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<rss version="2.0"><channel><title>News: Technology News</title><link>https://nsaneforums.com/news/technology-news/page/229/?d=2</link><description>News: Technology News</description><language>en</language><item><title>GeForce GPUs are 80% of EVGA&#x2019;s revenue&#x2014;but it&#x2019;s cutting ties with Nvidia anyway</title><link>https://nsaneforums.com/news/technology-news/geforce-gpus-are-80-of-evga%E2%80%99s-revenue%E2%80%94but-it%E2%80%99s-cutting-ties-with-nvidia-anyway-r8509/</link><description><![CDATA[<h3>
	EVGA will continue selling current-gen GeForce cards until it runs out of stock.
</h3>

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		<img alt="evganividia-800x798.jpg" class="ipsImage" data-ratio="75.10" height="540" width="541" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/evganividia-800x798.jpg">
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	<p>
		Graphics card manufacturer eVGA has made a name for itself manufacturing and selling Nvidia's GeForce GPUs for two decades, including some of the more attractively priced options on the market. But according to the YouTubers at <a href="https://www.youtube.com/watch?v=cV9QES-FUAM" rel="external nofollow">Gamers Nexus,</a> <a href="https://www.jonpeddie.com/news/evga-wont-offer-nvidia-next-gen-series/" rel="external nofollow">analyst Jon Peddie</a>, and <a href="https://forums.evga.com/Official-Message-from-EVGA-Management-m3574574.aspx" rel="external nofollow">an EVGA forum post</a>, EVGA is officially terminating its relationship with Nvidia and will not be manufacturing cards based on the company's RTX 4000-series GPUs.
	</p>

	<p>
		 
	</p>

	<p>
		EVGA's graphics cards have exclusively used Nvidia GPUs since its founding in 1999, and according to Gamers Nexus, GeForce sales represent 80 percent of EVGA's revenue, making this a momentous and arguably company-endangering change. But EVGA CEO Andrew Han told Gamers Nexus that the decision was about "principle" rather than financials—Han complained about a lack of communication from Nvidia about new products, including information about pricing and availability.
	</p>

	<p>
		 
	</p>

	<p>
		Nvidia's pricing strategy was apparently another sore point for EVGA. Nvidia's first-party Founders Edition cards could often undercut the pricing of cards offered by EVGA and other vendors, forcing them to either lower prices or lose sales as a result.
	</p>

	<p>
		 
	</p>

	<p>
		Nvidia may not be entirely at fault here—the wider dynamics of the GPU market are also tough to navigate. As Peddie points out, even as GPU costs have gone up, profit margins for the board partners that manufacture Nvidia graphics cards have gone down. Modern high-end graphics cards have massively higher power, cooling, and PCI Express signaling requirements than cards from just a few years ago, making them more expensive to design and manufacture, and reporting about the RTX 4000 series indicates that that trend is only going to continue.
	</p>

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	</p>

	<p>
		<img alt="evgagraph.png" class="ipsImage" data-ratio="60.14" height="433" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/evgagraph.png">
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	<div>
		<em>Profit margins for Nvidia's add-in board partners like eVGA have been sinking for a while.</em>
	</div>

	<div>
		<em>John Peddie Research</em>
	</div>

	<p>
		 
	</p>

	<p>
		And it probably doesn't help that the GPU market has been plummeting back to earth this year, after over a year of limited stock and inflated pricing. Sliding cryptocurrency values and <a href="https://arstechnica.com/tech-policy/2022/09/ethereum-completes-the-merge-which-ends-mining-and-cuts-energy-use-by-99-95/" rel="external nofollow">the Ethereum cryptocurrency's move away from GPU mining</a> have both flooded the market with secondhand GPUs, which has in turn affected demand for new GPUs. In Nvidia's last earnings call, CEO Jensen Huang <a href="https://arstechnica.com/gadgets/2022/08/nvidias-excess-inventory-means-the-gpu-shortage-is-officially-a-gpu-surplus/" rel="external nofollow">complained of "excess inventory" of RTX 3000-series GPUs</a> that made it <a href="https://arstechnica.com/gaming/2022/08/crypto-driven-gpu-crash-makes-nvidia-miss-q2-projections-by-1-4-billion/" rel="external nofollow">miss its quarterly revenue projections by $1.4 billion</a>.
	</p>

	<p>
		 
	</p>

	<p>
		For Nvidia's part, its public stance can be summed up as "so long and good luck."
	</p>

	<p>
		 
	</p>

	<p>
		"We’ve had a great partnership with EVGA over the years and will continue to support them on our current generation of products," Nvidia spokesperson Bryan Del Rizzo <a href="https://www.tomshardware.com/news/evga-abandons-the-gpu-market-reportedly-citing-conflicts-with-nvidia" rel="external nofollow">told Tom's Hardware</a>. "We wish Andrew [Han] and our friends at EVGA all the best."
	</p>

	<p>
		 
	</p>

	<div>
		<p>
			The end of the EVGA-Nvidia relationship could hurt Nvidia—Peddie says that EVGA represents about 40 percent of Nvidia's GPU market share in North America—but in the medium term the company is unlikely to be fazed much. Nvidia has other partners, and despite differences in cooler design and clock speeds, GPUs in the same series tend to perform similarly regardless of which of Nvidia's partners actually made them. In other words, an RTX 3070 is an RTX 3070, and people who want one are just going to buy one from another company if EVGA's products aren't available.
		</p>

		<p>
			 
		</p>

		<p>
			EVGA will continue to sell its other products, including power supplies, though Han told Gamers Nexus that the company doesn't plan to return to the GPU market at all—not with AMD's or Intel's GPUs, and not with future GeForce product generations. Han also said that EVGA would continue to sell cards based on older GeForce GPUs, including the RTX 3000 series, until they run out of stock toward the end of 2022. The company will keep enough inventory of these cards on-hand to fulfill any warranty repairs or replacements for currently supported cards.
		</p>

		<p>
			 
		</p>

		<p>
			Kyle Orland contributed to this report
		</p>

		<p>
			 
		</p>
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</p>

<p>
	<a href="https://arstechnica.com/gaming/2022/09/gpu-manufacturer-evga-splits-with-longtime-partner-nvidia-exiting-gpu-market/" rel="external nofollow">GeForce GPUs are 80% of EVGA’s revenue—but it’s cutting ties with Nvidia anyway</a>
</p>
]]></description><guid isPermaLink="false">8509</guid><pubDate>Sat, 17 Sep 2022 21:00:18 +0000</pubDate></item><item><title>It sure seems like Google is struggling to invent the future</title><link>https://nsaneforums.com/news/technology-news/it-sure-seems-like-google-is-struggling-to-invent-the-future-r8496/</link><description><![CDATA[<div>
	<div>
		<p>
			Earlier this week, Google made some serious cuts to its startup incubator Area 120, cutting half of its projects, <a href="https://techcrunch.com/2022/09/14/google-cancels-half-the-projects-at-its-internal-rd-group-area-120/" rel="external nofollow">according to TechCrunch</a>. The purpose of Area 120 was to give Google employees somewhere to experiment or chase their passion projects, with the hope that they could stumble upon the next Big Idea like Adsense, Gmail, or Google News.
		</p>
	</div>

	<div>
		<p>
			 
		</p>

		<p>
			But as the economy has turned, it seems Google may be losing its stomach for big bets and experimentation, instead trying to focus its efforts on what makes money today (or services that it really just has to run despite the fact that they lose money, like Google Cloud). Instead of challenging employees to spend <a href="https://qz.com/115831/googles-20-time-which-brought-you-gmail-and-adsense-is-now-as-good-as-dead/" rel="external nofollow">20 percent of their time</a> building <a href="https://www.theverge.com/2017/6/28/15888142/google-area-120-startup-incubator-uptime-early-access-signup" rel="external nofollow">wacky apps</a>, CEO Sundar Pichai says the company needs to be <a href="https://www.cnbc.com/2022/09/07/google-ceo-says-he-hopes-to-make-company-20percent-more-efficient-hints-at-potential-cuts.html" rel="external nofollow">20 percent more efficient</a> and productive. In a <a href="https://www.theverge.com/2022/7/12/23206113/google-ceo-sundar-pichai-memo-hiring-slowdown-2022" rel="external nofollow">memo earlier this summer</a>, he urged employees to be “more entrepreneurial,” but it read more like a demand to work harder and find ways to cut costs rather than to bark up trees that may or may not bear future fruit.
		</p>
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	<div>
		<p>
			 
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		<p>
			That perception has permeated outside the company as well. According to <a href="https://www.theinformation.com/articles/google-goes-from-hot-to-not-with-startup-headhunters?rc=v4bmzs" rel="external nofollow">a recent report from The Information</a>, some recruiters looking to hire employees for startups are starting to look away from Google because they have the impression that the tech giant’s employees mostly maintain legacy products instead of building new ones.
		</p>
	</div>

	<div>
		 
	</div>

	<div>
		<p>
			One of the places this idea is most evident is the company’s hardware. Earlier this week, we reported Google <a href="https://www.theverge.com/2022/9/12/23348999/google-pixelbook-canceled-team-shut-down" rel="external nofollow">canceled a Pixelbook project</a> that was “deep into development” to cut costs, effectively leaving it up to other companies to push the Chromebook category forward.
		</p>
	</div>

	<div>
		<p>
			 
		</p>

		<p>
			As my colleague Monica Chin <a href="https://www.theverge.com/2022/9/15/23354745/google-pixelbook-chromebook-chrome-os-canceled" rel="external nofollow">pointed out</a>, the original Pixelbook felt more like a halo device meant to inspire other manufacturers and show what was possible with Chromebooks rather than something Google actually expected people to buy. While we don’t know whether the canceled Chromebook would’ve had that same ethos, it feels safe to say that launching any sort of laptop wouldn’t be a guaranteed home run for Google — according to <a href="https://www.idc.com/getdoc.jsp?containerId=prUS48826122" rel="external nofollow">market analysis firm IDC</a>, the company isn’t even one of the top five Chromebook manufacturers in terms of market share or units shipped. Google would have to convince people to choose its laptop over ones from trusted brands like Acer, HP, or Lenovo, something it’s seemingly failed to do at any sort of scale with the <a href="https://www.theverge.com/2019/10/25/20931476/google-pixelbook-go-review-the-price-of-simplicity" rel="external nofollow">2019 Pixelbook Go</a> (perhaps owing to its rather high $649 starting price).
		</p>
	</div>

	<div>
		<p>
			 
		</p>

		<p>
			Other parts of Google’s Pixel lineup also feel less bold than they used to. Remember the Pixel 4, which <a href="https://www.theverge.com/2019/10/21/20923660/google-pixel-4-xl-review-camera-radar-face-unlock-90hz-display-telephoto" rel="external nofollow">came with a radar sensor</a>, or the Pixel 2, which introduced <a href="https://www.theverge.com/2022/7/30/23278192/google-pixel-2-active-edge-squeeze-sides-button-control" rel="external nofollow">squeezable sides</a> to Google’s phones? Those were fun, cool features that gave you a good reason to consider a Pixel. <a href="https://www.theverge.com/2022/9/3/23336007/google-pixel-7-pro-unboxing-video-launch-leak-rumors" rel="external nofollow">Everything we’ve seen about the Pixel 7</a> so far makes it look like it’ll be a relatively minor upgrade, complete with a very similar design to its predecessor. We’ll find out if that’s actually the case <a href="https://www.theverge.com/2022/9/6/23339303/pixel-7-pro-pixel-watch-made-by-google-hardware-event-october-6th" rel="external nofollow">on October 6th</a>, but I won’t be shocked if there’s nothing shocking about Google’s next phones.
		</p>
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	<div>
		<p>
			 
		</p>

		<p>
			It’d be unfair to say that Google isn’t doing anything new when it comes to Pixels, though. It is, after all, adding both a <a href="https://www.theverge.com/2022/8/22/23316396/pixel-watch-google-wear-os-backups-smartwatches" rel="external nofollow">smartwatch</a> and a <a href="https://www.theverge.com/2022/5/11/23065055/google-android-tablet-pixel-io-release-date" rel="external nofollow">tablet</a> to its lineup. However, neither seem to be pushing any boundaries, especially the latter, which has a design that feels years out of date now and will likely feel even more so next year after we get a <a href="https://www.theverge.com/2022/6/14/23167712/apple-ipad-14-1-inch-promotion-mini-led-entry-level-usb-c-rumors" rel="external nofollow">fresh new crop of iPads</a>. Instead of being halo devices that inspire other manufacturers, it just feels like Google’s playing catch-up to Samsung (and at this point, it’s unclear if these devices will even be competitive).
		</p>
	</div>

	<div>
		<p>
			 
		</p>

		<p>
			This phenomenon isn’t entirely new for Google, and it’s not just limited to hardware. Google is <a href="https://killedbygoogle.com/" rel="external nofollow">infamous</a> for giving up on projects shortly after they launch, and sometimes even before — just in the past year or so, it’s turned around on plans to <a href="https://www.theverge.com/2021/10/1/22704500/google-pay-plex-canceled-checking-savings-accounts" rel="external nofollow">integrate banking into Google Pay</a> (which has largely been replaced now by a reincarnated Google Wallet), mostly done away with its YouTube Originals program, and <a href="https://www.theverge.com/2022/3/15/22978719/google-stadia-cloud-gaming-free-trial" rel="external nofollow">moved Stadia away from being a game streaming service</a> to more of a white-label tech that companies can use for <a href="https://www.theverge.com/2022/6/10/23163089/capcom-resident-evil-village-demo-browser-google-stadia" rel="external nofollow">demos</a> and <a href="https://www.theverge.com/2021/10/21/22738550/arkham-knight-google-stadia-att" rel="external nofollow">cell plan add-ons</a>. But there’s a difference between giving up on select projects and shifting your culture to be more conservative towards experimentation. Declaring for certain which of those Google’s doing would require more data, but moves like <a href="https://www.theverge.com/2022/9/12/23349291/alphabet-google-project-loon-aalyria-lasers-communication" rel="external nofollow">transferring assets from a failed experiment to a startup</a> and then investing in the company feel less ambitious than just rebooting the project yourself.
		</p>
	</div>

	<div>
		<p>
			 
		</p>

		<p>
			None of this is to say that Google is completely standing still — obviously, its core apps and services are continuing to get new features, <a href="https://www.theverge.com/2022/7/27/23281237/google-gmail-redesign-ui-opt-out-chat-meet-spaces" rel="external nofollow">redesigns</a>, and tweaks. And it’s not like Google’s stopped throwing everything it can at <a href="https://www.theverge.com/2022/8/3/23290225/google-meet-duo-video-calling-messaging" rel="external nofollow">the messaging platform wall</a>. The company spends <a href="https://www.theverge.com/2022/7/26/23279615/google-earnings-profit-alphabet-expenses-hiring" rel="external nofollow">almost $10 billion a quarter</a> on research and development — that money is obviously going somewhere. But I’d be hard-pressed to think of any of the company’s recent work that really made me sit up and go, “Wow!” Sure, I enjoy watching the occasional <a href="https://www.theverge.com/2022/6/15/23167577/youtube-shorts-viewers-advertising-creator-monetization" rel="external nofollow">TikTok but on Youtube</a>, and I appreciate that Google’s making Android more customizable and <a href="https://www.theverge.com/2022/1/25/22900567/google-floc-abandon-topics-api-cookies-tracking" rel="external nofollow">web tracking a little less creepy</a>, but those changes are incremental, not revolutionary.
		</p>
	</div>

	<div>
		 
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	<div>
		<p>
			Perhaps part of the reason it’s been hard to get excited about Google’s efforts is where it’s focusing on innovating. It’s introduced a flurry of changes to Workspace recently, <a href="https://www.theverge.com/2021/5/18/22440226/google-workspace-smart-canvas-features-docs-updates" rel="external nofollow">adding “chips”</a> that let you blend your documents, spreadsheets, reminders, and even meetings and <a href="https://www.theverge.com/2022/3/16/22980693/google-docs-gmail-draft-smart-canvas-chips" rel="external nofollow">emails</a> together. It’s also been <a href="https://www.theverge.com/2022/8/28/23325575/google-meet-stealing-zoom-trick-easily-unmute-push-to-talk" rel="external nofollow">paying some attention</a> to Meet, its Zoom competitor. But while these changes have probably made people’s work lives a little easier, adding new features in an office suite doesn’t exactly seem like swinging for the fences to build the future to me.
		</p>
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	<div>
		<p>
			 
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		<p>
			Even if Google were to completely stop all experimentation, it would likely survive — its services are engrained in the fabric of how almost all of us use the Internet at this point. But if it doesn’t take big bets, it’ll be hard for it to come up with the next Gmail, Google Assistant, or ChromeOS and almost impossible to help invent new categories of tech like <a href="https://www.theverge.com/2019/12/9/21000085/waymo-fully-driverless-car-self-driving-ride-hail-service-phoenix-arizona" rel="external nofollow">self-driving cars</a> or <a href="https://www.theverge.com/23065820/google-io-ambient-computing-pixel-android-phones-watches-software" rel="external nofollow">ambient computing</a>. If companies want to attract the sort of people who are going to build the future, they have to be the type of place where people can actually go out on limbs and not be worried about getting in trouble for barking up the wrong tree. It’d be a shame if Google became a company where that wasn’t the case.
		</p>
	</div>
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</p>

<p>
	<a href="https://www.theverge.com/2022/9/16/23355376/google-experimentation-pixelbook-area-120-pixel" rel="external nofollow">It sure seems like Google is struggling to invent the future</a>
</p>
]]></description><guid isPermaLink="false">8496</guid><pubDate>Fri, 16 Sep 2022 19:15:37 +0000</pubDate></item><item><title>Intel to kill Pentium and Celeron brands come 2023 for mobile chips</title><link>https://nsaneforums.com/news/technology-news/intel-to-kill-pentium-and-celeron-brands-come-2023-for-mobile-chips-r8495/</link><description><![CDATA[<p>
	Intel has announced today that it is killing the well known "Pentium" and "Celeron" branding for its mobile processors releasing in 2023 and beyond. They will be replaced by a simple "Intel Processor" branding instead. The company states that the reason for this is to simplify its lower end product stack.
</p>

<p>
	 
</p>

<p>
	Josh Newman, Intel vice president and interim general manager of Mobile Client Platforms announced the change <a href="https://www.intel.com/content/www/us/en/newsroom/news/welcome-the-new-intel-processor.html" rel="external nofollow">stating</a><span>:</span>
</p>

<p>
	 
</p>

<p style="margin-left: 40px;">
	Whether for work or play, the importance of the PC has only become more apparent as the torrid pace of technological development continues to shape the world. Intel is committed to driving innovation to benefit users, and our entry-level processor families have been crucial for raising the PC standard across all price points. The new Intel Processor branding will simplify our offerings so users can focus on choosing the right processor for their needs.
</p>

<p>
	 
</p>


<p>
	Intel did not speak of desktop CPUs, so it is unclear if the branding will continue to be used for desktop SKUs or not.
</p>

<p>
	 
</p>

<p>
	The Pentium branding was introduced back in 1993 and Celeron followed five years later in 1998. While both of these are associated with entry level basic products today, the Pentium, especially, denoted mainstream and high performance parts at least until the Intel Core CPUs debuted in 2006.
</p>

<p>
	 
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<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/intel-to-kill-pentium-and-celeron-brands-come-2023-for-mobile-chips/" rel="external nofollow">Intel to kill Pentium and Celeron brands come 2023 for mobile chips</a>
</p>
]]></description><guid isPermaLink="false">8495</guid><pubDate>Fri, 16 Sep 2022 19:04:00 +0000</pubDate></item><item><title>Graphics Cards Won&#x2019;t Be Used For Bitcoin Mining Anymore</title><link>https://nsaneforums.com/news/technology-news/graphics-cards-won%E2%80%99t-be-used-for-bitcoin-mining-anymore-r8475/</link><description><![CDATA[<h3>
	Ethereum, the biggest culprit behind GPU mining, is switching its algorithm. This means graphics cards won’t necessarily be required for Bitcoin mining now.
</h3>

<p>
	Bitcoin or cryptocurrencies are a contentious subject. But there’s no argument about one thing, bitcoin mining is among the worst things to have happened to the world of technology.
</p>

<p>
	 
</p>

<p>
	It uses graphics cards to mine these coins. Which is not only bad for the environment, but it also means that all the top graphics cards are bought out by the miners. Hence, unavailable to common graphics card users and gamers.
</p>

<p>
	 
</p>

<p>
	Just to give an example of its impact on graphics cards availability. During the pandemic related lock-downs, the prices of graphics cards had reached to enormous levels. Sometimes, <a href="https://ourdigitech.com/hardware/graphics-cards-get-cheaper-as-bitcoin-mining-to-reduce-further/" rel="external nofollow" title="Graphics Cards Get Cheaper As Bitcoin Mining To Reduce Further">even double or more</a> than their original prices.
</p>

<p>
	 
</p>

<p>
	The <a href="https://www.amazon.com/MSI-GeForce-RTX-SUPRIM-24G/dp/B09R9JPVK9/" rel="external nofollow" target="_blank">MSI Gaming GeForce RTX 3090 Ti 24GB</a>, according to <a href="https://keepa.com/#!product/1-B09R9JPVK9" rel="external nofollow" target="_blank">price tracker Keepa</a>, was being sold at almost $4,500 on Amazon.com just a few months ago. It’s currently priced around $1,090.
</p>

<figure>
	<p>
		 
	</p>

	<p>
		<img alt="MSI-Gaming-GeForce-RTX-3090-Ti-Price-His" class="ipsImage" data-ratio="56.53" height="286" width="720" src="https://ourdigitech.com/ServerSide/wp-content/uploads/2022/08/MSI-Gaming-GeForce-RTX-3090-Ti-Price-History-1024x407.png.webp">
	</p>

	<figcaption>
		<em>MSI Gaming GeForce RTX 3090 Ti Price History. Credit Keepa.</em>
	</figcaption>
</figure>

<p>
	Sure, the lock-downs meant that people were spending more time on their computers and laptops and hence buying more devices. But crypto-mining too had massively contributed to that price rise.
</p>

<p>
	 
</p>

<p>
	As for the environment impact, the worldwide bitcoin mining at its peak was consuming more electricity than even some countries like Switzerland (more than twice) and others.
</p>

<div>
	<figure>
		<p>
			<img alt="Bitcoin-energy-consumption-Statista.jpeg" class="ipsImage" data-ratio="100.00" height="500" width="500" src="https://ourdigitech.com/ServerSide/wp-content/uploads/2022/08/Bitcoin-energy-consumption-Statista.jpeg.webp">
		</p>

		<figcaption>
			<em>Worldwide Bitcoin energy consumption. Credit Statista.</em>
		</figcaption>
	</figure>
</div>

<p>
	Finally, it looks like this is going to stop, by and large. Thanks to the new algorithm by Ethereum.
</p>

<h3>
	Ethereum Switches To Proof-Of-Stake
</h3>

<figure>
	<figcaption>
		<p>
			<img alt="The-Ethereum-Proof-of-Stake-Merge-1024x4" class="ipsImage" data-ratio="68.33" height="346" width="720" src="https://ourdigitech.com/ServerSide/wp-content/uploads/2022/09/The-Ethereum-Proof-of-Stake-Merge-1024x493.webp">
		</p>

		<p>
			<em>The Ethereum Proof-of-Stake Merge. Credit: Ethereum.</em>
		</p>
	</figcaption>
</figure>

<p>
	Unlike the popular belief, the biggest contributor to the graphics card cryptocurrency mining is not “Bitcoin”, but instead its colleague Ethereum, is the main culprit behind it. It’s the one that required graphics cards to mine coins until now.
</p>

<p>
	 
</p>

<p>
	In October 2021, Ethereum announced that it’s going to switch to a new algorithm called Proof-of-stake (PoS), instead of the earlier Proof-of-work (PoW). In, simple terms, in PoW, graphics cards were used to mine these coins. Now in PoS, the Ethereum server will generate it for you, provided that you bid for it. Ethereum has named this move “The Merge”.
</p>

<p>
	 
</p>

<p>
	Starting today, <a href="https://ethmerge.com/" rel="external nofollow" target="_blank">Ethereum has announced</a> that “The Merge” has been officially completed. Meaning, graphics cards will not be required anymore to mine ethereum. This massive move was at least two years in making.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedOther" contenteditable="false">
	<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedid="embed4786838724" scrolling="no" src="https://nsaneforums.com/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://twitter.com/VitalikButerin/status/1570306185391378434?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1570306185391378434%257Ctwgr%255E13a43c6e634c858d7de3e8928d8cca2abe1e259a%257Ctwcon%255Es1_%26ref_url=https://ourdigitech.com/hardware/graphics-cards-wont-be-used-for-bitcoin-mining-anymore/" style="overflow: hidden; height: 331px;"></iframe>
</div>

<p>
	 
</p>

<p>
	Ethereum’s developers claim that this move has reduced Ethereum’s energy consumption by 99.95%. It’s also being claimed that global, yes, global energy usage is going to go down by 0.5%. Small numbers, but imagine the impact.
</p>

<p>
	 
</p>

<p>
	It comes as a relief not only for the world and the Ethereum developers, but also for graphics card users and gamers.
</p>

<h3>
	Outcome Of Ethereum Merge
</h3>

<figure>
	<p>
		<img alt="Bitcoin-Mining-Comic-By-Direman.webp" class="ipsImage" data-ratio="67.22" height="450" width="720" src="https://ourdigitech.com/ServerSide/wp-content/uploads/2022/09/Bitcoin-Mining-Comic-By-Direman.webp">
	</p>

	<figcaption>
		<em>Bitcoin Mining Comic By Direman. Credit: Direman Press.</em>
	</figcaption>
</figure>

<p>
	This means that new graphics cards will not only be available more for the common users, but it will also mean that the market is going to be full of used graphics cards, sold away by miners.
</p>

<p>
	 
</p>

<p>
	While it’s true that graphics card prices have been decreasing a lot in recent months and its availability has been higher, it is mostly due to miners realizing that they won’t require them anymore. However, as the switch has finally happened, the miners who stayed away from selling their graphics cards are finally likely to sell them.
</p>

<p>
	 
</p>

<p>
	The graphics card market right now is already so full that Nvidia and AMD are trying their best to get rid of their inventories. So much so that it is rumored that both Nvidia and AMD are holding away their next-gen graphics card’s release so that the current-gen inventories are emptied first. If miners sell away their cards, expect the inventories to increase further.
</p>

<p>
	 
</p>

<p>
	It must be mentioned that graphics cards used by miners are not necessarily bad. Yes, they have been used 100% for 24 hours a day for years, but that does not mean they are bad. It’s because a lot of bitcoin miners under-volt their graphics cards to decrease their electricity usage. It’s long been said that under-volting graphics cards are in better shape compared to those which are not under-volted.
</p>

<h4>
	Other Cryptocurrencies Might Benefit
</h4>

<p>
	Another thing about this move is that some bitcoin miners who still want to continue mining might switch to other cryptocurrencies which do offer mining with graphics cards. However, the resources available for these cryptocurrencies is limited, so is their popularity. So, these other graphics card mining based cryptocurrencies are likely to have very limited impact.
</p>

<p>
	 
</p>

<p>
	Whatever it may be. For now, it’s something to rejoice for everyone, especially gamers and other graphics card users.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://ourdigitech.com/hardware/graphics-cards-wont-be-used-for-bitcoin-mining-anymore/" rel="external nofollow">Graphics Cards Won’t Be Used For Bitcoin Mining Anymore</a>
</p>
]]></description><guid isPermaLink="false">8475</guid><pubDate>Thu, 15 Sep 2022 20:04:43 +0000</pubDate></item><item><title>UK regulator puts up big hurdle in Microsoft-Activision deal, starts Phase 2 investigation</title><link>https://nsaneforums.com/news/technology-news/uk-regulator-puts-up-big-hurdle-in-microsoft-activision-deal-starts-phase-2-investigation-r8464/</link><description><![CDATA[<p>
	A few days ago, we learned that UK regulator Competition and Markets Authority (CMA) has <a href="https://www.neowin.net/news/microsofts-acquisition-of-activision-uk-regulator-cites-concerns-wants-a-detailed-probe/" rel="external nofollow">cited major antitrust concerns </a>with <a href="https://www.neowin.net/news/microsoft-is-buying-activision-blizzard-for-687-billion/" rel="external nofollow">Microsoft's $69 billion acquisition of Activision Blizzard</a>. It threatened Microsoft with a more detailed Phase 2 investigation unless it managed to provide satisfactory answers to the concerns raised by the CMA. Although Microsoft CEO of Gaming Phil Spencer published a public response citing disappointment at the decision, it appears that the Redmond tech firm has failed to put the CMA's mind at ease. Today, the CMA has kicked off a Phase 2 investigation of the merger.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.gov.uk/cma-cases/microsoft-slash-activision-blizzard-merger-inquiry" rel="external nofollow">The CMA has announced</a> that the Phase 2 probe has begun today and has a statutory deadline of March 1, 2023. A Phase 2 investigation is quite detailed and is led by an independent panel of experts. It also involves an in-depth review of internal documents of both Microsoft and Activision Blizzard to see how they view the competition.
</p>

<p>
	 
</p>

<p>
	The panel that will be probing Microsoft's merger is chaired by <a href="https://www.gov.uk/government/publications/cma-panel-member-biographies-and-disclosures-of-interest/inquiry-chairs-biographies#martin-coleman---panel-chair" rel="external nofollow">Martin Coleman</a>. Other members include<a href="https://www.gov.uk/government/publications/cma-panel-member-biographies-and-disclosures-of-interest/panel-members-biographies#john-thanassoulis" rel="external nofollow"> John Thanassoulis</a>, <a href="https://www.gov.uk/government/publications/cma-panel-member-biographies-and-disclosures-of-interest/panel-members-biographies#humphrey-battcock" rel="external nofollow">Humphrey Battcock</a>, and <a href="https://www.gov.uk/government/publications/cma-panel-member-biographies-and-disclosures-of-interest/panel-members-biographies#ashleye-gunn" rel="external nofollow">Ashleye Gunn</a>.
</p>

<p>
	 
</p>


<p>
	Considering that this is a significantly lengthy investigation, it may throw a wrench in Microsoft's post-acquisition plans. The outcome is of paramount importance too since it's necessary if Microsoft intends to sell services and games from Activision Blizzard's portfolio in the UK.
</p>

<p>
	 
</p>

<p>
	A successful acquisition with the required regulatory approvals would see Microsoft bring multiple franchises into its portfolio such as Overwatch, Diablo, Call of Duty, World of Warcraft, Candy Crush, Starcraft, and more. Microsoft's purchase of Activision Blizzard has <a href="https://www.neowin.net/news/saudi-arabia-is-the-first-country-to-approve-microsofts-acquisition-of-activision-blizzard/" rel="external nofollow">already been cleared in Saudi Arabia</a>.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/uk-regulator-puts-up-big-hurdle-in-microsoft-activision-deal-starts-phase-2-investigation/" rel="external nofollow">UK regulator puts up big hurdle in Microsoft-Activision deal, starts Phase 2 investigation</a>
</p>
]]></description><guid isPermaLink="false">8464</guid><pubDate>Thu, 15 Sep 2022 18:57:40 +0000</pubDate></item><item><title>Ethereum completes the &#x201C;Merge,&#x201D; which ends mining and cuts energy use by 99.95%</title><link>https://nsaneforums.com/news/technology-news/ethereum-completes-the-%E2%80%9Cmerge%E2%80%9D-which-ends-mining-and-cuts-energy-use-by-9995-r8463/</link><description><![CDATA[<h3>
	Ethereum replaces proof-of-work with proof-of-stake, making miners unnecessary.
</h3>

<div itemprop="articleBody">
	<p>
		 
	</p>

	<p>
		Ethereum developers today executed the "Merge," an upgrade that eliminates mining and dramatically reduces the energy consumption of the world's second-biggest cryptocurrency. Today's action "completed Ethereum's transition to proof-of-stake consensus, officially deprecating proof-of-work and reducing energy consumption by ~99.95 percent," the Ethereum.org <a href="https://ethereum.org/en/upgrades/merge" rel="external nofollow">Merge page said</a>.
	</p>

	<p>
		 
	</p>

	<p>
		The Ethereum blockchain has existed since July 2015, and planning for today's change has been in the works for several years. Because a botched transition could have caused chaos, Ethereum developers over the past year have "repeatedly pushed back the date of 'the Merge' to give themselves more time to prepare," <a href="https://arstechnica.com/tech-policy/2022/08/the-merge-the-biggest-change-in-ethereum-history-explained/" rel="external nofollow">as Ars writer Timothy B. Lee previously wrote</a> in a detailed feature on the transition. The Merge will "put the world's Ethereum miners out of work," as the new system doesn't require the powerful graphics cards previously needed to maintain the blockchain and create new ether, Lee wrote.
	</p>

	<p>
		 
	</p>

	<p>
		The switch was highly anticipated. "When the Merge officially kicked in at 6:43 a.m. UTC, more than 41,000 people were tuned in on YouTube to an '<a href="https://www.youtube.com/watch?v=Nx-jYgI0QVI" rel="external nofollow">Ethereum Mainnet Merge Viewing Party</a>,'" CoinDesk <a href="https://www.coindesk.com/tech/2022/09/15/the-ethereum-merge-is-done-did-it-work/" rel="external nofollow">wrote</a>. "They watched with bated breath as <a href="https://www.coindesk.com/tech/2022/09/14/monitoring-the-merge-what-a-successful-ethereum-upgrade-will-look-like/" rel="external nofollow">key metrics</a> trickled in suggesting that Ethereum's core systems had remained intact. After about 15 long minutes, the Merge officially <a href="https://www.coindesk.com/tech/2022/09/14/monitoring-the-merge-what-a-successful-ethereum-upgrade-will-look-like/" rel="external nofollow">finalized</a>, meaning it could be declared a success."
	</p>

	<p>
		 
	</p>

	<p>
		Before the Merge, Ethereum's annualized power consumption was comparable to the country of Chile's, and its carbon footprint was similar to Hong Kong's, according to Digiconomist's <a href="https://digiconomist.net/ethereum-energy-consumption" rel="external nofollow">Ethereum Energy Consumption Index</a>.
	</p>

	<p>
		 
	</p>

	<p>
		The ether price was <a href="https://www.google.com/finance/quote/ETH-USD?sa=X&amp;ved=2ahUKEwjA6IuAmJf6AhVShIkEHUcBAZcQ-fUHegQIAxAe" rel="external nofollow">down almost 9 percent</a> today as of this writing, while bitcoin had dropped about 2.4 percent.
	</p>

	<h2>
		No more mining
	</h2>

	<p>
		The official Ethereum website explains that the Merge "was the joining of the original execution layer of Ethereum (the Mainnet that has existed since <a href="https://ethereum.org/en/history/#frontier" rel="external nofollow">genesis</a>) with its new proof-of-stake consensus layer, the Beacon Chain. It eliminated the need for energy-intensive mining and instead enabled the network to be secured using staked ETH."
	</p>

	<p>
		 
	</p>

	<p>
		The Beacon Chain was created in December 2020 "as a separate blockchain to Mainnet, running in parallel." After a lot of testing, it was ready to take over.
	</p>

	<p>
		 
	</p>

	<p>
		"The Beacon Chain was not originally processing Mainnet transactions. Instead, it was reaching consensus on its own state by agreeing on active validators and their account balances," the Ethereum.org merge page says. "After extensive testing, it became time for the Beacon Chain to reach consensus on real world data. After The Merge, the Beacon Chain became the consensus engine for all network data, including execution layer transactions and account balances."
	</p>

	<p>
		 
	</p>

	<p>
		Now that the change is complete, "mining is no longer the means of producing valid blocks. Instead, the proof-of-stake validators have adopted this role and are now responsible for processing the validity of all transactions and proposing blocks." The joining of Mainnet with the Beacon Chain "also merged the entire transactional history of Ethereum," so no history was lost in the process.
	</p>

	<p>
		 
	</p>

	<p>
		The change should be seamless for people who hold ether. Funds will still be accessible without any user action. "There is no such thing as 'old ETH'/'new ETH' or 'ETH1'/'ETH2' and wallets work exactly the same after The Merge as they did before—people telling you otherwise are likely scammers," the Ethereum project said.
	</p>

	<h2>
		Less ether will be issued
	</h2>

	<p>
		Another <a href="https://ethereum.org/en/upgrades/merge/issuance/" rel="external nofollow">Ethereum.org page</a> explains how the issuance of ether will change post-Merge and why less ether needs to be issued:
	</p>

	<p>
		 
	</p>

	<p style="margin-left: 40px;">
		Validators on the Beacon Chain are rewarded with ETH for attesting to the state of the chain and proposing blocks. Rewards (or penalties) are calculated and distributed at each epoch (every 6.4 minutes) based on validator performance. The validator rewards are significantly less than the miner rewards issued on proof-of-work (2 ETH every ~13.5 seconds), as operating a validating node is not an economically intense activity and thus does not require or warrant as high a reward.
	</p>

	<p>
		 
	</p>

	<p>
		By contrast, "mining is an economically intensive activity, requiring high levels of ETH issuance to sustain," the page says. Before the Merge, mining rewards totaled about 13,000 ETH per day, and rewards for staking were 1,600 ETH per day.
	</p>

	<p>
		 
	</p>

	<p>
		"After The Merge, only the ~1,600 ETH per day will remain, dropping total new ETH issuance by ~90 percent," the page says. To participate, "validators explicitly stake capital in the form of ETH into a smart contract on Ethereum," according to the <a href="https://ethereum.org/en/developers/docs/consensus-mechanisms/pos/" rel="external nofollow">proof-of-stake explanation</a>. "This staked ETH then acts as collateral that can be destroyed if the validator behaves dishonestly or lazily."
	</p>

	<p>
		 
	</p>

	<p>
		A validator must deposit 32 ETH into the deposit contract and run software including an execution client, a consensus client, and a validator.
	</p>

	<p>
		 
	</p>

	<p>
		"Whereas under proof-of-work, the timing of blocks is determined by the mining difficulty, in proof-of-stake, the tempo is fixed," the proof-of-stake page says. "Time in proof-of-stake Ethereum is divided into slots (12 seconds) and epochs (32 slots). One validator is randomly selected to be a block proposer in every slot. This validator is responsible for creating a new block and sending it out to other nodes on the network. Also in every slot, a committee of validators is randomly chosen, whose votes are used to determine the validity of the block being proposed."
	</p>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/tech-policy/2022/09/ethereum-completes-the-merge-which-ends-mining-and-cuts-energy-use-by-99-95/" rel="external nofollow">Ethereum completes the “Merge,” which ends mining and cuts energy use by 99.95%</a>
</p>
]]></description><guid isPermaLink="false">8463</guid><pubDate>Thu, 15 Sep 2022 18:56:29 +0000</pubDate></item><item><title>Why are hard drive companies investing in DNA data storage?</title><link>https://nsaneforums.com/news/technology-news/why-are-hard-drive-companies-investing-in-dna-data-storage-r8460/</link><description><![CDATA[<h3>
	DNA may enable computation in storage on massive data sets.
</h3>

<div itemprop="articleBody">
	<p>
		 
	</p>
	

	<p>
		The research community is excited about the potential of DNA to function as long-term archival storage. That's largely because it's extremely dense, chemically stable for tens of thousands of years, and comes in a format we're unlikely to forget how to read. While <a href="https://arstechnica.com/science/2013/01/mp3-files-written-as-dna-with-storage-density-of-2-2-petabytes-per-gram/" rel="external nofollow">there has been</a> some <a href="https://arstechnica.netblogpro.com/science/2021/06/researchers-build-a-metadata-based-image-database-using-dna-storage/" rel="external nofollow">interesting progress</a>, efforts have mostly stayed in the research community because of the high costs and extremely slow read and write speeds. These are problems that need to be solved before DNA-based storage can be practical.
	</p>

	<p>
		 
	</p>

	<p>
		So we were surprised to hear that storage giant Seagate had entered into a collaboration with a DNA-based storage company called Catalog. To find out how close the company's technology is to being useful, we talked to Catalog's CEO, Hyunjun Park. Park indicated that Catalog's approach is counterintuitive on two levels: It doesn't store data the way you'd expect, and it isn't focusing on archival storage at all.
	</p>

	<h2>
		A different sort of storage
	</h2>

	<p>
		DNA is a molecule that can be thought of as a linear array of bases, with each base being one of four distinct chemicals: A, T, C, or G. Typically, each base of the DNA molecule is used to hold two bits of information, with the bit values conveyed by the specific base that is present. So A can encode 00, T can encode 01, C can encode 10, and G can encode 11; with this encoding, the molecule AA would store 0000, while AC would store 0010, and so on. We can synthesize DNA molecules hundreds of bases long with high efficiency, and we can add flanking sequences that provide the equivalent of file system information, telling us which part of a chunk of binary data an individual piece of DNA represents.
	</p>

	<p>
		 
	</p>

	<p>
		The problem with this approach is that the longer the string of bits is that you want to store, the more time and money it takes. Robotic hardware performs the synthesis reactions, and each hardware unit can only synthesize a single DNA molecule at a time. The raw materials the hardware uses to perform that synthesis also add a cost for each stored molecule. While this isn't a concern for small-scale demonstration projects, the costs quickly become prohibitive if you start storing large amounts of data. Citing a DNA synthesis cost of about .03 cents per base, Park said, ".03 cents times two bits per base pair times, say, gigabytes—that's a lot of money. That's millions of dollars."
	</p>

	<p>
		 
	</p>

	<p>
		Park told Ars that Catalog started by rethinking the encoding process to get around this bottleneck. The company's encoding starts with a library of dozens to hundreds of short pieces of DNA called oligos (short for oligonucleotide). Each bit in the data is then assigned a unique combination of oligos—you can think of this as a bit like a silicon processor assigning a bit in memory a unique, 64-bit address. If that bit is a 1, a robot can gather small samples of solutions containing each of the oligos needed to represent it and combine them with an enzyme that can link all of the oligos together.
	</p>

	<p>
		 
	</p>

	<p>
		The enzyme merges the oligos into a single, longer DNA molecule that contains the unique signature of the bit. If, in contrast, the bit is a zero, the corresponding DNA for its address isn't synthesized.
	</p>

	<p>
		 
	</p>

	<p>
		All of the molecules that are produced can then be combined in a single solution (which can be dried out for long-term storage). To read the data, the population of DNA molecules is sequenced, and an algorithm recognizes the unique combination of oligos present in each molecule. The recognized addresses are assigned a 1; the rest, a 0. This restores the data that was encoded to digital form.
	</p>

	<p>
		 
	</p>

	<p>
		This system is far less efficient in data/DNA than storing two bits in every base. But the individual molecules remain small enough that it's still an impressively compact and stable storage medium. And it saves significant time and money due to a fundamental asymmetry: It's far cheaper to synthesize a lot of one specific DNA sequence than it is to synthesize small amounts of lots of different DNA sequences. So by assembling DNA using a small bit of a large volume of pre-made DNA, the cost of synthesis goes down dramatically. Each assembly reaction can also be run in parallel; in contrast, synthesizing individual sequences ties up the machine they're running on until the synthesis is complete.
	</p>
</div>

<nav>
	<div itemprop="articleBody">
		<h2>
			Not about archiving
		</h2>

		<p>
			In the latest implementation of this concept, Catalog has built a machine (called Shannon, after the information theorist Claude Shannon) based on inkjet technology, Park said. Each jet can "print" a single oligo into a drop on a continuous sheet of film. "Different oligos land at the same reaction spot and we overprint with the droplet of enzyme, and that film goes into an incubator." Park told Ars. There, the enzyme assembles them into a DNA molecule. Once the reactions are complete, the drops can be combined into a single solution that contains all the encoded data.
		</p>

		<p>
			 
		</p>

		<p>
			Part of Catalog's partnership with Seagate involves seeing if some fluid handling hardware that the hard drive company has developed could help shrink and automate the process even further, cutting the energy and resource use. (Park compared the size of Shannon to that of a typical kitchen.)
		</p>

		<p>
			 
		</p>

		<p>
			In any case, the output of Shannon is all set for archiving. But the company found that potential customers were less interested in archiving than Catalog expected. "We've been speaking with companies like Seagate and other companies in the entertainment industry or gas, tech—a lot of very large companies with big data problems and challenges. And we saw that it's not just the cold storage aspect of this that's interesting to them."
		</p>

		<p>
			 
		</p>

		<p>
			Instead, Park found that people were intrigued by the prospect that DNA could allow massively parallel operations on the stored data without the need to convert it back to digital form—Park cited massively parallel database searches and digital signal processing as potential applications. "We want to create a new tier of computational storage, where it supports massive data sizes but is also very much searchable and computable," Park said.
		</p>

		<p>
			 
		</p>

		<p>
			Park said the encoding scheme could provide an advantage for some DNA-based operations, partly because we know something in advance about the structure of the data—something that's not possible with encoding schemes where the sequence of bases varies based on the data being stored. Similarly, the absence of certain sequences in this encoding scheme could be useful. At this point, however, Park said that Catalog is still in the process of figuring out how to implement some of these ideas. Demonstrations may still be a while off.
		</p>

		<p>
			 
		</p>

		<p>
			An actual computational advantage may be further off still, since any advantage will only come at very large scales. "You need to be able to have the ability to store a lot of information to DNA before DNA base computation makes sense," Park said, because traditional computers will chew through smaller amounts of data without hitting bottlenecks. DNA storage only comes into its own because it can handle massive parallelism better. "[If] you're trying to compute on say, a megabyte of data stored in DNA, the time or resources it would take to do that would be, say, on par with the time it would take to compute on a petabyte of data stored in DNA," he said.
		</p>

		<p>
			 
		</p>

		<p>
			While a startup like Catalog is obviously focused on profitable companies that deal with huge data sets, it's possible that some of the first applications will come out of the academic community. Park cited the massive amounts of data produced by the Large Hadron Collider as a potential target, saying that Catalog had signed up for the Open Labs technology development framework run by CERN, which hosts the collider. "I think [DNA would] be a perfect way to store massive amounts of data—when there's a new theory that comes out, you want to be able to search through all of the previous experiments in a very efficient way," Park said. "And there isn't a way to do that currently, because they just have rooms full of tape. I think a DNA-based system would be a very good solution for that."
		</p>
	</div>

	<p>
		 
	</p>
</nav>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/science/2022/09/why-are-hard-drive-companies-investing-in-dna-data-storage/" rel="external nofollow">Why are hard drive companies investing in DNA data storage?</a>
</p>
]]></description><guid isPermaLink="false">8460</guid><pubDate>Thu, 15 Sep 2022 18:42:23 +0000</pubDate></item><item><title>Upcoming 12 core Ryzen 7900X comes first on AMD-hating UserBenchmark website</title><link>https://nsaneforums.com/news/technology-news/upcoming-12-core-ryzen-7900x-comes-first-on-amd-hating-userbenchmark-website-r8451/</link><description><![CDATA[<p>
	At the end of August, AMD unveiled its upcoming <a href="https://www.neowin.net/news/amds-ryzen-7950x-is-up-to-57-faster-than-the-5950x-62-faster-than-intel-i9-12900k/" rel="external nofollow">Ryzen 7000 series desktop CPU</a> lineup. The processors are said to offer a big jump in performance <a href="https://www.neowin.net/news/amds-ryzen-7950x-is-up-to-57-faster-than-the-5950x-62-faster-than-intel-i9-12900k/" rel="external nofollow">over last gen AMD and Intel products</a>. With the launch imminent, benchmarks have also been leaking out. These include <a href="https://www.neowin.net/news/amd-ryzen-7950x-and-intel-core-i9-13900k-unable-to-ko-each-other-in-leaked-geekbench-score/" rel="external nofollow">Geekbench score leaks</a> for the flagship16-core Ryzen 9 7950X as well as <a href="https://www.neowin.net/news/amd-ryzen-7950x-and-7600x-benchmarks-suggest-the-latter-isnt-a-12900k-killer-by-miles/" rel="external nofollow">Cinebench numbers</a> for the same SKU and also the mid-range 6-core Ryzen 5 7600X.
</p>

<p>
	 
</p>

<p>
	Today, more such synthetic benchmarks have surfaced and this time the 12-core Ryzen 9 7900X has popped its head out. The scores have leaked on online free benchmarking utility website UserBenchmark which loves throwing shade at AMD at almost every chance it gets. The site called AMD's 3D V-cache technology a "<a href="https://www.neowin.net/news/notorious-userbenchmark-is-already-throwing-shade-at-amd039s-new-ryzen-7-5800x3d/" rel="external nofollow">gimmick</a>" when the Ryzen 7 5800X3D was launched. And there are countless other examples like that.
</p>

<p>
	 
</p>

<p>
	Sadly, for UserBenchmark, the Ryzen 7900X has taken top spot in its own benchmark beating out the <a href="https://www.neowin.net/news/intel-announces-core-i9-12900ks-with-higher-clocks-and-739-price-tag/" rel="external nofollow">pre-binned Core i9-12900KS</a> which had enjoyed the first place up until now. The 7900X has performed 18% better than the 12900KS. This is an impressive number considering UserBenchmark has been tweaking its benchmark algorithm and script to favor Intel ever since AMD's Zen architecture turned out to be multi-threaded monster.
</p>

<p>
	 
</p>


<p>
	<img alt="1663140648_7900x_vs_12900ks_userbenchmar" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663140648_7900x_vs_12900ks_userbenchmark_story.jpg">
</p>

<p>
	 
</p>

<p>
	Here is another example of UserBenchmark openly bashing AMD calling the company "Advanced Marketing Devices" on the score of a Ryzen 7600X engineering sample (ES). Ironically, it also labels the company's marketing techniques as "Neanderthal" on the same page:
</p>

<p>
	 
</p>

<p>
	<img alt="1663140657_7600x_es_userbenchmark_story." class="ipsImage" data-ratio="75.10" height="720" width="737" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663140657_7600x_es_userbenchmark_story.jpg">
</p>

<p>
	 
</p>

<p>
	In case you are looking for similar websites that let you benchmark your hardware for free, other places like <a href="https://www.cpubenchmark.net/" rel="external nofollow">PassMark</a> and <a href="https://benchmarks.ul.com/compare/best-cpus" rel="external nofollow">Futuremark</a> are also worth considering.
</p>

<p>
	 
</p>

<p>
	Source: UserBenchmark (<a href="https://cpu.userbenchmark.com/SpeedTest/1898605/AMD-Eng-Sample--100-000000593-20-Y" rel="external nofollow">1</a>),(<a href="https://cpu.userbenchmark.com/Compare/Intel-Core-i9-12900KS-vs-AMD-Ryzen-9-7900X-12-Core/m1821519vsm1930591" rel="external nofollow">2</a>) via APISAK (<a href="https://twitter.com/TUM_APISAK/status/1569871008227815424" rel="external nofollow">Twitter</a>)
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/upcoming-12-core-ryzen-7900x-comes-first-on-amd-hating-userbenchmark-website/" rel="external nofollow">Upcoming 12 core Ryzen 7900X comes first on AMD-hating UserBenchmark website</a>
</p>
]]></description><guid isPermaLink="false">8451</guid><pubDate>Wed, 14 Sep 2022 20:08:42 +0000</pubDate></item><item><title>Five years of data show that SSDs are more reliable than HDDs over the long haul</title><link>https://nsaneforums.com/news/technology-news/five-years-of-data-show-that-ssds-are-more-reliable-than-hdds-over-the-long-haul-r8448/</link><description><![CDATA[<h3>
	Backblaze tracks reliability for thousands of HDDs and SSDs in its data centers.
</h3>

<div itemprop="articleBody">
	<p>
		<img alt="mx500-800x537.jpeg" class="ipsImage" data-ratio="74.44" height="483" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/mx500-800x537.jpeg">
	</p>

	<div>
		<em>Crucial's venerable MX500 is one of the SSDs that Backblaze uses in its data centers.</em>
	</div>

	<div>
		<em>Crucial</em>
	</div>

	<p>
		 
	</p>
	

	<p>
		Backup and cloud storage company Backblaze has published data comparing the long-term reliability of solid-state storage drives and traditional spinning hard drives in its data center. Based on data collected since the company began using SSDs as boot drives in late 2018, Backblaze cloud storage evangelist Andy Klein <a href="https://www.backblaze.com/blog/ssd-drive-stats-mid-2022-review/" rel="external nofollow">published a report yesterday</a> showing that the company's SSDs are failing at a much lower rate than its HDDs as the drives age.
	</p>

	<p>
		 
	</p>

	<p>
		Backblaze has published drive failure statistics (and related commentary) for years now; the <a href="https://www.backblaze.com/blog/backblaze-drive-stats-for-q2-2022/" rel="external nofollow">hard drive-focused reports</a> observe the behavior of tens of thousands of data storage and boot drives across most major manufacturers. The reports are comprehensive enough that we can draw at least some conclusions about which companies make the most (and least) reliable drives.
	</p>

	<p>
		 
	</p>

	<p>
		The sample size for this SSD data is much smaller, both in the number and variety of drives tested—they're mostly 2.5-inch drives from Crucial, Seagate, and Dell, with little representation of Western Digital/SanDisk and no data from Samsung drives at all. This makes the data less useful for comparing relative reliability between companies, but it can still be useful for comparing the overall reliability of hard drives to the reliability of SSDs doing the same work.
	</p>

	<p>
		 
	</p>

	<p>
		<img alt="4-SSDvsHDD-controlled-Q2-2022.png" class="ipsImage" data-ratio="75.10" height="540" width="695" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/4-SSDvsHDD-controlled-Q2-2022.png">
	</p>

	<div>
		<em>Backblaze's data suggests that HDDs start failing more in year five, while SSDs keep trundling along.</em>
	</div>

	<div>
		<em>Backblaze</em>
	</div>

	<p>
		 
	</p>

	<p>
		Backblaze uses SSDs as boot drives for its servers rather than data storage, and its data compares these drives to HDDs that were also being used as boot drives. The company says these drives handle the storage of logs, temporary files, SMART stats, and other data in addition to booting—they're not writing terabytes of data every day, but they're not just sitting there doing nothing once the server has booted, either.
	</p>

	<p>
		 
	</p>

	<p>
		Over their first four years of service, SSDs fail at a lower rate than HDDs overall, but the curve looks basically the same—few failures in year one, a jump in year two, a small decline in year three, and another increase in year four. But once you hit year five, HDD failure rates begin going upward quickly—jumping from a 1.83 percent failure rate in year four to 3.55 percent in year five. Backblaze's SSDs, on the other hand, continued to fail at roughly the same 1 percent rate as they did the year before.
	</p>

	<p>
		 
	</p>

	<p>
		This data—both the reliability gap between them and the fact that HDDs start to sputter out sooner than SSDs—makes intuitive sense. All else being equal, you'd expect a drive with a bunch of moving parts to have more points of failure than one with no moving parts. But it's still interesting to see that case made with data from thousands of drives over a few years of use.
	</p>

	<p>
		 
	</p>

	<p>
		Klein speculates that the SSDs "could hit the wall" and begin failing at higher rates as their NAND flash chips wear out. If that were the case, you'd see the lower-capacity drives begin to fail at a higher rate than higher-capacity drives since a drive with more NAND has a higher write tolerance. You'd also likely see a lot of these drives start to fail around the same time since they're all doing similar work. Home users who are constantly creating, editing, and moving around large multi-gigabyte files could also see their drives wear out faster than they do in Backblaze's usage scenario.
	</p>

	<p>
		 
	</p>

	<p>
		For anyone who would like to poke at the raw data Backblaze uses to generate its reports, the company makes it available for download <a href="https://www.backblaze.com/b2/hard-drive-test-data.html" rel="external nofollow">here</a>.
	</p>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gadgets/2022/09/five-years-of-data-show-that-ssds-are-more-reliable-than-hdds-over-the-long-haul/" rel="external nofollow">Five years of data show that SSDs are more reliable than HDDs over the long haul</a>
</p>
]]></description><guid isPermaLink="false">8448</guid><pubDate>Wed, 14 Sep 2022 19:40:52 +0000</pubDate></item><item><title>Twitter shareholders approve the $44B merger Musk is trying to get out of</title><link>https://nsaneforums.com/news/technology-news/twitter-shareholders-approve-the-44b-merger-musk-is-trying-to-get-out-of-r8446/</link><description><![CDATA[<h3>
	Musk wants out, but shareholders approve $54.20-per-share purchase agreement.
</h3>

<div itemprop="articleBody">
	
	<p>
		Twitter shareholders voted to approve Elon Musk's purchase of the company, weeks ahead of a trial over Musk's attempt to exit the merger deal. Though a specific vote tally wasn't available today, multiple news reports said investors backed the Twitter board's <a href="https://s22.q4cdn.com/826641620/files/doc_downloads/2022/08/172f4b60-c9e5-49fb-b358-efbabdba5d03.pdf" rel="external nofollow">recommendation</a> to approve the $44 billion deal that Musk <a href="https://arstechnica.com/tech-policy/2022/04/twitter-announces-deal-to-sell-company-to-elon-musk-for-44-billion/" rel="external nofollow">agreed to in April</a> before changing his mind.
	</p>

	<p>
		 
	</p>

	<p>
		"A majority of Twitter shareholders voted in favor of accepting Musk's $54.20-a-share offer to acquire the social-networking company, according to a preliminary vote count read on Tuesday," Bloomberg <a href="https://www.bloomberg.com/news/articles/2022-09-13/twitter-shareholders-approve-elon-musk-s-44-billion-buyout" rel="external nofollow">wrote</a>.
	</p>

	<p>
		 
	</p>

	<p>
		Today's shareholder vote was the <a href="https://arstechnica.com/tech-policy/2022/07/twitter-shareholders-to-vote-on-musk-merger-a-few-weeks-before-court-trial/" rel="external nofollow">last remaining approval</a> Twitter needed for the Musk deal, but the bigger question is what will happen at the upcoming trial at Delaware Court of Chancery. Twitter sued Musk to force him to complete the deal, and a trial is scheduled to begin on October 17.
	</p>

	<p>
		 
	</p>

	<p>
		Musk owns about 9.2 percent of Twitter stock and wasn't expected to vote "given that he has alleged that Twitter breached the merger agreement," The Wall Street Journal <a href="https://www.wsj.com/articles/twitter-shareholders-are-poised-to-approve-elon-musk-takeover-deal-11663016797" rel="external nofollow">wrote</a>. "The agreement requires Mr. Musk to vote his shares in favor of the deal, though his support isn't crucial if enough other investors back it."
	</p>

	<p>
		 
	</p>

	<p>
		Twitter stock was up 0.7 percent today despite a big drop in the overall market. Twitter was at $41.70 at closing, and shareholders would receive $54.20 per share if Musk has to complete the purchase.
	</p>

	<p>
		 
	</p>

	<p>
		Today's "shareholder meeting lasted 7 minutes, with polls open for about 3 minutes," the Bloomberg article said. "Shareholders could also submit votes for several weeks ahead of the meeting." News reports before today's meeting indicated there were already enough votes to approve the merger.
	</p>

	<h2>
		Judge criticized Musk ahead of trial
	</h2>

	<p>
		Musk has tried to exit the merger by claiming Twitter lied about the number of spam bots on its service. Musk has repeatedly complained about the overall number of bots on Twitter but hasn't disproven Twitter's specific estimate, which is that less than 5 percent of its monetizable daily active users (mDAU) are spam or fake.
	</p>

	<p>
		 
	</p>

	<p>
		Musk lost some key rulings in the pre-trial phase. His attempt to delay the trial until February 2023 was <a href="https://arstechnica.com/tech-policy/2022/07/twitter-musk-get-october-trial-date-as-judge-rejects-musk-motion-for-delay/" rel="external nofollow">rejected</a> in July. Last week, Judge Kathaleen McCormick rejected Musk's newer motion for a four-week delay, <a href="https://cdn.arstechnica.net/wp-content/uploads/2022/09/musk-twitter-delay-denied.pdf" rel="external nofollow">writing</a> in her ruling that "even four weeks' delay would risk further harm to Twitter too great to justify."
	</p>

	<p>
		 
	</p>

	<p>
		McCormick last week also <a href="https://arstechnica.com/tech-policy/2022/09/judge-slams-musk-for-withholding-text-messages-cites-glaring-omissions/" rel="external nofollow">criticized Musk</a> for failing to provide documents sought by Twitter, writing that "Musk's own production of text messages revealed glaring deficiencies." She ordered Musk to produce more documents, noting that Twitter "has born[e] the bulk of the burden of discovery" while "Defendants had less to do but still fell short in their obligations."
	</p>

	<p>
		 
	</p>

	<p>
		A <a href="https://s3.documentcloud.org/documents/22337127/twitter-letter-on-discovery-misconduct-twitter-v-musk.pdf" rel="external nofollow">Twitter filing made public yesterday</a> said that gaps in Musk's production of text messages "are notable because they correspond precisely to the period when Musk apparently developed buyer's remorse and set into action his scheme to escape the merger agreement."
	</p>

	<h2>
		More Musk texts made public
	</h2>

	<p>
		It's clear that Musk's document "production was incomplete because other parties have produced messages to and from Musk during this time period that Musk should have produced," Twitter wrote. That includes texts between Musk and Morgan Stanley's head of global technology investment banking, Michael Grimes, which were produced by Morgan Stanley.
	</p>

	<p>
		 
	</p>

	<p>
		Those messages show that on May 8, <a href="https://arstechnica.com/tech-policy/2022/09/musk-cited-possible-world-war-iii-as-reason-to-break-twitter-deal-text-shows/" rel="external nofollow">Musk wrote</a> to Grimes that he was thinking of exiting the merger agreement due to the possibility of "World War III." About a half hour later, according to Twitter's newly public filing, Musk wrote to Grimes that "An extremely fundamental due diligence item is understanding exactly how Twitter confirms that 95% of their daily active users are both real people and not double-counted."
	</p>

	<p>
		 
	</p>

	<p>
		"If that number is more like 50% or lower, which is what I would guess based on my feed, then they have been fundamentally misrepresenting the value of Twitter to advertisers and investors," Musk wrote to Grimes. "To be super clear, this deal moves forward if it passes due diligence, but obviously not if there are massive gaping issues."
	</p>

	<p>
		 
	</p>

	<p>
		Twitter's filing said these messages came weeks after Musk "expressly disclaimed any diligence before signing and agreeing to a no-diligence merger."
	</p>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/tech-policy/2022/09/twitter-shareholders-approve-the-44b-merger-musk-is-trying-to-get-out-of/" rel="external nofollow">Twitter shareholders approve the $44B merger Musk is trying to get out of</a>
</p>
]]></description><guid isPermaLink="false">8446</guid><pubDate>Wed, 14 Sep 2022 19:37:55 +0000</pubDate></item><item><title>Microsoft allegedly preparing a Windows 11 DirectStorage ready Surface Gaming laptop</title><link>https://nsaneforums.com/news/technology-news/microsoft-allegedly-preparing-a-windows-11-directstorage-ready-surface-gaming-laptop-r8422/</link><description><![CDATA[<p>
	In about a weeks time, Microsoft is set to hold its <a href="https://www.microsoft.com/en-us/surface/business/surface-events" rel="external nofollow">Surface Event for 2022</a>. And the event, the company may unveil something a bit unexpected in the form of a new Surface Gaming laptop. The report comes via <a href="https://theprimegaming.com/" rel="external nofollow">The Prime Gaming</a> which has published the alleged specifications of the upcoming purported Gaming laptop from Microsoft.
</p>

<p>
	 
</p>

<p>
	According to these report, the upcoming Surface Gaming laptop will be packing Intel Alder Lake H series CPUs, namely the Core i7-12800H and the Core i5-12500H.
</p>

<p>
	 
</p>

<p>
	As with any gaming laptop, the device will no longer rely on just integrated graphics. and now it will feature dedicated graphics card from Nvidia. Apparently, the i5 model will have the Nvidia GeForce <a href="https://www.neowin.net/news/nvidia-announces-the-rtx-3050-ti-and-3050-gpus-for-laptops-coming-this-summer/" rel="external nofollow">RTX 3050 Ti 4GB laptop GPU</a>. Meanwhile, the Core i7 model will seemingly feature the <a href="https://www.neowin.net/news/another-high-end-nvidia-rtx-laptop-gpu-to-contend-with-upcoming-intel-arc-alchemist/" rel="external nofollow">RTX 3070 Ti 8GB laptop GPU</a>.
</p>

<p>
	 
</p>


<p>
	Other key specifications include a 1440p 16" PixelSense Flow display, 16GB or 32 GB LPDDR4x memory, and more. Storage options include up to 2TB removable SSD. Since this will apparently come pre-installed with Windows 11, the device may be able to take advantage of the <a href="https://www.neowin.net/news/tags/directstorage/" rel="external nofollow">the DirectStorage API</a>.
</p>

<p>
	 
</p>

<p>
	You can view the full specs in the image below:
</p>

<p>
	 
</p>

<p>
	<img alt="1663050205_surface_gaming_laptop_(source" class="ipsImage" data-ratio="75.10" height="720" width="572" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663050205_surface_gaming_laptop_(source-_primegaming)_story.jpg">
</p>

<p>
	 
</p>

<p>
	Sadly, for those looking forward to a Surface Gaming laptop with AMD Ryzen 6000 series APU inside, there does not seem to be any indication of such a thing happening. In this context though, it does make sense as gaming laptops will typically want to have the fastest CPU core available, and AMD's strength with Ryzen 6000 series mobile APUs is definitely the <a href="https://www.neowin.net/news/amd-says-its-rdna-2-gpu-inside-ryzen-6000-rembrandt-is-2x-the-performance-of-last-gen-vega039s/" rel="external nofollow">RDNA 2-based integrated graphics</a>.
</p>

<p>
	 
</p>

<p>
	However, previous rumors have alleged that the Redmond company is indeed making a Ryzen 6000-based Surface in the form of the <a href="https://www.neowin.net/news/leak-unlike-last-time-surface-laptop-5-to-reportedly-use-latest-ryzen-6000-rembrandt-apus/" rel="external nofollow">Surface Laptop 5</a>. So there may be something for AMD fans after all in the upcoming Surface event.
</p>

<p>
	 
</p>

<p>
	Via: <a href="https://mylaptopguide.com/microsofts-upcoming-surface-gaming-laptop-leaked-by-theprimegaming/" rel="external nofollow">My Laptop Guide</a>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/microsoft-allegedly-preparing-a-windows-11-directstorage-ready-surface-gaming-laptop/" rel="external nofollow">Microsoft allegedly preparing a Windows 11 DirectStorage ready Surface Gaming laptop</a>
</p>
]]></description><guid isPermaLink="false">8422</guid><pubDate>Tue, 13 Sep 2022 20:32:46 +0000</pubDate></item><item><title>Thunderbolt hits 80Gbps in demo, equaling USB4 Version 2.0 speeds</title><link>https://nsaneforums.com/news/technology-news/thunderbolt-hits-80gbps-in-demo-equaling-usb4-version-20-speeds-r8421/</link><description><![CDATA[<h3>
	Intel hasn't disclosed when we'll see this kind of performance in products.
</h3>

<div itemprop="articleBody">
	
	<p>
		Intel is working on making its Thunderbolt technology support a throughput of 80Gbps. That would put it on par with the upcoming <a href="https://arstechnica.com/gadgets/2022/09/usb-c-naming-to-somehow-get-worse-with-usb4-version-2-0/" rel="external nofollow">USB4 Version 2.0</a> specification and double the throughput of today's Thunderbolt 4.
	</p>

	<p>
		 
	</p>

	<p>
		Intel showed a video of the "first test system" using a Thunderbolt connection running at 80Gbps today, <a href="https://www.tomshardware.com/news/intel-shows-first-thunderbolt-80-gbps-demo-with-two-links" rel="external nofollow">Tom's Hardware</a> reported from the Intel Development Center in Haifa, Israel. The demo was not live, and the company didn't provide a name or release date for the next generation of Thunderbolt, so we expect it to be a while before consumers start seeing this kind of performance in products.
	</p>

	<p>
		 
	</p>

	<p>
		The Thunderbolt connection reportedly hit 80Gbps by use of two Thunderbolt lanes, with each one running at 40Gbps. With USB-C becoming increasingly popular among gadgets and some countries <a href="https://arstechnica.com/gadgets/2022/06/usb-c-charging-could-become-a-requirement-for-phones-in-brazil/" rel="external nofollow">considering</a>, <a href="https://arstechnica.com/gadgets/2022/06/the-us-has-a-long-way-to-go-before-a-universal-charger-is-law/" rel="external nofollow">pushing for</a>, or issuing <a href="https://arstechnica.com/gadgets/2022/06/iphones-to-require-usb-c-charging-by-2024-under-eu-agreement/" rel="external nofollow">USB-C mandates</a> for electronics, it's not surprising to hear that the demo ran over the slim connector.
	</p>

	<p>
		 
	</p>

	<p>
		That's all we know about Intel's 80Gbps Thunderbolt, but the USB-IF has said that USB4 Version 2.0 will double the throughput of <a href="https://arstechnica.com/gadgets/2022/09/breaking-down-how-usb4-goes-where-no-usb-standard-has-gone-before/" rel="external nofollow">USB4</a> by using a new physical layer architecture. USB4 Version 2.0's 80Gbps operation is supposed to work over upcoming 80Gbps active USB-C cables, as well as 40Gbps passive USB-C cables that you can buy today.
	</p>

	<p>
		 
	</p>

	<p>
		USB-C technologies' boost to 80Gbps could be a boon for users with extreme needs, bringing the potential to boost performance with things like external storage, eGPUs, and high-resolution monitors.
	</p>

	<p>
		 
	</p>

	<p>
		We'll stay tuned for any further Thunderbolt developments, and we should learn more about how USB4 Version 2.0 operates at 80Gbps in November, when the USB-IF publishes the spec.
	</p>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gadgets/2022/09/thunderbolt-hits-80gbps-in-demo-equaling-usb4-version-2-0-speeds/" rel="external nofollow">Thunderbolt hits 80Gbps in demo, equaling USB4 Version 2.0 speeds</a>
</p>
]]></description><guid isPermaLink="false">8421</guid><pubDate>Tue, 13 Sep 2022 20:31:25 +0000</pubDate></item><item><title>Amazon&#x2019;s new Kindle offers twice the storage, a sharper screen, and USB-C for $100</title><link>https://nsaneforums.com/news/technology-news/amazon%E2%80%99s-new-kindle-offers-twice-the-storage-a-sharper-screen-and-usb-c-for-100-r8420/</link><description><![CDATA[<h3>
	It's $10 more expensive than it used to be, but the improvements are worth it.
</h3>

<p>
	<img alt="new-kindle-800x800.jpeg" class="ipsImage" data-ratio="75.10" height="540" width="540" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/new-kindle-800x800.jpeg">
</p>

<div itemprop="articleBody">
	<div>
		<em>Amazon's newest Kindle e-reader.</em>
	</div>

	<div>
		<em>Amazon</em>
	</div>

	<p>
		 
	</p>
	

	<p>
		For years, <a href="https://arstechnica.com/gadgets/2021/10/review-bigger-screen-and-better-lighting-make-for-a-nearly-perfect-kindle-paperwhite/" rel="external nofollow" target="_blank">Amazon's Kindle Paperwhite</a> has been the best Kindle for most people to buy, compared to the standard no-adjective Kindle. It was the first to get a front-lit, high-resolution screen; waterproofing; and USB-C... the list goes on. But today, Amazon <a href="https://press.aboutamazon.com/news-releases/news-release-details/introducing-all-new-kindle-and-kindle-kids-now-300-ppi-high" rel="external nofollow" target="_blank">announced</a> a new $100 Kindle that includes almost all of the best features from the latest Paperwhite for $40 less. The new device is <a href="https://amzn.to/3DoBWkU" rel="external nofollow" target="_blank">available for preorder now</a> and will be released on October 12.
	</p>

	<p>
		 
	</p>

	<p>
		Compared to the previous-generation Kindle, the new 11th-generation model bumps the pixel density from 167 PPI up to 300 PPI, the same level as Amazon's other Kindles. This makes text appreciably sharper and nicer-looking. Storage is doubled from 8GB to 16GB, not something you'll notice if you primarily read text but more useful if you listen to lots of audiobooks. And the micro USB charging port is gone, replaced by a modern USB-C port that will let you charge the device using the same connector you use for most modern laptops, phones, tablets, and game consoles.
	</p>

	<p>
		 
	</p>

	<p>
		The new Kindle is $10 more expensive than the one it replaces, and the price goes up to $120 if you want the version with no lock screen ads. A <a href="https://amzn.to/3eFvsU9" rel="external nofollow" target="_blank">Kindle Kids edition</a> with an extended two-year warranty, one of three colorful covers, and a one-year subscription to Amazon's Kids+ service is also $120 (it won't show your kids ads by default, but Amazon says it will display ads if you exit Kindle Kids mode).
	</p>

	<p>
		 
	</p>

	<p>
		The Paperwhite does still have some important advantages over the basic Kindle. The front light for its larger 6.8-inch screen uses 17 LEDs instead of the Kindle's four for smoother and more uniform lighting. The color temperature of its front light can be adjusted if you prefer a warmer look. The Paperwhite Signature Edition includes up to 32GB of storage, an auto-brightness sensor, and wireless charging. And most importantly, all Paperwhite models are IPX8 waterproof, for use in the bathtub, in a swimming pool, or at the beach.
	</p>

	<p>
		 
	</p>

	<p>
		For most people, those improvements are probably still worth the <a href="https://amzn.to/3L8bf5L" rel="external nofollow" target="_blank">extra $40</a>. But this upgrade to the basic Kindle brings it in line with where the Paperwhite was a couple of years ago, and for people who want to save money (or people who are buying a second Kindle for a kid), it's nice to see it get such a significant upgrade.
	</p>

	<p>
		 
	</p>

	<p>
		Ars Technica may earn compensation for sales from links on this post through <a data-uri="4c776bd3d2b303f3138d656b48f6862b" href="https://arstechnica.com/affiliate-link-policy/" rel="external nofollow" target="_blank">affiliate programs</a>.
	</p>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gadgets/2022/09/amazons-new-kindle-offers-twice-the-storage-a-sharper-screen-and-usb-c-for-100/" rel="external nofollow">Amazon’s new Kindle offers twice the storage, a sharper screen, and USB-C for $100</a>
</p>
]]></description><guid isPermaLink="false">8420</guid><pubDate>Tue, 13 Sep 2022 20:30:32 +0000</pubDate></item><item><title>Corsair announces K60 PRO TKL and K70 PRO OPX keyboards</title><link>https://nsaneforums.com/news/technology-news/corsair-announces-k60-pro-tkl-and-k70-pro-opx-keyboards-r8419/</link><description><![CDATA[<p>
	Corsair has <a href="https://www.corsair.com/newsroom/press-release/play-at-the-speed-of-light-corsair-launches-new-k60-pro-tkl-and-k70-pro-opx-keyboards-with-opx-optical-switches" rel="external nofollow">announced two new keyboards</a> targeted at gamers and content creators: the K60 PRO TKL and K70 PRO OPX. Corsair's latest keyboards are bit chunkier than <a href="https://www.neowin.net/news/corsair-announces-the-k100-air-ultra-thin-mechanical-keyboard/" rel="external nofollow">the K100 AIR</a> that the company announced last week, but Corsair has upped the tech quotient for these new keyboards with the inclusion of its exclusive OPX optical-mechanical keyswitches.
</p>

<p>
	 
</p>

<p>
	Corsair's OPX switches deliver a 1.0 mm actuation distance and smooth linear motion intended to balance the needs of gamers and typists. Each OPX switch is guaranteed for 150 million keystrokes.
</p>

<p>
	 
</p>

<p>
	Along with the OPX switches, both keyboards feature a brushed aluminum frame and full RGB backlighting. As with most Corsair keyboards, users can fully control and customize the RGB backlighting with Corsair's iCUE software, along with key remapping, macro programming, and synchronized lighting effects with select games.
</p>

<p>
	 
</p>


<p>
	Both keyboards also include a detachable USB Type-C cable.
</p>

<p>
	 
</p>

<p>
	<img alt="1663086798_k60_rgb_tkl_shots_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663086798_k60_rgb_tkl_shots_story.jpg">
</p>

<p>
	 
</p>

<p>
	Featuring a compact tenkeyless form-factor keyboard designed to fit tighter desktop spaces, the K60 PRO TKL offers 8,000Hz hyper-polling. The keyboard comes with durable polycarbonate keycaps. It also includes shortcuts to control media, volume, and onboard functions.
</p>

<p>
	 
</p>

<p>
	The K60 PRO TKL is <a href="https://www.corsair.com/us/en/Categories/Products/Gaming-Keyboards/RGB-Mechanical-Gaming-Keyboards/K60-PRO-TKL-RGB-Gaming-Keyboard/p/CH-911D01A-NA?utm_source=Bing%20Rebates%20by%20Microsoft_2003851&amp;utm_medium=Affiliate&amp;utm_campaign=955661_Up%20to%2040%25%20off%20on%20Corsair%27s%20Weekly%20Deals&amp;utm_content=Corsair&amp;clickid=TeNXX23c9xyIWLPUVSRa73dbUkDWGbypUQpJXk0&amp;utm_coupon=&amp;irgwc=1#" rel="external nofollow">available now</a> for $129.99.
</p>

<p>
	 
</p>

<p>
	<img alt="1663087250_hero-3_story.jpg" class="ipsImage" data-ratio="71.53" height="487" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663087250_hero-3_story.jpg">
</p>

<p>
	 
</p>

<p>
	The K70 PRO OPX is a more traditional full-size gaming keyboard offering with PBT double-shot keycaps. The K70 adds a ten key along with dedicated media control buttons, function controls, and an aluminum volume roller.
</p>

<p>
	 
</p>

<p>
	The K70 also includes Corsair's AXON hyper-processing technology for 8,000 Hz hyper-polling, 4,000 Hz key scanning, and up to 20 layers of hardware RGB lighting, all backed up by 8 MB of storage to hold up to 50 saved profiles.
</p>

<p>
	 
</p>

<p>
	The K70 PRO OPX is <a href="https://www.corsair.com/us/en/Categories/Products/Gaming-Keyboards/RGB-Mechanical-Gaming-Keyboards/K70-RGB-PRO-Mechanical-Gaming-Keyboard/p/CH-910941A-NA" rel="external nofollow">available now</a> in black or white for $179.99.
</p>

<p>
	 
</p>

<p>
	Corsair also took advantage of the moment to announce that the K70 PRO MINI WIRELESS 60% keyboard is now available in a white version.
</p>

<p>
	 
</p>

<p>
	The K70 PRO MINI WIRELESS is <a href="https://www.corsair.com/us/en/Categories/Products/Gaming-Keyboards/K70-PRO-MINI-WIRELESS-60%25-Mechanical-CHERRY-MX-Switch-Keyboard-with-RGB-Backlighting/p/CH-9189114-NA" rel="external nofollow">available now</a> in white for $179.99.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/corsair-announces-k60-pro-tkl-and-k70-pro-opx-keyboards/" rel="external nofollow">Corsair announces K60 PRO TKL and K70 PRO OPX keyboards</a>
</p>
]]></description><guid isPermaLink="false">8419</guid><pubDate>Tue, 13 Sep 2022 20:23:57 +0000</pubDate></item><item><title>The 103 classic games that did, and didn&#x2019;t, make the Atari 50 anniversary cut</title><link>https://nsaneforums.com/news/technology-news/the-103-classic-games-that-did-and-didn%E2%80%99t-make-the-atari-50-anniversary-cut-r8409/</link><description><![CDATA[<h3>
	Retailer leak suggests games from arcade to Jaguar; surprises apparently still await.
</h3>

<p>
	<img alt="atari-50-800x450.png" class="ipsImage" data-ratio="62.50" height="405" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/atari-50-800x450.png">
</p>

<div itemprop="articleBody">
	<div>
		<em>The box art for Atari 50 includes teases of various console designs and game box art images.</em>
	</div>

	<div>
		<em>Atari Corp. / Digital Eclipse</em>
	</div>

	<p>
		 
	</p>
	

	<p>
		Earlier this year, news emerged about yet another Atari classic-gaming compilation meant to celebrate the company's 50th anniversary. As we've seen quite a few Atari-branded collections over the years, we wondered exactly what shape Atari 50's selection of "over 100 games" would take ahead of its launch on <a href="https://store.steampowered.com/app/1919470/Atari_50_The_Anniversary_Celebration/" rel="external nofollow" target="_blank">Steam</a>, <a href="https://amzn.to/3eKhL6D" rel="external nofollow" target="_blank">Xbox One</a>, <a href="https://amzn.to/3DhQfHE" rel="external nofollow" target="_blank">PS4</a>, and <a href="https://amzn.to/3Dg5roH" rel="external nofollow" target="_blank">Nintendo Switch</a> on November 8.
	</p>

	<p>
		 
	</p>

	<p>
		Thanks to <a href="https://www.player2gamestore.nl/a-74842785/pre-orders/ps4-atari-50-the-anniversary-collection-pre-order/" rel="external nofollow" target="_blank">a European retailer listing</a> that emerged over the weekend, we now have an apparently final list of the Atari 50 selection of games: 103 in all, as spread across arcade cabinets, six console families, and a selection of "reimagined," newly coded games and ports. The verdict: It's pretty good, yet it's still a glaring reminder that the compilation might better be named "Atari Corp. 50."
	</p>

	<h2>
		Missing vowels and details about Vctr Sctr (for now)
	</h2>

	<p>
		We'll break this article up into platform-specific lists, which each include our own notes and analysis, and we'll start with the least-surprising list. This collection's stewards at Digital Eclipse (<a href="https://arstechnica.com/gaming/2022/08/tmnt-cowabunga-collection-review-a-90s-dream-a-few-months-too-late/" rel="external nofollow" target="_blank">TMNT: The Cowabunga Collection</a>) had already announced plans to "reimagine" six games beyond the original code supplied by Atari's archives, and these alone could be worth the price of admission for '70s and '80s gaming stalwarts.
	</p>

	<p>
		 
	</p>

	<p>
		Two of these, Haunted House and Yars' Revenge Reimagined, were announced as straightforward modern-graphic versions of their Atari 2600 counterparts, and while we trust Digital Eclipse's track record, we have yet to see exactly how these two games have been rebuilt, or whether they lean on classic pixel designs or new 3D assets. Two additional games sound like souped-up, modern remixes of their original counterparts: Quadratank (a four-player touch-up of the 2600's Tank) and Neo Breakout (which combines Breakout and Pong as a two-player versus game).
	</p>

	<p>
		 
	</p>

	<p>
		The last two reimagined games in the collection are the most intriguing. Vctr Sctr will combine "gameplay from a variety of vector arcade classics" into a newly remixed experience. It's unclear whether this new game will break classics up into mini-games or smush them together into a new game experience, but either way, the original Atari arcade library was rich with vector-driven games to choose from. Additionally, Swordquest: Airworld is a new sequel to the 2600's three-part Swordquest series.
	</p>

	<p>
		 
	</p>

	<p>
		This week's leak does not include any previously unknown games in the above "reimagined" category. For surprises, we should move on to the compilation's selection of arcade cabinet games:
	</p>

	<p>
		 
	</p>

	<ul>
		<li>
			Akka Arrh (1982, unreleased)
		</li>
		<li>
			Asteroids (1979)
		</li>
		<li>
			Asteroids Deluxe (1980)
		</li>
		<li>
			Black Widow (1982)
		</li>
		<li>
			Breakout (1976)
		</li>
		<li>
			Centipede (1980)
		</li>
		<li>
			Cloak &amp; Dagger (1983)
		</li>
		<li>
			Crystal Castles (1983)
		</li>
		<li>
			Fire Truck (1978)
		</li>
		<li>
			Food Fight (1983)
		</li>
		<li>
			Gravitar (1982)
		</li>
		<li>
			I, Robot (1983)
		</li>
		<li>
			Liberator (1982)
		</li>
		<li>
			Lunar Lander (1979)
		</li>
		<li>
			Major Havoc (1983)
		</li>
		<li>
			Maze Invaders (1981)
		</li>
		<li>
			Millipede (1982)
		</li>
		<li>
			Missile Command (1980)
		</li>
		<li>
			Pong (1972)
		</li>
		<li>
			Quantum (1982)
		</li>
		<li>
			Space Duel (1982)
		</li>
		<li>
			Sprint 8 (1977)
		</li>
		<li>
			Super Breakout (1978)
		</li>
		<li>
			Tempest (1980)
		</li>
		<li>
			Warlords (1980)
		</li>
	</ul>

	<p>
		 
	</p>

	<p>
		Since these lists are alphabetical, this selection's biggest surprise is at the top. Akka Arrh is one of the rare few Atari arcade games to be canceled and somehow avoid a wider online release or leak in the years that followed. That changed in 2019 thanks to <a href="https://arstechnica.com/gaming/2019/04/after-a-lost-atari-rom-leaks-retro-fans-ask-was-it-stolen/" rel="external nofollow" target="_blank">a controversial dumping of a rare cabinet's ROM chips</a>, so this game's inclusion isn't necessarily a world premiere for MAME enthusiasts. Still, Digital Eclipse and Atari Corp. deserve credit for shaking hands and giving fans a legitimate path toward purchasing and enjoying this unreleased game. (Atari Corp. had previously done this for the unreleased arcade game Maze Invaders, which launched on Atari Flashback Classics Vol. 3 in 2018.)
	</p>

	<p>
		 
	</p>

	<p>
		The collection's biggest concession is made clear by the date range in the above list. Notice that no cabinets beyond the year 1983 appear. That's no accident. Shortly after the early 1980s video game industry crash, the company's corporate masters at Warner opted to <a href="https://arstechnica.com/gaming/2013/01/todays-atari-bankruptcy-latest-in-a-long-history-of-corporate-deaths/" rel="external nofollow" target="_blank">break Atari into parts and sell them</a>. The hardware-focused division, Atari Corp., is responsible for this year's anniversary compilation, while Atari Games, Inc., went on to release many incredible Atari-branded arcade games before eventually being acquired by Midway—which, this many years later, is now <a href="https://arstechnica.com/gaming/2009/07/midway-sold-for-33-million/" rel="external nofollow" target="_blank">controlled by Warner Bros. Discovery</a>. (A chance corporate-gaming reunion, then!)
	</p>

	<p>
		 
	</p>

	<p>
		Thus, Atari Corp. and Digital Eclipse apparently have not licensed many notable "Atari" arcade classics from their current license holders at WBD. That list is quite long, but just counting the year 1984, that leaves out the megaton games Paperboy and Marble Madness, with the legendary likes of Gauntlet and 720 following a few years later. Similarly, anything with a significant Hollywood tie-in, like 1983's Star Wars, also doesn't make the cut.
	</p>

	<div itemprop="articleBody">
		<h2>
			Bounty Bob strikes back—twice!
		</h2>

		<p>
			Since Warner's 1980s corporate fracturing left the console business and its first-party games largely intact, Atari 50's console libraries have less Atari-vs.-Atari squabbling, with a few notable exceptions. Let's group together the company's <a href="https://arstechnica.com/gadgets/2017/06/ibm-pc-history-part-1/" rel="external nofollow" target="_blank">MOS 6502</a>-derived consoles for the next lists.
		</p>

		<h3>
			Atari 800
		</h3>

		<ul>
			<li>
				Bounty Bob Strikes Back!
			</li>
			<li>
				Caverns of Mars
			</li>
			<li>
				Food Fight
			</li>
			<li>
				Miner 2049er
			</li>
		</ul>

		<h3>
			Atari 2600
		</h3>

		<ul>
			<li>
				3-D Tic-Tac-Toe
			</li>
			<li>
				Adventure
			</li>
			<li>
				Air-Sea Battle
			</li>
			<li>
				Asteroids
			</li>
			<li>
				Basic Math
			</li>
			<li>
				Breakout
			</li>
			<li>
				Canyon Bomber
			</li>
			<li>
				Centipede
			</li>
			<li>
				Combat
			</li>
			<li>
				Combat Two
			</li>
			<li>
				Crystal Castles
			</li>
			<li>
				Dark Chambers
			</li>
			<li>
				Demons to Diamonds
			</li>
			<li>
				Dodge 'Em
			</li>
			<li>
				Fatal Run
			</li>
			<li>
				Gravitar
			</li>
			<li>
				Haunted House
			</li>
			<li>
				Millipede
			</li>
			<li>
				Miner 2049er
			</li>
			<li>
				Missile Command
			</li>
			<li>
				Outlaw
			</li>
			<li>
				Quadrun
			</li>
			<li>
				Race 500
			</li>
			<li>
				RealSports series (separate releases for Baseball, Basketball, Boxing, Football, Soccer, Tennis, and Volleyball)
			</li>
			<li>
				Saboteur
			</li>
			<li>
				Secret Quest
			</li>
			<li>
				Solaris
			</li>
			<li>
				Super Breakout
			</li>
			<li>
				Surround
			</li>
			<li>
				Swordquest series (separate releases for EarthWorld, FireWorld, and WaterWorld)
			</li>
			<li>
				Warlords
			</li>
			<li>
				Yars' Revenge
			</li>
		</ul>

		<h3>
			Atari 5200
		</h3>

		<ul>
			<li>
				Bounty Bob Strikes Back!
			</li>
			<li>
				Millipede
			</li>
			<li>
				Missile Command
			</li>
			<li>
				Star Raiders
			</li>
			<li>
				Super Breakout
			</li>
		</ul>

		<h3>
			Atari 7800
		</h3>

		<ul>
			<li>
				Asteroids
			</li>
			<li>
				Basketbrawl
			</li>
			<li>
				Centipede
			</li>
			<li>
				Dark Chambers
			</li>
			<li>
				Fatal Run
			</li>
			<li>
				Ninja Golf
			</li>
			<li>
				Scrapyard Dog
			</li>
		</ul>

		<p>
			 
		</p>

		<p>
			The closest we get to "unreleased" fare on these lists comes from a pair of games that never saw launch on their target platforms: Saboteur for the 2600 and a Millipede port for the 5200. Both of these received a retail launch in the 2018 compilation Atari Flashback Classics Vol. 3, as did many of the other games in the 2600 and 5200 lists. (If you're a 5200 purist for any reason, the full Atari Flashback Classics collection on Switch has more games from that console.)
		</p>

		<p>
			 
		</p>

		<p>
			Where Atari 50 goes a bit further is its inclusion of games for the very early Atari 800 computer system, along with the company's last-gasp Atari 7800 hardware. The same, sadly, doesn't apply to any of Atari's releases for the ST computer, which is arguably due to its largely licensed library (including apparently unavailable games from Atari Games, Inc.) and reliance on keyboard-and-mouse availability. And we're waiting to see what the retail listing's mention of an "enhanced" version of Star Raiders will look like; this title wasn't mentioned in the "reimagined" selection of games, so we don't expect a full recoding, and we're not necessarily expecting a port of the game's 2011 remake.
		</p>

		<h2>
			Remember when the title“Rampart” was a Reddit meme?
		</h2>
		We round out the list with games from both the impressive-for-its-time Lynx and the not-quite-64-bit Jaguar. The former's library on Atari 50 is scant due in part to its history as a collaboration between Atari and the combined engineering and game-design team at Epyx. Though Epyx began the development of Lynx as a portable gaming system, Atari picked up the system's rights in a deal that was supposed to keep Epyx afloat. That didn't pan out, which means that the rights to Epyx's Lynx game output, which included Chip's Challenge and California Games, were eventually acquired by the holding company Bridgestone Media Group. (Lest you forget, <a href="https://arstechnica.com/gaming/2015/06/how-an-early-90s-windows-gaming-classic-was-unearthed-after-years-in-limbo/" rel="external nofollow" target="_blank">the creator of Chip's Challenge eventually negotiated the retail release of its sequel with BMG, which is its own fascinating tale</a>.)

		<p>
			 
		</p>

		<p>
			Between those titles and, once again, "Atari" licenses currently owned by WBD, that leaves out some biggies. (Cough, cough, Rampart.) In <a href="https://twitter.com/MikeJMika/status/1569125272565481474" rel="external nofollow" target="_blank">a tweet that seemingly acknowledged the retail leak's legitimacy</a>, Digital Eclipse President Mike Mika confirmed that the Atari 50 compilation will not include support for Lynx's two-player "link play" modes, despite the dev's efforts to support such functionality.
		</p>

		<h3>
			Atari Lynx
		</h3>

		<ul>
			<li>
				Basketbrawl
			</li>
			<li>
				Malibu Bikini Volleyball
			</li>
			<li>
				Scrapyard Dog
			</li>
			<li>
				Super Asteroids &amp; Missile Command
			</li>
			<li>
				Turbo Sub
			</li>
			<li>
				Warbirds
			</li>
		</ul>

		<h3>
			Atari Jaguar
		</h3>

		<ul>
			<li>
				Atari Karts
			</li>
			<li>
				Club Drive
			</li>
			<li>
				Cybermorph
			</li>
			<li>
				Evolution Dino Dudes
			</li>
			<li>
				Fight for Life
			</li>
			<li>
				Missile Command 3D
			</li>
			<li>
				Ruiner Pinball
			</li>
			<li>
				Tempest 2000
			</li>
			<li>
				Trevor McFur in the Crescent Galaxy
			</li>
		</ul>

		<p>
			 
		</p>

		<p>
			The Jaguar side of things, honestly, isn't so bad, considering only 50 games launched for the system in North America; the above list is nearly 20 percent of that whole library. The biggest omission on a popularity basis is the technologically impressive (for the time) Alien vs Predator, and we can only assume other games' reliance on third-party IP precluded their Atari 50 inclusion. And, well, this Jaguar list has some absolute stinkers; get ready to see just why Jaguar tanked at retail after getting frustrated by its pack-in shooter Cybermorph, for starters. Yet Tempest 2000's appearance is a good reminder that <a href="https://arstechnica.com/gaming/2018/07/tempest-4000-finally-lives-after-delays-legal-threats-but-whats-up-on-pc/" rel="external nofollow" target="_blank">its legendary creator, Jeff Minter, and Atari Corp. previously shook hands on the series</a>, which is great news for this compilation.
		</p>

		<figure>
			<figcaption>
				<div>
					<div class="ipsEmbeddedVideo" contenteditable="false">
						<div>
							<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="150" src="https://nsaneforums.com/applications/core/interface/index.html" title="Touch Me by Atari (Commercial, 1979)" width="200" data-embed-src="https://www.youtube.com/embed/eV8y2oDzIeg?feature=oembed"></iframe>
						</div>
					</div>
					<em>Vintage commercial for Atari's Touch Me toy.</em>
				</div>
			</figcaption>
		</figure>

		<p>
			Rounding out the selection of games is an odd choice: an emulated version of Touch Me, a self-contained handheld toy that is basically Simon in a different shape. (Its name is also, uh, less comfortable to say out loud than Milton Bradley's much more popular product.) And while the leak spells out what games players can expect for a purchase price of $40 on all current console families, it doesn't spoil the treasure trove of interviews, scanned documents, and other historical errata that Digital Eclipse teased as part of this compilation. (We should expect "Easter eggs," as well, <a href="https://twitter.com/MikeJMika/status/1569127776640454657" rel="external nofollow" target="_blank">Mika tells Ars Technica</a>.) Based on how comprehensive the studio's last retro-minded release, <a href="https://arstechnica.com/gaming/2022/08/tmnt-cowabunga-collection-review-a-90s-dream-a-few-months-too-late/" rel="external nofollow" target="_blank">Cowabunga Collection</a>, turned out to be, we're optimistic that Atari 50 will flesh out the company's highs and lows in a compelling fashion. (Well, at least, the company's ancient lows. We're not expecting this gaming collection to offer much scrutiny about <a href="https://arstechnica.com/gaming/2021/04/ataris-corporate-zombie-raises-110000-overnight-from-centipede-nfts/" rel="external nofollow" target="_blank">the company that Atari Corp. has since become</a>.)
		</p>

		<p>
			 
		</p>

		<p>
			Ars Technica may earn compensation for sales from links on this post through <a data-uri="4c776bd3d2b303f3138d656b48f6862b" href="https://arstechnica.com/affiliate-link-policy/" rel="external nofollow" target="_blank">affiliate programs</a>.
		</p>
	</div>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gaming/2022/09/the-103-classic-games-that-did-and-didnt-make-the-atari-50-anniversary-cut/" rel="external nofollow">The 103 classic games that did, and didn’t, make the Atari 50 anniversary cut</a>
</p>
]]></description><guid isPermaLink="false">8409</guid><pubDate>Tue, 13 Sep 2022 03:18:50 +0000</pubDate></item><item><title>Intel officially confirms Raptor Lake Core i9-13900K, i7-13700K, i5-13600K specs</title><link>https://nsaneforums.com/news/technology-news/intel-officially-confirms-raptor-lake-core-i9-13900k-i7-13700k-i5-13600k-specs-r8400/</link><description><![CDATA[<p>
	Earlier today, Intel began its Technology Tour 2022 event where the company discussed about the upcoming 13th Generation Raptor Lake Core CPUs. During the discussion, it seemingly confirmed the clock frequency specifications of the binned <a href="https://www.neowin.net/news/intel-seemingly-confirms-raptor-lake-i9-13900ks-6ghz-base-clock-and-8ghz-overclock/" rel="external nofollow">Core i9-13900KS part which will have a base clock of a whopping 6GHz</a>. Alongside that, other specs like DDR5 speed support as well as an <a href="https://www.neowin.net/news/intel-seemingly-confirms-raptor-lake-i9-13900ks-6ghz-base-clock-and-8ghz-overclock/" rel="external nofollow">8GHz overclocking world record news</a> were also shared.
</p>

<p>
	 
</p>

<p>
	Following that, Intel, on its official website today has also published a gaming guide and in the article, the firm has confirmed the core and frequency specifications of the Core i9-13900K, the i7-13700K, and the i5-13600K. A screenshot of that portion of the webpage is given below:
</p>

<p>
	 
</p>

<p>
	<img alt="1663000082_intel_13th_gen_raptor_lake_sp" class="ipsImage" data-ratio="75.10" height="540" width="622" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663000082_intel_13th_gen_raptor_lake_specs_story.jpg">
</p>


<p>
	 
</p>

<p>
	The information here matches with <a href="https://www.neowin.net/news/purported-intel-raptor-lake-official-launch-slides-leak-revealing-specs-z790-details/" rel="external nofollow">leaked purported official slides</a> which contain more details about the Raptor Lake-S SKUs. The slides also feature details about the accompanying <a href="https://www.neowin.net/news/tags/z790/" rel="external nofollow">flagship Z790 chipset</a> that will succeed Z690 LGA1700 motherboards.
</p>

<p>
	 
</p>

<p>
	Like the previously leaked Intel slides, there is no mention of any Core i3 Raptor Lake which implies that such a chip is unlikely to launch alongside the top-end unlocked (overclockable) i5, i7 and i9 parts. However, earlier reports have hinted at the <a href="https://www.neowin.net/news/full-alleged-lineup-of-intel-13th-gen-desktop-raptor-lake-including-i9-i7-i5-i3-leaks/" rel="external nofollow">possible specifications</a> one could expect from a Raptor Lake-S i3. Aside from the i3, some more i5 models have are also rumored.
</p>

<p>
	 
</p>

<p>
	Source: <a href="https://www.intel.ca/content/www/ca/en/gaming/resources/gaming-cpu.html" rel="external nofollow">Intel</a> via momomo_us (<a href="https://twitter.com/momomo_us/status/1569354182645399552" rel="external nofollow">Twitter</a>)
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/intel-officially-confirms-raptor-lake-core-i9-13900k-i7-13700k-i5-13600k-specs/" rel="external nofollow">Intel officially confirms Raptor Lake Core i9-13900K, i7-13700K, i5-13600K specs</a>
</p>
]]></description><guid isPermaLink="false">8400</guid><pubDate>Mon, 12 Sep 2022 21:50:50 +0000</pubDate></item><item><title>Intel seemingly confirms Raptor Lake i9-13900KS 6GHz base clock, and 8GHz overclock</title><link>https://nsaneforums.com/news/technology-news/intel-seemingly-confirms-raptor-lake-i9-13900ks-6ghz-base-clock-and-8ghz-overclock-r8399/</link><description><![CDATA[<p>
	Intel's 13th Gen Raptor Lake launch is fast approaching <a href="https://www.neowin.net/news/following-todays-ryzen-7000-zen-4-announcement-intel-raptor-lake-launch-dates-leak/" rel="external nofollow">according to leaked reports</a>, and as such, plenty of information is trickling out here and there. Alleged details regarding the SKUs have surfaced, initially in the form of just <a href="https://www.neowin.net/news/full-alleged-lineup-of-intel-13th-gen-desktop-raptor-lake-including-i9-i7-i5-i3-leaks/" rel="external nofollow">basic specifications</a>, followed later with <a href="https://www.neowin.net/news/more-purported-details-on-upcoming-intel-raptor-lake-leaks-13900k-13700k-and-more/" rel="external nofollow">more in-depth details</a>. A few days ago, the <a href="https://www.neowin.net/news/purported-intel-raptor-lake-official-launch-slides-leak-revealing-specs-z790-details/" rel="external nofollow">accompanying Z790 chipset details</a> as well as purported official <a href="https://www.neowin.net/news/purported-intel-raptor-lake-official-launch-slides-leak-revealing-specs-z790-details/" rel="external nofollow">Intel Raptor Lake slides</a> were also leaked.
</p>

<p>
	 
</p>

<p>
	<img alt="1662978281_intel_tech_tour_2022_(source-" class="ipsImage" data-ratio="75.10" height="540" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1662978281_intel_tech_tour_2022_(source-_daniel_rubino_twitter)_story.jpg">
</p>

<p>
	 
</p>

<p>
	At the Intel Technology Tour 2022 event today, Intel officially shared some more information about its upcoming Raptor Lake processors. The Tech Tour is for its <a href="https://www.intel.com/content/www/us/en/corporate-responsibility/intel-in-israel.html" rel="external nofollow">Israel development center</a> and the company spoke about all that it has achieved over the years at the Israel dev center, starting all the way back from the 8088 in 1979 to the latest upcoming 13th Generation Raptor Lake (RPL) Core.
</p>

<p>
	 
</p>

<p>
	The exciting part about today's announcement is the clock speed confirmation on RPL. While Intel has been consistently pushing up clocks over its last few CPU generations, this time, the company has gone almost all the way with Raptor Lake as it is now confirmed to feature an insane 6GHz base clock.
</p>

<p>
	 
</p>


<p>
	<img alt="1662978043_intel_raptor_lake_6ghz_base_8" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1662978043_intel_raptor_lake_6ghz_base_8ghz_oc_(via_jim_mcgregor_twitter)_story.jpg">
</p>

<p>
	 
</p>

<p>
	Previously leaked information regarding the Core i9-13900K and 13900KF does not come anywhere close to this level of speed. Hence, it's likely Intel is hinting at the base speed of the Core i9-13900KS SKU where the KS samples are basically pre-binned chips that pack very high clock speeds right out of the box.
</p>

<p>
	 
</p>

<p>
	<img alt="1662977449_13900kf_8ghz_oc_record_(via-_" class="ipsImage" data-ratio="75.10" height="540" width="528" src="https://cdn.neow.in/news/images/uploaded/2022/09/1662977449_13900kf_8ghz_oc_record_(via-_@wxnod_twitter)_story.jpg">
</p>

<p>
	 
</p>

<p>
	Intel has also revealed that an 8GHz world record clock frequency has been attained on Raptor Lake. The image above shows a 13900KF engineering sample (ES) running at 8.1GHz. The above image also confirms the 13900KF's Thermal Velocity boost frequency of 5.8GHz which had <a href="https://www.neowin.net/news/purported-intel-raptor-lake-official-launch-slides-leak-revealing-specs-z790-details/" rel="external nofollow">leaked earlier in slides</a>.
</p>

<p>
	 
</p>

<p>
	Images via Jim McGregor (<a href="https://twitter.com/TekStrategist/status/1569216629782843394" rel="external nofollow">Twitter</a>), Daniel Rubino (<a href="https://twitter.com/Daniel_Rubino/status/1569237153888219136" rel="external nofollow">Twitter</a>), @wxnod (<a href="https://twitter.com/wxnod/status/1569250862907936769" rel="external nofollow">Twitter</a>)
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/intel-seemingly-confirms-raptor-lake-i9-13900ks-6ghz-base-clock-and-8ghz-overclock/" rel="external nofollow">Intel seemingly confirms Raptor Lake i9-13900KS 6GHz base clock, and 8GHz overclock</a>
</p>
]]></description><guid isPermaLink="false">8399</guid><pubDate>Mon, 12 Sep 2022 21:49:50 +0000</pubDate></item><item><title>The clock speed wars are back as Intel brags about hitting 6 GHz with 13th-gen CPUs</title><link>https://nsaneforums.com/news/technology-news/the-clock-speed-wars-are-back-as-intel-brags-about-hitting-6-ghz-with-13th-gen-cpus-r8398/</link><description><![CDATA[<h3>
	Raptor Lake boosts clocks, cache, and core counts on the same Intel 7 process.
</h3>

<div itemprop="articleBody">
	<p>
		 
	</p>
	

	<p>
		Intel is gearing up to release the first products in its 13th-generation Core processor family, codenamed Raptor Lake. Among the topline facts that the company announced at its Intel Technology Tour is that at least one member of the Raptor Lake family will be capable of hitting 6 GHz out of the box (<a href="https://www.tomshardware.com/news/intel-teases-8-ghz-raptor-lake-world-record" rel="external nofollow">via Tom's Hardware</a>). Core counts and architectural improvements are generally more important than clock speed when it comes to increasing a CPU's performance these days, but after many years hanging out in the 5 GHz range, it's neat to hit the next digit.
	</p>

	<p>
		 
	</p>

	<p>
		As for what this means for performance, Intel is saying that Raptor Lake will perform roughly 15 percent better in single-threaded tasks and 41 percent better in multi-threaded workloads than the current 12th-generation Alder Lake chips. Clock speed is more important for boosting single-threaded performance, while adding more cores is usually the best way to improve multi-threaded speeds.
	</p>

	<p>
		 
	</p>

	<p>
		It's not clear which of the CPUs will be capable of hitting 6 GHz or under what circumstances or for how long. An Intel SKU chart <a href="https://www.igorslab.de/intel-raptor-lake-argumentationshilfen-fuer-den-verkauf-der-neuen-cpus-zum-durchblaettern/10/" rel="external nofollow">published by Igor's Lab</a> suggests that the Core i9-13900K will top out at 5.8 GHz, though it's possible that it's capable of further boosting beyond that.
	</p>

	<figure>
		<figcaption>
			<div>
				<img alt="intel-sku-chart-980x551.jpeg" class="ipsImage" data-ratio="75.10" height="606" width="1080" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/intel-sku-chart-980x551.jpeg">
			</div>

			<div>
				<em>A purported SKU chart for the 13th-gen chips doesn't mention the 6 GHz limit, but boosting works in mysterious ways.</em>
			</div>

			<div>
				<em><a href="https://www.igorslab.de/intel-raptor-lake-argumentationshilfen-fuer-den-verkauf-der-neuen-cpus-zum-durchblaettern/10/" rel="external nofollow">Igor's Lab</a></em>
			</div>
		</figcaption>
	</figure>

	<p>
		The SKU chart also confirms <a href="https://arstechnica.com/gadgets/2022/08/intel-leans-on-more-e-cores-for-performance-boosts-in-leaked-13th-gen-cpu-lineup/" rel="external nofollow">what we've heard from other leaks</a>—despite an architectural similarity to current Alder Lake CPUs, Intel is boosting performance by doubling the maximum number of E-cores in its top-tier CPUs, from eight to 16. The i5-12600K, which included four E-cores, will also be replaced by a Core i5-13600K that includes eight. And if the rest of that leaked desktop CPU lineup holds true, some lower-end Core i5 processors that shipped with no E-cores in the 12th generation will get four or eight in the 13th generation.
	</p>

	<p>
		 
	</p>

	<p>
		This SKU chart also indicates that these top-end Raptor Lake CPUs will include other changes, including increased amounts of L2 and L3 cache available. It also looks like the Maximum Turbo Power consumption of all the chips is going up by between 12 W and 63 W—from 241 W to 253 W for the Core i9, from 190 W to 253 W for the Core i7, and from 150 W to 181 W for the Core i5. The base power for all the chips stays level, at 125 W.
	</p>

	<p>
		 
	</p>

	<p>
		Those maximum power consumption numbers don't necessarily mean that all Raptor Lake CPUs will consume more power than their Alder Lake counterparts—that will depend on the specific power settings that your motherboard or PC manufacturer chooses to use. It does mean that a Raptor Lake CPU with high power limits and adequate cooling will need more power and better cooling than a similarly configured Alder Lake CPU when running sustained workloads, though.
	</p>

	<p>
		 
	</p>

	<p>
		People old enough to remember installing Windows 98 will recall that clock speed bragging rights were a big deal in the early 2000s. Intel planned to boost its Pentium 4 CPUs from the mid-1 GHz range <a href="https://www.anandtech.com/show/680/6" rel="external nofollow">all the way up to 10 GHz</a> by 2005, but the architecture <a href="https://ark.intel.com/content/www/us/en/ark/products/27510/intel-pentium-4-processor-supporting-ht-technology-4-00-ghz-2m-cache-1066-mhz-fsb.html" rel="external nofollow">was just barely able to hit 4 GHz</a> before heat and power consumption both became so high that further increases became untenable (the company's <a href="https://arstechnica.com/uncategorized/2004/10/4311-2/" rel="external nofollow">first attempt at a 4 GHz CPU never saw the light of day</a>).
	</p>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gadgets/2022/09/intels-13th-gen-cpus-will-break-the-6-ghz-barrier-consume-more-power/" rel="external nofollow">The clock speed wars are back as Intel brags about hitting 6 GHz with 13th-gen CPUs</a>
</p>
]]></description><guid isPermaLink="false">8398</guid><pubDate>Mon, 12 Sep 2022 21:48:16 +0000</pubDate></item><item><title>Leaked pictures of the gigantic Zotac Amp RTX 4090 GPU featuring rounded corners</title><link>https://nsaneforums.com/news/technology-news/leaked-pictures-of-the-gigantic-zotac-amp-rtx-4090-gpu-featuring-rounded-corners-r8397/</link><description><![CDATA[<p>
	Nvidia recently hinted at the possible launch for its RTX 40-series Ada Lovelace graphics cards with a new hashtag <a href="https://www.neowin.net/news/nvidia-hints-rtx-40-series-launch-date-with-hashtag-projectbeyond/" rel="external nofollow">"ProjectBeyond"</a>. The new lineup could be arriving at the GTC on September 20th. In weeks preceding such massive launches, leaks from add-in-board (AIB) partners and Nvidia itself are pretty common. Such is the case, it seems, for the Zotac RTX 4090 Amp Extreme Airo model as a picture of the card's packaging as well as a full stack of GPUs was posted on Baidu. While the source of the images has since removed them, fellow news outlet VideoCardz was able to save the images.
</p>

<p>
	 
</p>

<p>
	<img alt="1662994307_zotac_amp_rtx_4090_package_(s" class="ipsImage" data-ratio="75.10" height="540" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1662994307_zotac_amp_rtx_4090_package_(source-_baidu)_story.jpg">
</p>

<p>
	 
</p>

<p>
	The packaging for the Amp Extreme Airo looks pretty standard as there is nothing fancy about it. The features of the aftermarket model are given on the box. These include IceStorm 3.0 cooling, Spectra 2.0 RGB lighting, Firestorm tuning software, Freeza fan control and Dual Bios.
</p>

<p>
	 
</p>

<p>
	<img alt="1662994318_zotac_amp_rtx_4090_(source-_b" class="ipsImage" data-ratio="75.10" height="540" width="718" src="https://cdn.neow.in/news/images/uploaded/2022/09/1662994318_zotac_amp_rtx_4090_(source-_baidu)_story.jpg">
</p>

<p>
	 
</p>


<p>
	Up next, we have pictures of the cards themselves. Although we don't have the top view of the GPUs, the backplate and the general girth of the Amp Extreme Airo RTX 4090 model suggests it could take up to at least three slots. In related news, <a href="https://www.neowin.net/news/leaker-insists-leaked-nvidia-rtx-4080-photo-is-that-of-the-real-thing/" rel="external nofollow">alleged picture of an RTX 4080 Founder's edition</a> has also leaked recently.
</p>

<p>
	 
</p>

<p>
	Via: <a href="https://videocardz.com/newz/zotac-geforce-rtx-4090-graphics-card-has-been-leaked" rel="external nofollow">VideoCardz</a>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/leaked-pictures-of-the-gigantic-zotac-amp-rtx-4090-gpu-featuring-rounded-corners/" rel="external nofollow">Leaked pictures of the gigantic Zotac Amp RTX 4090 GPU featuring rounded corners</a>
</p>
]]></description><guid isPermaLink="false">8397</guid><pubDate>Mon, 12 Sep 2022 21:46:30 +0000</pubDate></item><item><title>Intel publishes Arc GPU specifications as their launch creeps ever-nearer</title><link>https://nsaneforums.com/news/technology-news/intel-publishes-arc-gpu-specifications-as-their-launch-creeps-ever-nearer-r8396/</link><description><![CDATA[<h3>
	Intel's lineup will likely be competing with new GPUs from AMD and Nvidia soon.
</h3>

<div itemprop="articleBody">
	<p>
		<img alt="arc-gpus-2-2-800x450.jpeg" class="ipsImage" data-ratio="62.50" height="405" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/arc-gpus-2-2-800x450.jpeg">
	</p>

	<p>
		<em>Intel's GPU performance tiers. The gap between 3 and 5 is much larger than the gap between 5 and 7.</em>
	</p>

	<div>
		<em>Intel</em>
	</div>

	<p>
		 
	</p>

	<p>
		Intel’s slow, steady drip of information about its upcoming Arc GPUs continued last week when the company <a href="https://game.intel.com/story/intel-arc-graphics-qa-hardware-specs/" rel="external nofollow">released</a> the final specs for its four A-series desktop graphics cards. As with the laptop GPUs the company announced earlier this year, the desktop Arc cards are split between the entry-level Arc 3, midrange Arc 5, and high-end Arc 7 tiers.
	</p>

	<p>
		 
	</p>

	<p>
		The only Arc GPU that has been extensively vetted by independent testers is the entry-level A380, which is also the only one that has had any kind of official launch in the US (this <a href="https://www.newegg.com/asrock-arc-a380-a380-cli-6g/p/N82E16814930076" rel="external nofollow">back-ordered $140 ASRock Challenger model</a> listed on Newegg, not counting more expensive cards imported from China). It's by far the weakest GPU in the lineup, with just eight of Intel's Xe cores and ray tracing units and 6GB of GDDR6 memory on a 96-bit memory bus. <a href="https://www.tomshardware.com/reviews/intel-arc-a380-review/7" rel="external nofollow">Reviews</a> usually show the A380 trading blows with older and budget-focused GPUs like Nvidia's GTX 1650 or AMD's RX 6400, depending on the game.
	</p>

	<p>
		 
	</p>

	<figure>
		<figcaption>
			<div>
				<img alt="arc-gpus-1-2-980x551.jpeg" class="ipsImage" data-ratio="75.10" height="404" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/arc-gpus-1-2-980x551.jpeg">
			</div>

			<div>
				<em>The Arc 5 and Arc 7 cards are all based on the same die, with more GPU cores shut off for the lower-end versions.</em>
			</div>

			<div>
				<em>Intel</em>
			</div>
		</figcaption>
	</figure>

	<p>
		The other three GPUs are all a lot more similar. The A580, A750, and A770 have 24, 28, and 32 Xe cores, respectively, all increasing in clock speed as you climb upward. But they all share a 256-bit memory bus and 8GB of GDDR6 RAM (with a 16GB option available for the A770). Intel showed off its own "Limited Edition" first-party versions of the A770 and A750; they share the same basic board and fan design and 225 W board power, but the A770 has built-in LEDs, and the A750 doesn't. Intel is presumably leaving the lower-end A580 and A380 cards to its board partners, rather than making its own versions.
	</p>

	<p>
		 
	</p>

	<p>
		<a href="https://arstechnica.com/gadgets/2022/08/intel-tests-show-its-arc-a750-gpu-beating-an-rtx-3060-if-only-you-could-buy-one/" rel="external nofollow">Intel's tests</a> show the A750 GPU competing with the Nvidia RTX 3060 in DirectX12 and Vulkan games; going purely from the on-paper specs, this suggests that the A770 will land somewhere between an RTX 3060 and 3070, while the A580 will perform worse than a 3060 but better than a 3050.
	</p>

	<p>
		 
	</p>

	<p>
		This is a pretty narrow range of performance, with a big gap between the low-end and the midrange cards and no offering at all for high-end gaming PCs, but it makes sense given that the Alchemist family is <a href="https://www.notebookcheck.net/Intel-Arc-Alchemist-DG2-full-lineup-leak-512-EU-GPU-to-target-RTX-3070-Ti-on-desktop-and-RTX-3080-on-laptop-to-be-priced-10-cheaper-than-Nvidia-but-offer-10-higher-performance.584349.0.html" rel="external nofollow">supposedly</a> based on a pair of GPU dies, with one maxing out at eight Xe cores (the A380) and the other at 32 Xe cores (with the 28- and 24-core versions being "binned" versions that shut off defective or underperforming cores so that the die itself can still be used). Nvidia and AMD's current GPU ranges usually use at least three or four different GPU dies.
	</p>

	<figure>
		<figcaption>
			<div>
				<img alt="arc-gpus-3-2-980x551.jpeg" class="ipsImage" data-ratio="75.10" height="404" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/arc-gpus-3-2-980x551.jpeg">
			</div>

			<div>
				<em>Intel is launching a pair of "Limited Edition" first party GPU designs for the Arc 7 series but is leaving lower-end GPUs to its partners.</em>
			</div>

			<div>
				<em>Intel</em>
			</div>
		</figcaption>
	</figure>

	<p>
		Making performance comparisons with established Nvidia and AMD GPUs is difficult for Arc GPUs because of driver issues. The company acknowledged that performance in older DirectX11 games wouldn't be up to the same level as performance in games that use the low-overhead DirectX12 and Vulkan APIs, and the company is <a href="https://arstechnica.com/gadgets/2022/08/intel-turns-to-code-translation-to-run-old-directx9-games-on-its-newest-gpus/" rel="external nofollow">leaning on code translation for old DirectX9 games</a> rather than allowing the GPUs to run those games natively. And Arc GPU performance suffers significantly if the Resizable BAR (also called ReBar or Smart Access Memory) feature isn't enabled or supported by your motherboard, making Arc GPUs a bad choice for upgrading an older PC.
	</p>

	<p>
		 
	</p>

	<p>
		Compounding Intel's launch issues, AMD and Nvidia are already gearing up for next-generation GPU launches. AMD briefly showed off an RDNA3-based GPU at <a href="https://arstechnica.com/gadgets/2022/08/amd-makes-ryzen-7000-official-launching-september-27-starting-at-299/" rel="external nofollow">its Ryzen 7000 announcement event last month</a>, while Nvidia's RTX 4000-series GPUs are expected to be announced <a href="https://twitter.com/NVIDIAGeForce/status/1569341255460737026" rel="external nofollow">as early as next week</a>. Intel’s next-gen Battlemage GPUs won’t be released until 2023 at the earliest, so these Alchemist GPUs will likely find themselves competing against RTX 4060-series and RX 7600-series GPUs soon enough.
	</p>

	<p>
		 
	</p>

	<p>
		Intel has said that it will be pricing Arc GPUs based on its DirectX11 game performance, making its cards more appealing for bargain hunters wanting to put together an inexpensive-but-capable gaming PC. The company just needs to launch them first.
	</p>

	<p>
		 
	</p>

	<p>
		Listing image by Intel
	</p>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gadgets/2022/09/intel-publishes-arc-gpu-specifications-as-their-launch-creeps-ever-nearer/" rel="external nofollow">Intel publishes Arc GPU specifications as their launch creeps ever-nearer</a>
</p>
]]></description><guid isPermaLink="false">8396</guid><pubDate>Mon, 12 Sep 2022 21:44:40 +0000</pubDate></item><item><title>Assassin's Creed is finally taking players to feudal Japan in its next RPG-style game</title><link>https://nsaneforums.com/news/technology-news/assassins-creed-is-finally-taking-players-to-feudal-japan-in-its-next-rpg-style-game-r8378/</link><description><![CDATA[<p>
	Ubisoft had a lot to share about the future of Assassin's Creed during the <a href="https://www.youtube.com/watch?v=rvV4ZBx6_bo" rel="external nofollow">Ubisoft Forward showcase</a> today. Alongside giving an <a href="https://www.neowin.net/news/assassins-creed-mirage-out-next-year-brings-back-series-classic-gameplay/" rel="external nofollow">official reveal of Assassin's Creed Mirage</a>, it also showed off the upcoming Infinity platform, what its RPG team is working on, a new mobile RPG, and more.
</p>

<p>
	 
</p>

<p>
	First off, the company <a href="https://www.neowin.net/news/ubisoft-will-reveal-the-next-chapter-of-assassins-creed-in-september/" rel="external nofollow">confirmed the rumors</a> about a games hub for its past and upcoming Assassin's Creed experiences. Codenamed Infinity, it will be how the company delivers and connects its titles like a real-world Animus software. Three projects were announced today for this venture: including a multiplayer game that's in early development.
</p>

<p>
	 
</p>

<p>
	As for the two remaining Infinity-attached games, they currently have the placeholder titles Assassin's Creed Codename RED and Assassin's Creed Codename HEXE.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedOther" contenteditable="false">
	<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedid="embed8437027075" scrolling="no" src="https://nsaneforums.com/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://twitter.com/assassinscreed/status/1568695332103671813?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1568695332103671813%257Ctwgr%255Ea2caf54eef87a7ec33fcf6db1b6b983a6e769ea8%257Ctwcon%255Es1_%26ref_url=https://www.neowin.net/news/assassins-creed-is-finally-taking-players-to-feudal-japan-in-its-next-rpg-style-game/" style="overflow: hidden; height: 859px;"></iframe>
</div>

<p>
	 
</p>


<p>
	Codename Red will take players to a feudal Japan, a highly requested setting by fans of the franchise. In development at the Assassin's Creed Syndicate and Odyssey studio Ubisoft Quebec, the title is described as the "next evolution of Assassin's Creed's open-world RPG design."
</p>

<p>
	 
</p>

<p>
	Meanwhile, the series lead studio Ubisoft Montreal is handling its own Infinity project in the form of Codename Hexe, which will land after Red. Not much information was shared about this venture, but it should involve the witch trials of the Roman Empire.
</p>

<p>
	 
</p>

<p>
	<img alt="1662844019_fcug_-jxoaataxy_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1662844019_fcug_-jxoaataxy_story.jpg">
</p>

<p>
	 
</p>

<p>
	Both of these mainline games are likely to arrive in 2024 or later, with the classic gameplay inspired <a href="http://www.neowin.net/news/assassins-creed-mirage-out-next-year-brings-back-series-classic-gameplay/" rel="external nofollow">Assassin's Creed Mirage populating 2023</a>. Ubisoft is also developing an ancient China-set Assassin's Creed RPG for mobile (<a href="https://twitter.com/assassinscreed/status/1568694651800133632" rel="external nofollow">Codename Jade</a>) while a partnership with Netflix is spawning a live-action series as well as an exclusive game for the platform.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/assassins-creed-is-finally-taking-players-to-feudal-japan-in-its-next-rpg-style-game/" rel="external nofollow">Assassin's Creed is finally taking players to feudal Japan in its next RPG-style game</a>
</p>
]]></description><guid isPermaLink="false">8378</guid><pubDate>Sun, 11 Sep 2022 18:52:05 +0000</pubDate></item><item><title>Assassin's Creed Mirage out next year, brings back series' classic gameplay</title><link>https://nsaneforums.com/news/technology-news/assassins-creed-mirage-out-next-year-brings-back-series-classic-gameplay-r8377/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" src="https://nsaneforums.com/applications/core/interface/index.html" title="Assassin's Creed Mirage: Cinematic World Premiere | #UbiForward" width="200" data-embed-src="https://www.youtube.com/embed/x55lAlFtXmw?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	As promised, Ubisoft showed off the next Assassin's Creed during its <a href="https://www.neowin.net/news/ubisoft-announces-assassins-creed-mirage-official-reveal-on-september-10/" rel="external nofollow">Forward presentation today</a>. Taking the series back to its roots, players are heading to ninth-century Baghdad in Assassin's Creed Mirage, which will also be bringing back the gameplay style of older titles. Watch the cinematic reveal trailer above.
</p>

<p>
	 
</p>

<p>
	Mirage is coming in as a narrative driven action-adventure experience, offering the classic dense city setting, plenty of parkour, and the ever-important stealth assassinations. The story is set 20 years before the events of Assassin's Creed Valhalla, and will follow the adventures of a young Basim as he transcends from a street thief to a Master Assassin.
</p>

<p>
	 
</p>

<p>
	Here's what the official description says about the game:
</p>


<p>
	 
</p>

<p style="margin-left: 40px;">
	Experience the story of Basim, a cunning street thief with nightmarish visions, seeking answers and justice as he navigates the bustling streets of ninth-century Baghdad. Through a mysterious, ancient organization known as the Hidden Ones, he will become a deadly Master Assassin.
</p>

<p>
	 
</p>

<p>
	<img alt="1662840177_asdasd_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1662840177_asdasd_story.jpg">
</p>

<p>
	 
</p>

<p>
	Assassin's Creed Mirage is releasing sometime in 2023, and <a href="https://store.ubi.com/assassin-s-creed-mirage/62ea4f8e09372571f2736a71.html" rel="external nofollow">pre-orders are already live</a>. As a bonus, Ubisoft is offering an additional quest, The Forty Thieves, for anyone that pre-orders the game. The game will be available as a part of the Ubisoft+ subscription service on day one as well.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/assassins-creed-mirage-out-next-year-brings-back-series-classic-gameplay/" rel="external nofollow">Assassin's Creed Mirage out next year, brings back series' classic gameplay</a>
</p>
]]></description><guid isPermaLink="false">8377</guid><pubDate>Sun, 11 Sep 2022 18:50:23 +0000</pubDate></item><item><title>All the best from the Ubisoft Forward event</title><link>https://nsaneforums.com/news/technology-news/all-the-best-from-the-ubisoft-forward-event-r8376/</link><description><![CDATA[<h3>
	Rabbids and Rainbows and Netflix, oh my.
</h3>

<p>
	<img alt="ac_0codenamred.0.jpg" class="ipsImage" data-ratio="75.10" height="479" width="720" src="https://cdn.vox-cdn.com/thumbor/ayzCK02hDvS9zhoJQOjY8lMTWf8=/0x0:1112x595/920x613/filters:focal(435x212:611x388):format(webp)/cdn.vox-cdn.com/uploads/chorus_image/image/71349918/ac_0codenamred.0.jpg">
</p>

<p>
	 
</p>

<p>
	Ubisoft shared a ton of information on the projects, known and never-before-seen, during its Ubisoft Forward event. Here are the highlights.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" src="https://nsaneforums.com/applications/core/interface/index.html" title="Mario + Rabbids Sparks of Hope: RAYMAN DLC 3 Teaser | #UbiForward" width="200" data-embed-src="https://www.youtube.com/embed/_Xk05kMYOx0?feature=oembed"></iframe>
	</div>
</div>

<h2 id="sjOZsr">
	Mario + Rabbids: Sparks of Hope
</h2>

<p>
	Ubisoft showed off <a href="https://youtu.be/B506vC00vdk" rel="external nofollow">new gameplay footage</a> of the latest installment in the Mario + Rabbids franchise. We got a deeper look at the world of Tera Flora where Mario, Peach, Luigi, and their weird-ass Rabbid counterparts work together to bring down a corrupted wiggler train. The gameplay trailer emphasizes synergy and teamwork, in which combining each character’s unique powers unleash devastating attacks. Mario + Rabbids Sparks of Hope launches on the Nintendo Switch on October 20th.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" src="https://nsaneforums.com/applications/core/interface/index.html" title="Skull and Bones: Gameplay Trailer | #UbiForward" width="200" data-embed-src="https://www.youtube.com/embed/OYO9d3bjaLc?feature=oembed"></iframe>
	</div>
</div>

<h2 id="Wq4POX">
	Skull and Bones
</h2>

<p>
	The release of Skull and Bones, Ubisoft’s open-world pirate adventure game, is nigh at hand. Ubisoft shared a few more details on the game, highlighting how you’ll become the pirate lord of the Indian Ocean. Gearing up your ship is key to maintaining your dominance of the sea. Choose from a wealth of options to customize your ship’s ammo, armor, and look tailored to whatever play style you fancy. Ubisoft also announced that Skull and Bones would feature cross play at launch, making it easier for you and your friends to form a cabal of pirates to pillage the high seas. Skull and Bones launches on Xbox, PlayStation, PC, Stadia, and Luna on November 8th.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" src="https://nsaneforums.com/applications/core/interface/index.html" title="Riders Republic: Freestylin' Season 4 Trailer | #UbiForward" width="200" data-embed-src="https://www.youtube.com/embed/tfPej7vevhU?feature=oembed"></iframe>
	</div>
</div>

<h2 id="VWnbLj">
	Riders Republic
</h2>

<p>
	Riders Republic enters its forthcoming fourth season with an update bringing new cosmetics and a new way to shred. (Do kids still say shred? No? Too bad.) BMX bikes are coming with this latest season along with Vans — the accessory necessary to any serious BMX trick rider.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" src="https://nsaneforums.com/applications/core/interface/index.html" title="The Division Resurgence: Official Dark Zone Trailer | #UbiForward" width="200" data-embed-src="https://www.youtube.com/embed/G47U4VBjLD0?feature=oembed"></iframe>
	</div>
</div>

<h2 id="hoeRgF">
	The Division 2
</h2>

<p>
	Tom Clancy’s The Division 2 is still going strong with Ubisoft announcing it’s committing to a fifth year of development for the post-apocalyptic action RPG. Season 10 and 11 will close out 2022 offering quality of life updates and new gameplay modes. Additionally, Ubisoft announced The Division Heartland, a free-to-play standalone adventure set within The Division universe. In the mobile realm of The Division, The Division Resurgence got a brand new trailer introducing The Division’s popular Dark Zone areas into the mobile experience.
</p>

<p>
	 
</p>

<figure>
	<picture data-cdata='{"asset_id":24011329,"ratio":"*"}' data-cid="site/picture_element-1662920016_3764_1572303"> <source sizes="(min-width: 1221px) 846px, (min-width: 880px) calc(100vw - 334px), 100vw" srcset="https://cdn.vox-cdn.com/thumbor/FQFCGHSPeRE_6ItPk-6S_jIIdQ0=/0x0:960x540/320x0/filters:focal(0x0:960x540):format(webp):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24011329/ezgif.com_gif_maker.png 320w, https://cdn.vox-cdn.com/thumbor/pcOJn6e4wDPg4ODDKd1VBeDhje8=/0x0:960x540/520x0/filters:focal(0x0:960x540):format(webp):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24011329/ezgif.com_gif_maker.png 520w, https://cdn.vox-cdn.com/thumbor/YCnEwmywJTBc84gBr2pBxlPd6cU=/0x0:960x540/720x0/filters:focal(0x0:960x540):format(webp):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24011329/ezgif.com_gif_maker.png 720w, https://cdn.vox-cdn.com/thumbor/2kosKT6fm1ku5F__urGwDc2I1T4=/0x0:960x540/920x0/filters:focal(0x0:960x540):format(webp):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24011329/ezgif.com_gif_maker.png 920w, https://cdn.vox-cdn.com/thumbor/j0a_jkHBiqCWkjjBRRfDpJhinik=/0x0:960x540/1120x0/filters:focal(0x0:960x540):format(webp):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24011329/ezgif.com_gif_maker.png 1120w, https://cdn.vox-cdn.com/thumbor/VH42-m5lM6McDuOXzzGgAci9GTI=/0x0:960x540/1320x0/filters:focal(0x0:960x540):format(webp):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24011329/ezgif.com_gif_maker.png 1320w, https://cdn.vox-cdn.com/thumbor/JfYAUlhxQHB5uroLfh_6IFIGE1E=/0x0:960x540/1520x0/filters:focal(0x0:960x540):format(webp):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24011329/ezgif.com_gif_maker.png 1520w, https://cdn.vox-cdn.com/thumbor/aAlP5ivPXpG6-1B4GFKnzRSfHAU=/0x0:960x540/1720x0/filters:focal(0x0:960x540):format(webp):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24011329/ezgif.com_gif_maker.png 1720w, https://cdn.vox-cdn.com/thumbor/UHWE2nIxv_K4TeZEukqpPEMkmdE=/0x0:960x540/1920x0/filters:focal(0x0:960x540):format(webp):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24011329/ezgif.com_gif_maker.png 1920w" type="image/webp"> </source></picture>

	<figcaption>
		<p>
			<img alt="ezgif.com_gif_maker.png" class="ipsImage" data-ratio="71.81" height="405" width="720" src="https://cdn.vox-cdn.com/thumbor/2kosKT6fm1ku5F__urGwDc2I1T4=/0x0:960x540/920x0/filters:focal(0x0:960x540):format(webp):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24011329/ezgif.com_gif_maker.png">
		</p>

		<p>
			<em>Breach!</em>
		</p>
	</figcaption>
	<em> Ubisoft</em>
</figure>

<h2 id="g9bYRm">
	Rainbow Six Mobile
</h2>

<p>
	The Division wasn’t the only Tom Clancy universe on display. Ubisoft briefly explored its Rainbow Six mobile title, announcing a closed beta will start on September 12th.
</p>

<p>
	<picture data-cdata='{"asset_id":24011070,"ratio":"*"}' data-cid="site/picture_element-1662920016_3436_1572304"> </picture>
</p>

<figure>
	<p>
		<picture data-cdata='{"asset_id":24011070,"ratio":"*"}' data-cid="site/picture_element-1662920016_3436_1572304"></picture> <img alt="FcUV2dFWYAAtFLk.jpg" class="ipsImage" data-ratio="71.81" height="405" width="720" src="https://cdn.vox-cdn.com/thumbor/TB-t9NEV__236rf7pSB9RdbRQQ4=/0x0:1920x1080/920x0/filters:focal(0x0:1920x1080):format(webp):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24011070/FcUV2dFWYAAtFLk.jpg">
	</p>

	<p>
		<em>Image: Ubisoft</em>
	</p>
</figure>

<h2 id="bOAMq0">
	Netflix
</h2>

<p>
	Ubisoft took a moment to talk about its Netflix partnership that’ll bring three Ubisoft titles to mobile exclusively via the streaming platform. Expect the second installment in the Mighty Quest series, and the sequel to Valiant Hearts, in 2023, and an Assassin’s Creed mobile game along with <a href="https://www.theverge.com/2020/10/27/21536079/netflix-assassins-creed-live-action-series" rel="external nofollow">a live-action series</a>. No word on if the AssCreed mobile game in question will be either Codename Jade or Hexe that were announced later in the presentation.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" src="https://nsaneforums.com/applications/core/interface/index.html" title="Assassin’s Creed: 2022 Showcase | #UbiForward" width="200" data-embed-src="https://www.youtube.com/embed/SS_khJE0mbQ?feature=oembed"></iframe>
	</div>
</div>

<h2 id="ugVkKh">
	Assassin’s Creed
</h2>

<p>
	As AssCreed enters its 15th year of impractically swan diving into bales of hay, Ubisoft ended its presentation celebrating the history of the company’s flagship title. We got <a href="https://www.theverge.com/2022/9/10/23340923/assassins-creed-mirage-baghdad-2023-japan-mobile" rel="external nofollow">several new game announcements</a> as well as news that the final chapter of Assassin’s Creed Valhalla is coming soon.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.theverge.com/2022/9/10/23346125/ubisoft-forward-assassins-creed-mirage-mario-rabbids" rel="external nofollow">All the best from the Ubisoft Forward event</a>
</p>
]]></description><guid isPermaLink="false">8376</guid><pubDate>Sun, 11 Sep 2022 18:49:03 +0000</pubDate></item><item><title>Microsoft Weekly: Windows 8 Command Center, Windows 11 build, and Windows Autopatch</title><link>https://nsaneforums.com/news/technology-news/microsoft-weekly-windows-8-command-center-windows-11-build-and-windows-autopatch-r8370/</link><description><![CDATA[<p>
	It's the end of yet another week, which means that it's time again to recap everything important that happened in the world of Microsoft in the past few days. While this week was relatively slow in terms of Microsoft news flow, this does not mean that we have nothing to discuss. In fact, this edition of Microsoft Weekly will be more focused towards Windows, since that is what most of the recent news was about. With that said, let's dive into our weekly digest for September 3 - September 9!
</p>

<h2>
	Windows 8 Command Center
</h2>

<p>
	<img alt="windows-8-00_story.jpg" class="ipsImage" data-ratio="56.25" height="383" width="720" src="https://cdn.neow.in/news/images/uploaded/2015/02/windows-8-00_story.jpg">
</p>

<p>
	 
</p>


<p>
	You may recall seeing the name Jensen Harris in our news feed in the past couple of weeks. He is Microsoft's ex-Director of User Experiences who spent five years in this role out of the 16 years he spent in total at the company. He left in 2014, shortly after the release of Windows 8.1. The Redmond tech giant's former design chief has been sharing some tidbits about Windows recently including <a href="https://www.neowin.net/news/microsoft-ex-employee-reveals-canned-windows-8-startup-sound-but-you-likely-already-know-it/" rel="external nofollow">Windows 8's axed start-up sound</a> and <a href="https://www.neowin.net/news/microsofts-ex-user-experience-chief-is-shocked-by-poor-design-of-windows-11s-start-menu/" rel="external nofollow">criticism of Windows 11's Start menu</a>.
</p>

<p>
	 
</p>

<p>
	This time, Harris has revealed details about a <a href="https://www.neowin.net/news/ex-windows-ux-guru-reveals-concept-behind-windows-8-start-command-center-context-menu/" rel="external nofollow">Windows 8 Command Center</a>, also canceled. This basically referred to the context menu (right-click menu) on the Start button. It would display a list of functionalities but the idea was to cater it towards power users by allowing it to be tweaked by third-party applications as well as Registry edits. You can have a look at a prototype below:
</p>

<p>
	 
</p>

<div class="ipsEmbeddedOther" contenteditable="false">
	<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedid="embed5117953007" scrolling="no" src="https://nsaneforums.com/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://twitter.com/jensenharris/status/1565404156822945792?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1565404156822945792%257Ctwgr%255E0f42f13224112dd523bd330f58ad3e75d057d722%257Ctwcon%255Es1_%26ref_url=https://www.neowin.net/news/microsoft-weekly-windows-8-command-center-windows-11-build-and-windows-autopatch/" style="overflow: hidden; height: 1358px;"></iframe>
</div>

<p>
	 
</p>

<p>
	According to Harris, the project was dropped due to the lack of time needed to complete it. As such, while the Start context menu still exists, it isn't as friendly to customization as Harris originally envisioned.
</p>

<p>
	 
</p>

<p>
	Since we are on the topic of Windows design, it's also worth mentioning that <a href="https://www.neowin.net/news/microsoft-adds-new-mica-alt-windows-11-ux-material/" rel="external nofollow">Microsoft has added a new Mica Alt design material to Windows 11</a>. This stands alongside Acrylic, Mica, and Smoke, but is meant to be used for tabbed instances.
</p>

<p>
	 
</p>

<p>
	And talking about a design quirk, Microsoft has noted that Windows Server and client users in Chile might experience issues related to timestamps, server connectivity to some applications, and scheduled activities such as meetings. This is due to the country switching to Daylight Saving Time today, and Windows not being able to accommodate this change. If you're among those affected, <a href="https://www.neowin.net/news/microsoft-warns-about-windows-issues-caused-by-daylight-saving-time/" rel="external nofollow">check out Microsoft's interesting workaround here</a>.
</p>

<h2>
	Windows 11 build 25197
</h2>

<p>
	<img alt="1648655150_windows-11-12_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/03/1648655150_windows-11-12_story.jpg">
</p>

<p>
	 
</p>

<p>
	There was only one Insider release for Windows 11 this week, <a href="https://www.neowin.net/news/windows-11-dev-build-25197-introduces-buggy-tablet-optimized-taskbar/" rel="external nofollow">which came in the form of build 25197 for the Dev Channel</a> - Microsoft has <a href="https://www.neowin.net/news/microsoft-releases-iso-for-windows-11-build-25197-from-the-dev-channel/" rel="external nofollow">rolled out ISO files for this build too</a>. This is a relatively significant build with a lot of features including the tablet-optimized Taskbar, updates to the System Tray, and new icons for the Settings app, among many other things.
</p>

<p>
	 
</p>

<p>
	It is now also possible to utilize the <a href="https://www.neowin.net/news/you-can-now-use-the-task-manager-live-kernel-dump-feature-with-windows-11-dev-build-25197/" rel="external nofollow">"live kernel dump" capability in Task Manager</a>. This allows you to quickly export a dump file for analysis and debugging of issues without having to restart the system.
</p>

<p>
	 
</p>

<p>
	Speaking of Windows 11, Microsoft has highlighted another recent issue where the <a href="https://www.neowin.net/news/microsoft-confirms-windows-11-may-not-let-you-sign-in-after-adding-microsoft-account/" rel="external nofollow">OS won't let you sign in after adding a Microsoft account</a>. Only those utilizing client versions of Windows 11 version 21H2 were affected. The Redmond tech firm has now resolved the problem through Known Issue Rollback (KIR).
</p>

<p>
	 
</p>

<p>
	Finally, we'd like to bring your attention to <a href="https://www.neowin.net/news/references-to-the-windows-11-22h2-moment-update-build-22940-have-begun-to-surface/" rel="external nofollow">references to Windows 11's "Moment" update recently popping up</a>. Build 22940 has been mentioned in a PowerShell issue on GitHub and it's assumed to be a Moment release for Windows 11 version 22H2 - <a href="https://www.neowin.net/news/report-windows-11-22h2-sun-valley-2-apparently-going-public-on-september-20/" rel="external nofollow">which itself is expected later this month</a>. It's unclear right now as to what new capabilities this rumored update will introduce.
</p>

<h2>
	Windows Autopatch
</h2>

<p>
	<img alt="1619350476_windowsupdate_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2021/04/1619350476_windowsupdate_story.jpg">
</p>

<p>
	 
</p>

<p>
	Earlier this week, <a href="https://www.neowin.net/news/microsoft-reveals-new-features-added-to-windows-autopatch-including-app-only-authentication/" rel="external nofollow">Microsoft detailed a bunch of new features that it has added to Windows Autopatch</a>. For those unaware, <a href="https://www.neowin.net/news/windows-autopatch-is-now-generally-available-to-hand-update-deployment-reins-to-microsoft/" rel="external nofollow">this is a managed enterprise service</a> which hands over the reins of update deployments to Microsoft to reduce the burden on IT teams. The company then utilizes tools such as Windows Update for Business to ensure that Windows 10, Windows 11, Microsoft Edge, Teams, and other Microsoft 365 services are automatically updated in an organization. This includes the creation of testing rings, monitoring health, and rolling back updates if needed.
</p>

<p>
	 
</p>

<p>
	The latest capabilities in tow include application-only authentication through its app Modern Workplace Management, streamlined post-registration device readiness status, and quality updates reporting.
</p>

<p>
	 
</p>

<p>
	Additionally, <a href="https://www.neowin.net/news/windows-server-vnext-build-25197-iso-download-now-out-in-18-languages/" rel="external nofollow">Windows Server vNext build 25197 is now live in 18 languages</a>. It fixes a known issue related to the Taskbar that was <a href="https://www.neowin.net/news/windows-server-vnext-preview-build-25192-is-now-available/" rel="external nofollow">present in the previous build</a>.
</p>

<p>
	 
</p>

<p>
	Organizations leveraging Microsoft Defender for Endpoint will also be pleased to know that the <a href="https://www.neowin.net/news/microsoft-defender-scores-full-marks-in-windows-11-lsass-credential-dump-protection-test/" rel="external nofollow">security solution has scored full marks</a> in AV-Comparatives' latest Local Security Authority Subsystem Service (LSASS) credential dumping protection test.
</p>

<h2>
	Git gud
</h2>

<p>
	<img alt="1662651478_dashboard_home_for-xbox-insid" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1662651478_dashboard_home_for-xbox-insiders-blog_final-cf58d4d6aeb8bb068d71_story.jpg">
</p>

<p>
	 
</p>

<p>
	There are a bunch of interesting news items to cover on the gaming front. For starters, Microsoft has announced that <a href="https://www.neowin.net/news/microsoft-is-revamping-the-xbox-homepage-wants-your-feedback/" rel="external nofollow">it is revamping the Xbox homepage in order to give it a more personalized feel</a> while also catering to feature requests from gamers. Testing of the new dashboard has already begun in Xbox Insider rings but Microsoft has noted that this will be a multi-month "series of experiments" leading up to general release in 2023.
</p>

<p>
	 
</p>

<p>
	Meanwhile, those on non-Insider rings can take advantage of the <a href="https://www.neowin.net/news/new-xbox-system-update-brings-party-chat-noise-suppression-and-more/" rel="external nofollow">latest version 10.0.22621.1836 update that brings party chat noise suppression</a> and the ability to jump into games from your friends' shared captures.
</p>

<p>
	 
</p>

<p>
	The Redmond tech firm has <a href="https://www.neowin.net/news/microsoft-reveals-cheaper-xbox-elite-series-2-soon-available-in-design-lab/" rel="external nofollow">finally unveiled the Xbox Elite Series 2 Controller "Core in white" too</a>. It has a two-tone black and white design. It's also $50 cheaper because it does not include a charging dock, four extra paddles, additional thumbsticks, a spare D-Pad, or a carrying case. You can still nab these items through the "Complete Component Pack" for $59.99 though. Xbox Design Lab will soon support the Elite Wireless Controller Series 2 as well.
</p>

<p>
	 
</p>

<p>
	On the gaming side, <a href="https://www.neowin.net/news/just-cause-and-red-dead-receive-major-discounts-in-this-weeks-deals-with-gold/" rel="external nofollow">check out this week's Deals with Gold</a> headlined by Just Cause and Red Dead franchises. Don't forget to try out and/or purchase Conan Exiles, Madden NFL 23, Hunt: Showdown, and Riders Republic at massively discounted rates via the <a href="https://www.neowin.net/news/conan-exiles-madden-nfl-23-and-two-other-games-arrive-on-xbox-free-play-days/" rel="external nofollow">latest Xbox Free Play Days promotion</a>. Then there's also <a href="https://www.neowin.net/news/metal-hellsinger-you-suck-at-parking-and-more-head-to-xbox-game-pass/" rel="external nofollow">the reveal for the latest Xbox Game Pass titles</a> which include Grid Legends, Ashes of the Singularity: Escalation, You Suck at Parking, Metal: Hellsinger, and more.
</p>

<p>
	 
</p>

<p>
	And last, but definitely not the least, <a href="https://www.neowin.net/news/weekend-pc-game-deals-bundled-megahits-grand-strategy-to-try-and-more/" rel="external nofollow">don't miss out on this Weekend's PC Game Deals</a>, personally curated by our News Editor Pulasthi Ariyasinghe.
</p>

<h2>
	Dev Channel
</h2>

<p>
	<img alt="1625411370_powertoys_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2021/07/1625411370_powertoys_story.jpg">
</p>

<p>
	 
</p>

<ul>
	<li>
		Power BI now has a <a href="https://www.neowin.net/news/power-bi-releases-component-for-vuejs-applications/" rel="external nofollow">component for Vue.js applications</a>
	</li>
	<li>
		PowerToys 0.62 is live with <a href="https://www.neowin.net/news/powertoys-062-is-out-with-three-brand-new-tools/" rel="external nofollow">three brand-new tools</a>
	</li>
	<li>
		The Microsoft Surface Pro X SQ2 16 GB/256 GB model is <a href="https://www.neowin.net/deals/deal-alert-microsoft-surface-pro-x-sq2-16-gb256-gb-model-is-450-off/" rel="external nofollow">$450 off on Amazon right now</a>
	</li>
	<li>
		<p>
			Surface Duo and Duo 2 have <a href="https://www.neowin.net/news/surface-duo-and-duo-2-receive-september-2022-update/" rel="external nofollow">received the September 2022 update</a>
		</p>

		<p>
			 
		</p>
	</li>
	<li>
		<p>
			Microsoft Edge on Android now has <a href="https://www.neowin.net/news/microsoft-edge-on-android-gets-improved-video-ad-blocking/" rel="external nofollow">better video ad blocking</a>
		</p>

		<p>
			 
		</p>
	</li>
	<li>
		<p>
			Surface Go 3 has <a href="https://www.neowin.net/news/surface-go-3-gets-september-2022-firmware-update/" rel="external nofollow">netted the September 2022 firmware update</a>
		</p>

		<p>
			 
		</p>
	</li>
</ul>

<h2>
	Under the spotlight
</h2>

<p>
	<img alt="1662708541_spotlight_ui_story.jpg" class="ipsImage" data-ratio="65.83" height="450" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1662708541_spotlight_ui_story.jpg">
</p>

<p>
	 
</p>

<p>
	This week, News Reporter Taras Buria penned a very helpful guide on <a href="https://www.neowin.net/guides/how-to-enable-the-new-spotlight-ui-on-desktop-in-windows-11-build-25197/" rel="external nofollow">how you can enable the new Spotlight UI</a> in the latest Windows 11 Dev Channel build 25197.
</p>

<p>
	 
</p>

<p>
	<img alt="1604219675_iphone_12_notch_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2020/11/1604219675_iphone_12_notch_story.jpg">
</p>

<p>
	 
</p>

<p>
	Meanwhile, forum member Adam Bottjen - better known as "Warwagon" - authored a very important piece on how you can set up your Medical ID on iOS, <a href="https://www.neowin.net/news/medical-id-in-ios-on-warwagons-tech-tip-tuesday/" rel="external nofollow">be sure to check it out here</a>.
</p>

<h2>
	Logging off
</h2>

<p>
	<img alt="1660069763_white-house_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/08/1660069763_white-house_story.jpg">
</p>

<p>
	 
</p>

<p>
	We will wrap up this week's edition of Microsoft Weekly with some food for thought about the new reforms being planned for big tech firms by the White House. With principles like youth safety, privacy, transparency, and fair competition, they sound excellent on paper. However, as with any legislative reform, the real challenge is how it will be implemented and enforced. <a href="https://www.neowin.net/news/white-house-reveals-plans-for-big-tech-with-focus-on-privacy-transparency-and-youth-safety/" rel="external nofollow">Read our coverage on the topic here</a>.
</p>

<p>
	 
	</p><p>
		 
	</p>


<p>
	<a href="https://www.neowin.net/news/microsoft-weekly-windows-8-command-center-windows-11-build-and-windows-autopatch/" rel="external nofollow">Microsoft Weekly: Windows 8 Command Center, Windows 11 build, and Windows Autopatch</a>
</p>
]]></description><guid isPermaLink="false">8370</guid><pubDate>Sun, 11 Sep 2022 02:45:40 +0000</pubDate></item><item><title>Nvidia&#x2019;s flagship AI chip reportedly 4.5x faster than the previous champ</title><link>https://nsaneforums.com/news/technology-news/nvidia%E2%80%99s-flagship-ai-chip-reportedly-45x-faster-than-the-previous-champ-r8369/</link><description><![CDATA[<h3>
	Upcoming "Hopper" GPU broke records in its MLPerf debut, according to Nvidia.
</h3>

<p>
	<img alt="nvidia_h100_hero_3-800x448.jpg" class="ipsImage" data-ratio="62.08" height="403" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/nvidia_h100_hero_3-800x448.jpg">
</p>

<div itemprop="articleBody">
	<div>
		<em>A press photo of the Nvidia H100 Tensor Core GPU.</em>
	</div>

	<div>
		<em>Nvidia</em>
	</div>

	<p>
		 
	</p>
	

	<p>
		Nvidia <a href="https://blogs.nvidia.com/blog/2022/09/08/hopper-mlperf-inference/" rel="external nofollow">announced</a> yesterday that its upcoming <a href="https://www.nvidia.com/en-us/data-center/h100/" rel="external nofollow">H100</a> "Hopper" Tensor Core GPU set new performance records during its debut in the industry-standard <a href="https://www.nvidia.com/en-us/data-center/resources/mlperf-benchmarks/" rel="external nofollow">MLPerf</a> benchmarks, delivering results up to 4.5 times faster than the <a href="https://arstechnica.com/gadgets/2020/05/nvidia-ditches-intel-cozies-up-to-amd-with-its-new-dgx-a100/" rel="external nofollow">A100</a>, which is currently Nvidia's fastest production AI chip.
	</p>

	<p>
		 
	</p>

	<p>
		The MPerf benchmarks (technically called "<a href="https://mlcommons.org/en/news/mlperf-inference-v21/" rel="external nofollow">MLPerfTM Inference 2.1</a>") measure "inference" workloads, which demonstrate how well a chip can apply a previously trained machine learning model to new data. A group of industry firms known as the <a href="https://www.mlcommons.org" rel="external nofollow">MLCommons</a> developed the MLPerf benchmarks <a href="https://arstechnica.com/gadgets/2019/11/meet-mlperf-a-benchmark-for-measuring-machine-learning-performance/" rel="external nofollow">in 2018</a> to deliver a standardized metric for conveying machine learning performance to potential customers.
	</p>

	<p>
		 
	</p>

	<p>
		<img alt="H100-final-scaled2-640x352.jpg" class="ipsImage" data-ratio="55.00" height="352" width="640" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/H100-final-scaled2-640x352.jpg">
	</p>

	<div>
		<em>Nvidia's H100 benchmark results versus the A100, in fancy bar graph form.</em>
	</div>

	<div>
		<em>Nvidia</em>
	</div>

	<p>
		 
	</p>

	<p>
		In particular, the H100 did well in the <a href="https://en.wikipedia.org/wiki/BERT_(language_model)" rel="external nofollow">BERT-Large</a> benchmark, which measures natural language-processing performance using the BERT model developed by Google. Nvidia credits this particular result to the Hopper architecture's <a href="https://blogs.nvidia.com/blog/2022/03/22/h100-transformer-engine/" rel="external nofollow">Transformer Engine</a>, which specifically accelerates training transformer models. This means that the H100 could accelerate future natural language models similar to OpenAI's <a href="https://openai.com/api/" rel="external nofollow">GPT-3</a>, which can compose written works in many different styles and hold conversational chats.
	</p>

	<p>
		 
	</p>

	<p>
		Nvidia positions the H100 as a high-end data center GPU chip designed for AI and supercomputer applications such as image recognition, large language models, <a href="https://arstechnica.com/information-technology/2022/09/with-stable-diffusion-you-may-never-believe-what-you-see-online-again/" rel="external nofollow">image synthesis</a>, and more. Analysts expect it to replace the A100 as Nvidia's flagship data center GPU, but it is still in development. US government <a href="https://arstechnica.com/information-technology/2022/09/us-restricts-sales-of-high-end-nvidia-ai-chips-to-china-and-russia/" rel="external nofollow">restrictions</a> imposed last week on exports of the chips to China brought fears that Nvidia might not be able to deliver the H100 by the end of 2022 since part of its development is taking place there.
	</p>

	<p>
		 
	</p>

	<p>
		Nvidia <a href="https://www.cnbc.com/2022/09/01/nvidia-says-us-government-allows-ai-chip-development-in-china.html" rel="external nofollow">clarified</a> in a second Securities and Exchange Commission filing last week that the US government will allow continued development of the H100 in China, so the project appears back on track for now. According to Nvidia, the H100 will be <a href="https://blogs.nvidia.com/blog/2022/09/08/hopper-mlperf-inference/" rel="external nofollow">available</a> "later this year." If the success of the previous generation's A100 chip is any indication, the H100 may power a large variety of groundbreaking AI applications in the years ahead.
	</p>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/information-technology/2022/09/nvidias-flagship-ai-chip-reportedly-4-5x-faster-than-the-previous-champ/" rel="external nofollow">Nvidia’s flagship AI chip reportedly 4.5x faster than the previous champ</a>
</p>
]]></description><guid isPermaLink="false">8369</guid><pubDate>Sun, 11 Sep 2022 02:38:14 +0000</pubDate></item></channel></rss>
