<?xml version="1.0"?>
<rss version="2.0"><channel><title>News: Technology News</title><link>https://nsaneforums.com/news/technology-news/page/228/?d=2</link><description>News: Technology News</description><language>en</language><item><title>Intel&#x2019;s 13th-gen &#x201C;Raptor Lake&#x201D; CPUs are official, launch October 20</title><link>https://nsaneforums.com/news/technology-news/intel%E2%80%99s-13th-gen-%E2%80%9Craptor-lake%E2%80%9D-cpus-are-official-launch-october-20-r8663/</link><description><![CDATA[<h3>
	High-end chips have more cache and cores; laptop and mid-range CPUs come later.
</h3>

<p>
	<img alt="intel-13th-gen-800x450.jpeg" class="ipsImage" data-ratio="59.31" height="404" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/intel-13th-gen-800x450.jpeg">
</p>

<div itemprop="articleBody">
	<div>
		<em>An overview of the improvements coming to Intel's 13th-gen desktop chips.</em>
	</div>

	<div>
		<em>Intel</em>
	</div>

	<p>
		 
	</p>

	<p>
		If there's one thing Intel has gotten good at in the last few years, it's refining a CPU architecture. Between 2015 and 2020, manufacturing troubles pushed Intel to release not one, not two, but five processor generations based on iterations of the sixth-gen Skylake core, while still managing to increase clock speeds and core counts enough to stay competitive through most of that timespan.
	</p>

	<p>
		 
	</p>

	<p>
		It's an approach Intel is returning to for its 13th-generation Core CPUs, the first of which are being officially announced today. Codenamed Raptor Lake, Intel says it has made some improvements to the CPU architecture and the Intel 7 manufacturing process, but the strategy for improving their performance is both time-tested and easy to understand: add more cores, and make them run at higher clock speeds.
	</p>

	<p>
		 
	</p>

	<p>
		Intel is announcing three new CPUs today, each with and without integrated graphics (per usual, the models with no GPUs have an "F" at the end): the Core i9-13900K, Core i7-13700K, and Core i5-13600K will launch on October 20 alongside new Z790 chipsets and motherboards. They will also work in all current-generation 600-series motherboards as long as your motherboard maker has provided a BIOS update, and will continue to support both DDR4 and DDR5 memory.
	</p>

	<p>
		 
	</p>

	<p>
		Raptor Lake uses the hybrid architecture that Intel introduced in its 12th-generation Alder Lake chips last year—a combination of large performance cores (P-cores) that keep games and other performance-sensitive applications running quickly, plus clusters of smaller efficiency cores (E-cores) that use less power—though in our testing across laptops and desktops, it's clear that "efficiency" is more about the number of cores can be fit into a given area on a CPU die, and less about lower overall system power consumption.
	</p>

	<p>
		 
	</p>

	<p>
		There have been a handful of other additions as well. The amount of L2 cache per core has been nearly doubled, going from 1.25MB to 2MB per P-core and from 2MB to 4MB per E-core cluster (E-cores always come in clusters of four). The CPUs will officially support DDR5-5600 RAM, up from a current maximum of DDR5-4800, though that DDR5-4800 maximum can easily be surpassed with XMP memory kits in 12th-generation motherboards.
	</p>

	<p>
		 
	</p>

	<p>
		The maximum officially supported DDR4 RAM speed remains DDR4-3200, though the caveat about XMP applies there as well.
	</p>

	<figure>
		<figcaption>
			<div>
				<img alt="13th-Gen-Intel-Core-Desktop-Pre-Brief-Pr" class="ipsImage" data-ratio="75.10" height="404" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/13th-Gen-Intel-Core-Desktop-Pre-Brief-Presentation_Appendix-Embargoed_20220926-31-2-980x551.jpeg">
			</div>

			<div style="width:720px;">
				<em>Extra cache, faster memory speeds, and boosted clock speed are responsible for the single-threaded performance gains for the i9-13900K. Additional E-cores make the multi-core improvements much more significant.</em>
			</div>

			<div>
				<em>Intel</em>
			</div>
		</figcaption>
	</figure>

	<p>
		As far as core counts and frequencies go, the Core i5 and Core i7 CPUs each pick up one extra E-core cluster, going from four E-cores to eight. The Core i9 gets two new E-core clusters, boosting the core count from eight all the way up to 16. All E-cores have maximum boost clocks that are 400MHz higher than they were before. P-core count stays the same across the lineup, but the maximum boost clock has been increased by 600MHz, 400MHz, and 200MHz for the Core i9, i7, and i5, respectively. As K-series chips, these are all unlocked for overclocking when used with Z690 or Z790 motherboards.
	</p>

	<p>
		 
	</p>

	<p>
		Launch pricing is going up by $30 for the Core i5 models, but staying level for the other two. As usual, Intel doesn't include any CPU coolers with K- or KF-series chips. Here's how each CPU stacks up to its predecessor:
	</p>

	<p>
		 
	</p>

	<table border="">
		<tbody>
			<tr>
				<th>
					CPU
				</th>
				<th>
					Launch MSRP
				</th>
				<th>
					P/E-cores
				</th>
				<th>
					Clocks (Base/Boost)
				</th>
				<th>
					Total cache (L2+L3)
				</th>
				<th>
					Base/Max Power
				</th>
			</tr>
			<tr>
				<td>
					<strong>Core i9-13900K</strong>
				</td>
				<td>
					<strong>$589<br>
					$564 (F)</strong>
				</td>
				<td>
					<strong>8P/16E</strong>
				</td>
				<td>
					<strong>3.0/5.8 GHz (P)<br>
					2.2/4.3 GHz (E)</strong>
				</td>
				<td>
					<strong>68MB (32 + 36)</strong>
				</td>
				<td>
					<strong>125/253 W</strong>
				</td>
			</tr>
			<tr>
				<td>
					Core i9-12900K
				</td>
				<td>
					$589<br>
					$564 (F)
				</td>
				<td>
					8P/8E
				</td>
				<td>
					3.2/5.2 GHz (P)<br>
					2.4/3.9 GHz (E)
				</td>
				<td>
					34MB (14 + 30)
				</td>
				<td>
					125/241 W
				</td>
			</tr>
			<tr>
				<td>
					<strong>Core i7-13700K</strong>
				</td>
				<td>
					<strong>$409<br>
					$384 (F)</strong>
				</td>
				<td>
					<strong>8P/8E</strong>
				</td>
				<td>
					<strong>3.4/5.4 GHz (P)<br>
					2.5/4.2 GHz (E)</strong>
				</td>
				<td>
					<strong>54 MB (24 + 30)</strong>
				</td>
				<td>
					<strong>125/253 W</strong>
				</td>
			</tr>
			<tr>
				<td>
					Core i7-12700K
				</td>
				<td>
					$490<br>
					$384 (F)
				</td>
				<td>
					8P/4E
				</td>
				<td>
					3.6/5.0 GHz (P)<br>
					2.7/3.8 GHz (E)
				</td>
				<td>
					37 MB (12 + 25)
				</td>
				<td>
					125/190 W
				</td>
			</tr>
			<tr>
				<td>
					<strong>Core i5-13600K</strong>
				</td>
				<td>
					<strong>$319<br>
					$294 (F)</strong>
				</td>
				<td>
					<strong>6P/8E</strong>
				</td>
				<td>
					<strong>3.5/5.1 GHz (P)<br>
					2.6/3.9 GHz (E)</strong>
				</td>
				<td>
					<strong>44 MB (24 + 20)</strong>
				</td>
				<td>
					<strong>125/181 W</strong>
				</td>
			</tr>
			<tr>
				<td>
					Core i5-12600K
				</td>
				<td>
					$289<br>
					$264 (F)
				</td>
				<td>
					6P/4E
				</td>
				<td>
					3.7/4.9 GHz (P)<br>
					2.8/3.6 GHz (E)
				</td>
				<td>
					29.5 MB (9.5 + 20)
				</td>
				<td>
					125/150 W
				</td>
			</tr>
		</tbody>
	</table>

	<p>
		 
	</p>

	<p>
		According to Intel, all of the changes together will boost the i9-13900K's single-threaded performance by around 15 percent, with most of the improvement attributable to P-core clock speed increases. That's short of the 29 percent AMD accomplished across the lineup with its Zen 4 chips, and it will be lower for the i7 and the i5. But it's reasonably respectable for a year-over-year increase. Multi-threaded performance is where you'll see the biggest gains, with the added cache, boosted clock speeds, and increased E-core counts all coming together to improve the i9-13900K's performance by 41 percent compared to the i9-12900K (though, again, that number may be less impressive for the i7 and i5).
	</p>

	<p>
		 
	</p>

	<p>
		Since the manufacturing process is, at best, only improving modestly, the price you’ll pay for the extra clock speed and core counts is higher power usage. Intel is keeping the base power of these 13th-gen CPUs unchanged at 125 W, but the Maximum Turbo Power numbers have gone up quite a bit—the Core i9-13900K’s 253 W maximum is the maximum amount of power officially supported by the LGA1700 socket, though it’s possible that some high-end motherboards could let it go even higher.
	</p>

	<figure>
		<figcaption>
			<div>
				<img alt="13th-Gen-Intel-Core-Desktop-Pre-Brief-Pr" class="ipsImage" data-ratio="75.10" height="404" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/13th-Gen-Intel-Core-Desktop-Pre-Brief-Presentation_Appendix-Embargoed_20220926-32-2-980x551.jpeg">
			</div>

			<div style="width:720px;">
				<em>The i9-13900K can be quite power-efficient compared to the i9-12900K, though its default configuration allows for higher power use overall.</em>
			</div>

			<div>
				<em>Intel</em>
			</div>
		</figcaption>
	</figure>

	<p>
		But that doesn't mean Intel is throwing power efficiency entirely out the window, either. When restricted to a 65 W base power, Intel says that the improvements to Raptor Lake will allow the chips to run multi-threaded workloads just as quickly as a Core i9-12900K running at 241 W. As has become the norm for these kinds of high-end parts, they will default to fast performance with high power usage, but users can rein them in if they want.
	</p>

	<p>
		 
	</p>

	<p>
		As for the accompanying Z790 chipset, it has a few improvements over the previous-generation Z690, but is likely nothing worth upgrading for if you're already using a 600-series motherboard you like. The chipset now sports a total of 20 PCIe 4.0 lanes for SSDs and other accessories, plus eight PCIe 8.0 lanes—Z690 has 12 PCIe 4.0 lanes and 16 PCIe 3.0 lanes, so clearly Intel is just shifting the balance in the direction of the faster interconnect. Z790 also supports one additional 20Gbps USB 3.2 Gen 2x2 port, for a total of five, and removes support for basic USB 2.0 ports entirely. The platform's PCIe 5.0 lanes for GPUs and next-gen SSDs are still built into the processor, not the chipset itself.
	</p>

	<figure>
		<figcaption>
			<div>
				<img alt="z790-diagram-980x823.png" class="ipsImage" data-ratio="75.10" height="540" width="643" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/z790-diagram-980x823.png">
			</div>

			<div>
				<em>The Z790 chipset has more PCIe 4.0 lanes and 20Gbps USB ports than Z690. But if you have a 600-series motherboard you already like, it will probably get a BIOS update allowing it to support 13th-gen CPUs, and none of the improvements to Z790 are worth an additional purchase.</em>
			</div>

			<div>
				<em>Intel</em>
			</div>
		</figcaption>
	</figure>

	<p>
		Intel didn't announce any other 13th-generation CPU models today, but it teased that the standard range of chips would be following in the coming months—lower-wattage, lower-cost desktop parts, as well as laptop CPUs designed for everything from thin-and-light ultrabooks to bulky LED-festooned gaming laptops. Intel says that we can expect other desktop CPUs in the lineup to get more E-cores, too, something that <a href="https://arstechnica.com/gadgets/2022/08/intel-leans-on-more-e-cores-for-performance-boosts-in-leaked-13th-gen-cpu-lineup/" rel="external nofollow">previous rumors had already suggested</a>. We'd expect to learn more about these chips at CES in January.
	</p>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gadgets/2022/09/intels-first-13th-gen-core-cpus-include-few-surprises-but-many-cores/" rel="external nofollow">Intel’s 13th-gen “Raptor Lake” CPUs are official, launch October 20</a>
</p>
]]></description><guid isPermaLink="false">8663</guid><pubDate>Tue, 27 Sep 2022 18:56:11 +0000</pubDate></item><item><title>Intel and Samsung are getting ready for &#x2018;slidable&#x2019; PCs</title><link>https://nsaneforums.com/news/technology-news/intel-and-samsung-are-getting-ready-for-%E2%80%98slidable%E2%80%99-pcs-r8662/</link><description><![CDATA[<h3>
	Foldable is out, slidable is in
</h3>

<p>
	<img alt="slideablesamsungPC.jpg&amp;w=640&amp;q=75" class="ipsImage" data-ratio="66.72" height="427" width="640" src="https://www.theverge.com/_next/image?url=https://cdn.vox-cdn.com/thumbor/6bTeghiEOCIauNIfj9_5KdmB9xA=/0x0:1040x632/2000x1333/filters:focal(520x316:521x317)/cdn.vox-cdn.com/uploads/chorus_asset/file/24059026/slideablesamsungPC.jpg&amp;w=640&amp;q=75">
</p>

<p>
	 
</p>

<div>
	<div>
		<p>
			Samsung Display and Intel are working on “slidable” PCs. During Intel’s Innovation keynote today, Samsung Display CEO JS Choi appeared onstage to show off a prototype PC that slides from a 13-inch tablet into a 17-inch display.
		</p>

		<p>
			 
		</p>
	</div>

	<div>
		<p>
			“We’re announcing the world’s first 17-inch slidable display for PCs,” said Choi. “This device will satisfy various needs for a larger screen and portability as well.” Samsung Display has chosen to implement a sliding (rather than foldable) technology for its flexible PC displays, and Choi appeared to indicate that “foldable is gone” on PCs for now.
		</p>

		<p>
			 
		</p>
	</div>

	<div>
		<p>
			Intel has been experimenting with new PC form factors for years and was initially preparing for <a href="https://www.theverge.com/2018/10/18/17993690/intel-computer-concept-copper-harbor-tiger-rapids-dual-screen-pc-prototype" rel="external nofollow">a dual-screen and foldable future</a> before Microsoft <a href="https://www.theverge.com/2021/5/18/22442421/microsoft-windows-10-x-canceled-official" rel="external nofollow">dropped its plans for Windows 10X</a> on foldables. These types of new form factors desperately need the software and apps to make them shine, and it’s not clear yet how Intel will make slidable PCs a reality.
		</p>

		<p>
			 
		</p>
	</div>

	<div>
		<p>
			The prototype device that Samsung Display and Intel have shown off today essentially turns a 13-inch tablet into a 17-inch monitor with a flexible display and a sliding mechanism. Intel was quick to demonstrate its <a href="https://www.theverge.com/2022/9/27/23374867/intel-unison-windows-laptop-connectivity" rel="external nofollow">new Unison software</a> on this display, which aims to connect Intel-powered computers to smartphones — including iPhones.
		</p>

		<p>
			 
		</p>
	</div>

	<div>
		<p>
			The slidable PC itself is just a concept for now, and there’s no word from Intel or Samsung Display on when it will become a reality.
		</p>

		<p>
			 
		</p>
	</div>
</div>

<div>
	 
</div>

<p>
	<a href="https://www.theverge.com/2022/9/27/23375102/intel-samsung-display-slidable-pc-concept" rel="external nofollow">Intel and Samsung are getting ready for ‘slidable’ PCs</a>
</p>
]]></description><guid isPermaLink="false">8662</guid><pubDate>Tue, 27 Sep 2022 18:47:53 +0000</pubDate></item><item><title>Nvidia RTX 4090, 4080 will soon be able to stream AV1 on Microsoft Edge, Google Chrome</title><link>https://nsaneforums.com/news/technology-news/nvidia-rtx-4090-4080-will-soon-be-able-to-stream-av1-on-microsoft-edge-google-chrome-r8654/</link><description><![CDATA[<p>
	Last week, Nvidia launched its RTX 40-series graphics card based on the new Ada Lovelace architecture. The company is promising <a href="https://www.neowin.net/news/nvidia-rtx-4090-is-up-to-4x-faster-than-3090-ti-but-takes-450w-of-power-to-do-so/" rel="external nofollow">up to four times more performance than last gen cards</a>. You can see how the new cards compare to last gen spec-wise <a href="https://www.neowin.net/news/specs-appeal-comparing-nvidia-rtx-4000-series-to-rtx-3000-and-2000/" rel="external nofollow">in this article here</a>.
</p>

<p>
	 
</p>

<p>
	Aside from the uplift to gaming performance, the new Nvidia cards also bring new media capabilities which now includes support for AV1 encode. Prior to this, the Nvidia cards were only capable of decoding AV1 content. Only Intel Arc GPUs supported <a href="https://www.neowin.net/news/intel-beats-amd-and-nvidia-to-become-the-first-with-full-av1-support-with-its-new-arc-gpus/" rel="external nofollow">AV1 encoding</a> before this. But sadly for Team Blue, the delay in Arc's release means it has lost that advantage.
</p>

<p>
	 
</p>

<p>
	In order to take advantage of the new-found capabilities, the Chromium development team approved a merge request to enable AV1 encoding on the new Nvidia GPUs. The feature should be up and running in the upcoming release channel builds for Chromium-based browsers like Google Chrome, Microsoft Edge, and more.
</p>

<p>
	 
</p>


<p>
	The new RTX 40-series cards feature the 8th Gen NVENC with dual AV1 encoders. With this, Nvidia promises game recordings with 8K60 quality and nearly two times faster export speeds. And with this merge, streaming quality will also see an improvement since AV1 is more efficient than H.264 (AVC) and VP9 codecs.
</p>

<p>
	 
</p>

<p>
	Source: <a href="https://bugs.chromium.org/p/chromium/issues/detail?id=1367038" rel="external nofollow">Chromium</a>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/nvidia-rtx-4090-4080-will-soon-be-able-to-stream-av1-on-microsoft-edge-google-chrome/" rel="external nofollow">Nvidia RTX 4090, 4080 will soon be able to stream AV1 on Microsoft Edge, Google Chrome</a>
</p>
]]></description><guid isPermaLink="false">8654</guid><pubDate>Tue, 27 Sep 2022 08:56:47 +0000</pubDate></item><item><title>Everything you need to know about Zen 4, socket AM5, and AMD&#x2019;s newest chipsets</title><link>https://nsaneforums.com/news/technology-news/everything-you-need-to-know-about-zen-4-socket-am5-and-amd%E2%80%99s-newest-chipsets-r8646/</link><description><![CDATA[<h3>
	Ryzen 7000 CPUs use a new platform—with plenty of changes.
</h3>

<div itemprop="articleBody">
	<p>
		AMD's Ryzen 7000 launch is bigger than just the processors. The processor architecture is changing, but it's also being accompanied by changes to everything from the chipset to the physical socket that the chips plug into. The last time this many things changed at once was back in 2017, when the first-generation Ryzen chips <a href="https://arstechnica.com/gadgets/2016/12/amd-zen-performance-details-release-date/" rel="external nofollow">originally launched</a>.
	</p>

	<p>
		 
	</p>

	<p>
		So we're publishing two Ryzen pieces today. One is a look at the actual chips' performance and power efficiency, located <a href="https://arstechnica.com/gadgets/2022/09/ryzen-7600x-and-7950x-review-zen-4-starts-off-expensive-but-impressive/" rel="external nofollow">here</a>. This one will focus on all the other changes, including the ones that will be with us long after Ryzen 7000 is old news.
	</p>

	<p>
		 
	</p>

	<p>
		We'll split this piece up into four parts that cover the four major components of the Ryzen 7000 launch: 1) the Zen 4 CPU core, 2) the on-chip I/O die that supports the CPU's non-CPU features and handles internal connectivity, 3) the 600-series chipsets that handle most external connectivity, and 4) the physical AM5 socket that will outlive all of the other components by a few years.
	</p>
</div>

<nav>
	<h2>
		Zen 4 CPU, in brief
	</h2>

	<p>
		<img alt="amd-zen4-1-1440x810.jpeg" class="ipsImage" data-ratio="75.10" height="405" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/amd-zen4-1-1440x810.jpeg">
	</p>

	<p style="width:720px;">
		<em>The high-level Zen 4 architectural overview. Zen 4 is a revision of Zen 3, where AMD called Zen 3 a "ground-up" redesign. </em>
	</p>

	<p>
		 
	</p>

	<p>
		<img alt="amd-zen4-2-1440x810.jpeg" class="ipsImage" data-ratio="75.10" height="405" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/amd-zen4-2-1440x810.jpeg">
	</p>

	<p>
		<em>Most of the performance gains come from front-end improvements that keep the processor fed. </em>
	</p>

	<p>
		 
	</p>

	<p>
		<img alt="amd-zen4-3-1440x810.jpeg" class="ipsImage" data-ratio="75.10" height="405" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/amd-zen4-3-1440x810.jpeg">
	</p>

	<p>
		<em>Though there have been some execution improvements as well. </em>
	</p>

	<p>
		 
	</p>

	<p>
		<img alt="amd-zen4-4-1440x810.jpeg" class="ipsImage" data-ratio="75.10" height="405" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/amd-zen4-4-1440x810.jpeg">
	</p>

	<p>
		<em>AMD has increased the size of the load queue and bumped up some cache sizes. </em>
	</p>

	<p>
		 
	</p>

	<p>
		AMD promises roughly 29 percent faster single-core CPU performance in Zen 4 relative to Zen 3, which the tests <a href="https://arstechnica.com/gadgets/2022/09/ryzen-7600x-and-7950x-review-zen-4-starts-off-expensive-but-impressive/" rel="external nofollow">in our review</a> more or less back up. A little under half of this increase comes from architectural improvements that boost Zen 4's instructions-per-clock (IPC) count, while the rest comes from clock speed boosts. Clocks for Ryzen 5000 processors all peaked just short of 5 GHz, while Ryzen 7000's CPUs all boast peak clock speeds well above 5 GHz.
	</p>

	<p>
		 
	</p>

	<p>
		On the architecture front, AMD says that Zen 4 is a refinement of Zen 3 rather than a ground-up redesign. Many of the building blocks of Zen 3 are still present: eight-core Core Complex Dies (CCDs) made from one eight-core Core Complex (CCX), which shares a large 32MB cache among all eight CPU cores (or six, in the 7600X and 7900X). Ryzen CPUs consist of either one or two CCDs and an I/O die (IOD), linked with AMD's Infinity Fabric interconnect.
	</p>

	<p>
		 
	</p>

	<p>
		The bulk of Zen 4's IPC improvements come from an improved front-end design, with a faster branch predictor that can predict two branches per clock cycle instead of one, as well as larger L1 and L2 Branch Target Buffer caches and Op Cache. Zen 4 also features improvements to the load/store unit, which has a 22 percent larger load queue and a larger L2 cache. Each individual CPU core inside the CCX also has its own 1MB chunk of memory—twice as much L2 as each Zen 3 core.
	</p>

	<figure>
		<figcaption>
			<div>
				<img alt="amd-zen4-5-980x551.jpeg" class="ipsImage" data-ratio="75.10" height="404" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/amd-zen4-5-980x551.jpeg">
			</div>

			<div>
				<em>Some of Zen 4's increased performance comes from a doubling of L2 cache per core, from 512 KB to 1 MB.</em>
			</div>

			<div>
				<em>AMD</em>
			</div>
		</figcaption>
	</figure>

	<p>
		To make these additions and improvements without increasing power usage, Zen 4 CCDs are manufactured on a 5 nm process from TSMC, an upgrade from the 7 nm process used for both Zen 2 and Zen 3. This enables Zen 4 CCDs to use nearly 57 percent more transistors than Zen 3 CCDs (from 4.15 billion to 6.5 billion) while making die sizes smaller overall (70 mm squared, down from 80.7 mm; it's also smaller than the 74 mm squared Zen 2 CCD die).
	</p>

	<p>
		 
	</p>

	<p>
		Because the CCX and CCD core counts are the same as in Zen 3, this means that core counts stay level for another generation—you can get as many as 16 cores in the Ryzen 9 5950X CPU, spread across two fully enabled CCDs. Sketchy rumors suggest that Zen 5 might switch to using a hybrid architecture split between large performance cores and smaller efficiency cores, as both Apple and Intel have done, but for now, every core in a Zen 4 CCD is the same size and has the same performance and capabilities.
	</p>

	<figure>
		<a alt="A rough breakdown of Zen 4's IPC improvements, which combine with clock speed boosts to outrun Zen 3 by an average of 29 percent. " data-height="1080" data-width="1920" href="https://cdn.arstechnica.net/wp-content/uploads/2022/09/amd-zen4-6.jpeg" rel="external nofollow"><img alt="A rough breakdown of Zen 4's IPC improvements, which combine with clock speed boosts to outrun Zen 3 by an average of 29 percent. " data-ratio="75.10" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/amd-zen4-6-980x551.jpeg"></a>

		<figcaption>
			<div>
				<em>A rough breakdown of Zen 4's IPC improvements, which combine with clock speed boosts to outrun Zen 3 by an average of 29 percent.</em>
			</div>

			<div>
				<em>AMD</em>
			</div>
		</figcaption>
	</figure>

	<p>
		Aside from general performance improvements, Zen 4 also adds support for AVX-512 processor extensions, both the <a href="https://en.wikipedia.org/wiki/AVX-512#New_instructions_in_AVX-512_foundation" rel="external nofollow">foundational AVX512F instructions</a> and a handful of others. But rather than building a large 512-bit SIMD block as Intel did, Zen 4 will process AVX-512 instructions by running them through its 256-bit SIMD. This comes with trade-offs—Zen 4 will need two clock cycles to process AVX-512 instructions instead of one, but unlike Intel CPUs with AVX-512 support, AMD's design also won't use nearly as much power or generate as much heat, allowing it to keep the clock speed higher. (It doesn't take up as much die space, either.)
	</p>

	<p>
		 
	</p>

	<p>
		By AMD's admission, its AVX-512 implementation won't be as fast as Intel's, but it feels like AMD made the right trade-offs given the niche-ness of AVX-512 support in the first place. Despite creating and pushing the instructions, Intel's 12th- and 13th-generation CPUs officially don't support AVX-512 at all, so even a less-speedy implementation from AMD is better than what Intel is currently offering on the desktop.
	</p>

	<div>
		 
	</div>

	<div>
		<img alt="amd-avx512-1440x810.jpeg" class="ipsImage" data-ratio="75.10" height="405" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/amd-avx512-1440x810.jpeg">
	</div>

	<div style="width:720px;">
		<em>AMD's AVX-512 implementation uses a 256-bit wide SIMD, which means it needs two clock cycles to execute them but can run at higher clock speeds with lower power use and temperature than Intel's implementation; it also saves on die space. </em>
	</div>

	<div>
		 
	</div>

	<div>
		<img alt="amd-avx512-2-1440x810.jpeg" class="ipsImage" data-ratio="75.10" height="405" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/amd-avx512-2-1440x810.jpeg">
	</div>

	<div>
		<em>A list of the AVX-512 instructions supported by Zen 4. </em>
	</div>

	<div>
		 
	</div>

	<div data-page="2">
		<div>
			<section>
				<div itemprop="articleBody">
					<p>
						As for what's next for Zen 4, AMD's roadmap lists separate 3D V-Cache versions of Ryzen 7000, and we know that mobile processors are <a href="https://arstechnica.com/gadgets/2022/09/amd-is-making-laptop-cpu-model-numbers-simultaneously-less-and-more-confusing/" rel="external nofollow">coming in the form of the "Phoenix" and "Dragon Range" chips</a>. Less-expensive versions of the Ryzen 7000 CPUs will hopefully follow at some point as well—we had to wait <a href="https://arstechnica.com/gadgets/2022/03/amd-is-returning-to-budget-cpus-with-99-and-up-ryzen-4000-and-5000-chips/" rel="external nofollow">almost a year and a half for $200-and-under Ryzen 5000 CPUs on the desktop</a>, but hopefully the manufacturing and supply chain pressures that made that decision necessary have cleared up enough that we see cheaper Zen 4 chips a bit sooner.
					</p>
				</div>
			</section>
		</div>
	</div>

	<div data-page="3">
		<div>
			<section>
				<div itemprop="articleBody">
					<h2>
						The I/O die
					</h2>

					<figure>
						<figcaption>
							<div>
								<img alt="amd-iod-980x551.jpeg" class="ipsImage" data-ratio="75.10" height="404" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/amd-iod-980x551.jpeg">
							</div>

							<div style="width:720px;">
								<em>The new Zen 4 I/O die (IOD) is its first upgrade since the Ryzen 3000 series. It uses a new 6 nm process and integrates a DDR5 memory controller and an integrated RDNA 2 GPU.</em>
							</div>

							<div>
								<em>AMD</em>
							</div>
						</figcaption>
					</figure>

					<p>
						Zen 4 is an impressive jump from Zen 3, but if anything, the I/O die (IOD) is an even bigger departure from previous chips.
					</p>

					<p>
						 
					</p>

					<p>
						In AMD's processors, the IOD is a separate piece of silicon on the CPU package that has been manufactured on a more-mature, less-advanced process than the CPU dies. The benefits of scaling down these chipset functions aren't as noticeable or important as they are for the CPU cores themselves, so AMD keeps them physically separate, tied together via the Infinity Fabric interconnect. Both Zen 2 and Zen 3 desktop processors used the same 12 nm I/O die, which means it has been a couple of generations since we've seen major improvements here.
					</p>

					<p>
						 
					</p>

					<p>
						The Ryzen 7000 IOD has a new DDR5 memory controller with support for ECC RAM in motherboards that also support ECC RAM (but, unlike Intel, there's no DDR4 controller—it's DDR5 or bust). The processor can supply up to 28 lanes of PCIe 5.0 bandwidth, though motherboards with non-"Extreme" chipsets will still use PCIe 4.0 for the GPU slot. There's a new integrated GPU, a first for non-APU Ryzen processors. The IOD also includes its own USB controller with support for up to four 10Gbps USB 3.2 Gen 2, included partly to enable DisplayPort-over-USB-C connections to the integrated GPU and the built-in USB flashback functionality.
					</p>

					<h3>
						Selecting an optimal RAM speed
					</h3>

					<p>
						The DDR5 memory controller supports DDR5-5200, as far as officially sanctioned JEDEC memory standards go. But as with most motherboards these days, one-click RAM overclocking is both supported and encouraged. AMD recommends a "sweet spot" of DDR5-6000 to get the best performance out of Ryzen 7000.
					</p>

					<p>
						 
					</p>

					<p>
						Explaining why is a bit complex. In short, RAM speed (MCLK), memory controller speed (UCLK), and the speed of the Infinity Fabric interconnect (FCLK) are all tied together, part of the reason why Ryzen's performance has historically been more sensitive to memory bandwidth than Intel's.
					</p>

					<p>
						 
					</p>

					<p>
						In Ryzen 3000 and 5000 CPUs, the recommended strategy was usually to try to keep MCLK, UCLK, and FCLK running at the same speed (also called a 1:1:1 ratio). If you set your memory clock speed too high for the Infinity Fabric to keep up, the Infinity Fabric clock speed could actually fall back to a lower speed, introducing latency that could offset the performance benefit of the faster memory (and wasting whatever extra money you spent on super-fast RAM). For these CPUs, AMD typically recommended DDR4-3600 as a sweet spot, since the RAM, memory controller, and Infinity Fabric could all easily handle an 1800 MHz clock speed, and DDR4-3600 was generally a lot cheaper than faster RAM kits while being only slightly more expensive than slower RAM kits.
					</p>

					<p>
						 
					</p>

					<p>
						For Ryzen 7000, higher RAM speeds for DDR5 make a 1:1:1 ratio harder to achieve, so AMD recommends keeping the memory clock and memory controller clock (MCLK and UCLK) synced at 1:1 while the Infinity Fabric (FCLK) runs at a slightly elevated speed of 2,000 MHz (the default ranges between 1,600 and 1,800 MHz). For RAM speeds above DDR5-6000, AMD says the memory controller clock can no longer keep up, so it drops to a 2:1 ratio. Spend money on a (fictitious, currently) DDR5-8000 kit, and you'd end up with a memory clock of 4,000 MHz but a memory controller clock of just 2,000 MHz, rather than the controller clock of 3,000 MHz you get with DDR5-6000, reducing or erasing whatever performance benefits you wanted to achieve by using faster RAM.
					</p>

					<h3>
						The integrated GPU: Two RDNA GPU cores, mostly USB-C outputs
					</h3>

					<figure>
						<figcaption>
							<div>
								<img alt="amd-iod-2-980x551.jpeg" class="ipsImage" data-ratio="75.10" height="404" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/amd-iod-2-980x551.jpeg">
							</div>

							<div style="width:720px;">
								<em>The RDNA2 GPU in the IOD is optimized for everything except raw performance, mostly display outputs and video encoding and decoding. The IOD's USB support means that your motherboard's USB-C ports should be able to handle a display signal and data, where many motherboard USB-C ports today will only handle data.</em>
							</div>

							<div>
								<em>AMD</em>
							</div>
						</figcaption>
					</figure>

					<p>
						For the first time, all of AMD's CPUs include a basic integrated GPU. All four of the CPUs introduced today include a GPU with two compute units (CUs) built into the I/O die and based on the same RDNA2 architecture as the Radeon RX 6000 dedicated GPUs and the Ryzen 6000-series integrated GPUs.
					</p>

					<p>
						 
					</p>

					<p>
						These GPUs are primarily made with CPU-focused workstations and business desktops in mind, systems where graphics performance is non-critical but being able to drive a couple of monitors in a small power envelope is handy. For anyone who throws a dedicated GPU into their system, you can either ignore the integrated GPU altogether or keep it turned on so you can use its video encoding and decoding blocks or its display output capabilities. As with Intel's integrated GPUs, AMD's can operate in hybrid mode, using a dedicated GPU to render content that is then displayed on a monitor connected via the integrated GPU.
					</p>

					<p>
						 
					</p>

					<p>
						AMD emphasized over and over again that these aren't meant to be gaming GPUs, nor are they replacements for the G-series APUs that AMD releases. Those APUs typically contain somewhere between six and 12 GPU cores, still nowhere near what a dedicated GPU includes but substantially more than the Ryzen 7000 I/O die. In our review, we found that the new Ryzen GPU and Intel's current UHD 770 GPU perform pretty similarly. As a gaming GPU, 2D performance is fine, performance in older games is OK, and it's fine for Minecraft—but expect 720p and low settings in more modern titles.
					</p>

					<figure>
						<figcaption>
							<div>
								<img alt="Ryzen-7600X-charts.015-980x735.png" class="ipsImage" data-ratio="75.10" height="540" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/Ryzen-7600X-charts.015-980x735.png">
							</div>

							<div>
								<em>Andrew Cunningham</em>
							</div>
						</figcaption>
					</figure>

					<p>
						But these still are RDNA-based GPU cores, and they do confer benefits even for gaming systems with dedicated GPUs. The integrated GPUs will support a maximum of four separate display outputs, one over HDMI 2.1, plus another three over USB-C using DisplayPort alt mode. This is a nice change from the status quo, where desktop USB-C ports can frequently only handle data rather than doubling as display outputs as they do on most laptops. AMD says that the integrated GPU can drive up to three 60 Hz 4K displays at once, but it was noncommittal about higher-than-60 Hz output. In our testing, the GPU had no issue simultaneously driving one 4K display at 60 Hz over HDMI and one 4K display at 144 Hz via DisplayPort-over-USB-C, so they can clearly do a bit better than AMD says.
					</p>

					<p>
						 
					</p>

					<p>
						The new GPUs share other features in common with other RDNA2 GPUs, too. They support variable refresh rates via FreeSync. Their video encoding and decoding block supports decoding of AV1 (and VP9) video streams, but you'll still need an Intel Arc or Nvidia RTX 4000-series GPU to support hardware-accelerated encoding of AV1; the encoding block does support 8- and 10-bit H.265 and H.264 video. They can even do hardware-accelerated ray tracing, though they're so slow that there is no practical benefit to it.
					</p>

					<h3>
						Built-in USB flashback support
					</h3>

					<p>
						One other handy, common-sense addition to the I/O die is built-in USB flashback support—the ability to flash your BIOS to a newer version even if the current version doesn't support the CPU you have installed. Not having this feature could have been a huge headache when new AM4 processors launched; if you wanted to buy a modern CPU with a slightly older motherboard to save some money, you could never assume that the motherboard would actually ship with a BIOS that supported that CPU, even if the motherboard maker had released an updated BIOS already.
					</p>

					<p>
						 
					</p>

					<p>
						AMD's only official solution for this problem on AM4 motherboards was kludgy and involved <a href="https://www.amd.com/en/support/kb/faq/pa-100#faq-Short-Term-Processor-Loan-Boot-Kit" rel="external nofollow">making a warranty claim against your new processor</a> to request an old low-end CPU loaner as a "boot kit." Midrange-to-high-end motherboards ended up implementing CPU-less BIOS flashing via USB to get around this, but this is the first time AMD has implemented it into the platform directly.
					</p>

					<p>
						 
					</p>

					<p>
						AMD tells us it expects some manufacturers to stick with their own USB flashback implementations, and it isn't requiring motherboards to actually enable the built-in version either; motherboard makers will need to implement some kind of physical switch or jumper to enable the feature, and AMD isn't making anyone do it. We may still see some budget-y motherboards ship with no version of USB flashback, AMD-enabled or otherwise. But the company hopes that having the capability built in will end up pushing most boards to include it.
					</p>
				</div>
			</section>
		</div>

		<div>
			 
		</div>
	</div>

	<div data-page="4">
		<div>
			<section>
				<div itemprop="articleBody">
					<h2>
						Socket AM5: More power, support through 2025
					</h2>

					<figure>
						<figcaption>
							<div>
								<img alt="IMG_0491-980x653.jpeg" class="ipsImage" data-ratio="75.10" height="479" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/IMG_0491-980x653.jpeg">
							</div>

							<div>
								<em>AMD wants Socket AM5 to carry it into 2025, and possibly beyond.</em>
							</div>

							<div>
								<em>Andrew Cunningham</em>
							</div>
						</figcaption>
					</figure>

					<p>
						Chipsets and processors will change, but Ryzen 7000 ushers in the successor to 2017's AM4 processor socket. Socket AM5 is a 1718-pin land-grid array (LGA) socket, meaning that its pins are on the motherboard instead of on the CPU. One thing the additional pins allow for is more power delivery—from a rated maximum of 142 W for AM4 to a maximum of 242 W for AM5. This also lets AMD increase the TDP ratings of newer Ryzen CPUs, from 105 W to 170 W.
					</p>

					<p>
						 
					</p>

					<p>
						These power ceilings are far above what you need to get good performance out of Zen 4; the Ryzen 7950X in our review performed well even when set to a 105 W or 65 W TDP instead of its normal 170 W, and the 7600X performed nearly identically set to 65 W or its default 105 W. But if AMD intends this socket to last until at least 2025, it will probably see Ryzen 8000 or Ryzen 9000 processors someday, too; if AMD wants to increase performance without the benefit of a new manufacturing process, or if it wants to increase the maximum number of CPU cores from 16 to something higher, or if 3D V-Cache chips continue to run hotter and more power-hungry than their V-Cache-less counterparts, AM5 gives AMD a good amount of future headroom.
					</p>

					<p>
						 
					</p>

					<p>
						Unlike Intel's LGA 1700 socket, AMD has been able to keep the dimensions of its CPU packages the same in the move from AM4 to AM5, which means that very nearly all existing CPU coolers with AM4 mounting hardware should be able to mount to AM5 processors and motherboards. Both a cheapo Vetroo V5 air cooler and a Corsair iCue H115i AIO pump worked just fine with the AM5 CPUs in our testing.
					</p>

					<p>
						 
					</p>

					<p>
						AMD has committed to support socket AM5 through at least 2025, which implies it will probably see at least two major Ryzen CPU refreshes (plus a bunch of minor releases in between). Three years sounds relatively paltry compared to AM4, which had a solid five years of support, but AMD only promised to support AM4 through 2020 back when it launched in 2017. There's precedent for underpromising and overdelivering on the CPU support front.
					</p>

					<h2>
						Four chipsets are actually two chipsets (that are actually one chipset)
					</h2>

					<figure>
						<figcaption>
							<div>
								<img alt="amd-b650-980x551.jpeg" class="ipsImage" data-ratio="75.10" height="404" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/amd-b650-980x551.jpeg">
							</div>

							<div>
								<em>AMD's baseline B650 chipset is the basic building block used in B650E, X670, and X670E boards.</em>
							</div>

							<div>
								<em>AMD</em>
							</div>
						</figcaption>
					</figure>

					<p>
						All system I/O that the processor's built-in I/O die doesn't handle is still handled by the chipset, an external die that is connected to the CPU over the PCI Express bus. AMD has only made a single physical chip for this generation, which is offered in a total of four configurations.
					</p>

					<p>
						 
					</p>

					<p>
						Let's start with the lower-end chipset since it's the basic building block AMD is working from. The B650 chipset is connected to the CPU via four PCIe 4.0 lanes. It can enable as many as 12 extra USB ports beyond what the IOD supports, plus eight general-purpose PCIe 4.0 lanes that can be used to support additional M.2 slots, Wi-Fi modules, LAN ports, or other internal accessories. And another four PCIe 3.0 lanes can be used to support another NVMe slot, 6Gbps SATA ports, or some combination of both.
					</p>

					<p>
						 
					</p>

					<p>
						Eight of the Ryzen CPU's 24 PCIe 5.0 lanes are used to support PCIe 5.0 SSDs, while 16 more run to the main PCIe slot you use for GPUs. In a standard B650 motherboard, the GPU slot will only run at PCIe 4.0 speeds. The next chipset, B650E, is identical to B650, but motherboard manufacturers will ensure that the system's main PCI Express x16 slot can also handle <a href="https://pcisig.com/pci-express%C2%AE-50-architecture-channel-insertion-loss-budget-0" rel="external nofollow">PCIe 5.0's increased signaling requirements</a>. This is the only difference between B650 and B650E.
					</p>

					<figure>
						<figcaption>
							<div>
								<img alt="amd-x670-980x551.jpeg" class="ipsImage" data-ratio="75.10" height="404" width="720" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/amd-x670-980x551.jpeg">
							</div>

							<div>
								<em>All AMD X670 and X670E motherboards use a pair of identical chipset dies connected via a four-lane PCIe 4.0 interface. Only X670E chipsets will support PCIe 5.0 in the GPU slot. X670 boards will only support PCIe 5.0 for M.2 SSDs.</em>
							</div>

							<div>
								<em>AMD</em>
							</div>
						</figcaption>
					</figure>

					<p>
						The X670 chipset uses the exact same die as the B650—there are just two of them, one referred to as the "upstream chipset" and the other designated the "downstream chipset." Everything about an X670 board's I/O is exactly doubled compared to B650, except you only get 12 general-purpose PCIe 4.0 lanes where you'd expect to get 16. That's because four of the chipset's PCIe 4.0 lanes are used to connect the upstream and downstream chipsets, in addition to the four used to connect the chipsets to the CPU.
					</p>

					<p>
						 
					</p>

					<p>
						As with the B650E, X670E boards are identical to X670 boards, but they support PCIe 5.0 speeds for the GPU slot rather than PCIe 4.0.
					</p>

					<p>
						 
					</p>

					<p>
						AMD reiterated to us that all four of these chipsets will be capable of overclocking, as they always have been—there's no artificial gating of overclocking to higher-end chipsets and boards. But the X670 chipsets are still more likely to be included in boards with more robust power delivery and better voltage regulator modules—things you'll want if maximizing an overclock is really important to you.
					</p>

					<h2>
						EXPO memory overclocking profiles
					</h2>

					<p>
						Automated memory overclocking has become a popular way to wring out slightly higher performance from desktop systems in the last few years, especially for AMD systems where increased RAM speed can also increase the speed of the Infinity Fabric interconnect that allows the different CPU dies and the I/O die to communicate.
					</p>

					<p>
						 
					</p>

					<p>
						The main standard that most memory manufacturers and motherboard makers unified on is Intel's Extreme Memory Profile spec—RAM makers ensure that their sticks will run at standard DDR4 or DDR5 speeds out of the box, but XMP sticks also have faster speeds and tighter timings programmed into them. Users can head into their BIOS and load up these profiles with one click, "overclocking" their memory without having to worry about crashes or instability (at least, in theory).
					</p>

					<p>
						 
					</p>

					<p>
						With Ryzen 7000, AMD is introducing its own memory profiles, dubbed Extended Profiles for Overclocking (or EXPO). Rather than piggybacking off of XMP, AMD says that EXPO-certified RAM has been tested specifically with AMD's processors, allowing manufacturers to make additional speed and timing tweaks if they find that some settings work better with AMD's processors than Intel's. For users, the end result—one-click memory overclocking via the BIOS—is the same.
					</p>

					<p>
						 
					</p>

					<p>
						Ryzen 7000 CPUs and AM5 motherboards will be able to use regular XMP profiles, too. There's nothing blocking RAM makers from supporting both XMP and EXPO profiles in the same kit, but it's equally likely that Intel motherboards will just pick up support for EXPO profiles as well as XMP. <a href="https://www.gigabyte.com/Press/News/2023" rel="external nofollow">Gigabyte</a> and <a href="https://wccftech.com/intel-z690-b660-motherboards-to-support-amd-expo-xmp-ddr5-memory-kits-dual-mode/" rel="external nofollow">MSI</a> have already announced that their Z690 and B660 motherboards will add EXPO support, and we suspect that other manufacturers will get on board. For now, be careful about trying to use an EXPO kit in an Intel board—the G.Skill Trident Z5 Neo EXPO RAM kit that AMD sent with our Ryzen review hardware did show us an XMP profile in the Gigabyte Z690 board we tested with, but the system wouldn't actually boot until I had dropped the RAM speed from DDR5-6000 down to DDR5-5800 (it ran fine at its rated speed on our AM5 system).
					</p>
				</div>
			</section>
		</div>
	</div>

	<p>
		 
	</p>
</nav>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gadgets/2022/09/everything-you-need-to-know-about-zen-4-socket-am5-and-amds-newest-chipsets/" rel="external nofollow">Everything you need to know about Zen 4, socket AM5, and AMD’s newest chipsets</a>
</p>

<p>
	 
</p>

<p>
	<strong>Companion article:</strong> <a href="https://arstechnica.com/gadgets/2022/09/ryzen-7600x-and-7950x-review-zen-4-starts-off-expensive-but-impressive/" rel="external nofollow">Ryzen 7600X and 7950X review: Zen 4 starts off expensive but impressive</a>
</p>
]]></description><guid isPermaLink="false">8646</guid><pubDate>Mon, 26 Sep 2022 20:35:51 +0000</pubDate></item><item><title>What&#x2019;s Next for Ethereum After The Merge</title><link>https://nsaneforums.com/news/technology-news/what%E2%80%99s-next-for-ethereum-after-the-merge-r8645/</link><description><![CDATA[<h3>
	The blockchain project's cofounder Vitalik Buterin says its recent big upgrade lays a path for more technical changes, and greater adoption.
</h3>

<p>
	Late in the day on September 14 and into the early hours of the following morning, Vitalik Buterin and a few dozen crypto developers crowded into an office space in Berlin to flip the switch on <a href="https://www.wired.com/story/ethereum-merge-big-deal-crypto-environment/" rel="external nofollow">The Merge</a>.
</p>

<p>
	 
</p>

<p>
	There wasn’t a literal switch to flip: Buterin, the 28-year-old Ethereum co-founder who has been active in cryptocurrency since his teens, had long ago envisioned a system that would basically run itself. The crypto research and developer community would agree on what a change looks like, coders would type out a command and timestamp it, developers on the client side would download these bits of code, and then at the predetermined time, the system would manifest the change by itself—in this case, The Merge. It changed how transactions on the Ethereum blockchain are verified, a <a href="https://www.wired.com/story/ethereum-merge-big-deal-crypto-environment/" rel="external nofollow">much-delayed upgrade</a> that has been hailed as a major moment in crypto land.
</p>

<p>
	 
</p>

<p>
	That doesn’t make the current landscape of crypto apps, and the blockchain technology they’re built on, any less complex for the average individual. Buterin seems mostly aware of this. In the lead up to The Merge, he collated some of his earlier essays about crypto into a book titled <a data-event-click='{"element":"ExternalLink","outgoingURL":"https://www.amazon.com/Proof-Stake-Ethereum-Philosophy-Blockchains/dp/164421248X"}' data-offer-url="https://www.amazon.com/Proof-Stake-Ethereum-Philosophy-Blockchains/dp/164421248X" href="https://www.amazon.com/Proof-Stake-Ethereum-Philosophy-Blockchains/dp/164421248X" rel="external nofollow" target="_blank">Proof of Stake: The Making of Ethereum and the Philosophy of Blockchains</a>. Given how quickly crypto technologies are changing, the book already feels slightly outdated, peppered with coins and DAOs that may no longer exist and concluding in an essay from January 2022, just before the <a href="https://www.wired.com/story/as-crypto-crashes-everything-is-perfectly-fine/" rel="external nofollow">crypto market tanked</a>. But the collection serves as a kind of crypto Old Testament, a historical record and first-hand account of a mindshift towards decentralized networks that inspire a host of lofty promises.
</p>

<p>
	 
</p>

<p>
	WIRED’s global editorial director Gideon Lichfield and senior writer Lauren Goode spoke with Buterin over Zoom about the recently-burst crypto bubble, whether decentralized technology can support society-scale decision-making, and what next great innovation may follow The Merge. The conversation has been edited and condensed.
</p>

<p>
	 
</p>

<p>
	<strong>Gideon Lichfield: So I guess congratulations are due on The Merge. How do you feel it has gone?</strong>
</p>

<p>
	 
</p>

<p>
	Vitalik Buterin: I'm definitely happy, and definitely relieved. This is a transition that the whole Ethereum community has been working towards for the last eight years. Along the way there have been a lot of people—whether from the Bitcoin community, or people skeptical of crypto in general—who have doubted whether or not The Merge, this switch to Proof of Stake, would happen. We're very happy to have proven all of them wrong finally.
</p>

<p>
	 
</p>

<p>
	<strong>GL: Just to boil things down really simply, the presumed advantages of proof stake are that it uses much less energy, and has lower barriers to entry, so there's less risk of centralization. It's more secure against attacks. But what would you say, in lay terms, are the biggest opportunities that proof of stake opens up?</strong>
</p>

<p>
	 
</p>

<p>
	I think there are a few. One of them is from the economic resources that the ecosystem no longer has to spend on proof of work. All kinds of projects are going to have somewhat more resources than they did before.
</p>

<p>
	 
</p>

<p>
	Another is the greater legitimacy the switch to proof of stake gives to Ethereum. A lot of institutional actors, whether it's governments or corporations, their biggest reason to be skeptical of or not want to use Ethereum has been the proof of work and <a href="https://www.wired.com/story/ethereum-merge-big-deal-crypto-environment/" rel="external nofollow">environmental aspect</a>. After The Merge, Ethereum is not a proof of work network anymore, and that makes people who had those kinds of concerns a lot more willing to use it now. There’s probably going to be a lot of people who have been quietly on the sidelines who now are going to come in and start using Ethereum.
</p>

<p>
	 
</p>

<p>
	A third one is that proof of stake is an opportunity to redesign the protocol in a lot of ways. Probably the biggest problem that people have with blockchains—outside of proof of stake or their practical ability to use them—is scalability. Sending transactions is expensive, because blockchains are not very scalable. The reason why is this architecture where every node in the network has to personally verify every single transaction. We have ideas around technologies to fix that and turn Ethereum into a system that processes transactions in a way that's still decentralized, but a lot more efficient.
</p>

<p>
	 
</p>

<p>
	<strong>Lauren Goode: You sort of answered my next question, which is, what is the next biggest innovation we can look for post-Merge? Can you give a specific example of developers building something that they weren't able to build, or build efficiently, before?</strong>
</p>

<p>
	 
</p>

<p>
	Scaling is really the big one. Ethereum has what we call this two-layer scaling model and the plan is to upgrade it a little bit, by making it possible for the chain to process a much larger amount of data. And then there are these separate protocols that take that data as an ingredient and create kind of like mini-Ethereums inside of Ethereum, on top of that. These together would be able to process a much larger number of transactions. Instead of the about 20 transactions per second that Ethereum can process today, potentially between 5,000 and a 100,000 transactions.
</p>

<p>
	 
</p>

<p>
	A bunch of work needs to happen in the Ethereum ecosystem on building these layer-two protocols. And The Merge makes it much easier. The transition to scalability is probably the next big thing that the Ethereum ecosystem is doing after The Merge. It's, in my opinion, equally exciting. It could be equally as big of a game changer.
</p>

<p>
	 
</p>

<p>
	<strong>GL: How do you think the crypto crash of this year affects Ethereum now, in the wake of The Merge?</strong>
</p>

<p>
	 
</p>

<p>
	Mmm, It's a good question. I have I think said publicly on a couple of occasions that to some extent I look forward to the bear market. One of the unfortunate things that's happened around crypto, especially in the 2020 and 2021 bubble, is that it got really big before it was really mature enough to handle the level of attention that it was getting. If you look at the chart of how much energy Ethereum consumed, I think more than half, maybe more than two thirds, was within the last two years. If The Merge had happened two years earlier, things would be even better, and if it got delayed by another five years and it happened after another really big crypto bubble, things could have been vastly worse.
</p>

<p>
	 
</p>

<p>
	That’s also true from the scalability point of view. Transaction fees on Ethereum got up to five dollars and even twenty dollars [per transaction] last year and if there is another big price bubble we could easily see fees go up to a hundred to two hundred dollars. In that kind of a world, talking about the promise of crypto as a way of empowering the third world, banking the unbanked, supporting people who are marginalized by existing institutions, just clearly starts looking ridiculous.
</p>

<p>
	 
</p>

<p>
	I've always really wanted to solve scalability properly before the next big rise in adoption and attention on the ecosystem happens. One of the saving graces of prices going down for a while is that we are going to get an opportunity to be able to do that. Proof of stake does not reduce transaction fees, but it is the big thing that we've had to get out of the way before we can go full steam ahead on doing the stuff that will.
</p>

<p>
	 
</p>

<p>
	<strong>LG: Your last essay in the book, written in January 2022, is about NFTs. Since then the market has changed dramatically. How confident are you in some of the ideas that you were exploring, like the “Proof of Attendance Protocol”? For what it’s worth, event ticketing seemed to be one of the more valid uses of NFTs. But the market for NFT art has just cratered.</strong>
</p>

<p>
	 
</p>

<p>
	My take on NFTs is the same as it was a year ago, which is that I think the NFTs that are going to be sustainable are the NFTs that are going to be useful. In the beginning stages, there is tradable art and cat pictures and a lot of that stuff really has cratered. For an NFT to have lasting value there needs to be some benefits of holding it other than just being able to say that you hold it.
</p>

<p>
	 
</p>

<p>
	The most successful NFT use case so far, and it's been so successful and pervasive that people don't even think about it as NFTs, is <a data-event-click='{"element":"ExternalLink","outgoingURL":"https://decrypt.co/109028/ethereum-domain-names-top-nfts-as-most-traded-asset-on-opensea"}' data-offer-url="https://decrypt.co/109028/ethereum-domain-names-top-nfts-as-most-traded-asset-on-opensea" href="https://decrypt.co/109028/ethereum-domain-names-top-nfts-as-most-traded-asset-on-opensea" rel="external nofollow" target="_blank">ENS domain names</a>. I'm sure last year you saw a lot of people on Twitter putting up dot-ETH names. I still have Vitalik.ETH. Those names are NFTs that are in the wallet of a particular address. If you have that NFT, then if I want to send someone Ether, or interact with them through some Ethereum application, then I can put in their dot-ETH name. It’s really convenient to do that—the same sort of function that domain names on the internet or usernames have in any kind of chat application—except in this big decentralized Ethereum ecosystem.
</p>

<p>
	 
</p>

<p>
	Another interesting use is the whole NFT gaming space. Games like <a href="https://www.wired.com/story/nfts-gaming-tim-morten-frost-giant-starcraft-interview/" rel="external nofollow">Axie Infinity were really successful last year</a>, but then Axie Infinity got hacked. Even aside from that, it hasn't really been able to recover. The reason for that in my view is that the people who designed these first-generation NFT games approached it with the attitude that the <a href="https://www.wired.com/story/escapist-fantasy-of-nft-games-is-capitalism/" rel="external nofollow">financialization aspect</a> by itself was enough to make the game fun. But that’s clearly not enough, and a successful NFT or play-to-earn game itself needs to be fun even without the monetization aspect. Whoever figures out how to make a blockchain game that is a fun game first, those are the kinds of projects that are going to win.
</p>

<p>
	 
</p>

<p>
	<strong>GL: You’ve written a lot about governance and I'm interested in the potential uses of blockchains for governments and societies. What is the potential of using decentralized systems like Ethereum for running decision-making on social issues, and not necessarily crypto-related issues?</strong>
</p>

<p>
	 
</p>

<p>
	I think blockchains can be a good technical infrastructure for running a lot of these very base layer mechanisms. They're good for currencies. They’re good for things like domain name systems. And I think at least the formal ingredients of a governance system can often make sense to put partially on a blockchain. Although I want to put in some caveats, because governance is also the communication and everything that goes around a system, and most of that's going to happen on platforms that are off [block]chain.
</p>

<p>
	 
</p>

<p>
	Blockchains for things like voting are an interesting example. People talk a lot about blockchains providing censorship resistance, for example. And the phrase “censorship resistance” gives a lot of people the impression of, you know, I want to smoke weed and not have to ask the government, but people forget that voting requires censorship resistance. If the government can censor your ability to vote, that means that the entire democracy just completely stops working. It’s important for voting systems to have this really strong property, that if you want to vote, then you should be able to, and you should be able to be really certain that your vote actually went to where it was able to be counted. That's something that I think blockchains, combined with some other types of cryptography that add things like privacy, can do a good job of providing.
</p>

<p>
	 
</p>

<p>
	<strong>LG: You write in one of your essays in the book that traditionally in governance, incompetent people have a way of buying their way into responsibility and leadership roles. Does the blockchain prevent that?</strong>
</p>

<p>
	 
</p>

<p>
	Yeah, good question. This is one of the reasons why I think privacy technology is important. I keep talking about <a href="https://www.wired.com/story/zero-knowledge-proofs/" rel="external nofollow">zero-knowledge proofs</a> over and over again because I really believe in the importance of privacy, not just in helping protect people from bad social structures, but also because it’s a necessary ingredient in making many kinds of social structure possible at all.
</p>

<p>
	 
</p>

<p>
	The corruption in voting issue, and people's ability to buy their way into power, is one of those use cases where privacy is a really important ingredient. Because if everything is transparent, then everything that you do is basically subject to everyone else's incentives.
</p>

<p>
	 
</p>

<p>
	<strong>GL: How should crypto be regulated?</strong>
</p>

<p>
	 
</p>

<p>
	Mmm. [long pause] I think it depends on what aspect of crypto is being regulated. So there's the crypto base layer, and then there's the application layer on top. For the base layer, we try very hard to prevent it from falling under regulations, especially any one country. It's critical for the credibility of a platform in every other country for one country to not have too much power over it.
</p>

<p>
	 
</p>

<p>
	But then once you start getting into the application layer, there are applications that are in different industries. And the specific things that people do with blockchains are things that are more likely to be regulated already. It's much more difficult to make a public argument that they should be completely free of any kind of regulation.
</p>

<p>
	 
</p>

<p>
	I think in the Ethereum community, we're not ideological theorists in the sense that if there is any regulated thing happening then that’s a betrayal of the values and the whole thing failed and we have to start from scratch. I think people have known all along that there would be different parts of the stack, and some would be less regulated and some would be more regulated.
</p>

<p>
	 
</p>

<p>
	Tornado Cash <a data-event-click='{"element":"ExternalLink","outgoingURL":"https://home.treasury.gov/news/press-releases/jy0916"}' data-offer-url="https://home.treasury.gov/news/press-releases/jy0916" href="https://home.treasury.gov/news/press-releases/jy0916" rel="external nofollow" target="_blank">got sanctioned</a> about a month ago, and that is just the most recent instance of the ongoing regulatory issue of how to treat efforts to improve privacy in blockchains. It’s a challenging issue because on the one hand, I think financial privacy is necessary and lots of people agree, and cash is a natural thing that people have had for thousands of years. And a lot of people don't want this kind of dystopia where the cashless society is used to bring a much larger level of surveillance into people's lives. But at the same time, there are real concerns about <a href="https://www.wired.com/story/bitcoin-seizure-record-doj-crypto-tracing-monero/" rel="external nofollow">billion-dollar hackers</a> being able to completely anonymize their money and whether this is going to create funding streams for <a href="https://www.wired.com/story/north-korea-cryptocurrency-theft-ethereum/" rel="external nofollow">terrible governments</a>.
</p>

<p>
	 
</p>

<p>
	<strong>GL: One last question: What do you think it would take for you to conclude that Ethereum or crypto more generally is not going to deliver on its promise to transform the world? What would have to go wrong?</strong>
</p>

<p>
	 
</p>

<p>
	I have a pretty clear answer: If after we solve scalability and privacy there's still nothing interesting happening. There are people who give this critique that "Hey, there's nothing actually interesting at a large scale happening with crypto, aside from money transfers.”
</p>

<p>
	 
</p>

<p>
	But if you dig in, the reasons often have to do with the fact that, hey, there's a $5 fee on sending even a single transaction. Twitter would never have taken off if there was a $5 fee for sending a tweet, right? But that by itself is not proof that Twitter is not useful. If there is nothing interesting happening even after we solve scalability and resolve transaction fees, and some of the zero-knowledge proof stuff happens—which I think will all happen over the next couple of years—then the case to be very pessimistic about the technology starts to become a lot stronger.
</p>

<p>
	 
</p>

<p>
	That's the standard that I'm holding myself to.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.wired.com/story/whats-next-for-ethereum-after-the-merge/" rel="external nofollow">What’s Next for Ethereum After The Merge</a>
</p>

<p>
	 
</p>

<p>
	(May require free registration to view)
</p>
]]></description><guid isPermaLink="false">8645</guid><pubDate>Mon, 26 Sep 2022 20:21:35 +0000</pubDate></item><item><title>A new &#x2018;common sense&#x2019; test for AI could lead to smarter machines</title><link>https://nsaneforums.com/news/technology-news/a-new-%E2%80%98common-sense%E2%80%99-test-for-ai-could-lead-to-smarter-machines-r8637/</link><description><![CDATA[<p>
	Today’s AI systems are quickly evolving to become humans’ new best friend. We now have AIs that can concoct award-winning whiskey, write poetry, and help doctors perform extremely precise surgical operations. But one thing they can’t do — which is, on the surface, far simpler than all those other things — is use common sense.
</p>

<p>
	 
</p>

<p>
	Common sense is different from intelligence in that it is usually something innate and natural to humans that helps them navigate daily life, and cannot really be taught. In 1906, philosopher G. K. Chesterton wrote that “common sense is a wild thing, savage, and beyond rules.”
</p>

<p>
	 
</p>

<p>
	Robots, of course, run on algorithms that are just that: rules.
</p>

<p>
	 
</p>

<p>
	So no, robots can’t use common sense — yet. But thanks to current efforts in the field, we can now measure an AI’s core psychological reasoning ability, bringing us one step closer.
</p>

<p>
	<br />
	<span style="font-size:20px;"><strong>So why does it matter if we teach AI common sense?</strong></span>
</p>

<p>
	 
</p>

<p>
	Really it comes down to the fact that common sense will make AI better at helping us solve real-world issues. Many argue that AI-driven solutions designed for complex problems, like diagnosing Covid-19 treatments for example, often fail, as the system can’t readily adapt to a real-world situation where the problems are unpredictable, vague, and not defined by rules.
</p>

<p>
	 
</p>

<p>
	Injecting common sense into AI could mean big things for humans; better customer service, where a robot can actually assist a disgruntled customer beyond sending them into an endless “Choose from the following options” loop. It can make autonomous cars react better to unexpected roadway incidences. It can even help the military draw life-or-death information from intelligence.
</p>

<p>
	 
</p>

<p>
	So why haven’t scientists been able to crack the common sense code thus far?
</p>

<p>
	 
</p>

<p>
	Called the “dark matter of AI”, common sense is both crucial to AI’s future development and, thus far, elusive. Equipping computers with common sense has actually been a goal of computer science since the field’s very start; in 1958, pioneering computer scientist John McCarthy published a paper titled “Programs with common sense” which looked at how logic could be used as a method of representing information in computer memory. But we’ve not moved much closer to making it a reality since.
</p>

<p>
	 
</p>

<p>
	Common sense includes not only social abilities and reasoning but also a “naive sense of physics” — this means that we know certain things about physics without having to work through physics equations, like why you shouldn’t put a bowling ball on a slanted surface. It also includes basic knowledge of abstract things like time and space, which lets us plan, estimate, and organize. “It’s knowledge that you ought to have,” says Michael Witbrock, AI researcher at the University of Auckland.
</p>

<p>
	 
</p>

<p>
	All this means that common sense is not one precise thing, and therefore cannot be easily defined by rules.
</p>

<p>
	<br />
	<span style="font-size:22px;"><strong>Secret AGENT</strong></span>
</p>

<p>
	 
</p>

<p>
	We’ve established that common sense requires a computer to infer things based on complex, real-world situations — something that comes easily to humans, and starts to form since infancy.
</p>

<p>
	 
</p>

<p>
	Computer scientists are making (slow) but steady progress toward building AI agents that can infer mental states, predict future actions, and work with humans. But in order to see how close we actually are, we first need a rigorous benchmark for evaluating an AI’s “common sense,” or its psychological reasoning ability.
</p>

<p>
	 
</p>

<p>
	Researchers from IBM, MIT, and Harvard have created just that: AGENT, which stands for Action-Goal-Efficiency-coNstraint-uTility. After testing and validation, this benchmark is shown to be able to evaluate the core psychological reasoning ability of an AI model. This means it can actually give a sense of social awareness and could interact with humans in real-world settings.
</p>

<p>
	 
</p>

<p>
	So what is AGENT? AGENT is a large-scale dataset of 3D animations inspired by experiments that study cognitive development in kids. The animations depict someone interacting with different objects under different physical constraints. According to IBM:
</p>

<p>
	 
</p>

<p>
	“The videos comprise distinct trials, each of which includes one or more ‘familiarization’ videos of an agent’s typical behavior in a certain physical environment, paired with ‘test’ videos of the same agent’s behavior in a new environment, which are labeled as either ‘expected’ or ‘surprising,’ given the behavior of the agent in the corresponding familiarization videos.”
</p>

<p>
	 
</p>

<p>
	A model must then judge how surprising the agent’s behaviors in the ‘test’ videos are, based on the actions it learned in the ‘familiarization’ videos. Using the AGENT benchmark, that model is then validated against large-scale human-rating trials, where humans rated the ‘surprising’ ‘test’ videos as more surprising than the ‘expected’ test videos.
</p>

<p>
	 
</p>

<p style="text-align:center;">
	<img alt="hqdefault.jpg" class="ipsImage" data-ratio="75.00" height="360" width="480" src="https://img.youtube.com/vi/brdrdrz4ve4/hqdefault.jpg" />
</p>

<p style="text-align:center;">
	 
</p>

<p>
	<span style="font-size:22px;"><strong>Common sense?</strong></span>
</p>

<p>
	 
</p>

<p>
	IBM’s trial shows that to demonstrate common sense, an AI model must have built-in representations of how humans plan. This means combining both a basic sense of physics and ‘cost-reward trade-offs’, which means an understanding of how humans take actions “based on utility, trading off the rewards of its goal against the costs of reaching it.”
</p>

<p>
	 
</p>

<p>
	While not yet perfect, the findings show AGENT is a promising diagnostic tool for developing and evaluating common sense in AI, something IBM is also working on. It also shows that we can utilize similar traditional developmental psychology methods to those used to teach human children how objects and ideas relate.
</p>

<p>
	 
</p>

<p>
	In the future, this could help significantly reduce the need for training in these models allowing businesses to save on computing energy, time, and money.
</p>

<p>
	 
</p>

<p>
	Robots don’t understand human consciousness yet — but with the development of benchmarking tools like AGENT, we’ll be able to measure how close we’re getting.
</p>

<p>
	 
</p>

<p>
	<strong><a href="https://thenextweb.com/news/common-sense-test-for-ai-smarter-machines" rel="external nofollow">Source</a></strong>
</p>
]]></description><guid isPermaLink="false">8637</guid><pubDate>Mon, 26 Sep 2022 15:03:40 +0000</pubDate></item><item><title>Italy and Intel choose Veneto for the location of a new chip factory</title><link>https://nsaneforums.com/news/technology-news/italy-and-intel-choose-veneto-for-the-location-of-a-new-chip-factory-r8629/</link><description><![CDATA[<p>
	The Italian government and Intel have selected Vigasio, Veneto, as the location of <a href="https://www.neowin.net/news/intel-close-to-deal-with-italy-to-build-chip-factory-to-reduce-reliance-on-asia/" rel="external nofollow">a planned chip factory</a>, according to two sources who <a href="https://www.reuters.com/technology/exclusive-italy-intel-pick-veneto-preferred-region-new-chip-plant-sources-2022-09-25/" rel="external nofollow">spoke to Reuters</a>. The two entities were interested in settling where the factory would be built before today’s general election, in which the Brothers of Italy party is polling in first place. It’s reported that aides to the current leader, Mario Draghi, will negotiate with the new government to avoid disruption to the factory plans.
</p>

<p>
	 
</p>

<p>
	The selection of Veneto was made in early September, where both parties thrashed out a “comprehensive agreement”. Neither will be making any public statements on the matter until after the election today. Vigasio is well-connected with Germany through Austria, which will allow Intel to move resources between this site and two factories it’s planning to build in Magdeburg, Germany.
</p>

<p>
	 
</p>

<p>
	The factory will be used for advanced semiconductor packaging and the assembly of chips. The whole arrangement is expected to cost $5 billion, but the government is stumping up some of this money. This will be one of the issues that will have to be approved by the incoming government. The country has also been talking with STMicroelectronics, MEMC Electronic Materials, TSMC, and Israeli Tower Semiconductor to establish factories in the country.
</p>

<p>
	 
</p>


<p>
	The cost of this factory will partly come from the $88 billion that Intel has earmarked for boosting European chip capacity. Following the COVID-19 pandemic, it became evident that there was too large a dependence on Asian chip producers, which were heavily affected by strict lockdowns to control the virus.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/italy-and-intel-choose-veneto-for-the-location-of-a-new-chip-factory/" rel="external nofollow">Italy and Intel choose Veneto for the location of a new chip factory</a>
</p>
]]></description><guid isPermaLink="false">8629</guid><pubDate>Sun, 25 Sep 2022 19:17:21 +0000</pubDate></item><item><title>Microsoft Weekly: Windows 11 2022 Update, Dev build 25206, and Surface on the horizon</title><link>https://nsaneforums.com/news/technology-news/microsoft-weekly-windows-11-2022-update-dev-build-25206-and-surface-on-the-horizon-r8622/</link><description><![CDATA[<p>
	It's that time of the week again, where we recap everything important that went on in the world of Microsoft in the past few days. This was quite an eventful week in the Redmond camp due to the rollout of the Windows 11 2022 Update, a significant Dev Channel build, and some news about upcoming Surface devices. Without further ado, let's dive in to our weekly digest for September 17 - September 23.
</p>

<h2>
	Windows 11 2022 Update
</h2>

<p>
	<img alt="1663509438_img19(1)_story.jpg" class="ipsImage" data-ratio="65.83" height="450" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663509438_img19(1)_story.jpg">
</p>

<p>
	 
</p>


<p>
	Our biggest news category of this week undoubtedly relates to the rollout of the Windows 11 2022 Update (<a href="https://www.neowin.net/news/what-is-new-in-windows-11-22h2-the-first-feature-update-for-the-newest-os/" rel="external nofollow">also known as version 22H2</a>) kicking off - <a href="https://www.neowin.net/news/microsoft-is-so-ready-to-ship-windows-11-22h2-as-iso-links-have-been-spotted/" rel="external nofollow">following ISO links leaking a day early</a>. The first major update to <a href="https://www.neowin.net/news/windows-11-2022-update-is-now-rolling-out/" rel="external nofollow">Windows 11 has started rolling out as of September 20</a> and is currently being made available to seekers. As with all major Windows updates, you might not see get it immediately either. For those curious, <a href="https://www.neowin.net/news/windows-11-2022-update-gets-two-years-of-support-no-eol-date-for-windows-11-in-general/" rel="external nofollow">it will enjoy two years of support</a>.
</p>

<p>
	 
</p>

<p>
	The update brings <a href="https://www.neowin.net/news/here-are-the-gaming-features-in-the-windows-11-2022-update-including-a-controller-bar/" rel="external nofollow">a lot of new features including those related to gaming</a>, <a href="https://www.neowin.net/news/here-are-all-the-new-security-features-in-the-windows-11-2022-update/" rel="external nofollow">security</a>, <a href="https://www.neowin.net/news/windows-11-2022-update-is-microsofts-most-accessible-operating-system/" rel="external nofollow">accessibility</a>, and more. But it doesn't stop here. Microsoft has also announced <a href="https://www.neowin.net/news/here-are-all-the-new-features-coming-to-the-windows-11-2022-update-next-month/" rel="external nofollow">plans to brings more features to Windows 11 next month</a> including the tabbed File Explorer, a Photos app revamp, Suggested Actions, Taskbar Overflow, and the ability to share content to more devices through nearby sharing. However, if you simply can't wait for some reason, <a href="https://www.neowin.net/news/you-can-already-enable-new-windows-11-features-microsoft-plans-to-ship-next-month/" rel="external nofollow">here's how you can get these capabilities right now (at your own risk)</a>.
</p>

<p>
	 
</p>

<p>
	The Redmond tech firm had some updates to share regarding the app situation on Windows 11 too. <a href="https://www.neowin.net/news/microsoft-brings-android-apps-to-windows-11-in-31-countries/" rel="external nofollow">Android apps are coming to 31 countries</a> including Australia, Canada, France, Germany, Italy, Japan, Spain, the United Kingdom, and the United States. The Amazon Appstore will offer over 20,000 Android apps. Meanwhile, <a href="https://www.neowin.net/news/microsoft-launches-ads-program-in-microsoft-store-as-it-passes-900-million-users-milestone/" rel="external nofollow">the Microsoft Store itself now has over 900 million customers</a> and the Microsoft Store Ads pilot has launched too.
</p>

<p>
	 
</p>

<p>
	Microsoft revealed that it is <a href="https://www.neowin.net/news/microsoft-is-making-major-improvements-to-the-windows-update-process/" rel="external nofollow">making significant improvements to the Windows Update process too</a>. Updates will now have smaller footprints and Windows Update will be carbon-aware. The company has boasted that <a href="https://www.neowin.net/news/microsoft-says-windows-11-will-save-companies-millions-of-dollars/" rel="external nofollow">adopting Window 11 itself will save enterprise customers millions of dollars over the next three years</a>, this claim is backed by data from Forrester. But for enterprise customers and consumers who can't upgrade to Windows 11, rest assured that <a href="https://www.neowin.net/news/windows-10-22h2-is-coming-in-october-microsoft-confirms/" rel="external nofollow">Windows 10 version 22H2 is coming next month</a>.
</p>

<p>
	 
</p>

<p>
	It hasn't been all smooth sailing for Windows 11 version 22H2 though. <a href="https://www.neowin.net/news/windows-11-22h2-apparently-causing-problems-on-nvidia-graphics-cards/" rel="external nofollow">Those with Nvidia graphics cards are experiencing random stuttering</a> and screen-tearing in games, and this is a matter that Nvidia is still investigating. Meanwhile, some haven't been able to install the update itself because it <a href="https://www.neowin.net/news/windows-11-22h2-update-failing-with-error-0x800f0806-here-are-potential-fixes/" rel="external nofollow">fails with the error code 0x800f0806</a>. However, <a href="https://www.neowin.net/news/windows-11-2022-update-is-now-rolling-out/#comment-598763068" rel="external nofollow">a Neowin reader may have figured out a fix that you might want to look at</a>.
</p>

<p>
	 
</p>

<p>
	Of course, this section is only a summary of all the announcements that Microsoft made regarding the Windows 11 2022 Update, <a href="https://www.neowin.net/news/tags/windows_11_2022_update_event/" rel="external nofollow">you can check out our detailed coverage on the topic here</a>.
</p>

<h2>
	Windows 11 Dev Channel build 25206
</h2>

<p>
	<img alt="1648560839_windows-11-insiders7_story.jp" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/03/1648560839_windows-11-insiders7_story.jpg">
</p>

<p>
	 
</p>

<p>
	Just because Microsoft announced the rollout of the Windows 11 2022 Update this week does not mean that the company took a break from releasing Insider builds.
</p>

<p>
	 
</p>

<p>
	In fact, <a href="https://www.neowin.net/news/windows-11-dev-build-25206-adds-onedrive-sandbox-improvements-and-more/" rel="external nofollow">Microsoft released Dev Channel build 25206 for Windows 11 Insiders just a few days ago</a>. It's a relatively major build with <a href="https://www.neowin.net/news/windows-11-gets-dynamic-refresh-rate-support-for-external-displays-in-latest-preview-update/" rel="external nofollow">support for Dynamic Refresh Rate (DRR) on external displays</a>, an updated "Open with" dialog box, <a href="https://www.neowin.net/news/microsoft-is-making-significant-improvements-to-smb-authentication-in-windows-11/" rel="external nofollow">significant improvements to SMB authentication rate limiting</a>, and fixes for OneDrive and Windows Sandbox, among other things. We got the same <a href="https://www.neowin.net/news/windows-server-vnext-build-25206-iso-released-to-windows-insiders/" rel="external nofollow">build number 25206 for Windows Server vNext</a>, but as usual, there's no proper changelog.
</p>

<p>
	 
</p>

<p>
	On the same day, <a href="https://www.neowin.net/news/windows-11-beta-build-22621601-includes-fix-for-dual-sim-calling-and-more/" rel="external nofollow">Microsoft also released Beta builds 22621.601 and 22622.601 (KB5017384) for Windows 11 Insiders</a>. The update doesn't contain any new features but there are a bunch of bug fixes and a single known issue in two. In the same vein, build 22621.607 (KB5017389) was made available to the Release Preview Channel too, and it has a very lengthy list of bug fixes that <a href="https://www.neowin.net/news/windows-11-release-preview-build-22621607-kb5017389-fixes-d3d9on12-hyper-v-issues/" rel="external nofollow">you can view at your leisure here</a>.
</p>

<p>
	 
</p>

<p>
	Speaking of bug fixes, Microsoft recently rolled out an <a href="https://www.neowin.net/news/windows-10-release-preview-adds-support-for-all-taskbar-orientations-with-news-and-interests/" rel="external nofollow">optional update for Windows 10 and Windows 11</a> customers ahead of next month's Patch Tuesday. We're highlighting it again because <a href="https://www.neowin.net/news/microsoft-fixes-daylight-saving-time-bug-in-optional-update-general-patch-coming-next-month/" rel="external nofollow">it fixes a Daylight Saving Time (DST) issue plaguing some Windows customers</a>.
</p>

<p>
	 
</p>

<p>
	Finally, <a href="https://www.neowin.net/news/new-windows-11-photos-app-brings-better-onedrive-integration-axes-legacy-video-editor/" rel="external nofollow">Microsoft has released the new Photos app for Insiders</a>. It has better OneDrive integration, Memories, and it gets rid of the legacy video editor. It will become available to Windows 11 version 22H2 users next month.
</p>

<h2>
	Surface on the horizon
</h2>

<p>
	<img alt="1663779974_surface_event_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663779974_surface_event_story.jpg">
</p>

<p>
	 
</p>

<p>
	Amidst all the excitement for the Windows 11 2022 Update this week, Microsoft also announced that <a href="https://www.neowin.net/news/microsoft-announces-surface-event-coming-october-12/" rel="external nofollow">its next Surface event will take place on October 12</a>, which is just under three weeks from today.
</p>

<p>
	 
</p>

<p>
	This time around, we expect the company to show off the <a href="https://www.neowin.net/news/microsoft-could-merge-next-gen-surface-pro-and-pro-x-into-one-lineup/" rel="external nofollow">9th-gen Surface Pro with Intel and ARM processors</a>, the 5th-gen Surface Laptop, <a href="https://www.neowin.net/news/here-are-the-new-keyboard-mouse-and-pen-for-upcoming-surface-studio-3/" rel="external nofollow">a long-overdue Surface Studio refresh</a>, and <a href="https://www.neowin.net/news/here-are-the-new-keyboard-mouse-and-pen-for-upcoming-surface-studio-3/" rel="external nofollow">new accessories</a>. There are also speculations about Microsoft preparing a <a href="https://www.neowin.net/news/microsoft-allegedly-preparing-a-windows-11-directstorage-ready-surface-gaming-laptop/" rel="external nofollow">gaming-focused Surface Laptop</a> with 12th Gen Intel processors and Nvidia 3000 Series graphics cards.
</p>

<p>
	 
</p>

<p>
	A recent report has also claimed that <a href="https://www.neowin.net/news/microsoft-reportedly-ditches-amd-processors-for-upcoming-surface-laptop/" rel="external nofollow">the upcoming Surface Laptop "5" will ditch AMD processors</a> in favor of Intel's 12th Gen offerings. However, this has not been corroborated by other reputable sources as of yet, so take this rumor with a grain of salt.
</p>

<p>
	 
</p>

<p>
	In terms of what we have on hand today though, Microsoft has finally resolved the "No Bootable Device" error that had <a href="https://www.neowin.net/news/latest-firmware-update-bricks-base-configs-of-surface-go/" rel="external nofollow">(soft-)bricked Surface Go and Go 2 devices a few months ago</a>. You can <a href="https://www.neowin.net/news/microsoft-finally-issues-fix-for-no-bootable-device-error-on-surface-go-and-go-2/" rel="external nofollow">find out more details about the patch here</a>.
</p>

<h2>
	Git gud
</h2>

<p>
	<img alt="1633026576_windows-11-xbox_story.jpg" class="ipsImage" data-ratio="65.83" height="450" width="720" src="https://cdn.neow.in/news/images/uploaded/2021/09/1633026576_windows-11-xbox_story.jpg">
</p>

<p>
	 
</p>

<p>
	On the gaming front, we have already mentioned that the <a href="https://www.neowin.net/news/here-are-the-gaming-features-in-the-windows-11-2022-update-including-a-controller-bar/" rel="external nofollow">Windows 11 2022 Update packs a few enhancements</a>, but it is also pertinent to highlight the <a href="https://www.neowin.net/news/windows-11-gets-brand-new-hdr-calibration-app/" rel="external nofollow">Windows HDR Calibration app that is now available for all Windows 11 users</a> who want to calibrate their HDR displays for the optimal viewing experience.
</p>

<p>
	 
</p>

<p>
	Additionally, the <a href="https://www.neowin.net/news/xbox-september-update-adds-customizable-rgb-lights-to-xbox-elite-series-2-controllers/" rel="external nofollow">Xbox September 2022 update has introduced lots of new features</a> including customizable RGB lighting on the second-gen Xbox Elite Wireless Controller Series 2, a revamped Library UX, better store management, and more. Microsoft is also testing the ability to <a href="https://www.neowin.net/news/microsoft-testing-ability-to-mute-xbox-startup-sound-and-filter-menu-in-alpha-ring-update/" rel="external nofollow">mute the Xbox startup sound in the Alpha ring</a>.
</p>

<p>
	 
</p>

<p>
	Coming over to games in general, <a href="https://www.neowin.net/news/microsoft-partners-with-bbc-earth-to-bring-frozen-planet-ii-content-to-minecraft/" rel="external nofollow">Frozen Plant II content is now available in Minecraft</a> and <a href="https://www.neowin.net/news/arkanes-deathloop-is-finally-available-on-xbox-series-xs/" rel="external nofollow">Arkane's Deathloop has finally ditched its PlayStation console exclusivity</a> and arrived on Xbox Series X|S. It's also available on Xbox Game Pass, <a href="https://www.neowin.net/news/deathloop-grounded-10-slime-rancher-2-valheim-and-more-hit-xbox-game-pass/" rel="external nofollow">with other new additions being Grounded, Slime Rancher 2, and Valheim, among others</a>.
</p>

<p>
	 
</p>

<p>
	Finally, in terms of discounts, we have Dead Island Definitive Edition and Hunting Simulator 2 in <a href="https://www.neowin.net/news/dead-island-definitive-edition-and-hunting-simulator-2-come-to-xboxs-free-play-days/" rel="external nofollow">Microsoft's latest Xbox Free Play Days promotion</a>. Meanwhile, the <a href="https://www.neowin.net/news/halo-and-mafia-receive-major-discounts-in-this-weeks-deals-with-gold/" rel="external nofollow">Deals with Gold promotion is headlined by Halo and Mafia franchises</a>. But if you're a PC purist, you might want to <a href="https://www.neowin.net/news/halo-and-mafia-receive-major-discounts-in-this-weeks-deals-with-gold/" rel="external nofollow">check out this Weekend's PC Game Deals</a> with titles handpicked by our News Editor Pulasthi Ariyasinghe.
</p>

<h2>
	Dev Channel
</h2>

<p>
	<img alt="1634016931_screenshot_2021-10-12_103416_" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2021/10/1634016931_screenshot_2021-10-12_103416_story.jpg">
</p>

<p>
	 
</p>

<ul>
	<li>
		Spellcheck capabilities in Google Chrome and Microsoft Edge can <a href="https://www.neowin.net/news/microsoft-edge-and-google-chrome-enhanced-spellcheck-feature-exposes-passwords/" rel="external nofollow">apparently expose your passwords to Google and Microsoft</a>, respectively
	</li>
	<li>
		Microsoft Defender for Endpoint is now <a href="https://www.neowin.net/news/microsoft-defender-for-endpoint-now-available-for-android-enterprise-cope-devices/" rel="external nofollow">available Android Enterprise COPE devices</a> and <a href="https://www.neowin.net/news/microsoft-defender-for-endpoint-tamper-protection-enabled-for-existing-customers/" rel="external nofollow">tamper protection is now enabled by default for all customers</a>
	</li>
	<li>
		<a href="https://www.neowin.net/news/edge-canary-restores-a-bunch-of-chromium-flags-like-mute-site-and-ctrlh-to-history-page/" rel="external nofollow">Edge Canary has restored a bunch of Chromium flags</a> like Mute site and CTRL+H to History page
	</li>
	<li>
		Microsoft has announced a <a href="https://www.neowin.net/news/microsoft-announces-a-10-dividend-increase-for-shareholders/" rel="external nofollow">10% dividend increase for shareholders</a>
	</li>
	<li>
		Microsoft thinks <a href="https://www.neowin.net/news/microsoft-hints-that-labeling-fake-news-as-false-could-be-misinterpreted-as-censorship/" rel="external nofollow">labeling fake news as "false" could be misinterpreted as censorship</a>
	</li>
	<li>
		Canonical and Microsoft have brought <a href="https://www.neowin.net/news/microsoft-and-canonical-bring-systemd-support-to-wsl/" rel="external nofollow">systemd support to Windows Subsystem for Linux (WSL)</a>
	</li>
	<li>
		<a href="https://www.neowin.net/news/ofcom-announces-probe-into-cloud-offerings-from-amazon-microsoft-and-google/" rel="external nofollow">UK regulator Ofcom is probing the cloud space</a> dominated by Amazon, Microsoft, and Google
	</li>
	<li>
		<a href="https://www.neowin.net/news/viva-suite-customers-gain-expert-knowledge-management-with-new-answers-feature/" rel="external nofollow">Viva Engage now has an Answers capability</a>
	</li>
	<li>
		<a href="https://www.neowin.net/news/microsoft-and-partners-to-launch-first-of-its-kind-living-atlas-ahead-of-cop27/" rel="external nofollow">Microsoft is launching a "living atlas"</a> in collaboration with some partners
	</li>
</ul>

<h2>
	Under the spotlight
</h2>

<p>
	<img alt="1663571770_ios_16_search_button_story.jp" class="ipsImage" data-ratio="62.64" height="427" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663571770_ios_16_search_button_story.jpg">
</p>

<p>
	 
</p>

<p>
	This week, News Reporter Taras Buria wrote a <a href="https://www.neowin.net/guides/how-to-disable-search-button-on-home-screen-in-ios-16/" rel="external nofollow">handy guide on how you can disable the Search button that hovers above the dock in iOS 16</a>. The feature has been a bit controversial but it is redundant in a way since Apple allows you to take advantage of the functionality through the swipe-down gesture anyway.
</p>

<p>
	 
</p>

<p>
	<img alt="1663000820_static_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663000820_static_story.jpg">
</p>

<p>
	 
</p>

<p>
	Meanwhile, Adam Bottjen - better known as "Warwagon" on the Neowin forums - explained how you can restart you display driver on Windows with ease next time you run into an issue with it. Check out his <a href="https://www.neowin.net/news/how-to-restart-your-display-driver-on-warwagons-tech-tip-tuesday/" rel="external nofollow">latest Tech Tip Tuesday edition here</a>.
</p>

<h2>
	Logging off
</h2>

<p>
	<img alt="1651485170_browsers_story.jpg" class="ipsImage" data-ratio="62.64" height="427" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/05/1651485170_browsers_story.jpg">
</p>

<p>
	 
</p>

<p>
	This week's most interesting news item relates to Mozilla alleging that tech giants like Apple, Google, and Microsoft are <a href="https://www.neowin.net/news/apple-google-and-microsoft-limit-browser-choice-alleges-mozilla/" rel="external nofollow">unfairly restricting consumer choice and driving people to their own browsers</a>. Its latest report is titled "Five Walled Gardens: Why Browsers are Essential to the Internet and How Operating Systems Are Holding Them Back" and it talks about how the three most popular browsers (Chrome, Edge, Safari) enjoy a bigger user base because of their respective parent companies. <a href="https://www.neowin.net/news/vivaldi-slams-microsoft039s-recent-edge-moves-calling-them-openly-abusing-and-desperate/" rel="external nofollow">Such claims aren't new</a> but they haven't elicited a response from the involved firms yet.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/microsoft-weekly-windows-11-2022-update-dev-build-25206-and-surface-on-the-horizon/" rel="external nofollow">Microsoft Weekly: Windows 11 2022 Update, Dev build 25206, and Surface on the horizon</a>
</p>
]]></description><guid isPermaLink="false">8622</guid><pubDate>Sat, 24 Sep 2022 21:27:06 +0000</pubDate></item><item><title>Sony Enters Consumer SSD Market, Demos PCIe 5.0 SSD</title><link>https://nsaneforums.com/news/technology-news/sony-enters-consumer-ssd-market-demos-pcie-50-ssd-r8616/</link><description><![CDATA[<h3>
	Sony demoed a range of SSDs at Tokyo Game Show. This includes PCIe 5.0 based SSD of 1TB and 2TB. It also showed PCIe 4.0 SSD in 500GB, 1TB, 2TB and 4TB.
</h3>

<p>
	SSD is the best upgrade one can make on their computer. Computer getting outdated? Install an SSD, make it the main drive and get instant speed boosts. For a long time, SATA based SSDs remained a standard. Now PCIe based NVMe drives are becoming one.
</p>

<p>
	 
</p>

<p>
	These NVMe SSDs are add-in cards which one needs to install in their motherboard directly, provided their motherboard supports it. While a SATA SSD maxes out at 600 MB/s due to the limit of the SATA interface, the PCIe based NVMe SSDs reach the speeds in thousands of MB/s.
</p>

<p>
	 
</p>

<p>
	So far, the SSD market has been dominated by the likes of WD, Seagate, Crucial, Kingston, Silicon Power and many others. However, the biggest name in the SSD market is Samsung. Looks like it’s known rival is going to join it in the SSD race too. As Sony is going to enter the consumer SSD market.
</p>

<h3>
	Sony Demos SSD
</h3>

<figure>
	<p>
		<img alt="Sony-Nextorage-SSD-TGS-Showcase.jpg.webp" class="ipsImage" data-ratio="75.10" height="540" width="720" src="https://ourdigitech.com/ServerSide/wp-content/uploads/2022/09/Sony-Nextorage-SSD-TGS-Showcase.jpg.webp">
	</p>

	<figcaption>
		<em>Sony Nextorage SSD TGS Showcase. Credit Hermitage Akihabara.</em>
	</figcaption>
</figure>

<p>
	A year ago, Sony announced PCIe based SSDs for it’s PlayStation 5 gaming consoles. These SSDs were named <a href="https://www.nextorage.net/en/" rel="external nofollow" target="_blank">Nextorage</a>. It seems Sony is going to use the same brand of SSD for consumer PCs too.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.gdm.or.jp/crew/2022/0916/456158" rel="external nofollow" target="_blank">Hermitage Akihabara</a> reports that Sony has demoed a range of SSDs in the Nextorage brand in the Tokyo Game Show 2022.
</p>

<p>
	 
</p>

<p>
	Notably, the models include PCIe 5.0 based SSD of 1TB and 2TB. It also includes PCIe 4.0 based SSDs in 500GB, 1TB, 2TB and 4TB.
</p>

<h4>
	Flagship PCIe 5.0 x4 SSD
</h4>

<p>
	<img alt="Sony-Nextorage-PCIe-5.0-NVMe-SSD-Closeup" class="ipsImage" data-ratio="75.10" height="540" width="720" src="https://ourdigitech.com/ServerSide/wp-content/uploads/2022/09/Sony-Nextorage-PCIe-5.0-NVMe-SSD-Closeup-1.jpg.webp">
</p>

<p>
	<em>Sony Nextorage PCIe 5.0 NVMe SSD Specs. Credit: Hermitage Akihabara.</em>
</p>

<p>
	 
</p>

<p>
	<img alt="Sony-Nextorage-PCIe-5.0-NVMe-SSD-Flagshi" class="ipsImage" data-ratio="75.10" height="540" width="720" src="https://ourdigitech.com/ServerSide/wp-content/uploads/2022/09/Sony-Nextorage-PCIe-5.0-NVMe-SSD-Flagship-1.jpg.webp">
</p>

<p>
	<em>Sony Nextorage PCIe 5.0 NVMe SSD. Credit Hermitage Akihabara.</em>
</p>

<p>
	 
</p>

<p>
	<img alt="Sony-Nextorage-PCIe-5.0-NVMe-SSD-1.jpg.w" class="ipsImage" data-ratio="75.10" height="540" width="720" src="https://ourdigitech.com/ServerSide/wp-content/uploads/2022/09/Sony-Nextorage-PCIe-5.0-NVMe-SSD-1.jpg.webp">
</p>

<p>
	<em>Sony Nextorage PCIe 5.0 NVMe SSD Showcase. Credit: Hermitage Akihabara.</em>
</p>

<p>
	 
</p>

<p>
	The first in the lineup is Sony Nextorage’s flagship PCIe 5.0 x4 SSD. It will come in two sizes, 1TB and 2TB. The form factor will be M.2 2280.
</p>

<p>
	 
</p>

<p>
	While the 2TB model will have a massive read speeds of 10,000 MB/s and write speeds of 9,500 MB/s. The 1TB model will be slightly slower, with write speeds reaching 9,500 MB/s and read speeds reaching 8,500 MB/s,
</p>

<p>
	 
</p>

<p>
	The above specs make these SSDs the fastest in the market. Far faster than Samsung’s latest PCIe 4.0 based offering, the <a href="https://ourdigitech.com/hardware/samsung-announces-990-pro-nvme-ssd-based-on-pcie-4-0/" rel="external nofollow" target="_blank">Samsung PRO 990 NVMe SSD</a>.
</p>

<p>
	 
</p>

<p>
	Reports suggest that these drives could come with SLC based cache, just like the PS5 drives from Nextorage.
</p>

<h4>
	Nextorage G Series PCIe 4.0 SSD
</h4>

<p>
	<img alt="Sony-Nextorage-G-Series-PCIe-4.0-NVMe-SS" class="ipsImage" data-ratio="75.10" height="540" width="720" src="https://ourdigitech.com/ServerSide/wp-content/uploads/2022/09/Sony-Nextorage-G-Series-PCIe-4.0-NVMe-SSD-Specs-1.jpg.webp">
</p>

<p>
	<em>Sony Nextorage G Series PCIe 4.0 NVMe SSD Specs. Credit: Hermitage Akihabara.</em>
</p>

<p>
	 
</p>

<p>
	<img alt="Sony-Nextorage-G-Series-PCIe-4.0-NVMe-SS" class="ipsImage" data-ratio="75.10" height="540" width="720" src="https://ourdigitech.com/ServerSide/wp-content/uploads/2022/09/Sony-Nextorage-G-Series-PCIe-4.0-NVMe-SSD-Closeup-1.jpg.webp">
</p>

<p>
	<em>Sony Nextorage G Series PCIe 4.0 NVMe SSD Closeup. Credit Hermitage Akihabara.</em>
</p>

<p>
	 
</p>

<p>
	The next series in the lineup is the PCIe 4.0 x4 based Nextorage G Series. It will come in three sizes, 1TB, 2TB and 4TB.
</p>

<p>
	 
</p>

<p>
	The 2TB and 4TB SSDs will have the read speeds of 7300 MB/s and write speeds of 6900 MB/s.
</p>

<p>
	 
</p>

<p>
	The 1TB model will have same the read speeds of 7300 MB/s, but it will come with a slightly reduced write speeds of 6000 MB/s. Which is still massively fast.
</p>

<p>
	 
</p>

<p>
	They will be made with 3D TLC NAND chips, which have become a standard now.
</p>

<p>
	 
</p>

<p>
	The specs of the Nextorage G series seem to be very similar to the <a href="https://www.nextorage.net/en/ssds/nem-pa/" rel="external nofollow" target="_blank">NEM-PA Series</a>, which Sony offers for its PlayStation 5 console.
</p>

<h4>
	Nextorage G SE Series PCIe 4.0 SSD
</h4>

<p>
	<img alt="Sony-Nextorage-G-SE-Series-PCIe-4.0-NVMe" class="ipsImage" data-ratio="75.10" height="540" width="720" src="https://ourdigitech.com/ServerSide/wp-content/uploads/2022/09/Sony-Nextorage-G-SE-Series-PCIe-4.0-NVMe-SSD-Specs-1.jpg.webp">
</p>

<p>
	<em>Sony Nextorage G SE Series PCIe 4.0 NVMe SSD Specs. Credit: Hermitage Akihabara.</em>
</p>

<p>
	 
</p>

<p>
	<img alt="Sony-Nextorage-G-SE-Series-PCIe-4.0-NVMe" class="ipsImage" data-ratio="75.10" height="540" width="720" src="https://ourdigitech.com/ServerSide/wp-content/uploads/2022/09/Sony-Nextorage-G-SE-Series-PCIe-4.0-NVMe-SSD-Closeup-1.jpg.webp">
</p>

<p>
	<em>Sony Nextorage G SE Series PCIe 4.0 NVMe SSD Closeup. Credit Hermitage Akihabara.</em>
</p>

<p>
	 
</p>

<p>
	The third series in the lineup is the PCIe 4.0 x4, NVMe 1.4 based Nextorage G SE Series. They will come in 500GB, 1TB and 2TB models.
</p>

<p>
	 
</p>

<p>
	The 2TB model will have a read speed of 4,800 MB/s and the write speed of 4,100 MB/s.
</p>

<p>
	 
</p>

<p>
	Whereas the 1TB model will have a read speed of 4,700 MB/s and the write speed of 2,800 MB/s. Which makes it similar to a top of the line PCIe 3.0 SSD.
</p>

<p>
	 
</p>

<p>
	There’s no speed information currently available for the 500GB model.
</p>

<p>
	 
</p>

<p>
	The G SE series seem to be cheaper than the above offerings and hence comes with lesser specs. They might well become mainstream SSDs. Thought we feel there could be some confusion in the consumers between the G series and the G SE series. Also, we aren’t quite sure why Sony has labeled the G SE series drive as 4TB, as the specs don’t mention a 4TB model.
</p>

<h3>
	Outcome of Sony Entering Consumer SSD Market
</h3>

<p>
	From decades, Sony has been known for its high quality products. In many fields of tech, Sony remains a leader without a competition in quality. With Sony entering the consumer SSD market, the competition will only get bigger. Samsung, its biggest challenger, as mentioned above, can be given a tough fight by Sony.
</p>

<p>
	 
</p>

<p>
	We don’t know when will Sony release these SSDs. Whether they will come with new models of PlayStation 5 first and then come to PCs later. Or whether they will come to PCs first. Nor do we know anything about their pricing.
</p>

<p>
	 
</p>

<p>
	Whatever it maybe, the consumers will enjoy more quality choices.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://ourdigitech.com/hardware/sony-enters-consumer-ssd-market-demos-pcie-5-0-ssd/" rel="external nofollow">Sony Enters Consumer SSD Market, Demos PCIe 5.0 SSD</a>
</p>
]]></description><guid isPermaLink="false">8616</guid><pubDate>Sat, 24 Sep 2022 07:50:42 +0000</pubDate></item><item><title>Dejected Bitcoin Miners Are Now Washing Their Graphics Cards With Water</title><link>https://nsaneforums.com/news/technology-news/dejected-bitcoin-miners-are-now-washing-their-graphics-cards-with-water-r8615/</link><description><![CDATA[<h3>
	A video allegedly shows some crypto miners washing their graphics cards to prepare them to sell these cards to innocent buyers.
</h3>

<p>
	Graphics cards based crypto-mining has been a huge problem for the consumers in the tech industry for a while.
</p>

<p>
	 
</p>

<p>
	These miners buy graphics cards in bulk and make them almost completely unavailable for the common public. This, combined with a huge increase in demand, caused the prices of graphics cards to reach enormous levels.
</p>

<p>
	 
</p>

<p>
	This continued this recently, until Ethereum, the main cryptocurrency which used graphics cards for mining, <a href="https://ourdigitech.com/hardware/graphics-cards-wont-be-used-for-bitcoin-mining-anymore/" rel="external nofollow" target="_blank" title="Graphics Cards Won’t Be Used For Bitcoin Mining Anymore">switched its algorithm</a>. Under the new algorithm, graphics cards aren’t used for mining Ethereum coins. Instead, the server would generate them for you.
</p>

<p>
	 
</p>

<p>
	This has meant that crypto-miners, who bought these graphics cards to mine cryptocurrencies, have no use for these cards anymore. After-all, no one needs 15 to 20 graphics cards to run a single game, no matter how demanding or beautiful the game is.
</p>

<p>
	 
</p>

<p>
	It also means that crypto-miners have no other option but to sell these graphics cards in the used cards market.
</p>

<p>
	 
</p>

<p>
	A lot of consumers too, who are tired with the high prices of new graphics cards, are considering to buy these used cards due to their affordability. Looks like they will need to be extremely careful if they do buy used ones.
</p>

<h3>
	Miners Seen Washing Their Graphics Cards
</h3>

<p>
	A Vietnam based Twitter user I_Leak_VN has <a href="https://twitter.com/I_Leak_VN/status/1573172394038292481" rel="external nofollow" target="_blank">posted a video</a> alleging that some cryptocurrency miners are now washing, yes, washing their graphics cards.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedOther" contenteditable="false">
	<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedid="embed7620896675" scrolling="no" src="https://nsaneforums.com/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://twitter.com/I_Leak_VN/status/1573172394038292481?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1573172394038292481%257Ctwgr%255Efdd62fef491dc6173df9fa27dc95411d11ad617f%257Ctwcon%255Es1_%26ref_url=https://ourdigitech.com/hardware/dejected-bitcoin-miners-are-now-washing-their-graphics-cards-with-water/" style="overflow: hidden; height: 847px;"></iframe>
</div>

<p>
	 
</p>

<p>
	It mentions that they are doing that after Ethereum changed the mining method. The poster claims that this is their cleaning season, while they wait for another cryptocurrency which allows them to mine with graphics cards again.
</p>

<p>
	 
</p>

<p>
	These graphics cards, it must be mentioned, are not being washed for self-preservation reasons. Nor are they being washed to give them some special abilities by summoning the water gods and asking them to make these cards usable in mining again. No, not at all. They are being washed for them to be cleaned, packed and be to re-sold in the used graphics cards market.
</p>

<p>
	 
</p>

<p>
	In the followup Tweet, I_Leak_VN <a href="https://twitter.com/I_Leak_VN/status/1573172447926681601" rel="external nofollow" target="_blank">has warned everyone</a> to be extremely careful when buying used cards from eBay or any other sites. As otherwise, you may buy one of these.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedOther" contenteditable="false">
	<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedid="embed1052998639" scrolling="no" src="https://nsaneforums.com/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://twitter.com/I_Leak_VN/status/1573172447926681601?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1573172575974350848%257Ctwgr%255Efdd62fef491dc6173df9fa27dc95411d11ad617f%257Ctwcon%255Es2_%26ref_url=https://ourdigitech.com/hardware/dejected-bitcoin-miners-are-now-washing-their-graphics-cards-with-water/" style="overflow: hidden; height: 1419px;"></iframe>
</div>

<p>
	 
</p>

<p>
	In a yet another followup Tweet, I_Leak_VN <a href="https://twitter.com/I_Leak_VN/status/1573172575974350848" rel="external nofollow" target="_blank">shows that</a> these cards are then dipped into “Ozone Water” (sterile water) inside a cleaner. These cards are seen dipped inside the water with their coolers / fans removed.
</p>

<p>
	 
</p>

<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter">
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		</div>
	</div>
</figure>

<h3>
	Horrible and Selfish
</h3>

<p>
	Even a kid could tell how horrible it is to wash their electronics. Let alone washing expensive graphics cards. This next level idiotic move is filled with complete disregard for ethics and also the buyer. It is only done to make the graphics card look new, in order to sell them easily.
</p>

<p>
	 
</p>

<p>
	While it’s true that there are professionals out there who do wash their circuits and other tech parts with water, that is done extremely professionally. Not to forget, it is always cleaned with pure, unadulterated sterile water, if not alcohol completely. The whole process is done with extraordinary care and professionalism.
</p>

<p>
	 
</p>

<p>
	These miners are not professionals in cleaning graphics cards. So expecting them to do it properly is meaningless. As <a href="https://twitter.com/I_Leak_VN/status/1573197879698952192" rel="external nofollow" target="_blank">mentioned in a Tweet reply</a> by I_Leak_VN, the water being used is (likely) not 100% pure. Also is the fact that these cards are not water-resistant.
</p>

<p>
	 
</p>

<p>
	What this does is that it destroys the graphics cards. These miners might dry these cards and even bake them in the sun for the water to evaporate. But that alone is not enough. The water might not evaporate completely. The cards may not get dried easily. The impurities in the water would damage the cards. All the soldiering would have corroded and thermal paste would be eroded. The card’s circuit itself could break. All these would lead to short circuits and other damages when powered up.
</p>

<h3>
	Buying Carefully
</h3>

<p>
	So in this world of such cheaters, buyers are advised to be extremely cautious when buying these used cards. Especially the ones which might have “new like” or “refurbished” or “recently opened” tags to them. Who knows, some miner would have taken these cards along into the shower and washed them. Or even duck them into a bathtub with their rubber ducking besides them watching the whole thing in horror.
</p>

<p>
	 
</p>

<p>
	The above does not mean no one should buy used graphics cards, though. The next-gen graphics cards are really horribly priced. There’s nothing wrong in buying used ones. Just that buying them from well known or trusted sellers, who can provide warranty, would be a better thing to do.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://ourdigitech.com/hardware/dejected-bitcoin-miners-are-now-washing-their-graphics-cards-with-water/" rel="external nofollow">Dejected Bitcoin Miners Are Now Washing Their Graphics Cards With Water</a>
</p>
]]></description><guid isPermaLink="false">8615</guid><pubDate>Sat, 24 Sep 2022 07:24:38 +0000</pubDate></item><item><title>Starlink is getting a lot slower as more people use it, speed tests show</title><link>https://nsaneforums.com/news/technology-news/starlink-is-getting-a-lot-slower-as-more-people-use-it-speed-tests-show-r8614/</link><description><![CDATA[<h3>
	Starlink capacity limits hit users—SpaceX says more satellites will make it faster.
</h3>

<div itemprop="articleBody">
	<p>
		 
	</p>
	

	<p>
		Starlink's median download speeds in the US dropped from 90.6Mbps to 62.5Mbps between the first and second quarters of 2022, according to Ookla speed tests. Starlink's median upload speeds in the US dropped from 9.3Mbps to 7.2Mbps in the same timeframe.
	</p>

	<p>
		 
	</p>

	<p>
		Median latency also got a little worse for Starlink's US customers, rising from 43 ms to 48 ms. The latest numbers are in <a href="https://www.ookla.com/articles/starlink-hughesnet-viasat-performance-q2-2022" rel="external nofollow">Ooka's Q2 2022 report</a> on Starlink speeds around the world, released Tuesday. "Starlink speeds decreased in every country we surveyed over the past year as more users sign up for service," this week's report said. The Q1 report is available <a href="https://www.ookla.com/articles/starlink-hughesnet-viasat-performance-q1-2022" rel="external nofollow">here</a>.
	</p>

	<p>
		 
	</p>

	<p>
		The Q2 report notes significant year-over-year decreases in Starlink speeds in numerous countries, while pointing out that overall performance is still pretty good:
	</p>

	<p>
		 
	</p>

	<p style="margin-left: 40px;">
		Speedtest Intelligence reveals that median download speeds for Starlink fell across Canada, France, Germany, New Zealand, the UK, and the US, dropping between 9 percent and 54 percent from Q2 2021 to Q2 2022 as more users signed up for the service. However, Starlink still reached a median download speed of at least 60Mbps in North America during Q2 2022, which is more than enough for at least one connected device to do most everything on the Internet including streaming video, downloading games, and chatting on video with friends and family.
	</p>

	<p style="margin-left: 40px;">
		 
	</p>

	<p style="margin-left: 40px;">
		Upload speeds also slowed on Starlink, with speeds decreasing across all of the countries we've tracked over the past year. Latency fared a little better with latency remaining relatively flat (though high when compared to fixed broadband) in most countries. New Zealand was the outlier, with latency dropping 23 ms. For most users, we still suspect these dips are still worthwhile for areas that have no service, slow service, or few affordable options for fast Internet.
	</p>

	<p>
		 
	</p>

	<p>
		A year ago, in Q2 2021, <a href="https://www.ookla.com/articles/starlink-hughesnet-viasat-performance-q2-2021" rel="external nofollow">Ookla reported Starlink</a> median download speeds in the US of 97.2Mbps, uploads of 13.9Mbps, and latency of 45 ms. On its <a href="https://www.starlink.com/legal/documents/DOC-1002-69942-69" rel="external nofollow">website</a>, Starlink says users should expect download speeds of 50 to 200Mbps, upload speeds of 10 to 20Mbps, and latency of 20 to 40 ms.
	</p>

	<h2>
		FCC cited Ookla tests when denying Starlink grant
	</h2>

	<p>
		Ookla reports, based on user-initiated speed tests, were cited by the Federal Communications Commission last month when it <a href="https://arstechnica.com/tech-policy/2022/08/fcc-rejects-starlinks-886-million-grant-says-spacex-proposal-too-risky/" rel="external nofollow">rejected Starlink's application</a> to receive $885.51 million in broadband funding that had been tentatively awarded during then-Chairman Ajit Pai's tenure. The FCC said it doubts whether Starlink can provide the grant's required speeds of 100Mbps downloads and 20Mbps uploads.
	</p>

	<p>
		 
	</p>

	<p>
		"We observe that Ookla data reported as of July 31, 2022 indicate that Starlink's speeds have been declining from the last quarter of 2021 to the second quarter of 2022, including upload speeds that are falling well below 20Mbps," the FCC <a href="https://www.fcc.gov/document/fcc-rejects-ltd-broadband-starlink-bids-broadband-subsidies" rel="external nofollow">said</a> at the time. Ookla, a private company, operates a widely used <a href="https://www.speedtest.net/" rel="external nofollow">speed testing service</a> and <a href="https://www.ookla.com/speedtest-intelligence" rel="external nofollow">boasts</a> that its data is often used by government and regulatory bodies. 
	</p>

	<p>
		 
	</p>

	<p>
		The FCC's doubts are also fueled by what the agency called Starlink's "recognized capacity constraints." SpaceX CEO Elon Musk has <a href="https://arstechnica.com/information-technology/2020/03/musk-says-starlink-isnt-for-big-cities-wont-be-huge-threat-to-telcos/" rel="external nofollow">acknowledged</a> Starlink's capacity limits several times, <a href="https://arstechnica.com/information-technology/2021/05/spacex-gets-500000-starlink-pre-orders-musk-says-it-can-meet-demand/" rel="external nofollow">for example, saying</a> the satellite service will face "a challenge [serving everyone] when we get into the several million user range." Starlink had nearly 500,000 users in 32 countries, according to a SpaceX presentation Musk <a href="https://twitter.com/elonmusk/status/1533408313894912001" rel="external nofollow">posted</a> on his Twitter account in early June.
	</p>

	<p>
		 
	</p>

	<p>
		This month, Starlink <a href="https://arstechnica.com/tech-policy/2022/09/starlink-appeals-fcc-rejection-of-886m-grant-calls-reversal-grossly-unfair/" rel="external nofollow">asked the FCC</a> to reverse the grant decision and award the funding, saying the agency "relied on unauthorized outside speed tests." Starlink also said speeds would improve as it launches more satellites. "First, the Ookla data covers a period of time more than three years before SpaceX's first mandatory deployment milestone in 2025. But by 2025, the Starlink Network will have substantially more capacity than it did at the time of the speed tests in question," the SpaceX division <a href="https://www.fcc.gov/ecfs/filing/status/detail/confirmation/20220909251827409" rel="external nofollow">told the FCC</a>.
	</p>

	<p>
		 
	</p>

	<p>
		Starlink has <a href="https://planet4589.org/space/stats/star/starstats.html" rel="external nofollow">more than 3,000 satellites</a> in orbit so far. The Internet provider has <a href="https://arstechnica.com/information-technology/2018/11/spacex-gets-fcc-approval-for-7500-more-broadband-satellites/" rel="external nofollow">FCC permission</a> to deploy nearly 12,000 satellites, including those already being operated, and is seeking authorization to launch <a href="https://arstechnica.com/tech-policy/2022/01/spacex-aims-to-launch-2nd-gen-starlink-satellites-soon-but-amazon-seeks-delay/" rel="external nofollow">tens of thousands</a> eventually.
	</p>

	<h2>
		Users complain of slowing speeds
	</h2>

	<p>
		In addition to speed tests, anecdotal evidence suggests Starlink slowed down as the number of users grew. A <a href="https://www.pcmag.com/news/starlinks-massive-growth-results-in-congestion-slow-speeds-for-some-users" rel="external nofollow">PCMag article</a> in July quoted several users complaining about speeds, including a Texas user who "encountered download rates on his Starlink dish that can dive as low as 1Mbps, especially during the evenings." More users <a href="https://www.reddit.com/r/Starlink/comments/tkn3ue/folks_whove_had_starlink_for_a_while_is_service/" rel="external nofollow">complained</a> of slowdowns in <a href="https://www.reddit.com/r/Starlink/comments/xlkr8t/no_obstructions_southern_new_mexico_this_is/" rel="external nofollow">threads</a> on the Starlink subreddit.
	</p>

	<p>
		 
	</p>

	<p>
		Despite the evidence of Starlink getting slower, Ookla's second-quarter data shows it clearly outperforms Viasat and HughesNet satellite services that have lower speeds and much worse latency. In the US, Viasat posted median download speeds of 23.7Mbps, upload speeds of 2.8Mbps, and 631 ms latency. HughesNet was measured at 22.6Mbps downloads, 2.5Mbps uploads, and 716 ms latency.
	</p>

	<p>
		 
	</p>

	<p>
		Wireline broadband is still the best. Overall, fixed broadband services in the US posted median download speeds of 150.1Mbps, uploads of 21.5Mbps, and 14 ms latency, the Q2 Ookla report said.
	</p>

	<p>
		 
	</p>

	<p>
		From the beginning, it was clear that Starlink is most appropriate for people who don't have a solid cable or fiber connection in their homes. The recent data doesn't change that overall conclusion, but Starlink users who are getting slower-than-expected speeds have good reason to be frustrated.
	</p>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/tech-policy/2022/09/ookla-starlinks-median-us-download-speed-fell-nearly-30mbps-in-q2-2022/" rel="external nofollow">Starlink is getting a lot slower as more people use it, speed tests show</a>
</p>
]]></description><guid isPermaLink="false">8614</guid><pubDate>Sat, 24 Sep 2022 07:12:26 +0000</pubDate></item><item><title>After pushing AV1 codec, Google goes after Dolby with HDR and audio standards</title><link>https://nsaneforums.com/news/technology-news/after-pushing-av1-codec-google-goes-after-dolby-with-hdr-and-audio-standards-r8600/</link><description><![CDATA[<h3>
	AV1's Alliance for Open Media wants more royalty-free standards.
</h3>

<div itemprop="articleBody">
	<p>
		 
	</p>
	

	<p>
		Google can do basically whatever it wants regarding video and web standards. YouTube is the world's most popular video site. Chrome is the world's most popular browser. Android is the world's most popular operating system. Anything Google wants to roll out can immediately have a sizable user base of clients, servers, and content. From there, it's just a matter of getting a few partners to tag along. This is how Google's next-generation <a href="https://arstechnica.com/gadgets/2021/04/roku-vs-google-part-2-the-youtube-tv-app-gets-pulled-from-the-roku-store/" rel="external nofollow">AV1 video codec</a> is being rolled out, and next, Google is setting its sights on HDR and 3D audio standards.
	</p>

	<p>
		 
	</p>

	<p>
		<a href="https://www.protocol.com/entertainment/google-dolby-atmos-vision-project-caviar" rel="external nofollow">Protocol's Janko Roettgers</a> has a report on "Project Caviar," Google's plan to take on Dolby and create royalty-free alternatives to its HDR standard (Dolby Vision) and its 3D audio standard (Dolby Atmos). Dolby's old media business model relies on royalty fees from hardware manufacturers and support from content creators. The company's technology is deeply embedded in movie theaters and Blu-rays, and more modern streaming companies like Apple are <a href="https://www.apple.com/newsroom/2021/05/apple-music-announces-spatial-audio-and-lossless-audio/" rel="external nofollow">big backers</a> of Dolby technology. That all costs money, though, and Protocol's report says $50 streaming sticks end up having around $2 of that price tag go to Dolby.
	</p>

	<p>
		 
	</p>

	<p>
		Surround sound has been a movie feature forever with various numbers of front, back, and side speakers, but Dolby Atmos adds height into the equation. If you take a 5.1 or 7.1 speaker setup—that's three front speakers, two back, a subwoofer, and for 7.1, two side speakers—Dolby Atmos adds four overhead speakers into the mix, allowing sound to pan overhead of the viewer. Atmos is supported by Apple, <a href="https://about.netflix.com/en/news/netflix-spatial-audio" rel="external nofollow">Netflix</a>, HBO Max, and Disney+.
	</p>

	<p>
		 
	</p>

	<p>
		Google is tackling Dolby via the "Alliance for Open Media" standards group, which counts Amazon, Apple, Arm, Google, Intel, Meta, Microsoft, Mozilla, Netflix, Nvidia, and Samsung in its "founding members" group. This is the same group behind the AV1 standard, which grew out of Google's <a href="https://arstechnica.com/information-technology/2009/08/google-may-take-aim-at-web-video-standards-with-on2-purchase/" rel="external nofollow">purchase of On2</a> and the open sourcing of its video codec.
	</p>

	<p>
		 
	</p>

	<p>
		Neither Dolby Vision nor Atmos competitors require new codec development. Google's strategy is mostly about standardizing a way to ship audio and video data that doesn't involve paying Dolby and branding it well enough to compete. To start, the group already has specs for an "<a href="https://aomediacodec.github.io/iac/" rel="external nofollow">Immersive Audio Container</a>" published on the web, which describes itself as a "codec-agnostic audio bitstream format to deliver three-dimensional sound fields that can be used for multichannel sound playback." For HDR, the group wants to adopt the <a href="https://arstechnica.com/gadgets/2018/08/hdr10-is-coming-to-samsung-and-panasonic-tvs-but-good-luck-finding-content/" rel="external nofollow">HDR10+</a> standard, which was originally cooked up by Samsung but lacks content.
	</p>

	<p>
		 
	</p>

	<p>
		It's not yet known what consumer-facing brand these standards will be for. That's a big deal, since the name "Dolby" still holds a lot of sway with home theater enthusiasts, and that means streaming apps can market the Dolby brand as a premium add-on, creating demand for the standards. Few companies have enough sway over the media space to push a new standard, but Google is one of them. As we've already seen with AV1, pushing support into YouTube, Android, Chrome, and <a href="https://arstechnica.com/gadgets/2021/04/roku-vs-google-part-2-the-youtube-tv-app-gets-pulled-from-the-roku-store/" rel="external nofollow">any hardware manufacturers</a> seeking to license access to YouTube is a powerful cudgel.
	</p>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gadgets/2022/09/google-and-youtube-to-take-on-dolby-with-free-hdr-and-audio-standards/" rel="external nofollow">After pushing AV1 codec, Google goes after Dolby with HDR and audio standards</a>
</p>
]]></description><guid isPermaLink="false">8600</guid><pubDate>Fri, 23 Sep 2022 19:10:29 +0000</pubDate></item><item><title>A history of ARM, part 1: Building the first chip</title><link>https://nsaneforums.com/news/technology-news/a-history-of-arm-part-1-building-the-first-chip-r8599/</link><description><![CDATA[<h3>
	In 1983, Acorn Computers needed a CPU. So 10 people built one.
</h3>

<p>
	 
</p>

<div itemprop="articleBody">
	<p>
		It was 1983, and Acorn Computers was on top of the world. Unfortunately, trouble was just around the corner.
	</p>

	<p>
		 
	</p>

	<p>
		The small UK company was <a href="https://arstechnica.com/features/2020/12/how-an-obscure-british-pc-maker-invented-arm-and-changed-the-world/" rel="external nofollow">famous</a> for winning a contract with the British Broadcasting Corporation to produce a computer for a national television show. Sales of its BBC Micro were skyrocketing and on pace to exceed 1.2 million units.
	</p>

	<p>
		 
	</p>

	<p>
		<img alt="acorn_1982-ad-crop-640x569.jpg" class="ipsImage" data-ratio="84.38" height="540" width="607" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/acorn_1982-ad-crop-640x569.jpg">
	</p>

	<div>
		<em>A magazine ad for the BBC Micro. The tagline was "The Shape of Things to Come."</em>
	</div>

	<p>
		 
	</p>

	<p>
		But the world of personal computers was changing. The market for cheap 8-bit micros that parents would buy to <a href="https://www.youtube.com/watch?v=Ts96J7HhO28" rel="external nofollow">help kids with their homework</a> was becoming saturated. And new machines from across the pond, like the IBM PC and the upcoming Apple Macintosh, promised significantly more power and ease of use. Acorn needed a way to compete, but it didn’t have much money for research and development.
	</p>

	<h2>
		A seed of an idea
	</h2>

	<p>
		Sophie Wilson, one of the designers of the BBC Micro, had anticipated this problem. She had added a slot called the “Tube” that could connect to a more powerful central processing unit. A slotted CPU could take over the computer, leaving its original 6502 chip free for other tasks.
	</p>

	<p>
		 
	</p>

	<p>
		But what processor should she choose? Wilson and co-designer Steve Furber considered various 16-bit options, such as Intel’s 80286, National Semiconductor’s 32016, and Motorola’s 68000. But none were completely satisfactory.
	</p>

	<p>
		 
	</p>

	<p>
		<img alt="cpu-286-32016-68000-640x160.jpg" class="ipsImage" data-ratio="25.00" height="160" width="640" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/cpu-286-32016-68000-640x160.jpg">
	</p>

	<div>
		<em>The 286, 32016, and 68000 CPUs, roughly to scale.</em>
	</div>

	<div>
		<em>Wikipedia</em>
	</div>

	<p>
		 
	</p>

	<p>
		In a later <a href="https://archive.computerhistory.org/resources/access/text/2012/06/102746190-05-01-acc.pdf" rel="external nofollow">interview</a> with the Computing History Museum, Wilson explained, “We could see what all these processors did and what they didn’t do. So the first thing they didn’t do was they didn’t make good use of the memory system. The second thing they didn’t do was that they weren’t fast; they weren’t easy to use. We were used to programming the 6502 in the machine code, and we rather hoped that we could get to a power level such that if you wrote in a higher level language you could achieve the same types of results.”
	</p>

	<p>
		 
	</p>

	<p>
		But what was the alternative? Was it even thinkable for tiny Acorn to make its own CPU from scratch? To find out, Wilson and Furber took a trip to National Semiconductor’s factory in Israel. They saw hundreds of engineers and a massive amount of expensive equipment. This confirmed their suspicions that such a task might be beyond them.
	</p>

	<p>
		 
	</p>

	<p>
		Then they visited the Western Design Center in Mesa, Arizona. This company was making the beloved 6502 and designing a 16-bit successor, the 65C618. Wilson and Furber found little more than a “bungalow in a suburb” with a few engineers and some students making diagrams using old Apple II computers and bits of sticky tape.
	</p>

	<p>
		 
	</p>

	<div>
		<img alt="WDC-address-2022-640x364.png" class="ipsImage" data-ratio="56.88" height="364" width="640" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/WDC-address-2022-640x364.png">
	</div>

	<div>
		<em>The Western Design Center in 2022, according to Google. It might even be the same bungalow!</em>
	</div>

	<p>
		 
	</p>

	<p>
		Suddenly, making their own CPU seemed like it might be possible. Wilson and Furber’s small team had built custom chips before, like the graphics and input/output chips for the BBC Micro. But those designs were simpler and had fewer components than a CPU.
	</p>

	<p>
		 
	</p>

	<p>
		Despite the challenges, upper management at Acorn supported their efforts. In fact, they went beyond mere support. Acorn co-founder Hermann Hauser, who had a Ph.D. in Physics, gave the team copies of <a href="https://www.ibm.com/ibm/history/ibm100/us/en/icons/risc/" rel="external nofollow">IBM research papers</a> describing a new and more powerful type of CPU. It was called RISC, which stood for "reduced instruction set computing."
	</p>
</div>

<nav>
	<div data-page="2">
		<div>
			<section>
				<div itemprop="articleBody">
					<h2>
						Taking a RISC
					</h2>

					<p>
						What exactly did this mean? To answer that question, let’s take a super-simplified crash course on how CPUs work. It starts with transistors, tiny sandwich-like devices made from silicon mixed with different chemicals. Transistors have three connectors. When a voltage is put into the gate input, it allows electricity to flow freely from the source input to the drain output. When there is no voltage on the gate, this electricity stops flowing. Thus, the transistor works as a controllable switch.
					</p>

					<figure>
						<figcaption>
							<div>
								<img alt="ars-transistor-animated.gif" class="ipsImage" data-ratio="58.50" height="351" width="600" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/ars-transistor-animated.gif">
							</div>

							<div>
								<em>A simplified transistor animation.</em>
							</div>

							<div>
								<em>Jeremy Reimer</em>
							</div>
						</figcaption>
					</figure>

					<p>
						You can combine transistors to form logic gates. For example, two switches connected in a series make an “AND” gate, and two connected in parallel form an “OR” gate. These gates let a computer make choices by comparing numbers.
					</p>

					<figure>
						<figcaption>
							<div>
								<img alt="and-or-gate-anim-640x135.gif" class="ipsImage" data-ratio="21.09" height="135" width="640" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/and-or-gate-anim-640x135.gif">
							</div>

							<div>
								<em>Simplified AND and OR gates, using transistors.</em>
							</div>

							<div>
								<em>Jeremey Reimer</em>
							</div>
						</figcaption>
					</figure>

					<p>
						But how to represent numbers? Computers use binary, or Base 2, by equating a small positive voltage to the number 1 and no voltage to 0. These 1s and 0s are called bits. Since binary arithmetic is so simple, it’s easy to make binary adders that can add 0 or 1 to 0 or 1 and store both the sum and an optional carry bit. Numbers higher than 1 can be represented by adding more adders that work at the same time. The number of simultaneously accessible binary digits is one measure of the “bitness” of a chip. An 8-bit CPU like the 6502 processes numbers in 8-bit chunks.
					</p>

					<figure>
						<figcaption>
							<div>
								<img alt="full-adder-1-640x400.png" class="ipsImage" data-ratio="62.50" height="400" width="640" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/full-adder-1-640x400.png">
							</div>

							<div>
								<em>A full adder circuit made of AND and OR gates. Click <a href="https://codehiddenlanguage.com/Chapter14/" rel="external nofollow">here</a> for an interactive version by Charles Petzold.</em>
							</div>

							<div>
								<em>Jeremy Reimer</em>
							</div>
						</figcaption>
					</figure>

					<p>
						Arithmetic and logic are a big part of what a CPU does. But humans need a way to tell it what to do. So every CPU has an instruction set, which is a list of all the ways it can move data in and out of memory, do math calculations, compare numbers, and jump to different parts of a program.
					</p>

					<p>
						 
					</p>

					<p>
						The RISC idea was to drastically reduce the number of instructions, which would simplify the internal design of the CPU. How drastically? The Intel 80286, a 16-bit chip, had a total of 357 unique instructions. The new RISC instruction set that Sophie Wilson was creating would have only 45.
					</p>

					<figure>
						<figcaption>
							<div>
								<img alt="arm-versus-intel-instructions-640x895.pn" class="ipsImage" data-ratio="84.38" height="540" width="386" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/arm-versus-intel-instructions-640x895.png">
							</div>

							<div>
								<em>Comparison of Intel 80286 and ARM V1 instruction set. Each instruction variant has a separate numerical code. (Spreadsheet compiled by the author.)</em>
							</div>
						</figcaption>
					</figure>
				</div>
			</section>
		</div>
	</div>

	<div data-page="3">
		<div>
			<section>
				<div itemprop="articleBody">
					<p>
						To achieve this simplification, Wilson used a “load and store” architecture. Traditional (complex) CPUs had different instructions to add numbers from two internal “registers” (small chunks of memory inside the chip itself) or to add numbers from two addresses in external memory or for combinations of each. RISC chip instructions, in contrast, would only work on registers. Separate instructions would then move the answer from the registers to external memory.
					</p>

					<figure>
						<figcaption>
							<div>
								<img alt="risc-vs-cisc-640x364.png" class="ipsImage" data-ratio="56.88" height="364" width="640" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/risc-vs-cisc-640x364.png">
							</div>

							<div>
								<em>Comparison of assembly language for a generic CISC CPU versus a generic RISC one. The RISC processor must load memory values into registers before operating on them.</em>
							</div>
						</figcaption>
					</figure>

					<p>
						This meant that programs for RISC CPUs typically took more instructions to produce the same result. So how could they be faster? One answer was that the simpler design could be run at a higher clock speed. But another reason was that more complex instructions took longer for a chip to execute. By keeping them simple, you could make every instruction execute in a single clock cycle. This made it easier to use something called <a href="https://en.wikipedia.org/wiki/Instruction_pipelining" rel="external nofollow">pipelining</a>.
					</p>

					<p>
						 
					</p>

					<p>
						Typically, a CPU has to process instructions in stages. It needs to fetch an instruction from memory, decode the instruction, and then execute the instruction. The RISC CPU that Acorn was designing would have a three-stage pipeline. While one part of the chip executed the current instruction, another part was fetching the next one, and so forth.
					</p>

					<figure>
						<figcaption>
							<div>
								<img alt="unnamed-640x61.png" class="ipsImage" data-ratio="9.53" height="61" width="640" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/unnamed-640x61.png">
							</div>

							<div>
								<em>The ARM V1 pipeline. Each stage takes the same time to complete.</em>
							</div>

							<div>
								<em>WikiChip.org</em>
							</div>
						</figcaption>
					</figure>

					<p>
						A disadvantage of the RISC design was that since programs required more instructions, they took up more space in memory. Back in the late 1970s, when the first generation of CPUs were being designed, 1 megabyte of memory cost about $5,000. So any way to reduce the memory size of programs (and having a complex instruction set would help do that) was valuable. This is why chips like the Intel 8080, 8088, and 80286 had so many instructions.
					</p>

					<p>
						 
					</p>

					<p>
						But memory prices were dropping rapidly. By 1994, that 1 megabyte would be under $6. So the extra memory required for a RISC CPU was going to be much less of a problem in the future.
					</p>

					<p>
						 
					</p>

					<p>
						To further future-proof the new Acorn CPU, the team decided to skip 16 bits and go straight to a 32-bit design. This actually made the chip simpler internally because you didn’t have to break up large numbers as often, and you could access all memory addresses directly. (In fact, the first chip only exposed 26 pins of its 32 address lines, since 2 to the power of 26, or 64MB, was a ridiculous amount of memory for the time.)
					</p>

					<p>
						 
					</p>

					<p>
						All the team needed now was a name for the new CPU. Various options were considered, but in the end, it was called the Acorn RISC Machine, or ARM.
					</p>

					<h2>
						On an ARM and a prayer
					</h2>

					<p>
						The development of the first ARM chip took 18 months. To save money, the team spent a lot of time testing the design before they put it into silicon. Furber wrote an emulator for the ARM CPU in interpreted BASIC on the BBC Micro. This was incredibly slow, of course, but it helped prove the concept and validate that Wilson’s instruction set would work as designed.
					</p>

					<p>
						 
					</p>

					<p>
						According to Wilson, the development process was ambitious but straightforward.
					</p>

					<p>
						 
					</p>

					<p>
						“We thought we were crazy," she said. "We thought we wouldn't be able to do it. But we kept finding that there was no actual stopping place. It was just a matter of doing the work.”
					</p>

					<p>
						 
					</p>

					<p>
						Furber did much of the layout and design of the chip itself, while Wilson concentrated on the instruction set. But in truth, the two jobs were deeply intertwined. Picking the code numbers for each instruction isn’t done arbitrarily. Each number is chosen so that when it is translated into binary digits, appropriate wires along the instruction bus activate the right decoding and routing circuits.
					</p>

					<p>
						 
					</p>

					<p>
						The testing process matured, and Wilson led a team that wrote a more advanced emulator. “With pure instruction simulators, we could have things that were running at hundreds of thousands of ARM instructions per second on a 6502 second processor,” she explained. “And we could write a very large amount of software, port BBC BASIC to the ARM and everything else, second processor, operating system. And this gave us increasing amounts of confidence. Some of this stuff was working better than anything else we'd ever seen, even though we were interpreting ARM machine code. ARM machine code itself was so high-performance that the result of interpreted ARM machine code was often better than compiled code on the same platform.”
					</p>

					<p>
						 
					</p>

					<p>
						These amazing results spurred the small team to finish the job. The design for the first ARM CPU was sent to be fabricated at VLSI Technology Inc., an American semiconductor manufacturing firm. The first version of the chip came back to Acorn on April 26, 1985. Wilson plugged it into the Tube slot on the BBC Micro, loaded up the ported-to-ARM version of BBC BASIC, and tested it with a special PRINT command. The chip replied, “<a href="http://www.computinghistory.org.uk/det/5440/First-ARM-Processor-Powered-Up/" rel="external nofollow">Hello World, I am ARM</a>,” and the team cracked open a bottle of champagne.
					</p>
				</div>
			</section>
		</div>

		<div>
			 
		</div>
	</div>

	<div data-page="4">
		<div>
			<section>
				<div itemprop="articleBody">
					<figure>
						<figcaption>
							<div>
								<img alt="arm-first-chip-640x575.jpg" class="ipsImage" data-ratio="84.38" height="540" width="601" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/arm-first-chip-640x575.jpg">
							</div>

							<div>
								One of the very first ARM chips.
							</div>

							<div>
								<a href="http://www.computinghistory.org.uk/" rel="external nofollow">Center for Computing History, UK </a>
							</div>
						</figcaption>
					</figure>

					<p>
						Let’s step back for a moment and reflect on what an amazing accomplishment this was. The entire ARM design team consisted of Sophie Wilson, Steve Furber, a couple of additional chip designers, and a four-person team writing testing and verification software. This new 32-bit CPU based on an advanced RISC design was created by fewer than 10 people, and it worked correctly the first time. In contrast, National Semiconductor was up to the 10th revision of the 32016 and was still finding bugs.
					</p>

					<p>
						 
					</p>

					<p>
						How did the Acorn team do this? They designed ARM to be as simple as possible. The V1 chip had only 27,000 transistors (the 80286 had 134,000!) and was fabricated on a 3-micrometer process—that’s 3,000 nanometers, or about a thousand times less granular than today’s CPUs.
					</p>

					<figure>
						<figcaption>
							<div>
								 
							</div>

							<div>
								<img alt="arm-diagram-640x288.jpg" class="ipsImage" data-ratio="45.00" height="288" width="640" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/arm-diagram-640x288.jpg">
							</div>

							<div>
								<em>The ARM V1 chip and its block diagram.</em>
							</div>

							<div>
								<em><a href="https://en.wikichip.org/wiki/WikiChip" rel="external nofollow">WikiChip.org</a></em>
							</div>
						</figcaption>
					</figure>

					<p>
						At this level of detail, you can almost make out the individual transistors. Look at the register file, for example, and compare it to this <a href="https://codehiddenlanguage.com/Chapter19/" rel="external nofollow">interactive block diagram</a> on how random access memory works. You can see the instruction bus carrying data from the input pins and routing it around to the decoders and to the register controls.
					</p>

					<p>
						 
					</p>

					<p>
						As impressive as the first ARM CPU was, it’s important to point out the things it was missing. It had no onboard <a href="https://en.wikipedia.org/wiki/Cache_(computing)" rel="external nofollow">cache</a> memory. It didn’t have multiplication or division circuits. It also lacked a floating point unit, so operations with non-whole numbers were slower than they could be.
					</p>

					<p>
						 
					</p>

					<p>
						However, the use of a simple <a href="https://en.wikipedia.org/wiki/Barrel_shifter" rel="external nofollow">barrel shifter</a> helped with floating point numbers. The chip ran at a very modest 6 MHz.
					</p>

					<p>
						 
					</p>

					<p>
						And how well did this plucky little ARM V1 perform? In benchmarks, it was found to be roughly 10 times faster than an Intel 80286 at the same clock speed and equivalent to a 32-bit Motorola 68020 running at 17 MHz.
					</p>

					<p>
						 
					</p>

					<p>
						The ARM chip was also designed to run at very low power. Wilson explained that this was entirely a cost-saving measure—the team wanted to use a plastic case for the chip instead of a ceramic one, so they set a maximum target of 1 watt of power usage.
					</p>

					<p>
						 
					</p>

					<p>
						But the tools they had for estimating power were primitive. To make sure they didn’t go over the limit and melt the plastic, they were very conservative with every design detail. Because of the simplicity of the design and the low clock rate, the actual power draw ended up at 0.1 watts.
					</p>

					<p>
						 
					</p>

					<p>
						In fact, one of the first test boards the team plugged the ARM into had a broken connection and was not attached to any power at all. It was a big surprise when they found the fault because the CPU had been working the whole time. It had turned on just from electrical leakage coming from the support chips.
					</p>

					<p>
						 
					</p>

					<p>
						The incredibly low power draw of the ARM chip was a “complete accident,” according to Wilson, but it would become important later.
					</p>
				</div>
			</section>
		</div>
	</div>

	<div data-page="5">
		<div>
			<section>
				<div itemprop="articleBody">
					<h2>
						ARMing a new computer
					</h2>

					<p>
						So Acorn had this amazing piece of technology, years ahead of its competitors. Surely financial success was soon to follow, right? Well, if you follow <a href="https://arstechnica.com/series/history-of-the-amiga/" rel="external nofollow">computer history</a>, you can probably guess the answer.
					</p>

					<p>
						 
					</p>

					<p>
						By 1985, sales of the BBC Micro were starting to dry up, squeezed by cheap Sinclair Spectrums on one side and IBM PC clones on the other. Acorn sold a controlling interest in its company to Olivetti, with whom it had previously partnered to make a printer for the BBC Micro. In general, if you’re selling your computer firm to a typewriter company, that’s not a good sign.
					</p>

					<p>
						 
					</p>

					<p>
						Acorn sold a development board with the ARM chip to researchers and hobbyists, but it was limited to the market of existing BBC Micro owners. What the company needed was a brand new computer to really showcase the power of this new CPU.
					</p>

					<p>
						 
					</p>

					<p>
						Before it could do this, it needed to upgrade the original ARM just a bit. The ARM V2 came out in 1986 and added support for coprocessors (such as a floating point coprocessor, which was a popular add-on for computers back then) and built-in hardware multiplication circuits. It was fabricated on a 2 micrometer process, which meant that Acorn could boost the clock rate to 8 MHz without consuming any more power.
					</p>

					<p>
						 
					</p>

					<p>
						But a CPU alone wasn’t enough to build a complete computer. So the team built a graphics controller chip, an input/output controller, and a memory controller. By 1987, all four chips, including the ARM V2, were ready, along with a prototype computer to put them in. To reflect its advanced thinking capabilities, the company named it the Acorn Archimedes.
					</p>

					<figure>
						<figcaption>
							<div>
								<img alt="AcornArchimedes-Wiki-640x519.jpg" class="ipsImage" data-ratio="81.09" height="519" width="640" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/AcornArchimedes-Wiki-640x519.jpg">
							</div>

							<div>
								<em>One of the first models of the Acorn Archimedes.</em>
							</div>

							<div>
								<em>Wikipedia</em>
							</div>
						</figcaption>
					</figure>

					<p>
						Given that it was 1987, personal computers were now expected to come equipped with more than just a prompt to type in BASIC instructions. Users demanded pretty graphical user interfaces like those on the Amiga, the Atari ST, and the Macintosh.
					</p>

					<p>
						 
					</p>

					<p>
						Acorn had set up a remote software development team in Palo Alto, California, home of <a href="https://arstechnica.com/gadgets/2016/06/y-combinators-xerox-alto-restoring-the-legendary-1970s-gui-computer/" rel="external nofollow">Xerox PARC</a>, to design a next-generation operating system for the Archimedes. It was called ARX, and it promised preemptive multitasking and multiple user support. ARX was slow, but the bigger problem was that it was late. Very late.
					</p>

					<p>
						 
					</p>

					<p>
						The Acorn Archimedes was getting ready to ship, and the company didn’t have an operating system to run on it. This was a crisis situation. So Acorn management went to talk to Paul Fellows, the head of the Acornsoft team who had written a bunch of languages for the BBC Micro. They asked him, “Can you and your team write and ship an operating system for the Archimedes in five months?”
					</p>

					<p>
						 
					</p>

					<p>
						<a href="http://www.rougol.jellybaby.net/meetings/2012/PaulFellows/index.html" rel="external nofollow">According to Fellows</a>, “I was the fool who said yes, we can do it.”
					</p>

					<p>
						 
					</p>

					<p>
						Five months is not a lot of time to make an operating system from scratch. The quick-and-dirty OS was called “Project Arthur,” possibly after the famous British computer scientist Arthur Norman, but also possibly a shortening of “ARm by THURsday!” It started as an extension of BBC BASIC. Richard Manby wrote a program called “Arthur Desktop” in BASIC, merely as a demonstration of what you could do with the window manager the team had developed. But they were out of time, so the demo was burned into the read-only memory (ROM) of the first batch of computers.
					</p>
				</div>
			</section>
		</div>
	</div>

	<div data-page="6">
		<div>
			<section>
				<div itemprop="articleBody">
					<figure>
						<figcaption>
							<div>
								<img alt="arthur-riscos12-640x512.png" class="ipsImage" data-ratio="80.00" height="512" width="640" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/arthur-riscos12-640x512.png">
							</div>

							<div>
								<em>A screenshot of the Arthur operating system.</em>
							</div>

							<div>
								<em><a href="https://guidebookgallery.org/" rel="external nofollow">Guidebook Gallery</a></em>
							</div>
						</figcaption>
					</figure>

					<p>
						The first Archimedes models shipped in June of 1987, some of them still sporting the BBC branding. The computers were definitely fast, and they were a good deal for the money—the introductory price was 800 pounds, which at the time would have been about $1,300. This compared favorably to a Macintosh II, which cost $5,500 in 1987 and had similar computing power.
					</p>

					<p>
						 
					</p>

					<p>
						But the Macintosh had PageMaker, Microsoft Word, and Excel, along with tons of other useful software. The Archimedes was a new computer platform, and at its release, there wasn’t much software available. The computing world was rapidly converging on IBM PC compatibles and Macintoshes (and for a few more years, Amigas), and everyone else found themselves getting squeezed out. The Archimedes computers got good reviews in the UK press and gained a passionate fan base, but fewer than 100,000 systems were sold over the first couple of years.
					</p>

					<h2>
						The seed grows
					</h2>

					<p>
						Acorn moved quickly to fix bugs in Arthur and work on a replacement operating system, RISC OS, that had more modern features. RISC OS shipped in 1989, and a new revision of the ARM CPU, V3, followed soon afterward.
					</p>

					<p>
						 
					</p>

					<p>
						The V3 chip was built on a 1.5-micrometer process, which shrunk the size of its ARM2 core to approximately one-quarter of the available die space. This left room to include 4 kilobytes of fast level-1 cache memory. The clock speed was also increased to 25 MHz.
					</p>

					<p>
						 
					</p>

					<p>
						While these improvements were impressive, engineers like Sophie Wilson believed the ARM chip could be pushed even further. But there were limits to what could be done with Acorn’s rapidly dwindling resources. To realize these dreams, the ARM team needed to look for an outside investor.
					</p>

					<p>
						 
					</p>

					<p>
						And that’s when a representative from another computer company, named after a popular fruit, walked in the door.
					</p>
				</div>
			</section>
		</div>
	</div>

	<p>
		 
	</p>
</nav>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gadgets/2022/09/a-history-of-arm-part-1-building-the-first-chip/" rel="external nofollow">A history of ARM, part 1: Building the first chip</a>
</p>
]]></description><guid isPermaLink="false">8599</guid><pubDate>Fri, 23 Sep 2022 19:08:28 +0000</pubDate></item><item><title>GTA 6 leaker has been arrested in London following investigation</title><link>https://nsaneforums.com/news/technology-news/gta-6-leaker-has-been-arrested-in-london-following-investigation-r8598/</link><description><![CDATA[<p>
	Following a recent leak of development footage from the next Grand Theft Auto game, titled <a href="https://www.neowin.net/news/large-cache-of-gta-6-development-footage-may-have-leaked-online/" rel="external nofollow">Grand Theft Auto 6</a>, Rockstar Games requested an investigation from the UK's National Crime Agency, which has resulted in the arrest of a 17-year-old in London.
</p>

<p>
	 
</p>

<p>
	The teenager, originally from Oxfordshire, has been detained on suspicion of hacking, and remains in custody at this time.
</p>

<p>
	 
</p>

<p>
	The footage, since made unavailable due to a copyright claim, was leaked to GTAForums on Sunday which included over 90 gameplay clips of an alleged "testing build," and the data breach was by the same group that recently got access to <a href="https://www.neowin.net/news/uber-faces-major-cybersecurity-breach-investigation-underway/" rel="external nofollow">Uber's systems.</a>
</p>

<p>
	 
</p>

<div class="ipsEmbeddedOther" contenteditable="false">
	<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedid="embed9551549171" scrolling="no" src="https://nsaneforums.com/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://twitter.com/RockstarGames/status/1571849091860029455?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1571849091860029455%257Ctwgr%255E82760c0225fb0c35e7e98573432ee4d8870a5e46%257Ctwcon%255Es1_%26ref_url=https://www.neowin.net/news/gta-6-leaker-has-been-arrested-in-london-following-investigation/" style="overflow: hidden; height: 763px;"></iframe>
</div>

<p>
	 
</p>


<p>
	Rockstar since confirmed that the breach itself did not impact the development of the next installment of the popular series, but release dates and other information such as platform availability, have not been officially announced yet.
</p>

<p>
	 
</p>

<p>
	The leaks did confirm that there will be two main protagonists, as well as the Vice City setting which was heavily rumoured. Additionally mechanics from Red Dead Redemption 2, and placeholder assets from GTA 5 were seen throughout the footage.
</p>

<p>
	 
</p>

<p>
	No other details of the investigation into the leaks have been made public at this time.
</p>

<p>
	 
</p>

<p>
	Source: <a href="https://www.bbc.co.uk/news/uk-england-oxfordshire-63010523" rel="external nofollow">BBC News</a>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/gta-6-leaker-has-been-arrested-in-london-following-investigation/" rel="external nofollow">GTA 6 leaker has been arrested in London following investigation</a>
</p>
]]></description><guid isPermaLink="false">8598</guid><pubDate>Fri, 23 Sep 2022 18:59:58 +0000</pubDate></item><item><title>Is Moore&#x2019;s law actually dead this time? Nvidia seems to think so</title><link>https://nsaneforums.com/news/technology-news/is-moore%E2%80%99s-law-actually-dead-this-time-nvidia-seems-to-think-so-r8581/</link><description><![CDATA[<h3>
	Chips "going... down in price is a story of the past," CEO says.
</h3>

<div itemprop="articleBody">
	<div>
		<div>
			<div>
				 
			</div>
		</div>
	</div>
	When Nvidia <a href="https://arstechnica.com/gadgets/2022/09/nvidias-ada-lovelace-gpu-generation-1599-for-rtx-4090-899-and-up-for-4080/" rel="external nofollow">rolled out its new RTX 40-series graphics cards earlier this week</a>, many gamers and industry watchers were a bit shocked at the asking prices the company was putting on its latest top-of-the-line hardware. New heights in raw power also came with new heights as far as MSRP, which falls in the $899 to $1,599 range for the 40-series cards.

	<p>
		 
	</p>

	<p>
		When asked about those price increases, Nvidia CEO Jensen Huang told the gathered press to, in effect, get used to it. "Moore's law is dead," Huang said during a Q&amp;A, <a href="https://www.digitaltrends.com/computing/nvidia-says-falling-gpu-prices-are-over/" rel="external nofollow">as reported by Digital Trends</a>. "A 12-inch wafer is a lot more expensive today. The idea that the chip is going to go down in price is a story of the past."
	</p>

	<h2>
		Sorry, how expensive?
	</h2>

	<p>
		In justifying Nvidia's price increases, Huang defended the raw power of the 40-series cards compared with past offerings. "The performance of Nvidia's $899 GPU or $1,599 GPU a year ago, two years ago, at the same price point, our performance with Ada Lovelace is monumentally better," he said. "Off-the-charts better."
	</p>

	<p>
		 
	</p>

	<p>
		But those price comparisons are a bit misleading. True, the $1,599 flagship RTX 4090 is only $100 more expensive than the $1,499 launch price for the RTX 3090 in 2020. Adjusted for inflation (which has been <a href="https://arstechnica.com/tech-policy/2022/04/amazon-imposes-5-fuel-and-inflation-fee-on-sellers-who-use-prime-shipping/" rel="external nofollow">unusually high in recent years</a>), the launch RTX 3090 would cost more than $1,700 in August 2022 dollars, making today's RTX 4090 look like a relative bargain.
	</p>

	<p>
		 
	</p>

	<p>
		When you look at the lower tiers, the price increases begin to look a bit less reasonable. The RTX 4080 line—split into $899 and $1,199 pricing tiers—is significantly more expensive than the $699 and $799 launch prices for the two tiers of RTX 3080 cards in 2020. Even accounting for inflation, those cards would have launched at about $800 and $900 in today's dollars, well below what Nvidia is asking for its RTX 4080 cards now.
	</p>

	<p>
		 
	</p>

	<p>
		What's more, the 40-series thus far has nothing even approaching the launch price of the lowest-cost 30-series option Nvidia offered in 2020—the RTX 3070, which cost $499 back then (about $567 in today's dollars). And there are rumors that Nvidia's low-end 4080 card is on a less-performant chipset than its more expensive cousin, making it more technologically similar to the 3070 from the last generation.
	</p>

	<p>
		 
	</p>

	<p>
		<img alt="lovelaceperformance-640x360.jpg" class="ipsImage" data-ratio="56.25" height="360" width="640" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/lovelaceperformance-640x360.jpg">
	</p>

	<div>
		<em>Nvidia says the high cost of its new Ada Lovelace architecture comes with plenty of additional processing power.</em>
	</div>

	<div>
		<em>Nvidia</em>
	</div>

	<p>
		 
	</p>
	Sure, one could argue that the RTX 30-series cards were priced too low—those cards were <a href="https://arstechnica.com/gadgets/2020/12/demand-will-probably-exceed-supply-nvidia-explains-rtx-30-shortages/" rel="external nofollow">exceptionally tough to find at their launch MSRPs</a> at the time, in large part due to <a href="https://arstechnica.com/tech-policy/2018/02/nvidia-profits-soar-as-cryptocurrency-boom-creates-gpu-shortage/" rel="external nofollow">extreme interest from cryptocurrency miners</a>. But the days of widespread GPU shortages are now long gone, as <a href="https://arstechnica.com/gadgets/2022/06/as-cryptocurrency-tumbles-prices-for-new-and-used-gpus-continue-to-fall/" rel="external nofollow">cratering crypto prices</a> and <a href="https://arstechnica.com/gaming/2022/09/the-end-of-ethereum-mining-could-be-a-bonanza-for-gpu-shoppers/" rel="external nofollow">changes in the GPU crypto mining landscape</a> have led <a href="https://arstechnica.com/gadgets/2022/04/things-arent-back-to-normal-yet-but-gpu-prices-are-steadily-falling/" rel="external nofollow">second-hand GPU prices to fall steadily</a> for months. Nvidia explicitly noted this trend <a href="https://arstechnica.com/gaming/2022/08/crypto-driven-gpu-crash-makes-nvidia-miss-q2-projections-by-1-4-billion/" rel="external nofollow">in August</a>, warning investors that crypto market effects "may reduce demand for our new GPUs."

	<h2>
		If we can’t do it, someone else can?
	</h2>

	<p>
		Generational price comparisons aside, Huang's blanket assertion that "Moore's law is dead" is a bit shocking for a company whose bread and butter has been releasing graphics cards that <a href="https://seekingalpha.com/article/4502479-nvidia-growth-beyond-moores-law" rel="external nofollow">roughly double in comparable processing power every year</a>. But the prediction is far from a new one, either for Huang—who <a href="https://www.cnet.com/tech/computing/moores-law-is-dead-nvidias-ceo-jensen-huang-says-at-ces-2019/" rel="external nofollow">said the same thing in 2019</a> and <a href="https://www.extremetech.com/computing/256558-nvidias-ceo-declares-moores-law-dead" rel="external nofollow">2017</a>—or for the wider industry—the International Technology Roadmap for Semiconductors <a href="https://arstechnica.com/information-technology/2016/02/moores-law-really-is-dead-this-time/" rel="external nofollow">formally announced it would stop chasing the benchmark</a> in its 2016 roadmap for chip development.
	</p>

	<p>
		 
	</p>
	You could write an entire book on the implications of Moore's law (and Ars <a href="https://arstechnica.com/gadgets/2008/09/moore/" rel="external nofollow">practically has</a>), but the core assertion laid out by Intel co-founder Gordon Moore in 1965 has remained remarkably prescient: The number of transistors per chip (keeping size/price relatively constant) roughly doubles every year (in a later update, Moore would amend the doubling time to 24 months).

	<p>
		 
	</p>

	<p>
		As Kevin Kelly <a href="https://kk.org/thetechnium/was-moores-law/" rel="external nofollow">laid out in a 2009 piece</a>, though, Moore's law is best understood not as a law of physics but as a law of economics and corporate motivation. Processing power keeps doubling partly because consumers expect it to keep doubling and finding uses for that extra power.
	</p>

	<p>
		 
	</p>

	<p>
		<img alt="rdna3-640x360.png" class="ipsImage" data-ratio="56.25" height="360" width="640" src="https://cdn.arstechnica.net/wp-content/uploads/2022/09/rdna3-640x360.png">
	</p>

	<div>
		<em>AMD's upcoming RDNA 3 chipset could up the pressure to keep up with Moore's law.</em>
	</div>

	<div>
		<em>AMD</em>
	</div>

	<p>
		 
	</p>

	<p>
		That consumer demand, in turn, pushes companies to find new ways to keep pace with expectations. In the recent past, that market push led to innovations like <a href="https://arstechnica.com/information-technology/2011/05/intel-re-invents-the-microchip/" rel="external nofollow">tri-gate 3D transistors</a> and production process improvements that continually shrink the size of individual transistors, which <a href="https://arstechnica.com/gadgets/2021/05/ibm-creates-the-worlds-first-2-nm-chip/" rel="external nofollow">IBM can now push out at just 2 nm</a>.
	</p>

	<p>
		 
	</p>

	<p>
		The point here is that Huang's purported "death of Moore's law" isn't entirely up to Nvidia. Even if Nvidia can no longer keep its processor power increases on trend at consistent prices, they're not the only game in town. AMD, for instance, is <a href="https://www.tomshardware.com/news/amd-talks-rdna-3-efficiency" rel="external nofollow">already teasing</a> that its soon-to-be-announced RDNA 3 cards could sport some larger-than-expected improvements in efficiency and overall processing power, thanks to some <a href="https://www.pcgamer.com/amds-lisa-su-confirms-chiplet-based-rdna-3-gpu-architecture/" rel="external nofollow">new chiplet-based designs</a>.
	</p>

	<p>
		 
	</p>

	<p>
		While it's much too soon to say how AMD and Nvidia's new chips will compare, this is the kind of market competition that has traditionally kept hardware makers from becoming too complacent in the push toward new frontiers of relative hardware power (see also: <a href="https://arstechnica.com/gadgets/2022/06/apple-announces-its-next-gen-m2-chip-promising-18-faster-performance-than-m1/" rel="external nofollow">Apple Silicon</a> versus <a href="https://arstechnica.com/gadgets/2020/06/this-is-apples-roadmap-for-moving-the-first-macs-away-from-intel/" rel="external nofollow">previous Intel-based Macintoshes</a>). In other words, even if Nvidia can't figure out how to keep up with Moore's law these days, someone else might.
	</p>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	<a href="https://arstechnica.com/gaming/2022/09/do-expensive-nvidia-graphics-cards-foretell-the-death-of-moores-law/" rel="external nofollow">Is Moore’s law actually dead this time? Nvidia seems to think so</a>
</p>
]]></description><guid isPermaLink="false">8581</guid><pubDate>Thu, 22 Sep 2022 18:25:02 +0000</pubDate></item><item><title>Google announces a new Chromecast with HD streaming support for $30</title><link>https://nsaneforums.com/news/technology-news/google-announces-a-new-chromecast-with-hd-streaming-support-for-30-r8580/</link><description><![CDATA[<p>
	<img alt="1663865689_chromecast_with_google_tv_hd_" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663865689_chromecast_with_google_tv_hd_story.jpg">
</p>

<p>
	 
</p>

<p>
	Today, Google announced the rollout of the new Chromecast with HD streaming support for just $30. It comes bundled with a remote control too.
</p>

<p>
	 
</p>

<p>
	The streaming product, <a href="https://www.neowin.net/news/new-cheaper-hd-chromecast-lacking-4k-hdr-may-launch-soon/" rel="external nofollow">as rumored</a>, has been named Chromecast with Google TV (HD). It features the same overall design and includes the same voice remote as the 4K model. It streams in high definition with 1080 HDR and Google says it has made some software optimizations that ensure its viewers get the best entertainment experience no matter what TV they’re watching on.
</p>

<p>
	 
</p>

<p>
	Besides using the dongle for casting (sharing your <a href="https://www.neowin.net/news/google-photos-expands-its-print-services-to-canada-and-28-european-countries/" rel="external nofollow">Google Photos</a> to a TV or casting your <a href="https://www.neowin.net/news/google-meet-announces-dark-canvas-theme-for-its-hardware-home-screens/" rel="external nofollow">Google Meet</a> video calls), you can use it to browse the web, watch TV shows and movies, and listen to music simply by plugging it into the back of your TV and connecting it to a Wi-Fi network.
</p>

<p>
	 
</p>


<p>
	Jess Bonner, product manager, Nest wrote in a <a href="https://blog.google/products/chromecast/chromecast-google-tv-hd/" rel="external nofollow">blog post</a><span>:</span>
</p>

<p>
	 
</p>

<p style="margin-left: 40px;">
	Today, we’re expanding this lineup with the new Chromecast with Google TV (HD). We built this product with affordability in mind and to help bring all our favorite features of Chromecast and Google TV to more people than ever.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/google-announces-the-new-chromecast-with-google-tv/" rel="external nofollow">Chromecast</a> was originally launched as a $35 dongle. Its newer version - Chromecast with Google TV HD comes at an even less price of $29.99 in the US, making it even more affordable. It ships in classic snow color with Android 12.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/google-announces-a-new-chromecast-with-hd-streaming-support-for-30/" rel="external nofollow">Google announces a new Chromecast with HD streaming support for $30</a>
</p>
]]></description><guid isPermaLink="false">8580</guid><pubDate>Thu, 22 Sep 2022 18:21:10 +0000</pubDate></item><item><title>Post RTX 4000 launch, Nvidia RTX 3000 cards are finally getting cheaper</title><link>https://nsaneforums.com/news/technology-news/post-rtx-4000-launch-nvidia-rtx-3000-cards-are-finally-getting-cheaper-r8561/</link><description><![CDATA[<p>
	Nvidia released its latest RTX 4000 series Ada Lovelace GPUs last night. The company released three SKUs for now starting with the <a href="https://www.neowin.net/news/nvidia-rtx-4090-is-up-to-4x-faster-than-3090-ti-but-takes-450w-of-power-to-do-so/" rel="external nofollow">RTX 4080 12GB model for $899</a>. This should mean the current 30-series GPU prices should begin to decrease especially at the mid- and lower end segments which haven't received their 40-series successors yet.
</p>

<p>
	 
</p>

<p>
	While AMD Radeon GPUs have already seen their prices fall to <a href="https://www.neowin.net/news/tags/gpu_deals/" rel="external nofollow">very reasonable levels in recent times</a>, Nvidia prices were much more stubborn. However, they are finally starting to budge.
</p>

<p>
	 
</p>

<p>
	In this article we have compiled the best Nvidia deals at the low and mid segments since they are unlikely to be replaced by next-gen upgrades any time soon either from AMD or Nvidia itself. We start off with the RTX 3060 Ti and move up to the RTX 3070.
</p>

<p>
	 
</p>


<ul>
	<li>
		<p>
			ZOTAC Gaming GeForce RTX 3060 Ti Twin Edge OC LHR 8GB: <a href="https://amzn.to/3Lu6XFO" rel="external nofollow">$449.99 (MSRP: $529.99) (15% off)</a>
		</p>
	</li>
	<li>
		<p>
			PNY GeForce RTX3060 Ti 8GB XLR8 Gaming Revel Epic-X RGB: <a href="https://amzn.to/3qTdFvw" rel="external nofollow">$459.99 (MSRP: $539.99) (14% off)</a>
		</p>
	</li>
	<li>
		<p>
			ASUS TUF Gaming NVIDIA GeForce RTX 3060 Ti V2 OC: <a href="https://amzn.to/3dtO5uf" rel="external nofollow">$479.99 (MSRP: $579.99) (17.5% off)</a>
		</p>
	</li>
	<li>
		<p>
			GIGABYTE GeForce RTX 3060 Ti Vision OC 8G (REV2.0) WINDFORCE 3X: <a href="https://amzn.to/3S1M47w" rel="external nofollow">$479.99 (MSRP: $569.99) (16.5% off)</a>
		</p>
	</li>
	<li>
		<p>
			PNY GeForce RTX 3070 8GB UPRSING Dual Fan Graphics Card LHR: <a href="https://amzn.to/3S3tE6r" rel="external nofollow">$499.99 (MSRP: $599.99) (17% off)</a>
		</p>
	</li>
	<li>
		<p>
			EVGA GeForce RTX 3070 XC3 Ultra Gaming 8GB GDDR6 iCX3 Cooling:<a href="https://amzn.to/3S3tX15" rel="external nofollow"> $538.81 (MSRP: $659.99) (17.5 % off)</a>
		</p>

		<p>
			 
		</p>
	</li>
</ul>

<p>
	In case you want to shop higher priced cards, we recommend you wait for the upcoming RTX 4000 launch which will be available starting <a href="https://www.neowin.net/news/nvidia-rtx-4090-is-up-to-4x-faster-than-3090-ti-but-takes-450w-of-power-to-do-so/" rel="external nofollow">October 12th</a>. AMD also announced yesterday that its RDNA 3 Radeon RX 7000 GPUs will be unveiled in <a href="https://www.neowin.net/news/amd-shares-rx-7000-rdna-3-release-date-to-steal-nvidia-rtx-4000-limelight/" rel="external nofollow">early November</a>.
</p>

<p>
	 
</p>

<p>
	On the other hand, in case you are looking for cheaper options, then currently AMD has the much better deals. You can find such deals <a href="https://www.neowin.net/news/tags/gpu_deals/" rel="external nofollow">in these articles</a>.
</p>

<p>
	 
</p>

<p>
	Our stories may contain affiliate links for products/apps where Neowin is paid an affiliate fee if you complete a purchase via those links
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/deals/post-rtx-4000-launch-nvidia-rtx-3000-cards-are-finally-getting-cheaper/" rel="external nofollow">Post RTX 4000 launch, Nvidia RTX 3000 cards are finally getting cheaper</a>
</p>
]]></description><guid isPermaLink="false">8561</guid><pubDate>Wed, 21 Sep 2022 20:33:37 +0000</pubDate></item><item><title>Microsoft reportedly ditches AMD processors for upcoming Surface Laptop</title><link>https://nsaneforums.com/news/technology-news/microsoft-reportedly-ditches-amd-processors-for-upcoming-surface-laptop-r8560/</link><description><![CDATA[<p>
	October 2022 will be a busy month for Microsoft. The company plans to ship <a href="https://www.neowin.net/news/here-are-all-the-new-features-coming-to-the-windows-11-2022-update-next-month/" rel="external nofollow">the first "moment" update for Windows 11</a> and <a href="https://www.neowin.net/news/windows-10-22h2-is-coming-in-october-microsoft-confirms/" rel="external nofollow">release Windows 10 version 22H2</a>. Besides, customers expect Microsoft to host a Surface event and unveil next-generation Surface devices. As we get closer to the event, more leaks reveal details about upcoming computers from Microsoft. As reported by <a href="https://winfuture.de/news,131955.html" rel="external nofollow">WinFuture</a>, the software giant plans to change what CPUs it picks for the next Surface Laptop refresh.
</p>

<p>
	 
</p>

<p>
	We already know that <a href="https://www.neowin.net/news/microsoft-could-merge-next-gen-surface-pro-and-pro-x-into-one-lineup/" rel="external nofollow">Microsoft wants to merge the Surface Pro and Pro X lineups into a single device family</a>, providing users with the option to pick an Intel or ARM processor. It is similar to how Microsoft lets you configure the Surface Laptop 4 with AMD and Intel CPUs. Unfortunately, it appears that the Surface Pro "5" will take away that privilege, leaving the device with only 12th Gen Intel processors.
</p>

<p>
	 
</p>

<p>
	WinFuture claims they are not 100% sure Microsoft has decided to kill AMD-based Surface Laptops, so take this information with a healthy grain of salt, even though the source has a solid record of accurate leaks.
</p>

<p>
	 
</p>


<p>
	Like every other Surface update, the upcoming computers will debut new chassis colors. Besides now-classical black and platinum, Microsoft plans to unveil "Forest" (green) and "Sapphire" (blue?) variants for the Surface Pro "9." Price-wise, the Surface Pro "9" will be available in Europe for roughly €1300 for the entry-level model with the Intel Core i5-1235U, 8GB of RAM, and 256GB SSD. The Surface Laptop "5" in its base 13-inch configuration will get a €1200 price tag and €1500 for the 15-inch variant.
</p>

<p>
	 
</p>

<p>
	For now, the latest report contradicts rumors<a href="https://www.neowin.net/news/leak-unlike-last-time-surface-laptop-5-to-reportedly-use-latest-ryzen-6000-rembrandt-apus/" rel="external nofollow"> claiming that Microsoft is preparing a new Surface laptop with Ryzen 6000 processors</a>. Other leaks point to an upcoming <a href="https://www.neowin.net/news/microsoft-allegedly-preparing-a-windows-11-directstorage-ready-surface-gaming-laptop/" rel="external nofollow">gaming-focused Surface laptop</a> with only 12th Gen Intel Processors. Luckily, we are just a few weeks away from the event, so things will get clear soon.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/microsoft-reportedly-ditches-amd-processors-for-upcoming-surface-laptop/" rel="external nofollow">Microsoft reportedly ditches AMD processors for upcoming Surface Laptop</a>
</p>
]]></description><guid isPermaLink="false">8560</guid><pubDate>Wed, 21 Sep 2022 20:30:56 +0000</pubDate></item><item><title>NVIDIA RTX Remix to help modders add ray tracing to old DirectX 8 and 9 games</title><link>https://nsaneforums.com/news/technology-news/nvidia-rtx-remix-to-help-modders-add-ray-tracing-to-old-directx-8-and-9-games-r8559/</link><description><![CDATA[<p>
	Mods can make games even more engaging and immersive. Now NVIDIA has made it relatively easy to add modern-day features such as <a href="https://www.neowin.net/news/nvidia-unveils-portal-with-rtx-free-dlc-for-the-original-game/" rel="external nofollow">ray tracing to classic games</a>. Using <a href="https://www.nvidia.com/en-us/geforce/rtx-remix/" rel="external nofollow">NVIDIA’s RTX Remix</a>, modders can completely rejuvenate the visuals of decades-old games.
</p>

<p>
	 
</p>

<p>
	NVIDIA <a href="https://www.nvidia.com/en-us/geforce/news/rtx-remix-announcement/" rel="external nofollow">unveiled</a> RTX Remix, a platform to help modders remaster games, and add ray tracing features to DirectX 8 and 9 games. Using this tool, modders can significantly improve the textures and lighting effects of older games. Classic games could also benefit from <a href="https://www.nvidia.com/en-us/geforce/news/dlss3-ai-powered-neural-graphics-innovations/" rel="external nofollow">NVIDIA DLSS</a> (deep learning super sampling).
</p>

<p>
	 
</p>

<p>
	A game mod created using NVIDIA RTX Remix will essentially replace a game's original API with a 64-bit Vulkan renderer. Modders can easily export their RTX Remix mods into files and then drag and drop them into a game's directory alongside the executable. NVIDIA assures these new RTX mods shouldn't conflict with those from Nexus Mods or other sites.
</p>

<p>
	 
</p>


<p>
	<img alt="1663715538_nvidia_rtx_remix_02_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663715538_nvidia_rtx_remix_02_story.jpg">
</p>

<p>
	 
</p>

<p>
	NVIDIA RTX Remix will rework the assets of games that support <a href="https://www.sciencedirect.com/topics/computer-science/fixed-function-pipeline" rel="external nofollow">fixed function graphics pipelines</a>. Specifically speaking, the platform will intercept draw calls and reinterpret game assets, and convert them into the <a href="https://www.nvidia.com/en-us/omniverse/usd/" rel="external nofollow">Universal Scene Description</a> (USD). NVIDIA claims these newly converted assets should work with popular game development apps such as Adobe Substance 3D Painter, Autodesk Maya, 3ds Max, Blender, SideFX Houdini, and Unreal Engine.
</p>

<p>
	 
</p>

<p>
	Decades-old games generally lack a lot of components and data required by ray tracing. NVIDIA RTX Remix allows users to add features like physically-based rendering materials, normal maps, and increased geometric detail. These additional components are able to “react” to artificial lighting conditions in the game. Modders can also add several additional light effects or tweak existing data to add ray-traced shadows, ambient occlusion, reflections, and global illumination. Needless to mention, there’s a lot of artificial intelligence (AI) powering the NVIDIA RTX Remix tool.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/nvidia-rtx-remix-to-help-modders-add-ray-tracing-to-old-directx-8-and-9-games/" rel="external nofollow">NVIDIA RTX Remix to help modders add ray tracing to old DirectX 8 and 9 games</a>
</p>
]]></description><guid isPermaLink="false">8559</guid><pubDate>Wed, 21 Sep 2022 20:30:22 +0000</pubDate></item><item><title>Microsoft announces Surface event coming October 12</title><link>https://nsaneforums.com/news/technology-news/microsoft-announces-surface-event-coming-october-12-r8558/</link><description><![CDATA[<p>
	Microsoft has confirmed the rumors about the mid-October Surface event. The company will kick off the event on October 12, 2022, at 10 AM ET / 7 AM PT / 2 PM GMT. As usual, Microsoft will stream the event live <a href="https://www.microsoft.com/en-us/event" rel="external nofollow">on its official website</a>. As for clues and teasers, the official website contains only a colorful remake of the stock Windows 11 wallpaper with a handwritten "Save the date."
</p>

<p>
	 
</p>

<p>
	This year marks ten years since the unveiling of the original Surface Pro tablet with Windows 8. According to rumors, this year, Microsoft will show the <a href="https://www.neowin.net/news/microsoft-could-merge-next-gen-surface-pro-and-pro-x-into-one-lineup/" rel="external nofollow">9th-gen Surface Pro with Intel and ARM processors</a>, the 5th-gen Surface Laptop, possibly <a href="https://www.neowin.net/news/here-are-the-new-keyboard-mouse-and-pen-for-upcoming-surface-studio-3/" rel="external nofollow">a long-overdue Surface Studio refresh, and new accessories</a>. There are also speculations about Microsoft preparing <a href="https://www.neowin.net/news/microsoft-allegedly-preparing-a-windows-11-directstorage-ready-surface-gaming-laptop/" rel="external nofollow">a gaming-focused Surface Laptop</a> with 12th Gen Intel processors and Nvidia 3000 Series graphics cards.
</p>

<p>
	 
</p>

<p>
	Of course, Microsoft tries to keep all the details under a veil until the event, but some leaks are already spilling contradictory information about the <a href="https://www.neowin.net/news/microsoft-reportedly-ditches-amd-processors-for-upcoming-surface-laptop/" rel="external nofollow">Surface Laptop 5 ditching AMD processors</a> in favor of Intel's 12th Gen CPUs. Whatever Microsoft is cooking in its HQ in Redmond, we will find all the details on October 12, 2022.
</p>

<p>
	 
</p>


<p>
	With the Surface event looming over the horizon, what device do you anticipate the most? Share your thoughts in the comment section.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/microsoft-announces-surface-event-coming-october-12/" rel="external nofollow">Microsoft announces Surface event coming October 12</a>
</p>
]]></description><guid isPermaLink="false">8558</guid><pubDate>Wed, 21 Sep 2022 20:29:23 +0000</pubDate></item><item><title>Father and Son Launch Physics-Based Rocket Game</title><link>https://nsaneforums.com/news/technology-news/father-and-son-launch-physics-based-rocket-game-r8547/</link><description><![CDATA[<p>
	<span style="font-size:20px;"><strong>It’s not every day that we highlight a game developed with the help of a 5-year-old, but that’s exactly what Loose Nozzles is, a project created by a “father &amp; son” duo. After working more than twenty years for teams ranging from 3 to 300 people, veteran game developer Chris Foster decided to make their own game.</strong></span>
</p>

<p>
	 
</p>

<p style="text-align:center;">
	&lt; View all the six (6) photos at the <a href="https://www.autoevolution.com/news/father-and-son-launch-physics-based-rocket-game-199114.html" rel="external nofollow">source page</a>. &gt;
</p>

<p style="text-align:center;">
	 
</p>

<p>
	Loose Nozzles is a mobile game that combines physics-based elements and classic arcade mechanics with a hand-drawn art style and vocalized sound effects. The art is entirely created by Chris Foster’s son, Ian, after seeing his father’s work.
</p>

<p>
	<br />
	Although Chris’ idea for the game took shape over eight years of part-time, nights-and-weekends development, it was only until Ian drew the first picture of a “cannon-shooter” firing at a rocket that cemented the decision actually make the game.
</p>

<p>
	<br />
	<em>“I was teaching myself how to move sprites in Unity and Ian, then 5, showed me a picture of a rocket falling apart while an enemy shot at it, and explained the game he was dreaming up. I suggested we combine his idea with the games I’d loved as a kid, like Lunar Lander and Choplifter,” said Chris Foster.</em>
</p>

<p>
	<br />
	Once he found his artist to create the art, Chris took it upon himself to design all the other aspects of the game. In between his work at Hidden Door, a new startup that dabbles both in machine learning and immersive storytelling, and teaching game development at Northeastern University, as well as being a father, Chris found the time to finish Loose Nozzles.
</p>

<p>
	<br />
	Even though it’s a lighthearted game, it’s actually challenging. In Loose Nozzle, players fly a rocket through maze-like levels in an effort to rescue endangered colonists, while avoiding damage that knocks off the ship and changes its trajectory.
</p>

<p>
	<br />
	The game features simple two-button controls and an upgrade system that will allow players to further improve their ships to carry more, fly farther, and look a tad better. Loose Nozzles is available now on the iOS and Google Play app stores, as a free download with a one-time $1.99 purchase to unlock additional features.
</p>

<p>
	 
</p>

<p style="text-align:center;">
	&lt; View the video at the <a href="https://www.autoevolution.com/news/father-and-son-launch-physics-based-rocket-game-199114.html" rel="external nofollow">source page</a>. &gt;
</p>

<p style="text-align:center;">
	 
</p>

<p>
	<strong><a href="https://www.autoevolution.com/news/father-and-son-launch-physics-based-rocket-game-199114.html" rel="external nofollow">Source</a></strong>
</p>
]]></description><guid isPermaLink="false">8547</guid><pubDate>Tue, 20 Sep 2022 22:13:59 +0000</pubDate></item><item><title>Nvidia RTX 4090 is up to 4x faster than 3090 Ti but takes 450W of power to do so</title><link>https://nsaneforums.com/news/technology-news/nvidia-rtx-4090-is-up-to-4x-faster-than-3090-ti-but-takes-450w-of-power-to-do-so-r8532/</link><description><![CDATA[<p>
	<a href="https://www.neowin.net/news/nvidia-hints-rtx-40-series-launch-date-with-hashtag-projectbeyond/" rel="external nofollow">As expected</a>, Nvidia has launched its highly anticipated RTX 4000 series lineup of graphics cards at GTC 2022 today. The new GPUs are based on the Ada Lovelace architecture which brings significant improvements to the core architecture delivering up to 90 Shader TFLOPs, twice the power efficiency, 200 RT TFLOPs, and much more. The improvements are highlighted in the image below:
</p>

<p>
	 
</p>

<p>
	<img alt="1663687639_screenshot_(388)_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663687639_screenshot_(388)_story.jpg">
</p>

<p>
	 
</p>

<p>
	RTX 4000 series is based on the TSMC 4N (4nm) process and despite the improvements to efficiency, Nvidia has had to push the cards to 450W in order to reach these levels of performance. The chart below shows the improvement in raw throughput on Ada Lovelace and compares it against the power draw increase. For those that desire the best, cutting-edge performance out there, the extra power draw on the 40-series cards will probably be worth it.
</p>

<p>
	 
</p>


<p>
	<img alt="1663687645_screenshot_(405)_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663687645_screenshot_(405)_story.jpg">
</p>

<p>
	 
</p>

<p>
	The RTX 4090, according to Nvidia, is anywhere between two times to four times faster compared to the RTX 3090 Ti. The card comes with 24GB GDDR6X VRAM and is priced at $1,599, which is $100 more than the RTX 3090 at launch.
</p>

<p>
	 
</p>

<p>
	<img alt="1663687653_screenshot_(406)_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663687653_screenshot_(406)_story.jpg">
</p>

<p>
	 
</p>

<p>
	Up next, we have the RTX 4080 which comes in two flavors, the RTX 4080 16GB and the RTX 4080 12GB. These succeed the RTX 3080 12GB and RTX 3080 10GB respectively.
</p>

<p>
	 
</p>

<p>
	<img alt="1663687710_screenshot_(409)_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663687710_screenshot_(409)_story.jpg">
</p>

<p>
	 
</p>

<p>
	The two models are priced at $1,199 and $899 respectively and will be available in November, which is also when AMD will unveil its next gen <a href="https://www.neowin.net/news/amd-shares-rx-7000-rdna-3-release-date-to-steal-nvidia-rtx-4000-limelight/" rel="external nofollow">RDNA 3 Radeon RX 7000 series GPUs</a>. Like with the RTX 4090, Nvidia claims the RTX 4080 is also two to four times faster than the RTX 3080 Ti.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/nvidia-rtx-4090-is-up-to-4x-faster-than-3090-ti-but-takes-450w-of-power-to-do-so/" rel="external nofollow">Nvidia RTX 4090 is up to 4x faster than 3090 Ti but takes 450W of power to do so</a>
</p>
]]></description><guid isPermaLink="false">8532</guid><pubDate>Tue, 20 Sep 2022 21:40:56 +0000</pubDate></item><item><title>AMD shares RX 7000 (RDNA 3) release date to steal Nvidia RTX 4000 limelight</title><link>https://nsaneforums.com/news/technology-news/amd-shares-rx-7000-rdna-3-release-date-to-steal-nvidia-rtx-4000-limelight-r8531/</link><description><![CDATA[<p>
	At the GPU Technology Conference (GTC) 2022 later today, Nvidia is expected to unveil its next-generation GeForce RTX 4000 series graphics cards. A purported photo of the flagship <a href="https://www.neowin.net/news/alleged-nvidia-rtx-4090-photo-leaks-ahead-of-project-beyond-gtc-2022-reveal/" rel="external nofollow">RTX 4090 has already leaked</a>, following the leaked images of <a href="https://www.neowin.net/news/leaked-pictures-of-the-gigantic-zotac-amp-rtx-4090-gpu-featuring-rounded-corners/" rel="external nofollow">AIB models</a> as well as that of an <a href="https://www.neowin.net/news/leaker-insists-leaked-nvidia-rtx-4080-photo-is-that-of-the-real-thing/" rel="external nofollow">alleged RTX 4080</a>.
</p>

<p>
	 
</p>

<p>
	Meanwhile, to perhaps steal some of the limelight off of Nvidia's RTX 40-series announcement, rivals AMD has revealed when it will launch its competing <a href="https://www.neowin.net/news/tags/rx_7000_series/" rel="external nofollow">Radeon RX 7000 series</a> cards which will be based on the <a href="https://www.neowin.net/news/more-alleged-details-of-rdna-3-flagship-rx-7900-xt-including-vram-and-infinity-cache-are-out/" rel="external nofollow">RDNA 3 (Navi 3X) architecture</a>.
</p>

<p>
	 
</p>

<p>
	Scott Herkelman, who is the Senior Vice President and General Manager of the Radeon division, took to Twitter to reveal that RDNA 3 would be unveiled on November 3rd. This means AMD will have a month or so to look at Nvidia's stack of cards and their pricing to set its own rates.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedOther" contenteditable="false">
	<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedid="embed8802465811" scrolling="no" src="https://nsaneforums.com/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://twitter.com/sherkelman/status/1572208858252156928?ref_src=twsrc%255Etfw%257Ctwcamp%255Etweetembed%257Ctwterm%255E1572208858252156928%257Ctwgr%255E10f0e5f21abbba2d4c806c6a370b1b5b6a02ebfc%257Ctwcon%255Es1_%26ref_url=https://www.neowin.net/news/amd-shares-rx-7000-rdna-3-release-date-to-steal-nvidia-rtx-4000-limelight/" style="overflow: hidden; height: 787px;"></iframe>
</div>

<p>
	 
</p>


<p>
	Last night, AMD <a href="https://www.neowin.net/news/ahead-of-rx-7000-rdna-3-amd-claims-flat-out-victory-over-nvidia-in-efficiency-and-value/" rel="external nofollow">shared some details</a> regarding its RDNA 3 architecture and how the company has improved upon its previous design <a href="https://www.neowin.net/news/ahead-of-rx-7000-rdna-3-amd-claims-flat-out-victory-over-nvidia-in-efficiency-and-value/" rel="external nofollow">in terms of power efficiency</a>. Performance-wise, the top RX 7000 series SKUs like the RX 7900 XT / 7950 XT are rumored to be <a href="https://www.neowin.net/news/amd039s-rx-7900-xt-could-be-more-than-four-times-faster-than-the-current-flagship-rx-6900-xt/" rel="external nofollow">more than twice as fast as the current best AMD offerings like the RX 6900 XT and the 6950 XT</a>.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/amd-shares-rx-7000-rdna-3-release-date-to-steal-nvidia-rtx-4000-limelight/" rel="external nofollow">AMD shares RX 7000 (RDNA 3) release date to steal Nvidia RTX 4000 limelight</a>
</p>
]]></description><guid isPermaLink="false">8531</guid><pubDate>Tue, 20 Sep 2022 21:39:14 +0000</pubDate></item><item><title>Microsoft Weekly: Windows patches, Insider builds, and a Teams ringtone from TikTok</title><link>https://nsaneforums.com/news/technology-news/microsoft-weekly-windows-patches-insider-builds-and-a-teams-ringtone-from-tiktok-r8511/</link><description><![CDATA[<p>
	We are at the end of the week and it's time yet again to break down everything important that happened in the world of Microsoft in the past few days. <a href="https://www.neowin.net/news/microsoft-weekly-windows-8-command-center-windows-11-build-and-windows-autopatch/" rel="external nofollow">Unlike the previous edition</a>, we have lots of ground to cover this week ranging from Patch Tuesday updates to Insider builds and app improvements. Without further ado, let's dive into our weekly digest for September 10 - September 16!
</p>

<h2>
	Windows Patches
</h2>

<p>
	<img alt="1619350476_windowsupdate_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2021/04/1619350476_windowsupdate_story.jpg">
</p>

<p>
	 
</p>

<p>
	This week hosted the second Tuesday of the month, which means that we received a Patch Tuesday updates for all supported versions of Windows.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/windows-81-kb5017367-and-windows-7-kb5017361-get-september-patch-tuesday-updates/" rel="external nofollow">Windows 7 bagged KB5017361</a>, which contains security updates and minor improvements to the OS. There are two known issues that you should be aware of as well. Meanwhile, <a href="https://www.neowin.net/news/windows-81-kb5017367-and-windows-7-kb5017361-get-september-patch-tuesday-updates/" rel="external nofollow">Windows 8.1 received KB5017367</a>, again with unspecified improvements and security updates. It also shares one of its known issues with the Windows 7 patch, <a href="https://www.neowin.net/news/microsoft-warns-about-windows-issues-caused-by-daylight-saving-time/" rel="external nofollow">namely the Daylight Saving Time (DST) problem detected earlier this month</a>.
</p>

<p>
	 
</p>

<p>
	Windows 10 netted KB5017308 for Windows Server 20H2, and Windows 10 for the latest versions, 21H1, 21H2, bumping the builds to 19042.2006, 19043.2006, and 19044.2006 respectively. There are some security fixes but there are a bunch of known issues too. Patches were also rolled out to older versions of Windows 10 LTSC, <a href="https://www.neowin.net/news/windows-10-september-2022-patch-tuesday-kb5017308-out--heres-whats-new-and-whats-broke/" rel="external nofollow">so do check out all the details here</a>. Those on a non-LTSC version of <a href="https://www.neowin.net/news/microsoft-to-kill-windows-10-version-21h1-in-three-months/" rel="external nofollow">Windows 10 version 21H1 should remember that this specific OS is reaching end of life after three months</a>.
</p>

<p>
	 
</p>

<p>
	Finally, <a href="https://www.neowin.net/news/microsoft-releases-septembers-patch-tuesday-update-kb5017328-for-windows-11/" rel="external nofollow">Windows 11 got KB5017328</a>, which includes a fix for a web dialog not appearing when signing in and out of your Microsoft account, an issue that has been present since KB5016691. There are two known issues in this latest build 22000.978 too. While it's not related to this specific Patch Tuesday update, <a href="https://www.neowin.net/news/microsoft-issues-fix-for-broken-voice-input-in-windows-11/" rel="external nofollow">Microsoft has also fixed a voice typing issue plaguing the OS</a> and references to a <a href="https://www.neowin.net/news/microsoft-spotted-quietly-working-on-a-new-windows-11-ltsc-sku/" rel="external nofollow">new LTSC version of Windows 11 have also been spotted</a> in the wild.
</p>

<p>
	 
</p>

<p>
	And in a bit of surprising news, it appears that <a href="https://www.neowin.net/news/windows-11-22h2-apparently-already-shipping-with-build-22621521-kb5017321/" rel="external nofollow">some brand-new PCs are already shipping with Windows 11's first feature update, version 22H2</a>. One particular Dell PC with build 22621.521 has already been reported online. For now though, Microsoft has not publicly disclosed a release date for its first major update to Windows 11.
</p>

<p>
	 
</p>

<p>
	Those who care about synthetic benchmarks and scores may also be interested to know that <a href="https://www.neowin.net/news/windows-11-gets-bloodied-and-battered-by-linux-ubuntu-on-amds-8-core-ryzen-5800x3d/" rel="external nofollow">Windows 11 is facing a bit of a tough time on paper when it comes to performance comparisons</a> with Ubuntu on AMD hardware.
</p>

<h2>
	Insider builds galore
</h2>

<p>
	<img alt="1648560469_windows-11-insiders4_story.jp" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/03/1648560469_windows-11-insiders4_story.jpg">
</p>

<p>
	 
</p>

<p>
	At the start of this, <a href="https://www.neowin.net/news/traces-of-windows-10-style-search-have-been-unearthed-in-windows-11/" rel="external nofollow">we uncovered a way to enable a Windows 10-style taskbar search functionality in Windows 11</a> build 25197. It's currently hidden by default but you can make it visible by using a simple ViveTool command.
</p>

<p>
	 
</p>

<p>
	Shortly after, <a href="https://www.neowin.net/news/windows-11-beta-build-22622598-kb5017390-blocks-uninstalling-apps-with-dependencies/" rel="external nofollow">Microsoft published build 22622.598 to the Beta Channel</a>. Notably, it removes the ability to repair or uninstall Win32 apps with inter-dependencies through the <strong>Settings &gt; Apps &gt; Installed apps</strong> section. It also contains some fixes for File Explorer and a known issue related to the network icon on the lockscreen.
</p>

<p>
	 
</p>

<p>
	Microsoft rolled out <a href="https://www.neowin.net/news/windows-11-dev-build-25201-fixes-memory-leak-bug-and-more-isos-available/" rel="external nofollow">build 25201 of Windows 11 to the Dev Channel</a>. Its headlining features include full-screen Widgets, improvements to the Game Pass Widget, and more. There are several known issues in this build too, which is expected that this is the most unstable public ring in the Insider Program.
</p>

<p>
	 
</p>

<p>
	Both Windows 10 and Windows 11 received new builds in the Release Preview Channel with massive changelogs as well.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/windows-10-release-preview-adds-support-for-all-taskbar-orientations-with-news-and-interests/" rel="external nofollow">Windows 10 received build 19044.2075 (KB5017380)</a> which adds the ability to view News and interests on the taskbar in any orientation, Transport Layer Security (TLS) 1.0 and 1.1 now being off by default in all apps and browsers by Microsoft, and a good number of fixes. Meanwhile, <a href="https://www.neowin.net/news/windows-11-release-preview-build-220001041kb5017383-brings-dynamic-widgets-and-more/" rel="external nofollow">Windows 11 netted build 22000.1041 (KB5017383)</a> with dynamic Widgets and WebAuthn redirection, along with bug fixes.
</p>

<p>
	 
</p>

<p>
	Talking about preview builds, <a href="https://www.neowin.net/news/microsoft-releases-visual-studio-2022-174-preview-2/" rel="external nofollow">Visual Studio 2022 17.4 Preview 2 is now live</a> with features like multiple active Git repositories, Arm64 support for Node.js and Visual Studio SDK, and a button in Test Explorer to reset the tests to "Not Run".
</p>

<p>
	 
</p>

<p>
	Lastly, Microsoft has also <a href="https://www.neowin.net/news/microsoft-has-started-testing-the-next-hololens-2-os-update-with-mixed-reality-partners/" rel="external nofollow">implored its Mixed Reality Partners (MRPs) to start testing the next major update to the HoloLens 2's OS</a> and provide feedback. The update contains nine key improvements and the Redmond tech firm is entertaining direct feedback until September 20.
</p>

<h2>
	Microsoft app updates... including a TikTok ringtone
</h2>

<p>
	<img alt="1663219197_10790277_(20)_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663219197_10790277_(20)_story.jpg">
</p>

<p>
	 
</p>

<p>
	In a rather unexpected announcement, <a href="https://www.neowin.net/news/microsoft-introduces-new-teams-ringtone-in-collaboration-with-tiktok-influencer/" rel="external nofollow">Microsoft revealed that it has collaborated with a TikTok influencer</a> to create a more upbeat and funky version of the default Teams ringtone. This variant is called "Remix" and can now be enabled in the Teams app, but it isn't the default ringtone.
</p>

<p>
	 
</p>

<p>
	Microsoft has also built a <a href="https://www.neowin.net/news/microsoft-builds-proof-of-concept-to-enable-e-signatures-during-teams-meetings/" rel="external nofollow">proof-of-concept project in Teams that allows attendees to e-sign documents in real-time</a> during a meeting. It is integrated with Teams SSO and the Redmond tech giant has also published the code on GitHub so customers can adapt it to their specific use-cases. In related news, <a href="http://techcommunity.microsoft.com/t5/microsoft-teams-blog/language-interpretation-is-now-generally-available-ga-in/ba-p/3628382" rel="external nofollow">language interpretation is now generally available in Microsoft Teams Meetings too</a>. Skype customers haven't been ignored either as <a href="https://www.neowin.net/news/skype-insiders-gets-improved-notifications-clickable-profile-pictures-more/" rel="external nofollow">Insiders of that application can now take advantage of improved notifications, clickable profile pictures</a>, and more.
</p>

<p>
	 
</p>

<p>
	In terms of upcoming features to be excited about, Microsoft will soon <a href="https://www.neowin.net/news/excel-users-on-mac-and-windows-will-soon-be-able-to-automate-repetitive-tasks/" rel="external nofollow">allow Excel users on Mac and Windows to automate repetitive tasks through scripts</a> and the company may also add an <a href="https://www.neowin.net/news/computer-enhance-microsoft-details-image-enhancing-technology-for-edge-now-in-testing/" rel="external nofollow">autonomous AI-powered image quality enhancing solution to Microsoft Edge</a>. For now, Office customers can take advantage of the <a href="https://www.neowin.net/news/update-under-lock-microsoft-is-improving-the-office-app-update-experience/" rel="external nofollow">"update under lock" mechanism that will silently update Office apps</a> for you when they are idle, even when they are open, without losing any data.
</p>

<p>
	 
</p>

<p>
	Both Windows Terminal 1.15 and <a href="https://www.neowin.net/news/windows-terminal-preview-116-is-now-live-with-new-text-rendering-engine-colors-and-themes/" rel="external nofollow">Windows Terminal Preview 1.16 are now live</a>. The latter is a major update packing the new text rendering engine as a default, colors, themes, and more. Meanwhile, <a href="https://www.neowin.net/news/powertoys-0621-released-to-fix-keyboard-manager-and-a-few-other-bugs/" rel="external nofollow">PowerToys 0.62.1 bashes a few bugs</a>.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/windows-11-wsa-september-2022-update-brings-chromium-webview-104-performance-boost/" rel="external nofollow">Windows Subsystem for Android (WSA) on Windows 11 received its September update</a> earlier this week too. It brings Chromium WebView 104, UX enhancements, improved stability, and some Linux kernel security updates.
</p>

<p>
	 
</p>

<p>
	Finally, Microsoft had some <a href="https://www.neowin.net/news/microsoft-details-whats-next-for-sharepoint-server-rolls-out-version-22h2-feature-update/" rel="external nofollow">major updates to share regarding SharePoint</a>. Basically SharePoint Server Subscription Edition (SE) will now receive two feature updates a year. The first is now available as Version 22H2 with lots of new features including AMSI, bulk editing, and a new SharePoint RESTful ListData.svc implementation. Meanwhile, SharePoint Server 2013 customers will soon get a new tool called SharePoint Workflow Manager for their workflows. They will also be among the recipients of the revamped notification experience being offered to customers on older versions of SharePoint reaching end of life.
</p>

<h2>
	Git gud
</h2>

<p>
	<img alt="1633026576_windows-11-xbox_story.jpg" class="ipsImage" data-ratio="65.83" height="450" width="720" src="https://cdn.neow.in/news/images/uploaded/2021/09/1633026576_windows-11-xbox_story.jpg">
</p>

<p>
	 
</p>

<p>
	This week in games, we learned that <a href="https://www.neowin.net/news/microsoft-allegedly-preparing-a-windows-11-directstorage-ready-surface-gaming-laptop/" rel="external nofollow">Microsoft could be prepping a gaming variant of its Surface hardware in the form of a "Surface Gaming Laptop"</a>. Of course, nothing is confirmed yet, but a report claims that this could offer up to an RTX 3070 Ti GPU, a 1440p display with a 165Hz refresh rate, and 32GB of RAM. If the report is true, we'll likely hear about this hardware at the Surface event in October.
</p>

<p>
	 
</p>

<p>
	Microsoft did face a major setback a couple of days ago though when the <a href="https://www.neowin.net/news/uk-regulator-puts-up-big-hurdle-in-microsoft-activision-deal-starts-phase-2-investigation/" rel="external nofollow">UK regulator Competition and Markets Authority (CMA) ordered a Phase 2 investigation</a> of <a href="https://www.neowin.net/news/microsoft-is-buying-activision-blizzard-for-687-billion/" rel="external nofollow">its acquisition of Activision Blizzard</a>. This is due to some antitrust concerns raised by the regulator and Sony, but since this is a particularly lengthy and detailed phase, the results will arrive on March 1, 2023.
</p>

<p>
	 
</p>

<p>
	Halo chief and 343 Industries founder <a href="https://www.neowin.net/news/halo-head-bonnie-ross-departs-from-343-industries/" rel="external nofollow">Bonnie Ross has also revealed that she is departing the company</a> due to a "family medical issue". In light of this leadership shakeup, Microsoft has named current head of production and studio veteran Pierre Hintze as the new 343 Industries head.
</p>

<p>
	 
</p>

<p>
	But in some positive news, <a href="https://www.neowin.net/news/how-to-watch-the-xbox-tokyo-game-show-2022-live-stream/" rel="external nofollow">Microsoft attended the Tokyo Game Show</a> where it announced that Deathloop and Assassin's Creed Odyssey are the latest entries to Game Pass. The company showcased a lot of other upcoming games too and <a href="https://www.neowin.net/news/deathloop-assassins-creed-odyssey-and-more-reach-xbox-game-pass/" rel="external nofollow">you can find all the details here</a>.
</p>

<p>
	 
</p>

<p>
	For fans of retro games, <a href="https://www.neowin.net/news/the-classic-goldeneye-007-is-coming-to-xbox-and-switch/" rel="external nofollow">GoldenEye 007 is coming to Xbox and Nintendo Switch</a>. The former platform will include improved controller support for dual analog sticks, 4K resolution support, smoother and consistent frame rates, and achievements arrive as new features for this classic. However, online multiplayer is surprisingly an exclusive feature for the Switch.
</p>

<p>
	 
</p>

<p>
	In terms of first-party stuff, <a href="https://www.neowin.net/news/sea-of-thieves-the-sirens-prize-adventure-takes-players-in-an-undersea-journey/" rel="external nofollow">Sea of Thieves has received another time-limited Adventure campaign</a> in the form of The Sirens' Prize, which is available only until September 29. Meanwhile, the <a href="https://www.neowin.net/news/xbox-app-on-windows-get-howlongtobeat-integration-and-improved-performance/" rel="external nofollow">Xbox app on Windows has received a nifty integration with HowLongToBeat</a>. <a href="https://www.neowin.net/news/discord-voice-officially-launches-on-xbox-one-and-xbox-series-xs/" rel="external nofollow">Discord Voice has officially launched</a> on the Xbox Series X|S and Xbox One as well.
</p>

<p>
	 
</p>

<p>
	Coming over to sales, deals, and promotions, <a href="https://www.neowin.net/news/games-with-gold-portal-2-goes-free-and-becomes-final-xbox-360-title-on-offer/" rel="external nofollow">Games with Gold received its final Xbox 360 game in the form of Portal 2</a>. No Xbox 360 titles will be added to this subscription moving forward. Meanwhile, <a href="https://www.neowin.net/news/assassins-creed-and-borderlands-receive-major-discounts-in-this-weeks-deals-with-gold/" rel="external nofollow">Deals with Gold this week is headlined by Assassin's Creed and Borderlands</a>.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/golf-with-your-friends-and-diablo-iii-eternal-collection-come-to-free-play-days/" rel="external nofollow">The Xbox Free Play Days promotion only has a couple of titles this time</a>, namely Golf with Your Friends and Diablo III: Eternal Collection. And if you're a PC purist looking to grab some games on the cheap, <a href="https://www.neowin.net/news/weekend-pc-game-deals-tokyo-game-show-specials-bring-the-heat/" rel="external nofollow">don't forget to check out this Weekend's PC Game Deals</a>, curated by our News Editor Pulasthi Ariyasinghe.
</p>

<h2>
	Dev Channel
</h2>

<p>
	<img alt="1662982089_windows_11_noir_wallpaper_sto" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1662982089_windows_11_noir_wallpaper_story.jpg">
</p>

<p>
	 
</p>

<ul>
	<li>
		Check out some <a href="https://www.neowin.net/news/here-are-some-beautiful-dark-windows-11-stock-wallpapers/" rel="external nofollow">beautiful, dark Windows 11 stock wallpapers</a>
	</li>
	<li>
		Microsoft has launched a <a href="https://www.neowin.net/news/microsoft-launches-new-tool-to-make-elections-more-accessible/" rel="external nofollow">new tool to make elections more accessible in the U.S.</a>
	</li>
	<li>
		<p>
			<a href="https://www.neowin.net/news/latest-net-609-fixes-stack-overflow-denial-of-service-in-net-core-and-visual-studio/" rel="external nofollow">.NET 6.0.9 has fixed stack overflow denial of service</a> in .NET Core and Visual Studio
		</p>
	</li>
	<li>
		<p>
			Microsoft has a new video to guide you in <a href="https://www.neowin.net/news/microsofts-new-video-shows-how-to-disassemble-surface-laptop-go-2/" rel="external nofollow">disassembling your Surface Laptop Go 2</a>
		</p>
	</li>
	<li>
		<p>
			There is a new Group Policy to give organizations <a href="https://www.neowin.net/news/microsoft-details-group-policy-to-control-disablement-of-internet-explorer/" rel="external nofollow">more control over the disablement of Internet Explorer</a>
		</p>
	</li>
	<li>
		<p>
			You might see some <a href="https://www.neowin.net/news/beware-microsoft-edge-found-serving-malicious-tech-support-scam-ads/" rel="external nofollow">malicious tech support scam ads while using Microsoft Edge</a>
		</p>
	</li>
	<li>
		<p>
			<a href="https://www.neowin.net/news/microsoft-defender-gets-outperformed-easily-by-rivals-avast-avg-and-avira-in-latest-test/" rel="external nofollow">Microsoft Defender has been bested by its competitors</a> in the latest AV-Comparatives benchmarks
		</p>
	</li>
</ul>

<h2>
	Under the spotlight
</h2>

<p>
	<img alt="1662893986_teamsed2_(2)_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1662893986_teamsed2_(2)_story.jpg">
</p>

<p>
	 
</p>

<p>
	Earlier this week, <a href="https://www.neowin.net/editorials/teams-integration-in-windows-11-continues-to-be-microsofts-abandoned-child/" rel="external nofollow">I published an editorial</a> detailing my thoughts on how it's disappointing that Teams integration on Windows 11 has continued to be Microsoft's neglected child, despite being featured front and center by default on the Taskbar.
</p>

<p>
	 
</p>

<p>
	<img alt="1662833170_1659954792_windows_365_-_4_st" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1662833170_1659954792_windows_365_-_4_story.jpg">
</p>

<p>
	 
</p>

<p>
	I also wrote a listicle featuring the top 10 changes and capabilities that the public is requesting for Microsoft Edge, <a href="https://www.neowin.net/news/top-10-features-people-want-in-microsoft-edge/" rel="external nofollow">check it out here</a>.
</p>

<p>
	 
</p>

<p>
	<img alt="1663221039_windows_11_rename_this_pc_sto" class="ipsImage" data-ratio="62.64" height="427" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663221039_windows_11_rename_this_pc_story.jpg">
</p>

<p>
	 
</p>

<p>
	Meanwhile, News Reporter Taras Buria published two guides about enabling hidden features in Windows 11 Dev Channel build 25201. The first deals with a<a href="https://www.neowin.net/guides/windows-11-25201-gets-new-rename-this-pc-and-datetime-picker-ui-here-is-how-to-enable-it/" rel="external nofollow">n updated date/time picker and "Rename your PC" UI</a>.
</p>

<p>
	 
</p>

<p>
	<img alt="1663225928-screen_widgets_story.jpg" class="ipsImage" data-ratio="65.83" height="450" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663225928-screen_widgets_story.jpg">
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/guides/how-to-enable-full-screen-widgets-in-windows-11-build-25201/" rel="external nofollow">And the second guide is about forcefully enabling full-screen Widgets</a> if they haven't been seeded to you in the latest Dev Channel build.
</p>

<p>
	 
</p>

<p>
	<img alt="1653559737_windows_11_22h2_upgrade_story" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/05/1653559737_windows_11_22h2_upgrade_story.jpg">
</p>

<p>
	 
</p>

<p>
	On the other hand, Neowin's co-founder Steven Parker <a href="https://www.neowin.net/guides/here-is-how-you-can-upgrade-to-windows-11-21h2-right-now/" rel="external nofollow">highlighted our recent guide about how you can update to Windows 11 version 22H2 right now</a> if you are so inclined instead of having to wait for the update to be made available to you via staggered rollout.
</p>

<p>
	 
</p>

<p>
	<img alt="1662430794_tech_tips_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1662430794_tech_tips_story.jpg">
</p>

<p>
	 
</p>

<p>
	Finally, forum member Adam Bottjen - better known as Warwagon" - wrote a brief guide explaining <a href="https://www.neowin.net/news/how-to-quickly-lock-your-windows-pc-on-warwagons-tech-tip-tuesday/" rel="external nofollow">how you can quickly lock your Windows PC in his latest edition of Warwagon's Tech Tip Tuesday</a>.
</p>

<h2>
	Logging off
</h2>

<p>
	<img alt="1663246360_10790277_(22)_story.jpg" class="ipsImage" data-ratio="59.31" height="405" width="720" src="https://cdn.neow.in/news/images/uploaded/2022/09/1663246360_10790277_(22)_story.jpg">
</p>

<p>
	 
</p>

<p>
	This week's surprising news item features <a href="https://www.neowin.net/news/adobe-is-buying-rival-figma-for-20-billion/" rel="external nofollow">Adobe buying up its design tool competitor Figma for a massive sum of $20 billion</a>. The half cash and half stock deal is expected to close in 2023 following regulatory and stakeholder approval. Following completion, Figma's co-founder and CEO Dylan Field will continue to lead his Figma team while reporting to Adobe's Digital Media president David Wadhwani.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/microsoft-weekly-windows-patches-insider-builds-and-a-teams-ringtone-from-tiktok/" rel="external nofollow">Microsoft Weekly: Windows patches, Insider builds, and a Teams ringtone from TikTok</a>
</p>
]]></description><guid isPermaLink="false">8511</guid><pubDate>Sat, 17 Sep 2022 21:05:12 +0000</pubDate></item><item><title>Cryptominers are already complaining about the lack of benefits from PoS Ethereum</title><link>https://nsaneforums.com/news/technology-news/cryptominers-are-already-complaining-about-the-lack-of-benefits-from-pos-ethereum-r8510/</link><description><![CDATA[<p>
	Environmentalists might be rejoicing after Ethereum cryptocurrency <a href="https://neow.in/Zm5vNGFy" rel="external nofollow">successfully completed</a> “The Merge” yesterday. However, several investors aren't happy with the transition. This is primarily because the transition from proof-of-work (PoW) to proof-of-stake (PoS) hasn’t really offered any real-world benefits or lowered incurred costs.
</p>

<p>
	 
</p>

<p>
	Ethereum moving from PoW to PoS could mean gamers have a lot more graphics cards available in the second-hand market. However, <a href="https://ethereum.org/en/upgrades/merge/#misconceptions" rel="external nofollow">in an FAQ</a>, the Ethereum Foundation confirmed that The Merge would not have any noteworthy impact on the speed of transactions, and the expenses involved in getting a transaction completed and authenticated would remain the same.
</p>

<p>
	 
</p>

<p>
	Those hoping PoS Ethereum would make transactions cheaper have been disappointed. The Ethereum Foundation claimed that after transitioning to PoS, the energy costs of Ethereum should decrease by around 99.95%. However, this will have no impact on the transaction costs, commonly known as “Gas fees”.
</p>

<p>
	 
</p>


<p>
	The busier the Ethereum network, the higher the Gas fees. However, despite a massive reduction in processing power needed to validate a block under PoS, the Ethereum Foundation claimed nothing has changed "that directly influence(s) network capacity or throughput". In other words, gas fees will remain unchanged.
</p>

<p>
	 
</p>

<p>
	The second complaint from many cryptocurrency owners and traders is that transactions involving PoS Ethereum take nearly just as much time as the earlier PoW iteration.
</p>

<p>
	 
</p>

<p>
	Historically, on proof-of-work, the target was to have a new block every ~13.3 seconds. Under proof-of-stake, slots occur precisely every 12 seconds … this was a fairly insignificant change and is unlikely to be noticed by users.
</p>

<p>
	 
</p>

<p>
	Investors are also concerned because the Ethereum Foundation will <a href="https://www.bloomberg.com/news/articles/2022-09-14/-illiquidity-risk-is-a-side-effect-of-ethereum-crypto-upgrade" rel="external nofollow">reportedly</a> continue to cap withdrawals. This safeguard should ensure there’s no cascading effect due to mass selling, but it does keep investors away from their own investments.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a href="https://www.neowin.net/news/cryptominers-are-already-complaining-about-the-lack-of-benefits-from-pos-ethereum/" rel="external nofollow">Cryptominers are already complaining about the lack of benefits from PoS Ethereum</a>
</p>
]]></description><guid isPermaLink="false">8510</guid><pubDate>Sat, 17 Sep 2022 21:01:39 +0000</pubDate></item></channel></rss>
