at 1:02 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31274</guid><pubDate>Wed, 10 Sep 2025 03:02:24 +0000</pubDate></item><item><title>Microsoft&#xA0;mandates a return to office</title><link>https://nsaneforums.com/news/technology-news/microsoft%C2%A0mandates-a-return-to-office-r31260/</link><description><![CDATA[<h3>
	Three days in the office will soon be the new norm for Microsoft employees.
</h3>

<p>
	It’s official, Microsoft is asking employees to return to the office three days per week. Amy Coleman, executive vice president and Microsoft’s chief people officer, revealed the news to Microsoft employees <a href="https://blogs.microsoft.com/blog/2025/09/09/flexible-work-update/" rel="external nofollow">in a memo</a> this morning.
</p>

<p>
	 
</p>

<p>
	“We’ve looked at how our teams work best, and the data is clear: when people work together in person more often, they thrive,” says Coleman. “With that in mind, we’re updating our flexible work expectations to three days a week in the office.”
</p>

<p>
	 
</p>

<p>
	Microsoft will start rolling out this return to the office policy in three phases, starting with employees in the Puget Sound area in late February before expanding to other US locations and then eventually international offices. <a href="/notepad-microsoft-newsletter/759251/microsoft-return-to-office-policy-2025-notepad" rel="">Like I reported last month</a>, the policy will initially apply to those who live within 50 miles of Microsoft’s Redmond campus. “If you live within 50 miles of a Microsoft office, you’ll be expected to work onsite three days a week by the end of February 2026,” says Coleman.
</p>

<p>
	 
</p>

<p>
	Some roles, like account management, consulting, and field marketing will be exempt because “they require flexibility to meet with customers or partners,” according to an FAQ seen by <em>The Verge</em>. Other employees will be able to apply for an exception by September 19th, and employees may qualify for an exception if they don’t have teammates, stakeholders, or clients at their assigned office or if their commute is “unusually long or complex, such as involving multiple transit modes.”
</p>

<p>
	 
</p>

<p>
	Some parts of Microsoft may even go beyond the minimum three-day policy. “Each business will do what is best for their team, which means some groups will deviate from our company-wide expectations,” says Coleman. I had heard last week that some teams may even return for four or five days.
</p>

<p>
	 
</p>

<p>
	Microsoft employees I spoke to last month agreed that this policy could be seen as a type of stealth layoffs, months after around <a href="/notepad-microsoft-newsletter/709144/microsoft-layoffs-2025-ai-notepad" rel="">15,000 roles were cut</a>. “Importantly, this update is not about reducing headcount,” claims Coleman. “It’s about working together in a way that enables us to meet our customers’ needs.”
</p>

<p>
	 
</p>

<p>
	Coleman and Microsoft CEO Satya Nadella plan to discuss the return to office policy at Microsoft’s internal Employee Town Hall on Thursday.
</p>

<p>
	 
</p>

<p>
	Here’s Coleman’s memo in full:
</p>

<blockquote class="QuoteNewsStyle">
	<p>
		In the AI era, we are moving faster than ever, building world-class technology that changes how people live and work, and how organizations everywhere operate. If you reflect on our history, the most meaningful breakthroughs happen when we build on each other’s ideas together, in real time.
	</p>

	<p>
		 
	</p>

	<p>
		We’ve looked at how our teams work best, and the data is clear: when people work together in person more often, they thrive — they are more energized, empowered, and they deliver stronger results. As we build the AI products that will define this era, we need the kind of energy and momentum that comes from smart people working side by side, solving challenging problems together.
	</p>

	<p>
		 
	</p>

	<p>
		With that in mind, we’re updating our flexible work expectations to three days a week in the office.
	</p>

	<p>
		 
	</p>

	<p>
		We’ll roll this out in three phases: 1) starting in Puget Sound at the end of February; 2) expanding to other US locations; 3) and then launching outside the US.
	</p>

	<p>
		 
	</p>

	<p>
		Our goal with this change is to provide more clarity and consistency in how we come together, while maintaining the flexibility we know you value. We want you to continue to shape your schedule in ways that work best for you, making in-person time intentional and impactful. Importantly, this update is not about reducing headcount. It’s about working together in a way that enables us to meet our customers’ needs.
	</p>

	<p>
		 
	</p>

	<p>
		For some of you, this is not a change. For others this may be a bigger adjustment, which is exactly why we’re providing time to plan thoughtfully. As part of these updates, we’re also enhancing our workplace safety and security measures so we can continue to provide a workplace where every employee can do their best work.
	</p>

	<p>
		 
	</p>

	<p>
		What you need to know:
	</p>

	<p>
		 
	</p>

	<p>
		Puget Sound-area employees: If you live within 50 miles of a Microsoft office, you’ll be expected to work onsite three days a week by the end of February 2026. You’ll receive a personalized email today with more details. Please connect with your manager and team to understand your organization’s plans. If needed, you can request an exception by Friday, September 19.
	</p>

	<p>
		 
	</p>

	<p>
		Managers: You’ll find actions to take, and the resources to support both you and your team on the Managers@Microsoft SharePoint.
	</p>

	<p>
		 
	</p>

	<p>
		All employees: You’ll hear from your EVP or organizational leadership today with specific guidance. Each business will do what is best for their team, which means some groups will deviate from our company-wide expectations. If you are outside of the Puget Sound area, you do not need to take any action at this time unless your EVP communicates otherwise.
	</p>

	<p>
		 
	</p>

	<p>
		Timelines and details for additional US office locations will be announced soon. For employees outside the United States, we will begin planning in 2026. More information is available on the Flexible Work at Microsoft SharePoint.
	</p>

	<p>
		 
	</p>

	<p>
		As always, we’ll keep learning together to ensure Microsoft is the best place for you to grow and have a great career. Let’s keep moving forward together.
	</p>

	<p>
		 
	</p>

	<p>
		Satya and I will talk more about this announcement at the Employee Town Hall on September 11 at 9:30 a.m. PT. I look forward to sharing more then.
	</p>

	<p>
		 
	</p>

	<p>
		Thank you,Amy
	</p>
</blockquote>

<p>
	<a href="https://www.theverge.com/report/774414/microsoft-return-to-office-policy-announcement" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Wednesday 10 September 2025 at 4:00 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31260</guid><pubDate>Tue, 09 Sep 2025 18:01:38 +0000</pubDate></item><item><title>"That the game runs at all on your system is a miracle" &#x2014; Borderlands 4's Randy Pitchford warns of "unplayable" performance if you don't meet the PC system requirements</title><link>https://nsaneforums.com/news/technology-news/that-the-game-runs-at-all-on-your-system-is-a-miracle-%E2%80%94-borderlands-4s-randy-pitchford-warns-of-unplayable-performance-if-you-dont-meet-the-pc-system-requirements-r31249/</link><description><![CDATA[<h3>
	Gearbox’s Randy Pitchford says the looter‑shooter’s demanding requirements leave no room for outdated hardware.
</h3>

<p id="1fdc6c60-3140-44c9-be8c-e2e985131790">
	Later this week, one of the year's biggest and most highly anticipated games, <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/borderlands-4" href="https://www.windowscentral.com/tag/borderlands-4" target="_blank" rel="external nofollow">Borderlands 4</a>, is scheduled to release across <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-series-x" href="https://www.windowscentral.com/tag/xbox-series-x" rel="external nofollow">Xbox Series X</a>|S, Windows PC, and <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/playstation-5" href="https://www.windowscentral.com/tag/playstation-5" rel="external nofollow">PS5</a> on September 12. It's the newest mainline entry in the beloved co-op looter shooter franchise since 2019's <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/borderlands-3" href="https://www.windowscentral.com/tag/borderlands-3" target="_blank" rel="external nofollow">Borderlands 3</a>, and the first one to come since 2022's <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tiny-tinas-wonderlands-review" href="https://www.windowscentral.com/tiny-tinas-wonderlands-review" target="_blank" rel="external nofollow">Tiny Tina's Wonderlands</a> spinoff.
</p>

<p>
	 
</p>

<p>
	With four new Vault Hunters to play as, an ocean of character skills to learn and master, billions of loot drops to collect and experiment with, a fresh story campaign set on the newly introduced world of Kairos, and more, it looks to be the most ambitious Borderlands yet. But for PC players, there's a bit of a problem to be concerned about.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-seasonal" rel=""></a>
</p>

<aside class="hawk-base" data-block-type="embed" data-render-type="fte" data-result="missing" data-skip="dealsy" data-widget-id="9976053a-f1b2-49da-b3a9-da5074441c70" data-widget-type="seasonal">
	 
</aside>

<p id="1fdc6c60-3140-44c9-be8c-e2e985131790-2">
	When <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands/borderlands-4s-pc-system-requirements-need-specs-over-50-percent-of-steam-doesnt-have-so-i-hope-youre-ready-to-upgrade" href="https://www.windowscentral.com/gaming/borderlands/borderlands-4s-pc-system-requirements-need-specs-over-50-percent-of-steam-doesnt-have-so-i-hope-youre-ready-to-upgrade" target="_blank" rel="external nofollow">Borderlands 4's official PC system requirements and specs</a> were announced in June, they were revealed to be surprisingly demanding — the biggest surprise being that, at minimum, you'll need an 8-core CPU, despite the vast majority of other games only requiring processors with six. The need for NVIDIA's RTX 2070 or <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/hardware/processors/amd" href="https://www.windowscentral.com/hardware/processors/amd" rel="external nofollow">AMD</a>'s RX 5700 XT is noteworthy, too, as is the 100GB storage requirement.
</p>

<p>
	 
</p>

<p>
	Steam's May hardware survey showed over half of Steam's users would need to upgrade their CPU to play Borderlands 4, and based on data from <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam" href="https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">August's survey</a>, that hasn't changed.
</p>

<p>
	 
</p>

<p>
	Notably, some are hopeful that the game will still be playable even if it's run on a system that doesn't meet its requirements. New comments from Gearbox Software president Randy Pitchford, however, have all but dashed those hopes completely.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedOther" contenteditable="false">
	<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedid="embed8523960993" src="https://nsaneforums.com/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://twitter.com/mountain_Duwe/status/1963620190282744209" style="overflow: hidden; height: 437px;"></iframe>
</div>

<div id="1964424122861064640">
	<div>
		<p id="a1e90b45-f487-4f67-937c-ec5a0888cc21">
			On Saturday afternoon, <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://x.com/DuvalMagic/status/1964424122861064640" href="https://x.com/DuvalMagic/status/1964424122861064640" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">Pitchford took to social media</a> to address criticisms of Borderlands 4's performance made in a recent preview of the game, explaining that players shouldn't expect the looter shooter to run well — or at all — if they're attempting to play it on a PC that doesn't meet its requirements.
		</p>

		<p>
			 
		</p>

		<p>
			It's important to note that there was initially some confusion about the author's exact specs, and that the worst performance issues they experienced were fixed after a faulty power supply was replaced. However, Pitchford's statements are still relevant to highlight for those worried about how Borderlands 4 will run.
		</p>

		<p>
			 
		</p>

		<div id="slice-container-newsletterForm-articleInbodyContent-yy5Jp7SnhUTVNmrad9QZhA">
			<div data-hydrate="true">
				<p>
					"The Day 1 patch does a lot! That said, the expectation for using a below-min-spec machine should be that the game is unplayable," Pitchford explained. "That the game runs at all on your system is a miracle."
				</p>

				<p>
					 
				</p>

				<p>
					"It's a big, bold, new, seamless world, and I'm sorry to say that older hardware may not provide buttery smooth performance for the latest gen AAA games, as has always been the case since the dawn of PC gaming," he continued.
				</p>

				<p>
					 
				</p>

				<p>
					Indeed, on a technical level, Borderlands 4 is a huge step up for the series; not only does it sport better visuals than any Borderlands before it, but it also made the move to Unreal Engine 5 and features a seamless open-world map without any loading screens — even when fast traveling across it.
				</p>

				<figure id="8d639926-d85e-484c-a589-b63dc0aee4d8">
					<blockquote class="QuoteNewsStyle">
						<p>
							It's a big, bold, new, seamless world, and I'm sorry to say that older hardware may not provide buttery smooth performance for the latest gen AAA games, as has always been the case since the dawn of PC gaming.
						</p>
					</blockquote>
				</figure>

				<p id="113cfb8a-0f85-4ec4-b57e-81953ff98d14">
					Still, if you're using an older gaming rig or out-of-date components, it isn't very pleasant to hear that Borderlands 4 has little to no wiggle room with its PC requirements. As <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/steam" href="https://www.windowscentral.com/tag/steam" target="_blank" rel="external nofollow">Steam</a> hardware surveys routinely show, tons of PC gamers still play on outdated hardware; if they want to enjoy Gearbox's latest title, they'll be forced to make upgrades.
				</p>

				<p>
					 
				</p>

				<div>
					<div>
						<p>
							<img alt="An official screenshot of the character Claptrap in Borderlands 4." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/fEXFo5PoS3YjYLYwhQe6H7-1024-80.jpg">
						</p>

						<p>
							<em><span>Claptrap, the recurring love-him-or-hate-him robot character that's been a part of Borderlands since the very </span></em>
						</p>

						<p>
							<em><span>first game, as he appears in Borderlands 4. </span></em>
						</p>

						<p>
							<em><span itemprop="copyrightHolder">(Image credit: 2K)</span></em>
						</p>

						<p>
							 
						</p>

						<p id="b898d450-4fcd-41b1-925d-faed8529c996">
							The good news, though, is that Borderlands 4 seems to be at least worth the effort. Previews for the game have been near-unanimously positive in the days and weeks leading up to its upcoming <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/the-borderlands-4-release-date-is-finally-upon-us-and-im-stoked-heres-exactly-when-you-can-play-at-launch-time" href="https://www.windowscentral.com/gaming/the-borderlands-4-release-date-is-finally-upon-us-and-im-stoked-heres-exactly-when-you-can-play-at-launch-time" target="_blank" rel="external nofollow">launch times</a>, with my colleague Michael Hoglund even asserting that it looks to be "the return of the looter-shooter king" <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-seems-to-recapture-the-series-signature-chaotic-charm-a-welcome-return-to-its-roots" href="https://www.windowscentral.com/gaming/borderlands-4-seems-to-recapture-the-series-signature-chaotic-charm-a-welcome-return-to-its-roots" target="_blank" rel="external nofollow">after going hands-on himself</a>.
						</p>

						<p>
							 
						</p>

						<p>
							Not only does the core gameplay experience seem more fluid and enjoyable than ever before, but <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/the-borderlands-4-endgame-is-detailed-how-gearbox-plans-to-keep-vault-hunters-hooked" href="https://www.windowscentral.com/gaming/the-borderlands-4-endgame-is-detailed-how-gearbox-plans-to-keep-vault-hunters-hooked" target="_blank" rel="external nofollow">Gearbox has also detailed much of Borderlands 4's endgame</a>, highlighting everything from the return of the high-risk, high-reward Ultimate Vault Hunter Mode to weekly challenges, contract missions, and a Moxxi’s Big Encore Machine feature that makes farming bosses for loot drops a breeze.
						</p>

						<p>
							 
						</p>

						<p>
							Ultimately, everything I've seen of the game beyond its high PC requirements has looked fantastic, so I'm hopeful that the day one patch is effective and that the game plays well for the fans who <em>are </em>able to meet them.
						</p>

						<figure id="6c50a4ec-d88e-4448-ab85-8715fd89a366">
							<blockquote class="QuoteNewsStyle">
								<p>
									Ultimately, everything I've seen of the game beyond its high PC requirements has looked fantastic, so I'm hopeful that the day one patch is effective and that the game plays well for the fans who are able to meet them.
								</p>
							</blockquote>
						</figure>

						<p id="3131cad3-32ad-41e5-ae74-6ae6df6d4d30">
							Only time and reviews will tell, however, but we'll know soon enough since reviews are dropping on Wednesday and Borderlands 4 will start unlocking for many come the morning of September 11.
						</p>

						<p>
							 
						</p>

						<p>
							Borderlands 4 is available on Xbox Series X|S, Windows PC (Steam, Epic Games), PS5, and <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/nintendo-switch" href="https://www.windowscentral.com/tag/nintendo-switch" rel="external nofollow">Nintendo Switch</a> 2 for $69.99. Those willing (or able) to play on Steam can pick up the game for a cool $10 discount or so, as it's available for just <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.loaded.com/borderlands-4-pc-steam-na" href="https://www.loaded.com/borderlands-4-pc-steam-na" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">$60.69 at Loaded</a> (formerly CDKeys) at the moment.
						</p>

						<p>
							 
						</p>

						<p>
							<a href="https://www.windowscentral.com/gaming/borderlands-4s-randy-pitchford-warns-of-unplayable-performance-if-you-dont-meet-the-pc-system-requirements" rel="external nofollow">Source</a>
						</p>

						<hr class="ipsHr">
						<p>
							<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
						</p>

						<p>
							<span style="font-size:12px;"><em>Posted Tuesday 9 September 2025 at 2:05 pm AEST (my time).</em></span>
						</p>

						<p>
							<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
						</p>

						<p>
							<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
						</p>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31249</guid><pubDate>Tue, 09 Sep 2025 04:07:38 +0000</pubDate></item><item><title>The Borderlands 4 release date is finally upon us, and I'm stoked &#x2014; here's exactly when you can play at launch time and enjoy "the return of the looter-shooter king"</title><link>https://nsaneforums.com/news/technology-news/the-borderlands-4-release-date-is-finally-upon-us-and-im-stoked-%E2%80%94-heres-exactly-when-you-can-play-at-launch-time-and-enjoy-the-return-of-the-looter-shooter-king-r31248/</link><description><![CDATA[<h3>
	Here’s when you can start playing Gearbox’s long‑awaited looter‑shooter on PC, Xbox, and PS5.
</h3>

<p id="03ae9011-981b-4a7b-842e-9ec05cc78abe">
	It's been quite a long time since we've had a new mainline <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/borderlands" href="https://www.windowscentral.com/tag/borderlands" target="_blank" rel="external nofollow">Borderlands</a> game on our hands (2022's spinoff <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tiny-tinas-wonderlands-review" href="https://www.windowscentral.com/tiny-tinas-wonderlands-review" target="_blank" rel="external nofollow">Tiny Tina's Wonderlands</a> was a great time, though), as the last title, <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/borderlands-3" href="https://www.windowscentral.com/tag/borderlands-3" target="_blank" rel="external nofollow">Borderlands 3</a>, released six years ago in 2019. Very soon, though, that's going to change thanks to the imminent release of Gearbox Software's latest entry in the series: <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/borderlands-4" href="https://www.windowscentral.com/tag/borderlands-4" target="_blank" rel="external nofollow">Borderlands 4</a>.
</p>

<p>
	 
</p>

<p>
	Featuring four new Vault Hunter characters to play as, a new campaign set on the world of Kairos in which you'll fight to free the planet from its tyrannical ruler, the Timekeeper, "billions of weapons, deadly enemies, and intense co-op action," Borderlands 4 stands poised to become one of this year's grandest and best new games once it launches.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-seasonal" rel=""></a>
</p>

<aside class="hawk-base" data-block-type="embed" data-render-type="fte" data-result="missing" data-skip="dealsy" data-widget-id="3e3398a7-f3a3-44e9-b18e-355d09cf4992" data-widget-type="seasonal">
	 
</aside>

<p id="03ae9011-981b-4a7b-842e-9ec05cc78abe-2">
	Given how popular the looter-shooter franchise is in FPS, co-op, and RPG circles, there's tons of excitement surrounding this latest title — meaning that, as a result, tons of passionate fans are wondering when they can start playing it on <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/xbox-series-x" href="https://www.windowscentral.com/tag/xbox-series-x" rel="external nofollow">Xbox Series X</a>|S, Windows PC, <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/nintendo-switch" href="https://www.windowscentral.com/tag/nintendo-switch" rel="external nofollow">Nintendo Switch</a> 2, and <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/playstation-5" href="https://www.windowscentral.com/tag/playstation-5" rel="external nofollow">PS5</a>.
</p>

<p>
	 
</p>

<p id="ce9b5c24-0910-4911-9b51-abd250b4b1b4">
	Thankfully, in advance of its arrival, Gearbox and publisher 2K have announced the game's specific release dates and launch times. Officially, <strong>Borderlands 4 is scheduled to launch on September 11, 9 a.m. PT / 12 p.m. ET on PC, and on September 11, 9 p.m. PT / September 12, midnight on consoles</strong>.
</p>

<figure id="843f7ea9-6e36-43a0-ba8d-627aa4bc03f7">
	<blockquote class="QuoteNewsStyle">
		<p>
			Previews of the game have been very positive, with my colleague Michael Hoglund even going so far as to call it "the pinnacle of any Borderlands experience."
		</p>
	</blockquote>
</figure>

<p id="94843452-83a8-4b85-93fe-e3ef591c622b">
	Both the graphic and table below show the complete list of Borderlands 4's global release times across various time zones; note that while most located in Europe or west of it will be able to play on PC on September 11, access for everyone on all platforms<em> </em>will be open once September 12 rolls around.
</p>

<p>
	 
</p>

<p>
	Also, if you don't see your time zone here, you can use a converter <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://everytimezone.com/" href="https://everytimezone.com/" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">like this one</a> to figure out when the game is launching in your region.
</p>

<p>
	 
</p>

<div>
	<div>
		<p>
			<img alt="The official release times for Borderlands 4." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/QGCSVSRHTzQCEzVqHfmi97-1024-80.jpg">
		</p>

		<p>
			<em><span>This global release times graphic shows all of the official launch times for Borderlands 4 around the world </span></em>
		</p>

		<p>
			<em><span>across both PC and console systems. </span></em>
		</p>

		<p>
			<em><span itemprop="copyrightHolder">(Image credit: 2K)</span></em>
		</p>

		<p>
			 
		</p>

		<div id="slice-container-table-RqJKdbhxYzSwfVWsLWva5N-pFzCFaS0ZG4ngOU1kxLHy8Cx40SRLGjp">
			<div>
				<table border="1px solid black;">
					<thead class="table__head">
						<tr class="table__head__row">
							<th class="table__head__heading table__head__heading--left" colspan="1">
								<p>
									Time zone
								</p>
							</th>
							<th class="table__head__heading table__head__heading--left" colspan="1">
								<p>
									Launch time (PC)
								</p>
							</th>
							<th class="table__head__heading table__head__heading--left" colspan="1">
								<p>
									Launch time (console)
								</p>
							</th>
						</tr>
					</thead>
					<tbody class="table__body">
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									PT
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 11, 9 a.m.
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 11, 9 p.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									ET
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 11, 12 p.m.
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 12, 12 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									BRT
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 11, 1 p.m.
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 12, 12 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									BST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 11, 5 p.m.
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 12, 12 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									CEST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 11, 6 p.m.
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 12, 12 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									SGT
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 12, 12 a.m.
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 12, 12 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									JST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 12, 1 a.m.
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 12, 12 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									AEST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 12, 2 a.m.
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 12, 12 a.m.
								</p>
							</td>
						</tr>
						<tr class="table__body__row">
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									NZST
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 12, 4 a.m.
								</p>
							</td>
							<td class="table_body__data" colspan="1" style="text-align:left">
								<p>
									Sept. 12, 12 a.m.
								</p>
							</td>
						</tr>
					</tbody>
				</table>

				<p>
					 
				</p>

				<p id="2d57637f-0001-4bab-906f-96d2f8cdd148">
					When Borderlands 4 launches in just a few short days, it will represent the arrival of one of 2025's biggest landmark releases. Borderlands itself is often thought of as the series that birthed the looter shooter category as we know it; it wasn't the first game to blend FPS mechanics with loot systems borrowed from titles like Diablo, but it <em>was </em>the first one to weave the two together in the way we've come to know and appreciate the genre for today.
				</p>

				<div id="slice-container-newsletterForm-articleInbodyContent-RqJKdbhxYzSwfVWsLWva5N">
					<div data-hydrate="true">
						<div>
							 
						</div>

						<p>
							Previews of the game have been very positive, with my colleague Michael Hoglund even going so far as to call it "the pinnacle of any Borderlands experience" after he was able to get his hands on it for a while during <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-seems-to-recapture-the-series-signature-chaotic-charm-a-welcome-return-to-its-roots" href="https://www.windowscentral.com/gaming/borderlands-4-seems-to-recapture-the-series-signature-chaotic-charm-a-welcome-return-to-its-roots" target="_blank" rel="external nofollow">a recent playtest</a>. He went on to assert that Borderlands 4 "seems to be the return of the looter-shooter king."
						</p>

						<figure id="18a6eeb0-8ad8-4f75-807c-af777e06b975">
							<blockquote class="QuoteNewsStyle">
								<p>
									The game's performance is also something to keep an eye on, given how demanding Borderlands 4's PC system requirements and recommended specs are.
								</p>
							</blockquote>
						</figure>

						<p id="4297bfdc-e72c-47cf-85c1-18043875c957">
							Of course, an early hands-on experience doesn't speak to the game's long-term depth, but <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/the-borderlands-4-endgame-is-detailed-how-gearbox-plans-to-keep-vault-hunters-hooked" href="https://www.windowscentral.com/gaming/the-borderlands-4-endgame-is-detailed-how-gearbox-plans-to-keep-vault-hunters-hooked" target="_blank" rel="external nofollow">Gearbox has revealed extensive details about Borderlands 4's endgame</a> to assure fans there will be plenty of reasons to keep playing over time. Ultimate Vault Hunter Mode is returning, for example, and will feature more difficult enemies and unique enemy variants in exchange for better, more rewarding drops.
						</p>

						<p>
							 
						</p>

						<p>
							There will also be contracts that encourage you to adventure far and wide across Kairos to complete weekly challenges, and a new feature called Moxxi’s Big Encore Machine that'll let you fight defeated bosses to farm them without reloading saves. Later in 2025, the developers will also add "Invincible" bosses; these will have extremely high health pools and lethal attacks, and will be the ultimate endgame challenge for hardcore players.
						</p>

						<div>
							<div>
								<p>
									<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/Lpu9qsRbAfQoZ4A7BgV6fj-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/Lpu9qsRbAfQoZ4A7BgV6fj-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/Lpu9qsRbAfQoZ4A7BgV6fj-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/Lpu9qsRbAfQoZ4A7BgV6fj-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/Lpu9qsRbAfQoZ4A7BgV6fj-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/Lpu9qsRbAfQoZ4A7BgV6fj-320-80.jpg.webp 320w" type="image/webp"> </source></picture>
								</p>

								<p>
									 
								</p>

								<p>
									<img alt="Promotional screenshot of Vault Hunters fighting a monster in Borderlands 4" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/Lpu9qsRbAfQoZ4A7BgV6fj-1024-80.jpg">
								</p>

								<p>
									<em><span>A gameplay screenshot of Borderlands 4's four new Vault Hunters working together to take down one of the </span></em>
								</p>

								<p>
									<em><span>bosses you'll encounter in its campaign. </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: 2K)</span></em>
								</p>

								<p>
									 
								</p>

								<p id="78e62adb-f6e5-4b01-a5e1-faa0f3849633">
									All in all, Borderlands 4 seems like it's going to be an excellent new entry I'm hyped to dive into, and something of a return to form after Borderlands 3's controversial reception. It remains to be seen if it can stick the landing with its humor and writing — the previous game failed to balance on the franchise's thin line between charming and cringe — but I hope it does, because I've always found Borderlands to be hilarious when it's written well.
								</p>

								<p>
									 
								</p>

								<p>
									The game's performance is also something to keep an eye on, given how demanding <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands/borderlands-4s-pc-system-requirements-need-specs-over-50-percent-of-steam-doesnt-have-so-i-hope-youre-ready-to-upgrade" href="https://www.windowscentral.com/gaming/borderlands/borderlands-4s-pc-system-requirements-need-specs-over-50-percent-of-steam-doesnt-have-so-i-hope-youre-ready-to-upgrade" target="_blank" rel="external nofollow">Borderlands 4's PC system requirements and recommended specs</a> are. If you're planning to play on PC, but have a system that just barely meets the looter shooter's minimum requirements, you may want to wait until extensive testing has been done after launch before picking it up.
								</p>

								<p>
									 
								</p>

								<p>
									If you <em>do </em>decide to preorder Borderlands 4 or pick it up at launch, though, you can get it for $69.99 across Xbox Series X|S, Windows PC (<a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/steam" href="https://www.windowscentral.com/tag/steam" target="_blank" rel="external nofollow">Steam</a>, Epic Games), Nintendo Switch 2, and PS5. Notably, the Steam version is about $10 off thanks to a deal that lets you snag it for just <a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://www.loaded.com/borderlands-4-pc-steam-na" href="https://www.loaded.com/borderlands-4-pc-steam-na" referrerpolicy="no-referrer-when-downgrade" target="_blank" rel="external nofollow">$60.69 at Loaded</a> (formerly CDKeys).
								</p>

								<p>
									 
								</p>

								<p>
									<a href="https://www.windowscentral.com/gaming/the-borderlands-4-release-date-is-finally-upon-us-and-im-stoked-heres-exactly-when-you-can-play-at-launch-time" rel="external nofollow">Source</a>
								</p>

								<hr class="ipsHr">
								<p>
									<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
								</p>

								<p>
									<span style="font-size:12px;"><em>Posted Tuesday 9 September 2025 at 2:02 pm AEST (my time).</em></span>
								</p>

								<p>
									<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
								</p>

								<p>
									<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
								</p>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31248</guid><pubDate>Tue, 09 Sep 2025 04:05:07 +0000</pubDate></item><item><title>AMD&#x2019;s AI-powered FSR 4 upscaling is now available in most FSR 3.1 games</title><link>https://nsaneforums.com/news/technology-news/amd%E2%80%99s-ai-powered-fsr-4-upscaling-is-now-available-in-most-fsr-31-games-r31247/</link><description><![CDATA[<h3>
	FSR 4 is also now officially supported in more than 85 games.
</h3>

<p>
	AMD’s FSR 4 AI upscaling and frame-generation technology can now be enabled for “most games that support FSR 3.1 with DirectX 12,” the company says in <a href="https://www.amd.com/en/resources/support-articles/release-notes/RN-RAD-WIN-25-9-1.html" rel="external nofollow">the patch notes</a> for its newest 25.9.1 driver. This support has been a big promise from AMD, but it’s taken awhile to come to fruition; FSR 4 first launched alongside the company’s RX 9000-series graphics cards back <a href="/news/621339/amd-radeon-9070-xt-price-release-date-gpu" rel="">in March</a>.
</p>

<p>
	 
</p>

<p>
	AMD touts FSR 4, its competitor to <a href="/2025/1/6/24337402/nvidia-dlss-4-upscaling-announcement-ces-2025" rel="">Nvidia’s DLSS 4</a>, as a “significant leap forward” over FSR 3. “By utilizing ML algorithms, FSR 4 can intelligently predict and compensate for lost pixels during low-resolution rendering, thereby providing gamers with high performance and crisp, high-definition visuals that are just as good as native,” <a href="https://gpuopen.com/news/amd-fsr4-over-85-games/" rel="external nofollow">AMD says</a>.
</p>

<p>
	 
</p>

<p>
	The new driver brings official FSR 4 support to cover more than 85 titles. But for FSR 3.1 games, you can force FSR 4 by flipping a toggle in the AMD Software: Adrenalin Edition app. “This last step allows the driver to override the FSR 3.1 game implementation with the latest version of FSR 4,” according to AMD.
</p>

<p>
	 
</p>

<p>
	FSR 4 support has slowly been trickling out to games since its release, including being added to titles like <a href="/news/719000/you-can-now-use-amds-fsr-4-while-playing-cyberpunk-2077" rel=""><em>Cyberpunk 2077</em></a>, <a href="/news/663571/more-games-now-support-fsr-4" rel=""><em>Ghost of Tsushima</em>, and <em>F1 25</em></a>.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.theverge.com/news/774142/amd-fsr-4-3-1-games-support-upscaling" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Tuesday 9 September 2025 at 2:01 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31247</guid><pubDate>Tue, 09 Sep 2025 04:02:01 +0000</pubDate></item><item><title>September 2025 might be the best month for PC gaming in years</title><link>https://nsaneforums.com/news/technology-news/september-2025-might-be-the-best-month-for-pc-gaming-in-years-r31239/</link><description><![CDATA[<h3>
	Silksong, Borderlands 4, Silent Hill f — and that’s just the start. From looter‑shooters to horror classics, this month has something for everyone.
</h3>

<div data-nosnippet="" id="6XGeJwsUP9c">
	<div>
		<div class="ipsEmbeddedVideo" contenteditable="false">
			<div>
				<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/6XGeJwsUP9c?feature=oembed" title="Hollow Knight: Silksong - Release Trailer" width="200"></iframe>
			</div>
		</div>
	</div>
</div>

<p>
	 
</p>

<p id="a30e36df-69e9-418f-93cc-6fed5bd56386">
	Summer has come and gone, but the fun has just begun as September is bringing a ton of highly anticipated titles for the PC gaming community. The month has already started off strong with the much-anticipated <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/hollow-knight-silksong-release-date" href="https://www.windowscentral.com/gaming/hollow-knight-silksong-release-date" rel="external nofollow">Hollow Knight: Silksong, which finally launched on September 4, 2025</a>, after several years of development, to much applause.
</p>

<p>
	 
</p>

<p>
	This dark, atmospheric "Metroidvania" (an affectionate genre label inspired by Metroid and Castlevania), with superb art direction and brutal combat, has been so well received that it broke <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/hollow-knight-silksongs-launch-is-blowing-up-the-steam-charts-so-much-its-beaten-battlefield-6s-open-beta-player-count" href="https://www.windowscentral.com/gaming/hollow-knight-silksongs-launch-is-blowing-up-the-steam-charts-so-much-its-beaten-battlefield-6s-open-beta-player-count" rel="external nofollow">Battlefield 6's Open Beta concurrent player record on Steam</a>, with no signs of slowing down. However, Hollow Knight: Silksong isn't the only major title coming in September 2025, not by a long shot.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-seasonal" rel=""></a>
</p>

<aside class="hawk-base" data-block-type="embed" data-render-type="fte" data-result="missing" data-skip="dealsy" data-widget-id="310a6598-9dfa-46c9-8742-4f4ee12052d9" data-widget-type="seasonal">
	 
</aside>

<p id="a30e36df-69e9-418f-93cc-6fed5bd56386-2">
	We have all kinds from remasters, sequels, original titles, spin-offs, and more to whet your gaming appetite for the Fall season.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-0d20ffbb-9fb5-4e1e-b198-d137dbb3966e" rel=""></a>
</p>

<h2 id="borderlands-4-september-11-12-3">
	Borderlands 4 (September 11-12)
</h2>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/onY6y4NZ-t4?feature=oembed" title="Official Story Trailer | Borderlands 4" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p id="94d5b540-8816-41c8-b30d-dbe779feb2a6">
	One such upcoming PC title is <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/borderlands-4" href="https://www.windowscentral.com/tag/borderlands-4" rel="external nofollow">Borderlands 4</a>, the fourth major entry in the iconic looter shooter franchise, which is set to <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-release-date-moves-up-september-2025" href="https://www.windowscentral.com/gaming/borderlands-4-release-date-moves-up-september-2025" rel="external nofollow">release between September 11 and 12, 2025</a>. In this game, you play as a band of galaxy-faring mercenaries called Vault Hunters, and you have been tasked with helping a group of rebels free their world of Kairos from the tyrannical rule of the evil Timekeeper.
</p>

<p>
	 
</p>

<p>
	This game aims to <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-seems-to-recapture-the-series-signature-chaotic-charm-a-welcome-return-to-its-roots" href="https://www.windowscentral.com/gaming/borderlands-4-seems-to-recapture-the-series-signature-chaotic-charm-a-welcome-return-to-its-roots" rel="external nofollow">fix the mistakes made in Borderlands 3</a>, while improving upon the overall <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/borderlands" href="https://www.windowscentral.com/tag/borderlands" rel="external nofollow">Borderlands</a> experience with mountains of more guns to loot and bigger bad guys to blow up. In addition, Borderlands 4 will have new combat mechanics, a cast of powerful Vault Hunters with extensive abilities to customize, and <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-new-dynamic-events-the-farming-mechanic-been-waiting-for" href="https://www.windowscentral.com/gaming/borderlands-4-new-dynamic-events-the-farming-mechanic-been-waiting-for" rel="external nofollow">quality-of-life improvements</a> to make combat more exciting than ever before.
</p>

<p>
	 
</p>

<p>
	It's been a long time since I played a Borderlands game, the last being Tales from the Borderlands, which gave a final send-off to the greatest thing to have happened in this series – Handsome Jack.
</p>

<p>
	 
</p>

<p>
	This new title definitely feels like a proper evolution of the franchise, with all the new movement mechanics and crazy new powers the Vault Hunters get this time around, so I will be keeping this on my wishlist for sure.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-5fb94233-97c7-4704-9824-52827b99185b" rel=""></a>
</p>

<h2 id="final-fantasy-tactics-the-ivalice-chronicles-september-30-3">
	Final Fantasy Tactics: The Ivalice Chronicles (September 30)
</h2>

<div data-nosnippet="" id="N6wAVOtgs-A">
	<div>
		<div class="ipsEmbeddedVideo" contenteditable="false">
			<div>
				<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/N6wAVOtgs-A?feature=oembed" title="FINAL FANTASY TACTICS - The Ivalice Chronicles | Story Trailer" width="200"></iframe>
			</div>
		</div>
	</div>
</div>

<p>
	 
</p>

<p id="144eac85-2c1f-4077-a12f-7356dcfedbab">
	One title I'm looking forward to playing the most in September 2025 is <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/final-fantasy-tactics-the-ivalice-chronicles-has-been-revealed-for-xbox-and-pc-along-with-a-release-date" href="https://www.windowscentral.com/gaming/final-fantasy-tactics-the-ivalice-chronicles-has-been-revealed-for-xbox-and-pc-along-with-a-release-date" rel="external nofollow">Final Fantasy Tactics: The Ivalice Chronicles</a>, the long-awaited remaster of one of the most critically acclaimed titles in the <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/final-fantasy" href="https://www.windowscentral.com/tag/final-fantasy" rel="external nofollow">Final Fantasy</a> franchise — <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/final-fantasy" href="https://www.windowscentral.com/tag/final-fantasy" rel="external nofollow">Final Fantasy</a> Tactics.
</p>

<p>
	 
</p>

<p>
	This game is a turn-based strategy RPG that takes place in Ivalice, a land in the midst of a bloody civil war with two noble houses vying for power, with you caught in the middle. It is a complex tale of war, betrayal, and drama, where you must find a way to survive this bitter conflict, even if it means coming to blows with friends.
</p>

<p>
	 
</p>

<p>
	The original Final Fantasy Tactics, released on the PlayStation One in 1997, was considered one of the greatest <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/jrpg" href="https://www.windowscentral.com/tag/jrpg" rel="external nofollow">JRPG</a>s Final Fantasy has ever produced alongside the likes of Final Fantasy VII for its deep story and complex combat system.
</p>

<p>
	 
</p>

<p>
	Now, modern and old-school fans alike will get to relive this classic game when it releases on September 30, 2025, for PC via <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/steam" href="https://www.windowscentral.com/tag/steam" rel="external nofollow">Steam</a>. This new version of Final Fantasy Tactics will include remastered graphics, full voice acting, quality-of-life improvements to make combat and levelling up characters smoother, and a new "Squire" difficulty level to help players new to turn-based strategy games enjoy the story.
</p>

<p>
	 
</p>

<p>
	I admit, I missed out on Final Fantasy Tactics when it first came out in the 1990s, as I was too young to understand turn-based strategy games at the time.
</p>

<p>
	 
</p>

<p>
	However, thanks to years of experience playing games with tactical turn-based combat like <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/warhammer-40000-rogue-trader" href="https://www.windowscentral.com/tag/warhammer-40000-rogue-trader" rel="external nofollow">Warhammer 40,000: Rogue Trader</a>, <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/xbox/persona-5-tactica-review" href="https://www.windowscentral.com/gaming/xbox/persona-5-tactica-review" rel="external nofollow">Persona 5: Tactica</a>, Disgaea, <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/wasteland-3" href="https://www.windowscentral.com/tag/wasteland-3" rel="external nofollow">Wasteland 3</a>, <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/baldurs-gate-3-review-why-this-is-a-game-that-will-stay-with-you-forever" href="https://www.windowscentral.com/gaming/baldurs-gate-3-review-why-this-is-a-game-that-will-stay-with-you-forever" rel="external nofollow">Baldur's Gate 3</a>, and more, I am now ready to go back to the game that helped popularize Strategy-RPGs and see if Final Fantasy Tactics lives up to the hype.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-a6038110-18c5-419a-a131-ba3e90aaa18d" rel=""></a>
</p>

<h2 id="silent-hill-f-september-25-3">
	Silent Hill f (September 25)
</h2>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/KWKLv3osnsA?feature=oembed" title="Silent Hill f - Story Trailer | PS5 Games" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p id="9a7cb8a6-7437-469e-bfd6-771cdab3b5fd">
	Other standout upcoming PC titles for September 2025 include <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/silent-hill-f" href="https://www.windowscentral.com/tag/silent-hill-f" rel="external nofollow">Silent Hill f</a>, a spin-off of the iconic Silent Hill franchise set in Japan, which is scheduled to release on September 25, 2025.
</p>

<p>
	 
</p>

<p>
	Plus, there's <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/dying-light-the-beast" href="https://www.windowscentral.com/tag/dying-light-the-beast" rel="external nofollow">Dying Light: The Beast</a>, a new entry in the zombie-killing <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/dying-light" href="https://www.windowscentral.com/tag/dying-light" rel="external nofollow">Dying Light</a> franchise set to launch on September 19, 2025, which sees the return of fan-favorite protagonist Kyle Crane.
</p>

<p>
	 
</p>

<p>
	If you want to know what else you can look forward to, here's a list of the biggest PC titles coming in September 2025.
</p>

<p>
	 
</p>

<p id="9454526a-e5e6-44ed-bd5c-37d475ce3b82" style="margin-left: 40px;">
	<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/1669480/Firefighting_Simulator_Ignite/" href="https://store.steampowered.com/app/1669480/Firefighting_Simulator_Ignite/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Firefighting Simulator: Ignite</strong></a> <strong>(September 9, 2025, Steam):</strong> "<em>Face unpredictable dangers, fight perilous fires with your crew, and save lives in Firefighting Simulator: Ignite. Step into the boots of a U.S. firefighter and play with up to 3 friends or with the help of your NPC controlled crew members</em>."
</p>

<div class="collapsible-block-wrapper">
	<div class="collapsible-block-filter" style="margin-left: 40px;">
		 
	</div>

	<p id="09fa2a20-4862-4c1e-b53e-3dd4f1f5bb7a" style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/1346840/Dead_Reset/" href="https://store.steampowered.com/app/1346840/Dead_Reset/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Dead Reset</strong></a> <strong>(September 11, 2025, Steam): </strong><em>"Trapped in a terrifying death-loop, surgeon Cole Mason is kidnapped and brought to an underwater facility, forced to operate on a patient to extract an evolving parasitic horror. Dead Reset is a blood-soaked interactive horror, where each death brings you closer to the truth."</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/3081840/Chrono_Gear_Warden_of_Time/" href="https://store.steampowered.com/app/3081840/Chrono_Gear_Warden_of_Time/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Chrono Gear: Warden of Time</strong></a><strong> (September 12, 2025, Steam):</strong> <em>"Turn back the clock and fight to repair Time itself in this cinematic action platformer with fast sword combat and time-based powers. You are the Warden of Time, Ouro Kronii - be proud and fight hard!" </em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/3180070/No_Im_not_a_Human/" href="https://store.steampowered.com/app/3180070/No_Im_not_a_Human/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>No, I'm Not a Human</strong></a><strong> (September 15, 2025, Steam): </strong><em>"WARNING. Stay inside. Lock your doors. Close the blinds. Only let humans in. Eliminate all Visitors. An anxiety horror about paranoia in the End of Times."</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/2885870/Strange_Antiquities/" href="https://store.steampowered.com/app/2885870/Strange_Antiquities/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Strange Antiquities</strong></a><strong> (September 17, 2025, Steam):</strong> <em>"Become the custodian of a store dealing in occult antiquities. Explore the quaint and gloomy town of Undermere, where strange goings-on and dark mysteries abound. Find and identify arcane artefacts, use your collection to aid the townsfolk with their unusual problems — and remember to pet your cat!"</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/2995100/DeadWire/" href="https://store.steampowered.com/app/2995100/DeadWire/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>DeadWire</strong></a> <strong>(September 18, 2025, Steam):</strong> <em>"Shootouts and smart hacking mechanics, DeadWire lets you trigger chain reactions by hacking cars, barrels, and enemies while you shoot, stab, and throw grenades to take revenge on the criminal gangs of your city."</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/3194360/Formula_Legends/" href="https://store.steampowered.com/app/3194360/Formula_Legends/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Formula Legends</strong></a> <strong>(September 18, 2025, Steam):</strong> <em>"From the golden age to the modern era, race through time in Formula Legends. Master reimagined circuits, command legendary cars, and chase glory across decades of motorsport history. A love letter to Formula racing, where speed, skill, and strategy define the champion."</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/1910090/Towa_and_the_Guardians_of_the_Sacred_Tree/" href="https://store.steampowered.com/app/1910090/Towa_and_the_Guardians_of_the_Sacred_Tree/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Towa and the Guardians of the Sacred Tree</strong></a> <strong>(September 18, 2025, Steam):</strong> <em>"In this Roguelite set in a far-off mystic realm, ancient forces stir, and untold dangers await. As Towa, lead the guardians of the sacred tree in forging strong relationships and powerful swords to fight Magatsu’s forces and determine the future of Shinju Village."</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/3375780/Trails_in_the_Sky_1st_Chapter/" href="https://store.steampowered.com/app/3375780/Trails_in_the_Sky_1st_Chapter/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Trails in the Sky 1st Chapter</strong></a> <strong>(September 19, 2025, Steam):</strong> <em>"Trails in the Sky 1st Chapter reimagines the first chapter of a beloved series, infusing it with enhanced visuals and refined gameplay. Join Estelle and Joshua, partners bound by fate, as they unravel dark conspiracies threatening the peace of the Liberl Kingdom."</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/3407390/ENDLESS_Legend_2/" href="https://store.steampowered.com/app/3407390/ENDLESS_Legend_2/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Endless Legend 2</strong></a> <strong>(September 22, 2025, Steam):</strong> <em>"Lead your people to victory on an ever-evolving world in this strategy game featuring asymmetric factions led by powerful heroes. Build your empire, wield political influence, and raise grand armies to wage war in a race to uncover dark secrets buried within the planet."</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/3616890/Blade__Soul_Heroes/" href="https://store.steampowered.com/app/3616890/Blade__Soul_Heroes/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Blade &amp; Soul Heroes</strong></a> <strong>(September 24, 2025, Steam):</strong> "This thrilling free-to-play Collectible Action MMORPG offers the duality of turn-based strategy &amp; real-time action. Experience exciting <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/tag/cross-platform-play" href="https://www.windowscentral.com/tag/cross-platform-play" rel="external nofollow">cross-platform play</a> and embark on an epic quest where numerous stories are waiting to be discovered alongside your five member team. Unite your heroes!"
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/3150480/Agatha_Christie__Death_on_the_Nile/" href="https://store.steampowered.com/app/3150480/Agatha_Christie__Death_on_the_Nile/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Agatha Christie: Death on the Nile</strong></a><strong> (September 25, 2025, Steam):</strong> <em>"Death on the Nile is an adventure-detective game, offering a fresh twist on Agatha Christie’s famous story. Set in the lively 1970s, play as Hercule Poirot and detective Jane Royce as they solve two connected mysteries. Dive into a journey filled with intrigue, deception, and unexpected revelations."</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/2324290/PACMAN_WORLD_2_RePAC/" href="https://store.steampowered.com/app/2324290/PACMAN_WORLD_2_RePAC/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>PAC-MAN WORLD 2 Re-PAC</strong></a> <strong>(September 25, 2025, Steam):</strong> <em>"PAC-MAN WORLD 2 Re-PAC modernizes, updates, and enhances the fan favorite 3D Platforming adventure in nearly every way! Venture across PAC-LAND to reclaim the golden fruit and put a stop to the ghosts and their dastardly boss, Spooky!"</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/2486820/Sonic_Racing_CrossWorlds/" href="https://store.steampowered.com/app/2486820/Sonic_Racing_CrossWorlds/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Sonic Racing CrossWorlds</strong></a> <strong>(September 25, 2025, Steam):</strong> <em>"Race across land, sea, air, space, and time in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around every twist and turn."</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/3259600/Atelier_Resleriana_The_Red_Alchemist__the_White_Guardian/" href="https://store.steampowered.com/app/3259600/Atelier_Resleriana_The_Red_Alchemist__the_White_Guardian/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Atelier Resleriana: The Red Alchemist &amp; the White Guardian</strong></a> <strong>(September 25, 2025, Steam):</strong> <em>"The story of two protagonists as they rebuild their hometown and seek the hidden truth. Engage in timeline-based command battles and enjoy the easy-to-learn yet deeply engaging synthesis. Plus, take on shop management, explore random dungeons, and more!"</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/" href="https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>EA SPORTS FC 26 </strong></a><strong>(September 26, 2025, Steam):</strong> <em>"The Club is Yours in EA SPORTS FC™ 26. Play your way with an overhauled gameplay experience powered by community feedback, Manager Live Challenges that bring fresh storylines to the new season, and Archetypes inspired by greats of the game."</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/2286600/HOTEL_BARCELONA/" href="https://store.steampowered.com/app/2286600/HOTEL_BARCELONA/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Hotel Barcelona</strong></a> <strong>(September 26, 2025, Steam):</strong> <em>"From the creators of DEADLY PREMONITION + NO MORE HEROES. A marshal possessed by a murderer. A hotel full of killers. CHECK IN, WIPE ‘EM OUT."</em>
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		<a data-analytics-id="inline-link" data-hl-processed="none" data-url="https://store.steampowered.com/app/3051490/Nicktoons__The_Dice_of_Destiny/" href="https://store.steampowered.com/app/3051490/Nicktoons__The_Dice_of_Destiny/" referrerpolicy="no-referrer-when-downgrade" rel="external nofollow" target="_blank"><strong>Nicktoons &amp; The Dice of Destiny</strong></a><strong> (September 30, 2025, Steam):</strong> <em>"Bring iconic Nickelodeon heroes into a world of fantasy and real-time RPG action. Throw the dice and dive into a wild, action-packed adventure with SpongeBob, Katara, Leonardo, and others. Featuring epic battles, dynamic environments, it's an engaging gameplay experience for players of all ages."</em>
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://www.windowscentral.com/gaming/upcoming-pc-games-september-2025" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Tuesday 9 September 2025 at 3:12 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31239</guid><pubDate>Mon, 08 Sep 2025 17:21:42 +0000</pubDate></item><item><title>Microsoft Weekly: More on SSD issues, 25H2 ISO delayed, big updates, and more</title><link>https://nsaneforums.com/news/technology-news/microsoft-weekly-more-on-ssd-issues-25h2-iso-delayed-big-updates-and-more-r31222/</link><description><![CDATA[<p>
	This week's news recap is here with delayed Windows 11 25H2 images for Release Preview insiders, more information about SSD issues, big updates for PowerToys and popular file managers, a bunch of reviews, and more.
</p>

<p>
	 
</p>

<p>
	Quick links:
</p>

<p>
	 
</p>

<ol>
	<li>
		<a automate_uuid="490adcef-3198-4f65-ac5c-1df46b25c375" href="#windows" rel="">Windows 10 and 11</a>
	</li>
	<li>
		<a automate_uuid="020e21a0-1a05-45a3-8855-b181cbcc66be" href="#wip" rel="">Windows Insider Program</a>
	</li>
	<li>
		<a automate_uuid="a62a8791-cf46-4d9c-a859-e9972b35aac9" href="#updates" rel="">Updates are available</a>
	</li>
	<li>
		<a automate_uuid="b33031ae-2ee7-4e36-bc1c-7133d8855b89" href="#reviews" rel="">Reviews are in</a>
	</li>
	<li>
		<a automate_uuid="2f80a983-9d0e-4542-b90c-0aa26cca7d78" href="#gaming" rel="">Gaming news</a>
	</li>
</ol>

<h3>
	<a automate_uuid="28a88a8a-3050-4549-adc8-26e4c5f3ddd3" id="windows" name="windows" rel=""></a>Windows 11 and Windows 10
</h3>

<p>
	<em>Here, we talk about everything happening around Microsoft's latest operating system in the Stable channel and preview builds: new features, removed features, controversies, bugs, interesting findings, and more. And, of course, you may find a word or two about older versions.</em>
</p>

<p>
	 
</p>

<p>
	Earlier this week, new stats emerged about the Windows market, browsers, and gaming on Steam. Statcounter reports that <a automate_uuid="71b63a21-00f3-4420-84aa-5d80182ede12" href="https://www.neowin.net/news/microsoft-released-kb5065848-kb5065847-oobe-initial-setup-updates-for-all-windows-11-pcs/" rel="external nofollow">nearly half of all Windows PCs run Windows 11</a>, while Chrome <a automate_uuid="8463433b-94fb-4870-99d9-4324baa76999" href="https://www.neowin.net/news/microsoft-released-kb5065848-kb5065847-oobe-initial-setup-updates-for-all-windows-11-pcs/" rel="external nofollow">keeps on increasing its overwhelming market share</a>. As for gamers, Windows 11 is already <a automate_uuid="79d2560e-8d36-4ed3-9274-5a989173b431" href="https://www.neowin.net/news/microsoft-released-kb5065848-kb5065847-oobe-initial-setup-updates-for-all-windows-11-pcs/" rel="external nofollow">past the 60% mark on Steam</a>.
</p>

<p class="img-center">
	<img alt="Logos of five most popular desktop browsers" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2023/08/1690886754_browsers.jpg">
</p>

<p>
	Speaking of Windows 11, check out <a automate_uuid="c2c61165-34d2-4a08-a1b1-45de05c3a9c7" href="https://www.neowin.net/news/why-windows-anti-virus-scanners-flag-linux-isos-as-virus-and-what-to-do/" rel="external nofollow">our monthly recap</a> of everything new for Windows 11 in August 2025. There are a bunch of interesting developments, removed features, known bugs, and other updates. Speaking of bugs, the biggest story of August 2025 was undoubtedly the one about Windows updates breaking SSDs. At long last, the root cause <a automate_uuid="a54cec29-cac9-45d7-a8de-545a0eb85e26" href="https://www.neowin.net/news/root-cause-for-why-windows-11-is-breaking-or-corrupting-ssds-may-have-been-found/" rel="external nofollow">might have been found</a>. Other known bugs from this week include <a automate_uuid="92781b7a-2df2-4c4b-ae5b-1ceb2009c9b7" href="https://www.neowin.net/news/kb5063878-microsoft-confirms-bug-breaks-windows-11-10-server-app-installs-for-many-users/" rel="external nofollow">issues with KB5063878</a>.
</p>

<p>
	 
</p>

<p>
	If you have Windows on your PC and you want to try Linux, chances are that Microsoft's operating system will flag the downloaded file as a virus. If you are curious why and what to do in such cases, <a automate_uuid="83d200fc-1322-495f-a965-a08e2c1cba19" href="https://www.neowin.net/news/why-windows-anti-virus-scanners-flag-linux-isos-as-virus-and-what-to-do/" rel="external nofollow">check out this article here</a>.
</p>

<p class="img-center">
	<img alt="A Windows 11 logo" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2024/07/1721981905_windows_11.jpg">
</p>

<p>
	tiny11builder, a popular tool for de-bloating Windows 11 using only official tools from Microsoft, <a automate_uuid="9d270018-b1c9-454c-93b2-90aa6fa8e0a5" href="https://www.neowin.net/news/windows-11-debloater-tiny11builder-updated-with-25h2-support-copilot-removal-and-more/" rel="external nofollow">has been updated to a new version</a>. It introduced version 25H2 support, the ability to remove Copilot and the new Outlook app, and more persistent changes, which means you are unlikely to see the removed apps after future updates. tiny11builder can play well with <a automate_uuid="09f2f6bd-969f-4b1c-97e7-a030569e56e1" href="http://You%20can%20now%20listen%20to%20audio%20recaps%20of%20your%20meetings%20in%20Microsoft%20Teams" rel="external nofollow">ExplorerPatcher</a>, another utility for fixing Windows 11, which also received a new update. You can also try a new version of Flyoobe, which now lets you <a automate_uuid="76bdd784-be69-457a-9f3a-241548757e5a" href="https://www.neowin.net/news/unofficial-windows-11-requirements-bypass-tool-now-allows-you-to-disable-all-ai-features/" rel="external nofollow">disable all of Windows 11's AI features</a>.
</p>

<p>
	 
</p>

<p>
	Finally, Microsoft released a bunch of servicing <a automate_uuid="0c0779ee-ad40-4939-a79f-f7b5f303ec15" href="https://www.neowin.net/news/microsoft-released-kb5065848-kb5065847-oobe-initial-setup-updates-for-all-windows-11-pcs/" rel="external nofollow">updates for OOBE</a>, <a automate_uuid="683675d1-0fab-452e-8549-a77e76071507" href="https://www.neowin.net/news/microsoft-released-kb5065848-kb5065847-oobe-initial-setup-updates-for-all-windows-11-pcs/" rel="external nofollow">WinRE</a>, and <a automate_uuid="732c1e13-b854-4f5e-b0db-a66261d78feb" href="https://www.neowin.net/news/microsoft-released-kb5065848-kb5065847-oobe-initial-setup-updates-for-all-windows-11-pcs/" rel="external nofollow">detailed</a> TLS 1.3 compatibility issues in Windows 11.
</p>

<h3>
	<a automate_uuid="18a6e57d-1658-4d31-8926-62ef09e73ba4" id="wip" name="wip" rel=""></a>Windows Insider Program
</h3>

<p>
	Here is what Microsoft released for Windows Insiders this week:
</p>

<p>
	 
</p>

<table border="1" cellpadding="1" cellspacing="1" style="width:100%">
	<thead>
		<tr>
			<th scope="col">
				 
			</th>
			<th colspan="3" scope="col">
				Builds
			</th>
		</tr>
	</thead>
	<tbody>
		<tr>
			<th scope="row">
				Canary Channel
			</th>
			<td colspan="3">
				<p>
					Nothing in Canary Channel this week
				</p>
			</td>
		</tr>
		<tr>
			<th scope="row">
				Dev Channel
			</th>
			<td colspan="3">
				<p>
					<strong><a automate_uuid="78f92818-7436-4bd6-94f2-a4df7cbb2bcf" href="https://www.neowin.net/news/windows-11-25h2-gets-improved-file-explorer-windows-studio-effects-and-more-in-new-build/" rel="external nofollow">Build 26220.5790</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					This build introduced Voice Access improvements on Copilot+ PCs, new buttons in File Explorer, Windows Studio Effects for external cameras, and other changes.
				</p>
			</td>
		</tr>
		<tr>
			<th scope="row">
				Beta Channel
			</th>
			<td colspan="3" rowspan="1">
				<p>
					<strong><a automate_uuid="5bf204e2-2703-4f6f-a49c-47cdbc4680d8" href="https://www.neowin.net/news/windows-11-25h2-gets-improved-file-explorer-windows-studio-effects-and-more-in-new-build/" rel="external nofollow">Build 26120.5790</a></strong>
				</p>

				<p>
					 
				</p>

				<p>
					This build has the same changelog as the one from the Dev Channel.
				</p>
			</td>
		</tr>
		<tr>
			<th scope="row">
				Release Preview Channel
			</th>
			<td colspan="3" rowspan="1">
				<p>
					Nothing in Release Preview this week
				</p>
			</td>
		</tr>
	</tbody>
</table>

<p>
	 
</p>

<p>
	Microsoft delayed the release of Windows 11 version 25H2 images for clean installation. The official Windows Insider Program X account announced that the promised ISOs <a automate_uuid="c5e1da02-ebee-47de-ae10-39ec28d5bb91" href="https://www.neowin.net/news/you-cant-download-and-install-windows-11-25h2-yet-as-microsoft-delays-iso-release-date/" rel="external nofollow">would be available at a later date</a>.
</p>

<h3>
	<a automate_uuid="f69dd10d-97ed-4255-8d04-502b566931dc" id="updates" name="updates" rel=""></a>Updates are available
</h3>

<p>
	<em>This section covers software, firmware, and other notable updates (released and coming soon) delivering new features, security fixes, improvements, patches, and more from Microsoft and third parties.</em>
</p>

<p>
	 
</p>

<p>
	Our favorite file manager for Windows 11, Files, <a automate_uuid="34351983-2989-4d4e-9db5-f78ecbf966ca" href="https://www.neowin.net/news/files-gets-a-massive-update-to-version-40-with-a-long-list-of-new-features/" rel="external nofollow">has been updated to version 4.0</a>. The update introduced a hefty list of various changes and new features, including a redesigned search bar, a new icon, more features for the Properties dialog, and more.
</p>

<p class="img-center">
	<img alt="Files 40 with new features and improvements" class="ipsImage" src="https://cdn.neowin.com/news/images/uploaded/2025/09/1756830645_files_4.0_1.webp">
</p>

<p>
	Another big update arrived for PowerToys. <a automate_uuid="c564bcae-2aed-47f7-8e6d-469bdda1387c" href="https://www.neowin.net/news/powertoys-094-is-out-with-search-shortcut-improvements-and-new-gliding-cursor/" rel="external nofollow">Version 0.94 is now available</a> for download with a search bar, shortcuts improvements, and a new accessibility feature that introduced the so-called "gliding cursor." The next PowerToys update, version 0.95, will finally bring<a automate_uuid="3372c3b8-0f11-4f4f-952d-f84501f45734" href="https://www.neowin.net/news/windows-11-is-missing-a-key-feature-and-powertoys-is-finally-bringing-it/" rel="external nofollow"> the ability to switch Windows themes</a> on schedule, a long-missing Windows feature.
</p>

<figure class="image image--expandable">
	<img alt="PowerToys 094 in Windows 11" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/09/1756829158_screenshot_2025-09-02_180517.webp">
</figure>

<p>
	If you use NanaZIP to work with compressed files on your PC, you will be glad to know that <a automate_uuid="a7ac83c4-c522-4cf1-b6f9-957469df2b0f" href="https://www.neowin.net/news/nanazip-6-is-out-in-preview-with-a-lot-of-ui-improvements-and-new-features/" rel="external nofollow">version 6.0 is now in preview</a>, and it introduces more XAML-based UI elements (basically, the app now looks more native on Windows 11), new features, security improvements, and more.
</p>

<p>
	 
</p>

<p>
	Microsoft issued a warning that some of its Office apps will soon run out of support. Access 2016 and 2019 <a automate_uuid="369755a3-e508-449f-9311-544a8bc28409" href="https://www.neowin.net/news/microsoft-warns-customers-about-end-of-support-for-access-2016-and-2019/" rel="external nofollow">will receive final updates</a> on October 14, 2025, alongside Windows 10 and a bunch of other products.
</p>

<p>
	 
</p>

<p>
	Mozilla has some <a automate_uuid="69183ac2-6766-46f8-a0e6-0318dbe8d9ad" href="https://www.neowin.net/news/mozilla-extends-firefox-support-on-windows-7-once-again/" rel="external nofollow">good news</a> for those still using Firefox on Windows 7. Developers decided to extend Firefox 115 ESR support once again, this time, until March 2026. They added that the new date could be re-evaluated in the future.
</p>

<p class="img-center">
	<img alt="Windows 7 and a Firefox logo" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2024/09/1725866408_windows_7_firefox.jpg">
</p>

<p>
	Here are other updates and releases you may find interesting:
</p>

<p>
	 
</p>

<ul>
	<li>
		<a automate_uuid="87f54fa7-9bca-41ab-bbbf-a20c758d91a0" href="https://www.neowin.net/news/microsoft-is-making-teams-on-amazon-workspaces-a-lot-better/" rel="external nofollow">Microsoft is making Teams on Amazon Workspaces a lot better</a>
	</li>
	<li>
		<a automate_uuid="e3141988-4285-436d-9c02-bb0f822541cf" href="https://www.neowin.net/news/microsoft-kills-one-of-its-productivity-services-here-is-what-you-need-to-know/" rel="external nofollow">Everything you need to know about the end of Project Online</a>
	</li>
	<li>
		<p>
			<a automate_uuid="493e858b-6c82-43c5-b8a7-dc523888cab8" href="http://You%20can%20now%20listen%20to%20audio%20recaps%20of%20your%20meetings%20in%20Microsoft%20Teams" rel="external nofollow">You can now listen to audio recaps of your meetings in Microsoft Teams</a>
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="cc2633ab-6169-4324-8bca-962263c59a38" href="https://www.neowin.net/news/microsoft-365-now-offers-deeper-integration-with-onedrive-in-windows/" rel="external nofollow">Microsoft 365 now offers deeper integration with OneDrive in Windows</a>
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="cd59016f-e4c3-499a-b334-fb63e774b81b" href="https://www.neowin.net/news/microsoft-killing-popular-browser-add-on-extension-on-edge-chrome-as-you-wont-need-it/" rel="external nofollow">Microsoft is killing the Microsoft Editor extension</a> and <a automate_uuid="56a9e53a-b157-485e-bda1-8bf80274e63c" href="https://www.neowin.net/news/microsoft-killing-lightweight-version-of-outlook-app-as-it-will-block-installs-soon/" rel="external nofollow">Outlook Lite</a>.
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="6a276b3e-f341-4968-b053-3d1037b1d873" href="https://www.neowin.net/news/microsoft-improving-windows-11-update-download-and-install-management-in-2026-for-office-pcs/" rel="external nofollow">Microsoft is improving Windows 11 update download and install management in 2026 for office PCs</a>
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="8fb5a19b-6802-429e-9d8f-0486a650fc8f" href="https://www.neowin.net/news/microsoft-finds-new-way-to-quietly-get-you-on-new-outlook-for-windows-without-forcing/" rel="external nofollow">Microsoft finds a new way to quietly get you on New Outlook for Windows without "forcing"</a>
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="aa747b4a-22b6-423a-b479-4e92e7516c37" href="http://Microsoft%20reveals%20plans%20for%20SQL%20Server%20Management%20Studio" rel="external nofollow">Microsoft reveals plans for SQL Server Management Studio</a>
		</p>
	</li>
	<li>
		<p>
			<a automate_uuid="7831af18-4b7b-40af-bcd3-25b4eaf449aa" href="https://www.neowin.net/news/microsoft-open-sources-6502-basic-after-almost-50-years/" rel="external nofollow">Microsoft open-sources 6502 BASIC after almost 50 years</a>
		</p>

		<p>
			 
		</p>
	</li>
</ul>

<h3>
	Reviews are in
</h3>

<p>
	<em>Here is the hardware and software we reviewed this week</em>
</p>

<p>
	 
</p>

<p>
	This week's review section kicks off with an FSR 4 test in <em>Mafia: The Old Country. </em><a automate_uuid="82da55de-ed6b-4bf7-a504-9ed69c0aa3ff" href="https://www.neowin.net/reviews/review-amd-makes-great-strides-with-fsr-4-in-mafia-the-old-country/" rel="external nofollow">Check it out here</a> to learn how the demanding game performs on systems with AMD's latest Radeon graphics cards.
</p>

<p>
	 
</p>

<p>
	Steven Parker published <a automate_uuid="6428f372-5105-49b5-bd72-9237656b16dd" href="https://www.neowin.net/reviews/review-amd-makes-great-strides-with-fsr-4-in-mafia-the-old-country/" rel="external nofollow">a hands-on article with the HONOR Magic V5</a>, an impressively thin foldable with a big camera island and flagship specs to rival the likes of the Galaxy Z Fold7 and other modern foldable smartphones.
</p>

<figure class="image image--expandable">
	<img alt="honor magic v5" class="ipsImage" height="539" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1756653702_img_20250831_134503.webp">
</figure>

<p>
	Pradeep Viswanathan published another hands-on, this time with the 50th Anniversary Surface Laptop. Check out this unique-looking design and its accessories in <a automate_uuid="6b3bb812-f105-41de-9efe-d80006aaeac8" href="https://www.neowin.net/unboxing/a-closer-look-at-the-50th-anniversary-surface-laptop/" rel="external nofollow">our article here</a>.
</p>

<figure class="image image--expandable">
	<img alt="Surface Laptop 50th Anniversary Edition" class="ipsImage" height="540" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/09/1756736576_6_new.webp">
</figure>

<p>
	Another review from Steven Parker this week is about <a automate_uuid="3089f51c-824d-4863-9d7e-15b7981b8646" href="https://www.neowin.net/reviews/eureka-j15-max-ultra-review-using-ai-to-tackle-stains-climb-ramps-and-suck/" rel="external nofollow">the Eureka J15 Max Ultra</a>, an AI-powered robo vacuum that can tackle stains, climb ramps, and suck (in a good way). There are some nitpicks here and there, but overall, this vacuum is great.
</p>

<figure class="image image--expandable">
	<img alt="j15 max ultra robot vacuum" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/07/1753377615_07.24.2025-19.18.50.webp">
</figure>

<p>
	Robbie Khan reviewed <a automate_uuid="45991ae4-53a6-48c8-8e18-a9c08bbcf407" href="https://www.neowin.net/reviews/eureka-j15-max-ultra-review-using-ai-to-tackle-stains-climb-ramps-and-suck/" rel="external nofollow">the Hexgaming Phantom controller</a>, an excellent gamepad with great stick response and precision, adaptive triggers, advanced haptics, and more. Just be ready to spend a lot on this gamepad, as its price is very high.
</p>

<figure class="image image--expandable">
	<img alt="hexgaming phantom" class="ipsImage" height="480" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1756082410_2025.08.25_0003-24_00004.webp">
</figure>

<h3>
	<a automate_uuid="df366759-e7e2-4a06-b6e6-ddf55534718e" id="gaming" name="gaming" rel=""></a>On the gaming side
</h3>

<p>
	<em>Learn about upcoming game releases, Xbox rumors, new hardware, software updates, freebies, deals, discounts, and more.</em>
</p>

<p>
	 
</p>

<p>
	Some of the upcoming games have their system requirements finally revealed. Those who want to play <em><a automate_uuid="0f327d29-6a6c-4ce8-87bf-3ae6c31b9133" href="http://Anno%20117:%20Pax%20Romana%20system%20requirements%20and%20PC%20features%20announced" rel="external nofollow">Anno 117: Pax Romana</a></em> and <em><a automate_uuid="fa4f95f7-572f-4767-aa70-2df813507046" href="https://www.neowin.net/news/dying-light-the-beast-system-requirements-arrive-in-both-desktop-and-laptop-flavors/" rel="external nofollow">Dying Light: The Beast</a></em> can now check whether their PCs can run those games at comfortable frame rates.
</p>

<figure class="image image--expandable">
	<img alt="Anno 117" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/09/1756806396_ss_c4bfc98d95a34d06b77e9a58aa480.webp">
</figure>

<p>
	Microsoft announced new titles for Game Pass. The latest additions include <em>Hollow Knight: Silksong, Cataclismo, I am your Beast, Nine Sols, </em>and more. Notice that certain games will be leaving the service this month, so <a automate_uuid="ac5365cd-189f-41fb-8b77-1152df024971" href="https://www.neowin.net/news/xbox-game-pass-receives-hollow-knight-silksong-cataclismo-and-more-this-month/" rel="external nofollow">check out the complete list here</a>.
</p>

<p class="img-center">
	<img alt="Xbox game pass" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/09/1756822452_xbox_gamepass_announcement_16x9_1.webp">
</p>

<p>
	Microsoft also announced some new gaming hardware. <a automate_uuid="a8b610a9-fdc9-4229-b075-5438c09379fc" href="https://www.neowin.net/news/microsoft-launches-new-xbox-wireless-controller-breaker-series/" rel="external nofollow">The Xbox Wireless Controller Breaker Series</a> is now official, offering gamers three new unique designs. You can now preorder them for $79.99 each.
</p>

<figure class="image image--expandable">
	<img alt="The Xbox Wireless Controller Breaker Series" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/09/1756911270_xbox_wireless_controller_breaker_series.webp">
</figure>

<p>
	Amazon also dropped some <a automate_uuid="2076b9dc-b995-4d1e-83df-2c36417242dc" href="https://www.neowin.net/news/microsoft-improving-windows-11-update-download-and-install-management-in-2026-for-office-pcs/" rel="external nofollow">new games for Prime Gaming subscribers</a>. In September, you can play <em>Dungeons &amp; Dragons: Revenloft Series, Into the Breach, Afterimage, Tower of Time, Residual, FATE: The Cursed King</em>, and more.
</p>

<p>
	 
</p>

<p>
	Finally, we have several <a automate_uuid="98105067-3339-4df6-9bb7-5eaa1b9c531b" href="https://www.neowin.net/news/hollow-knight-silksong-dying-light-the-beast-and-more-get-nvidia-geforce-now-support/" rel="external nofollow">new games</a> that can now work on GeForce NOW. They include <em>Hollow Knight: Silksong, Dying Light: The Beast</em>, and more.
</p>

<p>
	 
</p>

<p>
	<strong>Deals and freebies</strong>
</p>

<p>
	 
</p>

<p>
	<em>Monument Valley</em>, a critically acclaimed puzzle game, is currently <a automate_uuid="cb6db41f-b914-4eb3-b42c-2fa9a2487976" href="https://www.neowin.net/news/monument-valley-is-free-to-claim-on-the-epic-games-store/" rel="external nofollow">available for free</a> in the Epic Games Store (until next Thursday). You can find more deals and specials in this week's <a automate_uuid="a0617fe2-b416-49ef-91bc-846ab5041214" href="https://www.neowin.net/news/weekend-pc-game-deals-lego-bundles-free-monuments-and-cheap-swords/" rel="external nofollow">Weekend PC Game Deals article</a> with its LEGO bundles, cheap swords, and more.
</p>

<figure class="image image--expandable">
	<img alt="Monument Valley" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/09/1756998605_ss_c3c31892e894f72d70f2d3ad02018.webp"><a automate_uuid="ddb1ffb7-d533-4680-8a02-814b5c7d4969" id="deals" name="deals" rel=""></a>
</figure>

<p>
	<a href="https://www.neowin.net/news/microsoft-weekly-more-on-ssd-issues-25h2-iso-delayed-big-updates-and-more/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Monday 8 September 2025 at 3:49 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31222</guid><pubDate>Sun, 07 Sep 2025 17:52:07 +0000</pubDate></item><item><title>HW News - Valve Steam Frame, NVIDIA's 94% Domination, Chip Tariffs, SteamOS Growing (Gamers Nexus) [Video]</title><link>https://nsaneforums.com/news/technology-news/hw-news-valve-steam-frame-nvidias-94-domination-chip-tariffs-steamos-growing-gamers-nexus-video-r31221/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/ReWxv3yl7bw?feature=oembed" title="HW News - Valve Steam Frame, NVIDIA's 94% Domination, Chip Tariffs, SteamOS Growing" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/@GamersNexus" rel="external nofollow" target="_blank">Gamers Nexus</a> (2.5M subscribers)
</p>

<p>
	 
</p>

<p>
	September 8, 2025
</p>

<p>
	 
</p>

<p>
	Video length: 27m 09s
</p>

<p>
	 
</p>

<p>
	Hardware news has been busy for the last few weeks! We have an update on the Bloomberg situation and YouTube's copyright strike (and reinstatement) system, NVIDIA's market share growing to 94%, Lenovo's Legion Go Gen 2, a potential for SteamOS on the GPD Win 5 handheld, and more.
</p>

<p>
	 
</p>

<p>
	00:00 - Recap for the Week 
</p>

<p>
	01:35 - GN Update: Bloomberg Update and Timelines 
</p>

<p>
	06:37 - Valve Steam Frame Trademark 
</p>

<p>
	09:41 - NVIDIA Market Share Grows to 94 Percent 
</p>

<p>
	15:17 - Lenovo Legion Go Gen 2 
</p>

<p>
	18:42 - Intel Launches Arc Pro B50 GPU 
</p>

<p>
	20:34 - Rumor: NVIDIA Cutting 8GB Supply 
</p>

<p>
	21:39 - Intel 52-Core Nova Lake CPUs 
</p>

<p>
	24:13 - US Suggests Chip Tariffs Again, Without Details Again 
</p>

<p>
	25:28 - GPD Win 5 SteamOS Handheld
</p>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/watch?v=ReWxv3yl7bw" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Monday 8 September 2025 at 3:45 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31221</guid><pubDate>Sun, 07 Sep 2025 17:48:56 +0000</pubDate></item><item><title>Paul's Tech News - Nvidia is already reducing RTX 50 GPU production? [Video]</title><link>https://nsaneforums.com/news/technology-news/pauls-tech-news-nvidia-is-already-reducing-rtx-50-gpu-production-video-r31219/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="" frameborder="0" height="113" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube-nocookie.com/embed/o0BMEybUFJQ?feature=oembed" title="Nvidia is already reducing RTX 50 GPU production?" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/@paulshardware" rel="external nofollow" target="_blank">Paul's Hardware</a> (1.53M subscribers)
</p>

<p>
	 
</p>

<p>
	September 7, 2025
</p>

<p>
	 
</p>

<p>
	Video length: 8m 20s
</p>

<p>
	 
</p>

<p>
	Nvidia is already reducing RTX 50 GPU production? - Tech News Sept 7
</p>

<p>
	 
</p>

<p>
	0:00 Welcome to Paul’s Tech News - Sept 7, 2025 
</p>

<p>
	1:26 Nvidia reportedly reduces RTX 5060 / 5060 Ti 8GB supply 
</p>

<p>
	2:28 Steam Hardware Survey reveals 32GB RAM surge, Nvidia dominance 
</p>

<p>
	3:17 AMD RDNA5 GPUs get Transformer codenames 
</p>

<p>
	4:06 Intel Nova Lake-S desktop platform shows up in shipping data with up to 52 cores 
</p>

<p>
	5:17 US delays gaming GPU tariffs (again) — three more months 
</p>

<p>
	6:02 Nvidia N1X CPU leak unveils RTX 5070-sized integrated GPU 
</p>

<p>
	7:00 LaserWeeder G2 uses dozens of Nvidia GPUs to fry weeds with lasers
</p>

<p>
	 
</p>

<p>
	<a href="https://www.youtube.com/watch?v=o0BMEybUFJQ" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Sunday 7 September 2025 at 6:41 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31219</guid><pubDate>Sun, 07 Sep 2025 08:44:43 +0000</pubDate></item><item><title>Intel APO Windows 11 gaming app gets new update, supports 15 more game titles</title><link>https://nsaneforums.com/news/technology-news/intel-apo-windows-11-gaming-app-gets-new-update-supports-15-more-game-titles-r31217/</link><description><![CDATA[<p>
	Intel has pushed a new update to <a automate_uuid="81081a7b-0d4c-4a7b-9d13-3ad5c44baa40" href="https://www.neowin.net/news/intel-has-a-new-app-for-boosting-game-performance-in-some-new-14th-gen-core-cpus/" rel="external nofollow">Application Optimization (APO)</a>, adding support for over two dozen new gaming titles to improve frame rates and overall gaming experience. The company also shared some test results showcasing the performance gains for some of these titles.
</p>

<p>
	 
</p>

<p>
	"We’re rolling out a new wave of Intel APO game profiles. In our testing, games like <em>Metro Exodus Enhanced Edition</em> showed up to 14% higher FPS and up to 21% better 1% lows on games like <em>Dyson Sphere Program</em> when gaming on the Intel Core Ultra 9 285K paired with an NVIDIA GeForce RTX 5090," Intel said in a community <a automate_uuid="ffa8a4ce-e5a2-4be8-bb62-d06bd787e9b5" href="https://community.intel.com/t5/Blogs/Tech-Innovation/Client/Intel-Application-Optimization-New-Titles-and-Better-Gaming/post/1714053" rel="external nofollow">blog post</a>.
</p>

<p>
	 
</p>

<p>
	Here's a list of the 15 new Intel APO games added to its list of supported titles:
</p>

<p>
	 
</p>

<ul>
	<li>
		<em>7 Days to Die</em>
	</li>
	<li>
		<em>Assetto Corsa</em>
	</li>
	<li>
		<em>Cities: Skylines</em>
	</li>
	<li>
		<em>Delta Force: Black Hawk Down</em>
	</li>
	<li>
		<em>Deus Ex: Mankind Divided</em>
	</li>
	<li>
		<em>Dyson Sphere Program</em>
	</li>
	<li>
		<em>EA Sports FC 24</em>
	</li>
	<li>
		<em>God of War</em>
	</li>
	<li>
		<em>Kerbal Space Program 2</em>
	</li>
	<li>
		<em>Like a Dragon: Infinite Wealth</em>
	</li>
	<li>
		<em>Metro Exodus Enhanced Edition</em>
	</li>
	<li>
		<em>The Callisto Protocol</em>
	</li>
	<li>
		<em>Wolfenstein Youngblood</em>
	</li>
	<li>
		<em>World of Warships</em>
	</li>
	<li>
		<em>蜀山初章 </em>(pronounced Shǔ Shān Chū Zhāng)
	</li>
</ul>

<p>
	 
</p>

<p>
	Intel APO works in the background to manage how a game uses the different cores of a modern Intel processor (Performance-cores and Efficient-cores). Its primary job is to boost performance by assigning threads based on the game's real-time demands.
</p>

<p>
	 
</p>

<p>
	This could lead to better thread scheduling, reduced thread contention, and lower latency, according to Intel, adding that APO also helps achieve better 1% lows in games like <em>Dyson Sphere Program</em>. However, configuration differences and factors such as CPU/GPU model could affect APO performance gains.
</p>

<p>
	 
</p>

<p>
	The chipmaker has shared APO's FPS and 1% lows improvement scores for several titles from the list, tested on Intel Core Ultra 9 285K coupled with NVIDIA GeForce TTX 5090:
</p>

<figure class="image image--expandable">
	<img alt="Intel Application Optimization" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/09/1757188897_intel_apo_performance_fps.webp">
</figure>

<figure class="image image--expandable">
	<img alt="Intel Application Optimization" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/09/1757188890_intel_apo_performance_1_lows.webp">
</figure>

<p>
	Intel APO currently <a automate_uuid="1033014c-2c7d-4949-a6da-41806160bdb1" href="https://www.intel.com/content/www/us/en/support/articles/000095419/processors.html" rel="external nofollow">supports</a> 20 different processors across desktop and mobile. It supports a broader range of CPUs through Advanced Mode, including 12th, 13th, and 14th Intel Core processors (with 6 P-cores or more) that are not on the list of officially verified processors.
</p>

<p>
	 
</p>

<p>
	Intel APO updates are applied automatically if you're running a supported processor with the latest versions of DTT (Dynamic Tuning Technology), BIOS, and chipset drivers. You can install its <a automate_uuid="82c3ed3f-57b3-44de-844c-2c63bec34750" href="https://apps.microsoft.com/detail/9nz98vnk5x1s" rel="external nofollow">optional app</a> to manage game-specific settings.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/intel-apo-windows-11-gaming-app-gets-new-update-supports-15-more-game-titles/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Sunday 7 September 2025 at 2:19 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31217</guid><pubDate>Sun, 07 Sep 2025 04:19:48 +0000</pubDate></item><item><title>What to expect (and not expect) from yet another September Apple event</title><link>https://nsaneforums.com/news/technology-news/what-to-expect-and-not-expect-from-yet-another-september-apple-event-r31210/</link><description><![CDATA[<h3>
	An all-new iPhone variant, plus a long list of useful (if predictable) upgrades.
</h3>

<p>
	Apple's next product event is <a href="https://arstechnica.com/apple/2025/08/apples-next-iphone-event-is-happening-september-9-at-1-pm-eastern/" rel="external nofollow">happening on September 9</a>, and while the company hasn't <em>technically</em> dropped any hints about what's coming, anyone with a working memory and a sense of object permanence can tell you that an Apple event in the month of September means next-generation iPhones.
</p>

<p>
	 
</p>

<p>
	Apple's flagship phones have changed in mostly subtle ways since 2022's iPhone 14 Pro added the Dynamic Island and 2023's refreshes switched from Lightning to USB-C. Chips get gradually faster, cameras get gradually better, but Apple hasn't done a seismic iPhone X-style rethinking of its phones since, well, <a href="https://arstechnica.com/gadgets/2017/11/iphone-x-review-early-adopting-the-future/" rel="external nofollow">2017's iPhone X</a>.
</p>

<p>
	 
</p>

<p>
	The rumor mill thinks that Apple is working on a foldable iPhone—and such a device would certainly benefit from years of investment in the iPad—but if it's coming, it probably won't be this year. That doesn't mean Apple is totally done iterating on the iPhone X-style design, though. Let's run down what the most reliable rumors have said we're getting.
</p>

<h2>
	The iPhone 17
</h2>

<figure class="ars-wp-img-shortcode id-2048540 align-fullwidth">
	<div>
		<img alt="Screenshot-2024-09-09-at-13.14.37-980x61" class="ipsImage" decoding="async" height="720" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2024/09/Screenshot-2024-09-09-at-13.14.37-980x613.jpg">
	</div>

	<figcaption>
		<div class="caption font-impact dusk:text-gray-300 mb-4 mt-2 inline-flex flex-row items-stretch gap-1 text-base leading-tight text-gray-400 dark:text-gray-300">
			<div class="caption-content">
				<em>Last year's iPhone 16 Pro bumped the screen sizes from 6.1 and 6.7 inches to 6.3 and 6.9 inches. This year's </em>
			</div>

			<div class="caption-content">
				<em>iPhone 17 will allegedly get a 6.3-inch screen with a high-refresh-rate ProMotion panel, but the iPhone Plus </em>
			</div>

			<div class="caption-content">
				<em>is said to be going away. <span class="caption-credit mt-2 text-xs"><em> </em></span></em>
			</div>

			<div class="caption-content">
				<em><span class="caption-credit mt-2 text-xs"><em>Credit: Apple </em></span> </em>
			</div>
		</div>
	</figcaption>
</figure>

<p>
	Apple's vanilla one-size-fits-most iPhone is always the centerpiece of the lineup, and this year's iteration is expected to bring the typical batch of gradual iterative upgrades.
</p>

<p>
	 
</p>

<p>
	The screen will supposedly be the biggest beneficiary, upgrading from 6.1 inches to 6.3 inches (the same size as the current iPhone 16 Pro) and adding a high-refresh-rate ProMotion screen that has typically been reserved for the Pro phones. Apple is always careful not to add <em>too </em>many "Pro"-level features to the entry-level iPhones, but this one is probably overdue—even less-expensive Android phones like the Pixel 9a ship often ship with 90 Hz or 120 Hz screens at this point. It's not clear whether that will also enable the always-on display feature that has also historically been exclusive to the iPhone Pro, but the fluidity upgrade will be nice regardless.
</p>

<p>
	 
</p>

<p>
	Aside from that, there aren't many specific improvements we've seen reported on, but there are plenty we can comfortably guess at. Improved front- and rear-facing cameras and a new Apple A19-series chip with at least the 8GB of RAM needed to support Apple Intelligence are both pretty safe bets.
</p>

<p>
	 
</p>

<p>
	But there's one thing we supposedly <em>won't</em> get, which is a new large-sized iPhone Plus. That brings us to our next rumor.
</p>

<h2>
	The “iPhone Air”
</h2>

<p>
	For the last few years, every new iPhone launch has actually brought us <em>four</em> iPhones—a regular iPhone in two different sizes and an iPhone Pro with a better camera, better screen, faster chip, and other improvements in a regular size and a large size.
</p>

<p>
	 
</p>

<p>
	It's the second size of the regular iPhone that has apparently given Apple some trouble. It made a couple of generations of "iPhone mini," an attempt to address a small-but-vocal contingent of Phones Are Just Too Big These Days people that apparently didn't sell well enough to continue making. That was replaced by the iPhone Plus, aimed at people who wanted a bigger screen but who weren't ready to pay for an iPhone Pro Max.
</p>

<p>
	 
</p>

<p>
	The Plus phones at least gave the iPhone lineup a nice symmetry—two tiers of phone, with a regular one and a big one at each tier—but rumors suggest that the Plus phone is also going away this year. Like the iPhone mini before it, it apparently just wasn't selling well enough to be worth the continued effort.
</p>

<p>
	 
</p>

<p>
	That brings us to this year's fourth iPhone: Apple is supposedly planning to release an "iPhone Air," which will weigh less than the regular iPhone and is said to be 5.5 or 6 mm thick, depending on who you ask (the iPhone 16 is 7.8 mm).
</p>

<p>
	 
</p>

<p>
	A 6.3-inch ProMotion display and A19-series chip are also expected to be a part of the iPhone Air, but rather than try to squeeze every feature of the iPhone 17 into a thinner phone, it sounds like the iPhone 17 Air will cater to people who are willing to give a few things up in the interest of getting a thinner and lighter device. It will reportedly have worse battery life than the regular iPhone and just a single-lens camera setup (though the 48 MP sensors Apple has switched to in recent iPhones do make it easier to "fake" optical zoom features than it used to be).
</p>

<p>
	 
</p>

<p>
	We don't know anything about the pricing for any of these phones, but Bloomberg's Mark Gurman <a href="https://www.bloomberg.com/news/articles/2025-09-05/what-apple-is-planning-to-introduce-at-sept-9-awe-dropping-iphone-17-event" rel="external nofollow">suggests</a> that the iPhone Air will be positioned between the regular iPhone and the iPhone Pro—more like the iPad lineup, where the Air is the mid-tier choice, and less like the Mac, where the Air is the entry-level laptop.
</p>

<h2>
	iPhone 17 Pro
</h2>

<p>
	Apple's Pro iPhones are generally "the regular iPhone, but more," and sometimes they're "what all iPhones will look like in a couple of years, but available right now for people who will pay more for it." The new ones seem set to continue in that vein.
</p>

<p>
	 
</p>

<p>
	The most radical change will apparently be on the back—Apple is said to be switching to an even larger camera array that stretches across the entire top-rear section of the phone, an arrangement you'll occasionally see in some high-end Android phones (<a href="https://arstechnica.com/gadgets/2025/08/google-pixel-10-series-review-dont-call-it-an-android/" rel="external nofollow">Google's Pixel 10 is one</a>). That larger camera bump will likely enable a few upgrades, including a switch from a 12 MP sensor for the telephoto zoom lens to a 48 MP sensor. And it will also be part of a more comprehensive metal-and-glass body that's more of a departure from the glass-backed-slab design Apple has been using <a href="https://arstechnica.com/gadgets/2020/10/iphone-12-and-12-pro-double-review-playing-apples-greatest-hits/" rel="external nofollow">since the iPhone 12</a>.
</p>

<p>
	 
</p>

<p>
	A 48MP telephoto sensor could increase the amount of pseudo-optical zoom that the iPhone can offer. The main iPhones will condense a 48 MP photo down to 12 MP when you're in the regular shooting mode, binning pixels to improve image quality. For zoomed-in photos, it can just take a 12 MP section out of the middle of the 48 MP image—you lose the benefit of pixel binning, but you're still getting a "native resolution" photo without blurry digital zoom. With a better sensor, Apple could do exactly the same thing with the telephoto lens.
</p>

<p>
	 
</p>

<p>
	Apple reportedly isn't planning any changes to screen size this year—still 6.3 inches for the regular Pro and 6.9 inches for the Max. But they are said to be getting new "A19 Pro" series chips that are superior to the regular A19 processors (though in what way, exactly, we don't yet know). But it could <a href="https://www.macrumors.com/2025/09/05/iphone-17-pro-rumor-redesigned-dynamic-island/" rel="external nofollow">shrink the amount of screen space</a> dedicated to the Dynamic Island.
</p>

<h2>
	New Apple Watches
</h2>

<figure class="ars-wp-img-shortcode id-2048429 align-fullwidth">
	<div>
		<img alt="Apple Watch Series 10" class="ipsImage" decoding="async" height="720" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2024/09/Screenshot-2024-09-09-at-12.06.22-980x554.jpg">
	</div>

	<figcaption>
		<div class="caption font-impact dusk:text-gray-300 mb-4 mt-2 inline-flex flex-row items-stretch gap-1 text-base leading-tight text-gray-400 dark:text-gray-300">
			<div class="caption-content">
				<em>The Apple Watch Series 10 from 2024. <span class="caption-credit mt-2 text-xs"><em> </em></span></em>
			</div>

			<div class="caption-content">
				<em><span class="caption-credit mt-2 text-xs"><em>Credit: Apple </em></span> </em>
			</div>
		</div>
	</figcaption>
</figure>

<p>
	New iPhone announcements are usually paired with new Apple Watch announcements, though if anything, the Watch has changed even less than the iPhone has over the last few years.
</p>

<p>
	 
</p>

<p>
	The Apple Watch Series 11 won't be getting a screen size increase—the Series 10 bumped things up a smidge just last year, from 41 and 45 mm to 42 and 46 mm. But the screen will apparently have <a href="https://www.macrumors.com/2025/09/05/apple-watch-series-11-new-brighter-display-colors/" rel="external nofollow">a higher maximum brightness</a>—always useful for outdoor visibility—and there will be a modestly improved Apple S11 chip on the inside.
</p>

<p>
	 
</p>

<p>
	The entry-level Apple Watch SE is also apparently due for an upgrade. The current second-generation SE still uses an Apple S8 chip, and Apple Watch Series 4-era 40 and 44 mm screens that don't support always-on operation. In other words, there's plenty that Apple could upgrade here without cannibalizing sales of the mainstream Series 11 watch.
</p>

<p>
	 
</p>

<p>
	Finally, after missing out on an update last year, Apple also reportedly plans to deliver a new Apple Watch Ultra, with the larger 46 mm screen from the Series 10/11 watches and the same updated S11 chip as the regular Apple Watch. The current Apple Watch Ultra 2 already has a brighter screen than the Series 10—3,000 nits, up from 2,000—so it's not clear whether the Apple Watch Ultra 3's screen would <em>also</em> get brighter or if the Series 11's screen is just getting a brightness boost to match what the Ultra can do.
</p>

<h2>
	Smart home, TV, and audio
</h2>

<p>
	Though iPhones and Apple Watches are usually a lock for a September event, other products and accessory updates are also possible.
</p>

<p>
	 
</p>

<p>
	Of these, the most high-profile is probably a refresh for the Apple TV 4K streaming box, which would be its first update in three years. Rumors suggest that the main upgrade for a new model would be an Apple A17 Pro chip, introduced for the iPhone 15 Pro and also used in the iPad mini 7. The A17 Pro is paired with 8GB of RAM, which makes it Apple's smallest and cheapest chip that's capable of Apple Intelligence. Apple hasn't done anything with Apple Intelligence on the Apple TV directly, but to date, that has been partly because none of the hardware is capable of it.
</p>

<p>
	 
</p>

<p>
	Also in the "possible but not guaranteed" column: new high-end AirPods Pro, the first-ever internal update to 2020's HomePod Mini speaker, a new AirTag location tracker, and a <a href="https://arstechnica.com/gadgets/2025/07/report-apple-m4-more-comfortable-strap-will-headline-first-major-vision-pro-update/" rel="external nofollow">straightforward internals-only refresh</a> of the Vision Pro headset. Any, all, or none of these could break cover at the event next week, but Gurman <a href="https://www.bloomberg.com/news/articles/2025-09-05/what-apple-is-planning-to-introduce-at-sept-9-awe-dropping-iphone-17-event?embedded-checkout=true" rel="external nofollow">claims</a> they're all "coming soon."
</p>

<h2>
	New software updates
</h2>

<figure class="ars-wp-img-shortcode id-2102349 align-fullwidth">
	<div>
		<img alt="apple-os-beta-26-2025-1024x369.jpeg" class="ipsImage" decoding="async" height="720" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2025/06/apple-os-beta-26-2025-1024x369.jpeg">
	</div>

	<figcaption>
		<div class="caption font-impact dusk:text-gray-300 mb-4 mt-2 inline-flex flex-row items-stretch gap-1 text-base leading-tight text-gray-400 dark:text-gray-300">
			<div class="caption-content">
				<em>Devices running Apple's latest beta operating systems. <span class="caption-credit mt-2 text-xs"><em> </em></span></em>
			</div>

			<div class="caption-content">
				<em><span class="caption-credit mt-2 text-xs"><em>Credit: Apple </em></span> </em>
			</div>
		</div>
	</figcaption>
</figure>

<p>
	We know most of what there is to know about iOS 26, iPadOS 26, macOS 26, and Apple's other software updates this year, thanks to a three-month-old WWDC presentation and months of public beta testing. There might be a feature or two exclusive to the newest iPhones, but that sort of thing is usually camera-related and usually pretty minor.
</p>

<p>
	 
</p>

<p>
	The main thing to expect will be release dates for the final versions of all of the updates. Apple usually releases a near-final release candidate build on the day of the presentation, gives developers a week or so to finalize and submit their updated apps for App Review, and then releases the updates after that. Expect to see them rolled out to everyone sometime the week of September 15th (though an earlier release is always a possibility).
</p>

<h2>
	What’s probably not happening
</h2>

<p>
	We'd be surprised to see anything related to the Mac or the iPad at the event next week, even though several models are in a window where the timing is about right for an Apple M5 refresh.
</p>

<p>
	 
</p>

<p>
	Macs and iPads have shared the stage with the iPhone before, but in more recent years, Apple has held these refreshes back for another, smaller event later in October or November. If Apple has new MacBook Pro or iPad Pro models slated for 2025, we'd expect to see them in a month or two.
</p>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gadgets/2025/09/what-to-expect-and-not-expect-from-yet-another-september-apple-event/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Saturday 6 September 2025 at 1:18 pm AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31210</guid><pubDate>Sat, 06 Sep 2025 03:19:48 +0000</pubDate></item><item><title>OpenAI links up with Broadcom to produce its own AI chips</title><link>https://nsaneforums.com/news/technology-news/openai-links-up-with-broadcom-to-produce-its-own-ai-chips-r31205/</link><description><![CDATA[<h3>
	Industry is moving towards custom solutions in wake of Nvidia's market domination.
</h3>

<p>
	OpenAI is set to produce its own artificial intelligence chip for the first time next year, as the ChatGPT maker attempts to address insatiable demand for computing power and reduce its reliance on chip giant Nvidia.
</p>

<p>
	 
</p>

<p>
	The chip, co-designed with US semiconductor giant Broadcom, would ship next year, according to multiple people familiar with the partnership.
</p>

<p>
	 
</p>

<p>
	Broadcom’s chief executive Hock Tan on Thursday referred to a mystery new customer committing to $10 billion in orders.
</p>

<p>
	 
</p>

<p>
	OpenAI’s move follows the strategy of tech giants such as Google, Amazon and Meta, which have designed their own specialised chips to run AI workloads. The industry has seen huge demand for the computing power to train and run AI models.
</p>

<p>
	 
</p>

<p>
	OpenAI planned to put the chip to use internally, according to one person close to the project, rather than make them available to external customers.
</p>

<p>
	 
</p>

<p>
	Last year it began an initial collaboration with Broadcom, according to reports at the time, but the timeline for mass production of a successful chip design had previously been unclear.
</p>

<p>
	 
</p>

<p>
	On a call with analysts, Tan announced that Broadcom had secured a fourth major customer for its custom AI chip business, as it reported earnings that topped Wall Street estimates.
</p>

<p>
	 
</p>

<p>
	Broadcom does not disclose the names of these customers, but people familiar with the matter confirmed OpenAI was the new client. Broadcom and OpenAI declined to comment.
</p>

<p>
	 
</p>

<p>
	Tan said the deal had lifted the company’s growth prospects by bringing “immediate and fairly substantial demand,” shipping chips for that customer “pretty strongly” from next year.
</p>

<p>
	 
</p>

<p>
	The prospect that custom AI chips will take a growing share of the booming AI infrastructure market has helped propel Broadcom’s shares more than 30 percent higher this year. They rallied almost 9 percent in pre-market trading in New York on Friday.
</p>

<p>
	 
</p>

<p>
	HSBC analysts have recently noted that they expect to see a much higher growth rate from Broadcom’s custom chip business compared with Nvidia’s chip business in 2026.
</p>

<p>
	 
</p>

<p>
	Nvidia continues to dominate the AI hardware space, with the Big Tech “hyperscalers” still representing a significant share of its customer base. But its growth has slowed relative to the astronomical figures it saw at the start of the AI investment boom.
</p>

<p>
	 
</p>

<p>
	OpenAI chief executive Sam Altman has been vocal about the demand for more computing power to serve the number of businesses and consumers using products such as ChatGPT, as well as to train and run AI models.
</p>

<p>
	 
</p>

<p>
	The company was one of the earliest customers for Nvidia’s AI chips and has since proven to be a voracious consumer of its hardware.
</p>

<p>
	 
</p>

<p>
	Last month, Altman said the company was prioritising compute “in light of the increased demand from [OpenAI’s latest model] GPT-5” and planned to double its compute fleet “over the next 5 months.”
</p>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/ai/2025/09/openai-links-up-with-broadcom-to-produce-its-own-ai-chips/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Saturday 6 September 2025 at 3:37 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31205</guid><pubDate>Fri, 05 Sep 2025 17:38:39 +0000</pubDate></item><item><title>All the Top New Gadgets We Saw at IFA Berlin 2025</title><link>https://nsaneforums.com/news/technology-news/all-the-top-new-gadgets-we-saw-at-ifa-berlin-2025-r31199/</link><description><![CDATA[<h3>
	A tennis-playing robot, TCL's gargantuan phone, and a whole bunch of new AI-powered wearables. Here are some of the best gadgets we saw at IFA 2025.
</h3>

<p>
	<span class="lead-in-text-callout">Every September, </span><a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://daily.ifa-berlin.com/daily/ifa-2024-attracts-more-than-215000-visitors-from-138-countries" href="https://daily.ifa-berlin.com/daily/ifa-2024-attracts-more-than-215000-visitors-from-138-countries" rel="external nofollow" target="_blank">hundreds of thousands of visitors</a> descend upon Berlin for IFA, one of the largest trade tech conferences in Europe. IFA heralds the unofficial start of Techtember, when companies launch products in anticipation of the holiday shopping season. For over 100 years, companies, financiers, and journalists have crossed the Spree and eaten cold liver sausage for breakfast, just to check out the latest innovations in consumer electronics.
</p>

<p>
	 
</p>

<p>
	This year, those attendees include me and Gear editor Verity Burns. Here are some of the new gadgets and trends, and the funniest things we’ve found.
</p>

<h3 class="AccordionItemContainerLabel-ioTxOM diANax">
	Table of Contents
</h3>

<div class="AccordionItemContainerContent-bPelIb leTzLN closing-animation">
	<div>
		<ul>
			<li>
				<a href="#samsungs-flagship-tablet-eyes-the-ipad-pro" rel=""><strong>Samsung's Flagship Tablet Eyes the iPad Pro</strong></a>
			</li>
			<li>
				<a href="#lenovos-twisty-laptop" rel=""><strong>Lenovo's Twisty Laptop</strong></a>
			</li>
			<li>
				<a href="#technics" rel=""><strong>Technics Unveils Its First Bluetooth Turntable</strong></a>
			</li>
			<li>
				<a href="#google-android" rel=""><strong>Fresh New Android Features</strong></a>
			</li>
			<li>
				<a href="#tcl-mobile" rel=""><strong>TCL's Gargantuan Phone Is Easy on the Eyes</strong></a>
			</li>
			<li>
				<a href="#the-vacuums-are-inside-and-out" rel=""><strong>The Vacuums Are Inside and Out</strong></a>
			</li>
			<li>
				<a href="#tvs" rel=""><strong>RGB LED TVs Are Getting Smaller</strong></a>
			</li>
			<li>
				<a href="#dolby" rel=""><strong>Dolby Vision 2 Arrives</strong></a>
			</li>
			<li>
				<a href="#ai-powered-wearables-are-here-to-stay" rel=""><strong>AI-Powered Wearables Are Here to Stay</strong></a>
			</li>
			<li>
				<a href="#philips-hue-partnered-with-sonos" rel=""><strong>Philips Hue Partnered With Sonos</strong></a>
			</li>
			<li>
				<a href="#ankernebula" rel=""><strong>Anker’s Merges a Projector and Party Speaker</strong></a>
			</li>
			<li>
				<a href="#anker" rel=""><strong>Anker Has a Crazy Docking Station</strong></a>
			</li>
			<li>
				<a href="#tado-and-panasonic-partner-to-help-people-switch-to-heat-pumps" rel=""><strong>Tado and Panasonic Help People Switch to Heat Pumps</strong></a>
			</li>
			<li>
				<a href="#scosche" rel=""><strong>Scosche Thinks You Lose Your Car Charger</strong></a>
			</li>
			<li>
				<a href="#reolink-uses-ai-to-find-red-cars-and-black-hoodies" rel=""><strong>Reolink Uses AI to Find Red Cars and Black Hoodies</strong></a>
			</li>
		</ul>
	</div>

	<div id="samsungs-flagship-tablet-eyes-the-ipad-pro" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Samsung's Flagship Tablet Eyes the iPad Pro
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="Samsung Galaxy Tab S11 Ultra" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba66855197bc893c068e6b/master/w_960,c_limit/Samsung%20Galaxy%20Tab%20S11%20Ultra%20SOURCE%20Julian%20Chokkattu.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<p>
			<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionText-brNLzD deqABF imSbFE hMBSFK caption__text">Samsung Galaxy Tab S11 Ultra</span></em>
		</p>

		<p>
			<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Julian Chokkattu</span></em>
		</p>

		<p>
			 
		</p>
	</div>

	<p>
		Don’t let your tablet dreams die—if you’re an Android user, there’s now <a href="https://www.wired.com/gallery/the-best-ipad/" rel="external nofollow">an iPad Pro</a> for you. At IFA 2025, Samsung launched the next-gen <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.samsung.com/us/tablets/galaxy-tab-s11/buy/" href="https://cna.st/affiliate-link/P5DkZRf1FvK8HTJz2dESgHNVSgibdvwAnPdptrpyeceBTHtALUAX8GoXT5vDcLntNABNe31yi5UTaZNUZJj4M1w1LBcfZSy6ThRXzDUdSjS7qXdt8X2FUDAZHoqtCtaKi3vNdR83bEndM9pZ5xPgiDkyquqxoHwDib761bg4GW4iAxQekucRg9sj6CMDFk3uydTdr6trF5ANMpLywgsR3WRyWRT9xnuogfHFZjezSJPhtEMaeMorUX2ifpV78t9HNrFSR91P9NAPLm7bjaJTHLax77iZBPimiqjY7TPSWAUJ7ph8f36AbP89AG6pRqdstgSSQbVJ7CGzFkmqv6hq4PBguopxFq1NCanqEha" rel="external nofollow" target="_blank"><strong>Galaxy Tab S11 and Tab S11 Ultra</strong></a>, which match Apple's iPad Pro in one regard: thinness. Both Apple and Samsung’s top-tier tablets are a mere 0.20 inches thick. That's sort of been the theme for 2025, especially with the upcoming iPhone 17 Air. The Tab S11 and S11 Ultra <a href="https://www.wired.com/story/android-16-features-release-date-how-to-download/" rel="external nofollow">Android 16</a> out of the box, have 120-Hz AMOLED displays, and can hit a peak brightness of 1,600 nits. The company also announced a fifth Galaxy S25 phone, the <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.samsung.com/us/smartphones/galaxy-s25-fe/buy/galaxy-s25-fe-256gb-unlocked-sku-sm-s731udbexaa/" href="https://cna.st/affiliate-link/6JJRoyFH2FdjkDBdpsqtKUfxY2RSq8qYcSwZpH5JZHf6XUGDHBDGvvupUZR5hqTowST3ZR1gqD8NKUdeV2Qf96bps37neDwxDrnVCJMKibG2hUAv6hRM7em6PHr19PiZvnp38pN861rAzu7ey5yYbBqEkBNA9yTJRfDUW6tn4XhZxdevoxjefgSefCEbV4HdXgt2S3BzUr26CvpnfoMcfwd9p7d2L8XKAUrEb8otmpGxF7SbTnjzws5VenWd3cfDE5vqYcbZdZK9ypzXfxJDpP9RgifZGLaA4HMUHtjJfyeFGEahM7i8HxFuNouX75p5MSPjiWfeJRYEWaUJg1F3qXwPWtQvvm6bQ4BM9XExSES2TWgYfedFSnSxhMYHeCZhhuPgtKyN9SpiWywC5sMjxYGSUPZ77aDfDfMh9RYKcuqYY" rel="external nofollow" target="_blank">Galaxy S25 FE</a>. This $650 Android phone offers similar specs to the Galaxy S25+, but cuts some corners here and there to bring the price down.
	</p>

	<p>
		 
	</p>

	<p>
		You can read more about Samsung’s <a href="https://www.wired.com/story/samsungs-galaxy-tab-s11-series-and-galaxy-s25-fe" rel="external nofollow">new tablets and phones here</a>. —<em>Adrienne So</em>
	</p>

	<div id="lenovos-twisty-laptop" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Lenovo's Twisty Laptop
		</h2>
	</div>

	<p>
		Lenovo debuted a concept laptop that can manually swivel from the standard landscape mode to portrait mode; it’s called the <a href="https://www.wired.com/story/lenovo-thinkbook-vertiflex-concept-laptop-can-switch-from-landscape-to-portrait" rel="external nofollow">ThinkBook VertiFlex,</a> and it’s perfect for when you need to switch from browsing the web in landscape mode to writing in a document or responding to coworkers in Slack in portrait mode. It’s not currently on sale, but it <em>could</em> be.
	</p>

	<p>
		 
	</p>

	<p>
		Lenovo had several announcements at IFA, like new Android tablets, fresh spec bumps and colors for existing laptops, and even a new gaming PC. But the most notable, outside of the twisty laptop, is pricing and availability news for the hyped up Legion Go 2. Originally teased at CES 2025, this Windows-powered <a href="https://www.wired.com/gallery/best-gaming-handhelds/" rel="external nofollow">gaming handheld</a> is larger than <a href="https://www.wired.com/review/lenovo-legion-go/" rel="external nofollow">its predecessor</a>, sports an OLED panel with a 144-Hz refresh rate, has a bigger battery, and <a href="https://www.wired.com/story/what-is-hall-effect/" rel="external nofollow">Hall effect</a> joysticks. It'll be available in October for $1,049, a $449 price bump from the original.
	</p>

	<div>
		 
	</div>

	<p>
		You can read more about <a href="https://www.wired.com/story/lenovo-thinkbook-vertiflex-concept-laptop-can-switch-from-landscape-to-portrait" rel="external nofollow">Lenovo’s IFA announcements here</a>. —<em>Julian Chokkattu</em>
	</p>

	<div id="technics" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Technics Unveils Its First Bluetooth Turntable
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f1a0aa7554e0bbec8c1/master/w_960,c_limit/Technics%20turntable%202%20source%20Verity%20Burns.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Verity Burns</span></em>
	</div>

	<p>
		 
	</p>

	<p>
		Technics has been <a href="https://www.wired.com/gallery/best-turntables/" rel="external nofollow">producing turntables</a> for decades, but it has generally catered them towards audiophiles and DJs. However, as the popularity of vinyl among a much broader audience shows no sign of stopping, the company has decided to incorporate convenience into its decks: The <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.technics.com/uk/products/premium-class/turntables/sl-40cbt.html" href="https://cna.st/affiliate-link/6zU1p8vmokUuYYWd28dQ8YmLKPuBVhjKENcFSTBjPjYz69LV4DrzFgAg85QJsQ5aULngHraZpLidyY3UCYetC2oNWKwAatjYdsn2FLtfr8hMJrZNbnimNX56WjE7E1WugGZ4T7Spn4DMiHudnqTgjr4MYPSoUtcDCnF5tW92PoxzQYM8ek9KfTq3YTAdRrpdwfyydu8FwsBravjFu4Szoh6UgT5YXqrVUMHtqqy8NuXdGTrjrc4WnEwiE3dvRDSXCGE4zsTAXQyTcCdDUKQSWqv7HzWP9mLsiD145d2aHD3Guf5znKRWeGiaE852Fh1JZ73vm286GaqJgnEvu54nDSWk5vvj2JtqYE2vVRj8PpVbCMoXfinsnrfGLifXLYeDGFSU" rel="external nofollow" target="_blank">SL-40CBT</a> is its first turntable with built-in Bluetooth.
	</p>

	<p>
		 
	</p>

	<p>
		Technics hasn't said what Bluetooth codec is supported in the turntable, but did acknowledge the compression that would take place by listening in this way. It's clearly not the <em>best</em> way to listen to your records, but it does add some flexibility to existing setups, or those with limited space to place speakers close to their turntable.
	</p>

	<p>
		 
	</p>

	<p>
		The SL-40CBT is also beginner-friendly thanks to a built-in phono stage, making it ready to connect with <a href="https://www.wired.com/category/gear/products/speakers/" rel="external nofollow">active speakers</a> right out of the box. This can be bypassed if you prefer, giving buyers an upgrade path to add a separate phono stage or use the one included in their amplifier. The new turntable features an S-shaped aluminum tone arm, Audio-Technica AT-VM95C cartridge, aluminum platter, and minimalistic MDF chassis. It'll launch this month in a choice of black, gray and terracotta for $899. <em>—Verity Burns</em>
	</p>

	<div id="google-android" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Fresh New Android Features
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba6379e0688d56380a228d/master/w_960,c_limit/Google%20Android%20News%20SOURCE%20Google.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Courtesy of Google</span></em>
	</div>

	<p>
		 
	</p>

	<p>
		Android users, you're getting a few new AI-powered features. First up is AI writing tools baked into Gboard, Google's default keyboard on many Android devices, including <a href="https://www.wired.com/story/best-google-pixel-phone/" rel="external nofollow">Pixel phones</a>. AI-assisted writing features are fairly common now, and now it's a button on your virtual keyboard, ready to revise your tone, improve your grammar, or proofread your copy before you hit send. Google says this data remains on device and is private.
	</p>

	<p>
		 
	</p>

	<p>
		Another cool addition is Audio Sharing, allowing you to pair two LE Audio devices, which use the next-gen <a href="https://www.wired.com/story/what-is-bluetooth/" rel="external nofollow">Bluetooth standard</a>, to your phone so you and a friend can listen to the same music (or watch the same movie) together via one screen. Sharing audio in general is going to be easier thanks to a new QR code system. You can create a private broadcast, and folks can join by scanning your code.
	</p>

	<p>
		 
	</p>

	<p>
		Google is also deploying its Material 3 Expressive user interface to Pixel 6 phones and newer, now that it's been available on the latest Pixel 10 phones for the past week. (You can <a href="https://www.wired.com/story/android-16-gemini-new-features/" rel="external nofollow">read more about it here</a>.) Finally, Google has a fun new tool called Androidify that lets you build your own Android robot by using a selfie and a prompt. It's powered by a mix of Gemini 2.5 Flash, Imagen, and Veo 3 to understand the prompt and caption the photo, generate the bot image, and animate it. Every Friday in September, Google will let you animate your bot into an 8-second video. You can use <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://androidify.com/" href="https://androidify.com/" rel="external nofollow" target="_blank">Androidify via the web</a> or an <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://play.google.com/store/apps/details?id=com.android.developers.androidify" href="https://cna.st/affiliate-link/gChDhNS3tFzYaHYucb1sNmjbsM1wPQCAaNGmLd3SizbddkXamFvCoYMJsvwCysrWanKyndVuZ3nmvG3U6gzJJtnmoSadh336Kn53DdNZKRtsKJSCDZHYeYdzDEh4CL4e18GqYcLw6PEjEduK12xdHWv7XnPMWPCpvokCjzWSW2m2kV9g8zozFjPmcQybXpQs4BV7ab8wDNBso9wyV7gF72HhHwq47MpTr5cHZqZ4vKjHFUYrdzArLQkm1EkMGtJUr9cQhTzf4EVuskGido6gjHxcvY8ergHLDFRmm7g5FimEyFpCr53DtcGvNFSAWcaN7uSsaVjdyZi5n2SHTemccCZurT3wUQ3AD6kUwmEukZUwiW9i6U1UsnQJBb228doXRWum2oVgp" rel="external nofollow" target="_blank">app</a>. —<em>Julian Chokkattu</em>
	</p>

	<div id="tcl-mobile" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			TCL's Gargantuan Phone Is Easy on the Eyes
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba637e0aa7554e0bbec8c3/master/w_960,c_limit/TCL%20Nxtpaper%2060%20Ultra%20SOURCE%20TCL.jpg"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Courtesy of TCL</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		The biggest phones today top out around 6.9 inches, but TCL thinks that's child's play. Its new <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.tcl.com/global/en/mobile/tcl-nxtpaper-60-ultra" href="https://cna.st/affiliate-link/3VSJpsdrTERLtDkfk1AXkgYPf2RqU7DtgE7qChmNxaybZrGXVwy1mX6kzRtbuzNjk8fq5z9W5TikS4URVvudWECQMBZsG65dtMSdL4jVDJVdLFnBdBSxG1QPwKBUk9oZEgeZVWRbBWvCEC6Ui7PDBhL7asR8zJkf6QTprxn69vKx3gWai2rwH65VFe2KAXUUC5mDPfqse6pQ5HoLpr1PuKFGyJdBAQxQELLrz2zFUiq41hHfTKUsSGikcsc5why3KbpWFaNH2J85QDmXsHQ95F7zuquQRAq6UqsPq7offQjUyDw8d8XCEABxbaYQwppiGJkMujZ8tPN7nehbKbdWZkEVzaKJ1NcXJ8YLTd1nGnRWk" rel="external nofollow" target="_blank">Nxtpaper 60 Ultra</a> smartphone has a gargantuan 7.2-inch display. Remember <a href="https://www.wired.com/2012/01/web-semantics-phablets/" rel="external nofollow">phablets</a>? Yeah, this is basically a phablet; it even comes with a stylus!
	</p>

	<p>
		 
	</p>

	<p>
		The highlight of this phone is TCL's Nxtpaper 4.0 technology. The company has been on a crusade for several years, prioritizing a display technology that's easier on the eyes. Nxtpaper screens are matte, anti-glare, and paper-like—I had a pleasant experience with the recent <a href="https://www.wired.com/review/tcl-60-xe-nxtpaper-5g/" rel="external nofollow">60 XE Nxtpaper 5G</a>. The 60 Ultra is the first deployment of Nxtpaper 4.0, and it ups the ante. The company claims that the light waves emitted from the phone rotate in a circular motion to mimic natural light, and it's anti-glare, doesn't show reflections, has zero flicker, and reduces blue light. The brightness of the screen can drop as low as 2 nits if it detects dim lighting, and the screen tone will shift to warmer hues as night arrives. All of this is meant to help reduce eye strain and potentially improve sleep.
	</p>

	<p>
		 
	</p>

	<p>
		The 60 Ultra costs €499 (around $582) and will eventually make its way to the US. It's an upper midrange phone, and one of the few at this price with a triple-camera system where one of the cameras is a 50-megapixel 3X zoom telephoto. Also a part of TCL Mobile's announcements was the Nxtpaper 5G Junior, a phone for teens that uses similar Nxtpaper display technology with a Digital Detox Mode to cut out distractions. It costs €249 and goes on sale in Europe this October. —<em>Julian Chokkattu</em>
	</p>

	<div id="the-vacuums-are-inside-and-out" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			The Vacuums Are Inside and Out
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f15c10bad6747a687c4/master/w_960,c_limit/Roborock%20QRevo%20Curv_SOURCE_Adrienne%20So.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Adrienne So</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		Roborock, makers of our favorite <a href="https://www.wired.com/gallery/best-robot-vacuums/" rel="external nofollow">robot vacuum</a>, launched a few new products under the theme “Rocking Life, Inside and Out.” Roborock’s craziest new robot vacuum, <a href="https://www.wired.com/review/roborock-saros-z70/" rel="external nofollow">the <strong>Saros Z70</strong></a> with an automated, extendable robotic arm, debuted earlier this year, but the latest is an iteration on one of my personal favorite robot vacuums in the QRevo line. The QRevo Curv 2 Pro's dock has a distinctive curved dome that belies its powerful 25,000 Pa suction, and the vac has a new lifting chassis that helps it get over small obstacles and adapt to different carpet pile heights. (I also appreciate that it’s one of the slimmest robot vacuums on the market.)
	</p>

	<p>
		 
	</p>

	<p>
		The new F25 Ultra is Roborock’s first handheld vacuum that features both steam and hot water cleaning modes, and the company also launched a line of new <a href="https://www.wired.com/gallery/best-robot-lawn-mowers/" rel="external nofollow">robotic lawn mowers</a>—the RockMow Z1, RockMow S1, and RockNeo Q1. All three navigate with Roborock’s AI-enabled Sentisphere system, which uses both real-time satellites as well as localized VSLAM (which takes into account relational navigational data, like how many times the wheels have spun) to get under trees and power lines when satellites fail. In my testing, I’ve found Roborock’s navigational systems to be top-tier, and I’m excited to see how they work in a more complicated environment involving trees, power lines, and pet toys. US pricing and availability are still unconfirmed as of the time of launch.
	</p>

	<p>
		 
	</p>

	<div class="videostyle">
		<video controls="" preload="metadata" data-controller="core.global.core.embeddedvideo">
			<source type="video/mp4" src="https://dcdcsl55x0411.cloudfront.net/68ba5c433ac4205bcf7f8b4c/animation.mp4">
		</source></video>
	</div>

	<p>
		 
	</p>

	<p>
		Eufy and Ecovacs, which also make some of WIRED’s favorite robot vacuums, also launched new models, but the most startling one is not currently available. Every year, we say there’s a new robot vacuum <a href="https://www.wired.com/story/all-the-top-new-gadgets-at-ifa-2024/" rel="external nofollow">that can climb stairs</a>, but the Eufy MarsWalker can actually do it. Well, it's not really a robot vacuum, more like a stairlift for your existing robot vac. Let's say you pair it with the new Eufy Omni S2 vacuum; when it's time to go upstairs, the Omni S2 climbs aboard the MarsWalker, which unfolds its skinny legs for balance and uses its wheels to motor up the stairs, like a mobile, miniature car ramp. We don't have many other details, but it's slated to arrive next year. Expect to learn more at CES 2026.
	</p>

	<p>
		 
	</p>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f1bf1ae86a68d26bdee/master/w_960,c_limit/Switchbot%20Tennis%20AceMate_SOURCE_ASo.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Adrienne So</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		Neither my colleague Simon Hill nor I have had very much luck with testing the Switchbot as <a href="https://www.wired.com/gallery/best-robot-vacuums/" rel="external nofollow">a robot vacuum</a>—Hill found that while the robot vacuum is compact and adorable, it flings itself downstairs, and my tester dragged dog poop all over my house—so it makes sense that the company would try to pivot into a positively bizarre set of product launches. In addition to a new, soft-bodied AI robot pet that recognizes your family members and shows emotions, it also announced the AceMate Tennis Robot. It uses dual cameras, advanced algorithms, and AI to simulate rally play and coach you with performance insights.
	</p>

	<p>
		 
	</p>

	<p>
		Finally, Sir James Dyson was at IFA to announce a new, updated Dyson lineup at IFA 2025. The <a href="https://www.wired.com/story/dyson-pencilvac-cordless-vacuum-2025/" rel="external nofollow">PencilVac</a> came out earlier this year, but for 2026, Dyson will also have the AI-powered Spot+Scrub robot vacuum that will also mop, a new air purifier, and updates to its flagship line of handheld stick vacuums. The new V16 Piston Animal can detect what type of flooring it is on and has a swappable wet roller head with a wipe-clean mechanism, similar to technologies that we’ve seen before in <a href="https://www.wired.com/review/review-dyson-washg1-floor-cleaner/" rel="external nofollow">the Wash G1</a> and the <a href="https://www.wired.com/gallery/best-dyson-vacuums/" rel="external nofollow">Dyson Submarine</a>. You can read more about <a href="https://www.wired.com/story/dyson-new-lineup-2026/" rel="external nofollow">Dyson's new launches here</a>. —<em>Adrienne So</em>
	</p>

	<div id="tvs" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			RGB LED TVs Are Getting Smaller
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f191417dd2896cd2498/master/w_960,c_limit/RGB%20LED%20TVs%20source%20Verity%20Burns.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Verity Burns</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		RGB LED, RGB Mini LED, even Micro RGB TV … whatever you call it, the <a href="https://www.wired.com/story/what-is-rgb-led-tv/" rel="external nofollow">latest TV tech</a> that was announced by numerous brands at CES has been very much the talk of IFA too, as it creeps closer to a more mainstream launch. In a behind-closed-doors demo, Sony showed us more of the impressive prototype that we got to see in Japan earlier this year. Once again, it showed off the huge proposed benefits—much higher peak brightness, a wider color gamut, reduced blooming, and improved viewing angles. We saw it up against W-OLED, QD-OLED, and Mini LED, and it certainly appeared to blow them out of the water.
	</p>

	<p>
		 
	</p>

	<p>
		While Sony wasn’t ready to talk numbers, sizes, or very much at all outside of a 2026 launch date, it was keen to highlight the scalability of the tech—and not just to the huge screen sizes we’ve seen demoed so far, but hopefully to something the majority of people can actually imagine having in our homes.
	</p>

	<p>
		 
	</p>

	<p>
		Hisense was ready to show off the start of that, with an 85-inch RGB LED TV on display—the smallest screen we’ve seen yet demoing the tech. We were told to expect a 2026 launch for that one, but if you can squeeze a 100-inch screen into your living room, that now has a release date of October and a price of $20,000, to complement the <a class="external-link" data-aps-asc-tag="w050b-20" data-aps-asin="B0FFKVPNTD" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.amazon.com/Hisense-116-Inch-RGB-MiniLED-Premium-116UX/dp/B0FFKVPNTD" href="https://cna.st/affiliate-link/gChDhNS3tFzYaHYucb1sNmjbsM1wPQCAaNGmLd3SizbddkXamFvCoYMJsvwWER6SwkMKpTpeVo7uTPHctqiGnubFMhU42otxpSyv5CLr2hCJ3r8ghguReozj6WNHZwjQGS8Wc7HbkXR5M3zscStxraiTAMsmQACUBqzWB3JiQvBgzymLJ1GXWrrnbM9RJhwRpDM4XtNNTWcSDLP4atDFuEfd2tTDvTqTrYd18iv8BQZurkFmY35rLcgqvCkeGy8zhCg1BiRvLdpenhihYijMkJm85Z1aJUBa4gvLLL3vPfmEVTqkNfvHTjUuQXHG7bf4sY867dR7m56B8ockh6kWnxX2w15pb45hLwLuz5qzWZsjxWQLSqSFN2MkWcLNpLUE4UbpcFS5A" rel="external nofollow" target="_blank">already available 116UX</a>.
	</p>

	<p>
		 
	</p>

	<p>
		Although <a href="https://www.wired.com/story/gear-news-of-the-week-a-new-privacy-phone-arrives-and-samsung-has-a-115-inch-micro-rgb-tv/" rel="external nofollow">announced a couple of weeks ago</a>, Samsung’s 115-inch Micro RGB screen officially launched at the show, and is set to join the current lineup of Samsung TVs before the year is out—just expect prices of around $30,000 when it does. Its big claim is to cover 100 percent of the BT.2020 color space, a huge claim and a world first if true. <em>—Verity Burns</em>
	</p>

	<div id="dolby" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Dolby Vision 2 Arrives
		</h2>
	</div>

	<p>
		<a href="https://www.wired.com/2016/01/what-is-hdr-tv/" rel="external nofollow">High Dynamic Range</a> (“HDR”) standards aren’t probably what you lie awake at night thinking of, but they have been important stepping stones to the ability for TVs, cell phones, and computer screens to display vivid modern <a href="https://www.wired.com/story/what-are-color-gamuts-and-why-do-they-matter/" rel="external nofollow">color gamuts</a> in a way that isn’t constantly wonky.
	</p>

	<p>
		 
	</p>

	<p>
		Dolby Vision has been a popular standard when it comes to helping TVs in particular (except Samsung models, which inexplicably never embraced it) look better than ever when showing premium content. Announced earlier this week, <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://news.dolby.com/en-WW/253671-dolby-unveils-dolby-vision-2-a-new-era-for-tv-picture-quality/" href="https://news.dolby.com/en-WW/253671-dolby-unveils-dolby-vision-2-a-new-era-for-tv-picture-quality/" rel="external nofollow" target="_blank">Dolby Vision 2</a> aims to also include motion handling in addition to color, as well as employ what Dolby calls “Content Intelligence” to tweak settings based on content. It can utilize ambient light detection sensors in supported TVs to, say, up the brightness when you’re watching dark shows in the daytime. Not to remind folks of a show they’ll probably never rewatch, but standards like this mean we may never have a “<em>Battle of Winterfell</em> is too dark” problem again. —<em>Parker Hall</em>
	</p>

	<div id="ai-powered-wearables-are-here-to-stay" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			AI-Powered Wearables Are Here to Stay
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f1bc10bad6747a687c6/master/w_960,c_limit/Withings%20Watches_SOURCE_Aso.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Adrienne So</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		Everyone in the wearables space is acutely aware that <a href="https://www.wired.com/story/everything-apple-announced-iphone-16-apple-watch-series-10-new-airpods/" rel="external nofollow">Apple’s hardware event</a> is in <a href="https://www.wired.com/story/gear-news-of-the-week-apples-iphone-event-gets-a-date-and-plaud-upgrades-its-ai-note-taker/" rel="external nofollow">just a few days</a>. There’s a palpable rush to launch new wearables before the next iteration of the category-defining <a href="https://www.wired.com/gallery/best-apple-watch/" rel="external nofollow">Apple Watch</a>. Earlier this week, Polar announced the <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.polar.com/en/loop" href="https://cna.st/affiliate-link/DRqZQmpTgrbg14BtEj7FqAfnvhrm3qSaLyp28Nqm4itk38Qv2jghR8RoiiYb166MEDPMj5jNXRMy6NLbTrjp8F8ApXBh3XF7segrcbL7JGHDeQW2tb85sNAVnxFrdP1LimfWRrYDFXGzc96GNQ6c9wwHMhFiTKvS547Hw6VZiVBisQheFasw1keybXg6XTHmLHZKDrFZu61XCAXTTQBGyyrd1SFaTL9i4MqFNZ7H7zaVgCHJgUSvm1gkiDKfDXAsfYUPvq19BJCSdiwwbNVXSX2DYZDEo7DqJ72WqsfBJomniZR6bZo53cbWshC6Td4T3P4n8" rel="external nofollow" target="_blank">Polar Loop</a>, a screen-free fitness tracker wearable that looks remarkably (and unfortunately) like the <a href="https://www.wired.com/review/whoop-mg/" rel="external nofollow">Whoop MG</a>. Unlike the Whoop, it doesn’t require a pricey monthly subscription, but the health metrics are quite limited (no Afib, no blood pressure monitoring). Garmin also announced the new <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.garmin.com/en-US/p/1723221/" href="https://cna.st/affiliate-link/45kUUMgYoCRNoajsU7gzS6x6RjJk4cVsjkwEHibCL8nn79FpVca8iJmpDrRUxFSSuY3LDq5f7ts5ZRNy11WyfySFRpBo39XgVRmex6StLpqfDdDE4c4TB941DoGaDhwnZVbNbjYwmrtQBZWkCAwuf5WndZMkiKFqC2ZL7EFGCS9xSaVEm97ZaBDdn4HF7wWPpukhGLuTLiNnLNKN9opqf6Dps4dy7pEzhDNuhfQGzjbmgzzbxauVXBAVqwspq1YQPJx4A79gmQMeAQ4hXiAhL8Pgy6peN19NRce2yHN1XtdvLaGhpobc8Rjqbir6stmCM7EicASnD2Zu5oH3GcU" rel="external nofollow" target="_blank">Fenix 8 Pro</a>, which is the first Garmin watch with satellite communication (that also costs a cool $2,000).
	</p>

	<p>
		 
	</p>

	<p>
		At IFA, Withings launched the next version of the <a href="https://www.wired.com/review/withings-scanwatch-2/" target="_blank" rel="external nofollow">ScanWatch 2</a>, a long-time WIRED favorite for its long battery life, classy analog good looks, and comprehensive health tracking. The upgraded ScanWatch 2 has a new operating system, HealthSense 4, with advanced algorithms that will use predictive AI to anticipate health events, like getting sick or when your period is coming. The best of these new features will be paywalled behind the monthly Withings+ subscription, which also includes the AI-powered, personalized Health Assistant and Cardio Checkup. Budget brand
	</p>

	<p>
		 
	</p>

	<p>
		Amazfit also announced a new <a href="https://www.wired.com/gallery/best-fitness-tracker/" rel="external nofollow">fitness tracker</a>, the T-Rex 3 Pro, which is now on sale for $399. The latest iteration of the company’s outdoor sports watch now has, in addition to dual-band GPS and a sapphire glass screen, a Garmin-like flashlight, and a built-in speaker and mic. —<em>Adrienne So</em>
	</p>

	<div id="philips-hue-partnered-with-sonos" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Philips Hue Partners With Sonos
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba637b40875684f5236156/master/w_960,c_limit/Philips%20Hue%20Bridge%20Pro_SOURCE_Philips.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Courtesy of Philips</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		<a href="https://www.wired.com/gallery/best-philips-hue-smart-lights/" rel="external nofollow">Philips Hue</a>, makers of some of our favorite smart lighting<a href="https://www.wired.com/gallery/best-philips-hue-smart-lights/" rel="external nofollow">,</a> had a host of announcements at IFA this year. The long-awaited <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.philips-hue.com/en-us/p/hue-bridge-pro/046677582111" href="https://cna.st/affiliate-link/2EvexLQGf2tBVT3UMMaJRgpxFKy5peL3MbjRinT3QRn516KGBjYqS17R28XiNwtvHjYPXQCipsG7JMoryN8ETwF63shts9ZB5PYxLUNGazSfXgCrw2gYak6i8p5spd1ecfw38LWJZKfk6YQjTivEzwL5tzUwGqqcVu7KrdMPUnJ6PaTMxyGpfe8UKUMypMxKMiXvSWw1zK83zfphAyk2aU9XxceP41bbLqWUkKxPeRVUXqT97QZiAvZzQyM8BLFVHrN3W3Rpph2J9ZByffpFAUj4N1n8cYARXLU3zWN2xU4oP5qWWR5J9jFcEmxKbA8aihno4epH2yA4dpJgde2TdVp1rGQusijP3aUXXGHeigqWzCMfYd6C" rel="external nofollow" target="_blank">Philips Hue Bridge Pro</a> has arrived to deliver faster performance, more device support, and Hue MotionAware to enable existing Hue lights (95 percent of the range) to work as motion sensors. (You need at least three lights for this feature to work.) The Bridge Pro supports Ethernet but can now operate over Wi-Fi, and you can migrate your existing devices and settings from an old bridge.
	</p>

	<p>
		 
	</p>

	<p>
		The new <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://hueessentials.com/" href="https://cna.st/affiliate-link/9PDXkxpg5or1rVwFFBbox7X27Cg2bSinvXnprsNq7rNf4E9rXmB3ZVCmUKg1JXSi1BjGUfZaPn6yZjvwkDd6qiiFKqmU7HJYBVFyDmqvHZurAnj3QvKA5Lp4GndQ3j5oB6jpGjmSm7jDFyM5aunvv3FbWykQDL3guaHN4HXC1adijr7KFPaUuw8nPbB3QtNr5gawoB7j2TYDfbqUqd1sbv9UsavbCNEfPNutoMj8k3BLMx6edH8EHzt8VFcjeRwi6aLSZTyVFrNmZQS8U5BvcdBFRHww6qWCJMXp1UGcyDfkrZruBHUnntadWiuEHekWp" rel="external nofollow" target="_blank">Philips Hue Essential</a> range is simpler and more affordable, and the refreshed Ambiance range includes A19 bulbs with Matter and Thread support (though Hue remains committed to Zigbee), several new lightstrips for indoors and outdoors, and the headlining <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.philips-hue.com/en-us/p/lightstrips-omniglow-strip-light-10ft/046677608170" href="https://cna.st/affiliate-link/7ZJg7i5XH42a3f7aqpezsto6XxSZw3fFmiLRxknwWRMnYLognC3Rh5cWnxeUpdmGFbbnWfJkiswpYUg6V8j96fo4jnU1GMLnY3BB6BHEdeafvsXoiCLvaGXHHNzoq2sVPjWg7shymNXaxnhVTrY2zAYPtGgP82tQqfF36LSJgRhjMk5DjSmoXyZVyB1ipZr1C8GijSTGqYvepafPmf9JbHQV9cdEedfqKzGEEL3E3LUZD9pf4BHoXDQQjWSgPpRXYvYPVE7UmdZohafmi4VFcGm64Jhn791aWSd3XM5MVdHd8rAkyHXN5nQMgDLkAHWBdwmgTc5RvMoZ6F6WXyHwJeDPu5hzmgqJd6AMZn3NNMuQrVUaTGvFJYbKjyfDyi1sBcpgv77CE5xts9sxNoW" rel="external nofollow" target="_blank">Philips Hue OmniGlow Strip Light</a>, which goes up to 900 lumens per meter and features a spot-free gradient with densely packed LEDs.
	</p>

	<p>
		 
	</p>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f186c1464a7de3c7b2b/master/w_960,c_limit/Philips%20Hue%20doorbell%20source%20Verity%20Burns.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Verity Burns</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		The Hue Secure range gets a new Hue Secure Video Doorbell, Smart Chime, and a new 2K wired camera. The <a href="https://www.wired.com/gallery/best-video-doorbells/" rel="external nofollow">doorbell</a> offers 2K video, can act as a motion sensor to trigger Hue lights, and has two-way audio. The Smart Chime plugs into any outlet and offers a siren to scare intruders away. Most significantly for <a href="https://www.wired.com/story/sonos-ceo-tom-conrad-interview/" rel="external nofollow">loyal Sonos fans</a>—and hot on the heels of Sonos parting ways with Ikea—Philips Hue announced a partnership with the home audio brand, so you can now use Sonos Voice Control to turn lights on and off and adjust brightness.
	</p>

	<p>
		 
	</p>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f1679c325f87a32d0e3/master/w_960,c_limit/Philips%20Hue%20camera%20source%20Verity%20Burns.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Verity Burns</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		Another favorite smart light maker, Govee, has recently launched a new line of outdoor smart lighting. The IP68-rated <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://us.govee.com/products/govee-permanent-outdoor-lights-prism" href="https://us.govee.com/products/govee-permanent-outdoor-lights-prism" rel="external nofollow" target="_blank">Govee Permanent Outdoor Lights Prism</a> is designed to be permanently fixed to your home, ideally under the eaves, and features three LEDs on each point, empowering you to light up your home with the exact color, gradient, or animated lighting effect you want. You can remote control them from the feature-packed Govee app on your phone, and they can be cut, spliced, and extended to cover your roofline precisely. We loved the original version of these, and they are <a href="https://www.wired.com/gallery/best-smart-christmas-lights/" rel="external nofollow">ideal for the holidays</a>, saving you from the peril of climbing that ladder to hang your Christmas or Halloween lighting. <em>—Simon Hill</em>
	</p>

	<div id="ankernebula" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Anker’s Merges a Projector and Party Speaker
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f16f1ae86a68d26bdea/master/w_960,c_limit/Anker%20Nebula%20X1%20Pro%20source%20Verity%20Burns.png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Verity Burns</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		Anker’s <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.seenebula.com/soundcore-nebula-x1-pro-projector" href="https://cna.st/affiliate-link/BzWhgJVfGnESm5Hjzoj4joXYzqJcveTu68u9kevsvLxoZzTXcmcEPVrRAUrm6tEwfGp4rrYwdPEZhecqiv4mwnrRdMWWrS9LQTw9s44oSL5zn8FxPLYdp75Wcgh6AxPdTKyx5Yt1znRmvdTnNauKJsemJD2fygqAJvv2eTiqvAtK9HvUpiUV7rQXA6V9Zg6v3TTP47wNu41f16wsNhYg3VKoq74iJEZ5rrgJaBBE8b39D1dGidJmNVHTgUy8fg552e9zxCXC6zkQQvb43cDn3NVVHQv5QU3EwZGSdhWfM4sPZXcQQ9Fg3quRJQTeZxFNLEGuXpt9Xhyqh7EynBCtDi1RLGgqMRug7Zmg9teEErShfa" rel="external nofollow" target="_blank">Nebula X1 Pro</a> has to be one of the most fun things I've laid my eyes on at the show. It converts the superb portable <a href="https://www.wired.com/review/anker-nebula-x1-home-projector/" rel="external nofollow">Nebula X1 projector</a> into a 30-inch-tall party speaker, with removable surround sound speakers and a 160-watt subwoofer.
	</p>

	<p>
		 
	</p>

	<p>
		Those satellites come in two pairings—a pair of 80W speakers that fold out to the left and right of the speaker in a “soundbar” mode, but can also be removed and placed where you want around the room, while a pair of 40W speakers work as rears. The placement of these can all be configured and perfected in the Anker app, and when you’re done, they store away in the speaker itself—as does a remote and two karaoke mics.
	</p>

	<p>
		 
	</p>

	<p>
		The Nebula X1 Pro will launch on Kickstarter at the end of this month, with an expected launch date of March 2026. Prices haven't been confirmed, but expect it to cost around $5,000. <em>—Verity Burns</em>
	</p>

	<div id="anker" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Anker Has a Crazy Docking Station
		</h2>
	</div>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba5f160a668e4a20c31c9a/master/w_960,c_limit/Anker%20Docking%20Station_SOURCE_Aso(1).png"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Photograph: Adrienne So</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		Many of the <a href="https://www.wired.com/gallery/best-portable-chargers-power-banks/" rel="external nofollow">best power banks</a> are made by Anker, but the company is not resting on its laurels. The new <a class="external-link" data-event-boundary="click" data-event-click='{"pattern":"ExternalLink"}' data-in-view='{"pattern":"ExternalLink"}' data-include-experiments="true" data-offer-url="https://www.anker.com/anker-prime" href="https://cna.st/affiliate-link/2QKuUE9XrFFhyh4bkqf362Br7uQnmTwbKkS3pf3d9ZWtPKnr5CB3ppniRjyBhYYH4MJvrUW8VEjBxBQqtzPtjkD2RULW818o29jufds6nLExJndpeCuzxyuNXZAbagj8JyFhh4AvEcYgq8EGwVg5GZzpnkmc1vkXG4EWCant3qZaJGZvPpDQTisaPwzmex8afsaWkZnxcwoMQgUh2oYHLgx3bPjERxJvmEUL2yxd4kczG1jSGP5rtQHvDDMYtA7KFbwKroZjaeM4BNLbDy3kmZWsZoB6PK4WmWMwzttZBgSW9SBSSMaw6jtADkwRuWaWGgt6bHkqADA" rel="external nofollow" target="_blank">Prime Power Bank</a> offers a total maximum output of 300 watts, with a whopping 26,250-mAh capacity that brings it in just under the limit for flights. This power bank can also recharge fast with a dual port input, enabling it to hit 80 percent in just 35 minutes. There’s also a crazy Prime Docking Station that has 14 ports in one and can connect three displays at up to 8K, 4K, and 4K resolution. Anker also showed off a 160W charger that’s perfect for a MacBook, iPad, and iPhone, and a new 3-in-1 that supports Qi 2.2 for up to 25-watt wireless charging, and has spots for an Apple Watch and AirPods. —<em>Adrienne So</em>
	</p>

	<h2 class="paywall">
		Tado and Panasonic Help People Switch to Heat Pumps
	</h2>

	<div class="AssetEmbedAssetContainer-eEeytc eRSvCP asset-embed__asset-container">
		<span class="SpanWrapper-zEXFr koTknX responsive-asset AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset"><picture class="ResponsiveImagePicture-cGZhnX jwYQWO AssetEmbedResponsiveAsset-cIfZLr fHIkTW asset-embed__responsive-asset responsive-image" style=""><img alt="All the Top New Gadgets We Saw at IFA Berlin 2025" class="ipsImage" height="720" width="720" src="https://media.wired.com/photos/68ba63786dee05b7ffd6785c/master/w_960,c_limit/Tado%20and%20Panasonic%20SOURCE%20Tado.jpg"></picture></span>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		<em><span class="BaseWrap-sc-gzmcOU BaseText-eqOrNE CaptionCredit-eowWKH deqABF kpqIso kpuElq caption__credit">Courtesy of Tado</span></em>
	</div>

	<div class="CaptionWrapper-jYrTxZ bkfwbX caption AssetEmbedCaption-fyuOdR eXMqGf asset-embed__caption" data-event-boundary="click" data-event-click='{"pattern":"Caption"}' data-in-view='{"pattern":"Caption"}' data-include-experiments="true" data-testid="caption-wrapper">
		 
	</div>

	<p>
		With many European governments pushing for a switch to <a href="https://www.wired.com/story/how-do-heat-pumps-work/" rel="external nofollow">heat pumps</a> instead of fossil fuel heating, anything that makes them easier to install, cheaper to run, and longer-lasting is a boon for adopters. Tado’s partnership with Panasonic aims to do exactly that by offering Panasonic Aquarea customers potential savings on their bills, room-by-room control, and a hydraulic balancing system that doesn’t require valve replacement or plumbing work.
	</p>

	<p>
		 
	</p>

	<p>
		Tado makes a heating control system that allows you to set schedules and heat individual rooms by fitting radiator thermostats and a central hub to heating systems. I tested its previous system, <a href="https://www.wired.com/review/tado-wireless-smart-thermostat-v3/" rel="external nofollow">Tado Wireless Smart Thermostat V3+,</a> with my gas central heating and found it very handy. The new and improved Tado X system brings more to the table.
	</p>

	<p>
		 
	</p>

	<p>
		The new optimization feature, Aquarea Sync, is free for Panasonic customers and allows for up to 10 percent reduction in flow temperatures, a decrease in short cycling, and the ability to boost heat in the rooms that need it. It’s available now for folks with a Tado Heat Pump Optimiser X connected to a Panasonic heat pump.
	</p>

	<p>
		 
	</p>

	<p>
		From November, Tado is also rolling out hydraulic balancing, which aims to ensure that heat reaches every room that requires it by dynamically adjusting radiator valves. Currently, many large heating systems have radiators that heat up quickly, and some at the end of the piping system that never get particularly warm because the water has already cooled down by the time it gets there. Hydraulic balancing combats this and is a mandatory requirement for folks to claim government subsidies in countries like Germany, though not in the UK. It will also be free for Panasonic Aquarea and Tado X customers and available as part of Tado’s Auto Assist subscription (£4 or 4 euros per month) for everyone else. <em>—Simon Hill</em>
	</p>

	<div id="scosche" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Scosche Thinks You Lose Your Car Charger
		</h2>
	</div>

	<p>
		Accessory maker Scosche had a few nifty releases. The new Scosche MagicMount supports the very latest <a href="https://www.wired.com/story/what-is-qi2-wireless-charging/" rel="external nofollow">Qi2.2 standard</a>, enabling phones like <a href="https://www.wired.com/review/google-pixel-10-pixel-10-pro-and-pixel-10-pro-xl/" rel="external nofollow">Google’s Pixel 10 Pro XL</a> to connect magnetically and charge wirelessly at a faster 25-watt rate (the previous limit was 15 watts), and the unlosable FoundIT Car Charger has built-in tracking functionality by supporting both Apple Find My and Google Find Hub. It plugs into your car charging port and sports a three-month battery, alongside USB-A (12W) and USB-C (20W) ports. <em>—Simon Hill</em>
	</p>

	<div id="reolink-uses-ai-to-find-red-cars-and-black-hoodies" style="outline: none;" tabindex="-1">
		<h2 class="paywall">
			Reolink Uses AI to Find Red Cars and Black Hoodies
		</h2>
	</div>

	<p>
		Reolink makes some of the <a href="https://www.wired.com/gallery/best-outdoor-security-cameras/" rel="external nofollow">best outdoor security cameras</a>, and the Reolink TrackFlex Floodlight WiFi Camera packs tons of features. This is a pan-tilt-zoom (PTZ) camera that must be hardwired, and it boasts adjustable dual floodlights that can go up to 3,000 lumens, with a white light temperature of 3,000K to 6,000K.
	</p>

	<p>
		 
	</p>

	<p>
		The dual-lens camera combines a wide-angle lens that goes up to 4K with a telephoto lens offering 6X hybrid zoom. It can also track subjects 360 degrees and boasts a passive infrared (PIR) sensor with a 270-degree detection zone, enabling it to rotate to track any action even when it’s not in frame. You can insert a microSD card (up to 512 GB) for local recording, use Reolink’s NVR or Home Hub, or configure your own NAS server (RTSP and ONVIF are supported).
	</p>

	<p>
		 
	</p>

	<p>
		The company also unveiled new features for its recently announced ReoNeura AI engine, which enables AI video search for your recorded footage, so you can search terms like “man in black hoodie” or “red car,” potentially saving time. Smart detection can identify people, animals, vehicles, bikes, and parcels, and enables you to track deliveries. There’s also video captioning to offer natural-language summaries of your videos, so you don’t always have to watch them. —<em>Simon Hill</em>
	</p>

	<p>
		 
	</p>

	<p>
		<a href="https://www.wired.com/story/all-the-top-new-gadgets-we-saw-at-ifa-berlin-2025/" rel="external nofollow">Source</a>
	</p>

	<hr class="ipsHr">
	<p>
		<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
	</p>

	<p>
		<span style="font-size:12px;"><em>Posted Saturday 6 September 2025 at 3:16 am AEST (my time).</em></span>
	</p>

	<p>
		<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
	</p>

	<p>
		<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
	</p>
</div>
]]></description><guid isPermaLink="false">31199</guid><pubDate>Fri, 05 Sep 2025 17:26:45 +0000</pubDate></item><item><title>Borderlands 4 seems to recapture the series' signature chaotic charm &#x2014; a welcome return to its roots</title><link>https://nsaneforums.com/news/technology-news/borderlands-4-seems-to-recapture-the-series-signature-chaotic-charm-%E2%80%94-a-welcome-return-to-its-roots-r31184/</link><description><![CDATA[<h3>
	After tackling one of the early main missions in the game, I'm starting to think Gearbox has something special on its hands.
</h3>

<p id="b5d26d8b-3af3-4e5e-8a75-5178ea5facc0">
	I’ve been following the development of Borderlands since the series was revealed as a realistic-looking looter-shooter in Game Informer almost 20 years ago. Long before the cel-shaded look we’ve come to know and love. Needless to say, I’m a fanatic.
</p>

<p>
	 
</p>

<p>
	I absolutely love this franchise. So, imagine my surprise when I played <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/borderlands-3-reviews-are-i-still-have-questions" href="https://www.windowscentral.com/borderlands-3-reviews-are-i-still-have-questions" rel="external nofollow">Borderlands 3</a>; I felt a growing emptiness inside me the longer I played.
</p>

<p>
	 
</p>

<p id="b5d26d8b-3af3-4e5e-8a75-5178ea5facc0-2">
	I wouldn’t even say it started strong; it was more or less mid. The humor was overdone, the pace felt weird, and the mechanics didn’t evolve into something over anything I hadn’t seen before.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-04962061-bcbf-44c5-be22-49b4b707958e" rel=""></a>
</p>

<h2 id="enter-borderlands-4-3">
	Enter Borderlands 4
</h2>

<div>
	<div>
		<p>
			<img alt="Borderlands 4 screenshot of Sol with his back to the player." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/rwopcQ3eT8a6kD5RnwmbLZ-1024-80.jpg">
		</p>

		<p>
			<em><span>When you know someone spends way too much time in the gym, you think of this guy. </span></em>
		</p>

		<p>
			<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
		</p>

		<p>
			 
		</p>

		<p id="6becfa97-cd9a-464d-adc9-1decb35f22e0">
			Entering the preview area, I was nervous. Not because I thought the game looked rough in any way, shape, or form, but I wanted to chase that same feeling I had felt with the original Borderlands and <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/borderlands-2-assassins-creed-rogue-among-latest-batch-xbox-backward-compatible-games" href="https://www.windowscentral.com/borderlands-2-assassins-creed-rogue-among-latest-batch-xbox-backward-compatible-games" rel="external nofollow">Borderlands 2</a>.
		</p>

		<p>
			 
		</p>

		<p>
			The tone is set from the opening. Without giving too much away in terms of spoilers, I can say that you arrive in the Fadefields, where the player Vault Hunter has teamed up with the Crimson Resistance in their fight against Idolator Sol, one of the Timekeeper’s lieutenants. Now, the player is taking the fight to Sol’s fortress.
		</p>

		<p>
			 
		</p>

		<p>
			The preview begins at the aforementioned fortress. Take on Sol, save the Resistance of the Fadefields, it’s that simple.
		</p>

		<p>
			 
		</p>

		<p>
			I come in as Rafa, an exo-soldier turned Vault Hunter. My starting weapons are coveted from adventures unknown: a couple of legendary items cover my weaponry with a legendary shield and class mod. The combination will prove laughably deadly come boss time.
		</p>

		<p>
			 
		</p>

		<div id="slice-container-newsletterForm-articleInbodyContent-7292P42uxD7CuyhbNHMKcT">
			<div data-hydrate="true">
				<p>
					Once in, you’re given explicit instructions from some of the resistance members.
				</p>

				<p>
					 
				</p>

				<p>
					Kill.
				</p>

				<h2 id="this-is-my-boom-stick-3">
					This is my Boom Stick!
				</h2>

				<div>
					<div>
						<p>
							<img alt="Borderlands 4 screenshot of an enemy being eviscerated." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/2ssUQGd7gLRAQMYzwF3ntW-1024-80.jpg">
						</p>

						<p>
							<em><span>Oops, did I do that? Yes, yes I did. </span></em>
						</p>

						<p>
							<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
						</p>

						<p>
							 
						</p>

						<p id="52930443-ce7b-44e4-9e5d-d6208a729062">
							I’ll get right to it. If you’re playing Borderlands, you’re here for the guns. <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-everything-you-need-to-know" href="https://www.windowscentral.com/gaming/borderlands-4-everything-you-need-to-know" rel="external nofollow">Borderlands 4</a> does not, in any way, shape, or form, disappoint.
						</p>

						<p>
							 
						</p>

						<p>
							My assault rifle was shooting some form of mini saw blades that stay circulating enemy jugulars until they’re dead. The shotgun is some form of charged automatic monstrosity that melted whatever it touched, elemental damage be damned.
						</p>

						<p>
							 
						</p>

						<p>
							My ability, the Peacemaker Arms, soaked Synths and Armature enemies in a waterfall of crit-only bullets. Nothing was standing up to me, even in a downed state; my back-latched weapons would make quick work of a poor practice dummy, giving me a second chance at a revive.
						</p>

						<div>
							<div>
								<p>
									<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-320-80.jpg.webp 320w" type="image/webp"> </source></picture>
								</p>

								<p>
									 
								</p>

								<p>
									<img alt="Borderlands 4 screenshot of the lasso in action." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/XueHJQZxWpbJY9rpcc3xrW-1024-80.jpg">
								</p>

								<p>
									<em><span>You can whip yourself around on various surfaces using this electric lasso. You can also use it to pick up barrels and other objects. </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
								</p>

								<p>
									 
								</p>

								<p id="adbcce5c-644a-4695-a425-5ee7e3ad38ed">
									The weaponry, combined with the updated character movement, has made this the pinnacle of any Borderlands experience. Nothing touches this moment-to-moment combat, and I can safely say that after an hour of playing the preview.
								</p>

								<p>
									 
								</p>

								<p>
									Going back to <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tiny-tinas-wonderlands-review" href="https://www.windowscentral.com/tiny-tinas-wonderlands-review" rel="external nofollow">Tiny Tina’s Wonderlands</a> or my previous favorite Borderlands 2 would feel like an actual slog. Not that the movement has become something akin to Gen-Z <a data-analytics-id="inline-link" data-auto-tag-linker="true" data-before-rewrite-localise="https://www.windowscentral.com/gaming/call-of-duty" data-before-rewrite-redirect="https://www.windowscentral.com/tag/call-duty" href="https://www.windowscentral.com/gaming/call-of-duty" rel="external nofollow">Call of Duty</a> Zoomer bait, but something that, once in motion, is absolutely beautiful to control.
								</p>

								<p>
									 
								</p>

								<p>
									Mastery of the system will have you sliding and jumping around like a skybound Rakk. Pillaging timekeeper suck-ups like the XP farm they truly are.
								</p>

								<div>
									<div>
										<p>
											<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-320-80.jpg.webp 320w" type="image/webp"> </source></picture>
										</p>

										<p>
											 
										</p>

										<p>
											<img alt="Borderlands 4 screenshot of ordnance being used." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/jcHi3iVj6WEHmVZBGpf2H4-1024-80.jpg">
										</p>

										<p>
											<em><span>My screen looks like this because the guy in front of me is taking a lot of damage. </span></em>
										</p>

										<p>
											<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
										</p>

										<p>
											 
										</p>

										<p id="ac5787ab-5924-4519-a986-ed4f3d222cd8">
											The weapon system has also undergone some substantial changes. Remember when rockets took up a slot? Not anymore!
										</p>

										<p>
											 
										</p>

										<p>
											Instead, your grenade slot can be slotted by some form of grenade, throwing weapon, or ordnance. Ordnance comes in the form of rockets, freaking laser beams that would make Dr. Evil proud, and other booming blood soakers.
										</p>

										<p>
											 
										</p>

										<p>
											No more will you rely on finding ammo for your rockets or grenades, either. Instead, they’re treated on a cooldown. Ranging anywhere from 10 to 20 seconds or longer, players can use them in between ability uses, allowing an onslaught of damage output.
										</p>

										<p>
											 
										</p>

										<p>
											Can you tell I love the combat in this game? What about everything else?
										</p>

										<h2 id="atmosphere-done-right-3">
											Atmosphere done right
										</h2>

										<div>
											<div>
												<p>
													<img alt="Borderlands 4 screenshot of Sol&amp;#039;s getaway ship." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/ZwKzppC96mF3WRHUbrissW-1024-80.jpg">
												</p>

												<p>
													<em><span>That's Sol's getaway ship that you'll take down. Feels like being in Batman's cave. </span></em>
												</p>

												<p>
													<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
												</p>

												<p>
													 
												</p>

												<p id="b02f5a4b-c0dc-4fb6-9333-4bbafbcced88">
													There’s a thin line that <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/borderlands-3-early-impressions-more-same-thats-not-necessarily-bad-thing" href="https://www.windowscentral.com/borderlands-3-early-impressions-more-same-thats-not-necessarily-bad-thing" rel="external nofollow">Borderlands</a> has always walked when it comes to tone of humor and overall storytelling. A fan favorite, Handsome Jack once donned the realms of player minds as both equally hateful and humorous.
												</p>

												<p>
													 
												</p>

												<p>
													The twins of Borderlands 3 were the equivalent of that kid trying way too hard to be funny back in Junior High. While ever threatening, their attempt at the once humorous Handsome Jack fell flat, and those twins became the forgettable entry of your favorite book series.
												</p>

												<p>
													 
												</p>

												<p>
													That’s where the villains, thus far, come in at a different angle.
												</p>

												<p>
													 
												</p>

												<div>
													<div>
														<p>
															<img alt="Borderlands 4 screenshot of Sol" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/mBvPsxcvNQNgCdkVnBCD3R-1024-80.jpg">
														</p>

														<p>
															<em><span>He rules with a literal metal fist. </span></em>
														</p>

														<p>
															<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
														</p>

														<p>
															 
														</p>

														<p id="267138e9-c1a8-4d74-8554-e7a67f0884d3">
															Rather than taking any crack at humor, Sol is simply demanding of presence. A face that beacons hatred and calls the vault hunters weak with a simple glance your way.
														</p>

														<p>
															 
														</p>

														<p>
															There’s no joke or punchline, just pure hatred for anyone standing in his way.
														</p>

														<p>
															 
														</p>

														<p>
															Borderlands 4, as a result, it would seem, is aiming for a much darker tone when it comes to some of its villains. While it’s not certain what lies ahead or before, it’s clear the team at Gearbox isn’t taking humorous risks when it comes to some of the obstacles that will stand in your way.
														</p>

														<p>
															 
														</p>

														<div>
															<div>
																<p>
																	<img alt="Borderlands 4 screenshot of the player using a shotgun on an enemy." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/eFNNyDsTqDpSr6xeKhWyuW-1024-80.jpg">
																</p>

																<p>
																	<em><span>My shotgun goes <em>burrrrrr</em>. It also ran out of ammo as you can see in this shot! </span></em>
																</p>

																<p>
																	<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
																</p>

																<p>
																	 
																</p>

																<p id="1e341143-c95c-494c-901b-9f73201dbcf1">
																	A sense of urgency overtook me as I fought through the fortress. It was clear the Crimson Resistance needed me, or they and hundreds of others would face consequences as a result.
																</p>

																<p>
																	 
																</p>

																<p>
																	Don’t worry, though, that doesn’t mean the comical nature of Borderlands has ceased to exist. From one of my deaths, Rafa chimed in after spawning, “Where did I go wrong? That’s rhetoric; nobody answers that.” He said to an entirely empty room.
																</p>

																<p>
																	 
																</p>

																<p>
																	One stupid death after another, and the one-liners coming off were perfect. Nothing felt forced or overdone; instead, they felt like actual decent jokes. Humor that seems to have grown with its audience.
																</p>

																<h2 id="boss-and-loot-3">
																	Boss and loot
																</h2>

																<div>
																	<div>
																		<p>
																			<img alt="Borderlands 4 screenshot of Sol fighting the player." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/dWjrLpWc4N8rgStPHsKYtW-1024-80.jpg">
																		</p>

																		<p>
																			<em><span>He's a big ole' slug, but he packs a punch. </span></em>
																		</p>

																		<p>
																			<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
																		</p>

																		<p>
																			 
																		</p>

																		<p id="47b1a76c-bda5-47ac-ab4b-4a967dacc3f2">
																			First of all, I need to preface this a bit. I fought Sol twice, once on my original run, and then again using the already announced <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/the-borderlands-4-endgame-is-detailed-how-gearbox-plans-to-keep-vault-hunters-hooked" href="https://www.windowscentral.com/gaming/the-borderlands-4-endgame-is-detailed-how-gearbox-plans-to-keep-vault-hunters-hooked" rel="external nofollow">Mad Moxxi Encore system</a>.
																		</p>

																		<p>
																			 
																		</p>

																		<p>
																			Sol will come hard, using some form of invincibility that the player will need to combat using environmental items they can tether and launch back at him. His shields will drop, and he becomes vulnerable to all forms of damage.
																		</p>

																		<p>
																			 
																		</p>

																		<p>
																			I had to fight him twice because, like all Borderlands games before, there are builds that out-intention the developer's original idea. Basically, I accidentally one-shotted Sol.
																		</p>

																		<p>
																			 
																		</p>

																		<div>
																			<div>
																				<p>
																					<img alt="Borderlands 4 screenshot of a character build." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/hmKbHHYRRrpjMmdDoFgYH4-1024-80.jpg">
																				</p>

																				<p>
																					<em><span>Who would have thought I'd find a broken Borderlands build in a preview?! </span></em>
																				</p>

																				<p>
																					<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
																				</p>

																				<p>
																					 
																				</p>

																				<p id="fc720eae-8c19-4efc-bfd6-2888e7361cd2">
																					You see, a small combination of my class mod, which reset grenades on ability use, mixed with an ability modifier that reset my ability on each kill, created an infinite grenade situation.
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					My legendary homing grenades went from one to twelve, to however many my grenade key could punch while I wasn’t in a downed state. The grenade radius was killing everything, myself included, and it absolutely melted Sol like some of the best build guides out there.
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					I decided I’d rather find out what the fight actually was by running it again!
																				</p>

																				<p>
																					 
																				</p>

																				<p>
																					My second go round, limiting my use of grenades by refusing to touch them, was a lot more fun mechanics-wise.
																				</p>

																				<div>
																					<div>
																						<p>
																							<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-320-80.jpg.webp 320w" type="image/webp"> </source></picture>
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							<img alt="Borderlands 4 screenshot of the player fighting Sol while he casts a lightning attack." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/Mvmeyui4546Z3ri9SyBjrW-1024-80.jpg">
																						</p>

																						<p>
																							<em><span>Failure to dodge leads to failure to live. </span></em>
																						</p>

																						<p>
																							<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
																						</p>

																						<p>
																							 
																						</p>

																						<p id="67093560-35d8-4b00-9a54-d74485300346">
																							Almost like a mini-raid boss in <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/destiny-2" href="https://www.windowscentral.com/tag/destiny-2" rel="external nofollow">Destiny</a>, Sol had multiple stages that called for a mixture of movement and environmental use.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							Phase one saw him dash at my character while also tossing area-damaging rods on the ground. Picking up the last one, like I said previously, allowed him to take damage.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							The second phase saw similar attacks, but now mixed in with an electrical storm that I had to dodge by finding the electricity-free zones in the arena. Neglecting to move would be a near instant death. His attacks also killed his own men, meaning Second Wind was a no-go.
																						</p>

																						<p>
																							 
																						</p>

																						<p>
																							A culmination of everything followed, and once mastered, so did the loot.
																						</p>

																						<p>
																							 
																						</p>

																						<div>
																							<div>
																								<p>
																									<img alt="Borderlands 4 screenshot of a legendary class mod." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/xv64jcgYYpZFu8T9vWvKtW-1024-80.jpg">
																								</p>

																								<p>
																									<em><span>Damn you alt-class loot, damn you! </span></em>
																								</p>

																								<p>
																									<em><span itemprop="copyrightHolder">(Image credit: Future—Michael Hoglund)</span></em>
																								</p>

																								<p>
																									 
																								</p>

																								<p id="a0902355-7ca0-4dfb-9eeb-3e6ae91a9f40">
																									You see, <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-new-dynamic-events-the-farming-mechanic-been-waiting-for" href="https://www.windowscentral.com/gaming/borderlands-4-new-dynamic-events-the-farming-mechanic-been-waiting-for" rel="external nofollow">Borderlands</a> is a game of colors. Seeing purple or even orange will send you on a beeline, no matter what else is happening around you.
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									While legendaries are supposedly far rarer compared to previous entries, I managed to get one to drop that sent my adrenaline spiking harder than the best Claptrap joke ever could. I live for these.
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									<em>It ended up being for a different freaking class!</em>
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									Given what I’ve seen so far, I'm not too worried. I think I could live with some disappointing loot drops in what seems to be the return of the looter-shooter king.
																								</p>

																								<p>
																									 
																								</p>

																								<p>
																									Just make sure you're a <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-ceo-says-if-youre-a-real-fan-youll-find-a-way-to-pay-usd80-for-their-game" href="https://www.windowscentral.com/gaming/borderlands-4-ceo-says-if-youre-a-real-fan-youll-find-a-way-to-pay-usd80-for-their-game" rel="external nofollow"><em>real fan!</em></a>
																								</p>

																								<div>
																									<div>
																										<p>
																											 
																										</p>

																										<p>
																											<a href="https://www.windowscentral.com/gaming/borderlands-4-seems-to-recapture-the-series-signature-chaotic-charm-a-welcome-return-to-its-roots" rel="external nofollow">Source</a>
																										</p>

																										<hr class="ipsHr">
																										<p>
																											<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
																										</p>

																										<p>
																											<span style="font-size:12px;"><em>Posted Friday 5 September 2025 at 3:25 am AEST (my time).</em></span>
																										</p>

																										<p>
																											<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
																										</p>

																										<p>
																											<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
																										</p>
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	</div>
</div>
]]></description><guid isPermaLink="false">31184</guid><pubDate>Thu, 04 Sep 2025 17:28:04 +0000</pubDate></item><item><title>Google slapped with $425 million fine for violating user privacy</title><link>https://nsaneforums.com/news/technology-news/google-slapped-with-425-million-fine-for-violating-user-privacy-r31183/</link><description><![CDATA[<p>
	Google is no stranger to lawsuits. In the past few years, <a automate_uuid="401def71-8bac-4356-8519-b55f0268eda8" href="https://www.neowin.net/news/owners-of-faulty-nexus-6p-devices-can-get-up-to-400-for-their-troubles/" rel="external nofollow">it has paid up to $400 to each owner of the Nexus 6P</a>, <a automate_uuid="0474510f-8e38-4edf-86a9-9ca3efc4011c" href="https://www.neowin.net/news/class-action-lawsuit-filed-against-google-for-tracking-users-in-private-browsing-sessions/" rel="external nofollow">faced a $5 billion lawsuit for tracking user activity in incognito mode in Chrome</a>, <a automate_uuid="4fa800d9-ca81-4b4f-9980-79b85ec693bf" href="https://www.neowin.net/news/google-settles-case-with-a-terminated-employee-over-workplace-activism/" rel="external nofollow">settled cases with former employees</a>, and been <a automate_uuid="a9f67aec-7eda-4b27-a511-e457facbb612" href="https://www.neowin.net/news/google-slapped-with-60-million-fine-for-misleading-customers-about-data-collection/" rel="external nofollow">fined $60 million in Australia for misleading customers about data privacy</a>. Now, the federal court in San Francisco has ordered it to pay $425 million for violating user privacy.
</p>

<p>
	 
</p>

<p>
	<a automate_uuid="078b56f0-653b-4341-bb48-eb18d8e94513" href="https://www.reuters.com/sustainability/boards-policy-regulation/google-must-pay-425-million-class-action-over-privacy-jury-rules-2025-09-03/" rel="external nofollow">Reuters</a> reports that Google has been slapped with a $425 million fine in a class-action lawsuit that was opened back in 2020. Although the lawsuit covered 98 million people using 174 million Android devices, and was seeking $31 billion in damages, the fine is still a win for the plaintiffs of the class-action lawsuit. The reduced fine is due to the jury's verdict which indicated that Google had not intentionally acted maliciously.
</p>

<p>
	 
</p>

<p>
	The lawsuit alleged that Google collected data across third-party partner apps like Uber and Venmo for over eight years, even when customers had disabled the "Web &amp; App Activity" feature. Google's argument was that this data was "nonpersonal, pseudonymous, and stored in segregated, secured, and encrypted locations", and was primarily utilized for better and more personalized user experiences.
</p>

<p>
	 
</p>

<p>
	The jury clearly found this to be a weak defense, and found Google liable on two of the three counts presented in the lawsuit. Google is obviously not pleased with the verdict, with a spokesperson telling the media outlet that users knew what they were agreeing to and knowingly consented to have their data collected:
</p>

<blockquote class="QuoteNewsStyle">
	<p>
		This decision misunderstands how our products work. Our privacy tools give people control over their data, and when they turn off personalization, we honor that choice.
	</p>
</blockquote>

<p>
	A lawyer for the plaintiffs expressed their pleasure at the outcome, but Google plans to appeal the verdict at some point.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/google-slapped-with-425-million-fine-for-violating-user-privacy/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Friday 5 September 2025 at 3:23 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31183</guid><pubDate>Thu, 04 Sep 2025 17:23:36 +0000</pubDate></item><item><title>Borderlands 4's new "Dynamic Events" is the farming mechanic I've been waiting for &#x2014; "Variation is king" with unpredictable runs</title><link>https://nsaneforums.com/news/technology-news/borderlands-4s-new-dynamic-events-is-the-farming-mechanic-ive-been-waiting-for-%E2%80%94-variation-is-king-with-unpredictable-runs-r31170/</link><description><![CDATA[<h3>
	I spoke with Gearbox about looting in Borderlands, and how "Dynamic Events" will set the stage for an endless late-game.
</h3>

<p id="c30d0d96-f30d-4d13-b463-04d31b6b9000">
	Borderlands 4 is just around the corner, and there's been a wave of exciting new updates. Today, I want to share something especially cool: the inclusion of what <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/gearbox-software" data-before-rewrite-redirect="https://www.windowscentral.com/tag/gearbox" href="https://www.windowscentral.com/tag/gearbox-software" rel="external nofollow">Gearbox</a> is calling "Dynamic Events." I had the pleasure of sitting down with Associate Creative Director Grant Kao. In just half an hour, his enthusiasm for the feature was infectious, which only added to my own admiration for the team.
</p>

<p>
	 
</p>

<p>
	Adding to the excitement in the room, a newly minted edition of Game Informer's first new issue featured <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/gaming/borderlands-4-everything-you-need-to-know" href="https://www.windowscentral.com/gaming/borderlands-4-everything-you-need-to-know" rel="external nofollow">Borderlands 4</a> on the cover. I made sure Grant could see it, reinforcing my fandom of the studio he represented. After numerous fan-driven off-topic questions that I'll cover later, I asked him if there was anything he was especially eager to share about the new system.
</p>

<p>
	<a data-hl-processed="none" data-url="" href="" id="elk-seasonal" rel=""></a>
</p>

<aside class="hawk-base" data-block-type="embed" data-render-type="fte" data-result="missing" data-skip="dealsy" data-widget-id="745d4618-c49d-4d41-a6fe-978a9cf5076f" data-widget-type="seasonal">
	 
</aside>

<p id="c30d0d96-f30d-4d13-b463-04d31b6b9000-2" style="margin-left: 40px;">
	<em>"I love the dynamic events because it's a feature that helps augment all the things about the seamless world that we want, from storytelling to the reactive gameplay whenever a player does things to [Borderlands 4] and also just providing emergent things for players to do on the fly."</em>
</p>

<h2 id="in-borderlands-4-variety-will-matter-3">
	In Borderlands 4, variety will matter
</h2>

<div>
	<div>
		<p>
			<img alt="Borderlands 4 screenshot of enemies in a biome." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/dLwuY6e9rFtee6N43RAPJe-1024-80.jpg">
		</p>

		<p>
			<em><span>These guys will moist likely be part of the dynamic event pool in this particular biome. </span></em>
		</p>

		<p>
			<em><span itemprop="copyrightHolder">(Image credit: Gearbox—Take Two)</span></em>
		</p>

		<p>
			 
		</p>

		<p id="991bb2cf-27bb-4067-9258-c6d05cfe4957">
			Importantly, with dynamic events, the team at <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/gearbox-software" href="https://www.windowscentral.com/tag/gearbox-software" rel="external nofollow">Gearbox</a> isn’t trying to replace fan favorite side quests or main story moments with filler. Rather, they hope to provide a fresh batch of optional content that’s genuinely fun — whether you’re grinding for weapons, gear, or simply enjoying the adventure.
		</p>

		<p>
			 
		</p>

		<p>
			Building on this, Borderlands 4 aims to always give you something meaningful to do. Instead of repeating the same missions or mobs again and again for that perfect drop, you can dive into activities that are actually fun and keep things feeling fresh every time you play.
		</p>

		<p>
			 
		</p>

		<p>
			To further enhance gameplay, they’re rewarding a variety of builds. It won’t be all about solo clearing a boss with the best hypothetical one-shot class build.
		</p>

		<p>
			 
		</p>

		<p style="margin-left: 40px;">
			<em>“We know there are builds that will be for how quickly you can kill a boss. And now we have builds that can be, like, how fast do you mob? You know, how fast do you go through and just wipe out 10 plus enemies in an encounter?”</em>
		</p>

		<p>
			 
		</p>

		<div id="slice-container-newsletterForm-articleInbodyContent-LErQ3ZGtKWKnyn2dnAMFbX">
			<div data-hydrate="true">
				<div>
					<div>
						<p>
							<img alt="Borderlands 4 screenshot of a big dude!" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/Fr2Un3T4JXtcQm8iLS4u3D-1024-80.jpg">
						</p>

						<p>
							<em><span>Time Keeper Time Shmeeper, give me some legendaries! </span></em>
						</p>

						<p>
							<em><span itemprop="copyrightHolder">(Image credit: Gearbox)</span></em>
						</p>

						<p>
							 
						</p>

						<p id="0f9b9aa2-1c3b-4093-ab96-e7d623300c9e">
							I want to go real fast, Grant, real fast. Dynamic events stand out for their rare repetition within a single playthrough, offering consistently new experiences for players.
						</p>

						<p>
							 
						</p>

						<p>
							I asked, <em>“Will these dynamic events be set in stone in each place? If you pass the same place regularly, will the same dynamic event appear in that area, or are they random?”</em>
						</p>

						<p>
							 
						</p>

						<p>
							Grant answered, <em>"I wouldn't say they're truly random, because true randomness is actually very difficult to achieve. There is a set of parameters and conditions that basically read off a player's data in some form or fashion.</em>
						</p>

						<figure id="87bf7799-b4f7-4cd2-a57f-eb50caad61d9">
							<blockquote class="QuoteNewsStyle">
								<p>
									Even [an enemy] has six different variations (excluding enemy types), and talking to someone has multiple variations. Variation is king.
								</p>

								<p>
									 
								</p>

								<p>
									<em><cite>Grant Kao, Gearbox Associate Creative Director</cite></em>
								</p>
							</blockquote>
						</figure>

						<p id="9e12eef3-252b-4245-beb0-93008677e438">
							<em>"Then there's a set of conditions that determines different buckets of events that could happen. So, there are different variations. Even a kill enemy has six different variations (excluding enemy types), and talking to someone has multiple variations. Variation is king."</em>
						</p>

						<p>
							 
						</p>

						<p>
							He continued, <em>“And, if you've done that event more than once, we record that too, and then you might want a more dynamic experience out of it. We respect the fact that players have done this more than once, and players are here with more than one player, so what can we do and pull from that pool?”</em>
						</p>

						<p>
							 
						</p>

						<div>
							<div>
								<p>
									<img alt="The vault hunters from Borderlands 4" class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/JqVNkbPfkKNhNaQd8KBPCf-1024-80.jpg">
								</p>

								<p>
									<em><span>Building won't cost an arm and a leg. A simple 10% cost of your current cash stack, or the cost of a death, and you'll get your points back. </span></em>
								</p>

								<p>
									<em><span itemprop="copyrightHolder">(Image credit: Take-Two)</span></em>
								</p>

								<p>
									 
								</p>

								<p id="35e3ef12-9e04-44d1-9757-7c29610c8254">
									Playing with friends will also mean upping the ante across the board. There will be more enemies, greater health pools, and more explosions. Of course, there will also be more Claptrap screams: <em>“With dynamic events, I assume there's scaling?”</em>
								</p>

								<p>
									 
								</p>

								<p style="margin-left: 40px;">
									<em>“100 percent, yeah. There's more increased, sorry to cut you off (he was incredibly eager to answer this question). There's increased density, there's also increased differentiation in mob type, so sometimes you might have more elite or badass enemies."</em>
								</p>

								<p>
									 
								</p>

								<p>
									<em>"And those enemies, you know, require more coordination and target priority. So, yes, increased density and increased difficulty in some cases, for instance, due to world events,”</em> Grant clarified.
								</p>

								<p>
									 
								</p>

								<p>
									What’s even better is that the game will account for who’s played what and where, tracking accomplishments and ongoing objectives to tailor the experience. As a result, the dynamic events will react to you and your friends, providing living and breathing content tailored to what’s happened within your game worlds.
								</p>

								<p>
									 
								</p>

								<p>
									<em>“So, we will vary things up heavily, based on different sets of parameters,”</em> he said in short.
								</p>

								<p>
									 
								</p>

								<div>
									<div>
										<p>
											<img alt="Promotional screenshot of the Vault Hunters in Borderlands 4." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/zFj5CtdHLNNLZp7vDBJ4v6-1024-80.jpg">
										</p>

										<p>
											<em><span>Ominous is the word I'd use if I didn't already know one of my boneheaded best friends wasn't one of these people who will be playing with me. </span></em>
										</p>

										<p>
											<em><span itemprop="copyrightHolder">(Image credit: 2K)</span></em>
										</p>

										<p>
											 
										</p>

										<p id="243ba7b5-c7bf-4e3c-ab51-41cb132d2295">
											And, of course, I had to ask about loot: whether the increase in scaling would result in a larger pool of loot for the players involved.
										</p>

										<p>
											 
										</p>

										<p>
											As to whether adding more people to the chaos will generate more loot, Grant said, <em>“All loot is instanced to the player, in the way, so, there's no increase, through the content reward, but there is an increase in totality, because you have 4 players all getting their own loot. And then you can share it with your friends, if you get your loot.”</em>
										</p>

										<p>
											 
										</p>

										<p>
											Sounds like I need to get a group of willing friends who want to farm some legendaries to give myself the best chance of farming that beloved meta-level weapon for my build.
										</p>

										<figure id="6accb96a-42be-473b-8587-9b1fb8430b09">
											<blockquote class="QuoteNewsStyle">
												<p>
													You have 4 players all getting their own loot. And then you can share it with your friends, if you get your loot.
												</p>

												<p>
													 
												</p>

												<p>
													<em><cite>Grant Kao, Gearbox Associate Creative Director</cite></em>
												</p>
											</blockquote>
										</figure>

										<p id="fb063e9d-718f-4736-aacf-03edb5491729">
											Speaking of some legendaries, you can expect a wide array of them to be available through the dynamic event loot pool. While farming one specific item will come down to an array of levers and switches we’re likely never to figure out, we’ll still be drawing from an overall legendary pool for players.
										</p>

										<p>
											 
										</p>

										<p>
											“Dynamic events, being dynamic in nature, would have been hard for the core player to target one specific event with one specific dedicated loot pool. So we shied away from doing that,” Grant explained.
										</p>

										<p>
											 
										</p>

										<div>
											<div>
												<p>
													<img alt="Borderlands 4 screenshot showing a stylized character." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/W9zEbn9oimiAPKXxRMNhHe-1024-80.jpg">
												</p>

												<p>
													<em><span>Farming bosses is out — farming the whole galaxy is in. </span></em>
												</p>

												<p>
													<em><span itemprop="copyrightHolder">(Image credit: Gearbox | Take Two)</span></em>
												</p>

												<p>
													 
												</p>

												<p id="7dc8e4f3-8539-4845-957f-959932f1e284">
													Grant continued,<em> “Instead, what we did was we made sure that the loot pool inside any chest that you could acquire from a dynamic event could touch whatever legendary we wanted to touch. So, you know, there are three kinds of tiers to events.”</em>There are three tiers of dynamic events in Borderlands 4: ambient events, activity-driven events, and world events. Each tier offers different experiences and rewards throughout the game.
												</p>

												<p>
													 
												</p>

												<p>
													<em>“There are ambient events, where, like. We don't really want you to think this is an event. We want you to just look at it and think this is just a normal part of the world. You don't feel like you're engaging in this activity, but if you follow along, or if you are a very keen observer, you could, maybe, be rewarded for that,”</em> Grant said.
												</p>

												<p>
													 
												</p>

												<p>
													To me, that sounds like a level of paying attention that some gamers will surely pass by. However, I’m here for it. I’ll definitely take every advantage I can over the 9-5 gamers that will be grinding this game 24 hours a day.
												</p>

												<p>
													 
												</p>

												<div>
													<div>
														<p>
															<picture data-new-v2-image="true"> <source sizes="(min-width: 1000px) 970px, calc(100vw - 40px)" srcset="https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-1200-80.jpg.webp 1200w, https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-1024-80.jpg.webp 1024w, https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-970-80.jpg.webp 970w, https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-480-80.jpg.webp 480w, https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-320-80.jpg.webp 320w" type="image/webp"> </source></picture>
														</p>

														<p>
															<img alt="Borderlands 4 screenshot of a character throwing a deployable device." class="ipsImage" data-new-v2-image="true" height="720" width="720" src="https://cdn.mos.cms.futurecdn.net/9pNEVBbPgD3sNZ3vC5vBNe-1024-80.jpg">
														</p>

														<p>
															<em><span>I need some of those purple hues back in my life again. </span></em>
														</p>

														<p>
															<em><span itemprop="copyrightHolder">(Image credit: Gearbox—Take Two)</span></em>
														</p>

														<p>
															 
														</p>

														<p id="0ede5c6f-298d-422b-aca0-4dbbaa9085f3" style="margin-left: 40px;">
															<em>“Then there's the second tier, which is more activity-driven, asking the player to do multiple steps of things, or asking the player to go find a thing, or spend some time on this event. And that also can touch different, you know, legendary pools across it, mostly biome-related, loot in the world.”</em>
														</p>

														<p>
															 
														</p>

														<p>
															So, if you’re searching for specific items within a certain pool, these activity-driven spots will likely attract you most frequently. Still, nothing is guaranteed, and the cream of the crop will come from the highest-tier dynamic event in the game.
														</p>

														<figure id="d4f74ae6-52df-43bb-aa25-4e8f3be25d44">
															<blockquote class="QuoteNewsStyle">
																<p>
																	Finally, there's the world event, which is a very large spectacle-filled event that's unique per zone.
																</p>

																<p>
																	 
																</p>

																<p>
																	<em><cite>Grant Kao, Gearbox Associate Creative Director</cite></em>
																</p>
															</blockquote>
														</figure>

														<p id="8c787517-2754-436b-a13a-c37528682f88">
															These world events provide opportunities to earn the rarest legendaries and cosmetics across the game’s loot pool.
														</p>

														<p>
															 
														</p>

														<p>
															Dynamic events are exactly what I’ve been waiting for in <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/borderlands-4" href="https://www.windowscentral.com/tag/borderlands-4" rel="external nofollow">Borderlands 4</a>. They promise to keep the endgame fresh, ensure every farm run is unique, and reward attentive and skilled players. As a long-time fan, I’m excited to dive in and see just how much more engaging my favorite zones can become.
														</p>

														<p>
															 
														</p>

														<p>
															With less than two weeks before the game launches, I, along with millions of others are eagerly awaiting our chance to get our fingers into the world of <a data-analytics-id="inline-link" data-before-rewrite-localise="https://www.windowscentral.com/tag/borderlands" href="https://www.windowscentral.com/tag/borderlands" rel="external nofollow">Borderlands</a> once more.
														</p>

														<div>
															<div>
																<p>
																	 
																</p>

																<p>
																	<a href="https://www.windowscentral.com/gaming/borderlands-4-new-dynamic-events-the-farming-mechanic-been-waiting-for" rel="external nofollow">Source</a>
																</p>

																<hr class="ipsHr">
																<p>
																	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
																</p>

																<p>
																	<span style="font-size:12px;"><em>Posted Thursday 4 September 2025 at 4:34 am AEST (my time).</em></span>
																</p>

																<p>
																	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
																</p>

																<p>
																	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
																</p>
															</div>
														</div>
													</div>
												</div>
											</div>
										</div>
									</div>
								</div>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">31170</guid><pubDate>Wed, 03 Sep 2025 18:38:41 +0000</pubDate></item><item><title>Sins of a Solar Empire II's Reinforcements DLC launches later this month</title><link>https://nsaneforums.com/news/technology-news/sins-of-a-solar-empire-iis-reinforcements-dlc-launches-later-this-month-r31169/</link><description><![CDATA[<p>
	The hit sci-fi 4X experience <em>Sins of a Solar Empire II</em> from Stardock is set to receive its most major DLC pack yet soon. The previously announced Reinforcements DLC pack for the game has just received a September release date, as well as details on what exactly it will bring to fans.
</p>

<p>
	 
</p>

<p>
	This is only the second piece of DLC to hit the game since its launch last year, with the Paths to Power scenario pack landing in March. This upcoming release is focused on adding a brand-new command ship class, bringing one unique vessel for each faction available. At the same time, the DLC introduces faction-specific win conditions, offering players new options when they plan out their endgame scenarios.
</p>

<p>
	 
</p>

<p>
	The new ships are described by the developer below:
</p>

<p>
	 
</p>

<ul>
	<li>
		TEC Enclave – Takadaran Command Fortress: A massive support platform doubling as a mobile cruiser-scale shipyard, capable of producing TEC cruisers in the field.
	</li>
	<li>
		TEC Primacy – Khevarkov Modular Battleship: A high-speed strike vessel with customizable hardpoints for railguns, missiles, or hangar bays.
	</li>
	<li>
		Vasari Alliance – Sularkon Tyrant: A city-ship fortress with an integrated Phase Gate, designed to lock down entire sectors.
	</li>
	<li>
		Vasari Exodus – Anarkrul Wanderer: A colossal refugee-carrier turned warship, bristling with defenses and heavy strikecraft support.
	</li>
	<li>
		Advent Wrath – Oblivia Dreadnought: A heavily armored frontline warship wielding a devastating Super Heavy PsiKinetic Lance.
	</li>
	<li>
		Advent Reborn – Justicia Dreadnought: A vertical dreadnought that grows deadlier as allies fall, culminating in catastrophic retaliation.
	</li>
</ul>

<figure class="image image--expandable">
	<img alt="Sins of a Solar Empire II" class="ipsImage" height="405" width="720" src="https://cdn.neowin.com/news/images/uploaded/2025/08/1756632760_sins2_reinforceann_ss01.webp">
</figure>

<p>
	"The Reinforcements DLC isn’t just about adding bigger ships—it’s about giving players entirely new ways to think about victory," said Brian Clair, Executive Producer at Stardock. "From unleashing faction-defining command ships to achieving lore-driven win conditions, every match can now end in a way that feels true to your chosen empire."
</p>

<p>
	 
</p>

<p>
	The new win condition for the Vasari has them building Arkships before escaping the sector through a star. The Advent can deploy a mass conversion wave using planetary structures to bring in more territory. Lastly, the Trader Emergency Coalition can build a Novalith cannon that can destroy planets to enforce peace throughout systems.
</p>

<p>
	 
</p>

<p>
	<em>Sins of a Solar Empire II</em> Reinforcements DLC launches on September 25 across <a automate_uuid="64a9720a-63a9-4917-b5c5-134dd04684bc" href="https://store.steampowered.com/app/3195280/Sins_of_a_Solar_Empire_II__Reinforcements/" rel="external nofollow">Steam </a>and <a automate_uuid="67aa75b9-e68d-49f8-a121-df21fa59d1b3" href="https://store.epicgames.com/en-US/p/sins-of-a-solar-empire-ii" rel="external nofollow">Epic Games Store</a> with a $14.99 standalone price tag. Owners of the game's Premium Edition or the Content Pass will gain access to the DLC for no extra charge. Following this, Stardock has the Harbinger and Times of War expansions planned for the title as well.
</p>

<p>
	 
</p>

<p style="font-size:small">
	<em>Disclaimer: <a automate_uuid="fdbd6942-d1bb-42bb-94ad-9d983b3b4c48" href="https://www.neowin.net/forum/topic/1065550-stardock-involvement-with-neowin-faq/" rel="external nofollow">Neowin's relationship to Stardock</a></em>
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/sins-of-a-solar-empire-iis-reinforcements-dlc-launches-later-this-month/" rel="external nofollow">Source</a>
</p>

<hr class="ipsHr">
<p>
	<span style="font-size:12px;"><em>Hope you enjoyed this news post. Feedback welcome.</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>Posted Thursday 4 September 2025 at 4:32 am AEST (my time).</em></span>
</p>

<p>
	<span style="font-size:12px;"><em>News posts... 2023: 5,800+ | 2024: 5,700+ | 2025 (till end of August): 4,048</em></span>
</p>

<p>
	<strong><span style="font-size:12px;"><a href="https://nsaneforums.com/topic/459202-remember-matrix/" rel="">RIP Matrix</a></span></strong>
</p>
]]></description><guid isPermaLink="false">31169</guid><pubDate>Wed, 03 Sep 2025 18:34:17 +0000</pubDate></item></channel></rss>
